[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zj1we5xETp/springsettings.929369.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 213ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f119c01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10383 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/929369/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 605ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e94e90] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e94e90] using game "Zero-K v1.8.7.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1145ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1787ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 445ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 109ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 361ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/929369/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1040ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/929369/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52356540,0x60ea9f70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6fdf195f63e861259445c03d4596f592 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet] added new player Forever with number 2 to team 0 [f=-000001] > SPRINGIE:User Forever|jumpaa|7_7||False|Mean|Federation|RO [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d10fd870,00000000dd781e20}]" [f=-000001] Connection attempt from Forever [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000dad85ec0,00000000e3ee3f20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Forever" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Forever" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Forever" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Forever" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Forever" string="[Game::Load][lua{Rules,Gaia}={0000000069c93860,0000000067b027c0}]" [f=-000001] [Forever] can I spec cheat :D ? [f=-000001] [0] Event [1283,46.3595581,628]: 0 finished unit Recon Commander [f=-000001] [0] Event [4904,46.3502197,3470]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2902 [f=0000000] [0] ATOSTIC, team: 0, elo:2774 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4824,46.3698349,3344]: 1 finished unit Cloakbot Factory [f=0000009] [9] Event [1328,46.3686523,720]: 0 finished unit Hovercraft Platform [f=0000009] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000009] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000009] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000009] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000009] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000009] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000009] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000009] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000009] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000279] [279] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0000352] [352] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000490] [490] Event [1296,46.3260803,720]: 0 finished unit Quill [f=0000647] [647] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Conjurer [f=0000697] [697] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000738] [738] Event [1296,46.3260803,720]: 0 finished unit Dagger [f=0000788] [788] Event [4824,46.4679871,3528]: 1 finished unit Solar Collector [f=0001000] [1000] Event [792,74.1918335,280]: 0 finished unit Wind/Tidal Generator [f=0001013] [1013] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0001042] [1042] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001389] [1389] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001397] [1397] Event [1296,46.3260803,720]: 0 finished unit Quill [f=0001420] [1420] Event [4920,47.0923767,3608]: 1 finished unit Solar Collector [f=0001444] [1444] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0001476] [1476] Event [728,71.4577637,360]: 0 finished unit Wind/Tidal Generator [f=0001693] [1693] Event [5032,46.3639221,3656]: 1 finished unit Solar Collector [f=0001712] [1712] Event [680,65.947052,440]: 0 finished unit Wind/Tidal Generator [f=0001907] [1907] Event [5080,46.6855774,3496]: 1 finished unit Solar Collector [f=0001954] [1954] Event [616,72.8437195,520]: 0 lost unit Wind/Tidal Generator [f=0002015] [2015] Event [680,65.947052,440]: 0 lost unit Wind/Tidal Generator [f=0002072] [2072] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0002075] [2075] Event [728,72.0440826,360]: 0 lost unit Wind/Tidal Generator [f=0002129] [2129] Event [5016,47.5464783,3368]: 1 finished unit Solar Collector [f=0002136] [2136] Event [792,74.1918335,280]: 0 lost unit Wind/Tidal Generator [f=0002254] [2254] Event [912,46.2030945,624]: 0 finished unit Picket [f=0002280] [2280] Event [1296,46.3260803,720]: 0 finished unit Dagger [f=0002521] [2521] Event [1296,46.3260803,720]: 0 finished unit Dagger [f=0002522] [2522] Event [616,73.4021149,520]: 0 finished unit Wind/Tidal Generator [f=0002703] [2703] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0002807] [2807] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0002857] [2857] Event [584,74.6885071,648]: 0 finished unit Wind/Tidal Generator [f=0002884] [2884] Event [1296,46.3260803,720]: 0 finished unit Dagger [f=0002925] [2925] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0003028] [3028] Event [2501.5542,74.286438,980.977966]: 1 lost unit Glaive [f=0003045] [3045] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0003165] [3165] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0003183] [3183] Event [632,69.3480835,728]: 0 finished unit Wind/Tidal Generator [f=0003199] [3199] Event [3082.69092,74.286438,484.315277]: 1 lost unit Glaive [f=0003243] [3243] Event [1296,46.3260803,720]: 0 finished unit Dagger [f=0003285] [3285] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0003332] [3332] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0003405] [3405] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0003525] [3525] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0003635] [3635] Event [680,66.9451294,808]: 0 finished unit Wind/Tidal Generator [f=0003645] [3645] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0003765] [3765] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0003816] [3816] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0003885] [3885] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0003916] [3916] Event [5632,16.0857544,1888]: 1 finished unit Lotus [f=0003999] [3999] Event [712,69.674469,888]: 0 finished unit Wind/Tidal Generator [f=0004005] [4005] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0004125] [4125] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0004226] [4226] Event [790.268738,75.5040436,3580.72778]: 1 lost unit Glaive [f=0004302] [4302] Event [1296,46.3260803,720]: 0 finished unit Bolas [f=0004320] [4320] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Conjurer [f=0004440] [4440] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0004471] [4471] Event [5616,17.1831665,2016]: 1 finished unit Lotus [f=0004511] [4511] Event [760,71.7652283,968]: 0 finished unit Wind/Tidal Generator [f=0004577] [4577] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0004724] [4724] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0004871] [4871] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0004941] [4941] Event [5800,17.1878967,1864]: 1 finished unit Solar Collector [f=0004962] [4962] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0005000] [5000] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0005042] [5042] Event [824,71.6280518,1016]: 0 finished unit Wind/Tidal Generator [f=0005095] [5095] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0005143] [5143] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0005216] [5216] Event [2426.85767,75.5021057,344.522705]: 1 lost unit Glaive [f=0005290] [5290] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0005333] [5333] Event [2363.31763,75.5021057,328.643463]: 1 lost unit Glaive [f=0005360] [5360] Event [2220.9939,75.5021057,390.026581]: 0 lost unit Dagger [f=0005375] [5375] Event [1296,46.3260803,720]: 0 finished unit Quill [f=0005375] [5375] Event [2243.23389,75.5021057,504.662231]: 0 lost unit Dagger [f=0005385] [5385] Event [2200.97803,75.5021057,449.734436]: 0 lost unit Dagger [f=0005387] [5387] Event [904,66.2450562,1032]: 0 finished unit Wind/Tidal Generator [f=0005401] [5401] Event [2263.0835,75.5021057,346.756866]: 1 lost unit Glaive [f=0005411] [5411] Event [2115.62915,75.4334717,535.187195]: 1 lost unit Glaive [f=0005419] [5419] Event [5912,17.8595886,1992]: 1 finished unit Solar Collector [f=0005424] [5424] Event [2143.90405,75.5021057,567.846069]: 1 lost unit Glaive [f=0005433] [5433] Event [1962.73181,74.286438,561.099365]: 0 lost unit Dagger [f=0005435] [5435] Event [4824.01465,46.3260803,3334.3999]: 1 finished unit Glaive [f=0005484] [5484] Event [1883.15503,74.286438,480.927368]: 0 lost unit Dagger [f=0005514] [5514] Event [1955.76147,74.286438,452.74054]: 1 lost unit Glaive [f=0005569] [5569] Event [1774.98511,67.7727127,529.822205]: 1 lost unit Glaive [f=0005576] [5576] Event [1749.79944,59.7097664,605.226746]: 0 lost unit Bolas [f=0005584] [5584] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0005649] [5649] Event [984,61.4107666,1048]: 0 finished unit Wind/Tidal Generator [f=0005702] [5702] Event [1400,47.2768555,600]: 0 lost unit Metal Extractor [f=0005702] [5702] Event [undefined]: ATOSTIC resigned [f=0005702] game_message: ATOSTIC has been destroyed! [f=0005702] game_message: izirayd wins! [f=0005702] Submitting stats [f=0005702] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005702] Part| Total Time|Time of the last 0.5s [f=0005702] Draw 9443.22ms 18.83% [f=0005702] Lua::Callins::Synced 3139.49ms 13.38% [f=0005702] Lua::Callins::Unsynced 12783.49ms 23.69% [f=0005702] Lua::CollectGarbage::Synced 1102.84ms 0.59% [f=0005702] Lua::CollectGarbage::Unsynced 1313.20ms 5.45% [f=0005702] Misc::Profiler::AddTime 29.88ms 0.00% [f=0005702] Sim 19165.11ms 62.54% [f=0005702] [5702] Received game_message: ATOSTIC has been destroyed! [f=0005702] [5702] Received game_message: izirayd wins! [f=0005703] [5703] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005703] [5703] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005703] [5703] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005703] [5703] Game End Stats Values: 2,2165,2230,2230,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.26666689,6.26666689,5.86666679,0,65,65,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005703] [5703] Game End Stats Values: 3,2465,2510,2510,2465,0,0.122164,0.122164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.26666641,8.26666641,8,1275,1275,1275,1275,8.66666698,9.60814381,9.60814381,8.66666698,80,65,65,80,0,0,0,0,1110,1170,1170,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005703] [5703] Game End Stats Values: 4,2500,2665,2665,2500,0,0.13823439,0.13823439,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.98040295,10,10,8.98040295,1275,1275,1275,1275,10,11.2010708,11.2010708,10,80,130,130,80,0,0,0,0,1145,1260,1260,1145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005703] [5703] Game End Stats Values: 5,2790,2870,2870,2790,0,0.17593369,0.17593369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2957096,11.7333336,11.7333336,10.2957096,1275,1275,1275,1275,11.6000004,12.0025139,12.0025139,11.6000004,80,195,195,80,0,0,0,0,1435,1400,1400,1435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005703] [5703] Game End Stats Values: 6,2685,3100,3100,2685,0,3.24200964,3.24200964,0,0,0,0,0,0,0,0,0,0,0,0,0,0,121.526642,121.526642,0,0,0,0,0,10.8322859,15.7333336,15.7333336,10.8322859,1275,1275,1275,1275,12,12.7377377,12.7377377,12,80,195,195,80,0,124.333344,124.333344,0,1330,1630,1630,1330,124.333344,0,0,124.333344,0,0,0,0,124.356636,1.82775021,1.82775021,124.356636 [f=0005703] [5703] Game End Stats Values: 7,2980,3100,3100,2980,0,26.9722061,26.9722061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,121.526642,121.526642,0,100,0,0,100,8.20953751,18,18,8.20953751,1275,1275,1275,1275,12,15.5820122,15.5820122,12,240,195,195,240,0,124.333344,124.333344,0,1365,1630,1630,1365,124.333344,0,0,124.333344,0,0,0,0,124.356636,1.82775021,1.82775021,124.356636 [f=0005703] [5703] Game End Stats Values: 8,3095,3320,3320,3095,0,37.3573456,37.3573456,0,0,0,0,0,0,0,0,0,0,0,0,0,65,121.526642,121.526642,65,100,0,0,100,9.34631252,18,18,9.34631252,1275,1275,1275,1275,12,16.4256783,16.4256783,12,320,325,325,320,65,124.333344,124.333344,65,1400,1720,1720,1400,124.333344,65,65,124.333344,0,0,0,0,127.076637,66.8277435,66.8277435,127.076637 [f=0005703] [5703] Game End Stats Values: 9,3210,3605,3605,3210,0,42.4998016,42.4998016,0,0,0,0,0,0,0,0,0,0,0,0,0,130,121.526642,121.526642,130,100,0,0,100,11.2365131,18,18,11.2365131,1275,1275,1275,1275,12,17.2761631,17.2761631,12,400,520,520,400,130,124.333344,124.333344,130,1435,1810,1810,1435,124.333344,130,130,124.333344,0,0,0,0,127.076637,131.827744,131.827744,127.076637 [f=0005703] [5703] Game End Stats Values: 10,3370,3955,3955,3370,0,47.0259323,47.0259323,0,0,0,0,0,0,0,0,0,0,0,0,0,130,121.526642,121.526642,130,100,90,90,100,12.0194845,18,18,12.0194845,1275,1275,1275,1275,12.8000002,18.3017406,18.3017406,12.8000002,400,780,780,400,130,124.333344,124.333344,130,1595,1810,1810,1595,124.333344,130,130,124.333344,0,0,0,0,127.076637,131.827744,131.827744,127.076637 [f=0005703] [5703] Game End Stats Values: 11,3560,4230,4230,3560,0,49.4745369,49.4745369,0,0,0,0,0,0,0,0,0,0,0,0,0,195.000015,143.286652,143.286652,195.000015,100,180,180,100,9.29377651,18,18,9.29377651,1275,1275,1275,1275,14,18.1632404,18.1632404,14,590,845,845,590,195,124.333344,124.333344,195,1595,1930,1930,1595,124.333344,195,195,124.333344,0,0,0,0,151.556641,196.827759,196.827759,151.556641 [f=0005703] [5703] Game End Stats Values: 12,3595,4495,4495,3595,0,50.9929657,50.9929657,0,0,0,0,0,0,0,0,0,0,0,0,0,195.000015,143.286652,143.286652,195.000015,100,180,180,100,9.37224865,18,18,9.37224865,1275,1275,1275,1275,14,18.1012287,18.1012287,14,590,1040,1040,590,195,124.333344,124.333344,195,1630,2000,2000,1630,124.333344,195,195,124.333344,0,0,0,0,151.556641,196.827759,196.827759,151.556641 [f=0005703] [5703] Game End Stats Values: 13,3735,4560,4560,3735,0,53.867836,53.867836,0,0,0,0,0,0,0,0,0,0,0,0,0,527.462646,426.495239,426.495239,527.462646,100,180,180,100,14.8795366,19.8666668,19.8666668,14.8795366,1275,1275,1275,1275,16.9333324,18.191658,18.191658,16.9333324,350,1105,1105,350,325,364.333344,364.333344,325,2010,2000,2000,2010,364.333344,325,325,364.333344,0,0,0,0,440.205231,560.999084,560.999084,440.205231 [f=0005703] [5703] Game End Stats Values: 14,3420,4370,4370,3420,0,71.8631897,71.8631897,0,0,0,0,0,0,0,0,0,0,0,0,0,695.499817,789.952576,789.952576,695.499817,100,180,180,100,17.1174393,21.636364,21.636364,17.1174393,1275,1275,1275,1275,18.545454,23.8481426,23.8481426,18.545454,0,845,845,0,650,804.333374,804.333374,650,2045,2070,2070,2045,804.333374,650,650,804.333374,0,46.666729,46.666729,0,807.073486,763.627808,763.627808,807.073486 [f=0005726] !transmitlobby @voice@buildUnit@remove;hovercon [f=0005726] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0005726] !transmitlobby @voice@buildUnit@remove;hoverheavyraid [f=0005726] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0005726] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0005726] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0005726] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0005726] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0005726] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0005726] !transmitlobby @voice@buildUnit@reload [f=0005815] Spectator Forever left the game: normal quit [f=0005815] [5815] Event [undefined]: Forever quit [f=0005927] Spectator ATOSTIC left the game: normal quit [f=0005927] [5927] Event [undefined]: ATOSTIC quit [f=0005942] [5942] Event [5976,17.1595154,2104]: 1 finished unit Solar Collector [f=0005963] No clients connected, shutting down server [f=0005963] Server shutdown [f=0005963] End of demo reached [f=0007581] Autoquit sending quit command. [f=0007581] [QuitAction] user exited to system [f=0007581] [SpringApp::Kill][1] fromRun=1 [f=0007581] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0007581] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007581] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007581] [ThreadPool::SetThreadCount][2] workers=0 [f=0007581] [SpringApp::Kill][2] [f=0007581] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0007581] [Game::KillLua][3] dtor=0 luaUI=0x60a45cb0 [f=0007581] Start widgetHandler:Shutdown [f=0007581] Shutdown - SaveOrderList Complete [f=0007581] Writing last game win data [f=0007581] Shutdown - SaveConfigData Complete [f=0007581] Shutdown Widget - Chili Highlight [f=0007581] Shutdown Widget - Save/Load API [f=0007581] Shutdown Widget - Draw After Chili [f=0007581] Shutdown Widget - EPIC Menu [f=0007581] Shutdown Widget - Chili Minimap [f=0007581] Shutdown Widget - Chili Widget Selector [f=0007581] Shutdown Widget - Local Team Colors [f=0007581] Shutdown Widget - Display Keys 2 [f=0007581] Shutdown Widget - Save Game Menu [f=0007581] Shutdown Widget - HealthBars [f=0007581] Shutdown Widget - Noises [f=0007581] Shutdown Widget - Unit Icons [f=0007581] Shutdown Widget - Win Counter [f=0007581] Shutdown Widget - BuildETA [f=0007581] Shutdown Widget - SpringRTS Replay Stats [f=0007581] Shutdown Widget - Modular Comm Info [f=0007581] Shutdown Widget - CameraShake [f=0007581] Shutdown Widget - Chili Economy Panel Default [f=0007581] Shutdown Widget - Chili EndGame Window [f=0007581] Shutdown Widget - Chili Nuke Warning [f=0007581] Shutdown Widget - Chili Selections & CursorTip v2 [f=0007581] Shutdown Widget - Chili Spectator Panels [f=0007581] Shutdown Widget - Context Menu [f=0007581] Shutdown Widget - Darkening [f=0007581] Shutdown Widget - MetalFeatures (new) [f=0007581] Shutdown Widget - Grab Input [f=0007581] Input grabbing is disabled! [f=0007581] Shutdown Widget - Highlight Geos [f=0007581] Shutdown Widget - Local Widgets Config [f=0007581] Shutdown Widget - Mex Placement Handler [f=0007581] Shutdown Widget - MinimapEvents [f=0007581] Shutdown Widget - Missile Silo Range [f=0007581] Shutdown Widget - Music Player [f=0007581] Shutdown Widget - Point Tracker [f=0007581] Shutdown Widget - Showeco and Grid Drawer [f=0007581] Shutdown Widget - Stereo3D [f=0007581] Shutdown Widget - Attack AoE [f=0007581] Shutdown Widget - Map Edge Extension [f=0007581] Shutdown Widget - Selection Send [f=0007581] Shutdown Widget - LupsManager [f=0007581] Shutdown Widget - Newton Firezone [f=0007581] Shutdown Widget - Chili Pro Console [f=0007581] Shutdown Widget - Lasso Terraform GUI [f=0007581] Shutdown Widget - Chili Framework [f=0007581] Shutdown Widget - Lups [f=0007581] Shutdown Widget - Custom Markers [f=0007581] Shutdown Widget - Chili Core Selector [f=0007581] Shutdown Widget - Select Keys [f=0007581] Shutdown Widget - Pause Screen [f=0007581] Shutdown Widget - Layout Handler [f=0007581] Shutdown Widget - Persistent Build Height [f=0007581] Shutdown Widget - Text To Speech Control [f=0007581] End widgetHandler:Shutdown [f=0007581] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={490838,62401531} {int,ext,rec}Allocs={21953003,0,0} {chunk,block}Bytes={62401531,0} [f=0007581] [Game::KillLua][1] dtor=0 luaGaia=0x60ea9f70 [f=0007581] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353703,53289859} {int,ext,rec}Allocs={21953004,0,0} {chunk,block}Bytes={53289859,0} [f=0007581] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353703,53289859} {int,ext,rec}Allocs={21953004,0,0} {chunk,block}Bytes={53289859,0} [f=0007581] [Game::KillLua][2] dtor=0 luaRules=0x52356540 [f=0007581] Start gadgetHandler:Shutdown [f=0007581] Shutdown - StartSetup [f=0007581] Shutdown - UnitMorph [f=0007581] Shutdown - LupsNanoSpray [f=0007581] Shutdown - Missile Silo Controller [f=0007581] Shutdown - Modular Comm Info [f=0007581] Shutdown - Terrain Texture Handler [f=0007581] Shutdown - UnitCloakShield [f=0007581] Shutdown - Starlight Handler [f=0007581] End gadgetHandler:Shutdown [f=0007581] Start gadgetHandler:Shutdown [f=0007581] Shutdown - Save/Load [f=0007581] Shutdown - Teleport Throw [f=0007581] Shutdown - UnitMorph [f=0007581] Shutdown - Modular Comm Info [f=0007581] Shutdown - Retreat Command [f=0007581] Shutdown - Shockwaves [f=0007581] Shutdown - UnitCloakShield [f=0007581] Shutdown - Lups Cloak FX [f=0007581] Shutdown - Lups [f=0007581] Shutdown - Lups Shield [f=0007581] End gadgetHandler:Shutdown [f=0007581] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21953046,0,0} {chunk,block}Bytes={0,0} [f=0007581] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21953046,0,0} {chunk,block}Bytes={0,0} [f=0007581] [Game::KillLua][4] dtor=0 [f=0007581] [Game::~CGame][1] [f=0007581] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0007581] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0007581] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0007581] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0007581] [Game::KillLua][4] dtor=1 [f=0007581] [Game::KillMisc][1] [f=0007581] [Game::KillMisc][2] [f=0007581] [Game::KillMisc][3] [f=0007581] [Game::KillRendering][1] [f=0007581] [3DOParser::Kill] allocated 137 pieces [f=0007581] [S3OParser::Kill] allocated 2738 pieces [f=0007581] [AssParser::Kill] allocated 220 pieces [f=0007581] [Game::KillInterface][1] [f=0007581] [Game::KillInterface][2] [f=0007581] [Game::KillSimulation][1] [f=0007581] [Game::KillSimulation][2] [f=0007581] [CCollisionHandler] dis-/continuous tests: 0/535391 [f=0007581] [Game::KillSimulation][3] [f=0007581] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007581] [~CPathCache(24x16)] cacheHits=14 hitPercentage=30% numHashColls=0 maxCacheSize=8 [f=0007581] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007581] [~CPathCache(48x32)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0007581] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007581] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007581] [LosHandler::Kill] raycast instance cache-{hits,misses}={2551,5855}; shared=5%; cached=26% [f=0007581] [Game::KillSimulation][4] [f=0007581] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0007581] [Game::~CGame][2] [f=0007581] [Game::~CGame][3] [f=0007581] [SpringApp::Kill][3] [f=0007581] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 80874 bytes sent 116728 bytes recv'd [f=0007581] [SpringApp::Kill][4] font=0x45dcbaa0 [f=0007581] [SpringApp::Kill][5] [f=0007581] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp (0x45e49d30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4784ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=241ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=45ms file="luaui/images/lobbyranks/7_7.png" indx=3604 inflSize=45kb readTime=42ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=41ms file="objects3d/behecrash.s3o" indx=4847 inflSize=57kb readTime=39ms file="objects3d/commrecon.s3o" indx=4933 inflSize=114kb readTime=38ms file="objects3d/cremfactory.s3o" indx=5036 inflSize=98kb readTime=37ms file="objects3d/amphcon.s3o" indx=4784 inflSize=76kb readTime=32ms file="bitmaps/gpl/sporetrail.tga" indx=475 inflSize=35kb readTime=32ms file="bitmaps/pd/burncircle.tga" indx=534 inflSize=256kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp] 49541344 bytes cached in 2826 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x45f66900) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f7d510) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e44190) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f119c07ac50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]