[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7a4Kr23ybd/springsettings.926307.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1529-gffcc8d2 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f706801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10434 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/926307/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4655a920] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4655a920] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 582ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 654ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bezyking was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/926307/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (190ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/926307/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529906d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0dcb115f4b7bbbdc5ec8fedd52e76435 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Bendeero [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bendeero changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[Game::Load][lua{Rules,Gaia}={00000000d7a65810,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x973cd130,(nil)}]" [f=-000001] Allies: I choose: Recon! [f=-000001] ich tät dir auch empfehlen [f=-000001] Allies: I choose: Unplug! [f=-000001] wenn dein factory geblowed wird [f=-000001] bau zuerst einen caretaker statt direkt der neuen factory [f=-000001] ja hast du recht [f=-000001] [0] Event [4165,341.257568,1019]: 0 finished unit Recon Commander [f=-000001] [0] Event [721,342.286377,4213]: 1 finished unit Recon Commander [f=0000000] [0] exploit, team: 0, elo:2120 [f=0000000] [0] Bendeero, team: 1, elo:2092 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [824,342.805847,4232]: 1 finished unit Gunship Plant [f=0000060] [60] Event [4016,341.922455,920]: 0 finished unit Cloakbot Factory [f=0000060] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000060] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000060] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000060] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000060] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000060] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000060] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000060] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000060] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000060] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000060] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000060] !transmitlobby @voice@buildUnit@reload [f=0000166] gl hf [f=0000350] [350] Event [4006.3999,342.270752,920]: 0 finished unit Glaive [f=0000412] [412] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000483] [483] Event [825,363.906036,4232]: 1 finished unit Wasp [f=0000549] gl hf^^ [f=0000726] [726] Event [4006.3999,342.270752,920]: 0 finished unit Conjurer [f=0000907] [907] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0000988] ich glaub ich verkack jz wieder^^ [f=0000998] [998] Event [904,341.662842,4504]: 1 finished unit Solar Collector [f=0001046] [1046] Event [4072,341.890808,728]: 0 finished unit Wind/Tidal Generator [f=0001116] [1116] Event [4136,341.453857,1112]: 0 finished unit Wind/Tidal Generator [f=0001196] [1196] Event [3992,341.928772,680]: 0 finished unit Wind/Tidal Generator [f=0001354] [1354] Event [825,363.906036,4232]: 1 finished unit Wasp [f=0001367] [1367] Event [4216,341.023254,1080]: 0 finished unit Wind/Tidal Generator [f=0001421] [1421] Event [3912,341.650146,632]: 0 finished unit Wind/Tidal Generator [f=0001465] du guckst ja die replay nach deinen verlorenen spielen? [f=0001530] [1530] Event [4006.3999,342.270752,920]: 0 finished unit Conjurer [f=0001600] [1600] Event [824,342.625366,4504]: 1 finished unit Solar Collector [f=0001668] [1668] Event [4280,341.289215,1160]: 0 finished unit Wind/Tidal Generator [f=0001866] [1866] Event [3824,341.700806,720]: 0 finished unit Radar Tower [f=0001908] ja manchmal [f=0001937] [1937] Event [4006.3999,342.270752,920]: 0 finished unit Glaive [f=0001950] [1950] Event [744,342.625366,4488]: 1 finished unit Solar Collector [f=0001965] [1965] Event [4360,341.251221,1240]: 0 finished unit Wind/Tidal Generator [f=0002061] [2061] Event [1296,340.421692,4160]: 1 lost unit Lotus [f=0002093] [2093] Event [1359.40222,340.836761,4189.06201]: 0 lost unit Glaive [f=0002270] [2270] Event [4006.3999,342.270752,920]: 0 finished unit Glaive [f=0002563] [2563] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0002596] [2596] Event [664,342.334045,4488]: 1 finished unit Solar Collector [f=0002686] da lernt man das meiste draus [f=0002837] [2837] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0002844] du hast dich beim air start erwischen lassen :D [f=0002997] schlecht *g* [f=0003124] [3124] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0003124] ja ich weiß [f=0003222] sag ich ja [f=0003355] ich verkack wieder^^ [f=0003421] [3421] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0003453] [3453] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0003502] [3502] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0003602] [3602] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0003669] [3669] Event [1360,340.706635,4224]: 1 finished unit Lotus [f=0003674] [3674] Event [4006.3999,342.270752,920]: 0 finished unit Gremlin [f=0003683] [3683] Event [4504,341.251221,808]: 0 finished unit Wind/Tidal Generator [f=0003687] [3687] Event [3208,232.92923,2120]: 0 finished unit Wind/Tidal Generator [f=0003892] [3892] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0003901] [3901] Event [4488,341.612183,888]: 0 finished unit Wind/Tidal Generator [f=0004161] [4161] Event [4472,341.992126,968]: 0 finished unit Wind/Tidal Generator [f=0004169] [4169] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0004176] [4176] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0004326] [4326] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0004369] [4369] Event [4006.3999,342.270752,920]: 0 finished unit Gremlin [f=0004425] [4425] Event [4472,341.624817,1048]: 0 finished unit Wind/Tidal Generator [f=0004445] [4445] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0004520] [4520] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0004562] [4562] Event [3336,234.898621,2312]: 0 finished unit Wind/Tidal Generator [f=0004643] [4643] Event [520,340.883942,4328]: 1 finished unit Solar Collector [f=0004695] [4695] Event [4456,342.017456,1128]: 0 finished unit Wind/Tidal Generator [f=0004729] [4729] Event [584,342.093445,4472]: 1 finished unit Solar Collector [f=0004838] [4838] Event [4006.3999,342.270752,920]: 0 finished unit Gremlin [f=0005014] [5014] Event [536,341.048584,4248]: 1 finished unit Solar Collector [f=0005040] [5040] Event [4360,341.327209,712]: 0 finished unit Wind/Tidal Generator [f=0005103] [5103] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0005252] [5252] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0005295] [5295] Event [4280,341.415863,696]: 0 finished unit Wind/Tidal Generator [f=0005306] [5306] Event [4006.3999,342.270752,920]: 0 finished unit Gremlin [f=0005388] [5388] Event [825,363.906036,4232]: 1 finished unit Wasp [f=0005409] [5409] Event [536,340.871277,4168]: 1 finished unit Solar Collector [f=0005507] [5507] Event [3192,234.14505,2600]: 0 finished unit Wind/Tidal Generator [f=0005565] [5565] Event [4200,341.941467,680]: 0 finished unit Wind/Tidal Generator [f=0005683] [5683] Event [4006.3999,342.270752,920]: 0 finished unit Conjurer [f=0005711] [5711] Event [536,341.187897,4088]: 1 finished unit Solar Collector [f=0005835] [5835] Event [4152,341.662842,616]: 0 finished unit Wind/Tidal Generator [f=0005863] [5863] Event [4006.3999,342.270752,920]: 0 finished unit Glaive [f=0005926] [5926] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0006008] [6008] Event [1802.77527,317.081635,2721.02783]: 1 lost unit Wasp [f=0006017] [6017] Event [4006.3999,342.270752,920]: 0 finished unit Glaive [f=0006026] ok gg [f=0006041] [6041] Event [536,341.76416,4008]: 1 finished unit Solar Collector [f=0006145] [6145] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0006168] [6168] Event [4006.3999,342.270752,920]: 0 finished unit Glaive [f=0006202] [6202] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0006243] [6243] Event [undefined]: Bendeero resigned [f=0006243] game_message: Bendeero has been destroyed! [f=0006243] game_message: exploit wins! [f=0006243] Submitting stats [f=0006243] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006243] Part| Total Time|Time of the last 0.5s [f=0006243] Draw 7532.70ms 11.27% [f=0006243] Lua::Callins::Synced 1311.93ms 14.46% [f=0006243] Lua::Callins::Unsynced 9650.16ms 18.05% [f=0006243] Lua::CollectGarbage::Synced 110.16ms 0.00% [f=0006243] Lua::CollectGarbage::Unsynced 371.26ms 2.69% [f=0006243] Misc::Profiler::AddTime 25.04ms 0.10% [f=0006243] Sim 5342.06ms 56.03% [f=0006243] [6243] Received game_message: Bendeero has been destroyed! [f=0006243] [6243] Received game_message: exploit wins! [f=0006244] [6244] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006244] [6244] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006244] [6244] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006244] [6244] Game End Stats Values: 2,2075,2230,2075,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.5999999,5.5999999,5.5999999,0,65,0,65,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006244] [6244] Game End Stats Values: 3,2315,2350,2315,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,6,7.83599901,6,7.83599901,240,185,240,185,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006244] [6244] Game End Stats Values: 4,2385,2545,2385,2545,0,0.65015787,0,0.65015787,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,9.21073818,9.33333302,9.21073818,2075,2075,2075,2075,6,9.47054386,6,9.47054386,240,185,240,185,0,0,0,0,70,285,70,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006244] [6244] Game End Stats Values: 5,2695,2770,2695,2770,0,2.09974551,0,2.09974551,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,11.6111088,10.666667,11.6111088,2075,2075,2075,2075,6,9.76863956,6,9.76863956,480,305,480,305,0,0,0,0,140,390,140,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006244] [6244] Game End Stats Values: 6,2765,2860,2765,2860,0,9.14451313,0,9.14451313,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,16.2827473,65.0000153,16.2827473,0,0,0,0,13.1999998,14.4481859,13.1999998,14.4481859,2075,2130,2075,2130,6,10.1416512,6,10.1416512,480,305,480,305,65,4.26666689,65,4.26666689,210,425,210,425,4.26666689,65,4.26666689,65,0,0,0,0,16.2827473,65.0000153,16.2827473,65.0000153 [f=0006244] [6244] Game End Stats Values: 7,2835,3015,2835,3015,0,19.5335083,0,19.5335083,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,16.2827473,65.0000153,16.2827473,0,0,0,0,14.2666664,18.2796459,14.2666664,18.2796459,2075,2130,2075,2130,7.73333263,13.2206888,7.73333263,13.2206888,480,370,480,370,65,4.26666689,65,4.26666689,280,515,280,515,4.26666689,102.333336,4.26666689,102.333336,26.1333199,0,26.1333199,0,16.2827473,65.0000153,16.2827473,65.0000153 [f=0006244] [6244] Game End Stats Values: 8,2925,3105,2925,3105,0,28.7810421,0,28.7810421,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,16.2827473,65.0000153,16.2827473,0,0,0,0,16,17.4209938,16,17.4209938,2075,2130,2075,2130,6,13.2261028,6,13.2261028,480,370,480,370,65,4.26666689,65,4.26666689,370,605,370,605,4.26666689,102.333336,4.26666689,102.333336,26.1333199,0,26.1333199,0,16.2827473,65.0000153,16.2827473,65.0000153 [f=0006244] [6244] Game End Stats Values: 9,2925,3375,2925,3375,14.0654402,30.4522591,14.0654402,30.4522591,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,16.2827473,65.0000153,16.2827473,0,0,0,0,16,13.7717152,16,13.7717152,2075,2130,2075,2130,8.65129471,14.5570154,8.65129471,14.5570154,480,370,480,370,65,4.26666689,65,4.26666689,370,875,370,875,4.26666689,102.333336,4.26666689,102.333336,26.1333199,0,26.1333199,0,16.2827473,65.0000153,16.2827473,65.0000153 [f=0006244] [6244] Game End Stats Values: 10,3195,3630,3195,3630,27.3441429,31.0577641,27.3441429,31.0577641,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,16.2827473,65.0000153,16.2827473,90,0,90,0,16,16.3947468,16,16.3947468,2075,2130,2075,2130,10.8020458,18.8924026,10.8020458,18.8924026,480,520,480,520,65,4.26666689,65,4.26666689,550,980,550,980,4.26666689,102.333336,4.26666689,102.333336,26.1333199,0.00050133,26.1333199,0.00050133,16.2827473,65.0000153,16.2827473,65.0000153 [f=0006244] [6244] Game End Stats Values: 11,3375,4030,3375,4030,37.3065681,49.4715919,37.3065681,49.4715919,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,16.2827473,65.0000153,16.2827473,90,0,90,0,16,25.6087589,16,25.6087589,2075,2130,2075,2130,13.2737627,21.7935715,13.2737627,21.7935715,480,670,480,670,65,4.26666689,65,4.26666689,730,1230,730,1230,4.26666689,102.333336,4.26666689,102.333336,26.1333199,0.00681599,26.1333199,0.00681599,16.2827473,65.0000153,16.2827473,65.0000153 [f=0006244] [6244] Game End Stats Values: 12,3605,4250,3605,4250,48.2780495,89.4030685,48.2780495,89.4030685,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,16.2827473,65.0000153,16.2827473,90,0,90,0,18,30.3801594,18,30.3801594,2075,2130,2075,2130,17.5026321,25.1861591,17.5026321,25.1861591,480,820,480,820,65,4.26666689,65,4.26666689,960,1300,960,1300,4.26666689,102.333336,4.26666689,102.333336,26.1333199,0.00733864,26.1333199,0.00733864,16.2827473,65.0000153,16.2827473,65.0000153 [f=0006244] [6244] Game End Stats Values: 13,4005,4560,4005,4560,62.9836426,132.98468,62.9836426,132.98468,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,16.2827473,65.0000153,16.2827473,90,0,90,0,21.4666672,30.4148197,21.4666672,30.4148197,2075,2130,2075,2130,18.9755745,25.7966423,18.9755745,25.7966423,720,970,720,970,65,4.26666689,65,4.26666689,1120,1460,1120,1460,4.26666689,102.333336,4.26666689,102.333336,26.1333199,0.00733864,26.1333199,0.00733864,16.2827473,65.0000153,16.2827473,65.0000153 [f=0006244] [6244] Game End Stats Values: 14,4145,4785,4145,4785,91.6138763,192.54863,91.6138763,192.54863,0,0,0,0,0,0,0,0,0,2.14447021,0,2.14447021,65.0000153,16.2827473,65.0000153,16.2827473,90,0,90,0,24.1333332,33.7861786,24.1333332,33.7861786,2075,2130,2075,2130,20.7606812,28.3309288,20.7606812,28.3309288,720,1090,720,1090,65,4.26666689,65,4.26666689,1260,1565,1260,1565,4.26666689,102.333336,4.26666689,102.333336,26.1333199,0.00733864,26.1333199,0.00733864,16.2827473,65.0000153,16.2827473,65.0000153 [f=0006244] [6244] Game End Stats Values: 15,4155,5070,4155,5070,109.693649,268.884857,109.693649,268.884857,0,0,0,0,0,0,0,0,0,138.925751,0,138.925751,65.0000153,319.231354,65.0000153,319.231354,90,0,90,0,26.8571434,45.1909981,26.8571434,45.1909981,2075,2130,2075,2130,21.8482704,29.9437294,21.8482704,29.9437294,480,1285,480,1285,65,244.266663,65,244.266663,1510,1655,1510,1655,244.266663,102.333336,244.266663,102.333336,26.1333199,0.00733864,26.1333199,0.00733864,319.231354,70.5636444,319.231354,70.5636444 [f=0006259] [6259] Event [1928,234.860596,2600]: 1 lost unit Metal Extractor [f=0006346] Spectator Bendeero left the game: normal quit [f=0006346] [6346] Event [undefined]: Bendeero quit [f=0006356] [6356] Event [1704,135.416641,856]: 0 finished unit Wind/Tidal Generator [f=0006428] [6428] Event [4006.3999,342.270752,920]: 0 finished unit Conjurer [f=0006509] Player exploit left the game: normal quit [f=0006509] [6509] Event [undefined]: exploit quit [f=0006515] No clients connected, shutting down server [f=0006515] Server shutdown [f=0006515] Playback paused [f=0006515] Autoquit sending quit command. [f=0006515] [QuitAction] user exited to system [f=0006515] [SpringApp::Kill][1] fromRun=1 [f=0006515] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0006515] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0006515] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0006515] [ThreadPool::SetThreadCount][2] workers=0 [f=0006515] [SpringApp::Kill][2] [f=0006515] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0006515] [Game::KillLua][3] dtor=0 luaUI=0x52ba28e0 [f=0006515] Start widgetHandler:Shutdown [f=0006515] Shutdown - SaveOrderList Complete [f=0006515] Writing last game win data [f=0006515] Shutdown - SaveConfigData Complete [f=0006515] Shutdown Widget - Save/Load API [f=0006515] Shutdown Widget - Chili Highlight [f=0006515] Shutdown Widget - Draw After Chili [f=0006515] Shutdown Widget - EPIC Menu [f=0006515] Shutdown Widget - Chili Widget Selector [f=0006515] Shutdown Widget - Chili Minimap [f=0006515] Shutdown Widget - Local Team Colors [f=0006515] Shutdown Widget - Display Keys 2 [f=0006515] Shutdown Widget - Save Game Menu [f=0006515] Shutdown Widget - Unit Icons [f=0006515] Shutdown Widget - Noises [f=0006515] Shutdown Widget - HealthBars [f=0006515] Shutdown Widget - Win Counter [f=0006515] Shutdown Widget - SpringRTS Replay Stats [f=0006515] Shutdown Widget - BuildETA [f=0006515] Shutdown Widget - Modular Comm Info [f=0006515] Shutdown Widget - Stereo3D [f=0006515] Shutdown Widget - Showeco and Grid Drawer [f=0006515] Shutdown Widget - Point Tracker [f=0006515] Shutdown Widget - Music Player [f=0006515] Shutdown Widget - Missile Silo Range [f=0006515] Shutdown Widget - MinimapEvents [f=0006515] Shutdown Widget - Mex Placement Handler [f=0006515] Shutdown Widget - Local Widgets Config [f=0006515] Shutdown Widget - Highlight Geos [f=0006515] Shutdown Widget - Grab Input [f=0006515] Input grabbing is disabled! [f=0006515] Shutdown Widget - MetalFeatures (new) [f=0006515] Shutdown Widget - Darkening [f=0006515] Shutdown Widget - Context Menu [f=0006515] Shutdown Widget - Chili Spectator Panels [f=0006515] Shutdown Widget - Chili Selections & CursorTip v2 [f=0006515] Shutdown Widget - Chili Nuke Warning [f=0006515] Shutdown Widget - Chili EndGame Window [f=0006515] Shutdown Widget - Chili Economy Panel Default [f=0006515] Shutdown Widget - CameraShake [f=0006515] Shutdown Widget - Attack AoE [f=0006515] Shutdown Widget - UnitShapes [f=0006515] Shutdown Widget - Map Edge Extension [f=0006515] Shutdown Widget - Selection Send [f=0006515] Shutdown Widget - LupsManager [f=0006515] Shutdown Widget - Newton Firezone [f=0006515] Shutdown Widget - Chili Pro Console [f=0006515] Shutdown Widget - Lasso Terraform GUI [f=0006515] Shutdown Widget - Lups [f=0006515] Shutdown Widget - Chili Framework [f=0006515] Shutdown Widget - Chili Core Selector [f=0006515] Shutdown Widget - Custom Markers [f=0006515] Shutdown Widget - Pause Screen [f=0006515] Shutdown Widget - Text To Speech Control [f=0006515] Shutdown Widget - Persistent Build Height [f=0006515] Shutdown Widget - Layout Handler [f=0006515] End widgetHandler:Shutdown [f=0006515] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={683280,75141079} {int,ext,rec}Allocs={22579504,0,0} {chunk,block}Bytes={75141079,0} [f=0006515] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0006515] [Game::KillLua][2] dtor=0 luaRules=0x529906d0 [f=0006515] Start gadgetHandler:Shutdown [f=0006515] Shutdown - StartSetup [f=0006515] Shutdown - UnitMorph [f=0006515] Shutdown - LupsNanoSpray [f=0006515] Shutdown - Missile Silo Controller [f=0006515] Shutdown - Modular Comm Info [f=0006515] Shutdown - Terrain Texture Handler [f=0006515] Shutdown - UnitCloakShield [f=0006515] Shutdown - Starlight Handler [f=0006515] End gadgetHandler:Shutdown [f=0006515] Start gadgetHandler:Shutdown [f=0006515] Shutdown - Save/Load [f=0006515] Shutdown - Teleport Throw [f=0006515] Shutdown - UnitMorph [f=0006515] Shutdown - Modular Comm Info [f=0006515] Shutdown - Retreat Command [f=0006515] Shutdown - Shockwaves [f=0006515] Shutdown - UnitCloakShield [f=0006515] Shutdown - Lups Cloak FX [f=0006515] Shutdown - Lups [f=0006515] Shutdown - Lups Shield [f=0006515] End gadgetHandler:Shutdown [f=0006515] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22579576,0,0} {chunk,block}Bytes={0,0} [f=0006515] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22579576,0,0} {chunk,block}Bytes={0,0} [f=0006515] [Game::KillLua][4] dtor=0 [f=0006515] [Game::~CGame][1] [f=0006515] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0006515] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0006515] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0006515] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0006515] [Game::KillLua][4] dtor=1 [f=0006515] [Game::KillMisc][1] [f=0006515] [Game::KillMisc][2] [f=0006515] [Game::KillMisc][3] [f=0006515] [Game::KillRendering][1] [f=0006515] [3DOParser::Kill] allocated 137 pieces [f=0006515] [S3OParser::Kill] allocated 2711 pieces [f=0006515] [AssParser::Kill] allocated 254 pieces [f=0006515] [Game::KillInterface][1] [f=0006515] [Game::KillInterface][2] [f=0006515] [Game::KillSimulation][1] [f=0006515] [Game::KillSimulation][2] [f=0006515] [CCollisionHandler] dis-/continuous tests: 0/1048458 [f=0006515] [Game::KillSimulation][3] [f=0006515] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0006515] [~CPathCache(20x20)] cacheHits=9 hitPercentage=35% numHashColls=0 maxCacheSize=9 [f=0006515] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0006515] [~CPathCache(40x40)] cacheHits=26 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0006515] [~CRectangleOverlapHandler] 0% overlap reduction [f=0006515] [~CRectangleOverlapHandler] 0% overlap reduction [f=0006515] [LosHandler::Kill] raycast instance cache-{hits,misses}={364,1924}; shared=4%; cached=12% [f=0006515] [Game::KillSimulation][4] [f=0006515] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0006515] [Game::~CGame][2] [f=0006515] [Game::~CGame][3] [f=0006515] [SpringApp::Kill][3] [f=0006515] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 70039 bytes sent 67348 bytes recv'd [f=0006515] [SpringApp::Kill][4] font=0x46488aa0 [f=0006515] [SpringApp::Kill][5] [f=0006515] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x465062b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=3089ms file="objects3d/mbot.s3o" indx=5177 inflSize=47kb readTime=86ms file="objects3d/recluse.s3o" indx=5278 inflSize=134kb readTime=68ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=48ms file="objects3d/spideranarchid.s3o" indx=5345 inflSize=168kb readTime=47ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=39ms file="objects3d/crasher.s3o" indx=5017 inflSize=161kb readTime=36ms file="objects3d/catapult.s3o" indx=4880 inflSize=217kb readTime=33ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1792 inflSize=2kb readTime=24ms file="objects3d/bantha.s3o" indx=4837 inflSize=433kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 48671775 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x46624500) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz (0x4663e850) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz (0x7f706801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/maphelper.sdz (0x46558410) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]