[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kzaO02o5Po/springsettings.926663.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1529-gffcc8d2 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 225ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0d2801d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10258 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/926663/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 507ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c33ed0] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c33ed0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2109ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/926663/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2205ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/926663/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5685b350,0x69bb8d90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d99a125f2a4bb89551fbbf6652e76435 [f=-000001] Connection attempt from silvapedro531 [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: silvapedro531 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[Game::Load][lua{Rules,Gaia}={0000000091d8c740,00000000c8ec63b0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={0000000069984020,00000000b8b71890}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [5752,91.0131836,1778]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1351,90.1218262,3239]: 1 finished unit Guardian Commander [f=0000000] [0] MrTumnus, team: 1, elo:2004 [f=0000000] [0] silvapedro531, team: 0, elo:1675 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [5640,92.4223633,1800]: 0 finished unit Gunship Plant [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000010] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000010] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000240] [240] Event [5672,92.5585938,1672]: 0 finished unit Metal Extractor [f=0000276] [276] Event [1256,95.3886719,3144]: 1 finished unit Metal Extractor [f=0000430] [430] Event [5752,91.3222656,1688]: 0 finished unit Solar Collector [f=0000625] [625] Event [1320,91.5742188,3384]: 1 finished unit Metal Extractor [f=0000660] [660] Event [5848,85.6621094,1736]: 0 finished unit Metal Extractor [f=0000689] [689] Event [1348.70178,167.707855,3275.91577]: 1 finished unit Firefly [f=0000879] [879] Event [1256,91.5097656,3288]: 1 finished unit Solar Collector [f=0000975] [975] Event [5912,87.0625,1976]: 0 finished unit Metal Extractor [f=0001245] [1245] Event [1496,96.3203125,3448]: 1 finished unit Metal Extractor [f=0001335] [1335] Event [5880,81.8417969,1880]: 0 finished unit Solar Collector [f=0001472] [1472] Event [1416,94.0761719,3448]: 1 finished unit Solar Collector [f=0001635] [1635] Event [1443.7262,93.7206955,3330.08276]: 1 finished unit Guardian Commander [f=0001754] [1754] Event [5784,89.1132813,1816]: 0 finished unit Solar Collector [f=0001761] [1761] Event [1328,91.6445313,3312]: 1 finished unit Lotus [f=0002032] [2032] Event [1392,93.7363281,3360]: 1 finished unit Lotus [f=0002420] [2420] Event [5736,90.2558594,2616]: 0 finished unit Metal Extractor [f=0002572] [2572] Event [2015.91382,42.0979881,3182.50977]: 1 finished unit Guardian Commander [f=0002678] [2678] Event [2136,32.6289063,3224]: 1 finished unit Wind/Tidal Generator [f=0002879] [2879] Event [2234.89185,104.28228,3183.10449]: 1 finished unit Firefly [f=0002903] [2903] Event [5896,90.1328125,2120]: 0 finished unit Solar Collector [f=0003167] [3167] Event [5832,86.6523438,2296]: 0 finished unit Solar Collector [f=0003397] [3397] Event [5639,113.663177,1800]: 0 finished unit Revenant [f=0003433] [3433] Event [5800,88.5449219,2424]: 0 finished unit Solar Collector [f=0004285] [4285] Event [5639,113.663177,1800]: 0 finished unit Wasp [f=0004442] [4442] Event [5752,89.828125,1912]: 0 finished unit Caretaker [f=0004605] [4605] Event [1256,95.3886719,3144]: 1 lost unit Metal Extractor [f=0004860] [4860] Event [1328,91.6445313,3312]: 1 lost unit Lotus [f=0005261] [5261] Event [5448.18506,205.732819,2380.93994]: 1 lost unit Firefly [f=0005336] [5336] Event [5476.70605,200.166702,2153.04199]: 1 lost unit Firefly [f=0005557] [5557] Event [5040,33.3085938,2088]: 1 finished unit Cloakbot Factory [f=0005579] [5579] Event [5162.80811,137.300751,2073.99316]: 1 finished unit Firefly [f=0005741] [5741] Event [5439.73486,191.070679,1994.6543]: 1 lost unit Firefly [f=0005969] [5969] Event [5557.32129,169.384628,1997.99829]: 1 finished unit Firefly [f=0005974] [5974] Event [5559.19434,88.957222,1992.93384]: 1 finished unit Guardian Commander [f=0005974] [5974] Event [5559.19434,88.957222,1992.93384]: 1 lost unit Guardian Commander [f=0006075] [6075] Event [5049.6001,37.8207474,2088]: 1 finished unit Glaive [f=0006177] [6177] Event [5817.69336,90.6977768,2002.44885]: 0 lost unit Engineer Commander [f=0006194] [6194] Event [5752,88.730484,1912]: 0 lost unit Caretaker [f=0006197] [6197] Event [5639,113.781815,1800]: 0 finished unit Revenant [f=0006281] [6281] Event [5049.6001,37.8202057,2088]: 1 finished unit Glaive [f=0006281] [6281] Event [5622.2793,233.470917,2203.98413]: 0 lost unit Revenant [f=0006438] [6438] Event [5770.26514,232.318695,2030.19739]: 0 lost unit Revenant [f=0006482] [6482] Event [5912,87.0625,1976]: 0 lost unit Metal Extractor [f=0006491] [6491] Event [5049.6001,37.8320313,2088]: 1 finished unit Glaive [f=0006499] [6499] Event [5880,81.8713226,1880]: 0 lost unit Solar Collector [f=0006513] [6513] Event [5896,90.1429596,2120]: 0 lost unit Solar Collector [f=0006533] gg [f=0006607] [6607] Event [5446.38135,108.495354,1800]: 0 lost unit Wasp [f=0006651] [6651] Event [5640,92.7789078,1800]: 0 lost unit Gunship Plant [f=0006651] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0006651] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0006651] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0006651] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0006651] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0006651] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0006651] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0006651] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0006651] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0006651] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0006651] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0006651] !transmitlobby @voice@buildUnit@reload [f=0006700] [6700] Event [5049.6001,37.8320313,2088]: 1 finished unit Glaive [f=0006701] [6701] Event [5784,89.0652924,1816]: 0 lost unit Solar Collector [f=0006778] [6778] Event [5672,92.4172211,1672]: 0 lost unit Metal Extractor [f=0006881] [6881] Event [5848,85.8509369,1736]: 0 lost unit Metal Extractor [f=0006882] [6882] Event [5752,91.4124832,1688]: 0 lost unit Solar Collector [f=0006907] [6907] Event [5049.6001,37.8320313,2088]: 1 finished unit Glaive [f=0006942] [6942] Event [undefined]: silvapedro531 resigned [f=0006942] game_message: silvapedro531 has been destroyed! [f=0006942] game_message: MrTumnus wins! [f=0006942] Submitting stats [f=0006942] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006942] Part| Total Time|Time of the last 0.5s [f=0006942] Draw 16671.40ms 48.61% [f=0006942] Lua::Callins::Synced 11863.60ms 8.73% [f=0006942] Lua::Callins::Unsynced 17555.49ms 42.26% [f=0006942] Lua::CollectGarbage::Synced 982.94ms 0.10% [f=0006942] Lua::CollectGarbage::Unsynced 1219.35ms 0.60% [f=0006942] Misc::Profiler::AddTime 59.58ms 0.00% [f=0006942] Sim 43701.44ms 30.26% [f=0006942] [6942] Received game_message: silvapedro531 has been destroyed! [f=0006942] [6942] Received game_message: MrTumnus wins! [f=0006943] [6943] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006943] [6943] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006943] [6943] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006943] [6943] Game End Stats Values: 2,2235,1365,1365,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,1275,1275,2075,6.4000001,6.13333321,6.13333321,6.4000001,0,0,0,0,0,0,0,0,160,90,90,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006943] [6943] Game End Stats Values: 3,2325,1545,1545,2325,0.00031544,0,0,0.00031544,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8,8,9.86666679,2075,1275,1275,2075,8.93335342,9.0666666,9.0666666,8.93335342,0,0,0,0,0,0,0,0,250,250,250,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006943] [6943] Game End Stats Values: 4,2485,1635,1635,2485,0.68231088,5.45941734,5.45941734,0.68231088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.86666679,9.86666679,10,2075,1275,1275,2075,11.5121336,10.6306286,10.6306286,11.5121336,0,0,0,0,0,0,0,0,410,340,340,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006943] [6943] Game End Stats Values: 5,2555,1875,1875,2555,2.53718138,8.05518913,8.05518913,2.53718138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,11.8666668,11.1999998,11.1999998,11.8666668,2075,1355,1355,2075,12.1236582,12.1730509,12.1730509,12.1236582,0,0,0,0,0,0,0,0,480,410,410,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006943] [6943] Game End Stats Values: 6,2555,1965,1965,2555,9.25690842,8.99358749,8.99358749,9.25690842,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,14,12,12,14,2075,1355,1355,2075,12.4479818,12.0625601,12.0625601,12.4479818,0,0,0,0,0,0,0,0,480,410,410,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006943] [6943] Game End Stats Values: 7,2645,2400,2400,2645,14.7366571,10.1555653,10.1555653,14.7366571,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,14,13.666666,13.666666,14,2075,1755,1755,2075,13.431982,12.0774651,12.0774651,13.431982,0,0,0,0,0,0,0,0,570,445,445,570,0,0,0,0,0,0.00101333,0.00101333,0,0,0,0,0 [f=0006943] [6943] Game End Stats Values: 8,2715,2420,2420,2715,18.0266113,30.6859665,30.6859665,18.0266113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,14.9333334,13.1283998,13.1283998,14.9333334,2075,1755,1755,2075,14.2193308,13.3686934,13.3686934,14.2193308,0,0,0,0,0,0,0,0,640,445,445,640,0,0,0,0,0,0.00101333,0.00101333,0,0,0,0,0 [f=0006943] [6943] Game End Stats Values: 9,3705,2420,2420,3705,27.3107128,30.6859665,30.6859665,27.3107128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,18.2666664,14.376996,14.376996,18.2666664,2075,1755,1755,2075,14.6189413,12,12,14.6189413,850,0,0,850,0,0,0,0,780,445,445,780,0,0,0,0,0,0.00101333,0.00101333,0,0,0,0,0 [f=0006943] [6943] Game End Stats Values: 10,3705,2420,2420,3705,39.1330643,30.6859665,30.6859665,39.1330643,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,20,14.2448387,14.2448387,20,2075,1755,1755,2075,14.7881575,12,12,14.7881575,850,0,0,850,0,0,0,0,780,445,445,780,0,0,0,0,0,0.00101333,0.00101333,0,0,0,0,0 [f=0006943] [6943] Game End Stats Values: 11,4125,2420,2420,4125,56.8449173,31.2010841,31.2010841,56.8449173,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,20,12.8517151,12.8517151,20,2255,1755,1755,2255,15.1807899,12.0343428,12.0343428,15.1807899,1090,0,0,1090,0,0,0,0,780,445,445,780,0,0,0,0,0,0.00101333,0.00101333,0,0,0,0,0 [f=0006943] [6943] Game End Stats Values: 12,4125,2240,2240,4125,99.7908554,32.7467804,32.7467804,99.7908554,0,0,0,0,0,0,0,0,0,0,0,0,241.49855,263.852753,263.852753,241.49855,0,90,90,0,20,11.7925272,11.7925272,20,2255,1755,1755,2255,16.8630619,10.7697124,10.7697124,16.8630619,1090,0,0,1090,180,0,0,180,780,355,355,780,0,180,180,0,0,0.00101333,0.00101333,0,263.852753,254.395325,254.395325,263.852753 [f=0006943] [6943] Game End Stats Values: 13,4125,2200,2200,4125,120.790855,36.3183403,36.3183403,120.790855,0,0,0,0,0,0,0,0,0,0,0,0,281.497986,343.508911,343.508911,281.497986,0,90,90,0,20,11.7638798,11.7638798,20,2255,1755,1755,2255,15.3999996,10.2381048,10.2381048,15.3999996,1090,0,0,1090,220,0,0,220,780,355,355,780,0,220,220,0,0,0.00101333,0.00101333,0,343.508911,294.394379,294.394379,343.508911 [f=0006943] [6943] Game End Stats Values: 14,4125,3000,3000,4125,120.790855,41.7832527,41.7832527,120.790855,0,0,0,0,0,0,0,0,0,0,0,0,360.52948,449.324005,449.324005,360.52948,0,90,90,0,20,12.3835096,12.3835096,20,2255,2555,2555,2255,14,10.3643284,10.3643284,14,1090,0,0,1090,240,0,0,240,780,355,355,780,0,240,240,0,0,0.00101333,0.00101333,0,449.324005,373.425873,373.425873,449.324005 [f=0006943] [6943] Game End Stats Values: 15,2670,4505,4505,2670,121.790855,49.9608536,49.9608536,121.790855,0,0,0,0,0,0,0,0,24.8647614,0,0,24.8647614,1047.60425,2355.45947,2355.45947,1047.60425,0,90,90,0,18,12.7658558,12.7658558,18,800,3910,3910,800,13.2666664,10.5451746,10.5451746,13.2666664,1090,130,130,1090,240,2125,2125,240,780,355,355,780,2359,250.266663,250.266663,2359,0,0.00101333,0.00101333,0,2818.47803,1070.7782,1070.7782,2818.47803 [f=0006943] [6943] Game End Stats Values: 16,480,4570,4570,480,131.502335,60.2542419,60.2542419,131.502335,0,0,0,0,0,0,0,0,106.242912,0,0,106.242912,1487.19104,4150.78809,4150.78809,1487.19104,0,90,90,0,8.53333378,12.8876657,12.8876657,8.53333378,0,3910,3910,0,9.71409893,11.1973362,11.1973362,9.71409893,0,195,195,0,240,4005,4005,240,480,355,355,480,4613.33301,331.133301,331.133301,4613.33301,0,7.66768169,7.66768169,0,4675.40625,1738.172,1738.172,4675.40625 [f=0006943] [6943] Game End Stats Values: 17,230,4635,4635,230,131.502335,65.7400589,65.7400589,131.502335,0,0,0,0,0,0,0,0,150.24292,0,0,150.24292,1487.19104,4332.12012,4332.12012,1487.19104,0,90,90,0,6,13.2082186,13.2082186,6,0,3910,3910,0,6.28571415,17.6407261,17.6407261,6.28571415,0,260,260,0,240,4255,4255,240,230,355,355,230,4863.33301,331.133301,331.133301,4863.33301,0,55.667614,55.667614,0,4858.08887,1753.75159,1753.75159,4858.08887 [f=0006986] [6986] Event [5832,86.6523438,2296]: 0 lost unit Solar Collector [f=0006989] [6989] Event [5800,88.5806808,2424]: 0 lost unit Solar Collector [f=0007077] Spectator silvapedro531 left the game: normal quit [f=0007077] [7077] Event [undefined]: silvapedro531 quit [f=0007083] Player MrTumnus left the game: normal quit [f=0007083] [7083] Event [undefined]: MrTumnus quit [f=0007089] No clients connected, shutting down server [f=0007089] Server shutdown [f=0007117] [7117] Event [5049.6001,37.8320313,2088]: 1 finished unit Glaive [f=0007136] [7136] Event [5647.40381,175.734863,1978.78601]: 1 finished unit Viper [f=0007326] [7326] Event [5049.6001,37.8320313,2088]: 1 finished unit Glaive [f=0007436] [7436] Event [5677.98926,174.003204,2347.75439]: 1 finished unit Firefly [f=0007536] [7536] Event [5049.6001,37.8320313,2088]: 1 finished unit Glaive [f=0007606] Autoquit sending quit command. [f=0007606] [QuitAction] user exited to system [f=0007606] [SpringApp::Kill][1] fromRun=1 [f=0007606] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0007606] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007606] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007606] [ThreadPool::SetThreadCount][2] workers=0 [f=0007606] [SpringApp::Kill][2] [f=0007606] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0007606] [Game::KillLua][3] dtor=0 luaUI=0x5665eb60 [f=0007606] Start widgetHandler:Shutdown [f=0007606] Shutdown - SaveOrderList Complete [f=0007606] Writing last game win data [f=0007606] Shutdown - SaveConfigData Complete [f=0007606] Shutdown Widget - Chili Highlight [f=0007606] Shutdown Widget - Save/Load API [f=0007606] Shutdown Widget - Draw After Chili [f=0007606] Shutdown Widget - EPIC Menu [f=0007606] Shutdown Widget - Chili Minimap [f=0007606] Shutdown Widget - Chili Widget Selector [f=0007606] Shutdown Widget - Local Team Colors [f=0007606] Shutdown Widget - Display Keys 2 [f=0007606] Shutdown Widget - Save Game Menu [f=0007606] Shutdown Widget - HealthBars [f=0007606] Shutdown Widget - Noises [f=0007606] Shutdown Widget - Unit Icons [f=0007606] Shutdown Widget - Win Counter [f=0007606] Shutdown Widget - BuildETA [f=0007606] Shutdown Widget - SpringRTS Replay Stats [f=0007606] Shutdown Widget - Modular Comm Info [f=0007606] Shutdown Widget - CameraShake [f=0007606] Shutdown Widget - Chili Economy Panel Default [f=0007606] Shutdown Widget - Chili EndGame Window [f=0007606] Shutdown Widget - Chili Nuke Warning [f=0007606] Shutdown Widget - Chili Selections & CursorTip v2 [f=0007606] Shutdown Widget - Chili Spectator Panels [f=0007606] Shutdown Widget - Context Menu [f=0007606] Shutdown Widget - Darkening [f=0007606] Shutdown Widget - MetalFeatures (new) [f=0007606] Shutdown Widget - Grab Input [f=0007606] Input grabbing is disabled! [f=0007606] Shutdown Widget - Highlight Geos [f=0007606] Shutdown Widget - Local Widgets Config [f=0007606] Shutdown Widget - Mex Placement Handler [f=0007606] Shutdown Widget - MinimapEvents [f=0007606] Shutdown Widget - Missile Silo Range [f=0007606] Shutdown Widget - Music Player [f=0007606] Shutdown Widget - Point Tracker [f=0007606] Shutdown Widget - Showeco and Grid Drawer [f=0007606] Shutdown Widget - Stereo3D [f=0007606] Shutdown Widget - Attack AoE [f=0007606] Shutdown Widget - UnitShapes [f=0007606] Shutdown Widget - Map Edge Extension [f=0007606] Shutdown Widget - Selection Send [f=0007606] Shutdown Widget - LupsManager [f=0007606] Shutdown Widget - Newton Firezone [f=0007606] Shutdown Widget - Chili Pro Console [f=0007606] Shutdown Widget - Lasso Terraform GUI [f=0007606] Shutdown Widget - Chili Framework [f=0007606] Shutdown Widget - Lups [f=0007606] Shutdown Widget - Custom Markers [f=0007606] Shutdown Widget - Chili Core Selector [f=0007606] Shutdown Widget - Pause Screen [f=0007606] Shutdown Widget - Layout Handler [f=0007606] Shutdown Widget - Persistent Build Height [f=0007606] Shutdown Widget - Text To Speech Control [f=0007606] End widgetHandler:Shutdown [f=0007606] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={434387,57497855} {int,ext,rec}Allocs={22636745,0,0} {chunk,block}Bytes={57497855,0} [f=0007606] [Game::KillLua][1] dtor=0 luaGaia=0x69bb8d90 [f=0007606] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297345,48315151} {int,ext,rec}Allocs={22636746,0,0} {chunk,block}Bytes={48315151,0} [f=0007606] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297345,48315151} {int,ext,rec}Allocs={22636746,0,0} {chunk,block}Bytes={48315151,0} [f=0007606] [Game::KillLua][2] dtor=0 luaRules=0x5685b350 [f=0007606] Start gadgetHandler:Shutdown [f=0007606] Shutdown - StartSetup [f=0007606] Shutdown - UnitMorph [f=0007606] Shutdown - LupsNanoSpray [f=0007606] Shutdown - Missile Silo Controller [f=0007606] Shutdown - Modular Comm Info [f=0007606] Shutdown - Terrain Texture Handler [f=0007606] Shutdown - UnitCloakShield [f=0007606] Shutdown - Starlight Handler [f=0007606] End gadgetHandler:Shutdown [f=0007606] Start gadgetHandler:Shutdown [f=0007606] Shutdown - Save/Load [f=0007606] Shutdown - Teleport Throw [f=0007606] Shutdown - UnitMorph [f=0007606] Shutdown - Modular Comm Info [f=0007606] Shutdown - Retreat Command [f=0007606] Shutdown - Shockwaves [f=0007606] Shutdown - UnitCloakShield [f=0007606] Shutdown - Lups Cloak FX [f=0007606] Shutdown - Lups [f=0007606] Shutdown - Lups Shield [f=0007606] End gadgetHandler:Shutdown [f=0007606] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22636776,0,0} {chunk,block}Bytes={0,0} [f=0007606] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22636776,0,0} {chunk,block}Bytes={0,0} [f=0007606] [Game::KillLua][4] dtor=0 [f=0007606] [Game::~CGame][1] [f=0007606] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0007606] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0007606] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0007606] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0007606] [Game::KillLua][4] dtor=1 [f=0007606] [Game::KillMisc][1] [f=0007606] [Game::KillMisc][2] [f=0007606] [Game::KillMisc][3] [f=0007606] [Game::KillRendering][1] [f=0007606] [3DOParser::Kill] allocated 137 pieces [f=0007606] [S3OParser::Kill] allocated 2736 pieces [f=0007606] [AssParser::Kill] allocated 256 pieces [f=0007606] [Game::KillInterface][1] [f=0007606] [Game::KillInterface][2] [f=0007606] [Game::KillSimulation][1] [f=0007606] [Game::KillSimulation][2] [f=0007606] [CCollisionHandler] dis-/continuous tests: 0/1186655 [f=0007606] [Game::KillSimulation][3] [f=0007606] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007606] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0007606] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007606] [~CPathCache(56x40)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0007606] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007606] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007606] [LosHandler::Kill] raycast instance cache-{hits,misses}={428,2673}; shared=2%; cached=12% [f=0007606] [Game::KillSimulation][4] [f=0007606] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0007606] [Game::~CGame][2] [f=0007606] [Game::~CGame][3] [f=0007606] [SpringApp::Kill][3] [f=0007606] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 82897 bytes sent 77261 bytes recv'd [f=0007606] [SpringApp::Kill][4] font=0x45b6baa0 [f=0007606] [SpringApp::Kill][5] [f=0007606] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x45be1180) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=5794ms file="bitmaps/loadpictures/firestates.png" indx=499 inflSize=2945kb readTime=148ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=121ms file="objects3d/crasher.s3o" indx=5017 inflSize=161kb readTime=106ms file="objects3d/bantha.s3o" indx=4837 inflSize=433kb readTime=86ms file="luaui/widgets/gui_epicmenu.lua" indx=4576 inflSize=99kb readTime=66ms file="objects3d/cormort.s3o" indx=4989 inflSize=44kb readTime=64ms file="objects3d/corcomalt3.s3o" indx=4970 inflSize=114kb readTime=54ms file="objects3d/amphbomb.s3o" indx=4778 inflSize=40kb readTime=52ms file="objects3d/commsupport5.s3o" indx=4946 inflSize=100kb readTime=45ms file="objects3d/commsupport3.s3o" indx=4942 inflSize=88kb readTime=44ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 50127675 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x45cf5d60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz (0x45d1bf20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz (0x7f0d2807ac50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/maphelper.sdz (0x45bd9270) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]