[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WU7wzR5k1i/springsettings.928601.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1529-gffcc8d2 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 190ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0f9c01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10357 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/928601/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 852ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e40130] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e40130] using game "Zero-K v1.8.7.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 168ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1115ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1369ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 898ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 222ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/928601/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Easy Facing [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1783ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/928601/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51413c90,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d78a175fe9aeafd982dc1f515fdaa0bf [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GoogleFrog changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={00000000bf0b3810,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet] added new player shmakly21 with number 2 to team 0 [f=-000001] > SPRINGIE:User shmakly21|factorygunship|2_2||False|||RU [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={0000000062ef0090,0000000000000000}]" [f=-000001] Connection attempt from shmakly21 [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shmakly21" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shmakly21" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Jumpy! [f=-000001] Have fun! [f=-000001] [0] Event [4265,267.531982,4885]: 0 finished unit Recon Commander [f=-000001] [0] Event [713,269.309937,568]: 1 finished unit Recon Commander [f=0000000] [0] GoogleFrog, team: 0, elo:2819 [f=0000000] [0] Benny4537, team: 1, elo:2726 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000024] you too [f=0000028] [28] Event [4240,267.446533,4744]: 0 finished unit Shieldbot Factory [f=0000028] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000028] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000028] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000028] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000028] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000028] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000028] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000028] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000028] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000028] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000028] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000028] !transmitlobby @voice@buildUnit@reload [f=0000032] [Game::ClientReadNet][LOGMSG] sender="shmakly21" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0000062] [Game::ClientReadNet][LOGMSG] sender="shmakly21" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0000062] [Game::ClientReadNet][LOGMSG] sender="shmakly21" string="[Game::Load][lua{Rules,Gaia}={00000000a63682f0,0000000000000000}]" [f=0000316] [316] Event [456,444.404602,1176]: 1 finished unit Spider Factory [f=0000352] [352] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0000400] [400] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000668] [668] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0000701] [701] Event [4632,311.412415,4504]: 0 finished unit Wind/Tidal Generator [f=0000724] [724] Event [4240.01855,267.446533,4732]: 0 finished unit Convict [f=0000807] [807] Event [680,444.404602,1144]: 1 finished unit Wind/Tidal Generator [f=0000919] [919] Event [456,444.395905,1212]: 1 finished unit Weaver [f=0000927] [927] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0000942] [942] Event [648,444.404602,1048]: 1 finished unit Wind/Tidal Generator [f=0000995] [995] Event [456,444.395905,1212]: 1 finished unit Flea [f=0001057] [1057] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0001087] [1087] Event [456,444.395905,1212]: 1 finished unit Flea [f=0001178] [1178] Event [456,444.395905,1212]: 1 finished unit Flea [f=0001206] [1206] Event [4240.01855,267.446533,4732]: 0 finished unit Convict [f=0001262] [1262] Event [456,444.395905,1212]: 1 finished unit Flea [f=0001499] [1499] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0001507] [1507] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0001765] [1765] Event [2497.08203,13.3460846,1908.22083]: 1 lost unit Flea [f=0001896] [1896] Event [696,444.404602,1208]: 1 finished unit Wind/Tidal Generator [f=0002001] [2001] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0002049] [2049] Event [632,444.404602,1256]: 1 finished unit Wind/Tidal Generator [f=0002086] [2086] Event [456,444.395905,1212]: 1 finished unit Redback [f=0002107] [shmakly21] wow cool [f=0002198] [2198] Event [4240.01855,267.446533,4732]: 0 finished unit Convict [f=0002293] [2293] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0002304] [2304] Event [4616,444.404602,3928]: 0 finished unit Wind/Tidal Generator [f=0002491] [2491] Event [568,444.404602,1096]: 1 finished unit Wind/Tidal Generator [f=0002647] [2647] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0002708] [2708] Event [472,442.49115,1064]: 1 finished unit Wind/Tidal Generator [f=0002778] [2778] Event [4696,442.353455,3864]: 0 finished unit Wind/Tidal Generator [f=0002923] [2923] Event [1649.67249,97.9393005,1713.98291]: 0 lost unit Bandit [f=0002964] [2964] Event [456,444.395905,1212]: 1 finished unit Venom [f=0002987] [2987] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0003061] [3061] Event [720,439.099121,1312]: 1 finished unit Radar Tower [f=0003136] [3136] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0003166] [3166] Event [4240.01855,267.446533,4732]: 0 finished unit Convict [f=0003237] [3237] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0003517] [3517] Event [4416,93.0686951,3232]: 0 finished unit Lotus [f=0003632] [3632] Event [4744,322.820679,4536]: 0 finished unit Wind/Tidal Generator [f=0003673] [3673] Event [4240.01855,267.446533,4732]: 0 finished unit Convict [f=0003873] [3873] Event [4824,340.476624,4472]: 0 finished unit Wind/Tidal Generator [f=0004119] [4119] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0004179] [4179] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0004271] [4271] Event [456,444.395905,1212]: 1 finished unit Recluse [f=0004291] [4291] Event [2224,97.9393005,4688]: 0 finished unit Lotus [f=0004352] [4352] Event [4840,420.841614,4104]: 0 finished unit Wind/Tidal Generator [f=0004353] [4353] Event [1440.96997,97.9428177,1597.51599]: 1 finished unit Recon Commander [f=0004400] [4400] Event [1311.93079,150.477402,4531.68896]: 1 lost unit Flea [f=0004605] [4605] Event [4448,87.5747681,3136]: 0 finished unit Radar Tower [f=0004637] [4637] Event [4872,436.286926,4024]: 0 finished unit Wind/Tidal Generator [f=0004757] [4757] Event [456,444.395905,1212]: 1 finished unit Venom [f=0004774] [4774] Event [4240.01855,267.446533,4732]: 0 finished unit Convict [f=0004872] [4872] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0004922] [4922] Event [4888,443.331909,3944]: 0 finished unit Wind/Tidal Generator [f=0004987] [4987] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0004995] [4995] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0005152] [5152] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0005177] [5177] Event [4920,444.404602,3864]: 0 finished unit Wind/Tidal Generator [f=0005240] [5240] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0005399] [5399] Event [408,430.879974,1016]: 1 finished unit Wind/Tidal Generator [f=0005417] [5417] Event [4840,444.382874,3864]: 0 finished unit Wind/Tidal Generator [f=0005512] [5512] Event [4984,2.94075012,3032]: 0 finished unit Metal Extractor [f=0005541] [5541] Event [312,422.871033,1016]: 1 finished unit Wind/Tidal Generator [f=0005601] [5601] Event [3136,97.9393005,3760]: 0 finished unit Lotus [f=0005622] [5622] Event [4240.01855,267.446533,4732]: 0 finished unit Convict [f=0005716] [5716] Event [4760,433.061584,3784]: 0 finished unit Wind/Tidal Generator [f=0005948] [5948] Event [456,444.395905,1212]: 1 finished unit Recluse [f=0005949] [5949] Event [3888,265.620056,4528]: 0 finished unit Radar Tower [f=0006016] [6016] Event [4552,444.404602,3864]: 0 finished unit Wind/Tidal Generator [f=0006127] [6127] Event [2096,97.9393005,4848]: 0 finished unit Lotus [f=0006181] [6181] Event [656,293.488312,688]: 1 finished unit Lotus [f=0006301] [6301] Event [4472,444.404602,3944]: 0 finished unit Wind/Tidal Generator [f=0006439] [6439] Event [2106.82397,267.446533,187.566391]: 0 lost unit Bandit [f=0006474] [6474] Event [2672,97.9393005,3440]: 1 finished unit Lotus [f=0006635] [6635] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0006654] [6654] Event [2776,97.9393005,3832]: 0 lost unit Metal Extractor [f=0006669] [6669] Event [3888,265.620056,4528]: 0 finished unit Sparrow [f=0006669] game_message: Morph complete: Radar Tower -> Sparrow [f=0006670] [6670] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0006696] [6696] Event [4240.01855,267.446533,4732]: 0 finished unit Outlaw [f=0006697] [6697] Event [456,444.395905,1212]: 1 finished unit Redback [f=0006842] [6842] Event [3880,267.446533,4616]: 0 finished unit Caretaker [f=0006871] [6871] Event [3136,97.9393005,3760]: 0 lost unit Lotus [f=0006906] [6906] Event [3072,97.9393005,3840]: 0 lost unit Lotus [f=0006961] [6961] Event [4504,444.404602,4056]: 0 finished unit Wind/Tidal Generator [f=0006976] [6976] Event [1712,97.9393005,4672]: 0 finished unit Lotus [f=0007007] [7007] Event [3258.15405,97.9398575,3702.61011]: 0 lost unit Bandit [f=0007055] [7055] Event [4240.01855,267.446533,4732]: 0 finished unit Thug [f=0007057] [7057] Event [3224,97.9393005,3880]: 0 lost unit Metal Extractor [f=0007186] [7186] Event [4584,444.390106,4072]: 0 finished unit Wind/Tidal Generator [f=0007358] [7358] Event [3696,266.446289,4304]: 0 finished unit Lotus [f=0007388] [7388] Event [2816,97.9393005,3648]: 1 finished unit Picket [f=0007426] [7426] Event [4664,439.410767,4088]: 0 finished unit Wind/Tidal Generator [f=0007481] [7481] Event [4240.01855,267.446533,4732]: 0 finished unit Thug [f=0007520] [7520] Event [456,444.395905,1212]: 1 finished unit Redback [f=0007670] [7670] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0007678] [7678] Event [3392,97.9393005,3472]: 0 finished unit Lotus [f=0007775] [7775] Event [3501.57153,97.9393005,3572.64111]: 0 lost unit Rogue [f=0007845] [7845] Event [3392,97.9393005,3472]: 0 lost unit Lotus [f=0007879] [7879] Event [4240.01855,267.446533,4732]: 0 finished unit Convict [f=0007918] [7918] Event [3398.35986,98.0882874,3550.38037]: 1 lost unit Venom [f=0007936] [7936] Event [1040,267.446533,416]: 1 finished unit Lotus [f=0008051] [8051] Event [456,444.395905,1212]: 1 finished unit Weaver [f=0008061] [8061] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0008169] [8169] Event [3180.87988,97.9393005,3566.56641]: 1 lost unit Redback [f=0008237] [8237] Event [4240.01855,267.446533,4732]: 0 finished unit Convict [f=0008397] [8397] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0008418] [8418] Event [2784,97.0078278,3600]: 1 finished unit Picket [f=0008532] [8532] Event [4240.01855,267.446533,4732]: 0 finished unit Convict [f=0008665] [8665] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0008675] [8675] Event [3456,97.3986816,3488]: 0 finished unit Picket [f=0008775] [8775] Event [456,444.395905,1212]: 1 finished unit Flea [f=0008840] [8840] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0008865] [8865] Event [456,444.395905,1212]: 1 finished unit Flea [f=0008955] [8955] Event [456,444.395905,1212]: 1 finished unit Flea [f=0009045] [9045] Event [456,444.395905,1212]: 1 finished unit Flea [f=0009060] [9060] Event [3440,98.3868408,3568]: 0 finished unit Picket [f=0009111] [9111] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0009113] [9113] Event [3992,252.537537,4440]: 0 finished unit Caretaker [f=0009165] [9165] Event [456,444.395905,1212]: 1 finished unit Flea [f=0009165] [9165] Event [4776,425.51651,4104]: 0 finished unit Wind/Tidal Generator [f=0009247] [9247] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0009255] [9255] Event [456,444.395905,1212]: 1 finished unit Flea [f=0009296] [9296] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0009345] [9345] Event [456,444.395905,1212]: 1 finished unit Flea [f=0009375] [9375] Event [2784,97.0078278,3600]: 1 lost unit Picket [f=0009398] [9398] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0009420] [9420] Event [4792,410.187134,4184]: 0 finished unit Wind/Tidal Generator [f=0009424] [9424] Event [3100.87866,98.4600372,3662.42749]: 0 lost unit Thug [f=0009424] [9424] Event [584,94.6342468,1960]: 1 lost unit Metal Extractor [f=0009435] [9435] Event [456,444.395905,1212]: 1 finished unit Flea [f=0009564] [9564] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0009697] [9697] Event [4824,395.792786,4264]: 0 finished unit Wind/Tidal Generator [f=0009726] [9726] Event [2856,97.9393005,3736]: 1 lost unit Stinger [f=0009740] [9740] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0009818] [9818] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0009883] [9883] Event [2852.80298,97.9393005,3491.63452]: 1 lost unit Redback [f=0009888] [9888] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0009901] [9901] Event [3339.04736,97.9393005,3702.64575]: 0 lost unit Rogue [f=0009951] [9951] Event [530.517212,97.9141312,1954.1604]: 0 lost unit Bandit [f=0009970] [9970] Event [2816,97.9393005,3648]: 1 lost unit Picket [f=0009990] [9990] Event [4840,375.230408,4344]: 0 finished unit Wind/Tidal Generator [f=0010025] [10025] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0010160] [10160] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0010170] [10170] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0010225] [10225] Event [2672,97.9393005,3440]: 1 lost unit Lotus [f=0010275] [10275] Event [4872,357.016357,4424]: 0 finished unit Wind/Tidal Generator [f=0010295] [10295] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0010545] [10545] Event [4888,340.817261,4504]: 0 finished unit Wind/Tidal Generator [f=0010566] [10566] Event [4240.01855,267.446533,4732]: 0 finished unit Outlaw [f=0010653] [10653] Event [456,444.395905,1212]: 1 finished unit Weaver [f=0010662] [10662] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0010737] [10737] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0010752] [10752] Event [456,444.395905,1212]: 1 finished unit Flea [f=0010827] [10827] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0010844] [10844] Event [456,444.395905,1212]: 1 finished unit Flea [f=0010860] [10860] Event [4920,325.741577,4584]: 0 finished unit Wind/Tidal Generator [f=0010916] [10916] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0010920] [10920] Event [456,444.395905,1212]: 1 finished unit Flea [f=0010964] [10964] Event [728,202.251434,4456]: 0 lost unit Metal Extractor [f=0011006] [11006] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0011010] [11010] Event [456,444.395905,1212]: 1 finished unit Flea [f=0011078] [11078] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0011096] [11096] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0011100] [11100] Event [456,444.395905,1212]: 1 finished unit Flea [f=0011100] [11100] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0011115] [11115] Event [4936,318.16748,4664]: 0 finished unit Wind/Tidal Generator [f=0011186] [11186] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0011190] [11190] Event [456,444.395905,1212]: 1 finished unit Flea [f=0011276] [11276] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0011325] [11325] Event [1712,97.9393005,4672]: 0 lost unit Lotus [f=0011366] [11366] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0011400] [11400] Event [4968,310.289001,4744]: 0 finished unit Wind/Tidal Generator [f=0011422] [11422] Event [4552,444.404602,3800]: 0 finished unit Wind/Tidal Generator [f=0011456] [11456] Event [4240.01855,267.446533,4732]: 0 finished unit Bandit [f=0011575] [11575] Event [344,437.316132,1080]: 1 finished unit Caretaker [f=0011632] [11632] Event [4240.01855,267.446533,4732]: 0 finished unit Thug [f=0011675] [11675] Event [1688,93.8179779,1944]: 1 lost unit Metal Extractor [f=0011692] [11692] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0011745] [11745] Event [2096,97.9393005,4848]: 0 lost unit Lotus [f=0011750] [11750] Event [2224,97.9393005,4688]: 0 lost unit Lotus [f=0011801] [11801] Event [2104,98.0108643,4664]: 0 lost unit Metal Extractor [f=0011805] [11805] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0011820] [11820] Event [360,405.374512,920]: 1 finished unit Wind/Tidal Generator [f=0011829] [11829] Event [456,444.395905,1212]: 1 finished unit Recluse [f=0011929] [11929] Event [3224,93.8778687,3880]: 0 finished unit Metal Extractor [f=0011990] [11990] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0012095] [12095] Event [808,97.2727737,1752]: 1 lost unit Metal Extractor [f=0012105] [12105] Event [3752,202.251434,1144]: 1 finished unit Metal Extractor [f=0012111] [12111] Event [4632,442.578125,3768]: 0 finished unit Wind/Tidal Generator [f=0012179] [12179] Event [456,444.395905,1212]: 1 finished unit Recluse [f=0012197] [12197] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0012371] [12371] Event [3064,267.446533,4872]: 0 lost unit Metal Extractor [f=0012393] [12393] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0012396] [12396] Event [4712,431.365601,3736]: 0 finished unit Wind/Tidal Generator [f=0012401] [12401] Event [3496,267.446533,4856]: 0 finished unit Stinger [f=0012431] [12431] Event [3010.60352,266.756317,4906.72363]: 1 lost unit Redback [f=0012525] [12525] Event [456,444.395905,1212]: 1 finished unit Recluse [f=0012534] gg [f=0012543] [12543] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0012593] [12593] Event [undefined]: Benny4537 resigned [f=0012593] game_message: Benny4537 has been destroyed! [f=0012593] game_message: GoogleFrog wins! [f=0012593] Submitting stats [f=0012593] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012593] Part| Total Time|Time of the last 0.5s [f=0012593] Draw 14558.86ms 37.08% [f=0012593] Lua::Callins::Synced 9235.37ms 8.95% [f=0012593] Lua::Callins::Unsynced 18027.76ms 39.96% [f=0012593] Lua::CollectGarbage::Synced 1465.03ms 1.39% [f=0012593] Lua::CollectGarbage::Unsynced 736.23ms 0.40% [f=0012593] Misc::Profiler::AddTime 47.88ms 0.10% [f=0012593] Sim 26591.83ms 46.42% [f=0012593] [12593] Received game_message: Benny4537 has been destroyed! [f=0012593] [12593] Received game_message: GoogleFrog wins! [f=0012594] [12594] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012594] [12594] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012594] [12594] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 2,2075,2240,2075,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,75,0,75,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 3,2200,2395,2200,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.15234852,8.75093555,8.15234852,8.75093555,1275,1275,1275,1275,6.81647968,8.11679935,6.81647968,8.11679935,0,75,0,75,0,0,0,0,925,1045,925,1045,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 4,2505,2680,2505,2680,5.45073748,0.69527853,5.45073748,0.69527853,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.546773,10.1472988,15.546773,10.1472988,1275,1275,1275,1275,9.73797703,9.25179005,9.73797703,9.25179005,100,150,100,150,0,0,0,0,1130,1255,1130,1255,0,0,0,0,21.924139,0,21.924139,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 5,2570,2755,2570,2755,11.3760815,1.2641418,11.3760815,1.2641418,0,0,0,0,0,0,0,0,0,0,0,0,0,25,0,25,0,0,0,0,15.1974125,10.0093298,15.1974125,10.0093298,1275,1275,1275,1275,10.858201,10.1959238,10.858201,10.1959238,75,225,75,225,0,25,0,25,1220,1255,1220,1255,25,0,25,0,40.0011292,0,40.0011292,0,25,0,25,0 [f=0012594] [12594] Game End Stats Values: 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29,6355,10395,6355,10395,301.390411,338.302551,301.390411,338.302551,0,0,0,0,0,0,0,0,805.057312,0,805.057312,0,2539.09546,3371.19287,2539.09546,3371.19287,180,800,180,800,25.0342922,58.9926529,25.0342922,58.9926529,1560,1330,1560,1330,24.621294,31.9765568,24.621294,31.9765568,2000,4115,2000,4115,1501.00024,1799.12329,1501.00024,1799.12329,2615,4150,2615,4150,1801.45667,1630.00024,1801.45667,1630.00024,193.996384,614.684937,193.996384,614.684937,3609.43628,2875.33008,3609.43628,2875.33008 [f=0012601] [12601] Event [2376,97.9393005,1320]: 1 lost unit Metal Extractor [f=0012621] [12621] Event [2176.646,95.7043991,1334.5791]: 1 lost unit Weaver [f=0012622] [12622] Event [3440,266.004181,4736]: 0 finished unit Lotus [f=0012666] [12666] Event [4792,431.481567,3704]: 0 finished unit Wind/Tidal Generator [f=0012714] [12714] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0012831] [12831] Event [3520,267.446533,4928]: 0 finished unit Lotus [f=0012842] Player GoogleFrog left the game: normal quit [f=0012842] [12842] Event [undefined]: GoogleFrog quit [f=0012871] Spectator Benny4537 left the game: normal quit [f=0012871] [12871] Event [undefined]: Benny4537 quit [f=0012877] No clients connected, shutting down server [f=0012877] Server shutdown [f=0012877] End of demo reached [f=0012908] [12908] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0013070] [13070] Event [4920,433.02536,3720]: 0 finished unit Wind/Tidal Generator [f=0013120] [13120] Event [4240.01855,267.446533,4732]: 0 finished unit Thug [f=0013392] [13392] Event [4240.01855,267.446533,4732]: 0 finished unit Outlaw [f=0013533] [13533] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0013668] [13668] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0013700] [13700] Event [4968,444.404602,3800]: 0 finished unit Wind/Tidal Generator [f=0013858] [13858] Event [4240.01855,267.446533,4732]: 0 finished unit Thug [f=0014113] [14113] Event [4240.01855,267.446533,4732]: 0 finished unit Outlaw [f=0014238] [14238] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0014387] [14387] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0014404] [14404] Event [5000,444.194397,3880]: 0 finished unit Wind/Tidal Generator [f=0014578] [14578] Event [4240.01855,267.446533,4732]: 0 finished unit Thug [f=0014734] [14734] Event [5048,441.382202,3960]: 0 finished unit Wind/Tidal Generator [f=0014833] [14833] Event [4240.01855,267.446533,4732]: 0 finished unit Outlaw [f=0014958] [14958] Event [4240.01855,267.446533,4732]: 0 finished unit Rogue [f=0015041] Autoquit sending quit command. [f=0015041] [QuitAction] user exited to system [f=0015041] [SpringApp::Kill][1] fromRun=1 [f=0015041] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015041] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015041] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015041] [ThreadPool::SetThreadCount][2] workers=0 [f=0015041] [SpringApp::Kill][2] [f=0015041] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015041] [Game::KillLua][3] dtor=0 luaUI=0x50f0bb00 [f=0015041] Start widgetHandler:Shutdown [f=0015041] Shutdown - SaveOrderList Complete [f=0015041] Writing last game win data [f=0015041] Shutdown - SaveConfigData Complete [f=0015041] Shutdown Widget - Chili Highlight [f=0015041] Shutdown Widget - Save/Load API [f=0015041] Shutdown Widget - Draw After Chili [f=0015041] Shutdown Widget - EPIC Menu [f=0015041] Shutdown Widget - Chili Minimap [f=0015041] Shutdown Widget - Chili Widget Selector [f=0015041] Shutdown Widget - Local Team Colors [f=0015041] Shutdown Widget - Display Keys 2 [f=0015041] Shutdown Widget - Save Game Menu [f=0015041] Shutdown Widget - HealthBars [f=0015041] Shutdown Widget - Noises [f=0015041] Shutdown Widget - Unit Icons [f=0015041] Shutdown Widget - Win Counter [f=0015041] Shutdown Widget - BuildETA [f=0015041] Shutdown Widget - SpringRTS Replay Stats [f=0015041] Shutdown Widget - Modular Comm Info [f=0015041] Shutdown Widget - CameraShake [f=0015041] Shutdown Widget - Chili Economy Panel Default [f=0015041] Shutdown Widget - Chili EndGame Window [f=0015041] Shutdown Widget - Chili Nuke Warning [f=0015041] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015041] Shutdown Widget - Chili Spectator Panels [f=0015041] Shutdown Widget - Context Menu [f=0015041] Shutdown Widget - Darkening [f=0015041] Shutdown Widget - MetalFeatures (new) [f=0015041] Shutdown Widget - Grab Input [f=0015041] Input grabbing is disabled! [f=0015041] Shutdown Widget - Highlight Geos [f=0015041] Shutdown Widget - Local Widgets Config [f=0015041] Shutdown Widget - Mex Placement Handler [f=0015041] Shutdown Widget - MinimapEvents [f=0015041] Shutdown Widget - Missile Silo Range [f=0015041] Shutdown Widget - Music Player [f=0015041] Shutdown Widget - Point Tracker [f=0015041] Shutdown Widget - Showeco and Grid Drawer [f=0015041] Shutdown Widget - Stereo3D [f=0015041] Shutdown Widget - Attack AoE [f=0015041] Shutdown Widget - Map Edge Extension [f=0015041] Shutdown Widget - Selection Send [f=0015041] Shutdown Widget - LupsManager [f=0015041] Shutdown Widget - Newton Firezone [f=0015041] Shutdown Widget - Chili Pro Console [f=0015041] Shutdown Widget - Lasso Terraform GUI [f=0015041] Shutdown Widget - Chili Framework [f=0015041] Shutdown Widget - Lups [f=0015041] Shutdown Widget - Custom Markers [f=0015041] Shutdown Widget - Chili Core Selector [f=0015041] Shutdown Widget - Select Keys [f=0015041] Shutdown Widget - Pause Screen [f=0015041] Shutdown Widget - Layout Handler [f=0015041] Shutdown Widget - Persistent Build Height [f=0015041] Shutdown Widget - Text To Speech Control [f=0015041] End widgetHandler:Shutdown [f=0015041] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={869057,112327019} {int,ext,rec}Allocs={22873846,0,0} {chunk,block}Bytes={112327019,0} [f=0015041] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015041] [Game::KillLua][2] dtor=0 luaRules=0x51413c90 [f=0015041] Start gadgetHandler:Shutdown [f=0015041] Shutdown - StartSetup [f=0015041] Shutdown - UnitMorph [f=0015041] Shutdown - LupsNanoSpray [f=0015041] Shutdown - Missile Silo Controller [f=0015041] Shutdown - Modular Comm Info [f=0015041] Shutdown - Terrain Texture Handler [f=0015041] Shutdown - UnitCloakShield [f=0015041] Shutdown - Starlight Handler [f=0015041] End gadgetHandler:Shutdown [f=0015041] Start gadgetHandler:Shutdown [f=0015041] Shutdown - Save/Load [f=0015041] Shutdown - Teleport Throw [f=0015041] Shutdown - UnitMorph [f=0015041] Shutdown - Modular Comm Info [f=0015041] Shutdown - Retreat Command [f=0015041] Shutdown - Shockwaves [f=0015041] Shutdown - we require more minerals v1.1 [f=0015041] Shutdown - UnitCloakShield [f=0015041] Shutdown - Lups Cloak FX [f=0015041] Shutdown - Lups [f=0015041] Shutdown - Lups Shield [f=0015041] End gadgetHandler:Shutdown [f=0015041] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22873876,0,0} {chunk,block}Bytes={0,0} [f=0015041] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22873876,0,0} {chunk,block}Bytes={0,0} [f=0015041] [Game::KillLua][4] dtor=0 [f=0015041] [Game::~CGame][1] [f=0015041] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015041] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015041] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015041] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015041] [Game::KillLua][4] dtor=1 [f=0015041] [Game::KillMisc][1] [f=0015041] [Game::KillMisc][2] [f=0015041] [Game::KillMisc][3] [f=0015041] [Game::KillRendering][1] [f=0015041] [3DOParser::Kill] allocated 137 pieces [f=0015041] [S3OParser::Kill] allocated 2717 pieces [f=0015041] [AssParser::Kill] allocated 222 pieces [f=0015041] [Game::KillInterface][1] [f=0015041] [Game::KillInterface][2] [f=0015041] [Game::KillSimulation][1] [f=0015041] [Game::KillSimulation][2] [f=0015041] [CCollisionHandler] dis-/continuous tests: 0/1149652 [f=0015041] [Game::KillSimulation][3] [f=0015041] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015041] [~CPathCache(20x20)] cacheHits=60 hitPercentage=31% numHashColls=0 maxCacheSize=16 [f=0015041] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015041] [~CPathCache(40x40)] cacheHits=370 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015041] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015041] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015041] [LosHandler::Kill] raycast instance cache-{hits,misses}={9239,14862}; shared=7%; cached=32% [f=0015041] [Game::KillSimulation][4] [f=0015041] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015041] [Game::~CGame][2] [f=0015041] [Game::~CGame][3] [f=0015041] [SpringApp::Kill][3] [f=0015041] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160760 bytes sent 169941 bytes recv'd [f=0015041] [SpringApp::Kill][4] font=0x44d6aaa0 [f=0015041] [SpringApp::Kill][5] [f=0015041] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp (0x44e34b10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=6051ms file="objects3d/strikecom.dae" indx=5372 inflSize=999kb readTime=142ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=75ms file="objects3d/storm.s3o" indx=5368 inflSize=85kb readTime=53ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=53ms file="objects3d/commsupport5.s3o" indx=4950 inflSize=100kb readTime=52ms file="objects3d/hermit.s3o" indx=5131 inflSize=105kb readTime=47ms file="luaui/widgets/snd_music.lua" indx=4668 inflSize=11kb readTime=45ms file="luarules/gadgets/unit_impulsefloat_toggle.lua" indx=1717 inflSize=18kb readTime=44ms file="bitmaps/cc/uglynovaexplo.tga" indx=419 inflSize=64kb readTime=42ms file="objects3d/venom.s3o" indx=5412 inflSize=118kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp] 49548141 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x44eba6a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz (0x44ed02b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz (0x7f0f9c07ac50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/maphelper.sdz (0x44de6cc0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]