[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CLPIjQDIRn/springsettings.924178.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 107ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f844801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10753 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/924178/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 442ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c83580] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c83580] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 150ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2931ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3394ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2901ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 10ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] exploit was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/924178/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (10320ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/924178/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519e3770,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 26a20b5fbbbb098d8dfa79cf9a071acf [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ElonShapiro [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[Game::Load][lua{Rules,Gaia}={000000013fbbaab0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] Allies: I choose: Chad! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000485c0130,0000000000000000}]" [f=-000001] Allies: I choose: Nabaal! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [0] Event [2278,105.018677,5294]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4915,105.000488,2026]: 1 finished unit Recon Commander [f=0000000] [0] eqdw, team: 0, elo:1765 [f=0000000] [0] ElonShapiro, team: 1, elo:1582 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4824,105,2024]: 1 finished unit Amphbot Factory [f=0000006] [6] Event [2360,105,5232]: 0 finished unit Shieldbot Factory [f=0000006] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000006] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000006] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000006] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000006] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000006] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000006] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000006] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000006] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000006] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000006] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000330] [330] Event [2328,105,5592]: 0 finished unit Metal Extractor [f=0000373] [373] Event [4984,105,2104]: 1 finished unit Metal Extractor [f=0000444] [444] Event [2372,105,5232]: 0 finished unit Convict [f=0000507] [507] Event [5032,105.047531,2104]: 1 finished unit Wind/Tidal Generator [f=0000520] [520] Event [2328,105,5480]: 0 finished unit Solar Collector [f=0000642] [642] Event [4936,105,2104]: 1 finished unit Wind/Tidal Generator [f=0000678] [678] Event [2372,105,5232]: 0 finished unit Bandit [f=0000692] [692] Event [4788,105,2024]: 1 finished unit Conch [f=0000863] [863] Event [2328,105,5336]: 0 finished unit Solar Collector [f=0000881] [881] Event [4728,105,2200]: 1 finished unit Wind/Tidal Generator [f=0000948] [948] Event [4788,105,2024]: 1 finished unit Duck [f=0000952] [952] Event [2372,105,5232]: 0 finished unit Bandit [f=0001237] [1237] Event [4788,105,2024]: 1 finished unit Duck [f=0001295] [1295] Event [4680,105,2200]: 1 finished unit Metal Extractor [f=0001461] [1461] Event [2536,105,4840]: 0 finished unit Metal Extractor [f=0001543] [1543] Event [2372,105,5232]: 0 finished unit Convict [f=0001580] [1580] Event [4808,105,2328]: 1 finished unit Wind/Tidal Generator [f=0001661] [1661] Event [4788,105,2024]: 1 finished unit Duck [f=0002046] [2046] Event [3383.48901,246.712753,2568.92847]: 0 lost unit Bandit [f=0002109] [2109] Event [2440,105,4760]: 0 finished unit Solar Collector [f=0002155] [2155] Event [4872,105,2392]: 1 finished unit Metal Extractor [f=0002160] [2160] Event [1144,290.996094,5768]: 0 finished unit Metal Extractor [f=0002181] [2181] Event [2372,105,5232]: 0 finished unit Bandit [f=0002426] [2426] Event [2372,105,5232]: 0 finished unit Bandit [f=0002748] [2748] Event [2360,105,4648]: 0 finished unit Metal Extractor [f=0002803] [2803] Event [4767.99072,105,2771.80078]: 1 finished unit Recon Commander [f=0002844] [2844] Event [2372,105,5232]: 0 finished unit Convict [f=0002960] [2960] Event [6784,111.219788,464]: 1 finished unit Lotus [f=0003085] [3085] Event [2372,105,5232]: 0 finished unit Bandit [f=0003111] [3111] Event [2368,105,4720]: 0 finished unit Radar Tower [f=0003323] [3323] Event [2372,105,5232]: 0 finished unit Bandit [f=0003419] [3419] Event [6984,105,536]: 1 finished unit Wind/Tidal Generator [f=0003435] [3435] Event [4788,105,2024]: 1 finished unit Duck [f=0003557] [3557] Event [2312,105,4744]: 0 finished unit Solar Collector [f=0003635] [3635] Event [4808,105,3000]: 1 finished unit Metal Extractor [f=0003900] [3900] Event [200,105,6680]: 0 finished unit Metal Extractor [f=0003954] [3954] Event [7000,105,472]: 1 finished unit Metal Extractor [f=0004096] [4096] Event [2280,105,4856]: 0 finished unit Solar Collector [f=0004120] [4120] Event [200,105,6744]: 0 finished unit Solar Collector [f=0004147] [4147] Event [7016,105,392]: 1 finished unit Wind/Tidal Generator [f=0004170] [4170] Event [1722.57239,105,3667.86133]: 0 lost unit Bandit [f=0004225] [4225] Event [1592.41162,148.645157,3304.43433]: 1 lost unit Duck [f=0004281] [4281] Event [1670.09204,105,3608.87598]: 0 lost unit Bandit [f=0004387] [4387] Event [6984,105,184]: 1 finished unit Wind/Tidal Generator [f=0004420] [4420] Event [200,105,6904]: 0 finished unit Solar Collector [f=0004708] [4708] Event [2372,105,5232]: 0 finished unit Outlaw [f=0004710] [4710] Event [2248,105,4952]: 0 finished unit Metal Extractor [f=0004740] [4740] Event [184,105,7016]: 0 finished unit Metal Extractor [f=0004787] [4787] Event [7016,105,136]: 1 finished unit Metal Extractor [f=0004839] [4839] Event [4584,214.070358,3384]: 1 finished unit Stardust [f=0005001] [5001] Event [7032,105,56]: 1 finished unit Wind/Tidal Generator [f=0005054] [5054] Event [280,105,7032]: 0 finished unit Solar Collector [f=0005175] [5175] Event [4788,105,2024]: 1 finished unit Conch [f=0005209] [5209] Event [2216,105,5064]: 0 finished unit Solar Collector [f=0005364] [5364] Event [2000,105,4304]: 0 finished unit Picket [f=0005386] [5386] Event [392,105,7064]: 0 finished unit Solar Collector [f=0005481] [5481] Event [6744,105,40]: 1 finished unit Wind/Tidal Generator [f=0005727] [5727] Event [2372,105,5232]: 0 finished unit Outlaw [f=0005746] [5746] Event [2232,107.879028,5208]: 0 finished unit Solar Collector [f=0005768] [5768] Event [504,105,7080]: 0 finished unit Metal Extractor [f=0005851] [5851] Event [6696,105,72]: 1 finished unit Metal Extractor [f=0005923] [5923] Event [4152,214.504929,3416]: 1 finished unit Metal Extractor [f=0006040] [6040] Event [4788,105,2024]: 1 finished unit Buoy [f=0006091] [6091] Event [4088,213.954926,3400]: 1 finished unit Wind/Tidal Generator [f=0006189] [6189] Event [96,105,6656]: 0 finished unit Picket [f=0006189] [6189] Event [2392,105,4168]: 0 finished unit Metal Extractor [f=0006226] [6226] Event [4168,214.430237,3480]: 1 finished unit Wind/Tidal Generator [f=0006278] [6278] Event [2372,105,5232]: 0 finished unit Thug [f=0006459] [6459] Event [432,105.210495,6656]: 0 finished unit Picket [f=0006519] [6519] Event [4788,105,2024]: 1 finished unit Conch [f=0006821] [6821] Event [2372,105,5232]: 0 finished unit Thug [f=0006879] [6879] Event [672,150.623093,6704]: 0 finished unit Picket [f=0006918] [6918] Event [2624,214.375916,3744]: 0 finished unit Radar Tower [f=0007019] [7019] Event [1082.74304,291.019592,5818.28223]: 0 lost unit Outlaw [f=0007023] [7023] Event [1047.44958,290.996094,5577.5498]: 1 lost unit Duck [f=0007036] [7036] Event [5352,105,520]: 1 finished unit Metal Extractor [f=0007239] [7239] Event [4024,214.504929,1064]: 1 finished unit Metal Extractor [f=0007241] [7241] Event [1144,290.996094,5768]: 0 lost unit Metal Extractor [f=0007244] [7244] Event [3112,213.907394,6024]: 0 finished unit Metal Extractor [f=0007362] [7362] Event [2372,105,5232]: 0 finished unit Thug [f=0007376] [7376] Event [4788,105,2024]: 1 finished unit Buoy [f=0007589] [7589] Event [995.712952,279.823578,5923.79785]: 1 lost unit Duck [f=0007591] [7591] Event [5064,105,536]: 1 finished unit Metal Extractor [f=0007738] [7738] Event [2372,105,5232]: 0 finished unit Convict [f=0007746] [7746] Event [5128,105,520]: 1 finished unit Wind/Tidal Generator [f=0007856] [7856] Event [5624,105,3400]: 1 finished unit Metal Extractor [f=0007896] [7896] Event [5176,105,520]: 1 finished unit Wind/Tidal Generator [f=0007899] [7899] Event [1058.87952,270.643372,5982.42773]: 0 finished unit Engineer Commander [f=0007899] game_message: Morph complete: Nabaal lvl 1 -> Nabaal lvl 2 [f=0007899] [7899] Received game_message: Morph complete: Nabaal lvl 1 -> Nabaal lvl 2 [f=0008045] [8045] Event [5224,105,520]: 1 finished unit Wind/Tidal Generator [f=0008062] [8062] Event [3112,214.504929,1128]: 1 finished unit Metal Extractor [f=0008087] [8087] Event [1144,290.914917,5768]: 0 finished unit Metal Extractor [f=0008105] [8105] Event [5224,105,520]: 1 lost unit Wind/Tidal Generator [f=0008125] [8125] Event [4856,105,2168]: 1 finished unit Caretaker [f=0008139] [8139] Event [5176,104.964447,520]: 1 lost unit Wind/Tidal Generator [f=0008171] [8171] Event [5128,105,520]: 1 lost unit Wind/Tidal Generator [f=0008173] [8173] Event [2372,105,5232]: 0 finished unit Bandit [f=0008185] [8185] Event [4788,105,2024]: 1 finished unit Buoy [f=0008264] [8264] Event [3224,105,6952]: 0 finished unit Metal Extractor [f=0008298] [8298] Event [5283.58301,111.338432,665.674133]: 1 lost unit Conch [f=0008347] [8347] Event [5352,105,520]: 1 lost unit Metal Extractor [f=0008400] [8400] Event [2372,105,5232]: 0 finished unit Bandit [f=0008465] [8465] Event [5064,105,536]: 1 lost unit Metal Extractor [f=0008474] [8474] Event [4808,105,2168]: 1 finished unit Caretaker [f=0008513] [8513] Event [4788,105,2024]: 1 finished unit Duck [f=0008640] [8640] Event [2372,105,5232]: 0 finished unit Bandit [f=0008642] [8642] Event [4788,105,2024]: 1 finished unit Duck [f=0008680] [8680] Event [6296,105,3544]: 1 finished unit Metal Extractor [f=0008800] [8800] Event [4788,105,2024]: 1 finished unit Duck [f=0008858] [8858] Event [2749.22827,214.07431,5749.3877]: 1 lost unit Duck [f=0008880] [8880] Event [2372,105,5232]: 0 finished unit Bandit [f=0008992] [8992] Event [6701.72998,105,315.888458]: 0 lost unit Bandit [f=0009098] [9098] Event [6984,105,184]: 1 lost unit Wind/Tidal Generator [f=0009120] [9120] Event [2372,105,5232]: 0 finished unit Bandit [f=0009155] [9155] Event [6854.1543,105,280.201172]: 0 lost unit Bandit [f=0009157] [9157] Event [4788,105,2024]: 1 finished unit Duck [f=0009187] [9187] Event [6784,111.219788,464]: 1 lost unit Lotus [f=0009253] [9253] Event [7016,105,392]: 1 lost unit Wind/Tidal Generator [f=0009360] [9360] Event [2372,105,5232]: 0 finished unit Bandit [f=0009374] [9374] Event [2040,105,6600]: 0 finished unit Metal Extractor [f=0009453] [9453] Event [6864,371.871582,6848]: 0 finished unit Cornea [f=0009502] [9502] Event [7016,105,136]: 1 lost unit Metal Extractor [f=0009503] [9503] Event [1024,287.492371,5440]: 0 finished unit Radar Tower [f=0009551] [9551] Event [4788,105,2024]: 1 finished unit Duck [f=0009600] [9600] Event [2372,105,5232]: 0 finished unit Bandit [f=0009706] [9706] Event [6744,105,40]: 1 lost unit Wind/Tidal Generator [f=0009850] [9850] Event [6696,104.978333,72]: 1 lost unit Metal Extractor [f=0009871] [9871] Event [1624,105,3768]: 0 finished unit Metal Extractor [f=0010064] [10064] Event [1752,105,6616]: 0 finished unit Metal Extractor [f=0010148] [10148] Event [7000,105,472]: 1 lost unit Metal Extractor [f=0010152] [10152] Event [4788,105,2024]: 1 finished unit Conch [f=0010185] [10185] Event [6312,105,3240]: 1 finished unit Metal Extractor [f=0010233] [10233] Event [6984,105,536]: 1 lost unit Wind/Tidal Generator [f=0010297] [10297] Event [2824,214.185791,1192]: 1 finished unit Stardust [f=0010353] [10353] Event [7032,105,56]: 1 lost unit Wind/Tidal Generator [f=0010547] [10547] Event [4088,213.954926,3400]: 1 lost unit Wind/Tidal Generator [f=0010568] [10568] Event [4168,214.436035,3480]: 1 lost unit Wind/Tidal Generator [f=0010658] [10658] Event [4788,105,2024]: 1 finished unit Archer [f=0010664] [10664] Event [4152,214.483261,3416]: 1 lost unit Metal Extractor [f=0010713] [10713] Event [2940.87598,209.266891,3579.7854]: 1 lost unit Duck [f=0010770] [10770] Event [2991.69556,187.886093,3448.6875]: 1 lost unit Duck [f=0010834] [10834] Event [1162.22742,290.997009,5643.70898]: 0 finished unit Engineer Commander [f=0010834] game_message: Morph complete: Nabaal lvl 2 -> Nabaal lvl 3 [f=0010834] [10834] Received game_message: Morph complete: Nabaal lvl 2 -> Nabaal lvl 3 [f=0010849] [10849] Event [2949.23682,187.905426,3492.72412]: 1 lost unit Duck [f=0010898] [10898] Event [2967.94653,188.729568,3482.86206]: 1 lost unit Duck [f=0010987] [10987] Event [undefined]: ElonShapiro resigned [f=0010987] game_message: ElonShapiro has been destroyed! [f=0010987] game_message: eqdw wins! [f=0010987] Submitting stats [f=0010987] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010987] Part| Total Time|Time of the last 0.5s [f=0010987] Draw 12461.65ms 40.28% [f=0010987] Lua::Callins::Synced 16985.11ms 10.77% [f=0010987] Lua::Callins::Unsynced 21214.43ms 46.36% [f=0010987] Lua::CollectGarbage::Synced 2533.62ms 3.49% [f=0010987] Lua::CollectGarbage::Unsynced 1772.04ms 2.89% [f=0010987] Misc::Profiler::AddTime 34.26ms 0.00% [f=0010987] Sim 34519.72ms 34.70% [f=0010987] [10987] Received game_message: ElonShapiro has been destroyed! [f=0010987] [10987] Received game_message: eqdw wins! [f=0010988] [10988] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010988] [10988] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010988] [10988] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010988] [10988] Game End Stats Values: 2,2165,2285,2165,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,7.4666667,7.4666667,7.4666667,2075,1275,2075,1275,5.68906641,6.07099915,5.68906641,6.07099915,0,120,0,120,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010988] [10988] Game End Stats Values: 3,2420,2500,2420,2500,1.27948809,0.2176128,1.27948809,0.2176128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,10.9480371,9.46666622,10.9480371,9.46666622,2075,1275,2075,1275,7.4212985,8.36950684,7.4212985,8.36950684,150,195,150,195,0,0,0,0,195,230,195,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010988] [10988] Game End Stats Values: 4,2670,2575,2670,2575,3.64156818,5.19218874,3.64156818,5.19218874,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,14.9162169,12,14.9162169,12,2075,1275,2075,1275,7.49347162,8.68663883,7.49347162,8.68663883,310,270,310,270,0,0,0,0,285,230,285,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010988] [10988] Game End Stats Values: 5,2785,2785,2785,2785,14.973279,9.80155563,14.973279,9.80155563,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,15.4451571,12.666666,15.4451571,12.666666,2075,1275,2075,1275,9.42744732,10.2196226,9.42744732,10.2196226,390,390,390,390,0,0,0,0,320,320,320,320,0,0,0,0,0,10.0833311,0,10.0833311,0,0,0,0 [f=0010988] [10988] Game End Stats Values: 6,2875,2945,2875,2945,26.2613831,15.8893976,26.2613831,15.8893976,0,0,0,0,0,0,0,0,0,0,0,0,75,63.2823677,75,63.2823677,0,800,0,800,14.9232588,13.7333307,14.9232588,13.7333307,2075,1275,2075,1275,9.60267353,11.7952547,9.60267353,11.7952547,390,390,390,390,75,0,75,0,410,480,410,480,0,75,0,75,0,30.2500839,0,30.2500839,67.1176605,75,67.1176605,75 [f=0010988] [10988] Game End Stats Values: 7,2875,3020,2875,3020,28.5124741,18.5970764,28.5124741,18.5970764,0,0,0,0,0,0,0,0,0,0,0,0,75,63.2823677,75,63.2823677,0,800,0,800,10.2310991,14,10.2310991,14,2075,1275,2075,1275,10.1580744,12.6095123,10.1580744,12.6095123,390,465,390,465,75,0,75,0,410,480,410,480,0,75,0,75,0,30.2500839,0,30.2500839,67.1176605,75,67.1176605,75 [f=0010988] [10988] Game End Stats Values: 8,3195,3360,3195,3360,31.2359657,22.3663406,31.2359657,22.3663406,0,0,0,0,0,0,0,0,0,0,0,0,75,63.2823677,75,63.2823677,90,800,90,800,9.93077564,15.6666651,9.93077564,15.6666651,2305,1330,2305,1330,11.078455,13.7491503,11.078455,13.7491503,390,660,390,660,75,0,75,0,410,570,410,570,13.3333359,75,13.3333359,75,0,30.250948,0,30.250948,67.1176605,75,67.1176605,75 [f=0010988] [10988] Game End Stats Values: 9,3310,3505,3310,3505,31.6857128,33.2323647,31.6857128,33.2323647,0,0,0,0,0,0,0,0,0,0,0,0,75,63.2823677,75,63.2823677,90,800,90,800,8.69586372,14.5611076,8.69586372,14.5611076,2305,1330,2305,1330,10.0379829,15.0505133,10.0379829,15.0505133,470,735,470,735,75,0,75,0,445,640,445,640,13.3333359,75,13.3333359,75,0,40.3341675,0,40.3341675,67.1176605,75,67.1176605,75 [f=0010988] [10988] Game End Stats Values: 10,3490,3595,3490,3595,39.3773918,45.2589188,39.3773918,45.2589188,0,0,0,0,0,0,0,0,0,0,0,0,134.095459,76.7059021,134.095459,76.7059021,90,800,90,800,9.85558987,16.7722282,9.85558987,16.7722282,2305,1330,2305,1330,14.9258003,15.9669952,14.9258003,15.9669952,470,735,470,735,75,0,75,0,625,730,625,730,58.6666412,75,58.6666412,75,0,50.417347,0,50.417347,80.5411987,134.095459,80.5411987,134.095459 [f=0010988] [10988] Game End Stats Values: 11,3480,3655,3480,3655,63.584198,51.9289169,63.584198,51.9289169,0,0,0,0,0,0,0,0,0,0,0,0,225,119.788315,225,119.788315,90,800,90,800,20.6867599,20.5111256,20.6867599,20.5111256,2305,1330,2305,1330,15.3127861,17.8757896,15.3127861,17.8757896,390,585,390,585,225,80,225,80,695,940,695,940,138.666641,225,138.666641,225,0,70.5840073,0,70.5840073,123.623611,225,123.623611,225 [f=0010988] [10988] Game End Stats Values: 12,3790,4085,3790,4085,89.9815598,57.1387711,89.9815598,57.1387711,0,0,0,0,0,0,0,0,0,0,0,0,225,119.788315,225,119.788315,310,800,310,800,24.0039673,22.1444473,24.0039673,22.1444473,2305,1330,2305,1330,16.1886921,18.3300381,16.1886921,18.3300381,390,835,390,835,225,80,225,80,785,1120,785,1120,138.666641,225,138.666641,225,0,72.4173965,0,72.4173965,123.623611,225,123.623611,225 [f=0010988] [10988] Game End Stats Values: 13,3975,4395,3975,4395,132.649643,71.3185349,132.649643,71.3185349,0,0,0,0,0,0,0,0,0,0,0,0,225,119.788315,225,119.788315,310,900,310,900,21.6683216,24,21.6683216,24,2305,1330,2305,1330,19.2805424,21.1383171,19.2805424,21.1383171,540,835,540,835,225,80,225,80,820,1330,820,1330,138.666641,225,138.666641,225,0,72.4173965,0,72.4173965,123.623611,225,123.623611,225 [f=0010988] [10988] Game End Stats Values: 14,4010,4805,4010,4805,149.070358,96.5064316,149.070358,96.5064316,0,0,0,0,0,0,0,0,0,0,0,0,225,119.788315,225,119.788315,310,900,310,900,22.559145,28.1333332,22.559145,28.1333332,2305,1330,2305,1330,17.530714,22.0291939,17.530714,22.0291939,540,1085,540,1085,225,80,225,80,855,1490,855,1490,138.666641,225,138.666641,225,0,72.4173965,0,72.4173965,123.623611,225,123.623611,225 [f=0010988] [10988] Game End Stats Values: 15,4540,5170,4540,5170,158.646179,132.439178,158.646179,132.439178,0,0,0,0,0,0,0,0,0,0,0,0,225,119.788315,225,119.788315,310,1000,310,1000,16.772234,30,16.772234,30,2305,1330,2305,1330,20.8423862,25.1216526,20.8423862,25.1216526,820,1260,820,1260,225,80,225,80,1105,1580,1105,1580,138.666641,225,138.666641,225,0,72.4173965,0,72.4173965,123.623611,225,123.623611,225 [f=0010988] [10988] Game End Stats Values: 16,4690,5270,4690,5270,201.516403,177.97757,201.516403,177.97757,0,0,0,0,0,0,0,0,0,0,0,0,303.625122,172.388443,303.625122,172.388443,310,1100,310,1100,16.1564369,30,16.1564369,30,2305,1330,2305,1330,24.0040207,26.9198933,24.0040207,26.9198933,970,1260,970,1260,225,80,225,80,1105,1580,1105,1580,138.666641,225,138.666641,225,0,72.4173965,0,72.4173965,176.22374,303.625122,176.22374,303.625122 [f=0010988] [10988] Game End Stats Values: 17,4700,5350,4700,5350,244.48439,203.674637,244.48439,203.674637,0,0,0,0,0,0,0,0,22.4066162,0,22.4066162,0,558.577637,347.006195,558.577637,347.006195,310,1200,310,1200,27.2769947,30,27.2769947,30,2305,1385,2305,1385,24.3667984,25.5971355,24.3667984,25.5971355,890,1185,890,1185,475,160,475,160,1195,1580,1195,1580,218.666641,475,218.666641,475,0,72.4173965,0,72.4173965,350.841492,558.577637,350.841492,558.577637 [f=0010988] [10988] Game End Stats Values: 18,5080,5525,5080,5525,305.773651,235.790802,305.773651,235.790802,0,0,0,0,0,0,0,0,136.339905,0,136.339905,0,565,350.65213,565,350.65213,310,1200,310,1200,33.71521,30,33.71521,30,2305,1385,2305,1385,28.7575474,26.0250797,28.7575474,26.0250797,1090,1360,1090,1360,565,240,565,240,1375,1580,1375,1580,298.666626,565,298.666626,565,0,72.4173965,0,72.4173965,354.487427,565,354.487427,565 [f=0010988] [10988] Game End Stats Values: 19,5365,5965,5365,5965,310.480865,266.034149,310.480865,266.034149,0,0,0,0,0,0,0,0,136.339905,0,136.339905,0,565,412.514435,565,412.514435,310,1200,310,1200,26.7601414,30,26.7601414,30,2305,1615,2305,1615,27.9678135,28.3002243,27.9678135,28.3002243,1090,1480,1090,1480,565,240,565,240,1660,1670,1660,1670,298.666626,565,298.666626,565,0,108.417534,0,108.417534,416.349731,568.70459,416.349731,568.70459 [f=0010988] [10988] Game End Stats Values: 20,5650,6205,5650,6205,310.764801,317.899078,310.764801,317.899078,0,0,0,0,0,0,0,0,136.339905,0,136.339905,0,588.699585,729.687866,588.699585,729.687866,310,1200,310,1200,18.063343,30,18.063343,30,2665,1615,2665,1615,29.7749748,30.6096592,29.7749748,30.6096592,1300,1630,1300,1630,565,675,565,675,1375,1760,1375,1760,740.416626,565,740.416626,565,5.49999905,108.417534,5.49999905,108.417534,796.259766,623.893188,796.259766,623.893188 [f=0010988] [10988] Game End Stats Values: 21,5820,6280,5820,6280,310.764801,383.243469,310.764801,383.243469,0,0,0,0,0,0,0,0,136.339905,158.529358,136.339905,158.529358,658.14209,758.560303,658.14209,758.560303,310,1200,310,1200,15.3389549,30,15.3389549,30,2665,1615,2665,1615,28.9978237,32.3142929,28.9978237,32.3142929,1380,1705,1380,1705,640,755,640,755,1465,1760,1465,1760,820.416626,640,820.416626,640,10.166667,108.417534,10.166667,108.417534,826.066589,693.335693,826.066589,693.335693 [f=0010988] [10988] Game End Stats Values: 22,5740,6445,5740,6445,311.366272,400.096405,311.366272,400.096405,0,0,0,0,0,0,0,0,421.579224,200.261932,421.579224,200.261932,746.709412,959.345947,746.709412,959.345947,220,1200,220,1200,9.75221443,30,9.75221443,30,2665,1615,2665,1615,28.9501038,29.170599,28.9501038,29.170599,1460,1780,1460,1780,715,915,715,915,1395,1850,1395,1850,980.416626,715,980.416626,715,10.166667,108.417534,10.166667,108.417534,1036.89612,787.917725,1036.89612,787.917725 [f=0010988] [10988] Game End Stats Values: 23,5605,7085,5605,7085,312.753693,400.571716,312.753693,400.571716,0,0,0,0,0,0,0,0,669.179016,200.261932,669.179016,200.261932,746.709412,1096.50659,746.709412,1096.50659,220,1200,220,1200,10.3084421,30,10.3084421,30,2665,2090,2665,2090,26.8128967,29.3256912,26.8128967,29.3256912,1540,1855,1540,1855,715,1130,715,1130,1180,1940,1180,1940,1195.41663,715,1195.41663,715,10.166667,108.417534,10.166667,108.417534,1184.81079,787.917725,1184.81079,787.917725 [f=0010988] [10988] Game End Stats Values: 24,5940,7175,5940,7175,313.283417,403.158905,313.283417,403.158905,0,0,0,0,0,0,0,0,835.288208,214.481598,835.288208,214.481598,746.709412,1236.85291,746.709412,1236.85291,440,1200,440,1200,12.3592281,30,12.3592281,30,2665,2090,2665,2090,23.4245853,32.3770103,23.4245853,32.3770103,1690,1855,1690,1855,715,1255,715,1255,1145,2030,1145,2030,1320.41663,715,1320.41663,715,10.166667,108.417534,10.166667,108.417534,1333.23413,787.917725,1333.23413,787.917725 [f=0010988] [10988] Game End Stats Values: 25,5765,7175,5765,7175,314.138672,404.141083,314.138672,404.141083,0,0,0,0,0,0,0,0,993.388672,471.330475,993.388672,471.330475,776.257141,1577.2926,776.257141,1577.2926,440,1200,440,1200,11.8614197,30,11.8614197,30,2665,2090,2665,2090,22.3850174,33.0504761,22.3850174,33.0504761,1710,1855,1710,1855,715,1610,715,1610,950,2030,950,2030,1675.41663,715,1675.41663,715,10.166667,108.417534,10.166667,108.417534,1683.61023,828.579224,1683.61023,828.579224 [f=0010988] [10988] Game End Stats Values: 26,5605,7625,5605,7625,314.611694,404.150055,314.611694,404.150055,0,0,0,0,0,0,0,0,1022.45453,613.53241,1022.45453,613.53241,837.732788,1721.44312,837.732788,1721.44312,440,1200,440,1200,16.3693523,30,16.3693523,30,2665,2540,2665,2540,20.5115776,32.9862785,20.5115776,32.9862785,1550,1855,1550,1855,715,1770,715,1770,950,2030,950,2030,1835.41663,715,1835.41663,715,10.166667,108.417534,10.166667,108.417534,1838.66772,890.054871,1838.66772,890.054871 [f=0011035] [11035] Event [3101.16138,112.287384,2960.86328]: 1 lost unit Buoy [f=0011036] [11036] Event [3026.99634,105,2933.06079]: 1 lost unit Buoy [f=0011076] [11076] Event [888,105,3640]: 0 finished unit Metal Extractor [f=0011093] Player eqdw left the game: normal quit [f=0011093] [11093] Event [undefined]: eqdw quit [f=0011119] Spectator ElonShapiro left the game: normal quit [f=0011119] [11119] Event [undefined]: ElonShapiro quit [f=0011125] No clients connected, shutting down server [f=0011125] Server shutdown [f=0011125] End of demo reached [f=0011942] Autoquit sending quit command. [f=0011942] [QuitAction] user exited to system [f=0011942] [SpringApp::Kill][1] fromRun=1 [f=0011942] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011942] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011942] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011942] [ThreadPool::SetThreadCount][2] workers=0 [f=0011942] [SpringApp::Kill][2] [f=0011942] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011942] [Game::KillLua][3] dtor=0 luaUI=0x51bf7de0 [f=0011942] Start widgetHandler:Shutdown [f=0011942] Shutdown - SaveOrderList Complete [f=0011942] Writing last game win data [f=0011942] Shutdown - SaveConfigData Complete [f=0011942] Shutdown Widget - Save/Load API [f=0011942] Shutdown Widget - Chili Highlight [f=0011942] Shutdown Widget - Draw After Chili [f=0011942] Shutdown Widget - EPIC Menu [f=0011942] Shutdown Widget - Chili Widget Selector [f=0011942] Shutdown Widget - Chili Minimap [f=0011942] Shutdown Widget - Local Team Colors [f=0011942] Shutdown Widget - Display Keys 2 [f=0011942] Shutdown Widget - Save Game Menu [f=0011942] Shutdown Widget - Unit Icons [f=0011942] Shutdown Widget - Noises [f=0011942] Shutdown Widget - HealthBars [f=0011942] Shutdown Widget - Win Counter [f=0011942] Shutdown Widget - SpringRTS Replay Stats [f=0011942] Shutdown Widget - BuildETA [f=0011942] Shutdown Widget - Modular Comm Info [f=0011942] Shutdown Widget - Stereo3D [f=0011942] Shutdown Widget - Showeco and Grid Drawer [f=0011942] Shutdown Widget - Point Tracker [f=0011942] Shutdown Widget - Music Player [f=0011942] Shutdown Widget - Missile Silo Range [f=0011942] Shutdown Widget - MinimapEvents [f=0011942] Shutdown Widget - Mex Placement Handler [f=0011942] Shutdown Widget - Local Widgets Config [f=0011942] Shutdown Widget - Highlight Geos [f=0011942] Shutdown Widget - Grab Input [f=0011942] Input grabbing is disabled! [f=0011942] Shutdown Widget - MetalFeatures (new) [f=0011942] Shutdown Widget - Darkening [f=0011942] Shutdown Widget - Context Menu [f=0011942] Shutdown Widget - Chili Spectator Panels [f=0011942] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011942] Shutdown Widget - Chili Nuke Warning [f=0011942] Shutdown Widget - Chili EndGame Window [f=0011942] Shutdown Widget - Chili Economy Panel Default [f=0011942] Shutdown Widget - CameraShake [f=0011942] Shutdown Widget - Attack AoE [f=0011942] Shutdown Widget - UnitShapes [f=0011942] Shutdown Widget - Map Edge Extension [f=0011942] Shutdown Widget - Selection Send [f=0011942] Shutdown Widget - LupsManager [f=0011942] Shutdown Widget - Newton Firezone [f=0011942] Shutdown Widget - Chili Pro Console [f=0011942] Shutdown Widget - Lasso Terraform GUI [f=0011942] Shutdown Widget - Lups [f=0011942] Shutdown Widget - Chili Framework [f=0011942] Shutdown Widget - Chili Core Selector [f=0011942] Shutdown Widget - Custom Markers [f=0011942] Shutdown Widget - Pause Screen [f=0011942] Shutdown Widget - Text To Speech Control [f=0011942] Shutdown Widget - Persistent Build Height [f=0011942] Shutdown Widget - Layout Handler [f=0011942] End widgetHandler:Shutdown [f=0011942] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2269821,245160344} {int,ext,rec}Allocs={21359727,0,0} {chunk,block}Bytes={245160344,0} [f=0011942] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011942] [Game::KillLua][2] dtor=0 luaRules=0x519e3770 [f=0011942] Start gadgetHandler:Shutdown [f=0011942] Shutdown - StartSetup [f=0011942] Shutdown - UnitMorph [f=0011942] Shutdown - LupsNanoSpray [f=0011942] Shutdown - Missile Silo Controller [f=0011942] Shutdown - Modular Comm Info [f=0011942] Shutdown - Terrain Texture Handler [f=0011942] Shutdown - UnitCloakShield [f=0011942] Shutdown - Starlight Handler [f=0011942] End gadgetHandler:Shutdown [f=0011942] Start gadgetHandler:Shutdown [f=0011942] Shutdown - Save/Load [f=0011942] Shutdown - Teleport Throw [f=0011942] Shutdown - UnitMorph [f=0011942] Shutdown - Modular Comm Info [f=0011942] Shutdown - Retreat Command [f=0011942] Shutdown - Shockwaves [f=0011942] Shutdown - UnitCloakShield [f=0011942] Shutdown - Lups Cloak FX [f=0011942] Shutdown - Lups [f=0011942] Shutdown - Lups Shield [f=0011942] End gadgetHandler:Shutdown [f=0011942] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21359762,0,0} {chunk,block}Bytes={0,0} [f=0011942] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21359762,0,0} {chunk,block}Bytes={0,0} [f=0011942] [Game::KillLua][4] dtor=0 [f=0011942] [Game::~CGame][1] [f=0011942] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011942] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011942] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011942] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011942] [Game::KillLua][4] dtor=1 [f=0011942] [Game::KillMisc][1] [f=0011942] [Game::KillMisc][2] [f=0011942] [Game::KillMisc][3] [f=0011942] [Game::KillRendering][1] [f=0011942] [3DOParser::Kill] allocated 137 pieces [f=0011942] [S3OParser::Kill] allocated 2741 pieces [f=0011942] [AssParser::Kill] allocated 231 pieces [f=0011942] [Game::KillInterface][1] [f=0011942] [Game::KillInterface][2] [f=0011942] [Game::KillSimulation][1] [f=0011942] [Game::KillSimulation][2] [f=0011942] [CCollisionHandler] dis-/continuous tests: 0/111911 [f=0011942] [Game::KillSimulation][3] [f=0011942] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011942] [~CPathCache(28x28)] cacheHits=6 hitPercentage=10% numHashColls=0 maxCacheSize=12 [f=0011942] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011942] [~CPathCache(56x56)] cacheHits=302 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011942] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011942] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011942] [LosHandler::Kill] raycast instance cache-{hits,misses}={2331,7542}; shared=5%; cached=19% [f=0011942] [Game::KillSimulation][4] [f=0011942] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011942] [Game::~CGame][2] [f=0011942] [Game::~CGame][3] [f=0011942] [SpringApp::Kill][3] [f=0011942] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 127178 bytes sent 100759 bytes recv'd [f=0011942] [SpringApp::Kill][4] font=0x44bb78a0 [f=0011942] [SpringApp::Kill][5] [f=0011942] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x44c7d200) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=7425ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=427ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=295ms file="units/asteroid.lua" indx=6538 inflSize=1kb readTime=189ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=155ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=102ms file="objects3d/dante.s3o" indx=5034 inflSize=112kb readTime=70ms file="bitmaps/cc/bluenovaexplo.tga" indx=406 inflSize=64kb readTime=63ms file="objects3d/benzcom5.s3o" indx=4865 inflSize=326kb readTime=60ms file="luaui/widgets/init_startup_info_selector.lua" indx=4629 inflSize=15kb readTime=54ms file="effects/scanner.lua" indx=791 inflSize=1kb readTime=51ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 47934019 bytes cached in 2834 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x44d50e50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x44c36f40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f844801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x44c252d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]