[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EyuKnVVzqI/springsettings.923160.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 387ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f52c001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10847 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/923160/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1060ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468ace20] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468ace20] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 165ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2168ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2263ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BrMaro was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/923160/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3323ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11508,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/923160/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cf2c50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 72e0085fc09f29ab09398b9ff30d042d [f=-000001] Connection attempt from Morjor [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[Game::Load][lua{Rules,Gaia}={00000000d3c77c90,0000000000000000}]" [f=-000001] Allies: I choose: Expandy Boi! [f=-000001] glhf [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x46e577d0,(nil)}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [1028,342.303772,3965]: 0 finished unit Recon Commander [f=-000001] [0] Event [4416,341.347168,1048]: 1 finished unit Recon Commander [f=0000000] [0] Morjor, team: 0, elo:2102 [f=0000000] [0] exploit, team: 1, elo:2079 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1000,342.144104,3888]: 0 finished unit Shieldbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000005] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000005] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000005] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000005] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000005] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000005] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000005] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000005] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000005] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000005] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000010] gl hf [f=0000019] [19] Event [4296,341.222717,976]: 1 finished unit Shieldbot Factory [f=0000373] [373] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0000383] [383] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0000453] [453] Event [1012,341.827454,3888]: 0 finished unit Convict [f=0000513] [513] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0000695] [695] Event [1012,341.827454,3888]: 0 finished unit Bandit [f=0000701] [701] Event [888,342.752014,3960]: 0 finished unit Wind/Tidal Generator [f=0000741] [741] Event [4284,341.576691,976]: 1 finished unit Convict [f=0000908] [908] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0000939] [939] Event [1012,341.827454,3888]: 0 finished unit Bandit [f=0001136] [1136] Event [792,341.865479,3960]: 0 finished unit Wind/Tidal Generator [f=0001171] [1171] Event [1012,341.827454,3888]: 0 finished unit Bandit [f=0001325] [1325] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0001402] [1402] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0001422] [1422] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0001447] [1447] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0001586] [1586] Event [4200,341.941467,680]: 1 finished unit Wind/Tidal Generator [f=0001721] [1721] Event [4280,341.415863,696]: 1 finished unit Wind/Tidal Generator [f=0001728] [1728] Event [4136,341.523499,1144]: 1 finished unit Wind/Tidal Generator [f=0001856] [1856] Event [4360,341.327209,712]: 1 finished unit Wind/Tidal Generator [f=0001885] [1885] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0001899] [1899] Event [1012,341.827454,3888]: 0 finished unit Bandit [f=0001913] [1913] Event [680,342.473389,4424]: 0 finished unit Wind/Tidal Generator [f=0001983] [1983] Event [4216,341.76416,1176]: 1 finished unit Wind/Tidal Generator [f=0002111] [2111] Event [4440,341.035919,728]: 1 finished unit Wind/Tidal Generator [f=0002129] [2129] Event [728,341.30188,3976]: 0 finished unit Wind/Tidal Generator [f=0002147] [2147] Event [776,342.524048,4472]: 0 finished unit Wind/Tidal Generator [f=0002251] [2251] Event [4296,341.498169,1208]: 1 finished unit Wind/Tidal Generator [f=0002442] [2442] Event [872,341.903442,4504]: 0 finished unit Wind/Tidal Generator [f=0002512] [2512] Event [4272,340.909271,848]: 1 finished unit Lotus [f=0002521] [2521] Event [4376,341.187897,1240]: 1 finished unit Wind/Tidal Generator [f=0002627] [2627] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0002761] [2761] Event [4424,341.865479,1144]: 1 finished unit Wind/Tidal Generator [f=0002794] [2794] Event [4070.72266,342.370972,1188.45227]: 1 lost unit Bandit [f=0002866] [2866] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0002979] [2979] Event [1012,341.827454,3888]: 0 finished unit Outlaw [f=0003014] [3014] Event [3947.17554,341.364838,1258.42651]: 0 lost unit Bandit [f=0003016] [3016] Event [4456,341.523499,1064]: 1 finished unit Wind/Tidal Generator [f=0003017] [3017] Event [4072,341.536194,1112]: 1 lost unit Metal Extractor [f=0003032] [3032] Event [3943.30225,341.106964,1281.53955]: 0 lost unit Bandit [f=0003056] [3056] Event [3792,342.220093,784]: 1 finished unit Radar Tower [f=0003106] [3106] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0003190] [3190] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0003202] [3202] Event [1392,336.615906,4112]: 0 finished unit Lotus [f=0003346] [3346] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0003405] [3405] Event [952,341.466522,4520]: 0 finished unit Wind/Tidal Generator [f=0003532] [3532] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0003586] [3586] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0003808] [3808] Event [904,341.992126,4424]: 0 finished unit Wind/Tidal Generator [f=0003878] [3878] Event [1012,341.827454,3888]: 0 finished unit Thug [f=0003952] [3952] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0003960] [3960] Event [4284,341.576691,976]: 1 finished unit Convict [f=0004050] [4050] Event [904,342.650696,4328]: 0 finished unit Wind/Tidal Generator [f=0004073] [4073] Event [3088,227.154083,496]: 1 finished unit Lotus [f=0004128] [4128] Event [4072,340.182434,1112]: 1 finished unit Metal Extractor [f=0004292] [4292] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0004308] [4308] Event [4472,341.992126,984]: 1 finished unit Wind/Tidal Generator [f=0004320] [4320] Event [904,342.986298,4232]: 0 finished unit Wind/Tidal Generator [f=0004321] [4321] Event [1012,341.827454,3888]: 0 finished unit Convict [f=0004447] [4447] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0004561] [4561] Event [4504,341.814819,904]: 1 finished unit Wind/Tidal Generator [f=0004590] [4590] Event [888,343.277588,4136]: 0 finished unit Wind/Tidal Generator [f=0004672] [4672] Event [4284,341.576691,976]: 1 finished unit Convict [f=0004707] [4707] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0004831] [4831] Event [4536,341.27655,824]: 1 finished unit Wind/Tidal Generator [f=0004875] [4875] Event [888,343.163605,4040]: 0 finished unit Wind/Tidal Generator [f=0004876] [4876] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0005002] [5002] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0005048] [5048] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0005081] [5081] Event [1012,341.827454,3888]: 0 finished unit Convict [f=0005100] [5100] Event [4568,340.833282,744]: 1 finished unit Wind/Tidal Generator [f=0005316] [5316] Event [4284,341.576691,976]: 1 finished unit Convict [f=0005362] [5362] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0005457] [5457] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0005483] [5483] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0005529] [5529] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0005532] [5532] Event [2258.63452,221.426529,714.326538]: 1 lost unit Bandit [f=0005812] [5812] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0005860] [5860] Event [4284,341.576691,976]: 1 finished unit Thug [f=0006036] [6036] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0006068] [6068] Event [4240,340.95993,1088]: 1 finished unit Lotus [f=0006127] [6127] Event [2208,226.57782,4528]: 0 finished unit Lotus [f=0006139] [6139] Event [1643.83862,135.457886,1126.48633]: 0 lost unit Bandit [f=0006162] [6162] Event [1646.09705,135.572586,1197.34021]: 0 lost unit Bandit [f=0006222] [6222] Event [1012,341.827454,3888]: 0 finished unit Outlaw [f=0006292] [6292] Event [1928,234.860596,2600]: 0 finished unit Metal Extractor [f=0006306] [6306] Event [4284,341.576691,976]: 1 finished unit Rogue [f=0006575] [6575] Event [4284,341.576691,976]: 1 finished unit Convict [f=0006658] [6658] Event [4424,341.878113,984]: 1 finished unit Caretaker [f=0006719] [6719] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0006761] [6761] Event [1952,234.873291,2496]: 0 finished unit Lotus [f=0006861] [6861] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0006922] [6922] Event [4284,341.576691,976]: 1 finished unit Thug [f=0006944] [6944] Event [3456,136.144867,4096]: 0 finished unit Lotus [f=0006959] [6959] Event [3046.20093,233.591278,2668.10132]: 1 lost unit Bandit [f=0006982] [6982] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0007032] [7032] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0007111] [7111] Event [1815.94556,235.290527,2484.86572]: 0 finished unit Recon Commander [f=0007111] game_message: Morph complete: Expandy Boi lvl 1 -> Expandy Boi lvl 2 [f=0007111] [7111] Received game_message: Morph complete: Expandy Boi lvl 1 -> Expandy Boi lvl 2 [f=0007165] [7165] Event [1696,341.561523,2464]: 0 finished unit Radar Tower [f=0007187] [7187] Event [4284,341.576691,976]: 1 finished unit Rogue [f=0007227] [7227] Event [1012,341.827454,3888]: 0 finished unit Thug [f=0007320] [7320] Event [4472,342.106079,1208]: 1 finished unit Solar Collector [f=0007503] [7503] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0007581] [7581] Event [4284,341.576691,976]: 1 finished unit Convict [f=0007584] [7584] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0007594] [7594] Event [952,343.049622,4024]: 0 finished unit Caretaker [f=0007608] [7608] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0007628] [7628] Event [4360,341.213226,1128]: 1 finished unit Solar Collector [f=0007710] [7710] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0007761] [7761] Event [3009.70654,226.492966,1891.83142]: 1 lost unit Bandit [f=0007805] [7805] Event [1012,341.827454,3888]: 0 finished unit Convict [f=0007905] [7905] Event [4520,342.283386,1080]: 1 finished unit Solar Collector [f=0007955] [7955] Event [4284,341.576691,976]: 1 finished unit Thug [f=0008014] [8014] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0008085] [8085] Event [4536,342.498718,1000]: 1 finished unit Solar Collector [f=0008154] [8154] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0008227] [8227] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0008368] [8368] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0008379] [8379] Event [4568,342.600037,920]: 1 finished unit Solar Collector [f=0008419] [8419] Event [1012,341.827454,3888]: 0 finished unit Outlaw [f=0008439] [8439] Event [4284,341.576691,976]: 1 finished unit Rogue [f=0008634] [8634] Event [4440,341.586853,888]: 1 finished unit Solar Collector [f=0008645] [8645] Event [1496,135.340652,1192]: 1 finished unit Wind/Tidal Generator [f=0008682] [8682] Event [4284,341.576691,976]: 1 finished unit Convict [f=0008710] [8710] Event [1012,341.827454,3888]: 0 finished unit Thug [f=0008805] [8805] Event [1496,135.270996,1240]: 1 finished unit Wind/Tidal Generator [f=0008837] [8837] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0008860] [8860] Event [4600,341.599487,840]: 1 finished unit Solar Collector [f=0008913] [8913] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0008916] [8916] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0008968] [8968] Event [1448,135.365982,1240]: 1 finished unit Wind/Tidal Generator [f=0009109] [9109] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0009120] [9120] Event [1400,135.549622,1240]: 1 finished unit Wind/Tidal Generator [f=0009138] [9138] Event [4472,341.289215,808]: 1 finished unit Solar Collector [f=0009222] [9222] Event [4284,341.576691,976]: 1 finished unit Thug [f=0009266] [9266] Event [1400,135.600281,1192]: 1 finished unit Wind/Tidal Generator [f=0009317] [9317] Event [1960,226.539856,3080]: 0 lost unit Metal Extractor [f=0009341] [9341] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0009405] [9405] Event [1400,135.866241,1144]: 1 finished unit Wind/Tidal Generator [f=0009492] [9492] Event [4284,341.576691,976]: 1 finished unit Rogue [f=0009512] [9512] Event [1012,341.827454,3888]: 0 finished unit Outlaw [f=0009603] [9603] Event [1721.98523,236.158493,3842.35205]: 1 lost unit Bandit [f=0009627] [9627] Event [1448,135.688934,1144]: 1 finished unit Wind/Tidal Generator [f=0009667] [9667] Event [4284,341.576691,976]: 1 finished unit Convict [f=0009766] [9766] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0009827] [9827] Event [1000,343.492889,4120]: 0 finished unit Caretaker [f=0009844] [9844] Event [1496,135.600281,1144]: 1 finished unit Wind/Tidal Generator [f=0009911] [9911] Event [1012,341.827454,3888]: 0 finished unit Thug [f=0009987] [9987] Event [1576,135.62561,968]: 1 finished unit Wind/Tidal Generator [f=0010023] [10023] Event [4284,341.576691,976]: 1 finished unit Thug [f=0010122] [10122] Event [1576,135.777588,1016]: 1 finished unit Wind/Tidal Generator [f=0010207] [10207] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0010259] [10259] Event [1528,136.068878,1016]: 1 finished unit Wind/Tidal Generator [f=0010407] [10407] Event [1480,136.334839,1016]: 1 finished unit Wind/Tidal Generator [f=0010453] [10453] Event [4284,341.576691,976]: 1 finished unit Rogue [f=0010541] [10541] Event [1480,136.119537,968]: 1 finished unit Wind/Tidal Generator [f=0010585] [10585] Event [1656,342.232727,2440]: 0 finished unit Stinger [f=0010605] [10605] Event [520,341.78949,3912]: 0 finished unit Wind/Tidal Generator [f=0010625] [10625] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0010633] [10633] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0010684] [10684] Event [4284,341.576691,976]: 1 finished unit Convict [f=0010690] [10690] Event [616,341.441193,3912]: 0 finished unit Wind/Tidal Generator [f=0010693] [10693] Event [3808,234.721313,3376]: 0 finished unit Radar Tower [f=0010707] [10707] Event [1480,135.961227,920]: 1 finished unit Wind/Tidal Generator [f=0010714] [10714] Event [2096.45703,226.955872,1977.62402]: 1 lost unit Rogue [f=0010818] [10818] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0010823] [10823] Event [4376,340.95993,888]: 1 finished unit Caretaker [f=0010839] [10839] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0010842] [10842] Event [1528,135.923233,920]: 1 finished unit Wind/Tidal Generator [f=0010868] [10868] Event [712,341.251221,3912]: 0 finished unit Wind/Tidal Generator [f=0010949] [10949] Event [1645.4563,232.262573,1976.93896]: 1 lost unit Bandit [f=0011007] [11007] Event [1576,135.714264,920]: 1 finished unit Wind/Tidal Generator [f=0011020] [11020] Event [4284,341.576691,976]: 1 finished unit Thug [f=0011048] [11048] Event [2258.18262,226.534561,2051.77856]: 1 lost unit Thug [f=0011109] [11109] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0011123] [11123] Event [1012,341.827454,3888]: 0 finished unit Outlaw [f=0011139] [11139] Event [808,341.865479,3912]: 0 finished unit Wind/Tidal Generator [f=0011177] [11177] Event [2043.53406,226.750656,2058.95288]: 1 lost unit Thug [f=0011240] [11240] Event [624,341.865479,2288]: 0 finished unit Lotus [f=0011322] [11322] Event [1768,135.460968,808]: 1 finished unit Wind/Tidal Generator [f=0011324] [11324] Event [1012,341.827454,3888]: 0 finished unit Thug [f=0011344] [11344] Event [3712,234.961914,3184]: 0 finished unit Lotus [f=0011346] [11346] Event [904,342.422729,3912]: 0 finished unit Wind/Tidal Generator [f=0011353] [11353] Event [4284,341.576691,976]: 1 finished unit Rogue [f=0011408] [11408] Event [1977.87085,228.776337,1992.47473]: 1 lost unit Rogue [f=0011456] [11456] Event [1768,135.460968,856]: 1 finished unit Wind/Tidal Generator [f=0011468] [11468] Event [4312,340.833282,888]: 1 finished unit Caretaker [f=0011550] [11550] Event [2011.13879,226.910767,1991.10876]: 1 lost unit Rogue [f=0011556] [11556] Event [4284,341.576691,976]: 1 finished unit Convict [f=0011591] [11591] Event [1720,135.460968,856]: 1 finished unit Wind/Tidal Generator [f=0011594] [11594] Event [808,342.220093,4008]: 0 finished unit Wind/Tidal Generator [f=0011594] [11594] Event [2021.20325,228.197784,2287.6499]: 1 lost unit Bandit [f=0011700] [11700] Event [1012,341.827454,3888]: 0 finished unit Racketeer [f=0011730] [11730] Event [1672,135.448303,856]: 1 finished unit Wind/Tidal Generator [f=0011840] [11840] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0011873] [11873] Event [520,341.738831,4008]: 0 finished unit Wind/Tidal Generator [f=0011877] [11877] Event [1672,135.340652,808]: 1 finished unit Wind/Tidal Generator [f=0011887] [11887] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0011922] [11922] Event [4248,341.149902,888]: 1 finished unit Caretaker [f=0011956] [11956] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0011994] [11994] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0012011] [12011] Event [1672,135.144348,760]: 1 finished unit Wind/Tidal Generator [f=0012026] [12026] Event [520,341.048584,4104]: 0 finished unit Wind/Tidal Generator [f=0012146] [12146] Event [1720,135.131683,760]: 1 finished unit Wind/Tidal Generator [f=0012239] [12239] Event [616,341.76416,4104]: 0 finished unit Wind/Tidal Generator [f=0012279] [12279] Event [1012,341.827454,3888]: 0 finished unit Outlaw [f=0012326] [12326] Event [712,342.726685,4104]: 0 finished unit Wind/Tidal Generator [f=0012348] [12348] Event [1952,234.873291,2496]: 0 lost unit Lotus [f=0012503] [12503] Event [592,340.168396,2096]: 0 finished unit Lotus [f=0012526] [12526] Event [1808,234.91095,2416]: 0 finished unit Faraday [f=0012591] [12591] Event [1012,341.827454,3888]: 0 finished unit Thug [f=0012595] [12595] Event [808,342.713989,4104]: 0 finished unit Wind/Tidal Generator [f=0012915] [12915] Event [808,342.777344,4200]: 0 finished unit Wind/Tidal Generator [f=0012951] [12951] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0012953] [12953] Event [4672,343.138275,1032]: 1 finished unit Fusion Reactor [f=0012996] [12996] Event [4284,341.576691,976]: 1 finished unit Thug [f=0013099] [13099] Event [4284,341.576691,976]: 1 finished unit Rogue [f=0013122] [13122] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0013187] [13187] Event [712,342.245422,4200]: 0 finished unit Wind/Tidal Generator [f=0013195] [13195] Event [1012,341.827454,3888]: 0 finished unit Racketeer [f=0013204] [13204] Event [4284,341.576691,976]: 1 finished unit Convict [f=0013262] [13262] Event [1960,225.186096,3080]: 0 finished unit Metal Extractor [f=0013275] [13275] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0013348] [13348] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0013376] [13376] Event [616,341.327209,4200]: 0 finished unit Wind/Tidal Generator [f=0013499] [13499] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0013532] [13532] Event [520,340.972595,4200]: 0 finished unit Wind/Tidal Generator [f=0013596] [13596] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0013648] [13648] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0013788] [13788] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0013799] [13799] Event [520,340.858612,4296]: 0 finished unit Wind/Tidal Generator [f=0014024] [14024] Event [616,341.966797,4296]: 0 finished unit Wind/Tidal Generator [f=0014133] [14133] Event [4200,341.78949,776]: 1 finished unit Gunship Plant [f=0014154] [14154] Event [1012,341.827454,3888]: 0 finished unit Racketeer [f=0014192] [14192] Event [712,343.036957,4296]: 0 finished unit Wind/Tidal Generator [f=0014195] [14195] Event [4284,341.576691,976]: 1 finished unit Thug [f=0014272] [14272] Event [1768,135.283661,760]: 1 finished unit Wind/Tidal Generator [f=0014283] [14283] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0014308] [14308] Event [4284,341.576691,976]: 1 finished unit Rogue [f=0014363] [14363] Event [1012,341.827454,3888]: 0 finished unit Thug [f=0014393] [14393] Event [808,343.15094,4296]: 0 finished unit Wind/Tidal Generator [f=0014414] [14414] Event [4284,341.576691,976]: 1 finished unit Rogue [f=0014639] [14639] Event [808,342.764648,4392]: 0 finished unit Wind/Tidal Generator [f=0014654] [14654] Event [1012,341.827454,3888]: 0 finished unit Outlaw [f=0014710] [14710] Event [4448,342.131409,2656]: 0 finished unit Radar Tower [f=0014862] [14862] Event [1012,341.827454,3888]: 0 finished unit Thug [f=0014876] [14876] Event [912,340.719299,2048]: 0 finished unit Lotus [f=0014984] [14984] Event [520,341.27655,4392]: 0 finished unit Wind/Tidal Generator [f=0015233] [15233] Event [1012,341.827454,3888]: 0 finished unit Racketeer [f=0015254] [15254] Event [520,341.713501,4488]: 0 finished unit Wind/Tidal Generator [f=0015272] [15272] Event [4400,342.853333,2816]: 0 finished unit Lotus [f=0015378] [15378] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0015401] [15401] Event [4284,341.576691,976]: 1 finished unit Rogue [f=0015406] [15406] Event [4688,342.815308,920]: 1 finished unit Fusion Reactor [f=0015479] [15479] Event [616,342.194763,4488]: 0 finished unit Wind/Tidal Generator [f=0015483] [15483] Event [4199,362.673767,776]: 1 finished unit Gnat [f=0015513] [15513] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0015663] [15663] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0015694] [15694] Event [712,342.562012,4488]: 0 finished unit Wind/Tidal Generator [f=0015736] [15736] Event [1232,235.84845,1296]: 1 finished unit Radar Tower [f=0015746] [15746] Event [4284,341.576691,976]: 1 finished unit Rogue [f=0015803] [15803] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0015881] [15881] Event [2160,235.070343,2464]: 0 finished unit Lotus [f=0015890] [15890] Event [4199,362.673767,776]: 1 finished unit Gnat [f=0015899] [15899] Event [2434.32104,226.529968,2087.08179]: 1 lost unit Bandit [f=0015947] [15947] Event [4384,340.719299,3072]: 0 finished unit Lotus [f=0016009] [16009] Event [2355.32983,226.214417,1934.61621]: 1 lost unit Bandit [f=0016014] [16014] Event [2377.69922,226.333542,1959.56763]: 1 lost unit Thug [f=0016017] [16017] Event [2333.06616,226.603714,1946.52954]: 1 lost unit Bandit [f=0016047] [16047] Event [2351.26538,227.169952,1915.48901]: 1 lost unit Bandit [f=0016087] [16087] Event [4284,341.576691,976]: 1 finished unit Bandit [f=0016094] [16094] Event [2517.68042,226.311935,1889.1853]: 1 lost unit Bandit [f=0016116] [16116] Event [2369.86816,225.978806,1839.17297]: 1 lost unit Thug [f=0016178] [16178] Event [1012,341.827454,3888]: 0 finished unit Racketeer [f=0016179] [16179] Event [2498.80884,226.679123,1809.98169]: 1 lost unit Bandit [f=0016192] [16192] Event [520,341.979431,3848]: 0 finished unit Wind/Tidal Generator [f=0016200] [16200] Event [2512.1106,226.6129,1790.41833]: 1 lost unit Bandit [f=0016202] [16202] Event [2571.87769,226.271072,1867.25806]: 1 lost unit Bandit [f=0016210] [16210] Event [2492.05615,226.919876,1763.82178]: 1 lost unit Bandit [f=0016213] [16213] Event [2575.38354,226.312866,1835.48547]: 1 lost unit Bandit [f=0016241] [16241] Event [2064,234.786774,2464]: 0 finished unit Lotus [f=0016262] [16262] Event [2518.02319,227.040527,1679.18933]: 1 lost unit Bandit [f=0016275] [16275] Event [2544.87012,226.991135,1641.38062]: 1 lost unit Bandit [f=0016318] [16318] Event [4199,362.673767,776]: 1 finished unit Gnat [f=0016321] [16321] Event [2588.98511,226.388077,1555.92188]: 1 lost unit Bandit [f=0016349] [16349] Event [2591.65332,226.442413,1517.60071]: 1 lost unit Bandit [f=0016361] [16361] Event [2552.88501,226.966431,1815.75793]: 0 lost unit Outlaw [f=0016377] [16377] Event [1012,341.827454,3888]: 0 finished unit Thug [f=0016389] [16389] Event [616,341.523499,3848]: 0 finished unit Wind/Tidal Generator [f=0016411] [16411] Event [2739.37207,226.695297,1701.44788]: 1 lost unit Thug [f=0016415] [16415] Event [2706.48267,226.431793,1722.72607]: 1 lost unit Thug [f=0016426] [16426] Event [2664.92969,226.357285,1599.46509]: 1 lost unit Thug [f=0016455] get outlaws [f=0016498] [16498] Event [2714.63013,226.36792,1585.80725]: 1 lost unit Thug [f=0016543] [16543] Event [4284,341.576691,976]: 1 finished unit Thug [f=0016548] [16548] Event [2658.63867,226.220657,1518.74084]: 0 lost unit Outlaw [f=0016647] [16647] Event [1012,341.827454,3888]: 0 finished unit Outlaw [f=0016656] [16656] Event [712,341.599487,3848]: 0 finished unit Wind/Tidal Generator [f=0016659] [16659] Event [2956.08228,236.357895,1360.12097]: 1 lost unit Rogue [f=0016686] [16686] Event [2818.89819,227.787323,1526.72058]: 0 lost unit Outlaw [f=0016842] [16842] Event [1012,341.827454,3888]: 0 finished unit Thug [f=0016875] [16875] Event [808,341.840149,3848]: 0 finished unit Wind/Tidal Generator [f=0016881] [16881] Event [2579.49805,352.781219,1590.89685]: 1 lost unit Gnat [f=0016888] [16888] Event [2534.99243,279.187775,1618.57031]: 1 lost unit Gnat [f=0016893] that won't safe me :D [f=0016902] [16902] Event [1012,341.827454,3888]: 0 finished unit Dirtbag [f=0016906] [16906] Event [2525.45142,291.983765,1600.44934]: 1 lost unit Gnat [f=0016991] this is over [f=0017000] [17000] Event [2712.10669,227.03595,1654.39404]: 0 lost unit Outlaw [f=0017029] [17029] Event [2634.36841,228.658905,1407.79077]: 1 lost unit Bandit [f=0017043] [17043] Event [2659.12915,228.611252,1395.37122]: 1 lost unit Bandit [f=0017064] [17064] Event [2682.83325,229.299026,1388.04883]: 1 lost unit Bandit [f=0017135] [17135] Event [2791.12329,227.602432,1430.66028]: 1 lost unit Bandit [f=0017139] they'd help [f=0017207] [17207] Event [2711.27026,226.426971,1618.38599]: 0 lost unit Thug [f=0017222] [17222] Event [4199,362.673767,776]: 1 finished unit Gnat [f=0017229] [17229] Event [4284,341.576691,976]: 1 finished unit Racketeer [f=0017273] [17273] Event [1012,341.827454,3888]: 0 finished unit Racketeer [f=0017304] [17304] Event [904,342.156738,3848]: 0 finished unit Wind/Tidal Generator [f=0017375] [17375] Event [952,340.383667,2152]: 0 finished unit Stinger [f=0017410] [17410] Event [4199,362.673767,776]: 1 finished unit Gnat [f=0017428] [17428] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0017436] [17436] Event [4704,341.523499,776]: 1 finished unit Fusion Reactor [f=0017462] [17462] Event [4352,342.726685,2896]: 0 finished unit Faraday [f=0017469] [17469] Event [1096,341.650146,3848]: 0 finished unit Wind/Tidal Generator [f=0017559] [17559] Event [4284,341.576691,976]: 1 finished unit Rogue [f=0017588] [17588] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0017619] [17619] Event [1096,342.106079,3752]: 0 finished unit Wind/Tidal Generator [f=0017666] [17666] Event [936.812805,234.084122,1500.86719]: 1 finished unit Recon Commander [f=0017694] [17694] Event [4199,362.673767,776]: 1 finished unit Gnat [f=0017742] [17742] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0017766] [17766] Event [1000,341.992126,3752]: 0 finished unit Wind/Tidal Generator [f=0017778] [17778] Event [undefined]: exploit resigned [f=0017778] game_message: exploit has been destroyed! [f=0017778] game_message: Morjor wins! [f=0017778] Submitting stats [f=0017778] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017778] Part| Total Time|Time of the last 0.5s [f=0017778] Draw 25699.75ms 4.92% [f=0017778] Lua::Callins::Synced 16901.11ms 22.54% [f=0017778] Lua::Callins::Unsynced 35611.18ms 10.33% [f=0017778] Lua::CollectGarbage::Synced 2486.39ms 0.30% [f=0017778] Lua::CollectGarbage::Unsynced 8200.56ms 18.41% [f=0017778] Misc::Profiler::AddTime 96.58ms 0.00% [f=0017778] Sim 50543.45ms 69.09% [f=0017778] [17778] Received game_message: exploit has been destroyed! [f=0017778] [17778] Received game_message: Morjor wins! [f=0017779] [17779] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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40,12630,15805,12630,15805,2815.74341,671.636353,2815.74341,671.636353,0,0,0,0,0,0,0,0,0,147.052368,0,147.052368,2168.3291,4659.66113,2168.3291,4659.66113,1070,3130,1070,3130,147.778275,67.658844,147.778275,67.658844,2905,2030,2905,2030,36.8912735,45.2430153,36.8912735,45.2430153,2865,7465,2865,7465,1405,4115,1405,4115,5790,3180,5790,3180,4150.3335,1655,4150.3335,1655,186.47522,0,186.47522,0,4700.97363,2664.07056,4700.97363,2664.07056 [f=0017779] [17779] Game End Stats Values: 41,13070,16115,13070,16115,2911.71631,697.310242,2911.71631,697.310242,0,0,0,0,0,0,0,0,0,147.052368,0,147.052368,2168.3291,4659.66113,2168.3291,4659.66113,1070,3130,1070,3130,154.462173,48.3275337,154.462173,48.3275337,3135,2030,3135,2030,36.357563,44.0932465,36.357563,44.0932465,3075,7705,3075,7705,1405,4115,1405,4115,5790,3250,5790,3250,4150.3335,1655,4150.3335,1655,186.485321,0,186.485321,0,4700.97363,2664.07056,4700.97363,2664.07056 [f=0017799] [17799] Event [2484.90137,227.533676,1681.01416]: 1 lost unit Rogue [f=0017803] [17803] Event [2514.95313,225.868561,1679.25891]: 1 lost unit Rogue [f=0017807] [17807] Event [2375.90063,225.154831,1830.94617]: 1 lost unit Thug [f=0017823] [17823] Event [2578.79492,226.566193,1622.47974]: 1 lost unit Rogue [f=0017827] [17827] Event [2501.71021,231.218872,1568.4071]: 1 lost unit Rogue [f=0017893] [17893] Event [1012,341.827454,3888]: 0 finished unit Rogue [f=0017916] [17916] Event [904,342.359375,3752]: 0 finished unit Wind/Tidal Generator [f=0017948] Player Morjor left the game: normal quit [f=0017948] [17948] Event [undefined]: Morjor quit [f=0017981] Spectator exploit left the game: normal quit [f=0017981] [17981] Event [undefined]: exploit quit [f=0017987] No clients connected, shutting down server [f=0017987] Server shutdown [f=0018194] [18194] Event [808,342.207397,3752]: 0 finished unit Wind/Tidal Generator [f=0018272] [18272] Event [1012,341.827454,3888]: 0 finished unit Racketeer [f=0018312] [18312] Event [712,342.321411,3752]: 0 finished unit Wind/Tidal Generator [f=0018482] [18482] Event [1012,341.827454,3888]: 0 finished unit Thug [f=0018516] [18516] Event [616,342.232727,3752]: 0 finished unit Wind/Tidal Generator [f=0018766] [18766] Event [1012,341.827454,3888]: 0 finished unit Outlaw [f=0018776] Autoquit sending quit command. [f=0018776] [QuitAction] user exited to system [f=0018776] [SpringApp::Kill][1] fromRun=1 [f=0018776] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018776] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018776] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018776] [ThreadPool::SetThreadCount][2] workers=0 [f=0018776] [SpringApp::Kill][2] [f=0018776] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018776] [Game::KillLua][3] dtor=0 luaUI=0x53094200 [f=0018776] Start widgetHandler:Shutdown [f=0018776] Shutdown - SaveOrderList Complete [f=0018776] Writing last game win data [f=0018776] Shutdown - SaveConfigData Complete [f=0018776] Shutdown Widget - Save/Load API [f=0018776] Shutdown Widget - Chili Highlight [f=0018776] Shutdown Widget - Draw After Chili [f=0018776] Shutdown Widget - EPIC Menu [f=0018776] Shutdown Widget - Chili Widget Selector [f=0018776] Shutdown Widget - Chili Minimap [f=0018776] Shutdown Widget - Local Team Colors [f=0018776] Shutdown Widget - Display Keys 2 [f=0018776] Shutdown Widget - Save Game Menu [f=0018776] Shutdown Widget - Unit Icons [f=0018776] Shutdown Widget - Noises [f=0018776] Shutdown Widget - HealthBars [f=0018776] Shutdown Widget - Win Counter [f=0018776] Shutdown Widget - SpringRTS Replay Stats [f=0018776] Shutdown Widget - BuildETA [f=0018776] Shutdown Widget - Modular Comm Info [f=0018776] Shutdown Widget - Stereo3D [f=0018776] Shutdown Widget - Showeco and Grid Drawer [f=0018776] Shutdown Widget - Point Tracker [f=0018776] Shutdown Widget - Music Player [f=0018776] Shutdown Widget - Missile Silo Range [f=0018776] Shutdown Widget - MinimapEvents [f=0018776] Shutdown Widget - Mex Placement Handler [f=0018776] Shutdown Widget - Local Widgets Config [f=0018776] Shutdown Widget - Highlight Geos [f=0018776] Shutdown Widget - Grab Input [f=0018776] Input grabbing is disabled! [f=0018776] Shutdown Widget - MetalFeatures (new) [f=0018776] Shutdown Widget - Darkening [f=0018776] Shutdown Widget - Context Menu [f=0018776] Shutdown Widget - Chili Spectator Panels [f=0018776] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018776] Shutdown Widget - Chili Nuke Warning [f=0018776] Shutdown Widget - Chili EndGame Window [f=0018776] Shutdown Widget - Chili Economy Panel Default [f=0018776] Shutdown Widget - CameraShake [f=0018776] Shutdown Widget - Attack AoE [f=0018776] Shutdown Widget - UnitShapes [f=0018776] Shutdown Widget - Map Edge Extension [f=0018776] Shutdown Widget - Selection Send [f=0018776] Shutdown Widget - LupsManager [f=0018776] Shutdown Widget - Newton Firezone [f=0018776] Shutdown Widget - Chili Pro Console [f=0018776] Shutdown Widget - Lasso Terraform GUI [f=0018776] Shutdown Widget - Lups [f=0018776] Shutdown Widget - Chili Framework [f=0018776] Shutdown Widget - Chili Core Selector [f=0018776] Shutdown Widget - Custom Markers [f=0018776] Shutdown Widget - Pause Screen [f=0018776] Shutdown Widget - Text To Speech Control [f=0018776] Shutdown Widget - Persistent Build Height [f=0018776] Shutdown Widget - Layout Handler [f=0018776] End widgetHandler:Shutdown [f=0018776] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3991775,323187775} {int,ext,rec}Allocs={30414811,0,0} {chunk,block}Bytes={323187775,0} [f=0018776] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018776] [Game::KillLua][2] dtor=0 luaRules=0x52cf2c50 [f=0018776] Start gadgetHandler:Shutdown [f=0018776] Shutdown - StartSetup [f=0018776] Shutdown - UnitMorph [f=0018776] Shutdown - LupsNanoSpray [f=0018776] Shutdown - Missile Silo Controller [f=0018776] Shutdown - Modular Comm Info [f=0018776] Shutdown - Terrain Texture Handler [f=0018776] Shutdown - UnitCloakShield [f=0018776] Shutdown - Starlight Handler [f=0018776] End gadgetHandler:Shutdown [f=0018776] Start gadgetHandler:Shutdown [f=0018776] Shutdown - Save/Load [f=0018776] Shutdown - Teleport Throw [f=0018776] Shutdown - UnitMorph [f=0018776] Shutdown - Modular Comm Info [f=0018776] Shutdown - Retreat Command [f=0018776] Shutdown - Shockwaves [f=0018776] Shutdown - UnitCloakShield [f=0018776] Shutdown - Lups Cloak FX [f=0018776] Shutdown - Lups [f=0018776] Shutdown - Lups Shield [f=0018776] End gadgetHandler:Shutdown [f=0018776] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30414841,0,0} {chunk,block}Bytes={0,0} [f=0018776] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30414841,0,0} {chunk,block}Bytes={0,0} [f=0018776] [Game::KillLua][4] dtor=0 [f=0018776] [Game::~CGame][1] [f=0018776] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018776] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018776] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018776] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018776] [Game::KillLua][4] dtor=1 [f=0018776] [Game::KillMisc][1] [f=0018776] [Game::KillMisc][2] [f=0018776] [Game::KillMisc][3] [f=0018776] [Game::KillRendering][1] [f=0018776] [3DOParser::Kill] allocated 155 pieces [f=0018776] [S3OParser::Kill] allocated 2752 pieces [f=0018776] [AssParser::Kill] allocated 222 pieces [f=0018776] [Game::KillInterface][1] [f=0018776] [Game::KillInterface][2] [f=0018776] [Game::KillSimulation][1] [f=0018776] [Game::KillSimulation][2] [f=0018776] [CCollisionHandler] dis-/continuous tests: 0/1226249 [f=0018776] [Game::KillSimulation][3] [f=0018776] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018776] [~CPathCache(20x20)] cacheHits=110 hitPercentage=15% numHashColls=0 maxCacheSize=19 [f=0018776] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018776] [~CPathCache(40x40)] cacheHits=679 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018776] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018776] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018776] [LosHandler::Kill] raycast instance cache-{hits,misses}={11861,18622}; shared=11%; cached=28% [f=0018776] [Game::KillSimulation][4] [f=0018776] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018776] [Game::~CGame][2] [f=0018776] [Game::~CGame][3] [f=0018776] [SpringApp::Kill][3] [f=0018776] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198886 bytes sent 316871 bytes recv'd [f=0018776] [SpringApp::Kill][4] font=0x467d48a0 [f=0018776] [SpringApp::Kill][5] [f=0018776] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x4685c260) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=6904ms file="bitmaps/cc/pinknovaexplo.tga" indx=417 inflSize=64kb readTime=660ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=366ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=127ms file="luaui/configs/lang/campaign_units.en.json" indx=2826 inflSize=4kb readTime=61ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=59ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=55ms file="objects3d/bantha.s3o" indx=4837 inflSize=433kb readTime=54ms file="units/chickenf.lua" indx=6570 inflSize=3kb readTime=40ms file="objects3d/venom.s3o" indx=5408 inflSize=118kb readTime=40ms file="units/staticcon.lua" indx=6712 inflSize=2kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 48579183 bytes cached in 2831 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x46937b40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x46c62020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f52c001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x46844170) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]