[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vEsCx1Cw0E/springsettings.929029.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 95ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd10401d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10377 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/929029/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 578ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f84ba0] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f84ba0] using game "Zero-K v1.8.7.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2670ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2757ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 69ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 349ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 388ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 408ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Levitaph was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/929029/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793831b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793831b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-9793831b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793832b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793832b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-9793832b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2679ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11509,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/929029/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a07f30,0x53a06e60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 0cd8185fd891a02b76ea384a4596f592 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={000000008a5e9840,000000006e422280}]" [f=-000001] Allies: I choose: Eco! [f=-000001] Player exploit left the game: timeout [f=-000001] [0] Event [undefined]: exploit timed out [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] > SPRINGIE:User exploit|commrecon|7_4||False|AtoSen||DE [f=-000001] > SPRINGIE:User exploit|commrecon|7_4||False|AtoSen||DE [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 20 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x4b0d93b0,0x95d406e0}]" [f=-000001] Allies: I choose: Support! [f=-000001] [0] Event [3281,5.57421875,6051]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2858,6.33398438,1104]: 1 finished unit Engineer Commander [f=0000000] [0] exploit, team: 0, elo:2097 [f=0000000] [0] MrTumnus, team: 1, elo:1992 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2832,6.81976318,1248]: 1 finished unit Tank Foundry [f=0000013] [13] Event [3328,9.09255981,5880]: 0 finished unit Shieldbot Factory [f=0000013] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000013] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000013] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000013] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000013] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000013] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000013] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000013] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000013] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000013] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000013] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000013] !transmitlobby @voice@buildUnit@reload [f=0000271] [271] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0000272] gl hf [f=0000307] [307] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0000373] [373] Event [2696,15.46875,1160]: 1 finished unit Wind/Tidal Generator [f=0000388] [388] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0000570] [570] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0000646] [646] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0000700] [700] Event [3448,15.3643799,6072]: 0 finished unit Wind/Tidal Generator [f=0000748] [748] Event [3016,6.70715332,1160]: 1 finished unit Wind/Tidal Generator [f=0000757] [757] Event [3328.01831,11.8092117,5868]: 0 finished unit Convict [f=0000792] [792] Event [3368,9.01977539,6072]: 0 finished unit Wind/Tidal Generator [f=0000856] [856] Event [2904,5.81726074,1160]: 1 finished unit Wind/Tidal Generator [f=0001014] [1014] Event [3288,5.81726074,6072]: 0 finished unit Wind/Tidal Generator [f=0001022] [1022] Event [2792,6.97631836,1160]: 1 finished unit Wind/Tidal Generator [f=0001115] [1115] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0001201] [1201] Event [3208,5.73486328,6072]: 0 finished unit Wind/Tidal Generator [f=0001396] [1396] Event [3128,4.98779297,6072]: 0 finished unit Wind/Tidal Generator [f=0001597] [1597] Event [3032,8.4979248,6072]: 0 finished unit Wind/Tidal Generator [f=0001639] [1639] Event [3640,9.84924316,5176]: 0 finished unit Metal Extractor [f=0001645] [1645] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0001778] [1778] Event [2808,21.6265869,680]: 1 finished unit Wind/Tidal Generator [f=0001812] [1812] Event [3328.01831,11.8092117,5868]: 0 finished unit Convict [f=0001856] [1856] Event [2832,10.0409451,1276]: 1 finished unit Ogre [f=0001863] [1863] Event [3048,8.87145996,5960]: 0 finished unit Solar Collector [f=0001908] [1908] Event [2776,18.5064697,776]: 1 finished unit Wind/Tidal Generator [f=0001977] [1977] Event [2984,10.0469971,5992]: 0 finished unit Wind/Tidal Generator [f=0002040] [2040] Event [2776,11.1621094,872]: 1 finished unit Wind/Tidal Generator [f=0002067] [2067] Event [2936,11.3378906,5912]: 0 finished unit Wind/Tidal Generator [f=0002096] [2096] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0002161] [2161] Event [2888,10.0469971,5832]: 0 finished unit Wind/Tidal Generator [f=0002173] [2173] Event [2808,12.2277832,968]: 1 finished unit Wind/Tidal Generator [f=0002315] [2315] Event [2872,7.11364746,1048]: 1 finished unit Wind/Tidal Generator [f=0002383] [2383] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0002457] [2457] Event [2952,5.51513672,1080]: 1 finished unit Wind/Tidal Generator [f=0002577] [2577] Event [3184,14.128418,5872]: 0 finished unit Lotus [f=0002599] [2599] Event [2832,10.0409451,1276]: 1 finished unit Welder [f=0002717] [2717] Event [3072,13.9746094,5744]: 0 finished unit Radar Tower [f=0002925] [2925] Event [2848,6.82800293,1104]: 1 finished unit Lotus [f=0003029] [3029] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0003092] [3092] Event [2832,8.72094536,1276]: 1 finished unit Welder [f=0003247] [3247] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [f=0003265] [3265] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0003288] [3288] Event [3072,198.962402,4816]: 0 finished unit Radar Tower [f=0003382] [3382] Event [2904,24.2138672,600]: 1 finished unit Wind/Tidal Generator [f=0003483] [3483] Event [2832,8.72094536,1276]: 1 finished unit Kodachi [f=0003506] [3506] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0003615] [3615] Event [3016,21.9342041,600]: 1 finished unit Wind/Tidal Generator [f=0003632] [3632] Event [3404.68726,23.4052773,4825.62695]: 0 lost unit Convict [f=0003784] [3784] Event [3072,198.962402,4816]: 0 lost unit Radar Tower [f=0003870] [3870] Event [2136,19.6875,5144]: 0 finished unit Metal Extractor [f=0003892] [3892] Event [2832,8.72094536,1276]: 1 finished unit Kodachi [f=0003971] [3971] Event [3640,8.95638466,5176]: 0 lost unit Metal Extractor [f=0004056] [4056] Event [3328.01831,11.8092117,5868]: 0 finished unit Rogue [f=0004188] [4188] Event [3257.28662,12.5020714,5818.96973]: 0 lost unit Rogue [f=0004252] [4252] Event [3072,21.1431885,736]: 1 finished unit Lotus [f=0004261] [4261] Event [3607.07397,12.138423,5743.92627]: 0 lost unit Bandit [f=0004309] [4309] Event [3627.1814,11.0858068,5822.99121]: 0 lost unit Bandit [f=0004354] [4354] Event [1224,11.8267822,6232]: 0 finished unit Metal Extractor [f=0004360] [4360] Event [2832,8.72094536,1276]: 1 finished unit Kodachi [f=0004381] [4381] Event [3697.96289,12.9703608,5767.59863]: 0 lost unit Bandit [f=0004437] [4437] Event [3328.01831,11.8004284,5868]: 0 finished unit Rogue [f=0004447] [4447] Event [3819.72266,7.25625277,5925.26172]: 0 lost unit Bandit [f=0004569] [4569] Event [3544,13.9090195,6024]: 0 lost unit Metal Extractor [f=0004578] [4578] Event [3112,24.1918945,600]: 1 finished unit Wind/Tidal Generator [f=0004601] [4601] Event [3448,15.4191399,6072]: 0 lost unit Wind/Tidal Generator [f=0004642] [4642] Event [3368,9.04527664,6072]: 0 lost unit Wind/Tidal Generator [f=0004675] [4675] Event [3288,5.84276199,6072]: 0 lost unit Wind/Tidal Generator [f=0004743] [4743] Event [3208,5.76036453,6072]: 0 lost unit Wind/Tidal Generator [f=0004784] [4784] Event [3284.52002,10.4604769,6354.60107]: 1 lost unit Ogre [f=0004812] [4812] Event [3328.01831,11.8092117,5868]: 0 finished unit Rogue [f=0004923] [4923] Event [2832,10.0409451,1276]: 1 finished unit Kodachi [f=0004960] [4960] Event [3208,18.7097168,600]: 1 finished unit Wind/Tidal Generator [f=0005028] [5028] Event [2304,20.5169678,5152]: 0 finished unit Lotus [f=0005054] [5054] Event [688,13.5296631,1120]: 1 finished unit Lotus [f=0005193] [5193] Event [1048,7.41577148,6872]: 0 finished unit Metal Extractor [f=0005219] [5219] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0005340] [5340] Event [3415.67725,17.9935589,5427.06543]: 0 lost unit Bandit [f=0005360] [5360] Event [3304,21.2200928,600]: 1 finished unit Wind/Tidal Generator [f=0005478] [5478] Event [2832,8.72094536,1276]: 1 finished unit Kodachi [f=0005592] [5592] Event [3328.01831,11.8092117,5868]: 0 finished unit Rogue [f=0005645] [5645] Event [2165.88525,25.1041355,4884.93359]: 1 lost unit Kodachi [f=0005716] [5716] Event [3368,21.9012451,600]: 1 finished unit Wind/Tidal Generator [f=0005894] [5894] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0005968] [5968] Event [3328.01831,11.8092117,5868]: 0 finished unit Convict [f=0005984] [5984] Event [2832,8.72094536,1276]: 1 finished unit Kodachi [f=0006032] [6032] Event [3464,20.0061035,616]: 1 finished unit Wind/Tidal Generator [f=0006046] [6046] Event [1013.35199,11.1300306,1810.47961]: 0 lost unit Bandit [f=0006258] [6258] Event [3328.01831,11.8092117,5868]: 0 finished unit Convict [f=0006304] [6304] Event [3528,18.2757568,616]: 1 finished unit Wind/Tidal Generator [f=0006317] [6317] Event [776,12.6507568,6232]: 0 finished unit Metal Extractor [f=0006384] [6384] Event [2832,8.72094536,1276]: 1 finished unit Kodachi [f=0006458] [6458] Event [1568,19.3414307,4624]: 0 finished unit Lotus [f=0006509] [6509] Event [3328.01831,11.8092117,5868]: 0 finished unit Convict [f=0006609] [6609] Event [3592,14.8699951,616]: 1 finished unit Wind/Tidal Generator [f=0006626] [6626] Event [1464,14.3261719,4488]: 0 lost unit Metal Extractor [f=0006701] [6701] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0006712] [6712] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0006723] [6723] Event [1568,19.3414307,4624]: 0 lost unit Lotus [f=0006783] [6783] Event [1499.68115,10.7729397,4698.05225]: 1 lost unit Kodachi [f=0006791] [6791] Event [2832,10.0409451,1276]: 1 finished unit Kodachi [f=0006838] [6838] Event [3656,11.5686035,600]: 1 finished unit Wind/Tidal Generator [f=0006870] [6870] Event [1294.87048,10.7608042,4412.80762]: 1 lost unit Kodachi [f=0006905] [6905] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0006952] [6952] Event [1393.13281,10.2872953,4555.16162]: 1 lost unit Kodachi [f=0007088] [7088] Event [1516.24011,12.0282249,4696.50195]: 1 lost unit Kodachi [f=0007089] [7089] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0007096] [7096] Event [3736,11.25,600]: 1 finished unit Wind/Tidal Generator [f=0007116] [7116] Event [1559.72009,16.6342945,4748.68018]: 0 lost unit Engineer Commander [f=0007128] [7128] Event [2832,8.72094536,1276]: 1 finished unit Kodachi [f=0007300] [7300] Event [1136,8.4375,6272]: 0 finished unit Lotus [f=0007334] [7334] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0007348] [7348] Event [3800,11.25,536]: 1 finished unit Wind/Tidal Generator [f=0007427] [7427] Event [928,13.5241699,832]: 1 finished unit Lotus [f=0007485] [7485] Event [2832,10.0409451,1276]: 1 finished unit Kodachi [f=0007625] [7625] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0007814] [7814] Event [2832,10.0409451,1276]: 1 finished unit Kodachi [f=0007824] [7824] Event [3832,12.6507568,600]: 1 finished unit Metal Extractor [f=0007923] [7923] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0007977] [7977] Event [2972.95898,16.8859863,4171.01074]: 0 lost unit Rogue [f=0008058] [8058] Event [3219.07813,16.5333424,4132.2793]: 0 lost unit Rogue [f=0008084] [8084] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0008095] [8095] Event [2832,10.0409451,1276]: 1 finished unit Kodachi [f=0008193] [8193] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0008203] [8203] Event [1288,13.996582,6248]: 0 finished unit Solar Collector [f=0008280] [8280] Event [3952,9.26696777,624]: 1 finished unit Lotus [f=0008421] [8421] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0008423] [8423] Event [3912,11.25,552]: 1 finished unit Wind/Tidal Generator [f=0008618] [8618] Event [4008,12.6782227,536]: 1 finished unit Wind/Tidal Generator [f=0008655] [8655] Event [3544,12.9893341,6024]: 0 finished unit Metal Extractor [f=0008678] [8678] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0008809] [8809] Event [3743.28442,7.4728117,5292.92236]: 1 lost unit Kodachi [f=0008828] [8828] Event [4104,15.2709961,520]: 1 finished unit Wind/Tidal Generator [f=0008832] [8832] Event [1208,9.84924316,6296]: 0 finished unit Solar Collector [f=0008869] [8869] Event [296,28.0206299,232]: 1 finished unit Metal Extractor [f=0008919] [8919] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0009023] [9023] Event [4200,12.7001953,504]: 1 finished unit Wind/Tidal Generator [f=0009217] [9217] Event [4296,16.940918,488]: 1 finished unit Wind/Tidal Generator [f=0009318] [9318] Event [4372.38184,12.4998417,5293.70166]: 1 lost unit Kodachi [f=0009339] [9339] Event [4233.86816,10.6186237,5164.03271]: 0 lost unit Bandit [f=0009345] [9345] Event [4273.40039,9.30359459,5172.74658]: 0 lost unit Bandit [f=0009359] [9359] Event [4345.50098,9.52020836,5259.271]: 0 lost unit Bandit [f=0009368] [9368] Event [4280.3418,9.48532867,5169.10986]: 0 lost unit Bandit [f=0009410] [9410] Event [4437.53516,15.4523506,5161.09375]: 0 lost unit Bandit [f=0009412] [9412] Event [4392,16.6278076,472]: 1 finished unit Wind/Tidal Generator [f=0009468] [9468] Event [4288.68896,13.6341743,5123.26563]: 0 lost unit Bandit [f=0009474] [9474] Event [4347.36963,9.48532009,5175.24951]: 0 lost unit Bandit [f=0009516] [9516] Event [4228.11426,10.5293827,5251.1582]: 0 lost unit Bandit [f=0009764] [9764] Event [1160,9.4152832,6216]: 0 finished unit Solar Collector [f=0009797] op :D [f=0009813] [9813] Event [3328.01831,11.8092117,5868]: 0 finished unit Bandit [f=0009822] [9822] Event [4488,24.2248535,456]: 1 finished unit Wind/Tidal Generator [f=0009872] gg [f=0009876] [9876] Event [2832,10.0409451,1276]: 1 finished unit Minotaur [f=0009995] [9995] Event [440,11.2719727,648]: 1 finished unit Energy Pylon [f=0010007] [10007] Event [undefined]: exploit resigned [f=0010007] game_message: exploit has been destroyed! [f=0010007] game_message: MrTumnus wins! [f=0010007] Submitting stats [f=0010007] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010007] Part| Total Time|Time of the last 0.5s [f=0010007] Draw 12599.30ms 32.24% [f=0010007] Lua::Callins::Synced 5562.84ms 9.05% [f=0010007] Lua::Callins::Unsynced 17042.31ms 42.09% [f=0010007] Lua::CollectGarbage::Synced 1615.59ms 0.30% [f=0010007] Lua::CollectGarbage::Unsynced 728.30ms 0.80% [f=0010007] Misc::Profiler::AddTime 38.65ms 0.10% [f=0010007] Sim 17865.19ms 36.92% [f=0010007] [10007] Received game_message: exploit has been destroyed! [f=0010007] [10007] Received game_message: MrTumnus wins! [f=0010008] [10008] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010008] [10008] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010008] [10008] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010008] [10008] Game End Stats Values: 2,2200,2240,2200,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.60378218,7.4666667,7.60378218,7.4666667,1275,1275,1275,1275,6.36399937,6.17299938,6.36399937,6.17299938,0,75,0,75,0,0,0,0,925,890,925,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010008] [10008] Game End Stats Values: 3,2360,2520,2360,2520,0.1465044,1.81753755,0.1465044,1.81753755,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4672575,8.95931816,10.4672575,8.95931816,1275,1275,1275,1275,10.2117672,10.8961697,10.2117672,10.8961697,0,75,0,75,0,0,0,0,1085,1170,1085,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010008] [10008] Game End Stats Values: 4,2395,2665,2395,2665,8.69661808,8.31029415,8.69661808,8.31029415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.4843836,13.0883188,14.4843836,13.0883188,1275,1275,1275,1275,12.3000069,12.1628513,12.3000069,12.1628513,0,150,0,150,0,0,0,0,1120,1240,1120,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010008] [10008] Game End Stats Values: 5,2520,2825,2520,2825,13.9002409,14.8329496,13.9002409,14.8329496,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.4118004,16.1195087,14.4118004,16.1195087,1275,1275,1275,1275,12.840909,12.9288445,12.840909,12.9288445,0,150,0,150,0,0,0,0,1245,1400,1245,1400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010008] [10008] Game End Stats Values: 6,3125,3195,3125,3195,23.2769814,22.6743946,23.2769814,22.6743946,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.9685497,19.7368469,16.9685497,19.7368469,1275,1275,1275,1275,15.2201166,15.1177635,15.2201166,15.1177635,500,225,500,225,0,0,0,0,1350,1695,1350,1695,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010008] [10008] Game End Stats Values: 7,3395,3360,3395,3360,46.3188133,49.6811447,46.3188133,49.6811447,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,20.220335,22.0128212,20.220335,22.0128212,1275,1275,1275,1275,16.1311245,16.3954506,16.1311245,16.3954506,500,300,500,300,0,0,0,0,1620,1695,1620,1695,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010008] [10008] Game End Stats Values: 8,3685,3490,3685,3490,58.881546,77.6437302,58.881546,77.6437302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,21.616024,22.2309799,21.616024,22.2309799,1275,1330,1275,1330,15.4325171,16.4591732,15.4325171,16.4591732,500,375,500,375,0,0,0,0,1820,1695,1820,1695,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010008] [10008] Game End Stats Values: 9,3890,3785,3890,3785,89.6551514,110.210564,89.6551514,110.210564,0,0,0,0,0,0,0,0,0,0,0,0,63.6065483,0,63.6065483,0,90,90,90,90,23.1375923,23.1581364,23.1375923,23.1581364,1275,1385,1275,1385,16.6465759,18.6761246,16.6465759,18.6761246,670,525,670,525,0,0,0,0,1855,1785,1855,1785,0,0,0,0,0,0,0,0,0,63.6065483,0,63.6065483 [f=0010008] [10008] Game End Stats Values: 10,4095,3610,4095,3610,125.35276,127.408951,125.35276,127.408951,0,0,0,0,0,0,0,0,0,0,0,0,265,0,265,0,90,90,90,90,24.2582111,22.37113,24.2582111,22.37113,1275,1330,1275,1330,16.974844,23.2150154,16.974844,23.2150154,840,525,840,525,265,0,265,0,1890,1665,1890,1665,0,322.666779,0,322.666779,0,0,0,0,0,265,0,265 [f=0010008] [10008] Game End Stats Values: 11,4355,3520,4355,3520,134.616791,137.630127,134.616791,137.630127,0,0,0,0,0,0,0,0,0,0,0,0,718.096497,495.256561,718.096497,495.256561,180,90,180,90,15.5891771,15.6179829,15.5891771,15.6179829,1275,1330,1275,1330,15.2126036,18.7144108,15.2126036,18.7144108,1010,345,1010,345,685,0,685,0,1890,1755,1890,1755,0,742.666748,0,742.666748,0,0,0,0,495.256561,718.096497,495.256561,718.096497 [f=0010008] [10008] Game End Stats Values: 12,4060,3410,4060,3410,143.045898,148.611877,143.045898,148.611877,0,0,0,0,0,0,0,0,0,0,0,0,937.864258,499.999481,937.864258,499.999481,180,90,180,90,15.2127323,13.8504524,15.2127323,13.8504524,1275,1330,1275,1330,15.1569424,18.9561195,15.1569424,18.9561195,680,465,680,465,915,500,915,500,1925,1525,1925,1525,500,972.666748,500,972.666748,0,0,0,0,499.999481,958.584595,499.999481,958.584595 [f=0010008] [10008] Game End Stats Values: 13,4220,3590,4220,3590,148.06427,151.962891,148.06427,151.962891,0,0,0,0,0,0,0,0,0,15.9989929,0,15.9989929,1012.86407,543.425903,1012.86407,543.425903,270,180,270,180,14.6937056,12.3606243,14.6937056,12.3606243,1275,1330,1275,1330,14.9295597,22.3495197,14.9295597,22.3495197,680,465,680,465,990,500,990,500,1995,1615,1995,1615,500,1103.3335,500,1103.3335,0,0,0,0,543.425903,1033.58411,543.425903,1033.58411 [f=0010008] [10008] Game End Stats Values: 14,4255,3710,4255,3710,159.020737,160.737152,159.020737,160.737152,0,0,0,0,0,0,0,0,0,208.223175,0,208.223175,1031.06104,670.001648,1031.06104,670.001648,270,180,270,180,15.1237392,12.3021507,15.1237392,12.3021507,1275,1330,1275,1330,15.3254328,22.9366264,15.3254328,22.9366264,680,585,680,585,990,670,990,670,2030,1615,2030,1615,670,1103.3335,670,1103.3335,0,42.0000153,0,42.0000153,670.001648,1053.79639,670.001648,1053.79639 [f=0010008] [10008] Game End Stats Values: 15,4550,3875,4550,3875,185.216629,160.737152,185.216629,160.737152,0,0,0,0,0,0,0,0,0,299.716736,0,299.716736,1106.0603,721.699951,1106.0603,721.699951,270,180,270,180,22.0085621,14.1825523,22.0085621,14.1825523,1275,1330,1275,1330,18.6333942,22.8316612,18.6333942,22.8316612,850,510,850,510,1065,670,1065,670,2155,1855,2155,1855,670,1178.3335,670,1178.3335,0,68.0001144,0,68.0001144,736.984375,1128.79565,736.984375,1128.79565 [f=0010008] [10008] Game End Stats Values: 16,4880,4160,4880,4160,217.902832,161.206833,217.902832,161.206833,0,0,0,0,0,0,0,0,0,299.716736,0,299.716736,1352.36731,932.934631,1352.36731,932.934631,270,180,270,180,25.4671402,14.7816172,25.4671402,14.7816172,1275,1330,1275,1330,19.6390877,22.8393154,19.6390877,22.8393154,1020,585,1020,585,1183.80005,670,1183.80005,670,2315,2065,2315,2065,670,1297.13354,670,1297.13354,0,68.0001144,0,68.0001144,948.219055,1381.47998,948.219055,1381.47998 [f=0010008] [10008] Game End Stats Values: 17,4610,3035,4610,3035,258.284424,161.991623,258.284424,161.991623,0,0,0,0,0,0,0,0,0,920.457153,0,920.457153,2481.48535,1300.33923,2481.48535,1300.33923,270,180,270,180,30.0867805,15.1400127,30.0867805,15.1400127,1275,55,1275,55,23.0171089,22.9756546,23.0171089,22.9756546,680,735,680,735,2458.80005,1350,2458.80005,1350,2385,2065,2385,2065,1350,2572.13354,1350,2572.13354,0,68.0001144,0,68.0001144,1413.35291,2547.77954,1413.35291,2547.77954 [f=0010008] [10008] Game End Stats Values: 18,4905,3275,4905,3275,306.531036,162.82254,306.531036,162.82254,0,0,0,0,0,0,0,0,0,1064.47156,0,1064.47156,2481.48535,1300.33923,2481.48535,1300.33923,360,270,360,270,33.9255333,9.97908211,33.9255333,9.97908211,1275,55,1275,55,23.5414429,19.3898392,23.5414429,19.3898392,850,885,850,885,2458.80005,1350,2458.80005,1350,2420,2065,2420,2065,1350,2572.13354,1350,2572.13354,0,75.0000076,0,75.0000076,1413.35291,2547.77954,1413.35291,2547.77954 [f=0010008] [10008] Game End Stats Values: 19,5425,3110,5425,3110,386.46402,165.240295,386.46402,165.240295,0,0,0,0,0,0,0,0,0,1258.23962,0,1258.23962,2721.48535,1300.33923,2721.48535,1300.33923,360,270,360,270,46.7366371,12.7808485,46.7366371,12.7808485,1275,55,1275,55,27.1818676,24.8067532,27.1818676,24.8067532,1190,720,1190,720,2698.80005,1350,2698.80005,1350,2600,2065,2600,2065,1350,2812.13354,1350,2812.13354,0,152.333267,0,152.333267,1469.77405,2787.77954,1469.77405,2787.77954 [f=0010008] [10008] Game End Stats Values: 20,5550,3330,5550,3330,530.051208,167.546295,530.051208,167.546295,0,0,0,0,0,0,0,0,0,1311.06274,0,1311.06274,2826.9165,1358.8031,2826.9165,1358.8031,450,270,450,270,59.2973099,16.9159451,59.2973099,16.9159451,1275,55,1275,55,35.4364815,19.3437328,35.4364815,19.3437328,1190,870,1190,870,2698.80005,1350,2698.80005,1350,2635,2135,2635,2135,1350,2812.13354,1350,2812.13354,0,152.333267,0,152.333267,1550.1217,2893.21069,1550.1217,2893.21069 [f=0010008] [10008] Game End Stats Values: 21,5540,3640,5540,3640,587.415527,170.535355,587.415527,170.535355,0,0,0,0,0,0,0,0,0,1439.05237,0,1439.05237,2899.8186,1528.7998,2899.8186,1528.7998,450,270,450,270,43.4455681,13.9936304,43.4455681,13.9936304,1275,55,1275,55,30.4522839,21.2992668,30.4522839,21.2992668,1020,1020,1020,1020,2698.80005,1520,2698.80005,1520,2795,2295,2795,2295,1520,2812.13354,1520,2812.13354,0,152.333267,0,152.333267,1720.11841,3035.18115,1720.11841,3035.18115 [f=0010008] [10008] Game End Stats Values: 22,5475,3190,5475,3190,587.415527,170.535355,587.415527,170.535355,0,0,0,0,0,0,0,0,0,1662.71094,0,1662.71094,3405.60352,1936.42102,3405.60352,1936.42102,450,270,450,270,10.1563091,8.33994293,10.1563091,8.33994293,1275,55,1275,55,28.9200058,22.0549965,28.9200058,22.0549965,850,570,850,570,3073.80005,1690,3073.80005,1690,2900,2295,2900,2295,1690,3262.13354,1690,3262.13354,0,152.333267,0,152.333267,2159.35913,3550.16748,2159.35913,3550.16748 [f=0010008] [10008] Game End Stats Values: 23,6360,3110,6360,3110,591.679382,171.638123,591.679382,171.638123,0,0,0,0,0,0,0,0,0,1878.63916,0,1878.63916,3486.15869,1990.18567,3486.15869,1990.18567,450,270,450,270,16.0481701,9.7624054,16.0481701,9.7624054,1275,55,1275,55,29.2042561,22.1285172,29.2042561,22.1285172,1700,420,1700,420,3298.80005,1690,3298.80005,1690,2935,2365,2935,2365,1690,3487.13354,1690,3487.13354,0,152.333267,0,152.333267,2250.84497,3630.72266,2250.84497,3630.72266 [f=0010008] [10008] Game End Stats Values: 24,6560,3110,6560,3110,593.139526,172.022644,593.139526,172.022644,0,0,0,0,0,0,0,0,0,1921.4104,0,1921.4104,3486.15869,1990.18567,3486.15869,1990.18567,450,270,450,270,34.3565674,14.4936981,34.3565674,14.4936981,1275,55,1275,55,29.2850323,22.1511288,29.2850323,22.1511288,1700,420,1700,420,3298.80005,1690,3298.80005,1690,3135,2365,3135,2365,1690,3487.13354,1690,3487.13354,0,152.333267,0,152.333267,2250.84497,3630.72266,2250.84497,3630.72266 [f=0010013] [10013] Event [4584,26.7132568,440]: 1 finished unit Wind/Tidal Generator [f=0010014] [10014] Event [3377.54053,36.633873,2804.50879]: 0 lost unit Rogue [f=0010020] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0010020] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0010020] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0010020] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0010020] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0010020] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0010020] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0010020] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0010020] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0010020] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0010020] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0010020] !transmitlobby @voice@buildUnit@reload [f=0010021] [10021] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0010124] Player MrTumnus left the game: normal quit [f=0010124] [10124] Event [undefined]: MrTumnus quit [f=0010223] [10223] Event [4680,24.2028809,424]: 1 finished unit Wind/Tidal Generator [f=0010227] [10227] Event [2744,12.2332764,1032]: 1 finished unit Caretaker [f=0010291] No clients connected, shutting down server [f=0010291] Server shutdown [f=0010418] [10418] Event [4776,14.9743652,408]: 1 finished unit Wind/Tidal Generator [f=0010621] [10621] Event [4872,9.84924316,392]: 1 finished unit Wind/Tidal Generator [f=0010687] [10687] Event [2728,14.0625,968]: 1 finished unit Caretaker [f=0010837] [10837] Event [4968,7.05322266,376]: 1 finished unit Wind/Tidal Generator [f=0011032] [11032] Event [5064,7.05322266,360]: 1 finished unit Wind/Tidal Generator [f=0011146] [11146] Event [1112,8.4375,888]: 1 finished unit Energy Pylon [f=0011446] [11446] Event [5112,7.4432373,328]: 1 finished unit Metal Extractor [f=0011839] [11839] Event [2888,6.94335938,992]: 1 finished unit Fusion Reactor [f=0012077] [12077] Event [5400,13.0682373,968]: 1 finished unit Metal Extractor [f=0012162] [12162] Event [2832,10.0409451,1276]: 1 finished unit Minotaur [f=0012572] [12572] Event [4952,10.8215332,968]: 1 finished unit Metal Extractor [f=0012832] [12832] Event [1960,53.3935547,968]: 1 finished unit Energy Pylon [f=0013445] [13445] Event [2832,10.0409451,1276]: 1 finished unit Minotaur [f=0013635] [13635] Event [2648,13.4417725,984]: 1 finished unit Energy Pylon [f=0013735] Autoquit sending quit command. [f=0013735] [QuitAction] user exited to system [f=0013735] [SpringApp::Kill][1] fromRun=1 [f=0013735] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013735] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013735] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013735] [ThreadPool::SetThreadCount][2] workers=0 [f=0013735] [SpringApp::Kill][2] [f=0013735] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013735] [Game::KillLua][3] dtor=0 luaUI=0x54368fa0 [f=0013735] Start widgetHandler:Shutdown [f=0013735] Shutdown - SaveOrderList Complete [f=0013735] Writing last game win data [f=0013735] Shutdown - SaveConfigData Complete [f=0013735] Shutdown Widget - Chili Highlight [f=0013735] Shutdown Widget - Save/Load API [f=0013735] Shutdown Widget - Draw After Chili [f=0013735] Shutdown Widget - EPIC Menu [f=0013735] Shutdown Widget - Chili Minimap [f=0013735] Shutdown Widget - Chili Widget Selector [f=0013735] Shutdown Widget - Local Team Colors [f=0013735] Shutdown Widget - Display Keys 2 [f=0013735] Shutdown Widget - Save Game Menu [f=0013735] Shutdown Widget - HealthBars [f=0013735] Shutdown Widget - Noises [f=0013735] Shutdown Widget - Unit Icons [f=0013735] Shutdown Widget - Win Counter [f=0013735] Shutdown Widget - BuildETA [f=0013735] Shutdown Widget - SpringRTS Replay Stats [f=0013735] Shutdown Widget - Modular Comm Info [f=0013735] Shutdown Widget - CameraShake [f=0013735] Shutdown Widget - Chili Economy Panel Default [f=0013735] Shutdown Widget - Chili EndGame Window [f=0013735] Shutdown Widget - Chili Nuke Warning [f=0013735] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013735] Shutdown Widget - Chili Spectator Panels [f=0013735] Shutdown Widget - Context Menu [f=0013735] Shutdown Widget - Darkening [f=0013735] Shutdown Widget - MetalFeatures (new) [f=0013735] Shutdown Widget - Grab Input [f=0013735] Input grabbing is disabled! [f=0013735] Shutdown Widget - Highlight Geos [f=0013735] Shutdown Widget - Local Widgets Config [f=0013735] Shutdown Widget - Mex Placement Handler [f=0013735] Shutdown Widget - MinimapEvents [f=0013735] Shutdown Widget - Missile Silo Range [f=0013735] Shutdown Widget - Music Player [f=0013735] Shutdown Widget - Point Tracker [f=0013735] Shutdown Widget - Showeco and Grid Drawer [f=0013735] Shutdown Widget - Stereo3D [f=0013735] Shutdown Widget - Attack AoE [f=0013735] Shutdown Widget - UnitShapes [f=0013735] Shutdown Widget - Map Edge Extension [f=0013735] Shutdown Widget - Selection Send [f=0013735] Shutdown Widget - LupsManager [f=0013735] Shutdown Widget - Newton Firezone [f=0013735] Shutdown Widget - Chili Pro Console [f=0013735] Shutdown Widget - Lasso Terraform GUI [f=0013735] Shutdown Widget - Chili Framework [f=0013735] Shutdown Widget - Lups [f=0013735] Shutdown Widget - Custom Markers [f=0013735] Shutdown Widget - Chili Core Selector [f=0013735] Shutdown Widget - Select Keys [f=0013735] Shutdown Widget - Pause Screen [f=0013735] Shutdown Widget - Layout Handler [f=0013735] Shutdown Widget - Persistent Build Height [f=0013735] Shutdown Widget - Text To Speech Control [f=0013735] End widgetHandler:Shutdown [f=0013735] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={525571,66281010} {int,ext,rec}Allocs={23134590,0,0} {chunk,block}Bytes={66281010,0} [f=0013735] [Game::KillLua][1] dtor=0 luaGaia=0x53a06e60 [f=0013735] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={459170,60838513} {int,ext,rec}Allocs={23134592,0,0} {chunk,block}Bytes={60838513,0} [f=0013735] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={459170,60838513} {int,ext,rec}Allocs={23134592,0,0} {chunk,block}Bytes={60838513,0} [f=0013735] [Game::KillLua][2] dtor=0 luaRules=0x53a07f30 [f=0013735] Start gadgetHandler:Shutdown [f=0013735] Shutdown - StartSetup [f=0013735] Shutdown - UnitMorph [f=0013735] Shutdown - LupsNanoSpray [f=0013735] Shutdown - Missile Silo Controller [f=0013735] Shutdown - Modular Comm Info [f=0013735] Shutdown - Terrain Texture Handler [f=0013735] Shutdown - UnitCloakShield [f=0013735] Shutdown - Starlight Handler [f=0013735] End gadgetHandler:Shutdown [f=0013735] Start gadgetHandler:Shutdown [f=0013735] Shutdown - Save/Load [f=0013735] Shutdown - Teleport Throw [f=0013735] Shutdown - UnitMorph [f=0013735] Shutdown - Modular Comm Info [f=0013735] Shutdown - Retreat Command [f=0013735] Shutdown - Shockwaves [f=0013735] Shutdown - UnitCloakShield [f=0013735] Shutdown - Lups Cloak FX [f=0013735] Shutdown - Lups [f=0013735] Shutdown - Lups Shield [f=0013735] End gadgetHandler:Shutdown [f=0013735] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23134622,0,0} {chunk,block}Bytes={0,0} [f=0013735] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23134622,0,0} {chunk,block}Bytes={0,0} [f=0013735] [Game::KillLua][4] dtor=0 [f=0013735] [Game::~CGame][1] [f=0013735] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013735] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013735] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013735] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013735] [Game::KillLua][4] dtor=1 [f=0013735] [Game::KillMisc][1] [f=0013735] [Game::KillMisc][2] [f=0013735] [Game::KillMisc][3] [f=0013735] [Game::KillRendering][1] [f=0013735] [3DOParser::Kill] allocated 137 pieces [f=0013735] [S3OParser::Kill] allocated 2711 pieces [f=0013735] [AssParser::Kill] allocated 220 pieces [f=0013735] [Game::KillInterface][1] [f=0013735] [Game::KillInterface][2] [f=0013735] [Game::KillSimulation][1] [f=0013735] [Game::KillSimulation][2] [f=0013735] [CCollisionHandler] dis-/continuous tests: 0/337738 [f=0013735] [Game::KillSimulation][3] [f=0013735] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013735] [~CPathCache(24x28)] cacheHits=132 hitPercentage=39% numHashColls=0 maxCacheSize=23 [f=0013735] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013735] [~CPathCache(48x56)] cacheHits=253 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013735] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013735] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013735] [LosHandler::Kill] raycast instance cache-{hits,misses}={2413,6976}; shared=1%; cached=25% [f=0013735] [Game::KillSimulation][4] [f=0013735] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013735] [Game::~CGame][2] [f=0013735] [Game::~CGame][3] [f=0013735] [SpringApp::Kill][3] [f=0013735] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144568 bytes sent 169395 bytes recv'd [f=0013735] [SpringApp::Kill][4] font=0x44eb8aa0 [f=0013735] [SpringApp::Kill][5] [f=0013735] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp (0x44f41720) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=5897ms file="icons/amphtorpriot.png" indx=931 inflSize=1kb readTime=748ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=57ms file="luaui/widgets/api_win_counter.lua" indx=3760 inflSize=10kb readTime=51ms file="scripts/factoryhover.lua" indx=5585 inflSize=2kb readTime=51ms file="units/shieldassault.lua" indx=6684 inflSize=3kb readTime=50ms file="units/amphraid.lua" indx=6537 inflSize=5kb readTime=43ms file="gamedata/modularcomms/weapons/slamrocket.lua" indx=897 inflSize=1kb readTime=40ms file="effects/annabelle.lua" indx=603 inflSize=4kb readTime=40ms file="gamedata/modularcomms/weapons/personalshield.lua" indx=889 inflSize=0kb readTime=36ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4674 inflSize=6kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp] 55289837 bytes cached in 2839 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x45019c90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45022890) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f35180) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd10407ac50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]