[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RuIdZlyCSq/springsettings.925924.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1529-gffcc8d2 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2+deb10u1 (2020-06-07) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faeac01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10423 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/925924/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 195ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466e82b0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466e82b0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 545ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 618ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/925924/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (143ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/925924/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x524a4ed0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 64aa105f9eb35aea36c4876e5fdaa0bf [f=-000001] Connection attempt from jmicz3d [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: jmicz3d changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Subintroierunt [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Subintroierunt changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0x50f1dbe0,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[Game::Load][lua{Rules,Gaia}={00000000944b49e0,0000000000000000}]" [f=-000001] Allies: I choose: Builder! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [442,285.09259,1993]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3559,285.116699,2010]: 1 finished unit Engineer Commander [f=0000000] [0] jmicz3d, team: 1, elo:2339 [f=0000000] [0] Subintroierunt, team: 0, elo:2151 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [512,285.100708,2160]: 0 finished unit Tank Foundry [f=0000007] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000007] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000007] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000007] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000007] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000007] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000240] [240] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0000390] [390] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0000430] [430] Event [360,285.100708,1944]: 0 finished unit Solar Collector [f=0000563] [563] Event [540,286.419006,2160]: 0 finished unit Kodachi [f=0000660] [660] Event [592,285.092163,2032]: 0 finished unit Lotus [f=0000796] [796] Event [3504,285.092163,1992]: 1 finished unit Cloakbot Factory [f=0000812] [812] Event [3864,285.10498,2136]: 1 finished unit Metal Extractor [f=0000900] [900] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0001051] [1051] Event [3800,285.096436,1848]: 1 finished unit Metal Extractor [f=0001241] [1241] Event [3800,285.10498,1944]: 1 finished unit Solar Collector [f=0001395] [1395] Event [400,285.10498,2096]: 0 finished unit Picket [f=0001398] [1398] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001438] [1438] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001446] [1446] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001462] [1462] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001476] [1476] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001492] [1492] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001506] [1506] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001522] [1522] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001536] [1536] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001655] [1655] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001672] [1672] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001686] [1686] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001716] [1716] Event [3504,285.092163,1872]: 1 lost unit Lotus [f=0001742] [1742] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001746] [1746] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001762] [1762] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001776] [1776] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001792] [1792] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001806] [1806] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001824] [1824] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0001829] [1829] Event [488,285.096436,1848]: 0 finished unit Solar Collector [f=0001836] [1836] Event [3494.3999,285.100708,1992]: 1 lost unit Glaive [f=0002000] [2000] Event [540,286.419006,2160]: 0 finished unit Welder [f=0002044] [2044] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0002050] [2050] Event [3640,285.096436,2056]: 1 lost unit Metal Extractor [f=0002073] [2073] Event [3376,285.092163,2000]: 1 finished unit Lotus [f=0002164] [2164] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0002184] [2184] Event [3864,285.10498,2136]: 1 lost unit Metal Extractor [f=0002239] [2239] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0002344] [2344] Event [3800,285.096436,1848]: 1 lost unit Metal Extractor [f=0002453] [2453] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0002534] [2534] Event [3664,285.11261,1936]: 1 finished unit Lotus [f=0002655] [2655] Event [2976.37524,285.096436,1860.07874]: 1 lost unit Glaive [f=0002663] [2663] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0002670] [2670] Event [2947.22095,285.091888,1880.51355]: 1 lost unit Glaive [f=0002873] [2873] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0003000] [3000] Event [3640,284.419556,2056]: 1 finished unit Metal Extractor [f=0003083] [3083] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0003294] [3294] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0003329] [3329] Event [540,286.419006,2160]: 0 finished unit Blitz [f=0003522] [3522] Event [328,285.096436,2104]: 0 finished unit Solar Collector [f=0003574] [3574] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0003603] [3603] Event [3864,284.428101,2136]: 1 finished unit Metal Extractor [f=0004086] [4086] Event [540,285.098999,2160]: 0 finished unit Blitz [f=0004111] [4111] Event [656,285.100708,928]: 0 finished unit Lotus [f=0004184] [4184] Event [3800,284.419556,1848]: 1 finished unit Metal Extractor [f=0004230] [4230] Event [733.624268,285.10495,663.916687]: 1 lost unit Glaive [f=0004234] [4234] Event [3494.3999,285.100708,1992]: 1 finished unit Conjurer [f=0004275] [4275] Event [264,285.096436,2024]: 0 finished unit Solar Collector [f=0004352] [4352] Event [656,285.100708,928]: 0 lost unit Lotus [f=0004386] [4386] Event [669.961792,285.126129,850.70105]: 1 lost unit Glaive [f=0004400] [4400] Event [653.834412,285.198456,830.523865]: 1 lost unit Glaive [f=0004463] [4463] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0004543] [4543] Event [715.002258,285.093933,812.184814]: 1 lost unit Glaive [f=0004579] [4579] Event [693.548218,285.093567,720.195923]: 1 lost unit Glaive [f=0004678] [4678] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0004887] [4887] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0004998] [4998] Event [592,285.06134,960]: 0 finished unit Lotus [f=0005093] [5093] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0005097] [5097] Event [392,285.100708,2184]: 0 finished unit Solar Collector [f=0005304] [5304] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0005405] [5405] Event [540,285.098999,2160]: 0 finished unit Blitz [f=0005422] [5422] Event [3472,285.096436,1072]: 1 lost unit Lotus [f=0005567] [5567] Event [3652.27783,285.087891,1170.31555]: 0 lost unit Kodachi [f=0005617] [5617] Event [3568,285.096436,3136]: 1 finished unit Lotus [f=0005618] [5618] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0005692] [5692] Event [3706.5459,285.096436,995.967651]: 0 lost unit Blitz [f=0005699] [5699] Event [3541.33276,285.094727,1015.505]: 1 lost unit Glaive [f=0005738] [5738] Event [3761.59839,285.097534,829.92334]: 0 lost unit Blitz [f=0005845] [5845] Event [540,285.098999,2160]: 0 finished unit Blitz [f=0005889] [5889] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0006484] [6484] Event [3488,285.096436,944]: 1 finished unit Lotus [f=0006582] [6582] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0006598] [6598] Event [496,285.087891,784]: 0 finished unit Lotus [f=0006857] [6857] Event [560.332336,285.092163,630.401306]: 1 lost unit Glaive [f=0006950] [6950] Event [537.710999,285.094971,731.278625]: 1 lost unit Glaive [f=0006955] [6955] Event [496,285.087891,784]: 0 lost unit Lotus [f=0006970] [6970] Event [528.048035,284.628937,773.211243]: 1 lost unit Glaive [f=0007015] [7015] Event [566.140076,285.145782,829.190491]: 1 lost unit Glaive [f=0007022] [7022] Event [3736,285.092163,3096]: 1 finished unit Metal Extractor [f=0007027] [7027] Event [540,285.098999,2160]: 0 finished unit Ogre [f=0007036] [7036] Event [552.137634,285.176239,891.450989]: 1 lost unit Glaive [f=0007061] [7061] Event [513.924683,285.108246,905.641296]: 1 lost unit Glaive [f=0007093] [7093] Event [489.876984,284.748138,827.248169]: 1 lost unit Glaive [f=0007213] [7213] Event [376,285.100708,968]: 0 finished unit Metal Extractor [f=0007325] [7325] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0007926] [7926] Event [540,285.098999,2160]: 0 finished unit Blitz [f=0008045] [8045] Event [3494.3999,285.100708,1992]: 1 finished unit Glaive [f=0008098] [8098] Event [432,285.069885,752]: 0 finished unit Lotus [f=0008135] [8135] Event [3624,285.096436,872]: 1 finished unit Solar Collector [f=0008141] [8141] Event [3030.7937,285.067596,1794.29529]: 1 lost unit Glaive [f=0008181] [8181] Event [2935.19165,285.092163,1856.78015]: 1 lost unit Glaive [f=0008201] [8201] Event [552,285.228882,872]: 0 finished unit Metal Extractor [f=0008222] [8222] Event [3720,285.096436,904]: 1 finished unit Metal Extractor [f=0008223] [8223] Event [2918.45874,285.164368,1912.46021]: 1 lost unit Glaive [f=0008382] [8382] Event [3564.56372,285.089722,984.333252]: 1 finished unit Engineer Commander [f=0008494] [8494] Event [3376,285.092163,2000]: 1 lost unit Lotus [f=0008573] [8573] Event [3494.3999,284.933105,1992]: 1 lost unit Conjurer [f=0008633] [8633] Event [3494.3999,283.990234,1992]: 1 lost unit Conjurer [f=0008709] [8709] Event [3494.3999,283.383118,1992]: 1 lost unit Conjurer [f=0008747] gg [f=0008769] [8769] Event [3494.3999,284.499115,1992]: 1 lost unit Conjurer [f=0008774] [8774] Event [3664,285.11261,1936]: 1 lost unit Lotus [f=0008778] [8778] Event [3544,285.087891,3288]: 1 finished unit Metal Extractor [f=0008796] [8796] Event [3528,285.100708,776]: 1 finished unit Metal Extractor [f=0008834] [8834] Event [3494.3999,283.720093,1992]: 1 lost unit Conjurer [f=0008846] [8846] Event [3494.3999,283.367432,1992]: 1 lost unit Conjurer [f=0008914] [8914] Event [3494.3999,282.793701,1992]: 1 lost unit Conjurer [f=0008927] [8927] Event [undefined]: jmicz3d resigned [f=0008927] game_message: jmicz3d has been destroyed! [f=0008927] game_message: Subintroierunt wins! [f=0008927] Submitting stats [f=0008927] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008927] Part| Total Time|Time of the last 0.5s [f=0008927] Draw 7873.88ms 12.72% [f=0008927] Lua::Callins::Synced 2593.58ms 18.69% [f=0008927] Lua::Callins::Unsynced 10044.66ms 16.30% [f=0008927] Lua::CollectGarbage::Synced 180.53ms 0.10% [f=0008927] Lua::CollectGarbage::Unsynced 283.24ms 1.39% [f=0008927] Misc::Profiler::AddTime 25.87ms 0.00% [f=0008927] Sim 10259.82ms 68.99% [f=0008927] [8927] Received game_message: jmicz3d has been destroyed! [f=0008927] [8927] Received game_message: Subintroierunt wins! [f=0008928] [8928] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008928] [8928] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008928] [8928] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008928] [8928] Game End Stats Values: 2,2235,1365,1365,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,8.61333179,8.61333179,7.4666667,2075,1275,1275,2075,6.47999907,5.74671268,5.74671268,6.47999907,0,0,0,0,0,0,0,0,160,90,90,160,0,0,0,0,0,0.000688,0.000688,0,0,0,0,0 [f=0008928] [8928] Game End Stats Values: 3,2495,2255,2255,2495,0.40038469,0,0,0.40038469,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,9.86666679,8.52000046,8.52000046,9.86666679,2075,2075,2075,2075,8.22669125,8.34668636,8.34668636,8.22669125,170,0,0,170,0,0,0,0,160,180,180,160,0,0,0,0,0,0.001008,0.001008,0,0,0,0,0 [f=0008928] [8928] Game End Stats Values: 4,2585,2415,2415,2585,0.40038469,1.55563498,1.55563498,0.40038469,0,0,0,0,0,0,0,0,0,0,0,0,20.3999996,0,0,20.3999996,90,0,0,90,10,9.93333244,9.93333244,10,2075,2075,2075,2075,10.2533321,11.6771107,11.6771107,10.2533321,170,0,0,170,0,0,0,0,250,340,340,250,0,0,0,0,0,0.002016,0.002016,0,0,20.3999996,20.3999996,0 [f=0008928] [8928] Game End Stats Values: 5,2685,2415,2415,2685,0.99757606,5.40357971,5.40357971,0.99757606,0,0,0,0,0,0,0,0,0,0,0,0,333.225464,0,0,333.225464,190,0,0,190,11.666667,10,10,11.666667,2075,2075,2075,2075,10.4398804,12.8565311,12.8565311,10.4398804,170,0,0,170,128.733292,0,0,128.733292,250,340,340,250,0,128.733292,128.733292,0,0.001008,0.002016,0.002016,0.001008,0.82838839,333.225464,333.225464,0.82838839 [f=0008928] [8928] Game End Stats Values: 6,3045,2455,2455,3045,5.13111544,8.14060402,8.14060402,5.13111544,0,0,0,0,0,0,0,0,0,0,0,0,608.730835,26.6417999,26.6417999,608.730835,190,90,90,190,11.7333336,10,10,11.7333336,2075,2075,2075,2075,10.822237,11.9024668,11.9024668,10.822237,370,130,130,370,310.733276,0,0,310.733276,410,160,160,410,0,310.733276,310.733276,0,0.001008,0.002016,0.002016,0.001008,27.4701881,613.941467,613.941467,27.4701881 [f=0008928] [8928] Game End Stats Values: 7,3045,2455,2455,3045,31.2612267,8.89005566,8.89005566,31.2612267,0,0,0,0,0,0,0,0,0,0,0,0,802.993347,114.96563,114.96563,802.993347,190,180,180,190,12,8.9333334,8.9333334,12,2075,2075,2075,2075,14.3420048,7.44996595,7.44996595,14.3420048,370,130,130,370,530.733276,0,0,530.733276,410,70,70,410,0,530.733276,530.733276,0,0.001008,21.602005,21.602005,0.001008,128.734314,827.815125,827.815125,128.734314 [f=0008928] [8928] Game End Stats Values: 8,3045,2675,2675,3045,49.1210556,8.89005566,8.89005566,49.1210556,0,0,0,0,0,0,0,0,0,0,0,0,802.993347,114.96563,114.96563,802.993347,190,180,180,190,12,10,10,12,2075,2075,2075,2075,16.2406578,8.31999588,8.31999588,16.2406578,370,260,260,370,530.733276,0,0,530.733276,410,160,160,410,0,530.733276,530.733276,0,44.0010071,36.0020103,36.0020103,44.0010071,128.734314,827.815125,827.815125,128.734314 [f=0008928] [8928] Game End Stats Values: 9,3415,2805,2805,3415,50.4822731,8.89005566,8.89005566,50.4822731,0,0,0,0,0,0,0,0,0,0,0,0,802.993347,114.96563,114.96563,802.993347,190,180,180,190,12.1333332,10,10,12.1333332,2075,2075,2075,2075,15.2407503,10.5999966,10.5999966,15.2407503,670,390,390,670,530.733276,0,0,530.733276,480,160,160,480,0,530.733276,530.733276,0,75.2510071,72.0021439,72.0021439,75.2510071,128.734314,827.815125,827.815125,128.734314 [f=0008928] [8928] Game End Stats Values: 10,3415,2895,2895,3415,52.9237328,8.89005566,8.89005566,52.9237328,0,0,0,0,0,0,0,0,0,0,0,0,802.993347,114.96563,114.96563,802.993347,190,180,180,190,14,10,10,14,2075,2075,2075,2075,12.7627659,12.5066643,12.5066643,12.7627659,670,390,390,670,530.733276,0,0,530.733276,480,250,250,480,0,530.733276,530.733276,0,75.2510071,108.002281,108.002281,75.2510071,128.734314,827.815125,827.815125,128.734314 [f=0008928] [8928] Game End Stats Values: 11,3785,2975,2975,3785,63.5029144,9.71612549,9.71612549,63.5029144,0,0,0,0,0,0,0,0,0,0,0,0,1010.11548,288.605865,288.605865,1010.11548,190,180,180,190,14.8000002,10,10,14.8000002,2075,2075,2075,2075,13.3052788,11.7750702,11.7750702,13.3052788,970,380,380,970,660.733276,90,90,660.733276,550,340,340,550,90,725.733276,725.733276,90,75.2510071,108.002281,108.002281,75.2510071,307.384979,1066.22205,1066.22205,307.384979 [f=0008928] [8928] Game End Stats Values: 12,3785,2975,2975,3785,91.6279068,10.9511051,10.9511051,91.6279068,0,0,0,0,0,0,0,0,0,0,0,0,1096.71216,320.773621,320.773621,1096.71216,190,180,180,190,16,11.0999956,11.0999956,16,2075,2075,2075,2075,14.4749975,12.6823759,12.6823759,14.4749975,970,380,380,970,790.733276,90,90,790.733276,550,340,340,550,90,855.733276,855.733276,90,75.2510071,108.003258,108.003258,75.2510071,352.226227,1152.81873,1152.81873,352.226227 [f=0008928] [8928] Game End Stats Values: 13,3945,3105,3105,3945,91.6279068,11.5054808,11.5054808,91.6279068,0,0,0,0,0,0,0,0,0,0,0,0,1096.71216,382.937286,382.937286,1096.71216,280,180,180,280,17.2000008,10.5666704,10.5666704,17.2000008,2075,2075,2075,2075,12.6000013,12.636982,12.636982,12.6000013,970,510,510,970,790.733276,90,90,790.733276,620,340,340,620,90,855.733276,855.733276,90,75.2510071,108.003433,108.003433,75.2510071,414.389893,1152.81873,1152.81873,414.389893 [f=0008928] [8928] Game End Stats Values: 14,3775,3195,3195,3775,94.0289993,11.8775835,11.8775835,94.0289993,0,0,0,0,0,0,0,0,0,0,0,0,1622.49744,1089.14429,1089.14429,1622.49744,280,270,270,280,18,10,10,18,2075,2075,2075,2075,12.7600746,12.6248083,12.6248083,12.7600746,800,510,510,800,862.133301,860,860,862.133301,620,340,340,620,860,927.133301,927.133301,860,75.2510071,108.003433,108.003433,75.2510071,1122.22791,1706.31604,1706.31604,1122.22791 [f=0008928] [8928] Game End Stats Values: 15,3775,3260,3260,3775,96.4196777,12.2566166,12.2566166,96.4196777,0,0,0,0,0,0,0,0,0,0,0,0,1622.49744,1089.14429,1089.14429,1622.49744,280,270,270,280,18,10,10,18,2075,2075,2075,2075,12.7593794,12.6252689,12.6252689,12.7593794,800,575,575,800,862.133301,860,860,862.133301,620,340,340,620,860,927.133301,927.133301,860,75.2510071,108.003433,108.003433,75.2510071,1122.22791,1706.31604,1706.31604,1122.22791 [f=0008928] [8928] Game End Stats Values: 16,3865,3415,3415,3865,107.46067,12.4693947,12.4693947,107.46067,0,0,0,0,0,0,0,0,0,0,0,0,1622.49744,1089.14429,1089.14429,1622.49744,370,360,360,370,18,10,10,18,2075,2075,2075,2075,13.3360653,12.6141863,12.6141863,13.3360653,800,640,640,800,862.133301,860,860,862.133301,620,340,340,620,860,927.133301,927.133301,860,75.2510071,108.003433,108.003433,75.2510071,1122.22791,1706.31604,1706.31604,1122.22791 [f=0008928] [8928] Game End Stats Values: 17,4275,3050,3050,4275,125.142014,12.7717934,12.7717934,125.142014,0,0,0,0,0,0,0,0,0,0,0,0,2025.30835,1267.75757,1267.75757,2025.30835,280,360,360,280,18,10,10,18,2075,2075,2075,2075,13.7787561,13.2068272,13.2068272,13.7787561,1300,185,185,1300,1317.1333,950,950,1317.1333,620,430,430,620,950,1382.1333,1382.1333,950,75.2510071,108.003433,108.003433,75.2510071,1312.66113,2161.32324,2161.32324,1312.66113 [f=0008928] [8928] Game End Stats Values: 18,4365,3115,3115,4365,137.399292,13.1041679,13.1041679,137.399292,0,0,0,0,0,0,0,0,0,0,0,0,2025.30835,1267.75757,1267.75757,2025.30835,280,360,360,280,18,10,10,18,2075,2075,2075,2075,15.3238182,14.8221598,14.8221598,15.3238182,1300,250,250,1300,1317.1333,950,950,1317.1333,710,430,430,710,950,1382.1333,1382.1333,950,75.2510071,108.003433,108.003433,75.2510071,1312.66113,2161.32324,2161.32324,1312.66113 [f=0008928] [8928] Game End Stats Values: 19,4755,3180,3180,4755,154.463028,13.3935394,13.3935394,154.463028,0,0,0,0,0,0,0,0,0,0,0,0,2025.30835,1267.75757,1267.75757,2025.30835,370,360,360,370,18,10,10,18,2075,2075,2075,2075,15.937583,14.819293,14.819293,15.937583,1600,315,315,1600,1317.1333,950,950,1317.1333,710,430,430,710,950,1382.1333,1382.1333,950,75.2510071,108.003433,108.003433,75.2510071,1312.66113,2161.32324,2161.32324,1312.66113 [f=0008928] [8928] Game End Stats Values: 20,4845,3285,3285,4845,194.267639,13.9724665,13.9724665,194.267639,0,0,0,0,0,0,0,0,0,61.976593,61.976593,0,2346.30835,1389.14502,1389.14502,2346.30835,370,270,270,370,18,11.6000004,11.6000004,18,2075,2305,2305,2075,18.920311,16.158596,16.158596,18.920311,1600,120,120,1600,1602.1333,950,950,1602.1333,800,590,590,800,950,1667.1333,1667.1333,950,75.2510071,108.003433,108.003433,75.2510071,1490.58594,2482.32324,2482.32324,1490.58594 [f=0008928] [8928] Game End Stats Values: 21,4845,3375,3375,4845,233.429901,15.1223364,15.1223364,233.429901,0,0,0,0,0,0,0,0,53.9074097,147.125153,147.125153,53.9074097,3196.2876,1484.54114,1484.54114,3196.2876,370,180,180,370,18,12,12,18,2075,2305,2305,2075,20.0124779,18.103838,18.103838,20.0124779,1600,120,120,1600,1805.46667,950,950,1805.46667,800,770,770,800,950,1870.46667,1870.46667,950,75.2510071,108.003433,108.003433,75.2510071,1589.16382,3332.82178,3332.82178,1589.16382 [f=0008930] [8930] Event [3504,282.399658,1992]: 1 lost unit Cloakbot Factory [f=0008941] [8941] Event [3800,284.419556,1848]: 1 lost unit Metal Extractor [f=0008959] [8959] Event [3640,284.529114,2056]: 1 lost unit Metal Extractor [f=0008992] gg [f=0009081] Player Subintroierunt left the game: normal quit [f=0009081] [9081] Event [undefined]: Subintroierunt quit [f=0009087] Spectator jmicz3d left the game: normal quit [f=0009087] [9087] Event [undefined]: jmicz3d quit [f=0009093] No clients connected, shutting down server [f=0009093] Server shutdown [f=0009792] [9792] Event [540,286.419006,2160]: 0 finished unit Blitz [f=0010705] [10705] Event [540,286.419006,2160]: 0 finished unit Blitz [f=0013142] Autoquit sending quit command. [f=0013142] [QuitAction] user exited to system [f=0013142] [SpringApp::Kill][1] fromRun=1 [f=0013142] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013142] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013142] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013142] [ThreadPool::SetThreadCount][2] workers=0 [f=0013142] [SpringApp::Kill][2] [f=0013142] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013142] [Game::KillLua][3] dtor=0 luaUI=0x52615050 [f=0013142] Start widgetHandler:Shutdown [f=0013142] Shutdown - SaveOrderList Complete [f=0013142] Writing last game win data [f=0013142] Shutdown - SaveConfigData Complete [f=0013142] Shutdown Widget - Save/Load API [f=0013142] Shutdown Widget - Chili Highlight [f=0013142] Shutdown Widget - Draw After Chili [f=0013142] Shutdown Widget - EPIC Menu [f=0013142] Shutdown Widget - Chili Widget Selector [f=0013142] Shutdown Widget - Chili Minimap [f=0013142] Shutdown Widget - Local Team Colors [f=0013142] Shutdown Widget - Display Keys 2 [f=0013142] Shutdown Widget - Save Game Menu [f=0013142] Shutdown Widget - Unit Icons [f=0013142] Shutdown Widget - Noises [f=0013142] Shutdown Widget - HealthBars [f=0013142] Shutdown Widget - Win Counter [f=0013142] Shutdown Widget - SpringRTS Replay Stats [f=0013142] Shutdown Widget - BuildETA [f=0013142] Shutdown Widget - Modular Comm Info [f=0013142] Shutdown Widget - Stereo3D [f=0013142] Shutdown Widget - Showeco and Grid Drawer [f=0013142] Shutdown Widget - Point Tracker [f=0013142] Shutdown Widget - Music Player [f=0013142] Shutdown Widget - Missile Silo Range [f=0013142] Shutdown Widget - MinimapEvents [f=0013142] Shutdown Widget - Mex Placement Handler [f=0013142] Shutdown Widget - Local Widgets Config [f=0013142] Shutdown Widget - Highlight Geos [f=0013142] Shutdown Widget - Grab Input [f=0013142] Input grabbing is disabled! [f=0013142] Shutdown Widget - MetalFeatures (new) [f=0013142] Shutdown Widget - Darkening [f=0013142] Shutdown Widget - Context Menu [f=0013142] Shutdown Widget - Chili Spectator Panels [f=0013142] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013142] Shutdown Widget - Chili Nuke Warning [f=0013142] Shutdown Widget - Chili EndGame Window [f=0013142] Shutdown Widget - Chili Economy Panel Default [f=0013142] Shutdown Widget - CameraShake [f=0013142] Shutdown Widget - Attack AoE [f=0013142] Shutdown Widget - Map Edge Extension [f=0013142] Shutdown Widget - Selection Send [f=0013142] Shutdown Widget - LupsManager [f=0013142] Shutdown Widget - Newton Firezone [f=0013142] Shutdown Widget - Chili Pro Console [f=0013142] Shutdown Widget - Lasso Terraform GUI [f=0013142] Shutdown Widget - Lups [f=0013142] Shutdown Widget - Chili Framework [f=0013142] Shutdown Widget - Chili Core Selector [f=0013142] Shutdown Widget - Custom Markers [f=0013142] Shutdown Widget - Pause Screen [f=0013142] Shutdown Widget - Text To Speech Control [f=0013142] Shutdown Widget - Persistent Build Height [f=0013142] Shutdown Widget - Layout Handler [f=0013142] End widgetHandler:Shutdown [f=0013142] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387183,60374071} {int,ext,rec}Allocs={20505013,0,0} {chunk,block}Bytes={60374071,0} [f=0013142] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013142] [Game::KillLua][2] dtor=0 luaRules=0x524a4ed0 [f=0013142] Start gadgetHandler:Shutdown [f=0013142] Shutdown - StartSetup [f=0013142] Shutdown - UnitMorph [f=0013142] Shutdown - LupsNanoSpray [f=0013142] Shutdown - Missile Silo Controller [f=0013142] Shutdown - Modular Comm Info [f=0013142] Shutdown - Terrain Texture Handler [f=0013142] Shutdown - UnitCloakShield [f=0013142] Shutdown - Starlight Handler [f=0013142] End gadgetHandler:Shutdown [f=0013142] Start gadgetHandler:Shutdown [f=0013142] Shutdown - Save/Load [f=0013142] Shutdown - Teleport Throw [f=0013142] Shutdown - UnitMorph [f=0013142] Shutdown - Modular Comm Info [f=0013142] Shutdown - Retreat Command [f=0013142] Shutdown - Shockwaves [f=0013142] Shutdown - UnitCloakShield [f=0013142] Shutdown - Lups Cloak FX [f=0013142] Shutdown - Lups [f=0013142] Shutdown - Lups Shield [f=0013142] End gadgetHandler:Shutdown [f=0013142] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20505043,0,0} {chunk,block}Bytes={0,0} [f=0013142] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20505043,0,0} {chunk,block}Bytes={0,0} [f=0013142] [Game::KillLua][4] dtor=0 [f=0013142] [Game::~CGame][1] [f=0013142] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013142] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013142] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013142] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013142] [Game::KillLua][4] dtor=1 [f=0013142] [Game::KillMisc][1] [f=0013142] [Game::KillMisc][2] [f=0013142] [Game::KillMisc][3] [f=0013142] [Game::KillRendering][1] [f=0013142] [3DOParser::Kill] allocated 137 pieces [f=0013142] [S3OParser::Kill] allocated 2694 pieces [f=0013142] [AssParser::Kill] allocated 220 pieces [f=0013142] [Game::KillInterface][1] [f=0013142] [Game::KillInterface][2] [f=0013142] [Game::KillSimulation][1] [f=0013142] [Game::KillSimulation][2] [f=0013142] [CCollisionHandler] dis-/continuous tests: 0/1332043 [f=0013142] [Game::KillSimulation][3] [f=0013142] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013142] [~CPathCache(16x16)] cacheHits=7 hitPercentage=19% numHashColls=0 maxCacheSize=5 [f=0013142] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013142] [~CPathCache(32x32)] cacheHits=169 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013142] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013142] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013142] [LosHandler::Kill] raycast instance cache-{hits,misses}={1413,2906}; shared=7%; cached=26% [f=0013142] [Game::KillSimulation][4] [f=0013142] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013142] [Game::~CGame][2] [f=0013142] [Game::~CGame][3] [f=0013142] [SpringApp::Kill][3] [f=0013142] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138333 bytes sent 94370 bytes recv'd [f=0013142] [SpringApp::Kill][4] font=0x4661daa0 [f=0013142] [SpringApp::Kill][5] [f=0013142] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x4668d1c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=3206ms file="unitpics/amphimpulse.png" indx=6183 inflSize=10kb readTime=56ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=55ms file="unitpics/amphfloater.png" indx=6182 inflSize=10kb readTime=31ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=31ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=30ms file="objects3d/strikecom_4.dae" indx=5376 inflSize=1000kb readTime=27ms file="unittextures/factorytank_2.png" indx=7020 inflSize=4103kb readTime=26ms file="luaui/widgets/cmd_keep_target.lua" indx=4464 inflSize=4kb readTime=24ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=23ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 56951903 bytes cached in 2826 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x467a6910) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz (0x469423b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz (0x7faeac01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/maphelper.sdz (0x46690940) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]