[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OFMWW9VRTZ/springsettings.927848.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1529-gffcc8d2 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 251ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb01c01d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10312 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/927848/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 558ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4684cc90] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4684cc90] using game "Zero-K v1.8.7.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1157ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1831ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 322ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 454ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 337ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] juicyjuice was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/927848/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Easy Facing [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1344ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/927848/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ff8cc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 07a7155fd4738e6eb27936f048b97af0 [f=-000001] Connection attempt from WaldstonSFM [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WaldstonSFM changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from CaoCao [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: CaoCao changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaoCao" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaoCao" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaoCao" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaoCao" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CaoCao" string="[Game::Load][lua{Rules,Gaia}={0x8e19ba50,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[Game::Load][lua{Rules,Gaia}={00000000dd609370,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Big Boi! [f=-000001] [0] Event [5046,58.4077148,495]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1046,57.9402924,3800]: 1 finished unit Recon Commander [f=0000000] [0] WaldstonSFM, team: 0, elo:2120 [f=0000000] [0] CaoCao, team: 1, elo:1846 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000035] [35] Event [4928,56.5908432,528]: 0 finished unit Rover Assembly [f=0000035] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000035] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000035] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000035] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000035] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000035] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000035] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000035] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000035] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000035] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000035] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [1216,54.9343109,3800]: 1 finished unit Shieldbot Factory [f=0000340] [340] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000341] [341] Event [1216.01843,56.9221573,3788]: 1 finished unit Bandit [f=0000488] [488] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000531] [531] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0000575] [575] Event [1216.01843,56.9221573,3788]: 1 finished unit Bandit [f=0000689] [689] Event [5175.94678,133.381439,395.176239]: 0 finished unit Firefly [f=0000749] [749] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000818] [818] Event [1216.01843,56.9221573,3788]: 1 finished unit Bandit [f=0000902] [902] Event [4928.02979,57.420002,545.99231]: 0 finished unit Mason [f=0001021] [1021] Event [5352,55.5427551,344]: 0 finished unit Solar Collector [f=0001191] [1191] Event [1216.01843,56.9221573,3788]: 1 finished unit Convict [f=0001475] [1475] Event [5272,55.6037903,392]: 0 finished unit Solar Collector [f=0001482] [1482] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0001729] [1729] Event [1200,56.8321228,3424]: 1 finished unit Lotus [f=0001867] [1867] Event [5224,52.9296875,312]: 0 finished unit Solar Collector [f=0002010] [2010] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0002146] [2146] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0002180] [2180] Event [5189.18359,54.1438446,1286.03394]: 1 lost unit Bandit [f=0002259] [2259] Event [5304,53.90625,264]: 0 finished unit Solar Collector [f=0002439] [2439] Event [1216.01843,56.9221573,3788]: 1 finished unit Outlaw [f=0002517] [2517] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0002951] [2951] Event [872,56.8473816,3512]: 1 finished unit Solar Collector [f=0003126] [3126] Event [5192,54.9552917,616]: 0 finished unit Solar Collector [f=0003192] [3192] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0003367] [3367] Event [1216.01843,56.9221573,3788]: 1 finished unit Convict [f=0003390] [3390] Event [5832.10889,72.8851547,1912.21216]: 0 lost unit Firefly [f=0003404] [3404] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0003518] [3518] Event [904,57.8086853,3592]: 1 finished unit Solar Collector [f=0003591] [3591] Event [5112,54.940033,664]: 0 finished unit Solar Collector [f=0003662] [3662] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0003719] [3719] Event [5903.66455,134.311615,1080.36743]: 0 finished unit Firefly [f=0003839] [3839] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0004039] [4039] Event [5064,56.2904358,584]: 0 finished unit Solar Collector [f=0004044] [4044] Event [4928.02979,57.420002,545.99231]: 0 finished unit Mason [f=0004052] [4052] Event [936,57.30896,3672]: 1 finished unit Solar Collector [f=0004062] [4062] Event [1216.01843,56.9221573,3788]: 1 finished unit Rogue [f=0004451] [4451] Event [4296.38965,55.2266884,768.902832]: 1 lost unit Bandit [f=0004496] [4496] Event [5840,58.7890625,1136]: 0 finished unit Lotus [f=0004507] [4507] Event [4928.02979,57.420002,545.99231]: 0 finished unit Mason [f=0004510] [4510] Event [4142.36768,57.5435219,831.972168]: 1 lost unit Bandit [f=0004621] [4621] Event [952,59.3307495,3752]: 1 finished unit Solar Collector [f=0004651] [4651] Event [4928.02979,57.420002,545.99231]: 0 finished unit Dart [f=0004662] [4662] Event [4928,54.1503906,416]: 0 finished unit Radar Tower [f=0004663] [4663] Event [1216.01843,56.9221573,3788]: 1 finished unit Rogue [f=0004702] [4702] Event [5144,58.5296631,536]: 0 finished unit Solar Collector [f=0004788] [4788] Event [4928.02979,57.420002,545.99231]: 0 finished unit Dart [f=0004816] [4816] Event [264,58.7280273,3016]: 1 finished unit Solar Collector [f=0004920] [4920] Event [4928.02979,57.420002,545.99231]: 0 finished unit Dart [f=0004997] [4997] Event [1216.01843,56.9221573,3788]: 1 finished unit Bandit [f=0005085] [5085] Event [984,58.6135864,3832]: 1 finished unit Solar Collector [f=0005157] [5157] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0005197] [5197] Event [2512,55.1612854,2592]: 1 finished unit Picket [f=0005292] [5292] Event [1216.01843,56.9221573,3788]: 1 finished unit Bandit [f=0005500] [5500] Event [1016,59.6435547,3912]: 1 finished unit Solar Collector [f=0005556] [5556] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0005591] [5591] Event [5040,57.2097778,480]: 0 finished unit Lotus [f=0005630] [5630] Event [2775.84888,54.5627861,2696.38354]: 0 lost unit Dart [f=0005773] [5773] Event [4712,56.729126,344]: 0 finished unit Stardust [f=0005832] [5832] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0005840] [5840] Event [1216.01843,56.9221573,3788]: 1 finished unit Convict [f=0005996] [5996] Event [1048,57.0419312,3992]: 1 finished unit Solar Collector [f=0006048] [6048] Event [384,57.30896,2944]: 1 finished unit Picket [f=0006107] [6107] Event [2312,59.4947815,2824]: 1 finished unit Solar Collector [f=0006168] [6168] Event [3068.51001,56.6755104,3483.67578]: 0 lost unit Dart [f=0006170] [6170] Event [3049.18115,55.9404449,3467.82739]: 0 lost unit Dart [f=0006351] [6351] Event [3328.90161,58.1526756,3190.36523]: 1 lost unit Rogue [f=0006435] [6435] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ripper [f=0006674] [6674] Event [5208,54.8789978,888]: 0 finished unit Stardust [f=0006680] [6680] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0006839] [6839] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0006926] [6926] Event [1048,57.4119568,3688]: 1 finished unit Caretaker [f=0007018] [7018] Event [2592.57642,53.1428719,504.050354]: 0 lost unit Scorcher [f=0007125] [7125] Event [2489.75513,53.332283,715.427429]: 1 lost unit Bandit [f=0007169] [7169] Event [2716.70605,54.5189857,639.554077]: 1 lost unit Bandit [f=0007182] [7182] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ripper [f=0007368] [7368] Event [2000,58.7890625,3248]: 1 finished unit Lotus [f=0007574] [7574] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0007575] [7575] Event [5024,54.2419434,2496]: 0 finished unit Radar Tower [f=0007782] [7782] Event [1216.01843,56.9221573,3788]: 1 finished unit Felon [f=0007869] [7869] Event [304,185.803223,1184]: 1 finished unit Picket [f=0007964] [7964] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0008054] [8054] Event [304,185.803223,1184]: 1 lost unit Picket [f=0008079] [8079] Event [2872,56.9656372,3112]: 1 finished unit Solar Collector [f=0008166] [8166] Event [344,56.8206787,3064]: 1 finished unit Solar Collector [f=0008205] [8205] Event [5688.41553,55.9243927,3093.82764]: 0 finished unit Guardian Commander [f=0008205] game_message: Morph complete: Big Boi lvl 1 -> Big Boi lvl 2 [f=0008205] [8205] Received game_message: Morph complete: Big Boi lvl 1 -> Big Boi lvl 2 [f=0008354] [8354] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0008464] [8464] Event [181.069229,55.676918,2429.67017]: 1 lost unit Convict [f=0008493] [8493] Event [244.673035,55.7595062,2487.35278]: 0 lost unit Scorcher [f=0008543] [8543] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0008619] [8619] Event [384,57.30896,2944]: 1 lost unit Picket [f=0008630] [8630] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0008645] [8645] Event [344,58.0909729,3192]: 1 finished unit Solar Collector [f=0008679] [8679] Event [256.189606,58.8157043,2849.76074]: 0 lost unit Scorcher [f=0008780] [8780] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0008954] [8954] Event [3584,53.6048889,3744]: 1 finished unit Lotus [f=0009085] [9085] Event [1216.01843,56.9221573,3788]: 1 finished unit Aspis [f=0009105] [9105] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0009334] [9334] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0009554] [9554] Event [384,58.7755966,2912]: 1 finished unit Lotus [f=0009745] [9745] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0009890] [9890] Event [3584,53.6048889,3744]: 1 lost unit Lotus [f=0009960] [9960] Event [3624,52.9296875,3928]: 1 lost unit Metal Extractor [f=0010004] [10004] Event [3624.23877,52.942852,3846.53833]: 1 lost unit Convict [f=0010019] [10019] Event [1216.01843,56.9221573,3788]: 1 finished unit Racketeer [f=0010075] [10075] Event [200,57.5874329,3240]: 1 finished unit Solar Collector [f=0010085] [10085] Event [2184,56.8054199,2184]: 1 finished unit Solar Collector [f=0010139] [10139] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0010150] [10150] Event [5096,56.4811707,304]: 0 finished unit Fusion Reactor [f=0010285] [10285] Event [1216.01843,56.9221573,3788]: 1 finished unit Convict [f=0010426] [10426] Event [2856,56.9465637,3032]: 1 lost unit Metal Extractor [f=0010528] [10528] Event [120,57.0114136,3080]: 1 finished unit Solar Collector [f=0010529] [10529] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0010544] [10544] Event [2872,56.9642258,3112]: 1 lost unit Solar Collector [f=0010573] [10573] Event [1216.01843,56.9221573,3788]: 1 finished unit Convict [f=0010575] [10575] Event [2264,58.1481934,2088]: 1 finished unit Metal Extractor [f=0010644] [10644] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0010660] [10660] Event [2645.56006,55.843235,2929.48169]: 0 lost unit Scorcher [f=0010738] [10738] Event [2512,55.1612854,2592]: 1 lost unit Picket [f=0010919] [10919] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0010952] [10952] Event [2264,58.1481934,2088]: 1 lost unit Metal Extractor [f=0011093] [11093] Event [2735.02612,53.1185913,1759.9845]: 1 lost unit Convict [f=0011114] [11114] Event [2824,53.7994385,1688]: 1 lost unit Metal Extractor [f=0011282] [11282] Event [3884.20728,58.1892319,1164.37793]: 0 lost unit Scorcher [f=0011308] [11308] Event [4141.00928,59.6534767,908.137146]: 0 lost unit Scorcher [f=0011309] [11309] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0011329] [11329] Event [3436.33545,55.5365753,1133.19507]: 0 lost unit Scorcher [f=0011349] [11349] Event [3543.30933,58.7044296,1107.78625]: 0 lost unit Scorcher [f=0011350] [11350] Event [120,58.5983276,3176]: 1 finished unit Solar Collector [f=0011374] [11374] Event [4124.2832,59.4916649,870.811523]: 0 lost unit Scorcher [f=0011378] [11378] Event [4096.32324,59.7038803,658.999756]: 0 lost unit Ripper [f=0011449] [11449] Event [4014.60693,58.8585625,785.694763]: 1 lost unit Outlaw [f=0011524] [11524] Event [3811.07764,57.4217758,808.305298]: 1 lost unit Felon [f=0011540] [11540] Event [1472,58.1253052,3584]: 1 finished unit Lotus [f=0011640] [11640] Event [3507.72949,52.9620132,541.714539]: 1 lost unit Rogue [f=0011699] [11699] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0011728] [11728] Event [3681.35718,55.1959877,360.589661]: 1 lost unit Aspis [f=0011827] [11827] Event [120,57.7819824,3256]: 1 finished unit Solar Collector [f=0011918] [11918] Event [4840,55.9165955,408]: 0 finished unit Stinger [f=0011921] [11921] Event [1216.01843,56.9221573,3788]: 1 finished unit Felon [f=0012080] [12080] Event [2992,55.3407288,3072]: 1 finished unit Lotus [f=0012089] [12089] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0012292] [12292] Event [120,53.9291382,3336]: 1 finished unit Solar Collector [f=0012318] [12318] Event [4936,52.9296875,280]: 0 finished unit Caretaker [f=0012403] [12403] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0012479] [12479] Event [2465.41431,56.9100533,2159.81445]: 1 lost unit Racketeer [f=0012591] [12591] Event [5000,55.0735474,216]: 0 finished unit Caretaker [f=0012666] [12666] Event [120,53.4332275,3416]: 1 finished unit Solar Collector [f=0012713] [12713] Event [4456,52.9296875,3224]: 0 finished unit Stardust [f=0012725] [12725] Event [2312,58.8729858,2744]: 1 lost unit Metal Extractor [f=0012783] [12783] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0012939] [12939] Event [2856,56.921196,3032]: 1 finished unit Metal Extractor [f=0012947] [12947] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0013099] [13099] Event [120,56.0653687,3496]: 1 finished unit Solar Collector [f=0013139] [13139] Event [1216.01843,56.9221573,3788]: 1 finished unit Felon [f=0013232] [13232] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0013399] [13399] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0013632] [13632] Event [3336,56.6986084,2472]: 1 finished unit Metal Extractor [f=0013670] [13670] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0013776] [13776] Event [1216.01843,56.9221573,3788]: 1 finished unit Racketeer [f=0013821] [13821] Event [4928.02979,57.420002,545.99231]: 0 finished unit Mason [f=0013837] [13837] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0013876] [13876] Event [3336,56.6986084,2472]: 1 lost unit Metal Extractor [f=0013920] [13920] Event [3792.80591,58.1087151,2725.78955]: 1 lost unit Convict [f=0013948] [13948] Event [3176.16577,57.8774376,2381.58838]: 0 lost unit Scorcher [f=0013949] [13949] Event [3896,57.7972412,2744]: 1 lost unit Metal Extractor [f=0013971] [13971] Event [4928.02979,57.420002,545.99231]: 0 finished unit Mason [f=0013999] [13999] Event [3275.0144,57.4169159,2426.26367]: 0 lost unit Scorcher [f=0014027] [14027] Event [3287.70386,58.4216347,2406.6355]: 0 lost unit Scorcher [f=0014050] [14050] Event [3223.89038,56.9981613,2348.38452]: 0 lost unit Scorcher [f=0014081] [14081] Event [3240.93555,54.4880638,2136.34131]: 0 lost unit Scorcher [f=0014120] [14120] Event [4928.02979,57.420002,545.99231]: 0 finished unit Mason [f=0014262] [14262] Event [3288,56.6833496,1112]: 0 finished unit Metal Extractor [f=0014280] [14280] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0014309] [14309] Event [2776.31519,55.71698,2062.45581]: 1 lost unit Felon [f=0014480] [14480] Event [2870.71167,54.8715973,1781.30249]: 1 lost unit Convict [f=0014534] [14534] Event [2824,53.7994385,1688]: 1 lost unit Metal Extractor [f=0014551] [14551] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0014717] [14717] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0014837] [14837] Event [3880,52.9296875,2072]: 0 finished unit Metal Extractor [f=0014848] [14848] Event [2912.07959,56.1734123,2158.9314]: 0 lost unit Scorcher [f=0014875] [14875] Event [2894.75195,56.775528,2191.69263]: 0 lost unit Scorcher [f=0014905] [14905] Event [2721.38989,55.0222244,2132.68481]: 0 lost unit Scorcher [f=0014919] [14919] Event [1216.01843,56.9221573,3788]: 1 finished unit Aspis [f=0014975] [14975] Event [2618.56641,55.949337,2116.30933]: 1 lost unit Felon [f=0015000] [15000] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0015098] [15098] Event [4760,54.9552917,456]: 0 finished unit Caretaker [f=0015156] [15156] Event [1216.01843,56.9221573,3788]: 1 finished unit Convict [f=0015179] [15179] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0015277] [15277] Event [3584,53.1967163,2144]: 0 finished unit Radar Tower [f=0015285] [15285] Event [4776,56.7481995,552]: 0 finished unit Caretaker [f=0015412] [15412] Event [1216.01843,56.9221573,3788]: 1 finished unit Rogue [f=0015425] [15425] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0015458] Player CaoCao left the game: normal quit [f=0015458] [15458] Event [undefined]: CaoCao quit [f=0015527] WaldstonSFM has forced a win due to dropped opposition. [f=0015527] game_message: CaoCao has been destroyed! [f=0015527] [15527] Event [undefined]: CaoCao resigned [f=0015527] game_message: WaldstonSFM wins! [f=0015527] Submitting stats [f=0015527] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015527] Part| Total Time|Time of the last 0.5s [f=0015527] Draw 11785.54ms 17.20% [f=0015527] Lua::Callins::Synced 6908.14ms 15.60% [f=0015527] Lua::Callins::Unsynced 17401.95ms 26.20% [f=0015527] Lua::CollectGarbage::Synced 421.80ms 0.10% [f=0015527] Lua::CollectGarbage::Unsynced 635.85ms 1.00% [f=0015527] Misc::Profiler::AddTime 52.65ms 0.10% [f=0015527] Sim 19989.14ms 58.10% [f=0015527] [15527] Received game_message: CaoCao has been destroyed! [f=0015527] [15527] Received game_message: WaldstonSFM wins! [f=0015528] [15528] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015528] [15528] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015528] [15528] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015528] [15528] Game End Stats Values: 2,2150,2165,2150,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.91333294,5.5999999,5.91333294,75,0,75,0,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015528] [15528] Game End Stats Values: 3,2390,2405,2390,2405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.87999916,8.9766655,7.87999916,8.9766655,225,130,225,130,0,0,0,0,890,980,890,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015528] [15528] Game End Stats Values: 4,2510,2595,2510,2595,0,0.05413826,0,0.05413826,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.19999981,8,9.19999981,1275,1275,1275,1275,8.34999943,10.7036095,8.34999943,10.7036095,225,130,225,130,0,0,0,0,1010,1170,1010,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015528] [15528] Game End Stats Values: 5,2600,2795,2600,2795,0,1.08900774,0,1.08900774,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,8,11.1999998,8,11.1999998,1275,1275,1275,1275,8.34999943,10.7689924,8.34999943,10.7689924,225,260,225,260,0,0,0,0,1010,1240,1010,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015528] [15528] Game End Stats Values: 6,2615,2995,2615,2995,0,2.80539155,0,2.80539155,0,0,0,0,0,0,0,0,0,0,0,0,52.9749832,74.9999847,52.9749832,74.9999847,90,0,90,0,8,13.4666662,8,13.4666662,1275,1275,1275,1275,8.66333199,10.8144245,8.66333199,10.8144245,150,390,150,390,0,75,0,75,1100,1310,1100,1310,75,0,75,0,0,0,0,0,74.9999847,52.9749832,74.9999847,52.9749832 [f=0015528] [15528] Game End Stats Values: 7,2865,3195,2865,3195,0,12.6052227,0,12.6052227,0,0,0,0,0,0,0,0,0,0,0,0,52.9749832,74.9999847,52.9749832,74.9999847,90,0,90,0,8,15.7333336,8,15.7333336,1275,1275,1275,1275,10.6999979,11.686656,10.6999979,11.686656,400,520,400,520,0,75,0,75,1100,1380,1100,1380,75,5,75,5,0,0,0,0,74.9999847,52.9749832,74.9999847,52.9749832 [f=0015528] [15528] Game End Stats Values: 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36,5675,10480,5675,10480,1054.63184,998.484131,1054.63184,998.484131,0,0,0,0,0,0,0,0,0,442.859375,0,442.859375,2633.64697,5406.9873,2633.64697,5406.9873,450,1260,450,1260,46,59,46,59,1275,1670,1275,1670,21.8006439,37.7105789,21.8006439,37.7105789,1070,2650,1070,2650,2570,5252.50049,2570,5252.50049,2880,4880,2880,4880,5252.50049,2595,5252.50049,2595,36.1666489,14.3333282,36.1666489,14.3333282,5436.2959,2884.99487,5436.2959,2884.99487 [f=0015554] [15554] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0015727] [15727] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0015731] Player WaldstonSFM left the game: normal quit [f=0015731] [15731] Event [undefined]: WaldstonSFM quit [f=0015737] No clients connected, shutting down server [f=0015737] Server shutdown [f=0015819] [15819] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0016064] [16064] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0016212] [16212] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0016472] [16472] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0016519] [16519] Event [3400,57.30896,2232]: 0 finished unit Stinger [f=0016590] [16590] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0016790] [16790] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0016899] [16899] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0017093] [17093] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0017197] [17197] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0017396] [17396] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0017500] [17500] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0017699] [17699] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0017802] [17802] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0018001] [18001] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0018113] [18113] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0018304] [18304] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0018413] [18413] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0018606] [18606] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0018713] [18713] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0018910] [18910] Event [4928.02979,57.420002,545.99231]: 0 finished unit Ravager [f=0019014] [19014] Event [4928.02979,57.420002,545.99231]: 0 finished unit Scorcher [f=0019024] Autoquit sending quit command. [f=0019024] [QuitAction] user exited to system [f=0019024] [SpringApp::Kill][1] fromRun=1 [f=0019024] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019024] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019024] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019024] [ThreadPool::SetThreadCount][2] workers=0 [f=0019024] [SpringApp::Kill][2] [f=0019024] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019024] [Game::KillLua][3] dtor=0 luaUI=0x610ce750 [f=0019024] Start widgetHandler:Shutdown [f=0019024] Shutdown - SaveOrderList Complete [f=0019024] Writing last game win data [f=0019024] Shutdown - SaveConfigData Complete [f=0019024] Shutdown Widget - Chili Highlight [f=0019024] Shutdown Widget - Save/Load API [f=0019024] Shutdown Widget - Draw After Chili [f=0019024] Shutdown Widget - EPIC Menu [f=0019024] Shutdown Widget - Chili Minimap [f=0019024] Shutdown Widget - Chili Widget Selector [f=0019024] Shutdown Widget - Local Team Colors [f=0019024] Shutdown Widget - Display Keys 2 [f=0019024] Shutdown Widget - Save Game Menu [f=0019024] Shutdown Widget - HealthBars [f=0019024] Shutdown Widget - Noises [f=0019024] Shutdown Widget - Unit Icons [f=0019024] Shutdown Widget - Win Counter [f=0019024] Shutdown Widget - BuildETA [f=0019024] Shutdown Widget - SpringRTS Replay Stats [f=0019024] Shutdown Widget - Modular Comm Info [f=0019024] Shutdown Widget - CameraShake [f=0019024] Shutdown Widget - Chili Economy Panel Default [f=0019024] Shutdown Widget - Chili EndGame Window [f=0019024] Shutdown Widget - Chili Nuke Warning [f=0019024] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019024] Shutdown Widget - Chili Spectator Panels [f=0019024] Shutdown Widget - Context Menu [f=0019024] Shutdown Widget - Darkening [f=0019024] Shutdown Widget - MetalFeatures (new) [f=0019024] Shutdown Widget - Grab Input [f=0019024] Input grabbing is disabled! [f=0019024] Shutdown Widget - Highlight Geos [f=0019024] Shutdown Widget - Local Widgets Config [f=0019024] Shutdown Widget - Mex Placement Handler [f=0019024] Shutdown Widget - MinimapEvents [f=0019024] Shutdown Widget - Missile Silo Range [f=0019024] Shutdown Widget - Music Player [f=0019024] Shutdown Widget - Point Tracker [f=0019024] Shutdown Widget - Showeco and Grid Drawer [f=0019024] Shutdown Widget - Stereo3D [f=0019024] Shutdown Widget - Attack AoE [f=0019024] Shutdown Widget - Map Edge Extension [f=0019024] Shutdown Widget - Selection Send [f=0019024] Shutdown Widget - LupsManager [f=0019024] Shutdown Widget - Newton Firezone [f=0019024] Shutdown Widget - Chili Pro Console [f=0019024] Shutdown Widget - Lasso Terraform GUI [f=0019024] Shutdown Widget - Chili Framework [f=0019024] Shutdown Widget - Lups [f=0019024] Shutdown Widget - Custom Markers [f=0019024] Shutdown Widget - Chili Core Selector [f=0019024] Shutdown Widget - Select Keys [f=0019024] Shutdown Widget - Pause Screen [f=0019024] Shutdown Widget - Layout Handler [f=0019024] Shutdown Widget - Persistent Build Height [f=0019024] Shutdown Widget - Text To Speech Control [f=0019024] End widgetHandler:Shutdown [f=0019024] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={602067,71770244} {int,ext,rec}Allocs={24134007,0,0} {chunk,block}Bytes={71770244,0} [f=0019024] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019024] [Game::KillLua][2] dtor=0 luaRules=0x52ff8cc0 [f=0019024] Start gadgetHandler:Shutdown [f=0019024] Shutdown - StartSetup [f=0019024] Shutdown - UnitMorph [f=0019024] Shutdown - LupsNanoSpray [f=0019024] Shutdown - Missile Silo Controller [f=0019024] Shutdown - Modular Comm Info [f=0019024] Shutdown - Terrain Texture Handler [f=0019024] Shutdown - UnitCloakShield [f=0019024] Shutdown - Starlight Handler [f=0019024] End gadgetHandler:Shutdown [f=0019024] Start gadgetHandler:Shutdown [f=0019024] Shutdown - Save/Load [f=0019024] Shutdown - Teleport Throw [f=0019024] Shutdown - UnitMorph [f=0019024] Shutdown - Modular Comm Info [f=0019024] Shutdown - Retreat Command [f=0019024] Shutdown - Shockwaves [f=0019024] Shutdown - UnitCloakShield [f=0019024] Shutdown - Lups Cloak FX [f=0019024] Shutdown - Lups [f=0019024] Shutdown - Lups Shield [f=0019024] End gadgetHandler:Shutdown [f=0019024] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24134037,0,0} {chunk,block}Bytes={0,0} [f=0019024] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24134037,0,0} {chunk,block}Bytes={0,0} [f=0019024] [Game::KillLua][4] dtor=0 [f=0019024] [Game::~CGame][1] [f=0019024] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019024] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019024] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019024] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019024] [Game::KillLua][4] dtor=1 [f=0019024] [Game::KillMisc][1] [f=0019024] [Game::KillMisc][2] [f=0019024] [Game::KillMisc][3] [f=0019024] [Game::KillRendering][1] [f=0019024] [3DOParser::Kill] allocated 137 pieces [f=0019024] [S3OParser::Kill] allocated 2776 pieces [f=0019024] [AssParser::Kill] allocated 243 pieces [f=0019024] [Game::KillInterface][1] [f=0019024] [Game::KillInterface][2] [f=0019024] [Game::KillSimulation][1] [f=0019024] [Game::KillSimulation][2] [f=0019024] [CCollisionHandler] dis-/continuous tests: 0/211638 [f=0019024] [Game::KillSimulation][3] [f=0019024] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019024] [~CPathCache(24x16)] cacheHits=11 hitPercentage=9% numHashColls=0 maxCacheSize=9 [f=0019024] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019024] [~CPathCache(48x32)] cacheHits=378 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019024] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019024] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019024] [LosHandler::Kill] raycast instance cache-{hits,misses}={4533,12784}; shared=3%; cached=23% [f=0019024] [Game::KillSimulation][4] [f=0019024] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019024] [Game::~CGame][2] [f=0019024] [Game::~CGame][3] [f=0019024] [SpringApp::Kill][3] [f=0019024] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 200479 bytes sent 326677 bytes recv'd [f=0019024] [SpringApp::Kill][4] font=0x46781aa0 [f=0019024] [SpringApp::Kill][5] [f=0019024] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp (0x467ef170) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=6817ms file="bitmaps/loadpictures/jumpjets.png" indx=502 inflSize=1540kb readTime=196ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=192ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=84ms file="luaui/widgets/gui_chili_share.lua" indx=4567 inflSize=47kb readTime=78ms file="bitmaps/gpl/wakelarge.png" indx=479 inflSize=124kb readTime=74ms file="objects3d/benzcom5.s3o" indx=4869 inflSize=326kb readTime=60ms file="objects3d/amphraider.s3o" indx=4786 inflSize=346kb readTime=57ms file="objects3d/commsupport5.s3o" indx=4950 inflSize=100kb readTime=56ms file="objects3d/hunchback.s3o" indx=5149 inflSize=75kb readTime=54ms file="luarules/utilities/clampposition.lua" indx=1861 inflSize=2kb readTime=53ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ee0bbe83cc4331254bafac999ebf6d9e.sdp] 49222639 bytes cached in 2849 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x468d9b10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz (0x468d1750) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz (0x7fb01c07ac50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/maphelper.sdz (0x46851450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]