[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EYNoc9rZLT/springsettings.926972.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1529-gffcc8d2 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f92d001d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10269 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/926972/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 482ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45190df0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45190df0] using game "Zero-K v1.8.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 151ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2210ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2381ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 53ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 267ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/926972/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4018ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/926972/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f9b7b0,0x66cca130}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: de55135f7f7ad686137c815648b97af0 [f=-000001] Connection attempt from Morjor [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Morjor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from IlikebigNipps [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: IlikebigNipps changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[Game::Load][lua{Rules,Gaia}={000000006de227d0,00000000cdae7340}]" [f=-000001] Allies: I choose: Expandy Boi! [f=-000001] glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[Game::Load][lua{Rules,Gaia}={00000000691e57b0,00000000efede450}]" [f=-000001] Allies: I choose: FOTZE !! [f=-000001] [0] Event [5266,191.179199,2620]: 0 finished unit Recon Commander [f=-000001] [0] Event [883,183.115845,3494]: 1 finished unit Recon Commander [f=0000000] [0] IlikebigNipps, team: 1, elo:2191 [f=0000000] [0] Morjor, team: 0, elo:2141 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5168,188.445313,2720]: 0 finished unit Tank Foundry [f=0000006] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000006] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000006] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000006] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000006] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000006] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000042] [42] Event [992,182.789551,3464]: 1 finished unit Cloakbot Factory [f=0000352] [352] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000383] [383] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000492] [492] Event [1001.59998,180.700195,3464]: 1 finished unit Conjurer [f=0000567] [567] Event [5140,189.786804,2720]: 0 finished unit Kodachi [f=0000624] [624] Event [5384,192.90332,2616]: 0 finished unit Solar Collector [f=0000654] [654] Event [760,187.961914,3480]: 1 finished unit Solar Collector [f=0000693] [693] Event [1001.59998,180.700195,3464]: 1 finished unit Glaive [f=0000894] [894] Event [1001.59998,180.700195,3464]: 1 finished unit Glaive [f=0000925] [925] Event [824,187.392578,3400]: 1 finished unit Solar Collector [f=0001172] [1172] Event [5140,189.786804,2720]: 0 finished unit Welder [f=0001309] [1309] Event [1001.59998,180.700195,3464]: 1 finished unit Glaive [f=0001602] [1602] Event [2007.84204,182.707153,2971.81104]: 1 lost unit Glaive [f=0001894] [1894] Event [880,184.105469,3648]: 1 finished unit Picket [f=0001950] [1950] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0002042] [2042] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0002101] [2101] Event [5140,189.786804,2720]: 0 finished unit Kodachi [f=0002129] [2129] Event [1001.59998,180.700195,3464]: 1 finished unit Conjurer [f=0002238] [2238] Event [5480,192.140625,2520]: 0 finished unit Solar Collector [f=0002296] [2296] Event [616,191.227539,3640]: 1 lost unit Solar Collector [f=0002373] [2373] Event [1001.59998,180.700195,3464]: 1 finished unit Glaive [f=0002506] [2506] Event [667.325012,191.227539,3682.37061]: 1 lost unit Conjurer [f=0002546] [2546] Event [707.768311,185.736465,3883.02759]: 0 lost unit Kodachi [f=0002581] [2581] Event [1001.59998,180.700195,3464]: 1 finished unit Glaive [f=0002666] [2666] Event [4264,185.630859,3016]: 0 finished unit Solar Collector [f=0002776] [2776] Event [1001.59998,180.700195,3464]: 1 finished unit Glaive [f=0002998] [2998] Event [1001.59998,180.700195,3464]: 1 finished unit Glaive [f=0003111] [3111] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0003489] [3489] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0003612] [3612] Event [5512,191.431641,2376]: 0 finished unit Solar Collector [f=0003684] [3684] Event [1001.59998,180.700195,3464]: 1 finished unit Conjurer [f=0003780] [3780] Event [674.105042,184.653671,4130.22852]: 1 lost unit Glaive [f=0003815] [3815] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0003843] [3843] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0003918] [3918] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0003946] [3946] Event [568,189.197266,3704]: 1 lost unit Metal Extractor [f=0003999] [3999] Event [1001.59998,180.700195,3464]: 1 finished unit Glaive [f=0004013] [4013] Event [629.641113,195.72467,3427.48389]: 0 lost unit Kodachi [f=0004029] [4029] Event [3856,237.78418,2832]: 0 finished unit Radar Tower [f=0004051] [4051] Event [3992.14868,161.172729,3136.00635]: 1 lost unit Glaive [f=0004142] [4142] Event [5533.46729,188.399887,2282.25391]: 1 lost unit Glaive [f=0004372] [4372] Event [5576,193.794922,2440]: 0 lost unit Metal Extractor [f=0004396] [4396] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0004456] [4456] Event [5140,189.786804,2720]: 0 finished unit Kodachi [f=0004500] [4500] Event [1001.59998,180.700195,3464]: 1 finished unit Ronin [f=0004638] [4638] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0004888] [4888] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0005062] [5062] Event [1001.59998,180.700195,3464]: 1 finished unit Ronin [f=0005087] [5087] Event [5576,189.73349,2440]: 0 finished unit Metal Extractor [f=0005165] [5165] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0005212] [5212] Event [608,144.499023,2528]: 1 finished unit Picket [f=0005379] [5379] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0005435] [5435] Event [1001.59998,180.700195,3464]: 1 finished unit Ronin [f=0005448] [5448] Event [2080,178.895508,2992]: 1 finished unit Lotus [f=0005687] [5687] Event [5320,184.383881,2680]: 0 finished unit Metal Extractor [f=0005792] [5792] Event [1001.59998,180.700195,3464]: 1 finished unit Ronin [f=0005922] [5922] Event [5408,193.576492,2560]: 0 finished unit Radar Tower [f=0005974] [5974] Event [464,164.135742,2592]: 1 finished unit Lotus [f=0006273] [6273] Event [5102.60742,198.063004,1286.0885]: 1 lost unit Glaive [f=0006283] [6283] Event [5432,188.047852,2280]: 0 finished unit Solar Collector [f=0006295] [6295] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0006402] [6402] Event [1001.59998,180.700195,3464]: 1 finished unit Ronin [f=0006628] [6628] Event [672,182.053711,4032]: 1 finished unit Lotus [f=0006676] [6676] Event [5488,187.496414,2256]: 0 finished unit Lotus [f=0006696] [6696] Event [588.013977,186.192123,3930.62109]: 1 lost unit Conjurer [f=0006912] [6912] Event [5140,189.786804,2720]: 0 finished unit Welder [f=0006936] [6936] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0006983] [6983] Event [788.212891,193.977539,2942.66382]: 0 lost unit Kodachi [f=0007134] [7134] Event [5312,191.423584,2608]: 0 finished unit Lotus [f=0007149] [7149] Event [3237.78296,40.0991745,3136.1062]: 1 finished unit Recon Commander [f=0007234] [7234] Event [3956.24072,152.168716,3101.26514]: 1 lost unit Glaive [f=0007257] [7257] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0007307] [7307] Event [3787.33594,104.681671,3172.65527]: 1 lost unit Glaive [f=0007311] [7311] Event [3856,237.78418,2832]: 0 lost unit Radar Tower [f=0007379] [7379] Event [3770.5249,99.9459152,3139.74609]: 1 lost unit Glaive [f=0007611] [7611] Event [1001.59998,180.700195,3464]: 1 finished unit Reaver [f=0007628] [7628] Event [3864.4563,134.072372,3253.66064]: 0 lost unit Blitz [f=0007658] [7658] Event [648,61.5478516,1032]: 1 finished unit Metal Extractor [f=0007846] [7846] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0008047] [8047] Event [1001.59998,180.700195,3464]: 1 finished unit Conjurer [f=0008773] [8773] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0008849] [8849] Event [4048,181.677734,3040]: 0 finished unit Radar Tower [f=0008876] [8876] Event [4784,174.899414,1744]: 0 finished unit Radar Tower [f=0008906] [8906] Event [3840,191.227539,4928]: 0 finished unit Radar Tower [f=0009216] [9216] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0009375] [9375] Event [5140,189.786804,2720]: 0 finished unit Welder [f=0009405] [9405] Event [1001.59998,180.700195,3464]: 1 finished unit Knight [f=0009702] [9702] Event [568,185.135834,3704]: 1 finished unit Metal Extractor [f=0009870] [9870] Event [3648,183.708008,4992]: 0 finished unit Picket [f=0009946] [9946] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0010656] [10656] Event [5208,191.120117,2600]: 0 finished unit Caretaker [f=0010742] [10742] Event [1001.59998,180.700195,3464]: 1 finished unit Conjurer [f=0010880] [10880] Event [600,185.727539,3880]: 1 finished unit Solar Collector [f=0011075] [11075] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0011138] [11138] Event [5400,184.0625,2184]: 0 finished unit Solar Collector [f=0011191] [11191] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0011262] [11262] Event [1864,184.975586,3128]: 1 finished unit Caretaker [f=0011289] [11289] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0011385] [11385] Event [1001.59998,180.700195,3464]: 1 finished unit Ronin [f=0011435] [11435] Event [5256,182.93457,2120]: 0 finished unit Solar Collector [f=0011741] [11741] Event [960,182.612305,3680]: 1 finished unit Radar Tower [f=0011780] [11780] Event [5112,185.630859,2056]: 0 finished unit Solar Collector [f=0011940] [11940] Event [2920.08105,27.5460434,3327.37524]: 1 lost unit Ronin [f=0011948] [11948] Event [2899.7915,205.512329,5188.49121]: 0 finished unit Recon Commander [f=0011948] game_message: Morph complete: Expandy Boi lvl 1 -> Expandy Boi lvl 2 [f=0011948] [11948] Event [520,186.111908,3800]: 1 finished unit Solar Collector [f=0011948] [11948] Received game_message: Morph complete: Expandy Boi lvl 1 -> Expandy Boi lvl 2 [f=0011972] [11972] Event [2913.59912,25.4225712,3220.34106]: 1 lost unit Ronin [f=0012065] [12065] Event [2775.10156,55.8073235,2953.54224]: 1 lost unit Ronin [f=0012074] [12074] Event [1816,185.125977,3240]: 1 finished unit Solar Collector [f=0012105] [12105] Event [2715.91455,48.2771645,3180.97217]: 1 lost unit Reaver [f=0012125] [12125] Event [1001.59998,180.700195,3464]: 1 finished unit Ronin [f=0012155] [12155] Event [4968,188.456055,1976]: 0 finished unit Solar Collector [f=0012222] [12222] Event [4064,84.1386719,1600]: 0 finished unit Lotus [f=0012280] [12280] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0012297] [12297] Event [2324.09741,180.236542,3261.03076]: 1 lost unit Ronin [f=0012341] [12341] Event [2230.98535,136.126068,3005.39233]: 1 lost unit Ronin [f=0012469] [12469] Event [2080,178.895508,2992]: 1 lost unit Lotus [f=0012514] [12514] Event [4824,188.466797,1912]: 0 finished unit Solar Collector [f=0012544] [12544] Event [2008,187.306641,3112]: 1 lost unit Metal Extractor [f=0012621] [12621] Event [1864,184.975586,3128]: 1 lost unit Caretaker [f=0012674] [12674] Event [1001.59998,180.700195,3464]: 1 finished unit Ronin [f=0012677] [12677] Event [1896,187.521484,3240]: 1 lost unit Solar Collector [f=0012699] [12699] Event [1768,185.179688,3144]: 1 lost unit Metal Extractor [f=0012732] [12732] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0012736] [12736] Event [1816,185.294586,3240]: 1 lost unit Solar Collector [f=0012767] [12767] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0012771] [12771] Event [1543.08044,185.752258,3290.33838]: 0 lost unit Blitz [f=0012832] [12832] Event [600,191.805389,3608]: 1 finished unit Solar Collector [f=0012890] [12890] Event [1626.77136,180.222916,3366.50366]: 0 lost unit Blitz [f=0012891] [12891] Event [4680,183.47168,1848]: 0 finished unit Solar Collector [f=0012934] [12934] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0013023] [13023] Event [1476.82739,186.207291,3301.67334]: 0 lost unit Blitz [f=0013048] [13048] Event [1553.31104,181.258224,3505.46802]: 1 lost unit Recon Commander [f=0013115] [13115] Event [816,185.706055,4000]: 1 finished unit Picket [f=0013258] [13258] Event [4536,162.449219,1784]: 0 finished unit Solar Collector [f=0013304] [13304] Event [3952,226.945313,704]: 0 finished unit Radar Tower [f=0013399] [13399] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0013602] [13602] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0013626] [13626] Event [664,190.741791,3752]: 1 finished unit Solar Collector [f=0013645] [13645] Event [4392,129.707031,1704]: 0 finished unit Solar Collector [f=0013815] [13815] Event [1001.59998,180.700195,3464]: 1 finished unit Reaver [f=0013891] [13891] Event [2400,182.139648,848]: 1 finished unit Lotus [f=0013892] [13892] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0013991] [13991] Event [5140,189.786804,2720]: 0 finished unit Welder [f=0014015] [14015] Event [4248,102.443359,1640]: 0 finished unit Solar Collector [f=0014141] [14141] Event [1001.59998,180.700195,3464]: 1 finished unit Glaive [f=0014359] [14359] Event [696,190.228516,3592]: 1 finished unit Solar Collector [f=0014360] [14360] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0014433] [14433] Event [1232,183.439453,3584]: 1 finished unit Picket [f=0014466] [14466] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0014474] [14474] Event [1976,224.474609,5288]: 0 finished unit Stardust [f=0014543] [14543] Event [1001.59998,180.700195,3464]: 1 finished unit Ronin [f=0014613] [14613] Event [2203.07617,160.210159,3119.69067]: 1 lost unit Knight [f=0014715] [14715] Event [2076.64453,190.591949,3244.77075]: 1 lost unit Ronin [f=0014757] [14757] Event [2138.64038,188.087128,3200.41943]: 0 lost unit Blitz [f=0014801] [14801] Event [2103.55688,187.58432,3163.59033]: 0 lost unit Blitz [f=0014850] [14850] Event [3520,224.345703,848]: 0 finished unit Lotus [f=0014852] [14852] Event [1875.24146,187.357788,3200.62549]: 1 lost unit Reaver [f=0014853] [14853] Event [4856,186.737305,1816]: 0 finished unit Solar Collector [f=0014877] [14877] Event [2816,106.686523,432]: 1 finished unit Lotus [f=0014921] [14921] Event [1826.2251,182.959671,3274.8269]: 1 lost unit Glaive [f=0014942] [14942] Event [1001.59998,180.700195,3464]: 1 finished unit Ronin [f=0014995] [14995] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0015050] [15050] Event [2064,367.732422,4928]: 0 finished unit Radar Tower [f=0015109] [15109] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0015274] [15274] Event [4952,185.308594,1672]: 0 finished unit Solar Collector [f=0015275] [15275] Event [1001.59998,180.700195,3464]: 1 finished unit Glaive [f=0015463] [15463] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0015487] [15487] Event [1968,315.235352,4864]: 0 finished unit Lotus [f=0015500] [15500] Event [824,185.322784,3560]: 1 finished unit Caretaker [f=0015564] [15564] Event [1949.4447,187.929581,3148.90894]: 1 lost unit Glaive [f=0015631] [15631] Event [5048,190.830078,1528]: 0 finished unit Solar Collector [f=0015758] [15758] Event [1001.59998,180.700195,3464]: 1 finished unit Conjurer [f=0015917] [15917] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0015994] [15994] Event [1579.08655,187.589035,3216.41797]: 1 lost unit Ronin [f=0015999] [15999] Event [3408,227.955078,736]: 0 finished unit Picket [f=0016006] [16006] Event [5144,192.366211,1384]: 0 finished unit Solar Collector [f=0016016] [16016] Event [1583.91455,187.794037,3247.64209]: 1 lost unit Ronin [f=0016018] [16018] Event [1952,182.24707,2928]: 0 finished unit Picket [f=0016035] [16035] Event [2640,120.801758,672]: 1 finished unit Picket [f=0016072] [16072] Event [1393.20471,187.385406,3282.26904]: 1 lost unit Ronin [f=0016266] [16266] Event [808,186.629883,3624]: 1 finished unit Caretaker [f=0016303] [16303] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0016382] [16382] Event [5240,191.023438,1240]: 0 finished unit Solar Collector [f=0016423] [16423] Event [2080,183.583191,3088]: 0 finished unit Picket [f=0016482] [16482] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0016486] [16486] Event [undefined]: IlikebigNipps resigned [f=0016486] game_message: IlikebigNipps has been destroyed! [f=0016486] game_message: Morjor wins! [f=0016486] Submitting stats [f=0016486] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016486] Part| Total Time|Time of the last 0.5s [f=0016486] Draw 24960.88ms 27.72% [f=0016486] Lua::Callins::Synced 9352.13ms 6.88% [f=0016486] Lua::Callins::Unsynced 30457.77ms 32.30% [f=0016486] Lua::CollectGarbage::Synced 1199.20ms 0.10% [f=0016486] Lua::CollectGarbage::Unsynced 1382.24ms 2.69% [f=0016486] Misc::Profiler::AddTime 89.16ms 0.00% [f=0016486] Sim 57194.40ms 53.44% [f=0016486] [16486] Received game_message: IlikebigNipps has been destroyed! [f=0016486] [16486] Received game_message: Morjor wins! [f=0016487] [16487] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016487] [16487] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016487] [16487] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016487] [16487] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,5.73333311,5.73333311,5.86666679,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016487] [16487] Game End Stats Values: 3,2405,2485,2485,2405,0.00166281,0,0,0.00166281,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8.9333334,8.9333334,9.0666666,1275,1275,1275,1275,8.00011063,8,8,8.00011063,170,130,130,170,0,0,0,0,960,1080,1080,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016487] [16487] Game End Stats Values: 4,2605,2620,2620,2605,0.61549389,3.58827448,3.58827448,0.61549389,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.7333336,11.7333336,10,1275,1275,1275,1275,8.04092216,8.23921776,8.23921776,8.04092216,170,195,195,170,0,0,0,0,1160,1150,1150,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016487] [16487] Game End Stats Values: 5,2605,2555,2555,2605,3.08290291,10.1420832,10.1420832,3.08290291,0,0,0,0,0,0,0,0,0,0,0,0,120.387985,0,0,120.387985,0,0,0,0,10,12,12,10,1275,1275,1275,1275,8.16449356,8.43692112,8.43692112,8.16449356,170,130,130,170,65,0,0,65,1160,1150,1150,1160,0,65,65,0,0,0,0,0,0,120.387985,120.387985,0 [f=0016487] [16487] Game End Stats Values: 6,2935,2865,2865,2935,6.05574608,16.4179745,16.4179745,6.05574608,0,0,0,0,0,0,0,0,0,0,0,0,355.71759,109.865685,109.865685,355.71759,0,100,100,0,10,11.333333,11.333333,10,1275,1275,1275,1275,9.39818954,9.08505917,9.08505917,9.39818954,340,130,130,340,65,0,0,65,1320,1360,1360,1320,0,65,65,0,0,0,0,0,109.865685,359.357605,359.357605,109.865685 [f=0016487] [16487] Game End Stats Values: 7,2835,2875,2875,2835,10.3771629,16.9706917,16.9706917,10.3771629,0,0,0,0,0,0,0,0,0,0,0,0,531.735535,170,170,531.735535,0,100,100,0,11.8666668,10.3999996,10.3999996,11.8666668,1275,1275,1275,1275,10.2880945,10.0368481,10.0368481,10.2880945,170,260,260,170,204.666687,170,170,204.666687,1390,1240,1240,1390,170,204.666687,204.666687,170,0,0,0,0,170,575.675537,575.675537,170 [f=0016487] [16487] Game End Stats Values: 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Stats Values: 34,7410,3560,3560,7410,223.219238,40.6679382,40.6679382,223.219238,0,0,0,0,0,0,0,0,831.394165,1916.89099,1916.89099,831.394165,5291.69287,3036.68286,3036.68286,5291.69287,590,670,670,590,36,16,16,36,1780,55,55,1780,34.8966751,19.2760372,19.2760372,34.8966751,1200,555,555,1200,4129.3335,2545,2545,4129.3335,3840,2280,2280,3840,2545,4129.3335,4129.3335,2545,655.709839,158.63327,158.63327,655.709839,3184.90015,5540.58105,5540.58105,3184.90015 [f=0016487] [16487] Game End Stats Values: 35,8085,3520,3520,8085,224.61113,41.4425354,41.4425354,224.61113,0,0,0,0,0,0,0,0,831.394165,1930.83289,1930.83289,831.394165,5383.52197,3077.33887,3077.33887,5383.52197,680,760,760,680,37.7333336,16,16,37.7333336,1835,55,55,1835,30.7594585,16.0516396,16.0516396,30.7594585,1500,425,425,1500,4414.3335,2545,2545,4414.3335,4070,2280,2280,4070,2545,4414.3335,4414.3335,2545,655.709839,158.63327,158.63327,655.709839,3257.94653,5632.41016,5632.41016,3257.94653 [f=0016487] [16487] Game End Stats Values: 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38,9675,3765,3765,9675,238.341568,41.958931,41.958931,238.341568,0,0,0,0,0,0,0,0,831.394165,2003.94592,2003.94592,831.394165,5582.58984,3216.88672,3216.88672,5582.58984,1070,860,860,1070,44.4000015,16,16,44.4000015,1835,55,55,1835,33.1706352,16,16,33.1706352,2400,90,90,2400,4749.3335,2545,2545,4749.3335,4370,2760,2760,4370,2545,4749.3335,4749.3335,2545,655.709839,198.953552,198.953552,655.709839,3438.55005,5909.55225,5909.55225,3438.55005 [f=0016496] [16496] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0016623] Player Morjor left the game: normal quit [f=0016623] [16623] Event [undefined]: Morjor quit [f=0016761] Spectator IlikebigNipps left the game: normal quit [f=0016761] [16761] Event [undefined]: IlikebigNipps quit [f=0016767] No clients connected, shutting down server [f=0016767] Server shutdown [f=0016767] End of demo reached [f=0016775] [16775] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0016828] [16828] Event [2016,182.774017,3008]: 0 finished unit Picket [f=0016878] [16878] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0016941] [16941] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0017393] [17393] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0017416] [17416] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0017551] [17551] Event [2056,181.279144,2936]: 0 finished unit Caretaker [f=0017882] [17882] Event [5140,189.786804,2720]: 0 finished unit Blitz [f=0017888] [17888] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0018246] Autoquit sending quit command. [f=0018246] [QuitAction] user exited to system [f=0018246] [SpringApp::Kill][1] fromRun=1 [f=0018246] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018246] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018246] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018246] [ThreadPool::SetThreadCount][2] workers=0 [f=0018246] [SpringApp::Kill][2] [f=0018246] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018246] [Game::KillLua][3] dtor=0 luaUI=0x528bab60 [f=0018246] Start widgetHandler:Shutdown [f=0018246] Shutdown - SaveOrderList Complete [f=0018246] Writing last game win data [f=0018246] Shutdown - SaveConfigData Complete [f=0018246] Shutdown Widget - Save/Load API [f=0018246] Shutdown Widget - Chili Highlight [f=0018246] Shutdown Widget - Draw After Chili [f=0018246] Shutdown Widget - EPIC Menu [f=0018246] Shutdown Widget - Chili Widget Selector [f=0018246] Shutdown Widget - Chili Minimap [f=0018246] Shutdown Widget - Local Team Colors [f=0018246] Shutdown Widget - Display Keys 2 [f=0018246] Shutdown Widget - Save Game Menu [f=0018246] Shutdown Widget - Unit Icons [f=0018246] Shutdown Widget - Noises [f=0018246] Shutdown Widget - HealthBars [f=0018246] Shutdown Widget - Win Counter [f=0018246] Shutdown Widget - SpringRTS Replay Stats [f=0018246] Shutdown Widget - BuildETA [f=0018246] Shutdown Widget - Modular Comm Info [f=0018246] Shutdown Widget - Stereo3D [f=0018246] Shutdown Widget - Showeco and Grid Drawer [f=0018246] Shutdown Widget - Point Tracker [f=0018246] Shutdown Widget - Music Player [f=0018246] Shutdown Widget - Missile Silo Range [f=0018246] Shutdown Widget - MinimapEvents [f=0018246] Shutdown Widget - Mex Placement Handler [f=0018246] Shutdown Widget - Local Widgets Config [f=0018246] Shutdown Widget - Highlight Geos [f=0018246] Shutdown Widget - Grab Input [f=0018246] Input grabbing is disabled! [f=0018246] Shutdown Widget - MetalFeatures (new) [f=0018246] Shutdown Widget - Darkening [f=0018246] Shutdown Widget - Context Menu [f=0018246] Shutdown Widget - Chili Spectator Panels [f=0018246] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018246] Shutdown Widget - Chili Nuke Warning [f=0018246] Shutdown Widget - Chili EndGame Window [f=0018246] Shutdown Widget - Chili Economy Panel Default [f=0018246] Shutdown Widget - CameraShake [f=0018246] Shutdown Widget - Attack AoE [f=0018246] Shutdown Widget - Map Edge Extension [f=0018246] Shutdown Widget - Selection Send [f=0018246] Shutdown Widget - LupsManager [f=0018246] Shutdown Widget - Newton Firezone [f=0018246] Shutdown Widget - Chili Pro Console [f=0018246] Shutdown Widget - Lasso Terraform GUI [f=0018246] Shutdown Widget - Lups [f=0018246] Shutdown Widget - Chili Framework [f=0018246] Shutdown Widget - Chili Core Selector [f=0018246] Shutdown Widget - Custom Markers [f=0018246] Shutdown Widget - Select Keys [f=0018246] Shutdown Widget - Pause Screen [f=0018246] Shutdown Widget - Text To Speech Control [f=0018246] Shutdown Widget - Persistent Build Height [f=0018246] Shutdown Widget - Layout Handler [f=0018246] End widgetHandler:Shutdown [f=0018246] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={539647,63618883} {int,ext,rec}Allocs={27963419,0,0} {chunk,block}Bytes={63618883,0} [f=0018246] [Game::KillLua][1] dtor=0 luaGaia=0x66cca130 [f=0018246] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306606,49656551} {int,ext,rec}Allocs={27963420,0,0} {chunk,block}Bytes={49656551,0} [f=0018246] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306606,49656551} {int,ext,rec}Allocs={27963420,0,0} {chunk,block}Bytes={49656551,0} [f=0018246] [Game::KillLua][2] dtor=0 luaRules=0x52f9b7b0 [f=0018246] Start gadgetHandler:Shutdown [f=0018246] Shutdown - StartSetup [f=0018246] Shutdown - UnitMorph [f=0018246] Shutdown - LupsNanoSpray [f=0018246] Shutdown - Missile Silo Controller [f=0018246] Shutdown - Modular Comm Info [f=0018246] Shutdown - Terrain Texture Handler [f=0018246] Shutdown - UnitCloakShield [f=0018246] Shutdown - Starlight Handler [f=0018246] End gadgetHandler:Shutdown [f=0018246] Start gadgetHandler:Shutdown [f=0018246] Shutdown - Save/Load [f=0018246] Shutdown - Teleport Throw [f=0018246] Shutdown - UnitMorph [f=0018246] Shutdown - Modular Comm Info [f=0018246] Shutdown - Retreat Command [f=0018246] Shutdown - Shockwaves [f=0018246] Shutdown - UnitCloakShield [f=0018246] Shutdown - Lups Cloak FX [f=0018246] Shutdown - Lups [f=0018246] Shutdown - Lups Shield [f=0018246] End gadgetHandler:Shutdown [f=0018246] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27963450,0,0} {chunk,block}Bytes={0,0} [f=0018246] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27963450,0,0} {chunk,block}Bytes={0,0} [f=0018246] [Game::KillLua][4] dtor=0 [f=0018246] [Game::~CGame][1] [f=0018246] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018246] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018246] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018246] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018246] [Game::KillLua][4] dtor=1 [f=0018246] [Game::KillMisc][1] [f=0018246] [Game::KillMisc][2] [f=0018246] [Game::KillMisc][3] [f=0018246] [Game::KillRendering][1] [f=0018246] [3DOParser::Kill] allocated 137 pieces [f=0018246] [S3OParser::Kill] allocated 2751 pieces [f=0018246] [AssParser::Kill] allocated 222 pieces [f=0018246] [Game::KillInterface][1] [f=0018246] [Game::KillInterface][2] [f=0018246] [Game::KillSimulation][1] [f=0018246] [Game::KillSimulation][2] [f=0018246] [CCollisionHandler] dis-/continuous tests: 0/585299 [f=0018246] [Game::KillSimulation][3] [f=0018246] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018246] [~CPathCache(24x24)] cacheHits=37 hitPercentage=25% numHashColls=0 maxCacheSize=15 [f=0018246] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018246] [~CPathCache(48x48)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018246] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018246] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018246] [LosHandler::Kill] raycast instance cache-{hits,misses}={3042,9954}; shared=2%; cached=22% [f=0018246] [Game::KillSimulation][4] [f=0018246] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018246] [Game::~CGame][2] [f=0018246] [Game::~CGame][3] [f=0018246] [SpringApp::Kill][3] [f=0018246] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 193144 bytes sent 209289 bytes recv'd [f=0018246] [SpringApp::Kill][4] font=0x450c4aa0 [f=0018246] [SpringApp::Kill][5] [f=0018246] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7659 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ca6162894719a9f612f973c59321cccc.sdp (0x45140df0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ca6162894719a9f612f973c59321cccc.sdp" numZipFiles=7659 sumInflSize=696809kb sumReadTime=6057ms file="objects3d/strikecom_1.dae" indx=5374 inflSize=999kb readTime=186ms file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=143ms file="objects3d/funnelweb.dae" indx=5106 inflSize=1500kb readTime=127ms file="objects3d/corvrad_big.s3o" indx=5013 inflSize=115kb readTime=69ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=62ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1797 inflSize=11kb readTime=55ms file="objects3d/corgator_512.s3o" indx=4983 inflSize=79kb readTime=54ms file="objects3d/benzcom1.s3o" indx=4861 inflSize=211kb readTime=43ms file="luaui/widgets/chili_old/core.lua" indx=4145 inflSize=1kb readTime=41ms file="luaui/widgets/gui_chili_share.lua" indx=4567 inflSize=47kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ca6162894719a9f612f973c59321cccc.sdp] 57023039 bytes cached in 2844 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x4521dd30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz (0x4522b910) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz (0x7f92d007ac50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/maphelper.sdz (0x45146000) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]