[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nQEjlzt5Hb/springsettings.924090.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 83ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f773001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10756 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/924090/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1055ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45198670] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45198670] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 333ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1933ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2955ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 49ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 134ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 48ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 169ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/924090/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4627ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11504,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/924090/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52eb1f20,0x6694ebf0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 9e740b5f18f9a4062bd3d83d9a071acf [f=-000001] Connection attempt from ElonShapiro [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[Game::Load][lua{Rules,Gaia}={00000000d8b0b2a0,00000000e49deb90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={0000000097a2f6e0,0000000097a31120}]" [f=-000001] Allies: I choose: reco! [f=-000001] Allies: I choose: reco! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Chad! [f=-000001] > Game will be force started in 60 seconds [f=-000001] gl hf owo [f=-000001] cmon Elon [f=-000001] i was having some lasagna sorry [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [1757,259.903809,5373]: 0 finished unit Recon Commander [f=-000001] [0] Event [4381,259.88147,1072]: 1 finished unit Recon Commander [f=0000000] [0] brianfreeman, team: 0, elo:1845 [f=0000000] [0] ElonShapiro, team: 1, elo:1722 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4480,259.877167,1152]: 1 finished unit Tank Foundry [f=0000060] [60] Event [1576,259.877167,5288]: 0 finished unit Jumpbot Factory [f=0000060] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0000060] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0000060] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0000060] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000060] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0000060] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0000060] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0000060] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0000060] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0000060] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0000060] !transmitlobby @voice@buildUnit@reload [f=0000066] glhf [f=0000369] [369] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0000653] [653] Event [4264,259.877167,1160]: 1 finished unit Solar Collector [f=0000687] [687] Event [4480,261.197174,1180]: 1 finished unit Welder [f=0000815] [815] Event [1576.03687,259.877167,5264]: 0 finished unit Constable [f=0000924] [924] Event [4312,259.877167,1048]: 1 finished unit Solar Collector [f=0001012] [1012] Event [2504,56.5861511,5000]: 0 finished unit Metal Extractor [f=0001343] [1343] Event [2536,56.5861511,5080]: 0 finished unit Solar Collector [f=0001494] [1494] Event [4480,261.197174,1180]: 1 finished unit Kodachi [f=0001499] [1499] Event [1576.03687,259.877167,5264]: 0 finished unit Pyro [f=0001519] [1519] Event [4328,259.877167,1256]: 1 finished unit Solar Collector [f=0001534] [1534] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0002141] [2141] Event [2600,56.5861511,5128]: 0 finished unit Metal Extractor [f=0002523] [2523] Event [4480,261.197174,1180]: 1 finished unit Kodachi [f=0002635] [2635] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0002736] [2736] Event [1744,259.877167,4864]: 0 finished unit Lotus [f=0002752] [2752] Event [2648,56.5861511,5192]: 0 finished unit Solar Collector [f=0002854] [2854] Event [1576.03687,259.877167,5264]: 0 finished unit Pyro [f=0002866] [2866] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0002993] [2993] Event [4248,259.877167,792]: 1 finished unit Solar Collector [f=0003130] [3130] Event [1864,259.877167,5000]: 0 finished unit Wind/Tidal Generator [f=0003147] [3147] Event [1576.03687,259.877167,5264]: 0 finished unit Puppy [f=0003351] [3351] Event [2728,56.5861511,5288]: 0 finished unit Solar Collector [f=0003402] [3402] Event [1576.03687,259.877167,5264]: 0 finished unit Puppy [f=0003454] [3454] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0003461] [3461] Event [4152,259.877167,744]: 1 finished unit Solar Collector [f=0003535] [3535] Event [1880,259.877167,5080]: 0 finished unit Wind/Tidal Generator [f=0003611] [3611] Event [3075.59326,56.5861511,1280.74048]: 1 lost unit Kodachi [f=0003659] [3659] Event [1576.03687,259.877167,5264]: 0 finished unit Puppy [f=0003925] [3925] Event [1576.03687,259.877167,5264]: 0 finished unit Puppy [f=0003935] [3935] Event [3640,56.5861511,1144]: 1 lost unit Metal Extractor [f=0003962] [3962] Event [4360,259.877167,696]: 1 finished unit Solar Collector [f=0003981] [3981] Event [1896,259.877167,5160]: 0 finished unit Wind/Tidal Generator [f=0004013] [4013] Event [2792,56.5861511,5256]: 0 finished unit Metal Extractor [f=0004113] [4113] Event [1576.03687,259.877167,5264]: 0 finished unit Puppy [f=0004115] [4115] Event [3544,56.5861511,1016]: 1 lost unit Metal Extractor [f=0004207] [4207] Event [3525.57422,56.5861511,1240.74585]: 0 lost unit Pyro [f=0004235] [4235] Event [1912,259.877167,5240]: 0 finished unit Wind/Tidal Generator [f=0004245] [4245] Event [4691.90625,259.877167,843.20343]: 1 finished unit Recon Commander [f=0004626] [4626] Event [1944,259.877167,5320]: 0 finished unit Wind/Tidal Generator [f=0004704] [4704] Event [1576.03687,259.877167,5264]: 0 finished unit Constable [f=0004760] [4760] Event [2880,56.5861511,5136]: 0 finished unit Lotus [f=0004913] [4913] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0004940] [4940] Event [3640,55.5316162,1144]: 1 finished unit Metal Extractor [f=0004997] [4997] Event [1960,259.877167,5400]: 0 finished unit Wind/Tidal Generator [f=0005124] [5124] Event [4480,261.197174,1180]: 1 finished unit Kodachi [f=0005367] [5367] Event [5000,259.877167,872]: 1 finished unit Solar Collector [f=0005368] [5368] Event [2784,56.5861511,5104]: 0 finished unit Picket [f=0005381] [5381] Event [2397.5957,56.5861511,3733.9292]: 1 lost unit Kodachi [f=0005593] [5593] Event [3544,55.4257202,1016]: 1 finished unit Metal Extractor [f=0005770] [5770] Event [1576.03687,259.877167,5264]: 0 finished unit Pyro [f=0005867] [5867] Event [4480,261.197174,1180]: 1 finished unit Kodachi [f=0005890] [5890] Event [5080,259.877167,1000]: 1 finished unit Solar Collector [f=0005891] [5891] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0006100] [6100] Event [3648,56.714592,1296]: 1 finished unit Lotus [f=0006255] [6255] Event [5160,259.877167,888]: 1 finished unit Solar Collector [f=0006264] [6264] Event [1832,259.877167,5448]: 0 finished unit Wind/Tidal Generator [f=0006305] [6305] Event [648,153.467026,4456]: 0 finished unit Metal Extractor [f=0006618] [6618] Event [1752,259.877167,5432]: 0 finished unit Wind/Tidal Generator [f=0006646] [6646] Event [3136,56.5861511,960]: 1 finished unit Lotus [f=0006736] [6736] Event [3352,56.5861511,888]: 1 finished unit Metal Extractor [f=0006840] [6840] Event [1576.03687,259.877167,5264]: 0 finished unit Pyro [f=0006857] [6857] Event [4480,261.197174,1180]: 1 finished unit Welder [f=0006872] [6872] Event [2728,56.5861511,4904]: 0 finished unit Stardust [f=0006951] [6951] Event [1672,259.877167,5416]: 0 finished unit Wind/Tidal Generator [f=0007006] [7006] Event [1576.03687,259.877167,5264]: 0 finished unit Puppy [f=0007073] [7073] Event [784,153.467026,4304]: 0 finished unit Lotus [f=0007154] [7154] Event [1576.03687,259.877167,5264]: 0 finished unit Puppy [f=0007173] [7173] Event [4224,259.877167,1536]: 1 finished unit Radar Tower [f=0007215] [7215] Event [1592,259.877167,5400]: 0 finished unit Wind/Tidal Generator [f=0007300] [7300] Event [1576.03687,259.877167,5264]: 0 finished unit Puppy [f=0007313] [7313] Event [5080,259.877167,888]: 1 lost unit Metal Extractor [f=0007451] [7451] Event [1576.03687,259.877167,5264]: 0 finished unit Puppy [f=0007485] [7485] Event [1512,259.877167,5384]: 0 finished unit Wind/Tidal Generator [f=0007601] [7601] Event [1576.03687,259.877167,5264]: 0 finished unit Puppy [f=0007635] [7635] Event [4142.72559,259.877167,665.360535]: 1 lost unit Kodachi [f=0007740] [7740] Event [1432,259.877167,5368]: 0 finished unit Wind/Tidal Generator [f=0007818] [7818] Event [4248,259.877167,712]: 1 lost unit Metal Extractor [f=0007847] [7847] Event [4344,259.877167,1144]: 1 lost unit Metal Extractor [f=0008036] [8036] Event [1576.03687,259.877167,5264]: 0 finished unit Constable [f=0008040] [8040] Event [1352,259.877167,5352]: 0 finished unit Wind/Tidal Generator [f=0008075] [8075] Event [1608,153.467026,3864]: 0 finished unit Metal Extractor [f=0008310] [8310] Event [1272,259.877167,5336]: 0 finished unit Wind/Tidal Generator [f=0008401] [8401] Event [5160,259.877167,888]: 1 lost unit Solar Collector [f=0008449] [8449] Event [undefined]: ElonShapiro resigned [f=0008449] game_message: ElonShapiro has been destroyed! [f=0008449] game_message: brianfreeman wins! [f=0008449] Submitting stats [f=0008449] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008449] Part| Total Time|Time of the last 0.5s [f=0008449] Draw 8614.80ms 11.50% [f=0008449] Lua::Callins::Synced 10963.20ms 36.14% [f=0008449] Lua::Callins::Unsynced 15508.73ms 29.28% [f=0008449] Lua::CollectGarbage::Synced 3163.30ms 2.80% [f=0008449] Lua::CollectGarbage::Unsynced 1843.55ms 1.55% [f=0008449] Misc::Profiler::AddTime 34.55ms 0.00% [f=0008449] Sim 18780.08ms 65.02% [f=0008449] [8449] Received game_message: ElonShapiro has been destroyed! [f=0008449] [8449] Received game_message: brianfreeman wins! [f=0008450] [8450] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008450] [8450] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008450] [8450] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008450] [8450] Game End Stats Values: 2,2165,2075,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.71333313,5.5999999,5.71333313,5.5999999,0,0,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008450] [8450] Game End Stats Values: 3,2435,2215,2435,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8.9333334,8,2075,2075,2075,2075,7.69999886,6,7.69999886,6,200,140,200,140,0,0,0,0,160,0,160,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008450] [8450] Game End Stats Values: 4,2505,2375,2505,2375,3.27182555,0,3.27182555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,8,11.7333336,8,2075,2075,2075,2075,7.91812229,7.13333225,7.91812229,7.13333225,200,140,200,140,0,0,0,0,230,160,230,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008450] [8450] Game End Stats Values: 5,2745,2685,2745,2685,10.169426,1.30177903,10.169426,1.30177903,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0666666,9.86666679,13.0666666,9.86666679,2075,2075,2075,2075,8.15983963,8.58011913,8.15983963,8.58011913,370,360,370,360,0,0,0,0,300,250,300,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008450] [8450] Game End Stats Values: 6,2745,2775,2745,2775,19.237278,3.69352865,19.237278,3.69352865,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,10,14,10,2075,2075,2075,2075,8.30452347,9.78611755,8.30452347,9.78611755,370,360,370,360,0,0,0,0,300,340,300,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008450] [8450] Game End Stats Values: 7,3005,2775,3005,2775,29.3559589,3.69352865,29.3559589,3.69352865,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,10,14,10,2075,2075,2075,2075,8.48791218,11.1000013,8.48791218,11.1000013,540,360,540,360,0,0,0,0,390,340,390,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008450] [8450] Game End Stats Values: 8,3165,3235,3165,3235,41.0675125,6.21266842,41.0675125,6.21266842,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,14.5333338,11.6000004,14.5333338,11.6000004,2075,2075,2075,2075,11.0874357,11.2679424,11.0874357,11.2679424,540,625,540,625,0,0,0,0,550,445,550,445,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008450] [8450] Game End Stats Values: 9,3325,3385,3325,3385,53.2488136,13.2615948,53.2488136,13.2615948,0,0,0,0,0,0,0,0,0,0,0,0,130.727097,161.068726,130.727097,161.068726,0,90,0,90,16.3999996,14.1226768,16.3999996,14.1226768,2075,2075,2075,2075,12.2520876,11.5699291,12.2520876,11.5699291,540,670,540,670,0,0,0,0,710,550,710,550,0,0,0,0,0,0,0,0,161.068726,130.727097,161.068726,130.727097 [f=0008450] [8450] Game End Stats Values: 10,3135,3600,3135,3600,65.568634,25.3859673,65.568634,25.3859673,0,0,0,0,0,0,0,0,0,0,0,0,152.13028,306.028809,152.13028,306.028809,0,90,0,90,18.1333332,16.5464516,18.1333332,16.5464516,2075,2075,2075,2075,13.3946552,11.9082918,13.3946552,11.9082918,370,760,370,760,0,260,0,260,690,675,690,675,260,0,260,0,0,0,0,0,306.028809,180.196396,306.028809,180.196396 [f=0008450] [8450] Game End Stats Values: 11,3275,3460,3275,3460,91.8014526,41.5509567,91.8014526,41.5509567,0,0,0,0,0,0,0,0,0,0,0,0,191.933746,404.200867,191.933746,404.200867,0,90,0,90,20,18.4940395,20,18.4940395,2305,2075,2305,2075,14.0021839,13.8776655,14.0021839,13.8776655,370,585,370,585,220,350,220,350,600,710,600,710,350,220,350,220,36.25,0,36.25,0,423.500336,219.999863,423.500336,219.999863 [f=0008450] [8450] Game End Stats Values: 12,3455,3725,3455,3725,102.77919,61.9232941,102.77919,61.9232941,0,0,0,0,0,0,0,0,0,0,0,0,191.933746,404.200867,191.933746,404.200867,0,180,0,180,20,19.9884071,20,19.9884071,2305,2075,2305,2075,10.1318493,14.1581573,10.1318493,14.1581573,370,725,370,725,220,350,220,350,780,745,780,745,350,220,350,220,36.25,0,36.25,0,432.014587,219.999863,432.014587,219.999863 [f=0008450] [8450] Game End Stats Values: 13,3525,3770,3525,3770,117.733627,87.5701981,117.733627,87.5701981,0,0,0,0,0,0,0,0,0,0,0,0,191.933746,570.048218,191.933746,570.048218,0,280,0,280,20,21.889637,20,21.889637,2305,2075,2305,2075,16.0836277,14.5097952,16.0836277,14.5097952,370,635,370,635,220,520,220,520,850,780,850,780,520,310,520,310,72.5,0,72.5,0,602.014587,236.874863,602.014587,236.874863 [f=0008450] [8450] Game End Stats Values: 14,3615,3990,3615,3990,142.46257,115.926857,142.46257,115.926857,0,0,0,0,0,0,0,0,0,0,0,0,191.933746,570.048218,191.933746,570.048218,0,280,0,280,22,22.3216572,22,22.3216572,2305,2075,2305,2075,15.2419291,14.6904449,15.2419291,14.6904449,370,855,370,855,220,520,220,520,940,780,940,780,520,310,520,310,72.5,0,72.5,0,602.014587,236.874863,602.014587,236.874863 [f=0008450] [8450] Game End Stats Values: 15,4015,4115,4015,4115,177.616699,144.332092,177.616699,144.332092,0,0,0,0,0,0,0,0,0,0,0,0,191.933746,570.048218,191.933746,570.048218,90,280,90,280,23.6000004,22.0631771,23.6000004,22.0631771,2305,2075,2305,2075,16.8436108,16.0536823,16.8436108,16.0536823,540,855,540,855,220,520,220,520,1080,905,1080,905,520,310,520,310,72.5,0,72.5,0,602.014587,236.874863,602.014587,236.874863 [f=0008450] [8450] Game End Stats Values: 16,4195,4240,4195,4240,209.40509,173.114212,209.40509,173.114212,0,0,0,0,0,0,0,0,0,0,0,0,223.101059,588.723022,223.101059,588.723022,180,280,180,280,26,23.3996391,26,23.3996391,2305,2075,2305,2075,16.6192245,17.8921432,16.6192245,17.8921432,540,855,540,855,220,520,220,520,1170,1030,1170,1030,520,310,520,310,72.5,0,72.5,0,620.689392,268.042236,620.689392,268.042236 [f=0008450] [8450] Game End Stats Values: 17,4450,4895,4450,4895,253.385498,200.064041,253.385498,200.064041,0,0,0,0,0,0,0,0,0,0,0,0,247.826233,767.744568,247.826233,767.744568,180,590,180,590,26,21.7699089,26,21.7699089,2360,2075,2360,2075,19.0186977,17.9966545,19.0186977,17.9966545,740,1165,740,1165,220,520,220,520,1170,1065,1170,1065,520,310,520,310,72.5,0,72.5,0,804.056091,292.767456,804.056091,292.767456 [f=0008450] [8450] Game End Stats Values: 18,4190,5100,4190,5100,284.750458,234.924927,284.750458,234.924927,0,0,0,0,0,0,0,0,26.7517395,0,26.7517395,0,253.483368,1089.06738,253.483368,1089.06738,180,590,180,590,19.4666672,21.0683289,19.4666672,21.0683289,2360,2075,2360,2075,17.1576653,18.5240593,17.1576653,18.5240593,570,1300,570,1300,220,780,220,780,1080,1135,1080,1135,780,310,780,310,72.5,0,72.5,0,1134.05872,298.424622,1134.05872,298.424622 [f=0008450] [8450] Game End Stats Values: 19,4010,5400,4010,5400,292.505707,265.841919,292.505707,265.841919,0,0,0,0,0,0,0,0,226.506836,0,226.506836,0,389.479309,1572.40039,389.479309,1572.40039,180,590,180,590,13.8666668,24.4626637,13.8666668,24.4626637,2360,2075,2360,2075,13.3170137,18.2611332,13.3170137,18.2611332,570,1440,570,1440,220,960,220,960,900,1295,900,1295,960,310,960,310,72.5,0,72.5,0,1632.03296,434.420563,1632.03296,434.420563 [f=0008450] [8450] Game End Stats Values: 20,3940,5435,3940,5435,292.505707,301.24231,292.505707,301.24231,0,0,0,0,0,0,0,0,299.456909,0,299.456909,0,399.850739,1808.31152,399.850739,1808.31152,180,590,180,590,18.5,28.2761822,18.5,28.2761822,2360,2075,2360,2075,11.0999994,20.7083645,11.0999994,20.7083645,570,1440,570,1440,220,1030,220,1030,830,1330,830,1330,1030,310,1030,310,72.5,0,72.5,0,1867.94409,444.791992,1867.94409,444.791992 [f=0008459] [8459] Event [5000,259.877167,872]: 1 lost unit Solar Collector [f=0008461] [8461] Event [4248,259.877167,792]: 1 lost unit Solar Collector [f=0008461] [8461] Event [5080,259.88028,1000]: 1 lost unit Solar Collector [f=0008473] [8473] Event [4938.59912,259.870636,829.079834]: 1 lost unit Recon Commander [f=0008485] [8485] Event [4152,259.934845,744]: 1 lost unit Solar Collector [f=0008492] [8492] Event [4480,259.877167,1152]: 1 lost unit Tank Foundry [f=0008493] [8493] Event [5027.83643,260.501923,1052.75757]: 1 lost unit Welder [f=0008493] [8493] Event [4360,259.8909,696]: 1 lost unit Solar Collector [f=0008495] [8495] Event [4312,259.978424,1048]: 1 lost unit Solar Collector [f=0008498] [8498] Event [4264,260.079071,1160]: 1 lost unit Solar Collector [f=0008580] [8580] Event [1192,259.877167,5304]: 0 finished unit Wind/Tidal Generator [f=0008641] Spectator ElonShapiro left the game: normal quit [f=0008641] [8641] Event [undefined]: ElonShapiro quit [f=0008689] [8689] Event [1696,151.823196,3808]: 0 finished unit Lotus [f=0008696] Player brianfreeman left the game: normal quit [f=0008696] [8696] Event [undefined]: brianfreeman quit [f=0008702] No clients connected, shutting down server [f=0008702] Server shutdown [f=0008712] [8712] Event [1576.03687,259.877167,5264]: 0 finished unit Pyro [f=0008849] [8849] Event [1112,259.877167,5288]: 0 finished unit Wind/Tidal Generator [f=0009419] [9419] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0009445] [9445] Event [1576.03687,259.877167,5264]: 0 finished unit Moderator [f=0009783] [9783] Event [752,152.150726,3184]: 0 finished unit Lotus [f=0010181] [10181] Event [1576.03687,259.877167,5264]: 0 finished unit Moderator [f=0010353] [10353] Event [680,153.467026,3288]: 0 finished unit Metal Extractor [f=0010865] Autoquit sending quit command. [f=0010865] [QuitAction] user exited to system [f=0010865] [SpringApp::Kill][1] fromRun=1 [f=0010865] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010865] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010865] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010865] [ThreadPool::SetThreadCount][2] workers=0 [f=0010865] [SpringApp::Kill][2] [f=0010865] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010865] [Game::KillLua][3] dtor=0 luaUI=0x65bce4e0 [f=0010865] Start widgetHandler:Shutdown [f=0010865] Shutdown - SaveOrderList Complete [f=0010865] Writing last game win data [f=0010865] Shutdown - SaveConfigData Complete [f=0010865] Shutdown Widget - Chili Highlight [f=0010865] Shutdown Widget - Save/Load API [f=0010865] Shutdown Widget - Draw After Chili [f=0010865] Shutdown Widget - EPIC Menu [f=0010865] Shutdown Widget - Chili Minimap [f=0010865] Shutdown Widget - Chili Widget Selector [f=0010865] Shutdown Widget - Local Team Colors [f=0010865] Shutdown Widget - Display Keys 2 [f=0010865] Shutdown Widget - Save Game Menu [f=0010865] Shutdown Widget - HealthBars [f=0010865] Shutdown Widget - Noises [f=0010865] Shutdown Widget - Unit Icons [f=0010865] Shutdown Widget - Win Counter [f=0010865] Shutdown Widget - BuildETA [f=0010865] Shutdown Widget - SpringRTS Replay Stats [f=0010865] Shutdown Widget - Modular Comm Info [f=0010865] Shutdown Widget - CameraShake [f=0010865] Shutdown Widget - Chili Economy Panel Default [f=0010865] Shutdown Widget - Chili EndGame Window [f=0010865] Shutdown Widget - Chili Nuke Warning [f=0010865] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010865] Shutdown Widget - Chili Spectator Panels [f=0010865] Shutdown Widget - Context Menu [f=0010865] Shutdown Widget - Darkening [f=0010865] Shutdown Widget - MetalFeatures (new) [f=0010865] Shutdown Widget - Grab Input [f=0010865] Input grabbing is disabled! [f=0010865] Shutdown Widget - Highlight Geos [f=0010865] Shutdown Widget - Local Widgets Config [f=0010865] Shutdown Widget - Mex Placement Handler [f=0010865] Shutdown Widget - MinimapEvents [f=0010865] Shutdown Widget - Missile Silo Range [f=0010865] Shutdown Widget - Music Player [f=0010865] Shutdown Widget - Point Tracker [f=0010865] Shutdown Widget - Showeco and Grid Drawer [f=0010865] Shutdown Widget - Stereo3D [f=0010865] Shutdown Widget - Attack AoE [f=0010865] Shutdown Widget - UnitShapes [f=0010865] Shutdown Widget - Map Edge Extension [f=0010865] Shutdown Widget - Selection Send [f=0010865] Shutdown Widget - LupsManager [f=0010865] Shutdown Widget - Newton Firezone [f=0010865] Shutdown Widget - Chili Pro Console [f=0010865] Shutdown Widget - Lasso Terraform GUI [f=0010865] Shutdown Widget - Chili Framework [f=0010865] Shutdown Widget - Lups [f=0010865] Shutdown Widget - Custom Markers [f=0010865] Shutdown Widget - Chili Core Selector [f=0010865] Shutdown Widget - Pause Screen [f=0010865] Shutdown Widget - Layout Handler [f=0010865] Shutdown Widget - Persistent Build Height [f=0010865] Shutdown Widget - Text To Speech Control [f=0010865] End widgetHandler:Shutdown [f=0010865] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1366558,153847669} {int,ext,rec}Allocs={20314521,0,0} {chunk,block}Bytes={153847669,0} [f=0010865] [Game::KillLua][1] dtor=0 luaGaia=0x6694ebf0 [f=0010865] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1199046,143174140} {int,ext,rec}Allocs={20314522,0,0} {chunk,block}Bytes={143174140,0} [f=0010865] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1199046,143174140} {int,ext,rec}Allocs={20314522,0,0} {chunk,block}Bytes={143174140,0} [f=0010865] [Game::KillLua][2] dtor=0 luaRules=0x52eb1f20 [f=0010865] Start gadgetHandler:Shutdown [f=0010865] Shutdown - StartSetup [f=0010865] Shutdown - UnitMorph [f=0010865] Shutdown - LupsNanoSpray [f=0010865] Shutdown - Missile Silo Controller [f=0010865] Shutdown - Modular Comm Info [f=0010865] Shutdown - Terrain Texture Handler [f=0010865] Shutdown - UnitCloakShield [f=0010865] Shutdown - Starlight Handler [f=0010865] End gadgetHandler:Shutdown [f=0010865] Start gadgetHandler:Shutdown [f=0010865] Shutdown - Save/Load [f=0010865] Shutdown - Teleport Throw [f=0010865] Shutdown - UnitMorph [f=0010865] Shutdown - Modular Comm Info [f=0010865] Shutdown - Retreat Command [f=0010865] Shutdown - Shockwaves [f=0010865] Shutdown - UnitCloakShield [f=0010865] Shutdown - Lups Cloak FX [f=0010865] Shutdown - Lups [f=0010865] Shutdown - Lups Shield [f=0010865] End gadgetHandler:Shutdown [f=0010865] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20314551,0,0} {chunk,block}Bytes={0,0} [f=0010865] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20314551,0,0} {chunk,block}Bytes={0,0} [f=0010865] [Game::KillLua][4] dtor=0 [f=0010865] [Game::~CGame][1] [f=0010865] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010865] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010865] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010865] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010865] [Game::KillLua][4] dtor=1 [f=0010865] [Game::KillMisc][1] [f=0010865] [Game::KillMisc][2] [f=0010865] [Game::KillMisc][3] [f=0010865] [Game::KillRendering][1] [f=0010865] [3DOParser::Kill] allocated 137 pieces [f=0010865] [S3OParser::Kill] allocated 2714 pieces [f=0010865] [AssParser::Kill] allocated 220 pieces [f=0010865] [Game::KillInterface][1] [f=0010865] [Game::KillInterface][2] [f=0010865] [Game::KillSimulation][1] [f=0010865] [Game::KillSimulation][2] [f=0010865] [CCollisionHandler] dis-/continuous tests: 0/33181 [f=0010865] [Game::KillSimulation][3] [f=0010865] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010865] [~CPathCache(24x24)] cacheHits=12 hitPercentage=31% numHashColls=0 maxCacheSize=4 [f=0010865] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010865] [~CPathCache(48x48)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010865] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010865] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010865] [LosHandler::Kill] raycast instance cache-{hits,misses}={1405,3559}; shared=0%; cached=28% [f=0010865] [Game::KillSimulation][4] [f=0010865] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0010865] [Game::~CGame][2] [f=0010865] [Game::~CGame][3] [f=0010865] [SpringApp::Kill][3] [f=0010865] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 114981 bytes sent 80999 bytes recv'd [f=0010865] [SpringApp::Kill][4] font=0x450cc8a0 [f=0010865] [SpringApp::Kill][5] [f=0010865] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x4514cb60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=8562ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=1098ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=551ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=510ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=164ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=113ms file="objects3d/bantha.s3o" indx=4837 inflSize=433kb readTime=89ms file="objects3d/benzcom3.s3o" indx=4861 inflSize=255kb readTime=74ms file="objects3d/benzcom5.s3o" indx=4865 inflSize=326kb readTime=65ms file="luarules/gadgets/unit_prevent_landship.lua" indx=1740 inflSize=3kb readTime=60ms file="objects3d/benzcom4.s3o" indx=4863 inflSize=297kb readTime=55ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 56806584 bytes cached in 2825 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x4526c330) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45198210) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f773001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x4513b080) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]