[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EKyHgvSL9y/springsettings.926423.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1529-gffcc8d2 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4d8801d350 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10242 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/926423/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 667ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d2b160] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d2b160] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1764ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2335ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 80ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 500ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Frostmagier was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/926423/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4959ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/926423/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c49bd0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: dd0b125f15ddbc78e05b6dcf28a8b3c1 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000485ba570,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={0000000067cb98c0,0000000000000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: WorthlessLobster! [f=-000001] Allies: I choose: Nabaal! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] gl hf! [f=-000001] glhf [f=-000001] [0] Event [5139,105.005615,2262]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2238,105.005127,4673]: 1 finished unit Guardian Commander [f=0000000] [0] matthewwightman, team: 1, elo:1909 [f=0000000] [0] eqdw, team: 0, elo:1841 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] !predict [f=0000006] [6] Event [5240,105,2328]: 0 finished unit Spider Factory [f=0000006] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000006] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000006] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000006] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000006] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000006] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000006] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000006] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000006] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000006] > Team eqdw has a 40.3% chance to win [f=0000006] > Team matthewwightman has a 59.7% chance to win [f=0000046] [46] Event [2144,105,4552]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [4984,105,2104]: 0 finished unit Metal Extractor [f=0000330] [330] Event [2360,105,4648]: 1 finished unit Metal Extractor [f=0000523] [523] Event [2153.6001,105,4552]: 1 finished unit Conjurer [f=0000540] [540] Event [4872,105,2392]: 0 finished unit Metal Extractor [f=0000574] [574] Event [5240,105,2364]: 0 finished unit Weaver [f=0000666] [666] Event [5240,105,2364]: 0 finished unit Flea [f=0000689] [689] Event [2437.86548,182,4769.88184]: 1 finished unit Firefly [f=0000741] [741] Event [2153.6001,105,4552]: 1 finished unit Glaive [f=0000752] [752] Event [5240,105,2364]: 0 finished unit Flea [f=0000801] [801] Event [2536,105,4840]: 1 finished unit Metal Extractor [f=0000846] [846] Event [5240,105,2364]: 0 finished unit Flea [f=0000949] [949] Event [2153.6001,105,4552]: 1 finished unit Glaive [f=0000973] [973] Event [4680,105,2200]: 0 finished unit Metal Extractor [f=0000998] [998] Event [5240,105,2364]: 0 finished unit Flea [f=0001105] [1105] Event [2248,105,4952]: 1 finished unit Metal Extractor [f=0001214] [1214] Event [2153.6001,105,4552]: 1 finished unit Glaive [f=0001241] [1241] Event [5240,105,2364]: 0 finished unit Flea [f=0001534] [1534] Event [5240,105,2364]: 0 finished unit Flea [f=0001568] [1568] Event [5800,431.633911,2024]: 0 finished unit Wind/Tidal Generator [f=0001587] [1587] Event [3899.85645,214.471466,4330.51025]: 0 lost unit Flea [f=0001718] [1718] Event [5752,431.572815,2104]: 0 finished unit Wind/Tidal Generator [f=0001835] [1835] Event [2360,105,4952]: 1 finished unit Solar Collector [f=0001897] [1897] Event [4800,105,2048]: 0 finished unit Picket [f=0001908] [1908] Event [5240,105,2364]: 0 finished unit Flea [f=0001936] [1936] Event [5704,432.516632,2184]: 0 finished unit Wind/Tidal Generator [f=0001942] [1942] Event [4713.69482,105,3965.07202]: 0 lost unit Flea [f=0001982] [1982] Event [2328,105,5592]: 1 finished unit Metal Extractor [f=0002017] [2017] Event [5240,105,2364]: 0 finished unit Flea [f=0002019] [2019] Event [2153.6001,105,4552]: 1 finished unit Glaive [f=0002120] [2120] Event [5240,105,2364]: 0 finished unit Flea [f=0002120] [2120] Event [5640,430.628967,2264]: 0 finished unit Wind/Tidal Generator [f=0002205] [2205] Event [5240,105,2364]: 0 finished unit Flea [f=0002314] [2314] Event [5592,439.327148,2344]: 0 finished unit Wind/Tidal Generator [f=0002323] [2323] Event [2456,105,4808]: 1 finished unit Solar Collector [f=0002382] [2382] Event [2153.6001,105,4552]: 1 finished unit Glaive [f=0002425] [2425] Event [5281.5498,105,2520.81982]: 0 lost unit Flea [f=0002441] [2441] Event [5290.44971,105,2497.99512]: 0 lost unit Flea [f=0002501] [2501] Event [5256.65918,105,2495.55054]: 0 lost unit Flea [f=0002508] [2508] Event [5326.21045,105,2571.94751]: 1 lost unit Glaive [f=0002519] [Game::ClientReadNet] added new player Frostmagier with number 2 to team 0 [f=0002519] > SPRINGIE:User Frostmagier|jumpscout|3_5||False|DDoD|Dynasty|DE [f=0002527] > SPRINGIE:User Frostmagier|jumpscout|3_5||False|DDoD|Dynasty|DE [f=0002529] [2529] Event [5275.03125,105,2479.42432]: 0 lost unit Flea [f=0002535] Connection attempt from Frostmagier [f=0002535] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=0002535] -> Connection established (given id 2) [f=0002541] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=0002541] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002565] [2565] Event [5423.11963,105,2707.47144]: 1 lost unit Glaive [f=0002828] [2828] Event [2456,105,4680]: 1 finished unit Solar Collector [f=0002898] [2898] Event [2153.6001,105,4552]: 1 finished unit Ronin [f=0003007] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=0003039] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=0003039] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[Game::Load][lua{Rules,Gaia}={00000000e3f39440,0000000000000000}]" [f=0003039] Spectator Frostmagier left the game: normal quit [f=0003039] [3039] Event [undefined]: Frostmagier quit [f=0003045] Connection attempt from Frostmagier [f=0003045] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=0003045] -> Connection established (given id 2) [f=0003051] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=0003051] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003096] [3096] Event [5240,105,2364]: 0 finished unit Redback [f=0003121] [3121] Event [3112,213.907394,6024]: 1 finished unit Metal Extractor [f=0003288] [3288] Event [5104,105,2592]: 0 finished unit Picket [f=0003351] [3351] Event [2368,105,4800]: 1 finished unit Lotus [f=0003370] [3370] Event [2153.6001,105,4552]: 1 finished unit Ronin [f=0003450] [3450] Event [5592,438.220367,2392]: 0 finished unit Wind/Tidal Generator [f=0003514] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=0003532] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=0003532] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[Game::Load][lua{Rules,Gaia}={00000000eafce2c0,0000000000000000}]" [f=0003638] [3638] Event [2288,105,4864]: 1 finished unit Radar Tower [f=0003760] [3760] Event [2153.6001,105,4552]: 1 finished unit Ronin [f=0003790] [3790] Event [5608,432.353668,2472]: 0 finished unit Wind/Tidal Generator [f=0004139] [4139] Event [5240,105,2364]: 0 finished unit Weaver [f=0004156] [4156] Event [3224,105,6952]: 1 finished unit Metal Extractor [f=0004218] [4218] Event [5608,429.508606,2552]: 0 finished unit Wind/Tidal Generator [f=0004337] [4337] Event [2153.6001,105,4552]: 1 finished unit Ronin [f=0004556] [4556] Event [4447.00684,105,2008.58655]: 1 lost unit Glaive [f=0004595] [4595] Event [5624,430.228333,2632]: 0 finished unit Wind/Tidal Generator [f=0004633] [4633] Event [2200,105,4680]: 1 finished unit Caretaker [f=0004641] [4641] Event [4664.771,105,2070.4126]: 1 lost unit Glaive [f=0004685] [4685] Event [4808,105,1608]: 0 finished unit Metal Extractor [f=0004696] [4696] Event [2153.6001,105,4552]: 1 finished unit Ronin [f=0004868] [4868] Event [5624,411.12085,2712]: 0 finished unit Wind/Tidal Generator [f=0004957] [4957] Event [2153.6001,105,4552]: 1 finished unit Ronin [f=0005048] [5048] Event [5240,105,2364]: 0 finished unit Weaver [f=0005201] [5201] Event [3129.14526,281.23288,2165.32764]: 0 lost unit Flea [f=0005233] [5233] Event [5640,432.245026,2792]: 0 finished unit Wind/Tidal Generator [f=0005280] [5280] Event [2040,105,6600]: 1 finished unit Metal Extractor [f=0005291] [5291] Event [5376.71094,192.428528,1675.80127]: 0 finished unit Engineer Commander [f=0005291] game_message: Morph complete: Nabaal lvl 1 -> Nabaal lvl 2 [f=0005291] [5291] Received game_message: Morph complete: Nabaal lvl 1 -> Nabaal lvl 2 [f=0005421] [5421] Event [5656,432.088867,2872]: 0 finished unit Wind/Tidal Generator [f=0005460] [5460] Event [undefined]: eqdw resigned [f=0005460] game_message: eqdw has been destroyed! [f=0005460] game_message: matthewwightman wins! [f=0005460] Submitting stats [f=0005460] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005460] Part| Total Time|Time of the last 0.5s [f=0005460] Draw 3360.45ms 14.93% [f=0005460] Lua::Callins::Synced 1906.40ms 14.63% [f=0005460] Lua::Callins::Unsynced 4797.37ms 21.00% [f=0005460] Lua::CollectGarbage::Synced 332.34ms 0.00% [f=0005460] Lua::CollectGarbage::Unsynced 264.63ms 0.20% [f=0005460] Misc::Profiler::AddTime 15.16ms 0.10% [f=0005460] Sim 5463.08ms 56.72% [f=0005460] [5460] Received game_message: eqdw has been destroyed! [f=0005460] [5460] Received game_message: matthewwightman wins! [f=0005461] [5461] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005461] [5461] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005461] [5461] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005461] [5461] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.13439941,5.8671999,5.8671999,6.13439941,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005461] [5461] Game End Stats Values: 3,2500,2460,2460,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,8.315732,7.51413202,7.51413202,8.315732,245,185,185,245,0,0,0,0,180,180,180,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005461] [5461] Game End Stats Values: 4,2640,2680,2680,2640,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,9.65173435,9.29546738,9.29546738,9.65173435,295,315,315,295,0,0,0,0,270,270,270,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005461] [5461] Game End Stats Values: 5,2710,2680,2680,2710,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25,0,0,0,0,0,8.82262325,8,8,8.82262325,2075,2075,2075,2075,10.0080004,10.0080004,10.0080004,10.0080004,295,315,315,295,0,25,25,0,340,270,270,340,25,0,0,25,0,0,0,0,25,0,0,25 [f=0005461] [5461] Game End Stats Values: 6,2955,2905,2905,2955,0,0.28567868,0.28567868,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1550713,50,50,10.1550713,100,0,0,100,12.8388529,9.60000038,9.60000038,12.8388529,2075,2075,2075,2075,10.0080004,11.1260443,11.1260443,10.0080004,370,380,380,370,0,50,50,0,410,430,430,410,50,0,0,50,0,0,0,0,50,10.1550713,10.1550713,50 [f=0005461] [5461] Game End Stats Values: 7,2890,2910,2910,2890,0,0.88437629,0.88437629,0,0,0,0,0,0,0,0,0,0,0,0,0,140.091492,153.422363,153.422363,140.091492,100,0,0,100,16.9965076,11.4666662,11.4666662,16.9965076,2075,2075,2075,2075,10.0080004,12.4029131,12.4029131,10.0080004,270,315,315,270,130,150,150,130,445,500,500,445,150,130,130,150,0,0,0,0,153.422363,140.154922,140.154922,153.422363 [f=0005461] [5461] Game End Stats Values: 8,3130,3160,3160,3130,0,1.4827565,1.4827565,0,0,0,0,0,0,0,0,0,0,0,0,0,140.091492,153.422363,153.422363,140.091492,100,0,0,100,16.9832592,13.1999998,13.1999998,16.9832592,2075,2075,2075,2075,10.0080004,12.402894,12.402894,10.0080004,510,405,405,510,130,150,150,130,445,660,660,445,150,130,130,150,0,0,0,0,153.422363,140.154922,140.154922,153.422363 [f=0005461] [5461] Game End Stats Values: 9,3265,3340,3340,3265,0,2.55752301,2.55752301,0,0,0,0,0,0,0,0,0,0,0,0,0,140.091492,153.422363,153.422363,140.091492,200,90,90,200,15.0359631,14,14,15.0359631,2075,2075,2075,2075,10.0080004,14.9901171,14.9901171,10.0080004,510,495,495,510,130,150,150,130,480,660,660,480,150,130,130,150,0,0,0,0,153.422363,140.154922,140.154922,153.422363 [f=0005461] [5461] Game End Stats Values: 10,3300,3485,3485,3300,0,2.77525783,2.77525783,0,0,0,0,0,0,0,0,0,0,0,0,0,140.091492,153.422363,153.422363,140.091492,200,90,90,200,17.4685421,14,14,17.4685421,2075,2130,2130,2075,10.0080004,15.1155138,15.1155138,10.0080004,510,585,585,510,130,150,150,130,515,660,660,515,150,130,130,150,0,0,0,0,153.422363,140.154922,140.154922,153.422363 [f=0005461] [5461] Game End Stats Values: 11,3505,3665,3665,3505,0,3.41193151,3.41193151,0,0,0,0,0,0,0,0,0,0,0,0,0,169.482788,153.422363,153.422363,169.482788,200,90,90,200,25.8055515,14,14,25.8055515,2075,2130,2130,2075,10.0913343,16.034111,16.034111,10.0913343,680,675,675,680,130,150,150,130,550,750,750,550,150,130,130,150,1.25,0,0,1.25,153.422363,169.546234,169.546234,153.422363 [f=0005461] [5461] Game End Stats Values: 12,3665,3805,3805,3665,0,4.06430054,4.06430054,0,0,0,0,0,0,0,0,0,0,0,0,0,270.091461,204.422272,204.422272,270.091461,200,90,90,200,28.9384232,14.6666651,14.6666651,28.9384232,2075,2310,2310,2075,11.1070013,17.1471539,17.1471539,11.1070013,680,635,635,680,260,150,150,260,710,750,750,710,150,260,260,150,1.25,10.166667,10.166667,1.25,211.22226,270.154938,270.154938,211.22226 [f=0005461] [5461] Game End Stats Values: 13,3925,3985,3985,3925,0,4.70764446,4.70764446,0,0,0,0,0,0,0,0,0,0,0,0,0,270.091461,243.702301,243.702301,270.091461,200,90,90,200,21.6639576,14.6666651,14.6666651,21.6639576,2155,2310,2310,2155,12.3630018,17.4137535,17.4137535,12.3630018,825,725,725,825,260,175,175,260,745,840,840,745,175,260,260,175,1.25,20.3333282,20.3333282,1.25,250.502289,270.154938,270.154938,250.502289 [f=0005461] [5461] Game End Stats Values: 14,3960,3985,3985,3960,0,4.70764446,4.70764446,0,0,0,0,0,0,0,0,0,0,0,0,0,270.091461,243.702301,243.702301,270.091461,200,90,90,200,19.0267372,13.9966841,13.9966841,19.0267372,2155,2310,2310,2155,12.3630018,17.7922363,17.7922363,12.3630018,825,725,725,825,260,175,175,260,780,840,840,780,175,260,260,175,1.25,20.3333282,20.3333282,1.25,250.502289,270.154938,270.154938,250.502289 [f=0005503] [5503] Event [5704,432.527924,2184]: 0 lost unit Wind/Tidal Generator [f=0005508] !transmitlobby @voice@buildUnit@remove;spidercon [f=0005508] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0005508] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0005508] !transmitlobby @voice@buildUnit@remove;spideremp [f=0005508] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0005508] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0005508] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0005508] !transmitlobby @voice@buildUnit@remove;spideraa [f=0005508] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0005508] !transmitlobby @voice@buildUnit@reload [f=0005559] Spectator eqdw left the game: normal quit [f=0005559] [5559] Event [undefined]: eqdw quit [f=0005618] [5618] Event [2153.6001,105,4552]: 1 finished unit Reaver [f=0005744] No clients connected, shutting down server [f=0005744] Server shutdown [f=0006000] [6000] Event [1752,105,6616]: 1 finished unit Metal Extractor [f=0006013] [6013] Event [2153.6001,105,4552]: 1 finished unit Conjurer [f=0006165] [6165] Event [2153.6001,105,4552]: 1 finished unit Glaive [f=0006314] [6314] Event [2153.6001,105,4552]: 1 finished unit Glaive [f=0006486] [6486] Event [2153.6001,105,4552]: 1 finished unit Glaive [f=0006726] [6726] Event [2153.6001,105,4552]: 1 finished unit Glaive [f=0007054] [7054] Event [3896,247.348938,4760]: 1 finished unit Metal Extractor [f=0007057] [7057] Event [2153.6001,105,4552]: 1 finished unit Glaive [f=0007335] [7335] Event [1144,290.996094,5768]: 1 finished unit Metal Extractor [f=0007479] [7479] Event [2153.6001,105,4552]: 1 finished unit Ronin [f=0007599] [7599] Event [3912,247.226715,4696]: 1 finished unit Solar Collector [f=0007772] [7772] Event [2153.6001,105,4552]: 1 finished unit Ronin [f=0008041] [8041] Event [3960,247.484741,4776]: 1 finished unit Solar Collector [f=0008074] [8074] Event [2153.6001,105,4552]: 1 finished unit Ronin [f=0008431] [8431] Event [2153.6001,105,4552]: 1 finished unit Ronin [f=0008499] [8499] Event [3880,247.43042,4824]: 1 finished unit Solar Collector [f=0008505] [8505] Event [200,105,6680]: 1 finished unit Metal Extractor [f=0008627] [8627] Event [2153.6001,105,4552]: 1 finished unit Ronin [f=0008803] [8803] Event [2153.6001,105,4552]: 1 finished unit Ronin [f=0009160] [9160] Event [3832,247.539063,4744]: 1 finished unit Solar Collector [f=0009225] [9225] Event [184,105,7016]: 1 finished unit Metal Extractor [f=0009353] [9353] Event [2153.6001,105,4552]: 1 finished unit Reaver [f=0009557] [9557] Event [2153.6001,105,4552]: 1 finished unit Conjurer [f=0009682] [9682] Event [2153.6001,105,4552]: 1 finished unit Glaive [f=0009747] Autoquit sending quit command. [f=0009747] [QuitAction] user exited to system [f=0009747] [SpringApp::Kill][1] fromRun=1 [f=0009747] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009747] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009747] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009747] [ThreadPool::SetThreadCount][2] workers=0 [f=0009747] [SpringApp::Kill][2] [f=0009747] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009747] [Game::KillLua][3] dtor=0 luaUI=0x52f1cdf0 [f=0009747] Start widgetHandler:Shutdown [f=0009747] Shutdown - SaveOrderList Complete [f=0009747] Writing last game win data [f=0009747] Shutdown - SaveConfigData Complete [f=0009747] Shutdown Widget - Save/Load API [f=0009747] Shutdown Widget - Chili Highlight [f=0009747] Shutdown Widget - Draw After Chili [f=0009747] Shutdown Widget - EPIC Menu [f=0009747] Shutdown Widget - Chili Widget Selector [f=0009747] Shutdown Widget - Chili Minimap [f=0009747] Shutdown Widget - Local Team Colors [f=0009747] Shutdown Widget - Display Keys 2 [f=0009747] Shutdown Widget - Save Game Menu [f=0009747] Shutdown Widget - Unit Icons [f=0009747] Shutdown Widget - Noises [f=0009747] Shutdown Widget - HealthBars [f=0009747] Shutdown Widget - Win Counter [f=0009747] Shutdown Widget - SpringRTS Replay Stats [f=0009747] Shutdown Widget - BuildETA [f=0009747] Shutdown Widget - Modular Comm Info [f=0009747] Shutdown Widget - Stereo3D [f=0009747] Shutdown Widget - Showeco and Grid Drawer [f=0009747] Shutdown Widget - Point Tracker [f=0009747] Shutdown Widget - Music Player [f=0009747] Shutdown Widget - Missile Silo Range [f=0009747] Shutdown Widget - MinimapEvents [f=0009747] Shutdown Widget - Mex Placement Handler [f=0009747] Shutdown Widget - Local Widgets Config [f=0009747] Shutdown Widget - Highlight Geos [f=0009747] Shutdown Widget - Grab Input [f=0009747] Input grabbing is disabled! [f=0009747] Shutdown Widget - MetalFeatures (new) [f=0009747] Shutdown Widget - Darkening [f=0009747] Shutdown Widget - Context Menu [f=0009747] Shutdown Widget - Chili Spectator Panels [f=0009747] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009747] Shutdown Widget - Chili Nuke Warning [f=0009747] Shutdown Widget - Chili EndGame Window [f=0009747] Shutdown Widget - Chili Economy Panel Default [f=0009747] Shutdown Widget - CameraShake [f=0009747] Shutdown Widget - Attack AoE [f=0009747] Shutdown Widget - UnitShapes [f=0009747] Shutdown Widget - Map Edge Extension [f=0009747] Shutdown Widget - Selection Send [f=0009747] Shutdown Widget - LupsManager [f=0009747] Shutdown Widget - Newton Firezone [f=0009747] Shutdown Widget - Chili Pro Console [f=0009747] Shutdown Widget - Lasso Terraform GUI [f=0009747] Shutdown Widget - Lups [f=0009747] Shutdown Widget - Chili Framework [f=0009747] Shutdown Widget - Chili Core Selector [f=0009747] Shutdown Widget - Custom Markers [f=0009747] Shutdown Widget - Pause Screen [f=0009747] Shutdown Widget - Text To Speech Control [f=0009747] Shutdown Widget - Persistent Build Height [f=0009747] Shutdown Widget - Layout Handler [f=0009747] End widgetHandler:Shutdown [f=0009747] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={891690,105008293} {int,ext,rec}Allocs={19053369,0,0} {chunk,block}Bytes={105008293,0} [f=0009747] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009747] [Game::KillLua][2] dtor=0 luaRules=0x52c49bd0 [f=0009747] Start gadgetHandler:Shutdown [f=0009747] Shutdown - StartSetup [f=0009747] Shutdown - UnitMorph [f=0009747] Shutdown - LupsNanoSpray [f=0009747] Shutdown - Missile Silo Controller [f=0009747] Shutdown - Modular Comm Info [f=0009747] Shutdown - Terrain Texture Handler [f=0009747] Shutdown - UnitCloakShield [f=0009747] Shutdown - Starlight Handler [f=0009747] End gadgetHandler:Shutdown [f=0009747] Start gadgetHandler:Shutdown [f=0009747] Shutdown - Save/Load [f=0009747] Shutdown - Teleport Throw [f=0009747] Shutdown - UnitMorph [f=0009747] Shutdown - Modular Comm Info [f=0009747] Shutdown - Retreat Command [f=0009747] Shutdown - Shockwaves [f=0009747] Shutdown - UnitCloakShield [f=0009747] Shutdown - Lups Cloak FX [f=0009747] Shutdown - Lups [f=0009747] Shutdown - Lups Shield [f=0009747] End gadgetHandler:Shutdown [f=0009747] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19053416,0,0} {chunk,block}Bytes={0,0} [f=0009747] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19053416,0,0} {chunk,block}Bytes={0,0} [f=0009747] [Game::KillLua][4] dtor=0 [f=0009747] [Game::~CGame][1] [f=0009747] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009747] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009747] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009747] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009747] [Game::KillLua][4] dtor=1 [f=0009747] [Game::KillMisc][1] [f=0009747] [Game::KillMisc][2] [f=0009747] [Game::KillMisc][3] [f=0009747] [Game::KillRendering][1] [f=0009747] [3DOParser::Kill] allocated 137 pieces [f=0009747] [S3OParser::Kill] allocated 2713 pieces [f=0009747] [AssParser::Kill] allocated 220 pieces [f=0009747] [Game::KillInterface][1] [f=0009747] [Game::KillInterface][2] [f=0009747] [Game::KillSimulation][1] [f=0009747] [Game::KillSimulation][2] [f=0009747] [CCollisionHandler] dis-/continuous tests: 0/42828 [f=0009747] [Game::KillSimulation][3] [f=0009747] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009747] [~CPathCache(28x28)] cacheHits=16 hitPercentage=34% numHashColls=0 maxCacheSize=4 [f=0009747] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009747] [~CPathCache(56x56)] cacheHits=173 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009747] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009747] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009747] [LosHandler::Kill] raycast instance cache-{hits,misses}={2185,4467}; shared=1%; cached=32% [f=0009747] [Game::KillSimulation][4] [f=0009747] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0009747] [Game::~CGame][2] [f=0009747] [Game::~CGame][3] [f=0009747] [SpringApp::Kill][3] [f=0009747] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102751 bytes sent 69505 bytes recv'd [f=0009747] [SpringApp::Kill][4] font=0x45c3baa0 [f=0009747] [SpringApp::Kill][5] [f=0009747] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x45cd1fb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=5080ms file="bitmaps/loadpictures/cooperation.png" indx=496 inflSize=2500kb readTime=146ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4541 inflSize=55kb readTime=81ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=73ms file="objects3d/benzcom5.s3o" indx=4865 inflSize=326kb readTime=70ms file="objects3d/spideranarchid.s3o" indx=5345 inflSize=168kb readTime=57ms file="objects3d/thud.s3o" indx=5395 inflSize=130kb readTime=57ms file="objects3d/corcomalt4.s3o" indx=4971 inflSize=114kb readTime=54ms file="objects3d/commsupport3.s3o" indx=4942 inflSize=88kb readTime=53ms file="objects3d/infiltrator.s3o" indx=5147 inflSize=74kb readTime=46ms file="objects3d/commrecon.s3o" indx=4929 inflSize=114kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 47247748 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x45da9510) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz (0x45da89a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz (0x7f4d8807ac50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/maphelper.sdz (0x45cbccf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]