[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.frUFhMorcf/springsettings.927507.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1529-gffcc8d2 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1117ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe54801d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10291 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/927507/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 592ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453a7d50] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453a7d50] using game "Zero-K v1.8.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 571ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2687ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4422ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 85ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1051ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 389ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] IlikebigNipps was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/927507/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2064ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/927507/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518217a0,0x51fa7b60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ad9f145f2a79b97479c803025fb36b56 [f=-000001] Connection attempt from Nighthawk44 [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Nighthawk44 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000ff109690,000000011bb1d2e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[Game::Load][lua{Rules,Gaia}={000000010755c7e0,00000000fcdeb150}]" [f=-000001] Allies: I choose: Flyer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4811,46.3383179,3384]: 0 finished unit Recon Commander [f=-000001] [0] Event [1214,46.5476685,624]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2835 [f=0000000] [0] Nighthawk44, team: 0, elo:2396 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4776,46.3260803,3256]: 0 finished unit Jumpbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0000005] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0000005] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0000005] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000005] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0000005] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0000005] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0000005] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0000005] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0000005] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000010] [10] Event [1352,46.3260803,784]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000262] [262] Event [4776.03662,46.3260803,3232]: 0 finished unit Puppy [f=0000292] [292] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0000352] [352] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000663] [663] Event [1352,46.3260803,793.599976]: 1 finished unit Conjurer [f=0000697] [697] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000721] [721] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000871] [871] Event [1112,47.5039063,632]: 1 finished unit Wind/Tidal Generator [f=0000937] [937] Event [4776.03662,46.3260803,3232]: 0 finished unit Pyro [f=0000968] [968] Event [4840,46.4301453,3464]: 0 finished unit Solar Collector [f=0001091] [1091] Event [1112,47.5464783,680]: 1 finished unit Wind/Tidal Generator [f=0001130] [1130] Event [2442.73169,74.275322,3354.46802]: 0 lost unit Puppy [f=0001202] [1202] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0001401] [1401] Event [1128,46.4490662,472]: 1 finished unit Solar Collector [f=0001402] [1402] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001563] [1563] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0001673] [1673] Event [5144,46.3260803,3512]: 0 finished unit Solar Collector [f=0001754] [1754] Event [1272,46.6713867,488]: 1 finished unit Solar Collector [f=0001943] [1943] Event [5048,47.5370178,3384]: 0 finished unit Solar Collector [f=0001960] [1960] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0001967] [1967] Event [4776.03662,46.3260803,3232]: 0 finished unit Constable [f=0002082] [2082] Event [1416,46.3591919,520]: 1 finished unit Solar Collector [f=0002122] [2122] Event [4776.03662,46.3260803,3232]: 0 finished unit Puppy [f=0002334] [2334] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0002418] [2418] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0002421] [2421] Event [1320,46.5957031,648]: 1 finished unit Solar Collector [f=0002532] [2532] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0002704] [2704] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0002791] [2791] Event [4776.03662,46.3260803,3232]: 0 finished unit Pyro [f=0002874] [2874] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0003019] [3019] Event [5017.08496,46.3990173,3543.31543]: 1 lost unit Glaive [f=0003041] [3041] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0003209] [3209] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0003233] [3233] Event [4776.03662,46.3260803,3232]: 0 finished unit Constable [f=0003320] [3320] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0003376] [3376] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0003402] [3402] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0003504] [3504] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0003583] [3583] Event [4744,47.267395,3496]: 0 lost unit Metal Extractor [f=0003659] [3659] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0003712] [3712] Event [5360,47.0876465,3408]: 0 finished unit Lotus [f=0003720] [3720] Event [3973.45825,75.5021057,3384.03589]: 1 lost unit Glaive [f=0003775] [3775] Event [4936,47.5464783,3352]: 0 lost unit Metal Extractor [f=0003808] [3808] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0003910] [3910] Event [4776.03662,46.3260803,3232]: 0 finished unit Pyro [f=0003956] [3956] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0004105] [4105] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0004280] [4280] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0004326] [4326] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0004405] [4405] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0004449] [4449] Event [1631.47754,46.3654938,599.121643]: 1 lost unit Glaive [f=0004451] [4451] Event [1344,46.8937073,576]: 1 finished unit Lotus [f=0004591] [4591] Event [3707.57397,74.3723907,3302.29883]: 1 lost unit Glaive [f=0004638] [4638] Event [1511.13416,46.3077965,886.788757]: 1 lost unit Glaive [f=0004671] [4671] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0004812] [4812] Event [1232,46.993042,672]: 1 finished unit Lotus [f=0004866] [4866] Event [3124.51611,74.286438,3217.20654]: 1 lost unit Glaive [f=0004930] [4930] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0004938] [4938] Event [3055.48438,68.507782,2896.73926]: 1 lost unit Glaive [f=0004988] [4988] Event [528,17.2257385,2080]: 1 finished unit Lotus [f=0004992] [4992] Event [3046.02246,74.286438,3510.02051]: 1 lost unit Glaive [f=0005082] [5082] Event [5096,42.2646103,3576]: 0 finished unit Metal Extractor [f=0005140] [5140] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0005176] [5176] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0005255] [5255] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0005278] [5278] Event [4776.03662,46.3260803,3232]: 0 finished unit Constable [f=0005394] [5394] Event [3523.36328,75.4916,3292.74316]: 1 lost unit Glaive [f=0005400] [5400] Event [3544.5835,75.5021057,3595.29858]: 1 lost unit Glaive [f=0005436] [5436] Event [2023.29968,75.5021057,1116.38196]: 0 lost unit Pyro [f=0005450] [5450] Event [1352,46.3260803,793.599976]: 1 finished unit Conjurer [f=0005478] [5478] Event [3615.48657,75.4567566,3334.64917]: 1 lost unit Glaive [f=0005534] [5534] Event [3751.51855,75.4122772,3375.60303]: 1 lost unit Glaive [f=0005539] [5539] Event [3898.11621,75.5021057,3387.97778]: 0 lost unit Pyro [f=0005574] [5574] Event [4008.12671,75.597084,3401.27539]: 0 lost unit Pyro [f=0005580] [5580] Event [544,16.5445862,2208]: 1 finished unit Lotus [f=0005709] [5709] Event [4936,43.4850082,3352]: 0 finished unit Metal Extractor [f=0005821] [5821] Event [4395.73779,59.7437859,3507.8811]: 1 lost unit Glaive [f=0005822] [5822] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0005992] [5992] Event [4656,74.2911682,2816]: 0 finished unit Lotus [f=0006214] [6214] Event [1352,46.3260803,793.599976]: 1 finished unit Conjurer [f=0006410] [6410] Event [1352,46.3260803,793.599976]: 1 finished unit Conjurer [f=0006414] [6414] Event [4744,43.205925,3496]: 0 finished unit Metal Extractor [f=0006501] [6501] Event [4776.03662,46.3260803,3232]: 0 finished unit Pyro [f=0006589] [6589] Event [5600,21.5018616,1968]: 0 finished unit Lotus [f=0006640] [6640] Event [4768,45.9209595,3440]: 0 finished unit Lotus [f=0006812] [6812] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0006911] [6911] Event [1096,46.5957031,792]: 1 finished unit Solar Collector [f=0006964] [6964] Event [1352,46.3260803,793.599976]: 1 finished unit Ronin [f=0006994] [6994] Event [4776.03662,46.3260803,3232]: 0 finished unit Constable [f=0007010] [7010] Event [4144,74.2911682,3168]: 0 finished unit Lotus [f=0007080] [7080] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0007200] [7200] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0007296] [7296] Event [2892.20898,74.286438,3261.97681]: 1 lost unit Glaive [f=0007324] [7324] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0007346] [7346] Event [1032,46.4396057,936]: 1 finished unit Solar Collector [f=0007451] [7451] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0007455] [7455] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0007474] [7474] Event [1352,46.3260803,793.599976]: 1 finished unit Ronin [f=0007590] [7590] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0007629] [7629] Event [4712,75.487915,2280]: 0 lost unit Metal Extractor [f=0007665] [7665] Event [4776.03662,46.3260803,3232]: 0 finished unit Pyro [f=0007710] [7710] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0007830] [7830] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0007876] [7876] Event [952,69.3055115,1080]: 1 finished unit Solar Collector [f=0007984] [7984] Event [1352,46.3260803,793.599976]: 1 finished unit Ronin [f=0008086] [8086] Event [4760,46.3260803,3352]: 0 finished unit Caretaker [f=0008100] [8100] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0008115] [8115] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0008198] [8198] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0008208] [8208] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0008227] [8227] Event [4776.03662,46.3260803,3232]: 0 finished unit Constable [f=0008325] [8325] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0008335] [8335] Event [4552,46.3260803,3496]: 0 finished unit Solar Collector [f=0008388] [8388] Event [5238.98535,75.1682968,1344.12708]: 1 lost unit Glaive [f=0008411] [8411] Event [856,74.286438,1224]: 1 finished unit Solar Collector [f=0008484] [8484] Event [5220.03857,75.5021057,922.916748]: 1 lost unit Glaive [f=0008499] [8499] Event [1352,46.3260803,793.599976]: 1 finished unit Ronin [f=0008626] [8626] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0008633] [8633] Event [4680,46.8844376,3576]: 0 finished unit Solar Collector [f=0008832] [8832] Event [3008.87134,74.2740555,3128.65918]: 1 lost unit Glaive [f=0008973] [8973] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0009028] [9028] Event [1352,46.3260803,793.599976]: 1 finished unit Reaver [f=0009042] [9042] Event [760,74.286438,1368]: 1 finished unit Solar Collector [f=0009083] [9083] Event [4808,47.0025024,3640]: 0 finished unit Solar Collector [f=0009151] [9151] Event [5040,75.5021057,2672]: 0 finished unit Lotus [f=0009170] [9170] Event [4776.03662,46.3260803,3232]: 0 finished unit Pyro [f=0009180] [9180] Event [3181.18945,74.1875534,2948]: 1 lost unit Glaive [f=0009193] [9193] Event [5680,16.710144,2096]: 0 finished unit Lotus [f=0009394] [9394] Event [4776.03662,46.3260803,3232]: 0 finished unit Constable [f=0009550] [9550] Event [1352,46.3260803,793.599976]: 1 finished unit Knight [f=0009562] [9562] Event [680,75.5825195,1512]: 1 finished unit Solar Collector [f=0009591] [9591] Event [992,75.5021057,3472]: 1 finished unit Lotus [f=0009720] [9720] Event [3804.90625,75.8739853,3301.88672]: 1 lost unit Glaive [f=0009728] [9728] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0009746] [Game::ClientReadNet] added new player dyth68 with number 2 to team 0 [f=0009746] > SPRINGIE:User dyth68|bomberriot|5_6|dev_content,donator_1|False|||GB [f=0009791] Connection attempt from dyth68 [f=0009791] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=0009791] -> Connection established (given id 2) [f=0009797] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0009797] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009849] [9849] Event [4776.03662,46.3260803,3232]: 0 finished unit Pyro [f=0009851] [9851] Event [4688,46.3260803,3744]: 0 finished unit Lotus [f=0009898] [9898] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0009941] [9941] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0010088] [10088] Event [1304,46.382843,568]: 1 finished unit Caretaker [f=0010109] [10109] Event [584,66.9309387,1656]: 1 finished unit Solar Collector [f=0010122] [10122] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0010127] [10127] Event [4776.03662,46.3260803,3232]: 0 finished unit Constable [f=0010154] [10154] Event [1152,74.286438,3584]: 1 finished unit Lotus [f=0010264] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=0010287] [10287] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0010299] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=0010299] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000485d4030,00000000483de340}]" [f=0010444] [10444] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0010508] [10508] Event [4840,47.0261536,3752]: 0 finished unit Solar Collector [f=0010551] [10551] Event [4776.03662,46.3260803,3232]: 0 finished unit Pyro [f=0010558] [10558] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0010595] [10595] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0010651] [10651] Event [488,26.501709,1800]: 1 finished unit Solar Collector [f=0010676] [10676] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0010739] [10739] Event [1184,74.286438,3664]: 1 finished unit Lotus [f=0010744] [10744] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0010811] [10811] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0010834] [10834] Event [1352,46.3260803,793.599976]: 1 finished unit Ronin [f=0010875] [10875] Event [4968,46.3639221,3736]: 0 finished unit Solar Collector [f=0010902] [10902] Event [5352.01221,75.5021057,912.049438]: 0 lost unit Constable [f=0010961] [10961] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0011052] [11052] Event [4776.03662,46.3260803,3232]: 0 finished unit Constable [f=0011112] [11112] Event [4544,75.4500732,2352]: 0 finished unit Lotus [f=0011164] [11164] Event [3648,72.1436462,912]: 1 finished unit Lotus [f=0011243] [11243] Event [5096,46.5105591,3736]: 0 finished unit Solar Collector [f=0011262] [11262] Event [1352,46.3260803,793.599976]: 1 finished unit Reaver [f=0011415] [11415] Event [1352,46.3260803,793.599976]: 1 finished unit Conjurer [f=0011538] [11538] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0011557] [11557] Event [1352,46.3260803,793.599976]: 1 finished unit Conjurer [f=0011607] [11607] Event [5224,55.6777344,3720]: 0 finished unit Solar Collector [f=0011925] [11925] Event [5123.96094,72.2008972,1893.83923]: 0 lost unit Pyro [f=0011969] [11969] Event [5352,61.3871155,3704]: 0 finished unit Solar Collector [f=0012034] [12034] Event [1352,46.3260803,793.599976]: 1 finished unit Knight [f=0012110] [12110] Event [1192,46.3686523,568]: 1 finished unit Caretaker [f=0012154] [dyth68] Allies: !predict [f=0012154] > Team Nighthawk44 has a 7.4% chance to win [f=0012154] > Team izirayd has a 92.6% chance to win [f=0012161] [12161] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0012174] [12174] Event [5414.37402,26.6963768,1932.57129]: 1 lost unit Reaver [f=0012197] [12197] Event [5600,21.5018616,1968]: 0 lost unit Lotus [f=0012262] Spectator dyth68 left the game: normal quit [f=0012262] [12262] Event [undefined]: dyth68 quit [f=0012319] [12319] Event [1176,47.3430786,648]: 1 finished unit Caretaker [f=0012338] [12338] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0012435] [12435] Event [1352,46.3260803,793.599976]: 1 finished unit Ronin [f=0012469] [12469] Event [5680,16.710144,2096]: 0 lost unit Lotus [f=0012485] [12485] Event [4776.03662,46.3260803,3232]: 0 finished unit Firewalker [f=0012507] [12507] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0012548] [12548] Event [5720,17.1595154,1912]: 0 lost unit Metal Extractor [f=0012588] [12588] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0012666] [12666] Event [5880,18.015686,2072]: 0 lost unit Metal Extractor [f=0012698] [12698] Event [1352,46.3260803,793.599976]: 1 finished unit Reaver [f=0012752] [12752] Event [5736,17.1500549,2152]: 0 lost unit Metal Extractor [f=0012990] [12990] Event [1352,46.3260803,793.599976]: 1 finished unit Knight [f=0013076] [13076] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0013078] [13078] Event [4776.03662,46.3260803,3232]: 0 finished unit Pyro [f=0013151] [13151] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0013182] [13182] Event [3124.70679,70.6685791,2890.75317]: 1 lost unit Ronin [f=0013245] [13245] Event [1352,46.3260803,793.599976]: 1 finished unit Ronin [f=0013302] [13302] Event [2839.77832,13.2232389,2540.67139]: 1 lost unit Glaive [f=0013306] [13306] Event [4776.03662,46.3260803,3232]: 0 finished unit Constable [f=0013316] [13316] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0013322] [13322] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0013390] [13390] Event [5516.04346,68.8486557,3434.86377]: 1 lost unit Glaive [f=0013437] [13437] Event [5354.69873,48.7626419,3616.07422]: 1 lost unit Glaive [f=0013469] [13469] Event [5354.8916,57.7604408,3655.55469]: 1 lost unit Glaive [f=0013494] [13494] Event [3446.44556,74.286438,3014.74268]: 1 lost unit Glaive [f=0013500] [13500] Event [5319.35791,48.3229141,3617.16553]: 1 lost unit Glaive [f=0013507] [13507] Event [1352,46.3260803,793.599976]: 1 finished unit Reaver [f=0013518] [13518] Event [3564.47534,46.5888634,2851.63843]: 1 lost unit Glaive [f=0013542] [13542] Event [3686.06128,68.1651154,2921.823]: 1 lost unit Glaive [f=0013544] [13544] Event [5333.59082,50.4138794,3637.48657]: 1 lost unit Glaive [f=0013569] [13569] Event [3945.32544,75.5021057,3079.91113]: 1 lost unit Ronin [f=0013576] [13576] Event [5364.35498,50.8340492,3634.36255]: 1 lost unit Glaive [f=0013590] [13590] Event [3848.10547,75.4612045,2997.71704]: 1 lost unit Glaive [f=0013596] [13596] Event [4144,74.2911682,3168]: 0 lost unit Lotus [f=0013618] [13618] Event [5321.14551,46.4134827,3559.53369]: 1 lost unit Glaive [f=0013652] [13652] Event [4776.03662,46.3260803,3232]: 0 finished unit Pyro [f=0013652] [13652] Event [5292.89746,46.3448486,3551.87256]: 1 lost unit Glaive [f=0013696] [13696] Event [5268.84326,46.3537445,3549.86108]: 1 lost unit Glaive [f=0013742] [13742] Event [5381.06836,57.9499016,3655.06104]: 1 lost unit Glaive [f=0013749] [13749] Event [5135.04443,71.348465,2984.68848]: 0 lost unit Firewalker [f=0013804] [13804] Event [1352,46.3260803,793.599976]: 1 finished unit Knight [f=0013856] [13856] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0013896] [13896] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0013961] [13961] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0013962] [13962] Event [undefined]: Nighthawk44 resigned [f=0013962] game_message: Nighthawk44 has been destroyed! [f=0013962] game_message: izirayd wins! [f=0013962] Submitting stats [f=0013962] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013962] Part| Total Time|Time of the last 0.5s [f=0013962] Draw 27647.87ms 9.91% [f=0013962] Lua::Callins::Synced 12418.43ms 9.62% [f=0013962] Lua::Callins::Unsynced 36993.38ms 14.44% [f=0013962] Lua::CollectGarbage::Synced 1570.40ms 0.58% [f=0013962] Lua::CollectGarbage::Unsynced 2422.73ms 1.92% [f=0013962] Misc::Profiler::AddTime 108.53ms 0.00% [f=0013962] Sim 61357.11ms 80.17% [f=0013962] [13962] Received game_message: Nighthawk44 has been destroyed! [f=0013962] [13962] Received game_message: izirayd wins! [f=0013963] [13963] Game End Stats Header: 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[f=0013963] [13963] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013963] [13963] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013963] [13963] Game End Stats Values: 2,2210,2230,2230,2210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.26666689,6.26666689,5.86666679,45,65,65,45,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013963] [13963] Game End Stats Values: 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30,6775,9995,9995,6775,132.901871,222.947342,222.947342,132.901871,0,0,0,0,0,0,0,0,15.1205444,205.807465,205.807465,15.1205444,1994.71069,2491.854,2491.854,1994.71069,630,720,720,630,30,35.6434174,35.6434174,30,1275,1275,1275,1275,17.2477303,38.1411781,38.1411781,17.2477303,1780,3590,3590,1780,1455,1596,1596,1455,3090,4410,4410,3090,1861,1455,1455,1861,455.491943,330.003357,330.003357,455.491943,2578.33325,2571.56104,2571.56104,2578.33325 [f=0013963] [13963] Game End Stats Values: 31,7135,9955,9955,7135,167.585037,231.793365,231.793365,167.585037,0,0,0,0,0,0,0,0,15.1205444,208.00589,208.00589,15.1205444,2693.43628,3441.27124,3441.27124,2693.43628,630,720,720,630,29.7333336,36.0685081,36.0685081,29.7333336,1275,1275,1275,1275,16.312212,39.1230659,39.1230659,16.312212,2000,3460,3460,2000,1870,1596,1596,1870,3230,4500,4500,3230,1861,1870,1870,1861,455.491943,330.003357,330.003357,455.491943,3531.75195,3285.01709,3285.01709,3531.75195 [f=0013963] [13963] Game End Stats Values: 32,6365,9940,9940,6365,200.932648,235.373215,235.373215,200.932648,0,0,0,0,0,0,0,0,15.1205444,249.591644,249.591644,15.1205444,3273.45898,4846.51025,4846.51025,3273.45898,540,720,720,540,28.1333332,34.9407501,34.9407501,28.1333332,1275,1275,1275,1275,16.2231731,40.5053215,40.5053215,16.2231731,1320,3355,3355,1320,2610,2586,2586,2610,3230,4590,4590,3230,2851,2610,2610,2851,455.491943,330.003357,330.003357,455.491943,4952.99658,3869.93188,3869.93188,4952.99658 [f=0013963] [13963] Game End Stats Values: 33,6365,10005,10005,6365,203.484528,235.793396,235.793396,203.484528,0,0,0,0,0,0,0,0,15.1205444,249.591644,249.591644,15.1205444,3278.19751,4846.51025,4846.51025,3278.19751,540,720,720,540,30,34.457428,34.457428,30,1275,1275,1275,1275,16.5518761,42.4201775,42.4201775,16.5518761,1320,3420,3420,1320,2610,2586,2586,2610,3230,4590,4590,3230,2851,2610,2610,2851,455.491943,330.003357,330.003357,455.491943,4952.99658,3874.67041,3874.67041,4952.99658 [f=0013997] [13997] Event [4308.9502,73.9689178,3405.698]: 0 lost unit Constable [f=0014005] [14005] Event [4933.396,46.3391647,3173.08911]: 0 lost unit Pyro [f=0014011] !transmitlobby @voice@buildUnit@remove;jumpcon [f=0014011] !transmitlobby @voice@buildUnit@remove;jumpscout [f=0014011] !transmitlobby @voice@buildUnit@remove;jumpraid [f=0014011] !transmitlobby @voice@buildUnit@remove;jumpblackhole [f=0014011] !transmitlobby @voice@buildUnit@remove;jumpskirm [f=0014011] !transmitlobby @voice@buildUnit@remove;jumpassault [f=0014011] !transmitlobby @voice@buildUnit@remove;jumpsumo [f=0014011] !transmitlobby @voice@buildUnit@remove;jumparty [f=0014011] !transmitlobby @voice@buildUnit@remove;jumpaa [f=0014011] !transmitlobby @voice@buildUnit@remove;jumpbomb [f=0014011] !transmitlobby @voice@buildUnit@reload [f=0014054] [14054] Event [1352,46.3260803,793.599976]: 1 finished unit Ronin [f=0014122] Spectator Nighthawk44 left the game: normal quit [f=0014122] [14122] Event [undefined]: Nighthawk44 quit [f=0014146] [14146] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0014196] [14196] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0014246] No clients connected, shutting down server [f=0014246] Server shutdown [f=0014311] [14311] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0014406] [14406] Event [1352,46.3260803,793.599976]: 1 finished unit Reaver [f=0014702] [14702] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0014831] [14831] Event [1352,46.3260803,793.599976]: 1 finished unit Knight [f=0014919] [14919] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0014993] [14993] Event [1352,46.3260803,793.599976]: 1 finished unit Glaive [f=0015011] [15011] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0015087] [15087] Event [1352,46.3260803,793.599976]: 1 finished unit Ronin [f=0015102] Autoquit sending quit command. [f=0015102] [QuitAction] user exited to system [f=0015102] [SpringApp::Kill][1] fromRun=1 [f=0015102] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015102] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015102] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015102] [ThreadPool::SetThreadCount][2] workers=0 [f=0015102] [SpringApp::Kill][2] [f=0015102] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015102] [Game::KillLua][3] dtor=0 luaUI=0x51629560 [f=0015102] Start widgetHandler:Shutdown [f=0015102] Shutdown - SaveOrderList Complete [f=0015102] Writing last game win data [f=0015102] Shutdown - SaveConfigData Complete [f=0015102] Shutdown Widget - Save/Load API [f=0015102] Shutdown Widget - Chili Highlight [f=0015102] Shutdown Widget - Draw After Chili [f=0015102] Shutdown Widget - EPIC Menu [f=0015102] Shutdown Widget - Chili Widget Selector [f=0015102] Shutdown Widget - Chili Minimap [f=0015102] Shutdown Widget - Local Team Colors [f=0015102] Shutdown Widget - Display Keys 2 [f=0015102] Shutdown Widget - Save Game Menu [f=0015102] Shutdown Widget - Unit Icons [f=0015102] Shutdown Widget - Noises [f=0015102] Shutdown Widget - HealthBars [f=0015102] Shutdown Widget - Win Counter [f=0015102] Shutdown Widget - SpringRTS Replay Stats [f=0015102] Shutdown Widget - BuildETA [f=0015102] Shutdown Widget - Modular Comm Info [f=0015102] Shutdown Widget - Stereo3D [f=0015102] Shutdown Widget - Showeco and Grid Drawer [f=0015102] Shutdown Widget - Point Tracker [f=0015102] Shutdown Widget - Music Player [f=0015102] Shutdown Widget - Missile Silo Range [f=0015102] Shutdown Widget - MinimapEvents [f=0015102] Shutdown Widget - Mex Placement Handler [f=0015102] Shutdown Widget - Local Widgets Config [f=0015102] Shutdown Widget - Highlight Geos [f=0015102] Shutdown Widget - Grab Input [f=0015102] Input grabbing is disabled! [f=0015102] Shutdown Widget - MetalFeatures (new) [f=0015102] Shutdown Widget - Darkening [f=0015102] Shutdown Widget - Context Menu [f=0015102] Shutdown Widget - Chili Spectator Panels [f=0015102] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015102] Shutdown Widget - Chili Nuke Warning [f=0015102] Shutdown Widget - Chili EndGame Window [f=0015102] Shutdown Widget - Chili Economy Panel Default [f=0015102] Shutdown Widget - CameraShake [f=0015102] Shutdown Widget - Attack AoE [f=0015102] Shutdown Widget - Map Edge Extension [f=0015102] Shutdown Widget - Selection Send [f=0015102] Shutdown Widget - LupsManager [f=0015102] Shutdown Widget - Newton Firezone [f=0015102] Shutdown Widget - Chili Pro Console [f=0015102] Shutdown Widget - Lasso Terraform GUI [f=0015102] Shutdown Widget - Lups [f=0015102] Shutdown Widget - Chili Framework [f=0015102] Shutdown Widget - Chili Core Selector [f=0015102] Shutdown Widget - Custom Markers [f=0015102] Shutdown Widget - Select Keys [f=0015102] Shutdown Widget - Pause Screen [f=0015102] Shutdown Widget - Text To Speech Control [f=0015102] Shutdown Widget - Persistent Build Height [f=0015102] Shutdown Widget - Layout Handler [f=0015102] End widgetHandler:Shutdown [f=0015102] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={489530,60685769} {int,ext,rec}Allocs={30106489,0,0} {chunk,block}Bytes={60685769,0} [f=0015102] [Game::KillLua][1] dtor=0 luaGaia=0x51fa7b60 [f=0015102] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={284264,48122409} {int,ext,rec}Allocs={30106490,0,0} {chunk,block}Bytes={48122409,0} [f=0015102] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={284264,48122409} {int,ext,rec}Allocs={30106490,0,0} {chunk,block}Bytes={48122409,0} [f=0015102] [Game::KillLua][2] dtor=0 luaRules=0x518217a0 [f=0015102] Start gadgetHandler:Shutdown [f=0015102] Shutdown - StartSetup [f=0015102] Shutdown - UnitMorph [f=0015102] Shutdown - LupsNanoSpray [f=0015102] Shutdown - Missile Silo Controller [f=0015102] Shutdown - Modular Comm Info [f=0015102] Shutdown - Terrain Texture Handler [f=0015102] Shutdown - UnitCloakShield [f=0015102] Shutdown - Starlight Handler [f=0015102] End gadgetHandler:Shutdown [f=0015102] Start gadgetHandler:Shutdown [f=0015102] Shutdown - Save/Load [f=0015102] Shutdown - Teleport Throw [f=0015102] Shutdown - UnitMorph [f=0015102] Shutdown - Modular Comm Info [f=0015102] Shutdown - Retreat Command [f=0015102] Shutdown - Shockwaves [f=0015102] Shutdown - UnitCloakShield [f=0015102] Shutdown - Lups Cloak FX [f=0015102] Shutdown - Lups [f=0015102] Shutdown - Lups Shield [f=0015102] End gadgetHandler:Shutdown [f=0015102] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30106556,0,0} {chunk,block}Bytes={0,0} [f=0015102] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30106556,0,0} {chunk,block}Bytes={0,0} [f=0015102] [Game::KillLua][4] dtor=0 [f=0015102] [Game::~CGame][1] [f=0015102] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015102] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015102] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015102] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015102] [Game::KillLua][4] dtor=1 [f=0015102] [Game::KillMisc][1] [f=0015102] [Game::KillMisc][2] [f=0015102] [Game::KillMisc][3] [f=0015102] [Game::KillRendering][1] [f=0015102] [3DOParser::Kill] allocated 137 pieces [f=0015102] [S3OParser::Kill] allocated 2707 pieces [f=0015102] [AssParser::Kill] allocated 222 pieces [f=0015102] [Game::KillInterface][1] [f=0015102] [Game::KillInterface][2] [f=0015102] [Game::KillSimulation][1] [f=0015102] [Game::KillSimulation][2] [f=0015102] [CCollisionHandler] dis-/continuous tests: 0/1409281 [f=0015102] [Game::KillSimulation][3] [f=0015102] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015102] [~CPathCache(24x16)] cacheHits=42 hitPercentage=39% numHashColls=0 maxCacheSize=4 [f=0015102] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015102] [~CPathCache(48x32)] cacheHits=20 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015102] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015102] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015102] [LosHandler::Kill] raycast instance cache-{hits,misses}={14242,15006}; shared=5%; cached=43% [f=0015102] [Game::KillSimulation][4] [f=0015102] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015102] [Game::~CGame][2] [f=0015102] [Game::~CGame][3] [f=0015102] [SpringApp::Kill][3] [f=0015102] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160724 bytes sent 281433 bytes recv'd [f=0015102] [SpringApp::Kill][4] font=0x452d7aa0 [f=0015102] [SpringApp::Kill][5] [f=0015102] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ca6162894719a9f612f973c59321cccc.sdp (0x4534a980) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ca6162894719a9f612f973c59321cccc.sdp" numZipFiles=7659 sumInflSize=696809kb sumReadTime=5060ms file="luarules/utilities/clustertool.lua" indx=1862 inflSize=24kb readTime=455ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=267ms file="objects3d/strikecom.dae" indx=5372 inflSize=999kb readTime=87ms file="objects3d/benzcom5.s3o" indx=4869 inflSize=326kb readTime=58ms file="luaui/widgets/gui_chili_minimap.lua" indx=4559 inflSize=32kb readTime=57ms file="objects3d/benzcom4.s3o" indx=4867 inflSize=297kb readTime=56ms file="objects3d/mbot.s3o" indx=5181 inflSize=47kb readTime=42ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=41ms file="objects3d/tarantula.s3o" indx=5397 inflSize=126kb readTime=40ms file="gamedata/icontypes.lua" indx=843 inflSize=0kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ca6162894719a9f612f973c59321cccc.sdp] 48150691 bytes cached in 2831 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x45432be0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz (0x455c9970) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz (0x7fe54807ac50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/maphelper.sdz (0x45350110) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]