[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kLmOLsXJJm/springsettings.925162.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1529-gffcc8d2 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 218ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7ae801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10467 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/925162/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 2079ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b661b0] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b661b0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 180ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5097ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 6887ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 247ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 83ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 671ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 2397ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Morjor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/925162/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6783ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/925162/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513cf160,0x601f1f40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 987e0e5fb295ebd8d94d9c21bf54ffe2 [f=-000001] Connection attempt from esainane [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Linux 64-bit (native)] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Legomenon [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Player Legomenon left the game: normal quit [f=-000001] [0] Event [undefined]: Legomenon quit [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x5555fb399130,0x5555cc847870}]" [f=-000001] Allies: I choose: blitz! [f=-000001] > SPRINGIE:User Legomenon|fakeunit|4_4||False|||US [f=-000001] > SPRINGIE:User Legomenon|fakeunit|4_4||False|||US [f=-000001] Connection attempt from Legomenon [f=-000001] -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] o/ [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[Game::Load][lua{Rules,Gaia}={00000000665844b0,00000000ccc106c0}]" [f=-000001] Allies: I choose: Quux! [f=-000001] sorry, OOM crash [f=-000001] np [f=-000001] > Game will be force started in 60 seconds [f=-000001] good to go? [f=-000001] glhf! :) [f=-000001] glhf! [f=-000001] [0] Event [3722,241.375244,295]: 0 finished unit Engineer Commander [f=-000001] [0] Event [310,241.376221,3895]: 1 finished unit Recon Commander [f=0000000] [0] esainane, team: 1, elo:2589 [f=0000000] [0] Legomenon, team: 0, elo:2245 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [3496,241.370392,320]: 0 finished unit Shieldbot Factory [f=0000013] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000013] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000013] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000013] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000013] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000013] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000013] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000013] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000013] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000013] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000013] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000013] !transmitlobby @voice@buildUnit@reload [f=0000018] [18] Event [328,241.370392,3760]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [3624,241.370392,216]: 0 finished unit Metal Extractor [f=0000368] [368] Event [440,241.370392,3928]: 1 finished unit Metal Extractor [f=0000459] [459] Event [328.01474,239.997864,3750.3999]: 1 finished unit Conjurer [f=0000469] [469] Event [3484,241.370392,320]: 0 finished unit Convict [f=0000480] [480] Event [3880,241.370392,200]: 0 finished unit Metal Extractor [f=0000582] [582] Event [3912,241.370392,280]: 0 finished unit Wind/Tidal Generator [f=0000660] [660] Event [168,241.370392,3896]: 1 finished unit Metal Extractor [f=0000663] [663] Event [328.01474,239.997864,3750.3999]: 1 finished unit Glaive [f=0000672] [672] Event [3912,241.370392,328]: 0 finished unit Wind/Tidal Generator [f=0000712] [712] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0000789] [789] Event [3928,241.370392,392]: 0 finished unit Wind/Tidal Generator [f=0000806] [806] Event [376,241.370392,3944]: 1 finished unit Wind/Tidal Generator [f=0000864] [864] Event [328.01474,239.997864,3750.3999]: 1 finished unit Glaive [f=0000941] [941] Event [296,241.370392,3960]: 1 finished unit Wind/Tidal Generator [f=0001052] [1052] Event [3960,241.370392,488]: 0 finished unit Wind/Tidal Generator [f=0001076] [1076] Event [232,241.370392,3944]: 1 finished unit Wind/Tidal Generator [f=0001113] [1113] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0001213] [1213] Event [328.01474,239.997864,3750.3999]: 1 finished unit Glaive [f=0001269] [1269] Event [136,241.370392,3816]: 1 finished unit Wind/Tidal Generator [f=0001290] [1290] Event [3880,241.370392,520]: 0 finished unit Metal Extractor [f=0001335] [1335] Event [136,241.370392,3736]: 1 finished unit Wind/Tidal Generator [f=0001486] [1486] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0001525] [1525] Event [3832,241.370392,632]: 0 finished unit Solar Collector [f=0001556] [1556] Event [136,241.397095,3656]: 1 finished unit Wind/Tidal Generator [f=0001640] Playback paused [f=0001670] Playback continued [f=0001705] [1705] Event [3736,241.370392,632]: 0 finished unit Solar Collector [f=0001809] [1809] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0001880] [1880] Event [168,239.997864,3576]: 1 finished unit Metal Extractor [f=0002010] [2010] Event [328.01474,239.997864,3750.3999]: 1 finished unit Conjurer [f=0002204] [2204] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0002286] [2286] Event [336,253.755188,3360]: 1 finished unit Lotus [f=0002307] [2307] Event [3672,241.370392,488]: 0 finished unit Caretaker [f=0002343] [2343] Event [328.01474,239.997864,3750.3999]: 1 finished unit Glaive [f=0002381] [2381] Event [3656,241.370392,648]: 0 finished unit Solar Collector [f=0002406] [2406] Event [395.31546,239.997864,3514.46533]: 0 lost unit Bandit [f=0002489] [2489] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0002625] [2625] Event [328.01474,239.997864,3750.3999]: 1 finished unit Ronin [f=0002661] [2661] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0002803] [2803] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0002942] [2942] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0003073] [3073] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0003106] [3106] Event [3495.36108,241.370392,27.876545]: 1 lost unit Glaive [f=0003207] [3207] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0003297] [3297] Event [328.01474,239.997864,3750.3999]: 1 finished unit Reaver [f=0003386] [3386] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0003574] [3574] Event [3484,241.370392,320]: 0 finished unit Convict [f=0003601] [3601] Event [328.01474,239.997864,3750.3999]: 1 finished unit Sling [f=0003724] [3724] Event [2680,312.709808,1560]: 0 finished unit Metal Extractor [f=0003878] [3878] Event [2720,303.940582,1296]: 0 finished unit Radar Tower [f=0003975] [3975] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0003990] [3990] Event [184,253.723145,3336]: 1 finished unit Caretaker [f=0004181] [4181] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0004210] [4210] Event [659.82666,149.841049,2260.24146]: 1 lost unit Glaive [f=0004273] [4273] Event [611.829285,130.978958,2207.54834]: 1 lost unit Glaive [f=0004284] [4284] Event [712.866882,166.550598,2095.77954]: 0 lost unit Bandit [f=0004345] [4345] Event [656,146.393585,2432]: 1 finished unit Lotus [f=0004361] [4361] Event [328.01474,239.997864,3750.3999]: 1 finished unit Knight [f=0004379] [4379] Event [3704,101.329803,2040]: 0 finished unit Metal Extractor [f=0004388] [4388] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0004525] [4525] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0004585] [4585] Event [328.01474,239.997864,3750.3999]: 1 finished unit Sling [f=0004708] [4708] Event [392,100,2296]: 1 finished unit Metal Extractor [f=0004910] [4910] Event [2616,319.011688,2488]: 0 finished unit Metal Extractor [f=0004951] [4951] Event [376,100,2360]: 1 finished unit Solar Collector [f=0004954] [4954] Event [328.01474,239.997864,3750.3999]: 1 finished unit Reaver [f=0005116] [5116] Event [328.01474,239.997864,3750.3999]: 1 finished unit Glaive [f=0005135] [5135] Event [3704,102.729034,2328]: 0 finished unit Metal Extractor [f=0005168] [5168] Event [3484,241.370392,320]: 0 finished unit Rogue [f=0005214] [5214] Event [2040,100.213623,312]: 0 finished unit Metal Extractor [f=0005322] [5322] Event [376,100.010681,1944]: 1 finished unit Solar Collector [f=0005346] [5346] Event [1967.349,403.061127,2193.91821]: 0 lost unit Bandit [f=0005353] [5353] Event [2288,315.486908,2416]: 0 finished unit Lotus [f=0005382] [5382] Event [1928.48035,387.521484,2236.09229]: 0 lost unit Bandit [f=0005396] [5396] Event [1904.38403,399.280212,2253.96704]: 0 lost unit Bandit [f=0005464] [5464] Event [3484,241.370392,320]: 0 finished unit Rogue [f=0005562] [5562] Event [1240,324.229431,2296]: 1 finished unit Metal Extractor [f=0005630] [5630] Event [328.01474,239.997864,3750.3999]: 1 finished unit Conjurer [f=0005705] [5705] Event [3484,241.370392,320]: 0 finished unit Rogue [f=0005775] [5775] Event [328.01474,239.997864,3750.3999]: 1 finished unit Glaive [f=0005800] [5800] Event [2163.45947,192.653275,3133.13379]: 1 lost unit Glaive [f=0005867] [5867] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0005923] [5923] Event [1720,102.745056,312]: 0 finished unit Metal Extractor [f=0005927] [5927] Event [328.01474,239.997864,3750.3999]: 1 finished unit Glaive [f=0005929] [5929] Event [3632,110.691833,2496]: 0 finished unit Lotus [f=0005948] [5948] Event [2680,312.709808,1560]: 0 lost unit Metal Extractor [f=0006001] [6001] Event [1304,322.306824,2312]: 1 finished unit Solar Collector [f=0006002] [6002] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0006080] [6080] Event [328.01474,239.997864,3750.3999]: 1 finished unit Glaive [f=0006131] [6131] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0006269] [6269] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0006405] [6405] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0006433] [6433] Event [2509.87109,314.11438,2180.7981]: 0 finished unit Engineer Commander [f=0006433] game_message: Morph complete: Quux lvl 1 -> Quux lvl 2 [f=0006433] [6433] Received game_message: Morph complete: Quux lvl 1 -> Quux lvl 2 [f=0006503] [6503] Event [2288,315.486908,2416]: 0 lost unit Lotus [f=0006553] [6553] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0006590] [6590] Event [360,100.224304,2008]: 1 finished unit Metal Extractor [f=0006598] [6598] Event [1664,314.11438,2592]: 1 finished unit Picket [f=0006624] [6624] Event [3407.85645,149.727432,1677.44006]: 0 lost unit Bandit [f=0006704] [6704] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0006705] [6705] Event [1997.88147,315.486908,2581.17139]: 0 lost unit Bandit [f=0006718] [6718] Event [1784,312.773895,2696]: 1 lost unit Solar Collector [f=0006747] [6747] Event [1768,312.741852,2760]: 1 lost unit Metal Extractor [f=0006799] [6799] Event [1868.5437,314.95282,2624.15356]: 0 lost unit Bandit [f=0006812] [6812] Event [1616,118.894958,464]: 0 finished unit Lotus [f=0006854] [6854] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0006943] [6943] Event [1703.12903,314.074371,2656.57568]: 1 lost unit Conjurer [f=0006980] [6980] Event [1768,312.741852,2760]: 1 lost unit Metal Extractor [f=0006983] [6983] Event [3484,241.370392,320]: 0 finished unit Bandit [f=0007006] [7006] Event [328.01474,239.997864,3750.3999]: 1 finished unit Knight [f=0007028] [7028] Event [1664,314.11438,2592]: 1 lost unit Picket [f=0007110] [7110] Event [1750.12659,312.773895,2691.20947]: 0 lost unit Bandit [f=0007124] [7124] Event [1584,309.996796,2800]: 1 lost unit Lotus [f=0007199] [7199] Event [3438.08691,106.695892,3167.6416]: 1 lost unit Glaive [f=0007223] [7223] Event [3704,101.329803,2040]: 0 lost unit Metal Extractor [f=0007224] [7224] Event [3441.04614,103.794151,3196.37183]: 0 lost unit Bandit [f=0007276] [7276] Event [3484,241.370392,320]: 0 finished unit Thug [f=0007313] [7313] Event [3414.35742,101.41069,3245.59253]: 0 lost unit Convict [f=0007353] [7353] Event [1906.36365,315.486908,2613.68359]: 0 lost unit Engineer Commander [f=0007358] [7358] Event [2232,104.197693,3576]: 1 finished unit Metal Extractor [f=0007374] [7374] Event [2002.13916,311.587006,2666.97266]: 0 lost unit Bandit [f=0007386] [7386] Event [3704,102.729034,2328]: 0 lost unit Metal Extractor [f=0007389] [7389] Event [2087.52515,315.718964,2599.26099]: 0 lost unit Bandit [f=0007507] [7507] Event [3632,110.691833,2496]: 0 lost unit Lotus [f=0007510] [7510] Event [3484,241.370392,320]: 0 finished unit Convict [f=0007725] [7725] Event [1584,309.996796,2800]: 1 finished unit Lotus [f=0007745] Playback paused [f=0007750] Playback continued [f=0007910] [7910] Event [328.01474,239.997864,3750.3999]: 1 finished unit Knight [f=0007938] [7938] Event [3484,241.370392,320]: 0 finished unit Thug [f=0008077] [8077] Event [2616,319.011688,2488]: 0 lost unit Metal Extractor [f=0008109] [8109] Event [1400,320.854187,1256]: 1 finished unit Metal Extractor [f=0008130] [8130] Event [1768,313.625641,2760]: 1 finished unit Metal Extractor [f=0008159] [8159] Event [2216,101.244354,3640]: 1 finished unit Solar Collector [f=0008189] [8189] Event [328.01474,239.997864,3750.3999]: 1 finished unit Ronin [f=0008495] [8495] Event [1784,311.273346,2696]: 1 finished unit Solar Collector [f=0008587] [8587] Event [328.01474,239.997864,3750.3999]: 1 finished unit Reaver [f=0008629] [8629] Event [1416,324.523163,1192]: 1 finished unit Solar Collector [f=0008665] [8665] Event [3156.64648,212.270111,1670.33154]: 1 lost unit Glaive [f=0008791] [8791] Event [328.01474,239.997864,3750.3999]: 1 finished unit Conjurer [f=0008845] [8845] Event [2504,101.11084,3576]: 1 finished unit Metal Extractor [f=0009091] [9091] Event [1928.00391,449.423309,1747.81042]: 1 lost unit Glaive [f=0009124] [9124] Event [2680,310.679169,1560]: 0 finished unit Metal Extractor [f=0009292] [9292] Event [2488,100,3640]: 1 finished unit Solar Collector [f=0009346] [9346] Event [328.01474,239.997864,3750.3999]: 1 finished unit Knight [f=0009473] [9473] Event [328.01474,239.997864,3750.3999]: 1 finished unit Glaive [f=0009546] [9546] Event [1542.48108,319.518372,2246.68384]: 1 lost unit Sling [f=0009548] [9548] Event [2568,100,3592]: 1 finished unit Solar Collector [f=0009576] [9576] Event [2354.96631,315.919708,2479.41284]: 0 lost unit Bandit [f=0009594] [9594] Event [328.01474,239.997864,3750.3999]: 1 finished unit Glaive [f=0009685] [9685] Event [2152.59644,369.825958,2176.1687]: 0 lost unit Bandit [f=0009773] [9773] Event [2277.6748,329.619232,2171.54272]: 0 lost unit Rogue [f=0009970] [9970] Event [3484,241.370392,320]: 0 finished unit Felon [f=0009970] [9970] Event [3362.68726,189.830521,1412.39465]: 1 lost unit Glaive [f=0009974] [9974] Event [328.01474,239.997864,3750.3999]: 1 finished unit Conjurer [f=0009977] [9977] Event [424,240.216827,3672]: 1 finished unit Caretaker [f=0010020] [10020] Event [1631.94922,399.596222,1980.75037]: 0 lost unit Bandit [f=0010056] [10056] Event [1606.29956,385.951447,2057.9624]: 0 lost unit Bandit [f=0010081] [10081] Event [328.01474,239.997864,3750.3999]: 1 finished unit Sling [f=0010083] [10083] Event [2004.96204,411.89798,2159.63843]: 0 lost unit Rogue [f=0010095] [10095] Event [1816,269.942474,3064]: 1 finished unit Wind/Tidal Generator [f=0010141] [10141] Event [2184,299.636078,1128]: 0 finished unit Metal Extractor [f=0010190] [10190] Event [676.747314,109.804008,744.177368]: 1 lost unit Conjurer [f=0010275] [10275] Event [488,100,760]: 1 lost unit Metal Extractor [f=0010416] [10416] Event [3320,100,3640]: 1 finished unit Metal Extractor [f=0010465] [10465] Event [328.01474,239.997864,3750.3999]: 1 finished unit Knight [f=0010605] [10605] Event [1856,314.076996,1296]: 0 lost unit Lotus [f=0010707] [10707] Event [938.227295,207.447479,1339.13293]: 0 lost unit Bandit [f=0010749] [10749] Event [908.609375,199.366302,1364.36938]: 0 lost unit Bandit [f=0010766] [10766] Event [895.886902,195.382294,1385.97949]: 0 lost unit Bandit [f=0010780] [10780] Event [3484,241.370392,320]: 0 finished unit Outlaw [f=0010818] [10818] Event [3880.97192,103.34449,1825.22583]: 0 lost unit Bandit [f=0010840] [10840] Event [328.01474,239.997864,3750.3999]: 1 finished unit Knight [f=0010896] [10896] Event [3384,100,3656]: 1 finished unit Solar Collector [f=0010932] [10932] Event [1504,315.572357,1408]: 0 lost unit Lotus [f=0010963] [10963] Event [328.01474,239.997864,3750.3999]: 1 finished unit Ronin [f=0011002] [11002] Event [2720,303.940582,1296]: 0 lost unit Radar Tower [f=0011049] [11049] Event [328.01474,239.997864,3750.3999]: 1 finished unit Glaive [f=0011098] [11098] Event [3716.94849,100.155243,1958.02405]: 1 lost unit Reaver [f=0011195] [11195] Event [328.01474,239.997864,3750.3999]: 1 finished unit Conjurer [f=0011235] [11235] Event [832,158.810425,800]: 0 finished unit Lotus [f=0011244] [11244] Event [2680,310.679169,1560]: 0 lost unit Metal Extractor [f=0011314] [11314] Event [328.01474,239.997864,3750.3999]: 1 finished unit Ronin [f=0011434] [11434] Event [3484,241.370392,320]: 0 finished unit Thug [f=0011448] [11448] Event [304,105.677032,1984]: 1 finished unit Lotus [f=0011549] [11549] Event [328.01474,239.997864,3750.3999]: 1 finished unit Reaver [f=0011557] [11557] Event [3560,100,3304]: 1 finished unit Metal Extractor [f=0011570] [11570] Event [3560,100,3608]: 1 finished unit Metal Extractor [f=0011580] Playback paused [f=0011582] Playback continued [f=0011752] [11752] Event [1952.13293,311.373444,1121.27747]: 0 lost unit Convict [f=0011843] [11843] Event [3576,100,3240]: 1 finished unit Solar Collector [f=0011855] [11855] Event [2032,298.226166,1056]: 0 lost unit Lotus [f=0011888] [11888] Event [2499.39355,315.48056,1961.43445]: 1 lost unit Glaive [f=0011905] [11905] Event [536,241.370392,3784]: 1 finished unit Caretaker [f=0011911] [11911] Event [2553.37134,314.11438,2045.14551]: 1 lost unit Glaive [f=0011935] [11935] Event [3484,241.370392,320]: 0 finished unit Thug [f=0011979] [11979] Event [3880,241.370392,520]: 0 lost unit Metal Extractor [f=0011981] [11981] Event [2161.53369,312.741852,1312.37756]: 0 lost unit Bandit [f=0012049] [12049] Event [2184,299.636078,1128]: 0 lost unit Metal Extractor [f=0012069] [12069] Event [3496,100,3592]: 1 finished unit Solar Collector [f=0012070] [12070] Event [328.01474,239.997864,3750.3999]: 1 finished unit Knight [f=0012071] [12071] Event [3960,241.370392,488]: 0 lost unit Wind/Tidal Generator [f=0012075] [12075] Event [48,262.412262,1792]: 1 finished unit Picket [f=0012078] [12078] Event [2359.07788,321.351135,2111.63867]: 1 lost unit Knight [f=0012156] [12156] Event [2582.52588,314.11438,2327.67651]: 0 lost unit Thug [f=0012184] [12184] Event [328.01474,239.997864,3750.3999]: 1 finished unit Sling [f=0012189] [12189] Event [760,100,360]: 0 finished unit Wind/Tidal Generator [f=0012299] [12299] Event [24,335.102844,1944]: 1 finished unit Wind/Tidal Generator [f=0012320] [12320] Event [2565.79199,314.04303,2309.29688]: 0 lost unit Thug [f=0012359] [12359] Event [2589.53638,314.11438,2004.92358]: 0 lost unit Bandit [f=0012397] [12397] Event [24,338.990784,2024]: 1 finished unit Wind/Tidal Generator [f=0012399] [12399] Event [3672,241.370392,488]: 0 lost unit Caretaker [f=0012437] gg [f=0012463] [12463] Event [2562.78906,314.159851,2062.53467]: 0 lost unit Bandit [f=0012477] [12477] Event [328.01474,239.997864,3750.3999]: 1 finished unit Knight [f=0012491] [12491] Event [2411.55493,312.983521,2165.2019]: 0 lost unit Bandit [f=0012513] [12513] Event [2419.44238,314.11438,2207.48413]: 0 lost unit Bandit [f=0012522] [12522] Event [undefined]: Legomenon resigned [f=0012522] game_message: Legomenon has been destroyed! [f=0012522] game_message: esainane wins! [f=0012522] Submitting stats [f=0012522] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012522] Part| Total Time|Time of the last 0.5s [f=0012522] Draw 30446.41ms 13.38% [f=0012522] Lua::Callins::Synced 44815.80ms 19.89% [f=0012522] Lua::Callins::Unsynced 59015.96ms 18.45% [f=0012522] Lua::CollectGarbage::Synced 13787.19ms 8.70% [f=0012522] Lua::CollectGarbage::Unsynced 32239.01ms 33.37% [f=0012522] Misc::Profiler::AddTime 105.64ms 0.00% [f=0012522] Sim 80462.71ms 35.56% [f=0012522] [12522] Received game_message: Legomenon has been destroyed! [f=0012522] [12522] Received game_message: esainane wins! [f=0012523] [12523] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012523] [12523] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012523] [12523] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012523] [12523] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,2075,1275,6.4000001,5.73333311,5.73333311,6.4000001,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012523] [12523] Game End Stats Values: 3,2555,2540,2540,2555,0.25125784,0,0,0.25125784,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,8.70433521,8.04143143,8.04143143,8.70433521,1275,2075,2075,1275,9.75008297,8.9333334,8.9333334,9.75008297,195,250,250,195,0,0,0,0,285,215,215,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012523] [12523] Game End Stats Values: 4,2755,2745,2745,2755,0.98696631,1.50736654,1.50736654,0.98696631,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,12.9000912,11.5261784,11.5261784,12.9000912,1275,2075,2075,1275,11.8268385,10.1004906,10.1004906,11.8268385,270,315,315,270,0,0,0,0,410,355,355,410,0,0,0,0,29.4999599,0,0,29.4999599,0,0,0,0 [f=0012523] [12523] Game End Stats Values: 5,2970,2780,2780,2970,3.65495253,14.3308468,14.3308468,3.65495253,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,18.2071476,19.6837864,19.6837864,18.2071476,1275,2075,2075,1275,17.1778336,10.8548985,10.8548985,17.1778336,345,315,315,345,0,0,0,0,550,390,390,550,0,0,0,0,102.332939,0,0,102.332939,0,0,0,0 [f=0012523] [12523] Game End Stats Values: 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[f=0012523] [12523] Game End Stats Values: 29,3150,9645,9645,3150,162.486588,580.923706,580.923706,162.486588,0,0,0,0,0,0,0,0,431.022675,0,0,431.022675,2729.04297,5510.73682,5510.73682,2729.04297,980,460,460,980,16.4135704,47.8659592,47.8659592,16.4135704,0,2615,2615,0,11.0363417,37.0755653,37.0755653,11.0363417,1460,4315,4315,1460,1767.80005,5046,5046,1767.80005,710,2255,2255,710,5196,1767.80005,1767.80005,5196,383.897797,380.864166,380.864166,383.897797,5619.19629,2902.13867,2902.13867,5619.19629 [f=0012529] [12529] Event [3912,241.370392,280]: 0 lost unit Wind/Tidal Generator [f=0012545] wp [f=0012547] [12547] Event [3928,241.513824,392]: 0 lost unit Wind/Tidal Generator [f=0012561] [12561] Event [2908.05981,242.363632,1754.20215]: 0 lost unit Felon [f=0012564] [12564] Event [3832,241.417084,632]: 0 lost unit Solar Collector [f=0012568] [12568] Event [3624,241.370392,216]: 0 lost unit Metal Extractor [f=0012571] [12571] Event [3484,241.377258,320]: 0 lost unit Outlaw [f=0012571] [12571] Event [3496,241.377258,320]: 0 lost unit Shieldbot Factory [f=0012571] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0012571] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0012571] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0012571] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0012571] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0012571] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0012571] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0012571] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0012571] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0012571] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0012571] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0012571] !transmitlobby @voice@buildUnit@reload [f=0012689] Spectator Legomenon left the game: normal quit [f=0012689] [12689] Event [undefined]: Legomenon quit [f=0012727] [12727] Event [24,340.390015,2104]: 1 finished unit Wind/Tidal Generator [f=0012732] Player esainane left the game: normal quit [f=0012732] [12732] Event [undefined]: esainane quit [f=0012738] No clients connected, shutting down server [f=0012738] Server shutdown [f=0012757] [12757] Event [40,310.424042,2184]: 1 finished unit Wind/Tidal Generator [f=0012777] [12777] Event [328.01474,239.997864,3750.3999]: 1 finished unit Knight [f=0012882] [12882] Event [328.01474,239.997864,3750.3999]: 1 finished unit Ronin [f=0012943] Autoquit sending quit command. [f=0012943] [QuitAction] user exited to system [f=0012943] [SpringApp::Kill][1] fromRun=1 [f=0012943] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012943] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012943] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012943] [ThreadPool::SetThreadCount][2] workers=0 [f=0012943] [SpringApp::Kill][2] [f=0012943] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012943] [Game::KillLua][3] dtor=0 luaUI=0x511d0b90 [f=0012943] Start widgetHandler:Shutdown [f=0012943] Shutdown - SaveOrderList Complete [f=0012943] Writing last game win data [f=0012943] Shutdown - SaveConfigData Complete [f=0012943] Shutdown Widget - Chili Highlight [f=0012943] Shutdown Widget - Save/Load API [f=0012943] Shutdown Widget - Draw After Chili [f=0012943] Shutdown Widget - EPIC Menu [f=0012943] Shutdown Widget - Chili Minimap [f=0012943] Shutdown Widget - Chili Widget Selector [f=0012943] Shutdown Widget - Local Team Colors [f=0012943] Shutdown Widget - Display Keys 2 [f=0012943] Shutdown Widget - Save Game Menu [f=0012943] Shutdown Widget - HealthBars [f=0012943] Shutdown Widget - Noises [f=0012943] Shutdown Widget - Unit Icons [f=0012943] Shutdown Widget - Win Counter [f=0012943] Shutdown Widget - BuildETA [f=0012943] Shutdown Widget - SpringRTS Replay Stats [f=0012943] Shutdown Widget - Modular Comm Info [f=0012943] Shutdown Widget - CameraShake [f=0012943] Shutdown Widget - Chili Economy Panel Default [f=0012943] Shutdown Widget - Chili EndGame Window [f=0012943] Shutdown Widget - Chili Nuke Warning [f=0012943] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012943] Shutdown Widget - Chili Spectator Panels [f=0012943] Shutdown Widget - Context Menu [f=0012943] Shutdown Widget - Darkening [f=0012943] Shutdown Widget - MetalFeatures (new) [f=0012943] Shutdown Widget - Grab Input [f=0012943] Input grabbing is disabled! [f=0012943] Shutdown Widget - Highlight Geos [f=0012943] Shutdown Widget - Local Widgets Config [f=0012943] Shutdown Widget - Mex Placement Handler [f=0012943] Shutdown Widget - MinimapEvents [f=0012943] Shutdown Widget - Missile Silo Range [f=0012943] Shutdown Widget - Music Player [f=0012943] Shutdown Widget - Point Tracker [f=0012943] Shutdown Widget - Showeco and Grid Drawer [f=0012943] Shutdown Widget - Stereo3D [f=0012943] Shutdown Widget - Attack AoE [f=0012943] Shutdown Widget - Map Edge Extension [f=0012943] Shutdown Widget - Selection Send [f=0012943] Shutdown Widget - LupsManager [f=0012943] Shutdown Widget - Newton Firezone [f=0012943] Shutdown Widget - Chili Pro Console [f=0012943] Shutdown Widget - Lasso Terraform GUI [f=0012943] Shutdown Widget - Chili Framework [f=0012943] Shutdown Widget - Lups [f=0012943] Shutdown Widget - Custom Markers [f=0012943] Shutdown Widget - Chili Core Selector [f=0012943] Shutdown Widget - Pause Screen [f=0012943] Shutdown Widget - Layout Handler [f=0012943] Shutdown Widget - Persistent Build Height [f=0012943] Shutdown Widget - Text To Speech Control [f=0012943] End widgetHandler:Shutdown [f=0012943] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3120978,321558590} {int,ext,rec}Allocs={25128529,0,0} {chunk,block}Bytes={321558590,0} [f=0012943] [Game::KillLua][1] dtor=0 luaGaia=0x601f1f40 [f=0012943] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3053653,316033114} {int,ext,rec}Allocs={25128531,0,0} {chunk,block}Bytes={316033114,0} [f=0012943] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3053653,316033114} {int,ext,rec}Allocs={25128531,0,0} {chunk,block}Bytes={316033114,0} [f=0012943] [Game::KillLua][2] dtor=0 luaRules=0x513cf160 [f=0012943] Start gadgetHandler:Shutdown [f=0012943] Shutdown - StartSetup [f=0012943] Shutdown - UnitMorph [f=0012943] Shutdown - LupsNanoSpray [f=0012943] Shutdown - Missile Silo Controller [f=0012943] Shutdown - Modular Comm Info [f=0012943] Shutdown - Terrain Texture Handler [f=0012943] Shutdown - UnitCloakShield [f=0012943] Shutdown - Starlight Handler [f=0012943] End gadgetHandler:Shutdown [f=0012943] Start gadgetHandler:Shutdown [f=0012943] Shutdown - Save/Load [f=0012943] Shutdown - Teleport Throw [f=0012943] Shutdown - UnitMorph [f=0012943] Shutdown - Modular Comm Info [f=0012943] Shutdown - Retreat Command [f=0012943] Shutdown - Shockwaves [f=0012943] Shutdown - UnitCloakShield [f=0012943] Shutdown - Lups Cloak FX [f=0012943] Shutdown - Lups [f=0012943] Shutdown - Lups Shield [f=0012943] End gadgetHandler:Shutdown [f=0012943] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25128584,0,0} {chunk,block}Bytes={0,0} [f=0012943] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25128584,0,0} {chunk,block}Bytes={0,0} [f=0012943] [Game::KillLua][4] dtor=0 [f=0012943] [Game::~CGame][1] [f=0012943] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012943] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012943] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012943] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012943] [Game::KillLua][4] dtor=1 [f=0012943] [Game::KillMisc][1] [f=0012943] [Game::KillMisc][2] [f=0012943] [Game::KillMisc][3] [f=0012943] [Game::KillRendering][1] [f=0012943] [3DOParser::Kill] allocated 137 pieces [f=0012943] [S3OParser::Kill] allocated 2742 pieces [f=0012943] [AssParser::Kill] allocated 220 pieces [f=0012943] [Game::KillInterface][1] [f=0012943] [Game::KillInterface][2] [f=0012943] [Game::KillSimulation][1] [f=0012943] [Game::KillSimulation][2] [f=0012943] [CCollisionHandler] dis-/continuous tests: 0/1049432 [f=0012943] [Game::KillSimulation][3] [f=0012943] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012943] [~CPathCache(16x16)] cacheHits=84 hitPercentage=31% numHashColls=0 maxCacheSize=12 [f=0012943] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012943] [~CPathCache(32x32)] cacheHits=814 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012943] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012943] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012943] [LosHandler::Kill] raycast instance cache-{hits,misses}={7649,17301}; shared=5%; cached=25% [f=0012943] [Game::KillSimulation][4] [f=0012943] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0012943] [Game::~CGame][2] [f=0012943] [Game::~CGame][3] [f=0012943] [SpringApp::Kill][3] [f=0012943] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140699 bytes sent 330482 bytes recv'd [f=0012943] [SpringApp::Kill][4] font=0x44aebaa0 [f=0012943] [SpringApp::Kill][5] [f=0012943] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x44b733c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=13600ms file="icons/fatbotsupport.png" indx=986 inflSize=1kb readTime=1995ms file="luarules/configs/tactical_ai_defs.lua" indx=1575 inflSize=36kb readTime=922ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=277ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=167ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=160ms file="objects3d/amphassault.s3o" indx=4776 inflSize=151kb readTime=149ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=141ms file="objects3d/bantha.s3o" indx=4837 inflSize=433kb readTime=130ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=101ms file="objects3d/cloakarty_dead.s3o" indx=4926 inflSize=76kb readTime=81ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 48333530 bytes cached in 2842 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x44c4cba0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz (0x44c4c8f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz (0x7f7ae801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1529-gffcc8d2/base/maphelper.sdz (0x44b6afb0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]