[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fCMpfwdVNr/springsettings.923791.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4c7401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10839 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/923791/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 648ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fefde0] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fefde0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3419ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3888ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 70ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 10ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 832ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 521ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Morjor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/923791/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793831b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793831b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-9793831b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793832b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793832b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-9793832b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4534ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11505,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/923791/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54a9c840,0x67d73da0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 4d9d0a5fe4bd78e046640c63bf54ffe2 [f=-000001] Connection attempt from JalapenoPotato [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from MrPacmanXD [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrPacmanXD" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrPacmanXD" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JalapenoPotato" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JalapenoPotato" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Morjor with number 2 to team 0 [f=-000001] > SPRINGIE:User Morjor|chicken_blimpy|5_5||False|||US [f=-000001] Connection attempt from Morjor [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JalapenoPotato" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JalapenoPotato" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JalapenoPotato" string="[Game::Load][lua{Rules,Gaia}={00000000d8f65710,0000000065828e00}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrPacmanXD" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrPacmanXD" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrPacmanXD" string="[Game::Load][lua{Rules,Gaia}={00000000e7831630,00000000c82446f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[Game::Load][lua{Rules,Gaia}={00000000ded33f90,00000000cbf82450}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] lets try this agian lol [f=-000001] gl [f=-000001] [0] Event [969,12.4484863,6523]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3161,12.076416,1295]: 1 finished unit Recon Commander [f=0000000] [0] MrPacmanXD, team: 1, elo:1619 [f=0000000] [0] JalapenoPotato, team: 0, elo:1319 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] [5] Event [3264,10.5523682,1344]: 1 finished unit Tank Foundry [f=0000005] [5] Event [752,13.2192993,6576]: 0 finished unit Tank Foundry [f=0000005] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000005] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000005] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000005] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000005] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000005] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000233] Playback continued [f=0000368] [368] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0000465] [465] Event [776,12.6507568,6232]: 0 finished unit Metal Extractor [f=0000714] [714] Event [3264,11.2142868,1372]: 1 finished unit Welder [f=0000840] [840] Event [1224,11.8267822,6232]: 0 finished unit Metal Extractor [f=0000852] [852] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0001013] [1013] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0001212] [1212] Event [3080,6.92138672,1080]: 1 finished unit Solar Collector [f=0001350] [1350] Event [1048,7.41577148,6872]: 0 finished unit Metal Extractor [f=0001367] [1367] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0001481] [1481] Event [3264,11.2142868,1372]: 1 finished unit Welder [f=0001928] [1928] Event [2952,5.51513672,1080]: 1 finished unit Solar Collector [f=0002014] [2014] Event [792,21.5991211,7112]: 0 finished unit Solar Collector [f=0002164] [2164] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0002256] [2256] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0002381] [2381] Event [872,13.1396484,7112]: 0 finished unit Solar Collector [f=0002429] Spectator Morjor left the game: normal quit [f=0002429] [2429] Event [undefined]: Morjor quit [f=0002705] [2705] Event [952,11.4422607,7112]: 0 finished unit Solar Collector [f=0002767] [2767] Event [2824,8.34960938,1080]: 1 finished unit Solar Collector [f=0002978] [2978] Event [3872,11.1676025,688]: 1 finished unit Lotus [f=0002985] [2985] Event [1032,11.7224121,7112]: 0 finished unit Solar Collector [f=0003013] [3013] Event [2864,20.0115967,720]: 1 finished unit Lotus [f=0003099] [3099] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0003259] [3259] Event [1112,11.25,7112]: 0 finished unit Solar Collector [f=0003371] [3371] Event [2696,14.5513916,1080]: 1 finished unit Solar Collector [f=0003502] [3502] Event [1192,11.25,7112]: 0 finished unit Solar Collector [f=0003520] [3520] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0003692] [3692] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0003701] [3701] Event [792,21.4398193,7032]: 0 finished unit Solar Collector [f=0003725] [3725] Event [3832,12.6507568,600]: 1 finished unit Metal Extractor [f=0003882] [3882] Event [872,14.4525146,7032]: 0 finished unit Solar Collector [f=0003918] [3918] Event [2728,14.0625,968]: 1 finished unit Solar Collector [f=0003955] [3955] Event [2832,8.59130859,1296]: 1 finished unit Lotus [f=0004061] [4061] Event [952,11.25,7032]: 0 finished unit Solar Collector [f=0004221] [4221] Event [3264,11.2142868,1372]: 1 finished unit Kodachi [f=0004240] [4240] Event [1032,9.84924316,7032]: 0 finished unit Solar Collector [f=0004314] [4314] Event [752.042969,12.6194305,6548]: 0 finished unit Welder [f=0004420] [4420] Event [1112,11.2280273,7032]: 0 finished unit Solar Collector [f=0004486] [4486] Event [2744,15.4467773,840]: 1 finished unit Solar Collector [f=0004601] [4601] Event [1192,8.50341797,7032]: 0 finished unit Solar Collector [f=0004754] [4754] Event [4952,10.8215332,968]: 1 finished unit Metal Extractor [f=0004774] [4774] Event [3312,14.0240479,1488]: 1 finished unit Lotus [f=0004932] [4932] Event [752.042969,12.6194305,6548]: 0 finished unit Welder [f=0004960] [4960] Event [2760,22.802124,712]: 1 finished unit Solar Collector [f=0005295] [5295] Event [5008,8.4375,1056]: 1 finished unit Lotus [f=0005425] [5425] Event [2936,27.8338623,584]: 1 finished unit Solar Collector [f=0005434] [5434] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0005471] [5471] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [f=0005510] [5510] Event [5008,8.4375,1056]: 1 lost unit Lotus [f=0005534] [5534] Event [432,10.3216553,6096]: 0 finished unit Lotus [f=0005548] [5548] Event [752.042969,12.6194305,6548]: 0 finished unit Welder [f=0005796] [5796] Event [3320,10.1348877,1192]: 1 finished unit Caretaker [f=0005833] [5833] Event [720,12.052002,6016]: 0 finished unit Lotus [f=0005836] [5836] Event [3080,26.0925293,568]: 1 finished unit Solar Collector [f=0005923] [5923] Event [3835.40845,9.26697731,768.380249]: 0 lost unit Kodachi [f=0005939] [5939] Event [3872,11.1676025,688]: 1 lost unit Lotus [f=0005941] [5941] Event [5400,13.0682373,968]: 1 finished unit Metal Extractor [f=0006057] [6057] Event [3569.18726,12.6507568,830.017578]: 0 lost unit Kodachi [f=0006173] [6173] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0006249] [6249] Event [3224,21.7419434,568]: 1 finished unit Solar Collector [f=0006250] [6250] Event [752.042969,12.6194305,6548]: 0 finished unit Welder [f=0006300] [6300] Event [2554.55835,17.7183495,1021.51514]: 0 lost unit Kodachi [f=0006461] [6461] Event [5520,12.2442627,944]: 1 finished unit Lotus [f=0006529] [6529] Event [1120,8.4375,6080]: 0 finished unit Lotus [f=0006591] [6591] Event [968,8.95385742,5336]: 0 finished unit Metal Extractor [f=0006604] [6604] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0006679] [6679] Event [3368,24.34021,552]: 1 finished unit Solar Collector [f=0006736] you should have cut off my expansion there [f=0006773] [6773] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0007005] [7005] Event [5056,8.2341671,1072]: 1 finished unit Lotus [f=0007027] [7027] Event [752.042969,12.6194305,6548]: 0 finished unit Welder [f=0007050] [7050] Event [1488,14.0625,6192]: 0 finished unit Lotus [f=0007055] [7055] Event [3512,19.25354,536]: 1 finished unit Solar Collector [f=0007175] [7175] Event [3264,11.2142868,1372]: 1 finished unit Welder [f=0007206] [7206] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0007421] [7421] Event [3656,11.25,520]: 1 finished unit Solar Collector [f=0007425] [7425] Event [1600,12.2442627,6384]: 0 finished unit Lotus [f=0007433] [7433] Event [1464,14.3261719,4488]: 0 finished unit Metal Extractor [f=0007516] okay [f=0007555] [7555] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0007666] [7666] Event [5248,8.69567871,272]: 1 finished unit Lotus [f=0007701] [7701] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0007766] [7766] Event [3800,11.25,520]: 1 finished unit Solar Collector [f=0007830] [7830] Event [1632,13.9416504,6640]: 0 finished unit Lotus [f=0008041] [8041] Event [5112,7.4432373,328]: 1 finished unit Metal Extractor [f=0008045] [8045] Event [3208,9.84924316,1128]: 1 finished unit Caretaker [f=0008082] [8082] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0008166] [8166] Event [2136,19.6875,5144]: 0 finished unit Metal Extractor [f=0008171] [8171] Event [3944,12.2387695,504]: 1 finished unit Solar Collector [f=0008468] [8468] Event [3544,14.8919678,6024]: 0 lost unit Metal Extractor [f=0008501] [8501] Event [4104,14.2932129,536]: 1 finished unit Solar Collector [f=0008594] [8594] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0008670] [8670] Event [3096,6.8939209,6024]: 0 lost unit Metal Extractor [f=0008764] [8764] Event [3272,8.3770752,1064]: 1 finished unit Caretaker [f=0008854] [8854] Event [1254.38672,15.5346127,778.329773]: 1 lost unit Welder [f=0008861] [8861] Event [4248,13.2769775,632]: 1 finished unit Solar Collector [f=0008944] [8944] Event [1248,14.0625,5888]: 0 finished unit Radar Tower [f=0008968] [8968] Event [3368,25.7629395,6600]: 0 lost unit Metal Extractor [f=0008981] [8981] Event [1272,16.9683838,648]: 1 lost unit Metal Extractor [f=0009067] [9067] Event [2504,22.06604,3976]: 0 finished unit Metal Extractor [f=0009104] [9104] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0009193] [9193] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0009235] [9235] Event [4392,15.4467773,728]: 1 finished unit Solar Collector [f=0009327] [9327] Event [3234.91919,11.2594576,1179.44324]: 1 finished unit Recon Commander [f=0009381] [9381] Event [616,33.3764648,4248]: 0 finished unit Metal Extractor [f=0009426] [9426] Event [3568.62354,90.3943024,6838.42041]: 1 lost unit Kodachi [f=0009497] [9497] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0009524] [9524] Event [2424,13.8262939,3208]: 0 finished unit Metal Extractor [f=0009605] [9605] Event [5864,28.1304932,6968]: 0 finished unit Metal Extractor [f=0009613] [9613] Event [4536,14.7546387,824]: 1 finished unit Solar Collector [f=0009614] [9614] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0009829] [9829] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0009892] nice, don't forget to build defenses around mexes [f=0009920] [9920] Event [376,55.3546143,3896]: 0 finished unit Metal Extractor [f=0010011] [10011] Event [3064,19.6655273,2920]: 0 finished unit Metal Extractor [f=0010021] [10021] Event [4680,14.0625,920]: 1 finished unit Solar Collector [f=0010173] [10173] Event [3200,5.17456055,6192]: 0 finished unit Radar Tower [f=0010209] [10209] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0010209] [10209] Event [5035.56348,15.1930399,6605.6792]: 0 lost unit Welder [f=0010490] [10490] Event [976,18.5778809,3760]: 0 finished unit Lotus [f=0010498] [10498] Event [3656,21.7199707,3224]: 0 finished unit Metal Extractor [f=0010536] [10536] Event [4824,17.6660156,1032]: 1 finished unit Solar Collector [f=0010683] [10683] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0010955] [10955] Event [1184,10.8874512,3904]: 0 finished unit Lotus [f=0011023] [11023] Event [3736,12.8320313,3992]: 0 finished unit Metal Extractor [f=0011070] [11070] Event [5064,9.48669434,904]: 1 finished unit Solar Collector [f=0011215] [11215] Event [2065.19019,16.2068958,2082.87402]: 0 lost unit Kodachi [f=0011304] [11304] Event [2984,12.6507568,1368]: 1 finished unit Stinger [f=0011371] [11371] Event [1797.26978,13.4524679,1789.29968]: 0 lost unit Kodachi [f=0011407] [11407] Event [3264,11.2142868,1372]: 1 finished unit Welder [f=0011408] [11408] Event [3289.48413,6.03139734,6024.22949]: 0 lost unit Kodachi [f=0011488] [11488] Event [3112,16.8859863,4280]: 0 finished unit Metal Extractor [f=0011494] [11494] Event [1424,17.913208,4064]: 0 finished unit Lotus [f=0011552] [11552] Event [3364.33765,19.9745903,6470.24902]: 0 lost unit Kodachi [f=0011554] [11554] Event [5208,10.2996826,904]: 1 finished unit Solar Collector [f=0011561] [11561] Event [3200,5.17456055,6192]: 0 lost unit Radar Tower [f=0011794] [11794] Event [3208,10.5149746,5960]: 0 finished unit Stardust [f=0011794] [11794] Event [3166.52173,5.43964624,6113.59961]: 0 lost unit Welder [f=0011798] [11798] Event [5160,11.25,760]: 1 finished unit Stinger [f=0011836] [11836] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0011942] [11942] Event [5352,12.6507568,904]: 1 finished unit Solar Collector [f=0011944] [11944] Event [1616,44.0332031,4064]: 0 finished unit Lotus [f=0011989] [11989] Event [3208,10.5149746,5960]: 0 lost unit Stardust [f=0012002] [12002] Event [3264,11.2142868,1372]: 1 finished unit Ogre [f=0012219] [12219] Event [2179.00488,11.6777306,1861.32898]: 1 lost unit Blitz [f=0012292] [12292] Event [5336,11.6564941,776]: 1 finished unit Solar Collector [f=0012410] [12410] Event [2687.51245,11.0719376,1963.63708]: 0 lost unit Kodachi [f=0012435] [12435] Event [2312.02246,8.77364445,1907.79431]: 0 lost unit Kodachi [f=0012497] [12497] Event [2896.43262,19.6875,1968.00427]: 0 lost unit Kodachi [f=0012511] [12511] Event [2136,19.6875,5144]: 0 lost unit Metal Extractor [f=0012762] [12762] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0012762] [12762] Event [5224,11.25,632]: 1 finished unit Solar Collector [f=0012809] [12809] Event [2380.36694,32.8923912,4902.14746]: 0 lost unit Welder [f=0012880] [12880] Event [2360,14.4360352,2520]: 0 finished unit Stardust [f=0012909] [12909] Event [1528,10.145874,6520]: 0 finished unit Stardust [f=0012937] [12937] Event [5208,10.4425049,1864]: 1 finished unit Metal Extractor [f=0013143] [13143] Event [1464,14.3261719,4488]: 0 lost unit Metal Extractor [f=0013283] [13283] Event [3264,11.2142868,1372]: 1 finished unit Minotaur [f=0013309] [13309] Event [5128,9.7833252,488]: 1 finished unit Solar Collector [f=0013331] [13331] Event [2536,9.84924316,2024]: 1 finished unit Metal Extractor [f=0013442] [13442] Event [2712,18.4899902,2472]: 0 finished unit Stardust [f=0013489] [13489] Event [5168,18.7646484,1968]: 1 finished unit Lotus [f=0013504] [13504] Event [2712,16.5246811,2472]: 0 lost unit Stardust [f=0013630] [13630] Event [1304,15.9631348,6120]: 0 finished unit Stardust [f=0013655] [13655] Event [2360,14.4360352,2520]: 0 lost unit Stardust [f=0013662] [13662] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0013665] [13665] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0013676] [13676] Event [1503.60925,19.35462,4512.00342]: 1 lost unit Blitz [f=0013732] [13732] Event [5016,7.02575684,344]: 1 finished unit Solar Collector [f=0013772] [13772] Event [2636.86646,13.5734262,2207.07349]: 1 lost unit Blitz [f=0013780] [13780] Event [2681.36426,19.5826435,2278.30371]: 1 lost unit Blitz [f=0013795] [13795] Event [2796.48901,22.3840256,2187.67529]: 0 lost unit Welder [f=0013816] [13816] Event [1616.16895,28.2399445,4277.08643]: 1 lost unit Blitz [f=0013871] [13871] Event [1616,44.0332031,4064]: 0 lost unit Lotus [f=0013954] [13954] Event [2552,18.1973076,1016]: 1 finished unit Stinger [f=0013976] [13976] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0014078] [14078] Event [1553.3103,22.1795044,4241.40967]: 1 lost unit Blitz [f=0014105] [14105] Event [1424,17.913208,4064]: 0 lost unit Lotus [f=0014283] [14283] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0014356] [14356] Event [4024,19.6875,2056]: 1 finished unit Metal Extractor [f=0014370] [14370] Event [2424,12.7307129,3208]: 0 lost unit Metal Extractor [f=0014485] [14485] Event [904,13.1176758,6008]: 0 finished unit Stardust [f=0014493] [14493] Event [2696,27.789917,584]: 1 finished unit Solar Collector [f=0014580] [14580] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0014613] [14613] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0014746] [14746] Event [4064,21.1212158,2160]: 1 finished unit Lotus [f=0014797] [14797] Event [2464,9.90966797,2096]: 1 finished unit Lotus [f=0014876] [14876] Event [2648,45.1483154,440]: 1 finished unit Solar Collector [f=0014888] [14888] Event [1400.97461,14.1222811,3705.42334]: 1 lost unit Blitz [f=0014943] [14943] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0014958] [14958] Event [1283.46716,10.2528276,3702.9353]: 1 lost unit Blitz [f=0015032] [15032] Event [976,18.5778809,3760]: 0 lost unit Lotus [f=0015109] [15109] Event [2584,89.8626709,328]: 1 finished unit Wind/Tidal Generator [f=0015144] [15144] Event [1125.64368,14.2773237,3693.57056]: 1 lost unit Blitz [f=0015152] [15152] Event [1184,10.8874512,3904]: 0 lost unit Lotus [f=0015173] [15173] Event [3264,11.2142868,1372]: 1 finished unit Welder [f=0015295] [15295] Event [552,12.6507568,6056]: 0 finished unit Stardust [f=0015304] [15304] Event [2536,143.805542,280]: 1 finished unit Wind/Tidal Generator [f=0015466] [15466] Event [4712,12.2277832,2712]: 1 finished unit Metal Extractor [f=0015495] [15495] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0015525] [15525] Event [4536,36.4196777,3304]: 0 finished unit Stardust [f=0015698] [15698] Event [3264,11.2142868,1372]: 1 finished unit Ogre [f=0015716] [15716] Event [5464,15.2270508,1032]: 1 finished unit Solar Collector [f=0015885] [15885] Event [4720,10.6787109,2800]: 1 finished unit Lotus [f=0016001] [16001] Event [5432,12.5683594,1176]: 1 finished unit Solar Collector [f=0016060] [16060] Event [536,12.6507568,6264]: 0 finished unit Razor [f=0016110] [16110] Event [752.042969,12.6194305,6548]: 0 finished unit Welder [f=0016346] [16346] Event [5416,9.48120117,1320]: 1 finished unit Solar Collector [f=0016496] [16496] Event [1269.36292,10.4257135,3777.32764]: 0 lost unit Blitz [f=0016522] [16522] Event [1215.0354,9.92862511,3713.09375]: 0 lost unit Blitz [f=0016574] [16574] Event [4440,21.2036133,3928]: 0 finished unit Stardust [f=0016587] [16587] Event [3264,11.2142868,1372]: 1 finished unit Minotaur [f=0016591] [16591] Event [3064,19.6655273,2920]: 0 lost unit Metal Extractor [f=0016649] [16649] Event [1289.77454,17.3180161,3509.92212]: 0 lost unit Blitz [f=0016693] so right now, you are killing all of my expansions with cheap stuff, how do i caounter that? [f=0016706] [16706] Event [5384,7.81677246,1464]: 1 finished unit Solar Collector [f=0016725] [16725] Event [5560,34.6234131,2952]: 1 finished unit Metal Extractor [f=0016738] [16738] Event [752.042969,12.6194305,6548]: 0 finished unit Welder [f=0016775] [16775] Event [1327.18616,13.8024826,3491.50342]: 1 lost unit Ogre [f=0016780] [16780] Event [920,10.8874512,6216]: 0 finished unit Razor [f=0016804] [16804] Event [3128,9.45373535,904]: 1 finished unit Caretaker [f=0016837] [16837] Event [1415.81824,10.3069897,3496.10205]: 1 lost unit Blitz [f=0016963] [16963] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0016994] [16994] Event [3656,21.7199707,3224]: 0 lost unit Metal Extractor [f=0017065] [17065] Event [5352,12.6507568,1608]: 1 finished unit Solar Collector [f=0017066] [17066] Event [3240,8.43200684,904]: 1 finished unit Caretaker [f=0017115] [17115] Event [5600,44.9176025,3040]: 1 finished unit Lotus [f=0017209] [17209] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0017305] [17305] Event [751.79657,22.8646011,3950.13574]: 0 lost unit Blitz [f=0017340] [17340] Event [752.042969,12.6194305,6548]: 0 finished unit Welder [f=0017422] [17422] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0017425] [17425] Event [5320,14.2108154,1752]: 1 finished unit Solar Collector [f=0017431] [17431] Event [558.627502,44.2181168,3838.62402]: 0 lost unit Blitz [f=0017470] [17470] Event [4527.25439,16.784811,3587.32495]: 1 lost unit Blitz [f=0017537] [17537] Event [4421.97168,33.7259369,3494.42017]: 1 lost unit Blitz [f=0017614] [17614] Event [4536,35.3963776,3304]: 0 lost unit Stardust [f=0017659] ogres aren't exactly cheap [f=0017667] [17667] Event [5784,58.9361572,3304]: 1 finished unit Metal Extractor [f=0017669] [17669] Event [376,55.3546143,3896]: 0 lost unit Metal Extractor [f=0017842] [17842] Event [5304,16.7431641,1896]: 1 finished unit Solar Collector [f=0017847] [17847] Event [4460.84961,10.9546232,3700.61963]: 0 lost unit Welder [f=0017877] [17877] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0017907] i have about 60 metal [f=0017920] [17920] Event [1384,16.3696289,6424]: 0 finished unit Razor [f=0017992] [17992] Event [616,33.3764648,4248]: 0 lost unit Metal Extractor [f=0018008] [18008] Event [3480,13.4637451,1256]: 1 finished unit Gunship Plant [f=0018071] [18071] Event [4418.15479,11.9929457,3696.0144]: 1 lost unit Blitz [f=0018130] [18130] Event [5664,57.1563721,3360]: 1 finished unit Lotus [f=0018259] [18259] Event [4280.84912,15.5296183,3665.32568]: 1 lost unit Ogre [f=0018288] [18288] Event [5256,22.7636719,2056]: 1 finished unit Solar Collector [f=0018334] [18334] Event [3368,25.2552605,6600]: 0 finished unit Metal Extractor [f=0018356] [18356] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0018374] [18374] Event [3264,11.2142868,1372]: 1 finished unit Emissary [f=0018599] [18599] Event [5112,19.6270752,2056]: 1 finished unit Solar Collector [f=0018604] [18604] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0018662] [18662] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0018730] [18730] Event [3096,6.23738766,6024]: 0 finished unit Metal Extractor [f=0018803] [18803] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0018805] [18805] Event [2104,33.6236572,104]: 1 finished unit Geothermal Generator [f=0018807] Playback paused [f=0018810] Playback continued [f=0018910] [18910] Event [1496,30.7891846,6808]: 0 finished unit Razor [f=0018991] [18991] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0019033] [19033] Event [4968,13.7658691,2072]: 1 finished unit Solar Collector [f=0019150] [19150] Event [3544,14.3842888,6024]: 0 finished unit Metal Extractor [f=0019283] [19283] Event [3480,34.348011,1257]: 1 finished unit Wasp [f=0019287] [19287] Event [3264,11.2142868,1372]: 1 finished unit Emissary [f=0019321] [19321] Event [752.042969,12.6194305,6548]: 0 finished unit Kodachi [f=0019395] [19395] Event [2488,120.83313,232]: 1 finished unit Wind/Tidal Generator [f=0019515] [19515] Event [4824,11.2554932,2072]: 1 finished unit Solar Collector [f=0019645] [19645] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0019664] [19664] Event [3480,34.348011,1257]: 1 finished unit Wasp [f=0019685] [19685] Event [2392,60.7489014,168]: 1 finished unit Wind/Tidal Generator [f=0019702] tank is somewhat harder to start off [f=0019851] [19851] Event [3264,11.2142868,1372]: 1 finished unit Welder [f=0019890] [19890] Event [2760,7.83325195,6152]: 0 finished unit Stardust [f=0019981] [19981] Event [2296,43.6541748,120]: 1 finished unit Wind/Tidal Generator [f=0019993] [19993] Event [4680,8.06945801,2088]: 1 finished unit Solar Collector [f=0020009] [20009] Event [4440,21.2036133,3928]: 0 lost unit Stardust [f=0020012] [20012] Event [3480,34.348011,1257]: 1 finished unit Wasp [f=0020012] i feel like im sissing something key here, im aslo drunk so it doesnt help lol [f=0020172] [20172] Event [968,8.95385742,5336]: 0 lost unit Metal Extractor [f=0020184] missing [f=0020256] [20256] Event [3736,12.8320313,3992]: 0 lost unit Metal Extractor [f=0020327] [20327] Event [2200,32.4591064,56]: 1 finished unit Wind/Tidal Generator [f=0020366] [20366] Event [3264,11.2142868,1372]: 1 finished unit Ogre [f=0020413] [20413] Event [1248,14.0625,5888]: 0 lost unit Radar Tower [f=0020444] [20444] Event [3064,13.2060337,5864]: 0 finished unit Stardust [f=0020456] [20456] Event [4536,12.4584961,2088]: 1 finished unit Solar Collector [f=0020507] [20507] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0020716] [20716] Event [1419.74414,10.0132189,5493.49463]: 0 lost unit Kodachi [f=0020907] [20907] Event [4392,15.4742432,2088]: 1 finished unit Solar Collector [f=0021095] ah [f=0021096] [21096] Event [3496,17.0068359,5816]: 0 finished unit Stardust [f=0021150] [21150] Event [3264,11.2142868,1372]: 1 finished unit Minotaur [f=0021152] [21152] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0021162] [21162] Event [2096.3396,20.0762806,5095.30371]: 0 lost unit Kodachi [f=0021165] [21165] Event [2143.87817,19.1891747,5140.12793]: 0 lost unit Kodachi [f=0021198] that probably doesn't help [f=0021254] [21254] Event [2139.948,19.0799389,5155.40039]: 1 lost unit Blitz [f=0021286] [21286] Event [2296.55566,22.5054932,5042.84961]: 0 lost unit Kodachi [f=0021358] [21358] Event [4248,17.0947266,2104]: 1 finished unit Solar Collector [f=0021393] [21393] Event [2492.16528,50.7916374,4915.34424]: 0 lost unit Kodachi [f=0021409] kodachis are pretty much early game [f=0021464] [21464] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0021537] [21537] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0021764] [21764] Event [3912,13.7164307,6056]: 0 finished unit Stardust [f=0021823] [21823] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0021832] [21832] Event [4104,20.4949951,2104]: 1 finished unit Solar Collector [f=0021849] [21849] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0021897] [21897] Event [752,18.2757568,976]: 1 finished unit Lotus [f=0021951] [21951] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0022213] [22213] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0022277] [22277] Event [4184,20.6872559,2248]: 1 finished unit Solar Collector [f=0022328] [22328] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0022364] [22364] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0022364] [22364] Event [296,28.0206299,232]: 1 finished unit Metal Extractor [f=0022393] [22393] Event [2896,11.1895752,6032]: 0 finished unit Picket [f=0022532] [22532] Event [3730.74756,15.4793634,5722.43164]: 1 lost unit Blitz [f=0022534] [22534] Event [480,20.6048584,288]: 1 finished unit Lotus [f=0022718] [22718] Event [3064,19.1578484,2920]: 1 finished unit Metal Extractor [f=0022723] [22723] Event [3264,11.2746429,5840]: 0 finished unit Picket [f=0022741] [22741] Event [4296,24.9719238,2392]: 1 finished unit Solar Collector [f=0022796] [22796] Event [2104,33.6236572,104]: 1 finished unit Advanced Geothermal [f=0022862] [22862] Event [3264,11.2142868,1372]: 1 finished unit Emissary [f=0022880] [22880] Event [1024,9.6295166,656]: 1 finished unit Lotus [f=0022906] [22906] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0023080] [23080] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0023094] [23094] Event [2424,11.7683506,3208]: 1 finished unit Metal Extractor [f=0023095] [23095] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0023132] [23132] Event [4408,19.3414307,2536]: 1 finished unit Solar Collector [f=0023150] [23150] Event [3728,9.38232422,5936]: 0 finished unit Picket [f=0023171] [23171] Event [3184,19.6875,3008]: 1 finished unit Lotus [f=0023375] [23375] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0023500] [23500] Event [2480,11.4018536,3280]: 1 finished unit Lotus [f=0023515] [23515] Event [4520,22.5054932,2680]: 1 finished unit Solar Collector [f=0023530] [23530] Event [3264,11.2142868,1372]: 1 finished unit Emissary [f=0023535] [23535] Event [1976,41.6271973,136]: 1 finished unit Wind/Tidal Generator [f=0023640] [23640] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0023670] [23670] Event [1912,57.0355225,200]: 1 finished unit Wind/Tidal Generator [f=0023707] [23707] Event [696,23.5986328,6696]: 0 finished unit Caretaker [f=0023711] [23711] Event [1516.17468,16.1075134,5973.05273]: 1 lost unit Blitz [f=0023725] so if you were me, what would you do aright now? [f=0023749] [23749] Event [1342.8678,14.4058599,5921.37988]: 1 lost unit Blitz [f=0023755] [23755] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0023760] [23760] Event [504,14.0625,5928]: 0 finished unit Stinger [f=0023766] [23766] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0023795] [23795] Event [3656,20.6510353,3224]: 1 finished unit Metal Extractor [f=0023799] [23799] Event [384,12.6617432,1184]: 1 finished unit Lotus [f=0023805] [23805] Event [1848,92.010498,264]: 1 finished unit Wind/Tidal Generator [f=0023830] [23830] Event [1488,14.0625,6192]: 0 lost unit Lotus [f=0023908] [23908] Event [4648,16.4465332,2824]: 1 finished unit Solar Collector [f=0023923] [23923] Event [2504,22.06604,3976]: 0 lost unit Metal Extractor [f=0023930] [23930] Event [3512,12.8100586,1096]: 1 finished unit Caretaker [f=0023973] [23973] Event [3264,11.2142868,1372]: 1 finished unit Welder [f=0023985] [23985] Event [1832,180.005493,360]: 1 finished unit Wind/Tidal Generator [f=0023993] [23993] Event [1367.92383,14.7210064,5821.64697]: 1 lost unit Blitz [f=0024048] [24048] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0024059] [24059] Event [776,14.4689941,6696]: 0 finished unit Caretaker [f=0024068] i'm not sure [f=0024128] at this point [f=0024135] [24135] Event [1748.18323,38.819561,5921.44336]: 1 lost unit Minotaur [f=0024195] [24195] Event [1768,162.614136,376]: 1 finished unit Wind/Tidal Generator [f=0024220] [24220] Event [1540.05579,11.3536634,5649.85303]: 0 lost unit Blitz [f=0024229] [24229] Event [3608,14.1503906,1112]: 1 finished unit Caretaker [f=0024236] [24236] Event [4808,10.7775879,2824]: 1 finished unit Solar Collector [f=0024322] [24322] Event [3112,16.8859863,4280]: 0 lost unit Metal Extractor [f=0024347] [24347] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0024378] [24378] Event [872,11.1456299,6696]: 0 finished unit Caretaker [f=0024379] [24379] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0024387] [24387] Event [3264,11.2142868,1372]: 1 finished unit Ogre [f=0024405] it would be hard to do much [f=0024435] [24435] Event [1704,109.46228,376]: 1 finished unit Wind/Tidal Generator [f=0024523] [24523] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0024555] [24555] Event [1324.45166,14.0485497,5842.23193]: 0 lost unit Blitz [f=0024600] i have more of the map and iwnning attrition [f=0024602] [24602] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0024628] [24628] Event [4952,11.5686035,2904]: 1 finished unit Solar Collector [f=0024735] [24735] Event [1592,54.3493652,392]: 1 finished unit Wind/Tidal Generator [f=0024766] [24766] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0024814] [24814] Event [3760,25.1718521,3264]: 1 finished unit Lotus [f=0024897] [24897] Event [1580.1344,14.9079466,5769.50781]: 0 lost unit Blitz [f=0024902] [24902] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0024986] [24986] Event [1496,37.5842285,456]: 1 finished unit Wind/Tidal Generator [f=0025012] [25012] Event [3264,11.2142868,1372]: 1 finished unit Minotaur [f=0025015] [25015] Event [2640,19.8852539,4096]: 1 finished unit Lotus [f=0025026] [25026] Event [1768.97546,20.1357574,5679.93262]: 0 lost unit Blitz [f=0025034] [25034] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0025052] [25052] Event [5096,18.918457,2984]: 1 finished unit Solar Collector [f=0025115] [25115] Event [952,12.288208,5912]: 0 finished unit Stinger [f=0025200] [25200] Event [1416,32.3217773,520]: 1 finished unit Wind/Tidal Generator [f=0025232] [25232] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0025260] [25260] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0025277] [25277] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0025322] [25322] Event [2244.33887,19.4249287,5172.55225]: 0 lost unit Blitz [f=0025377] building blitz may help [f=0025398] [25398] Event [1481.65381,13.4168882,5679.0498]: 0 lost unit Blitz [f=0025431] [25431] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0025433] [25433] Event [1352,25.3729248,600]: 1 finished unit Wind/Tidal Generator [f=0025458] [25458] Event [3736,12.3243523,3992]: 1 finished unit Metal Extractor [f=0025471] [25471] Event [3645.71484,11.0815563,5647.23584]: 1 lost unit Blitz [f=0025499] [25499] Event [5240,22.131958,3064]: 1 finished unit Solar Collector [f=0025499] blitz swarm [f=0025555] [25555] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0025596] [25596] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0025635] [25635] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0025684] [25684] Event [1625.36084,12.2967205,5138.85986]: 0 lost unit Blitz [f=0025714] [25714] Event [3496,17.0068359,5816]: 0 lost unit Stardust [f=0025793] [25793] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0025840] [25840] Event [3808,10.2861309,4016]: 1 finished unit Lotus [f=0025856] [25856] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0025857] [25857] Event [3264,11.3003063,5840]: 0 lost unit Picket [f=0025893] [25893] Event [5384,19.1766357,3144]: 1 finished unit Solar Collector [f=0025995] [25995] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0026136] [26136] Event [3536.81226,13.7131367,5705.84229]: 1 lost unit Blitz [f=0026176] [26176] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0026194] [26194] Event [3264,11.2142868,1372]: 1 finished unit Emissary [f=0026209] [26209] Event [3912,13.7558174,6056]: 0 lost unit Stardust [f=0026264] [26264] Event [5512,34.6838379,3064]: 1 finished unit Solar Collector [f=0026280] [26280] Event [3604.90991,12.0024166,5858.95605]: 0 lost unit Welder [f=0026345] [26345] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0026457] [26457] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0026537] [26537] Event [3570.1936,14.4616289,5887.33252]: 0 lost unit Welder [f=0026542] [26542] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0026652] [26652] Event [752.042969,12.6194305,6548]: 0 finished unit Ogre [f=0026652] [26652] Event [5656,49.7735596,3160]: 1 finished unit Solar Collector [f=0026716] [26716] Event [3728,9.38232422,5936]: 0 lost unit Picket [f=0026823] [26823] Event [3264,11.2142868,1372]: 1 finished unit Emissary [f=0026832] [26832] Event [1432,13.7438965,6008]: 0 lost unit Stinger [f=0026880] [26880] Event [4904,8.94836426,4040]: 1 finished unit Metal Extractor [f=0026880] [26880] Event [1453.43396,12.417222,5763.81201]: 1 lost unit Ogre [f=0026891] [26891] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0026970] [26970] Event [3064,13.2423782,5864]: 0 lost unit Stardust [f=0026974] [26974] Event [2504,21.7153549,3976]: 1 finished unit Metal Extractor [f=0027041] [27041] Event [5800,56.4093018,3208]: 1 finished unit Solar Collector [f=0027052] [27052] Event [1115.34216,12.0117245,5358.98779]: 1 lost unit Minotaur [f=0027057] [27057] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0027101] [27101] Event [3544,14.108963,6024]: 0 lost unit Metal Extractor [f=0027102] putting a lot of metal into defenses makes the army a bit weaker as well [f=0027111] [27111] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0027191] [27191] Event [3264,11.2142868,1372]: 1 finished unit Welder [f=0027227] [27227] Event [752.042969,12.6194305,6548]: 0 finished unit Ogre [f=0027252] [27252] Event [3096,5.93402863,6024]: 0 lost unit Metal Extractor [f=0027331] [27331] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0027361] [27361] Event [2896,11.1895752,6032]: 0 lost unit Picket [f=0027393] [27393] Event [1630.82813,28.165678,6029.0166]: 1 lost unit Minotaur [f=0027509] [27509] Event [2954.30273,8.28360271,6142.36377]: 1 lost unit Blitz [f=0027559] [27559] Event [3112,16.5527534,4280]: 1 finished unit Metal Extractor [f=0027567] [27567] Event [3264,11.2142868,1372]: 1 finished unit Ogre [f=0027569] [27569] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0027585] [27585] Event [5512,14.5404053,4376]: 1 finished unit Metal Extractor [f=0027591] [27591] Event [2760,7.83325195,6152]: 0 lost unit Stardust [f=0027736] [27736] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0027925] [27925] Event [3368,24.9604797,6600]: 0 lost unit Metal Extractor [f=0027974] [27974] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0027979] [27979] Event [3168,21.417942,4400]: 1 finished unit Lotus [f=0028173] [28173] Event [3264,11.2142868,1372]: 1 finished unit Minotaur [f=0028205] [28205] Event [3432,11.1621094,1000]: 1 finished unit Caretaker [f=0028250] [28250] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0028275] [28275] Event [5160,13.0847168,5096]: 1 finished unit Metal Extractor [f=0028365] [28365] Event [3576,12.2167969,984]: 1 finished unit Caretaker [f=0028435] [28435] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0028448] [28448] Event [2328,12.5518799,6600]: 0 lost unit Metal Extractor [f=0028452] [28452] Event [1000,13.9801025,2104]: 1 finished unit Metal Extractor [f=0028472] [28472] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0028567] [28567] Event [3656,15.7928467,1032]: 1 finished unit Caretaker [f=0028664] [28664] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0028689] [28689] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0028697] [28697] Event [1848,15.4962158,6424]: 0 lost unit Stinger [f=0028724] [28724] Event [752.042969,12.6194305,6548]: 0 finished unit Minotaur [f=0028745] [28745] Event [1413.21667,154.892654,5731.29199]: 1 lost unit Harpy [f=0028775] [28775] Event [952,12.288208,5912]: 0 lost unit Stinger [f=0028783] [28783] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0028801] [28801] Event [1985.87097,14.0017071,6459.68701]: 1 lost unit Blitz [f=0028817] [28817] Event [2017.61829,14.6145639,6436.05518]: 1 lost unit Blitz [f=0028818] [28818] Event [805.257996,205.259155,5781.69434]: 1 lost unit Harpy [f=0028828] [28828] Event [1120,8.4375,6080]: 0 lost unit Lotus [f=0028832] [28832] Event [648,14.8974609,2824]: 1 finished unit Metal Extractor [f=0028855] [28855] Event [761.177551,122.824402,5782.54395]: 1 lost unit Harpy [f=0028855] [28855] Event [807.288696,31.7420731,5894.62988]: 1 lost unit Harpy [f=0028868] [28868] Event [364.492279,154.578842,5678.10303]: 1 lost unit Harpy [f=0028888] [28888] Event [1107.44775,131.168274,5880.62939]: 1 lost unit Harpy [f=0028895] [28895] Event [2309.52271,11.7280035,6566.3584]: 0 lost unit Blitz [f=0028907] [28907] Event [988.249146,204.544601,5903.24756]: 1 lost unit Harpy [f=0028927] [28927] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0028929] [28929] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0028939] [28939] Event [682.763184,125.872536,5839.38574]: 1 lost unit Harpy [f=0028968] [28968] Event [731.057434,125.942978,5783.58252]: 1 lost unit Harpy [f=0028977] [28977] Event [2272.20044,10.9551783,6513.36621]: 0 lost unit Blitz [f=0028990] [28990] Event [1304,15.9631348,6120]: 0 lost unit Stardust [f=0028990] [28990] Event [677.31366,130.525726,5896.21582]: 1 lost unit Harpy [f=0029015] [29015] Event [904,13.1176758,6008]: 0 lost unit Stardust [f=0029019] [29019] Event [1063.77405,121.057068,6219.4917]: 1 lost unit Harpy [f=0029081] [29081] Event [777.263489,136.678604,5978.91357]: 1 lost unit Harpy [f=0029099] [29099] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0029111] [29111] Event [2550.36523,12.6507568,6455.34521]: 0 lost unit Blitz [f=0029132] [29132] Event [1443.02344,14.0378771,6139.20361]: 0 lost unit Welder [f=0029145] [29145] Event [5368,15.3863525,6104]: 1 finished unit Metal Extractor [f=0029157] [29157] Event [1054.88293,28.1186142,6188.86182]: 1 lost unit Harpy [f=0029162] [29162] Event [1256,8.51989746,3160]: 1 finished unit Metal Extractor [f=0029170] [29170] Event [987.348877,30.6190166,5771.71338]: 1 lost unit Harpy [f=0029175] [29175] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0029208] [29208] Event [883.520264,155.098846,6031.28564]: 1 lost unit Harpy [f=0029208] [29208] Event [920.867249,32.6138725,5848.22803]: 1 lost unit Harpy [f=0029210] [29210] Event [1224,11.8267822,6232]: 0 lost unit Metal Extractor [f=0029234] [29234] Event [1644.46692,157.277176,6450.31836]: 1 lost unit Harpy [f=0029235] [29235] Event [1594.23633,43.5822906,6057.13037]: 1 lost unit Harpy [f=0029242] [29242] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0029243] [29243] Event [977.490601,29.5560303,6374.0083]: 1 lost unit Harpy [f=0029265] [29265] Event [1880,21.0717773,6712]: 0 lost unit Stinger [f=0029294] [29294] Event [1404.44299,124.206573,6039.31006]: 1 lost unit Harpy [f=0029337] [29337] Event [3264,11.2142868,1372]: 1 finished unit Emissary [f=0029362] [29362] Event [1290.77527,155.010193,6060.80518]: 1 lost unit Harpy [f=0029437] [29437] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0029472] [29472] Event [968.080078,31.3273067,5777.44678]: 1 lost unit Harpy [f=0029477] [29477] Event [1836.96289,13.8740044,6520.10303]: 0 lost unit Ogre [f=0029523] [29523] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0029548] [29548] Event [2028.54578,20.2907982,6758.70654]: 1 lost unit Ogre [f=0029580] [29580] Event [1129.052,8.29037571,6107.94092]: 1 lost unit Blitz [f=0029581] [29581] Event [1522.63098,14.7996645,6179.59521]: 1 lost unit Blitz [f=0029585] [29585] Event [1087.8186,8.4393177,6112.92529]: 0 lost unit Blitz [f=0029607] [29607] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0029612] [29612] Event [1830.34888,13.8576784,6534.55371]: 0 lost unit Ogre [f=0029670] [29670] Event [5784,18.2757568,6104]: 1 finished unit Metal Extractor [f=0029742] [29742] Event [1600,12.2442627,6384]: 0 lost unit Lotus [f=0029773] [29773] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0029773] [29773] Event [741.381348,11.532402,5935.85889]: 1 lost unit Blitz [f=0029799] [29799] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0029932] [29932] Event [1430.86853,11.3284979,6533.854]: 0 lost unit Engineer Commander [f=0029936] [29936] Event [3264,11.2142868,1372]: 1 finished unit Emissary [f=0029938] [29938] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0029961] [29961] Event [834.186951,152.968933,5645.87891]: 1 lost unit Harpy [f=0029975] [29975] Event [1632,14.2593765,6640]: 0 lost unit Lotus [f=0030042] [30042] Event [3304,7.26745605,936]: 1 finished unit Caretaker [f=0030053] [30053] Event [1086.72754,127.6474,5721.63721]: 1 lost unit Harpy [f=0030073] [30073] Event [1528,8.9733696,6520]: 0 lost unit Stardust [f=0030119] [30119] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0030123] [30123] Event [1143.63281,124.847313,5690.64307]: 1 lost unit Harpy [f=0030156] [30156] Event [3448,14.0844727,904]: 1 finished unit Caretaker [f=0030208] [30208] Event [1150.63928,12.1554909,5824.05029]: 0 lost unit Blitz [f=0030214] [30214] Event [1321.86072,157.575943,5729.32178]: 1 lost unit Harpy [f=0030242] [30242] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0030251] [30251] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0030336] [30336] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0030448] [30448] Event [3264,11.2142868,1372]: 1 finished unit Welder [f=0030481] [30481] Event [1048,7.41577148,6872]: 0 lost unit Metal Extractor [f=0030593] [30593] Event [872,11.1456299,6696]: 0 lost unit Caretaker [f=0030600] [30600] Event [752.042969,12.6194305,6548]: 0 finished unit Blitz [f=0030664] [30664] Event [752.042969,12.6194305,6548]: 0 lost unit Blitz [f=0030700] [30700] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0030870] [30870] Event [4904,17.8417969,6552]: 1 finished unit Metal Extractor [f=0030993] [30993] Event [3264,11.2142868,1372]: 1 finished unit Ogre [f=0031027] [31027] Event [1409.81299,16.6521091,6738.12109]: 1 lost unit Minotaur [f=0031166] [31166] Event [1458.57715,24.8337421,6780.56934]: 0 lost unit Blitz [f=0031173] [31173] Event [776,12.3555279,6232]: 0 lost unit Metal Extractor [f=0031212] [31212] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0031303] [31303] Event [752.042969,12.6194305,6548]: 0 lost unit Blitz [f=0031354] [31354] Event [504,14.0625,5928]: 0 lost unit Stinger [f=0031398] [31398] Event [361.908936,159.900177,5791.62793]: 1 lost unit Harpy [f=0031400] [31400] Event [1192,11.25,7112]: 0 lost unit Solar Collector [f=0031410] [31410] Event [1192,8.49078369,7032]: 0 lost unit Solar Collector [f=0031434] [31434] Event [752.042969,12.9287643,6548]: 0 lost unit Blitz [f=0031470] [31470] Event [288.017792,194.365585,5961.70947]: 1 lost unit Harpy [f=0031530] [31530] Event [540.790222,154.294846,5779.53809]: 1 lost unit Harpy [f=0031535] [31535] Event [552,12.7799034,6056]: 0 lost unit Stardust [f=0031608] [31608] Event [709.237122,31.8435535,6059.63135]: 1 lost unit Harpy [f=0031621] [31621] Event [1254.56311,14.1327362,7142.45557]: 0 lost unit Minotaur [f=0031625] [31625] Event [611.756531,155.312027,5949.09766]: 1 lost unit Harpy [f=0031643] [31643] Event [432,10.1504917,6096]: 0 lost unit Lotus [f=0031744] [31744] Event [440.100098,156.482224,6020.89746]: 1 lost unit Harpy [f=0031753] [31753] Event [752.042969,12.6194305,6548]: 0 lost unit Blitz [f=0031757] [31757] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0031759] [31759] Event [752.042969,12.6352463,6548]: 0 lost unit Blitz [f=0031808] [31808] Event [789.801758,129.532639,6320.39648]: 1 lost unit Harpy [f=0031859] [31859] Event [752.042969,12.6194305,6548]: 0 lost unit Blitz [f=0031875] [31875] Event [776,14.4689941,6696]: 0 lost unit Caretaker [f=0031875] [31875] Event [1199.33679,157.560059,6174.0918]: 1 lost unit Harpy [f=0031919] [31919] Event [752.042969,12.7005119,6548]: 0 lost unit Blitz [f=0031976] [31976] Event [698.610107,155.240982,6392.17725]: 1 lost unit Harpy [f=0031976] [31976] Event [1384,16.3696289,6424]: 0 lost unit Razor [f=0031980] [31980] Event [752.042969,12.3833675,6548]: 0 lost unit Blitz [f=0031987] im still struggling to hold expansions [f=0032023] [32023] Event [3264,11.2142868,1372]: 1 finished unit Minotaur [f=0032031] [32031] Event [752.042969,12.5064583,6548]: 0 lost unit Blitz [f=0032083] [32083] Event [752.042969,11.7564507,6548]: 0 lost unit Blitz [f=0032106] [32106] Event [752,10.2634926,6576]: 0 lost unit Tank Foundry [f=0032106] !transmitlobby @voice@buildUnit@remove;tankcon [f=0032106] !transmitlobby @voice@buildUnit@remove;tankraid [f=0032106] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0032106] !transmitlobby @voice@buildUnit@remove;tankriot [f=0032106] !transmitlobby @voice@buildUnit@remove;tankassault [f=0032106] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0032106] !transmitlobby @voice@buildUnit@remove;tankarty [f=0032106] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0032106] !transmitlobby @voice@buildUnit@remove;tankaa [f=0032106] !transmitlobby @voice@buildUnit@reload [f=0032137] [32137] Event [696,23.4747314,6696]: 0 lost unit Caretaker [f=0032189] [32189] Event [920,10.7497387,6216]: 0 lost unit Razor [f=0032279] [32279] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0032416] [32416] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0032555] [32555] Event [5864,28.1304932,6968]: 0 lost unit Metal Extractor [f=0032580] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0032580] [32580] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0032796] [32796] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0032807] [32807] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0032887] yah, it is harder against tanks because they are heavier units that one lotus won't kill [f=0033109] [33109] Event [536,12.5500031,6264]: 0 lost unit Razor [f=0033121] [33121] Event [3600,12.6507568,768]: 1 finished unit Trinity [f=0033165] [33165] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0033174] [33174] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0033301] [33301] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0033433] [33433] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0033566] [33566] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0033641] [33641] Event [3264,11.2142868,1372]: 1 finished unit Emissary [f=0033682] so early game [f=0033699] [33699] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0033823] [33823] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0033862] [33862] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0034154] [34154] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0034160] Playback paused [f=0034163] Playback continued [f=0034315] those kodachis could have done more damage [f=0034444] [34444] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0034657] [34657] Event [3264,11.2142868,1372]: 1 finished unit Cyclops [f=0034686] [34686] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0034744] yeah i forgot to micro them [f=0034798] [34798] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0034922] [34922] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0035050] [35050] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0035246] [35246] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0035288] [35288] Event [1496,30.2284813,6808]: 0 lost unit Razor [f=0035397] [35397] Event [792,21.4398193,7032]: 0 lost unit Solar Collector [f=0035419] [35419] Event [872,14.426899,7032]: 0 lost unit Solar Collector [f=0035433] yah it is a pain to balance macro with micro [f=0035437] [35437] Event [1112,11.2280273,7032]: 0 lost unit Solar Collector [f=0035438] [35438] Event [1032,9.84907818,7032]: 0 lost unit Solar Collector [f=0035442] [35442] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0035470] [35470] Event [952,11.2284517,7032]: 0 lost unit Solar Collector [f=0035639] [35639] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0035662] [35662] Event [1112,11.151247,7112]: 0 lost unit Solar Collector [f=0035667] [35667] Event [792,21.6187477,7112]: 0 lost unit Solar Collector [f=0035669] [35669] Event [952,11.46031,7112]: 0 lost unit Solar Collector [f=0035738] [35738] Event [1032,11.6930056,7112]: 0 lost unit Solar Collector [f=0035769] game_message: JalapenoPotato has been destroyed! [f=0035769] [35769] Event [undefined]: JalapenoPotato resigned [f=0035769] game_message: MrPacmanXD wins! [f=0035769] Submitting stats [f=0035769] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0035769] Part| Total Time|Time of the last 0.5s [f=0035769] Draw 35984.02ms 8.06% [f=0035769] Lua::Callins::Synced 42006.37ms 26.07% [f=0035769] Lua::Callins::Unsynced 56984.30ms 11.74% [f=0035769] Lua::CollectGarbage::Synced 36272.98ms 10.45% [f=0035769] Lua::CollectGarbage::Unsynced 39827.77ms 19.10% [f=0035769] Misc::Profiler::AddTime 159.31ms 0.00% [f=0035769] Sim 131931.77ms 55.52% [f=0035769] [35769] Event [872,13.1397438,7112]: 0 lost unit Solar Collector [f=0035769] [35769] Received game_message: JalapenoPotato has been destroyed! [f=0035769] [35769] Received game_message: MrPacmanXD wins! [f=0035770] [35770] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0035770] [35770] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0035770] [35770] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0035770] [35770] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.79099989,5.79099989,5.5999999,0,0,0,0,0,0,0,0,0,90,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0035770] [35770] Game End Stats Values: 3,2425,2365,2365,2425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,8.67399883,8.86499882,8.86499882,8.67399883,170,200,200,170,0,0,0,0,180,90,90,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0035770] [35770] Game End Stats Values: 4,2425,2525,2525,2425,0,0.40321481,0.40321481,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999962,8.39999962,8,2075,2075,2075,2075,11.7299995,10.8018818,10.8018818,11.7299995,170,200,200,170,0,0,0,0,180,250,250,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0035770] [35770] Game End Stats Values: 5,2685,2725,2725,2685,0,0.8301872,0.8301872,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,2075,2075,2075,2075,14.4040012,11.7584667,11.7584667,14.4040012,340,400,400,340,0,0,0,0,270,250,250,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0035770] [35770] Game End Stats Values: 6,2755,2885,2885,2755,0,1.38609433,1.38609433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,11.1999998,11.1999998,8.80000019,2075,2075,2075,2075,14.5950012,11.9580593,11.9580593,14.5950012,340,400,400,340,0,0,0,0,340,410,410,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0035770] [35770] Game End Stats Values: 7,2995,2885,2885,2995,0,1.82317054,1.82317054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,12,12,11.1999998,2075,2075,2075,2075,14.5950012,14.6241398,14.6241398,14.5950012,510,400,400,510,0,0,0,0,410,410,410,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0035770] [35770] Game End Stats Values: 8,3305,3135,3135,3305,0,2.451823,2.451823,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,14.2666664,13.4666662,13.4666662,14.2666664,2075,2075,2075,2075,14.5950012,14.6369123,14.6369123,14.5950012,680,400,400,680,0,0,0,0,550,480,480,550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0035770] [35770] Game End Stats Values: 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[f=0035833] [35833] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0035840] [JalapenoPotato (replay)] espesialy whil drunk [f=0035888] Player MrPacmanXD left the game: normal quit [f=0035888] [35888] Event [undefined]: MrPacmanXD quit [f=0035894] Spectator JalapenoPotato left the game: normal quit [f=0035894] [35894] Event [undefined]: JalapenoPotato quit [f=0035900] No clients connected, shutting down server [f=0035900] Server shutdown [f=0035900] End of demo reached [f=0035930] [35930] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0036170] [36170] Event [3264,11.2142868,1372]: 1 finished unit Emissary [f=0036194] [36194] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0036318] [36318] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0036410] [36410] Event [3264,11.2142868,1372]: 1 finished unit Blitz [f=0036441] [36441] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0036507] [36507] Event [3264,11.2142868,1372]: 1 finished unit Welder [f=0036585] [36585] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0036716] [36716] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0036847] [36847] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0036877] [36877] Event [3264,11.2142868,1372]: 1 finished unit Ogre [f=0036960] [36960] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0037089] [37089] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0037286] [37286] Event [3480,34.348011,1257]: 1 finished unit Harpy [f=0037347] Autoquit sending quit command. [f=0037347] [QuitAction] user exited to system [f=0037347] [SpringApp::Kill][1] fromRun=1 [f=0037347] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0037347] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0037347] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0037347] [ThreadPool::SetThreadCount][2] workers=0 [f=0037347] [SpringApp::Kill][2] [f=0037347] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0037347] [Game::KillLua][3] dtor=0 luaUI=0x548a0570 [f=0037347] Start widgetHandler:Shutdown [f=0037347] Shutdown - SaveOrderList Complete [f=0037347] Writing last game win data [f=0037347] Shutdown - SaveConfigData Complete [f=0037347] Shutdown Widget - Chili Highlight [f=0037347] Shutdown Widget - Save/Load API [f=0037347] Shutdown Widget - Draw After Chili [f=0037347] Shutdown Widget - EPIC Menu [f=0037347] Shutdown Widget - Chili Minimap [f=0037347] Shutdown Widget - Chili Widget Selector [f=0037347] Shutdown Widget - Local Team Colors [f=0037347] Shutdown Widget - Display Keys 2 [f=0037347] Shutdown Widget - Save Game Menu [f=0037347] Shutdown Widget - HealthBars [f=0037347] Shutdown Widget - Noises [f=0037347] Shutdown Widget - Unit Icons [f=0037347] Shutdown Widget - Win Counter [f=0037347] Shutdown Widget - BuildETA [f=0037347] Shutdown Widget - SpringRTS Replay Stats [f=0037347] Shutdown Widget - Modular Comm Info [f=0037347] Shutdown Widget - CameraShake [f=0037347] Shutdown Widget - Chili Economy Panel Default [f=0037347] Shutdown Widget - Chili EndGame Window [f=0037347] Shutdown Widget - Chili Nuke Warning [f=0037347] Shutdown Widget - Chili Selections & CursorTip v2 [f=0037347] Shutdown Widget - Chili Spectator Panels [f=0037347] Shutdown Widget - Context Menu [f=0037347] Shutdown Widget - Darkening [f=0037347] Shutdown Widget - MetalFeatures (new) [f=0037347] Shutdown Widget - Grab Input [f=0037347] Input grabbing is disabled! [f=0037347] Shutdown Widget - Highlight Geos [f=0037347] Shutdown Widget - Local Widgets Config [f=0037347] Shutdown Widget - Mex Placement Handler [f=0037347] Shutdown Widget - MinimapEvents [f=0037347] Shutdown Widget - Missile Silo Range [f=0037347] Shutdown Widget - Music Player [f=0037347] Shutdown Widget - Point Tracker [f=0037347] Shutdown Widget - Showeco and Grid Drawer [f=0037347] Shutdown Widget - Stereo3D [f=0037347] Shutdown Widget - Attack AoE [f=0037347] Shutdown Widget - UnitShapes [f=0037347] Shutdown Widget - Map Edge Extension [f=0037347] Shutdown Widget - Selection Send [f=0037347] Shutdown Widget - LupsManager [f=0037347] Shutdown Widget - Newton Firezone [f=0037347] Shutdown Widget - Chili Pro Console [f=0037347] Shutdown Widget - Lasso Terraform GUI [f=0037347] Shutdown Widget - Chili Framework [f=0037347] Shutdown Widget - Lups [f=0037347] Shutdown Widget - Custom Markers [f=0037347] Shutdown Widget - Chili Core Selector [f=0037347] Shutdown Widget - Pause Screen [f=0037347] Shutdown Widget - Layout Handler [f=0037347] Shutdown Widget - Persistent Build Height [f=0037347] Shutdown Widget - Text To Speech Control [f=0037347] End widgetHandler:Shutdown [f=0037347] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4254119,455261724} {int,ext,rec}Allocs={32118158,0,0} {chunk,block}Bytes={455261724,0} [f=0037347] [Game::KillLua][1] dtor=0 luaGaia=0x67d73da0 [f=0037347] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4188274,449859836} {int,ext,rec}Allocs={32118160,0,0} {chunk,block}Bytes={449859836,0} [f=0037347] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4188274,449859836} {int,ext,rec}Allocs={32118160,0,0} {chunk,block}Bytes={449859836,0} [f=0037347] [Game::KillLua][2] dtor=0 luaRules=0x54a9c840 [f=0037347] Start gadgetHandler:Shutdown [f=0037347] Shutdown - StartSetup [f=0037347] Shutdown - UnitMorph [f=0037347] Shutdown - LupsNanoSpray [f=0037347] Shutdown - Missile Silo Controller [f=0037347] Shutdown - Modular Comm Info [f=0037347] Shutdown - Terrain Texture Handler [f=0037347] Shutdown - UnitCloakShield [f=0037347] Shutdown - Starlight Handler [f=0037347] End gadgetHandler:Shutdown [f=0037347] Start gadgetHandler:Shutdown [f=0037347] Shutdown - Save/Load [f=0037347] Shutdown - Teleport Throw [f=0037347] Shutdown - UnitMorph [f=0037347] Shutdown - Modular Comm Info [f=0037347] Shutdown - Retreat Command [f=0037347] Shutdown - Shockwaves [f=0037347] Shutdown - UnitCloakShield [f=0037347] Shutdown - Lups Cloak FX [f=0037347] Shutdown - Lups [f=0037347] Shutdown - Lups Shield [f=0037347] End gadgetHandler:Shutdown [f=0037347] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32118189,0,0} {chunk,block}Bytes={0,0} [f=0037347] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32118189,0,0} {chunk,block}Bytes={0,0} [f=0037347] [Game::KillLua][4] dtor=0 [f=0037347] [Game::~CGame][1] [f=0037347] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0037347] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0037347] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0037347] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0037347] [Game::KillLua][4] dtor=1 [f=0037347] [Game::KillMisc][1] [f=0037347] [Game::KillMisc][2] [f=0037347] [Game::KillMisc][3] [f=0037347] [Game::KillRendering][1] [f=0037347] [3DOParser::Kill] allocated 137 pieces [f=0037347] [S3OParser::Kill] allocated 2779 pieces [f=0037347] [AssParser::Kill] allocated 248 pieces [f=0037347] [Game::KillInterface][1] [f=0037347] [Game::KillInterface][2] [f=0037347] [Game::KillSimulation][1] [f=0037347] [Game::KillSimulation][2] [f=0037347] [CCollisionHandler] dis-/continuous tests: 0/1381349 [f=0037347] [Game::KillSimulation][3] [f=0037347] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0037347] [~CPathCache(24x28)] cacheHits=46 hitPercentage=19% numHashColls=0 maxCacheSize=15 [f=0037347] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0037347] [~CPathCache(48x56)] cacheHits=909 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0037347] [~CRectangleOverlapHandler] 0% overlap reduction [f=0037347] [~CRectangleOverlapHandler] 0% overlap reduction [f=0037347] [LosHandler::Kill] raycast instance cache-{hits,misses}={28056,33135}; shared=1%; cached=45% [f=0037347] [Game::KillSimulation][4] [f=0037347] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0037347] [Game::~CGame][2] [f=0037347] [Game::~CGame][3] [f=0037347] [SpringApp::Kill][3] [f=0037347] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 394755 bytes sent 276163 bytes recv'd [f=0037347] [SpringApp::Kill][4] font=0x45f288a0 [f=0037347] [SpringApp::Kill][5] [f=0037347] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x45f9fe30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=6599ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=207ms file="objects3d/strikecom_4.dae" indx=5376 inflSize=1000kb readTime=201ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=157ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=102ms file="objects3d/benzcom4.s3o" indx=4863 inflSize=297kb readTime=96ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=88ms file="objects3d/benzcom5.s3o" indx=4865 inflSize=326kb readTime=71ms file="objects3d/thud.s3o" indx=5395 inflSize=130kb readTime=60ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=57ms file="objects3d/strikecom.dae.lua" indx=5369 inflSize=0kb readTime=56ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 57606892 bytes cached in 2859 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x460788d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x46088d40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f4c7401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45fec920) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]