[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Or7XDuMAde/springsettings.924331.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 113ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd49001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10708 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/924331/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 446ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46067120] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46067120] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 220ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2385ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4871ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 49ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 720ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 596ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/924331/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2496ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/924331/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51af37e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: fb490c5f700088c60a39d3d5939337a8 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Scolopaendra [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scolopaendra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scolopaendra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000ccbc5030,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scolopaendra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scolopaendra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scolopaendra" string="[Game::Load][lua{Rules,Gaia}={0000000093b86a70,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: TamponLollipops! [f=-000001] [0] Event [3747,285.104858,2049]: 0 finished unit Guardian Commander [f=-000001] [0] Event [97,280.646973,490]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2763 [f=0000000] [0] Scolopaendra, team: 1, elo:2697 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [56,386.381531,312]: 1 finished unit Spider Factory [f=0000025] [25] Event [3704,285.109253,1936]: 0 finished unit Shieldbot Factory [f=0000025] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000025] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000025] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000025] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000025] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000025] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000025] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000025] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000025] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000025] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000025] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000025] !transmitlobby @voice@buildUnit@reload [f=0000103] [103] Event [24,384.119263,392]: 1 finished unit Wind/Tidal Generator [f=0000299] [299] Event [3640,285.096436,2056]: 0 finished unit Metal Extractor [f=0000475] [475] Event [3692,285.100708,1936]: 0 finished unit Convict [f=0000599] [599] Event [3864,285.10498,2136]: 0 finished unit Metal Extractor [f=0000602] [602] Event [92,384.396973,312]: 1 finished unit Weaver [f=0000631] [631] Event [552,285.096436,872]: 1 finished unit Metal Extractor [f=0000689] [689] Event [3782.81543,362.09668,1997.85864]: 0 finished unit Firefly [f=0000844] [844] Event [3692,285.100708,1936]: 0 finished unit Convict [f=0000873] [873] Event [376,285.100708,968]: 1 finished unit Metal Extractor [f=0000974] [974] Event [3800,285.096436,1848]: 0 finished unit Metal Extractor [f=0001165] [1165] Event [88,384.367065,152]: 1 finished unit Metal Extractor [f=0001203] [1203] Event [3896,285.092163,1912]: 0 finished unit Solar Collector [f=0001322] [1322] Event [3692,285.100708,1936]: 0 finished unit Bandit [f=0001493] [1493] Event [616,285.096436,888]: 1 finished unit Solar Collector [f=0001526] [1526] Event [136,384.349976,152]: 1 finished unit Wind/Tidal Generator [f=0001540] [1540] Event [3912,285.100708,2024]: 0 finished unit Solar Collector [f=0001597] [1597] Event [3692,285.100708,1936]: 0 finished unit Bandit [f=0001835] [1835] Event [536,285.096436,936]: 1 finished unit Solar Collector [f=0001874] [1874] Event [92,384.396973,312]: 1 finished unit Venom [f=0001988] [1988] Event [3928,285.092163,2136]: 0 finished unit Solar Collector [f=0002016] [2016] Event [3692,285.100708,1936]: 0 finished unit Bandit [f=0002140] [2140] Event [480,285.096436,960]: 1 finished unit Lotus [f=0002327] [2327] Event [3864,285.10498,2232]: 0 finished unit Solar Collector [f=0002508] [2508] Event [936,285.100708,280]: 1 finished unit Metal Extractor [f=0002564] [2564] Event [3720,285.096436,904]: 0 finished unit Metal Extractor [f=0002645] [2645] Event [3752,285.096436,2184]: 0 finished unit Solar Collector [f=0002680] [2680] Event [3692,285.100708,1936]: 0 finished unit Convict [f=0002789] [2789] Event [92,384.396973,312]: 1 finished unit Redback [f=0002865] [2865] Event [92,384.396973,312]: 1 finished unit Flea [f=0002925] [2925] Event [3640,285.096436,2136]: 0 finished unit Solar Collector [f=0002955] [2955] Event [92,384.396973,312]: 1 finished unit Flea [f=0003000] [3000] Event [360,285.096436,1800]: 1 finished unit Metal Extractor [f=0003045] [3045] Event [92,384.396973,312]: 1 finished unit Flea [f=0003131] [3131] Event [92,384.396973,312]: 1 finished unit Flea [f=0003197] [3197] Event [3528,285.100708,776]: 0 finished unit Metal Extractor [f=0003390] [3390] Event [568,285.096436,1928]: 1 finished unit Metal Extractor [f=0003396] [3396] Event [92,384.396973,312]: 1 finished unit Flea [f=0003451] [3451] Event [992,285.100708,224]: 1 finished unit Lotus [f=0003461] [3461] Event [1243.34937,285.092163,1204.1532]: 0 lost unit Bandit [f=0003493] [3493] Event [92,384.396973,312]: 1 finished unit Flea [f=0003570] [3570] Event [92,384.396973,312]: 1 finished unit Flea [f=0003690] [3690] Event [360,285.096436,2024]: 1 finished unit Metal Extractor [f=0003752] [3752] Event [92,384.396973,312]: 1 finished unit Flea [f=0003819] [3819] Event [3736,285.092163,3096]: 0 finished unit Metal Extractor [f=0003877] [3877] Event [92,384.396973,312]: 1 finished unit Flea [f=0003956] [3956] Event [3588.76855,285.096436,833.745361]: 0 lost unit Convict [f=0003973] [3973] Event [464,385.612488,112]: 1 finished unit Radar Tower [f=0004006] [4006] Event [92,384.396973,312]: 1 finished unit Flea [f=0004029] [4029] Event [544,285.096436,1840]: 1 finished unit Lotus [f=0004130] [4130] Event [3528,285.100708,776]: 0 lost unit Metal Extractor [f=0004187] [4187] Event [3784,285.096436,2040]: 0 finished unit Caretaker [f=0004377] Playback paused [f=0004382] Playback continued [f=0004385] [4385] Event [528,285.092163,2016]: 1 finished unit Lotus [f=0004391] [4391] Event [3720,285.096436,904]: 0 lost unit Metal Extractor [f=0004414] Playback paused [f=0004418] Playback continued [f=0004491] [4491] Event [3544,285.087891,3288]: 0 finished unit Metal Extractor [f=0004515] [4515] Event [3544,285.096436,2200]: 0 finished unit Solar Collector [f=0004537] [4537] Event [3692,285.100708,1936]: 0 finished unit Felon [f=0004745] [4745] Event [632,285.100708,1944]: 1 finished unit Solar Collector [f=0004812] [4812] Event [3692,285.100708,1936]: 0 finished unit Thug [f=0004830] [4830] Event [3656,285.092163,2280]: 0 finished unit Solar Collector [f=0004834] [4834] Event [92,384.396973,312]: 1 finished unit Weaver [f=0005082] [5082] Event [3692,285.100708,1936]: 0 finished unit Thug [f=0005083] [5083] Event [504,285.092163,1912]: 1 finished unit Solar Collector [f=0005352] [5352] Event [3692,285.100708,1936]: 0 finished unit Thug [f=0005372] [5372] Event [616,285.096436,1848]: 1 finished unit Solar Collector [f=0005492] [5492] Event [24,384.388428,232]: 1 finished unit Caretaker [f=0005537] [5537] Event [2635.02368,378.213715,2798.37207]: 1 lost unit Redback [f=0005634] [5634] Event [3692,285.100708,1936]: 0 finished unit Thug [f=0005649] [5649] Event [3129.00098,285.100708,3213.4729]: 1 lost unit Venom [f=0005674] [5674] Event [424,285.10498,2040]: 1 finished unit Solar Collector [f=0005734] [5734] Event [3648,285.092163,3120]: 0 finished unit Lotus [f=0005747] [5747] Event [40,384.345703,152]: 1 finished unit Wind/Tidal Generator [f=0005774] [5774] Event [3787.3252,285.092163,3104.58667]: 1 lost unit Flea [f=0005806] [5806] Event [3927.7063,285.095673,3158.30884]: 1 lost unit Flea [f=0005836] [5836] Event [3896.60645,285.096436,2886.71826]: 1 lost unit Flea [f=0005853] [5853] Event [3961.34424,285.096436,2804.21411]: 1 lost unit Flea [f=0005862] [5862] Event [92,384.396973,312]: 1 finished unit Recluse [f=0005879] [5879] Event [3987.85059,285.100555,2954.96338]: 1 lost unit Flea [f=0005919] [5919] Event [3692,285.100708,1936]: 0 finished unit Thug [f=0005943] [5943] Event [40,384.371338,24]: 1 finished unit Wind/Tidal Generator [f=0005982] [5982] Event [344,285.100708,2088]: 1 finished unit Solar Collector [f=0006249] [6249] Event [432,285.099274,1984]: 1 finished unit Lotus [f=0006303] [6303] Event [3692,285.100708,1936]: 0 finished unit Outlaw [f=0006403] [6403] Event [92,384.396973,312]: 1 finished unit Recluse [f=0006446] [6446] Event [88,384.174805,24]: 1 finished unit Wind/Tidal Generator [f=0006591] [6591] Event [88,384.388428,72]: 1 finished unit Wind/Tidal Generator [f=0006741] [6741] Event [40,384.367065,72]: 1 finished unit Wind/Tidal Generator [f=0006838] [6838] Event [1974.19141,369.524048,1472.42493]: 0 finished unit Guardian Commander [f=0006838] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006838] [6838] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006864] [6864] Event [92,384.396973,312]: 1 finished unit Recluse [f=0007070] [7070] Event [1694.41101,392.502716,1743.93909]: 1 lost unit Flea [f=0007082] [7082] Event [3692,285.100708,1936]: 0 finished unit Convict [f=0007113] [7113] Event [92,384.396973,312]: 1 finished unit Hermit [f=0007230] [7230] Event [1961.0426,363.836792,1182.32104]: 1 lost unit Flea [f=0007269] [7269] Event [136,384.388428,232]: 1 finished unit Caretaker [f=0007278] [7278] Event [3692,285.100708,1936]: 0 finished unit Convict [f=0007362] [7362] Event [1528,384.384155,1560]: 0 finished unit Metal Extractor [f=0007487] [7487] Event [3692,285.100708,1936]: 0 finished unit Convict [f=0007514] [7514] Event [92,384.396973,312]: 1 finished unit Redback [f=0007627] [7627] Event [3800,285.096436,1752]: 0 finished unit Solar Collector [f=0007630] [7630] Event [693.537354,285.100708,917.61615]: 1 lost unit Weaver [f=0007757] [7757] Event [3692,285.100708,1936]: 0 finished unit Convict [f=0007974] [7974] Event [92,384.396973,312]: 1 finished unit Recluse [f=0008076] [8076] Event [1528,384.384155,1560]: 0 lost unit Metal Extractor [f=0008128] [8128] Event [1326.34265,300.562897,1276.23621]: 0 lost unit Firefly [f=0008258] [8258] Event [3692,285.100708,1936]: 0 finished unit Convict [f=0008272] [8272] Event [92,384.396973,312]: 1 finished unit Hermit [f=0008281] [8281] Event [3720,284.419556,904]: 0 finished unit Metal Extractor [f=0008355] [8355] Event [1912,384.367065,4040]: 0 finished unit Metal Extractor [f=0008406] [8406] Event [936,285.100708,280]: 1 lost unit Metal Extractor [f=0008422] [8422] Event [4024,285.096436,1816]: 0 finished unit Solar Collector [f=0008429] [8429] Event [1714.01111,461.371338,1413.18225]: 0 finished unit Firefly [f=0008430] [8430] Event [1714.01111,384.371338,1413.18225]: 0 finished unit Guardian Commander [f=0008430] [8430] Event [1714.01111,384.371338,1413.18225]: 0 lost unit Guardian Commander [f=0008430] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0008430] [8430] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0008582] [8582] Event [992,285.100708,224]: 1 lost unit Lotus [f=0008766] [8766] Event [4024,285.100708,1928]: 0 finished unit Solar Collector [f=0008801] [8801] Event [92,384.396973,312]: 1 finished unit Recluse [f=0008807] [8807] Event [1714.01111,464.371338,1413.18225]: 0 lost unit Firefly [f=0008952] [8952] Event [1554.15869,387.919739,1631.65381]: 1 lost unit Redback [f=0008991] [8991] Event [1473.38171,285.100708,928.991638]: 1 finished unit Engineer Commander [f=0009045] [9045] Event [2392,384.345703,152]: 0 finished unit Metal Extractor [f=0009070] [9070] Event [4024,285.096436,2040]: 0 finished unit Solar Collector [f=0009078] [9078] Event [92,384.396973,312]: 1 finished unit Hermit [f=0009162] [9162] Event [1337.76685,283.85321,226.494476]: 0 lost unit Felon [f=0009209] [9209] Event [1714.01111,464.371338,1413.18225]: 0 finished unit Firefly [f=0009280] [9280] Event [1524.02051,285.098572,882.926941]: 0 lost unit Thug [f=0009292] [9292] Event [3528,284.423828,776]: 0 finished unit Metal Extractor [f=0009320] [9320] Event [92,384.396973,312]: 1 finished unit Weaver [f=0009365] [9365] Event [1503.61682,285.100708,823.223694]: 0 lost unit Thug [f=0009407] [9407] Event [4040,285.100708,2152]: 0 finished unit Solar Collector [f=0009491] [9491] Event [1784,385.480042,1288]: 0 finished unit Stinger [f=0009497] [9497] Event [1181.70728,285.101166,1643.56812]: 1 lost unit Hermit [f=0009518] [9518] Event [1455.2605,285.09726,697.548157]: 0 lost unit Thug [f=0009600] [9600] Event [1319.03394,285.096527,823.67981]: 0 lost unit Thug [f=0009661] [9661] Event [92,384.396973,312]: 1 finished unit Redback [f=0009681] [9681] Event [3240,285.10498,3992]: 0 finished unit Metal Extractor [f=0009705] [9705] Event [1490.07153,283.321289,1027.13416]: 1 lost unit Hermit [f=0009738] [9738] Event [1192.23535,285.095123,741.55127]: 1 lost unit Engineer Commander [f=0009768] [9768] Event [1227.61438,284.496796,603.870972]: 0 lost unit Thug [f=0009831] [9831] Event [4040,285.096436,2264]: 0 finished unit Solar Collector [f=0010014] [10014] Event [2128,384.379883,272]: 0 finished unit Lotus [f=0010051] [10051] Event [2489.59546,391.547913,277.015594]: 1 lost unit Flea [f=0010076] [10076] Event [4040,285.096436,2376]: 0 finished unit Solar Collector [f=0010218] [10218] Event [92,384.396973,312]: 1 finished unit Recluse [f=0010245] [10245] Event [1671.18604,308.615967,554.982239]: 1 lost unit Hermit [f=0010318] [10318] Event [1568.63403,287.320679,535.90918]: 1 lost unit Recluse [f=0010372] [10372] Event [1992,384.37561,120]: 0 lost unit Metal Extractor [f=0010384] [10384] Event [1322.3916,385.31369,534.187744]: 0 lost unit Firefly [f=0010406] [10406] Event [3944,285.083618,2248]: 0 finished unit Caretaker [f=0010597] [10597] Event [1430.31335,394.095093,277.440826]: 0 lost unit Firefly [f=0010605] [10605] Event [3692,285.100708,1936]: 0 finished unit Snitch [f=0010636] [10636] Event [2128,384.379883,272]: 0 lost unit Lotus [f=0010639] [10639] Event [92,384.396973,312]: 1 finished unit Hermit [f=0010709] [10709] Event [2447.30933,365.100311,1409.31848]: 0 finished unit Firefly [f=0010911] [10911] Event [1922.4823,487.133453,479.480927]: 0 lost unit Firefly [f=0010937] [10937] Event [2096,384.354248,3952]: 0 finished unit Lotus [f=0010948] [10948] Event [264,285.096436,1784]: 1 finished unit Storage [f=0011039] [11039] Event [2392,384.345703,152]: 0 lost unit Metal Extractor [f=0011099] [11099] Event [2730.65112,360.118347,1776.72388]: 0 finished unit Firefly [f=0011099] [11099] Event [3692,285.100708,1936]: 0 finished unit Snitch [f=0011194] [11194] Event [1632,384.405518,1312]: 0 finished unit Radar Tower [f=0011205] [11205] Event [92,384.396973,312]: 1 finished unit Redback [f=0011489] [11489] Event [3105.69702,365.096436,1943.86328]: 0 finished unit Firefly [f=0011599] [11599] Event [2360,384.367065,4024]: 0 finished unit Metal Extractor [f=0011632] [11632] Event [3800,285.096436,2416]: 0 finished unit Airplane Plant [f=0011632] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0011632] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0011632] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0011632] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0011632] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0011632] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0011632] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0011632] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0011632] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0011632] !transmitlobby @voice@buildUnit@reload [f=0011641] [11641] Event [3692,285.100708,1936]: 0 finished unit Snitch [f=0011702] [11702] Event [1528,383.707275,1560]: 0 finished unit Metal Extractor [f=0011720] [11720] Event [92,384.396973,312]: 1 finished unit Weaver [f=0011830] [11830] Event [3692,285.100708,1936]: 0 finished unit Snitch [f=0011917] [11917] Event [3127.74512,285.098358,492.144226]: 0 lost unit Snitch [f=0011917] [11917] Event [3081.27368,285.096436,469.671417]: 1 lost unit Recluse [f=0011917] [11917] Event [3123.76538,285.09845,461.136719]: 1 lost unit Recluse [f=0011917] [11917] Event [3107.15015,285.092163,513.157471]: 1 lost unit Recluse [f=0011974] [11974] Event [3692,285.100708,1936]: 0 finished unit Rogue [f=0012001] [12001] Event [3528,284.423828,776]: 0 lost unit Metal Extractor [f=0012052] [12052] Event [424,285.100708,1816]: 1 finished unit Solar Collector [f=0012123] [12123] Event [3692,285.100708,1936]: 0 finished unit Rogue [f=0012129] [12129] Event [432,285.092163,2928]: 1 finished unit Lotus [f=0012134] [12134] Event [92,384.396973,312]: 1 finished unit Hermit [f=0012273] [12273] Event [3692,285.100708,1936]: 0 finished unit Rogue [f=0012424] [12424] Event [3692,285.100708,1936]: 0 finished unit Rogue [f=0012467] [12467] Event [1592,384.371338,4024]: 0 finished unit Metal Extractor [f=0012592] [12592] Event [360,285.100708,3016]: 1 finished unit Metal Extractor [f=0012612] [12612] Event [936,284.453125,280]: 1 finished unit Metal Extractor [f=0012705] [12705] Event [92,384.396973,312]: 1 finished unit Hermit [f=0013049] [13049] Event [568,285.092163,3144]: 1 finished unit Metal Extractor [f=0013096] [13096] Event [92,384.396973,312]: 1 finished unit Hermit [f=0013133] [13133] Event [328,285.096436,1880]: 1 finished unit Solar Collector [f=0013253] [13253] Event [3692,285.100708,1936]: 0 finished unit Felon [f=0013362] [13362] Event [92,384.396973,312]: 1 finished unit Hermit [f=0013366] [13366] Event [3779.5,289.096436,2378.00024]: 0 finished unit Raven [f=0013424] [13424] Event [92,384.396973,312]: 1 finished unit Flea [f=0013467] [13467] Event [92,384.396973,312]: 1 finished unit Flea [f=0013515] [13515] Event [92,384.396973,312]: 1 finished unit Flea [f=0013558] [13558] Event [92,384.396973,312]: 1 finished unit Flea [f=0013558] [13558] Event [3692,285.100708,1936]: 0 finished unit Thug [f=0013602] [13602] Event [92,384.396973,312]: 1 finished unit Flea [f=0013612] [13612] Event [3528,283.789978,776]: 0 finished unit Metal Extractor [f=0013615] [13615] Event [688,285.100708,3232]: 1 finished unit Lotus [f=0013685] [13685] Event [1536.76233,384.255554,3787.97485]: 0 lost unit Convict [f=0013901] [13901] Event [3779.5,289.096436,2378.00024]: 0 finished unit Raven [f=0013925] [13925] Event [92,384.396973,312]: 1 finished unit Recluse [f=0014016] [14016] Event [1540.52222,384.37677,3978.19531]: 1 lost unit Recluse [f=0014107] [14107] Event [undefined]: Scolopaendra resigned [f=0014107] game_message: Scolopaendra has been destroyed! [f=0014107] game_message: ATOSTIC wins! [f=0014107] Submitting stats [f=0014107] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014107] Part| Total Time|Time of the last 0.5s [f=0014107] Draw 18307.44ms 9.95% [f=0014107] Lua::Callins::Synced 22295.24ms 21.58% [f=0014107] Lua::Callins::Unsynced 27140.31ms 14.19% [f=0014107] Lua::CollectGarbage::Synced 7942.17ms 2.96% [f=0014107] Lua::CollectGarbage::Unsynced 5915.09ms 2.96% [f=0014107] Misc::Profiler::AddTime 53.66ms 0.00% [f=0014107] Sim 51811.83ms 76.85% [f=0014107] [14107] Received game_message: Scolopaendra has been destroyed! [f=0014107] [14107] Received game_message: ATOSTIC wins! [f=0014108] [14108] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014108] [14108] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014108] [14108] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014108] [14108] Game End Stats Values: 2,2110,2165,2110,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8.21809578,7.4666667,8.21809578,7.4666667,2075,1275,2075,1275,5.5999999,6.18666601,5.5999999,6.18666601,0,0,0,0,0,0,0,0,35,90,35,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014108] [14108] Game End Stats Values: 3,2460,2515,2460,2515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,9.12714291,8,9.12714291,8,2075,1275,2075,1275,7.02666569,11.4533491,7.02666569,11.4533491,170,240,170,240,0,0,0,0,215,180,215,180,0,0,0,0,0,33.8332977,0,33.8332977,0,0,0,0 [f=0014108] [14108] Game End Stats Values: 4,2550,2750,2550,2750,0,0.00034834,0,0.00034834,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,9.30514908,12.5222235,9.30514908,12.5222235,2075,1275,2075,1275,10.5866661,15.0801592,10.5866661,15.0801592,170,315,170,315,0,0,0,0,305,340,305,340,0,0,0,0,0,79.5030289,0,79.5030289,0,0,0,0 [f=0014108] [14108] Game End Stats Values: 5,2655,2895,2655,2895,1.58880877,1.08221078,1.58880877,1.08221078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,11.4554338,11.8111134,11.4554338,11.8111134,2075,1275,2075,1275,11.5059214,17.6499519,11.5059214,17.6499519,170,390,170,390,0,0,0,0,410,410,410,410,0,0,0,0,0,150.003357,0,150.003357,0,0,0,0 [f=0014108] [14108] Game End Stats Values: 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Game End Stats Values: 32,6015,10015,6015,10015,502.056183,507.553955,502.056183,507.553955,0,0,0,0,0,0,0,0,23.6841431,4.10473633,23.6841431,4.10473633,3758.57886,4488.32715,3758.57886,4488.32715,540,1400,540,1400,26.8353844,38,26.8353844,38,1215,2970,1215,2970,25.3568382,33.0673103,25.3568382,33.0673103,2475,3475,2475,3475,2638.43335,4335,2638.43335,4335,1785,2130,1785,2130,4665,2674.43335,4665,2674.43335,523.950928,735.511658,523.950928,735.511658,5027.1709,4000.84229,5027.1709,4000.84229 [f=0014108] [14108] Game End Stats Values: 33,5735,10015,5735,10015,514.639709,518.279358,514.639709,518.279358,0,0,0,0,0,0,0,0,23.6841431,4.10473633,23.6841431,4.10473633,3806.3877,4813.45898,3806.3877,4813.45898,540,1400,540,1400,25.3955059,38,25.3955059,38,1215,2970,1215,2970,21.4972591,31.3875637,21.4972591,31.3875637,2195,3475,2195,3475,2638.43335,4615,2638.43335,4615,1785,2130,1785,2130,4945,2674.43335,4945,2674.43335,523.950928,735.511658,523.950928,735.511658,5352.30273,4048.65112,5352.30273,4048.65112 [f=0014129] [14129] Event [2096,384.354248,3952]: 0 lost unit Lotus [f=0014142] [14142] Event [2392,385.411682,2376]: 0 finished unit Metal Extractor [f=0014231] [14231] Event [1680,384.371338,1520]: 0 finished unit Lotus [f=0014310] Spectator Scolopaendra left the game: normal quit [f=0014310] [14310] Event [undefined]: Scolopaendra quit [f=0014369] [14369] Event [3779.5,289.096436,2378.00024]: 0 finished unit Raven [f=0014392] No clients connected, shutting down server [f=0014392] Server shutdown [f=0014540] [14540] Event [3096,285.079346,152]: 0 finished unit Metal Extractor [f=0014772] [14772] Event [3779.5,289.096436,2378.00024]: 0 finished unit Raven [f=0015126] [15126] Event [3779.5,289.096436,2378.00024]: 0 finished unit Raven [f=0015477] [15477] Event [3779.5,289.096436,2378.00024]: 0 finished unit Raven [f=0015580] [15580] Event [1496,384.851685,1640]: 0 finished unit Stinger [f=0015799] [15799] Event [3779.5,289.096436,2378.00024]: 0 finished unit Raven [f=0016025] [16025] Event [2392,383.668823,152]: 0 finished unit Metal Extractor [f=0016110] [16110] Event [3779.5,289.096436,2378.00024]: 0 finished unit Raven [f=0016425] [16425] Event [3779.5,289.096436,2378.00024]: 0 finished unit Raven [f=0016520] [16520] Event [1992,384.37561,120]: 0 finished unit Metal Extractor [f=0016653] Autoquit sending quit command. [f=0016653] [QuitAction] user exited to system [f=0016653] [SpringApp::Kill][1] fromRun=1 [f=0016653] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016653] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016653] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016653] [ThreadPool::SetThreadCount][2] workers=0 [f=0016653] [SpringApp::Kill][2] [f=0016653] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016653] [Game::KillLua][3] dtor=0 luaUI=0x51cddcb0 [f=0016653] Start widgetHandler:Shutdown [f=0016653] Shutdown - SaveOrderList Complete [f=0016653] Writing last game win data [f=0016653] Shutdown - SaveConfigData Complete [f=0016653] Shutdown Widget - Chili Highlight [f=0016653] Shutdown Widget - Save/Load API [f=0016653] Shutdown Widget - Draw After Chili [f=0016653] Shutdown Widget - EPIC Menu [f=0016653] Shutdown Widget - Chili Minimap [f=0016653] Shutdown Widget - Chili Widget Selector [f=0016653] Shutdown Widget - Local Team Colors [f=0016653] Shutdown Widget - Display Keys 2 [f=0016653] Shutdown Widget - Save Game Menu [f=0016653] Shutdown Widget - HealthBars [f=0016653] Shutdown Widget - Noises [f=0016653] Shutdown Widget - Unit Icons [f=0016653] Shutdown Widget - Win Counter [f=0016653] Shutdown Widget - BuildETA [f=0016653] Shutdown Widget - SpringRTS Replay Stats [f=0016653] Shutdown Widget - Modular Comm Info [f=0016653] Shutdown Widget - CameraShake [f=0016653] Shutdown Widget - Chili Economy Panel Default [f=0016653] Shutdown Widget - Chili EndGame Window [f=0016653] Shutdown Widget - Chili Nuke Warning [f=0016653] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016653] Shutdown Widget - Chili Spectator Panels [f=0016653] Shutdown Widget - Context Menu [f=0016653] Shutdown Widget - Darkening [f=0016653] Shutdown Widget - MetalFeatures (new) [f=0016653] Shutdown Widget - Grab Input [f=0016653] Input grabbing is disabled! [f=0016653] Shutdown Widget - Highlight Geos [f=0016653] Shutdown Widget - Local Widgets Config [f=0016653] Shutdown Widget - Mex Placement Handler [f=0016653] Shutdown Widget - MinimapEvents [f=0016653] Shutdown Widget - Missile Silo Range [f=0016653] Shutdown Widget - Music Player [f=0016653] Shutdown Widget - Point Tracker [f=0016653] Shutdown Widget - Showeco and Grid Drawer [f=0016653] Shutdown Widget - Stereo3D [f=0016653] Shutdown Widget - Attack AoE [f=0016653] Shutdown Widget - Map Edge Extension [f=0016653] Shutdown Widget - Selection Send [f=0016653] Shutdown Widget - LupsManager [f=0016653] Shutdown Widget - Newton Firezone [f=0016653] Shutdown Widget - Chili Pro Console [f=0016653] Shutdown Widget - Lasso Terraform GUI [f=0016653] Shutdown Widget - Chili Framework [f=0016653] Shutdown Widget - Lups [f=0016653] Shutdown Widget - Custom Markers [f=0016653] Shutdown Widget - Chili Core Selector [f=0016653] Shutdown Widget - Pause Screen [f=0016653] Shutdown Widget - Layout Handler [f=0016653] Shutdown Widget - Persistent Build Height [f=0016653] Shutdown Widget - Text To Speech Control [f=0016653] End widgetHandler:Shutdown [f=0016653] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2995727,289042892} {int,ext,rec}Allocs={23478257,0,0} {chunk,block}Bytes={289042892,0} [f=0016653] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016653] [Game::KillLua][2] dtor=0 luaRules=0x51af37e0 [f=0016653] Start gadgetHandler:Shutdown [f=0016653] Shutdown - StartSetup [f=0016653] Shutdown - UnitMorph [f=0016653] Shutdown - LupsNanoSpray [f=0016653] Shutdown - Missile Silo Controller [f=0016653] Shutdown - Modular Comm Info [f=0016653] Shutdown - Terrain Texture Handler [f=0016653] Shutdown - UnitCloakShield [f=0016653] Shutdown - Starlight Handler [f=0016653] End gadgetHandler:Shutdown [f=0016653] Start gadgetHandler:Shutdown [f=0016653] Shutdown - Save/Load [f=0016653] Shutdown - Teleport Throw [f=0016653] Shutdown - UnitMorph [f=0016653] Shutdown - Modular Comm Info [f=0016653] Shutdown - Retreat Command [f=0016653] Shutdown - Shockwaves [f=0016653] Shutdown - UnitCloakShield [f=0016653] Shutdown - Lups Cloak FX [f=0016653] Shutdown - Lups [f=0016653] Shutdown - Lups Shield [f=0016653] End gadgetHandler:Shutdown [f=0016653] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23478304,0,0} {chunk,block}Bytes={0,0} [f=0016653] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23478304,0,0} {chunk,block}Bytes={0,0} [f=0016653] [Game::KillLua][4] dtor=0 [f=0016653] [Game::~CGame][1] [f=0016653] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016653] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016653] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016653] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016653] [Game::KillLua][4] dtor=1 [f=0016653] [Game::KillMisc][1] [f=0016653] [Game::KillMisc][2] [f=0016653] [Game::KillMisc][3] [f=0016653] [Game::KillRendering][1] [f=0016653] [3DOParser::Kill] allocated 137 pieces [f=0016653] [S3OParser::Kill] allocated 2771 pieces [f=0016653] [AssParser::Kill] allocated 222 pieces [f=0016653] [Game::KillInterface][1] [f=0016653] [Game::KillInterface][2] [f=0016653] [Game::KillSimulation][1] [f=0016653] [Game::KillSimulation][2] [f=0016653] [CCollisionHandler] dis-/continuous tests: 0/848685 [f=0016653] [Game::KillSimulation][3] [f=0016653] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016653] [~CPathCache(16x16)] cacheHits=23 hitPercentage=18% numHashColls=0 maxCacheSize=11 [f=0016653] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016653] [~CPathCache(32x32)] cacheHits=269 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016653] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016653] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016653] [LosHandler::Kill] raycast instance cache-{hits,misses}={6276,14156}; shared=1%; cached=29% [f=0016653] [Game::KillSimulation][4] [f=0016653] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016653] [Game::~CGame][2] [f=0016653] [Game::~CGame][3] [f=0016653] [SpringApp::Kill][3] [f=0016653] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177925 bytes sent 160344 bytes recv'd [f=0016653] [SpringApp::Kill][4] font=0x45f9b8a0 [f=0016653] [SpringApp::Kill][5] [f=0016653] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x46008f00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=8537ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=995ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=281ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=179ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=153ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=511 inflSize=1479kb readTime=89ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=87ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=59ms file="objects3d/commrecon.s3o" indx=4929 inflSize=114kb readTime=57ms file="bitmaps/pd/dirtplosion2.tga" indx=536 inflSize=64kb readTime=54ms file="icons/hoverscout.png" indx=1015 inflSize=1kb readTime=53ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 46945478 bytes cached in 2848 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x460f4360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x460e61a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fd49001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x46014e00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]