[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9c8FOV88gu/springsettings.923128.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 277ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9ebc01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10844 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/923128/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 445ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46403dc0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46403dc0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 295ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1824ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3460ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/923128/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (680ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11505,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/923128/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52670660,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: c2d6085fadeeec6f5734632d7b2b8cda [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ElonShapiro [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[Game::Load][lua{Rules,Gaia}={000000012ed868a0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x54e0d0b0,(nil)}]" [f=-000001] you again [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [454,285.097778,2050]: 0 finished unit Recon Commander [f=-000001] [0] Event [3724,285.098572,2052]: 1 finished unit Engineer Commander [f=0000000] [0] exploit, team: 0, elo:2108 [f=0000000] [0] ElonShapiro, team: 1, elo:1724 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [3680,285.102844,1976]: 1 finished unit Cloakbot Factory [f=0000019] [19] Event [544,285.100708,2152]: 0 finished unit Cloakbot Factory [f=0000019] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000019] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000019] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000019] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000019] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000019] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000019] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000019] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000019] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000019] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000019] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000019] !transmitlobby @voice@buildUnit@reload [f=0000245] [245] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0000346] [346] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0000374] [374] Event [3670.3999,285.096436,1976]: 1 finished unit Glaive [f=0000386] [386] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0000481] [481] Event [3864,285.10498,2136]: 1 finished unit Metal Extractor [f=0000721] [721] Event [3800,285.096436,1848]: 1 finished unit Metal Extractor [f=0000722] [722] Event [553.599976,285.100708,2152]: 0 finished unit Conjurer [f=0000737] [737] Event [3670.3999,285.096436,1976]: 1 finished unit Conjurer [f=0000832] [832] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0001046] [1046] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0001169] [1169] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0001173] [1173] Event [3672,285.100708,2120]: 1 finished unit Wind/Tidal Generator [f=0001250] [1250] Event [693.320618,285.09787,1988.84644]: 1 lost unit Glaive [f=0001273] [1273] Event [3670.3999,285.096436,1976]: 1 finished unit Conjurer [f=0001372] [1372] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0001443] [1443] Event [3592,285.096436,2120]: 1 finished unit Wind/Tidal Generator [f=0001583] [1583] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0001742] [1742] Event [3670.3999,285.096436,1976]: 1 finished unit Glaive [f=0001794] [1794] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0001926] [1926] Event [3736,285.092163,3096]: 1 finished unit Metal Extractor [f=0001948] [1948] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0001955] [1955] Event [520,285.096436,1960]: 0 finished unit Wind/Tidal Generator [f=0001964] [1964] Event [3704,285.100708,2072]: 1 finished unit Wind/Tidal Generator [f=0002094] [2094] Event [3670.3999,285.096436,1976]: 1 finished unit Glaive [f=0002219] [2219] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0002356] [2356] Event [672,285.108032,1984]: 0 finished unit Lotus [f=0002496] [2496] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0002546] [2546] Event [440,285.100708,1928]: 0 finished unit Wind/Tidal Generator [f=0002557] [2557] Event [3544,285.087891,3288]: 1 finished unit Metal Extractor [f=0002651] [2651] Event [3705.79248,285.096436,994.22113]: 1 lost unit Conjurer [f=0002701] [2701] Event [3816,285.096436,2120]: 1 finished unit Wind/Tidal Generator [f=0002726] [2726] Event [360,285.096436,1880]: 0 finished unit Wind/Tidal Generator [f=0002830] [2830] Event [3720,285.096436,904]: 1 lost unit Metal Extractor [f=0002887] [2887] Event [3670.3999,285.096436,1976]: 1 finished unit Glaive [f=0002906] [2906] Event [296,285.096436,1864]: 0 finished unit Wind/Tidal Generator [f=0002942] [2942] Event [553.599976,285.100708,2152]: 0 finished unit Conjurer [f=0003072] [3072] Event [3712,285.100708,2992]: 1 finished unit Lotus [f=0003134] [3134] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0003187] [3187] Event [3816,285.10498,2168]: 1 finished unit Wind/Tidal Generator [f=0003223] [3223] Event [461.224945,285.098969,939.273438]: 1 lost unit Glaive [f=0003251] [3251] Event [296,285.10498,1928]: 0 finished unit Wind/Tidal Generator [f=0003277] [3277] Event [3592,285.096436,2120]: 1 lost unit Wind/Tidal Generator [f=0003286] [3286] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0003337] [3337] Event [3670.3999,285.096436,1976]: 1 finished unit Glaive [f=0003355] [3355] Event [456.973419,285.096436,1136.99719]: 1 lost unit Glaive [f=0003405] [3405] Event [3364.11377,285.092163,2392.69458]: 0 lost unit Glaive [f=0003446] [3446] Event [280,285.096436,2008]: 0 finished unit Wind/Tidal Generator [f=0003478] [3478] Event [3413.62891,285.10672,3204.08301]: 0 lost unit Glaive [f=0003546] [3546] Event [3456,285.087891,3296]: 1 finished unit Lotus [f=0003549] [3549] Event [553.599976,285.100708,2152]: 0 finished unit Conjurer [f=0003593] [3593] Event [3912,285.100708,2184]: 1 finished unit Wind/Tidal Generator [f=0003691] [3691] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0003815] [3815] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0003976] [3976] Event [3976,285.096436,2056]: 1 finished unit Wind/Tidal Generator [f=0004018] [4018] Event [3670.3999,285.096436,1976]: 1 finished unit Glaive [f=0004073] [4073] Event [553.599976,285.100708,2152]: 0 finished unit Conjurer [f=0004215] [4215] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0004228] [4228] Event [3670.3999,285.096436,1976]: 1 finished unit Glaive [f=0004264] [4264] Event [3896,285.096436,2072]: 1 finished unit Wind/Tidal Generator [f=0004346] [4346] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0004348] [4348] Event [3236.08569,285.102814,2166.56689]: 0 lost unit Glaive [f=0004435] [4435] Event [3670.3999,285.096436,1976]: 1 finished unit Glaive [f=0004457] [4457] Event [3233.97485,285.101959,1947.64136]: 1 lost unit Glaive [f=0004467] [4467] Event [3321.46509,285.100708,2113.3125]: 1 lost unit Glaive [f=0004496] [4496] Event [848,285.096436,1984]: 0 finished unit Radar Tower [f=0004649] [4649] Event [424,285.10498,2040]: 0 finished unit Solar Collector [f=0004695] [4695] Event [3800,285.096436,2072]: 1 finished unit Wind/Tidal Generator [f=0004853] [4853] Event [553.599976,285.100708,2152]: 0 finished unit Conjurer [f=0004952] [4952] Event [3670.3999,285.096436,1976]: 1 finished unit Glaive [f=0004995] [4995] Event [344,285.100708,2088]: 0 finished unit Solar Collector [f=0005027] [5027] Event [3240,285.10498,3992]: 1 finished unit Metal Extractor [f=0005034] [5034] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0005087] [5087] Event [3832,285.096436,1960]: 1 finished unit Wind/Tidal Generator [f=0005192] [5192] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0005311] [5311] Event [3864,285.100708,1912]: 1 finished unit Wind/Tidal Generator [f=0005342] [5342] Event [3670.3999,285.096436,1976]: 1 finished unit Conjurer [f=0005416] [5416] Event [376,285.096436,1960]: 0 finished unit Solar Collector [f=0005544] [5544] Event [1875.9668,285.098602,2056.44263]: 1 lost unit Glaive [f=0005604] [5604] Event [1812.34387,285.096375,2072.27417]: 1 lost unit Glaive [f=0005655] [5655] Event [3880,285.10498,1816]: 1 finished unit Wind/Tidal Generator [f=0005655] [5655] Event [553.599976,285.100708,2152]: 0 finished unit Conjurer [f=0005683] [5683] Event [1364.48645,285.103424,3056.59399]: 0 lost unit Glaive [f=0005774] [5774] Event [424,285.109253,2168]: 0 finished unit Solar Collector [f=0005785] lol [f=0005807] [5807] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0005895] [5895] Event [3848,285.092163,1768]: 1 finished unit Wind/Tidal Generator [f=0005929] [5929] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0005954] my commander does things I never told [f=0006092] [6092] Event [344,285.10498,2168]: 0 finished unit Solar Collector [f=0006132] [6132] Event [553.599976,285.100708,2152]: 0 finished unit Conjurer [f=0006244] [6244] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0006368] [6368] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0006514] [6514] Event [undefined]: ElonShapiro resigned [f=0006514] game_message: ElonShapiro has been destroyed! [f=0006514] game_message: exploit wins! [f=0006514] Submitting stats [f=0006514] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006514] Part| Total Time|Time of the last 0.5s [f=0006514] Draw 6590.76ms 29.29% [f=0006514] Lua::Callins::Synced 2870.04ms 9.17% [f=0006514] Lua::Callins::Unsynced 10139.94ms 36.79% [f=0006514] Lua::CollectGarbage::Synced 304.58ms 0.39% [f=0006514] Lua::CollectGarbage::Unsynced 759.54ms 0.39% [f=0006514] Misc::Profiler::AddTime 21.67ms 0.00% [f=0006514] Sim 10791.85ms 29.59% [f=0006514] [6514] Received game_message: ElonShapiro has been destroyed! [f=0006514] [6514] Received game_message: exploit wins! [f=0006515] [6515] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006515] [6515] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006515] [6515] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006515] [6515] Game End Stats Values: 2,2230,2230,2230,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.33333302,5.74666643,6.33333302,5.74666643,65,65,65,65,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006515] [6515] Game End Stats Values: 3,2530,2440,2530,2440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,10.5466681,8.34666538,10.5466681,8.34666538,185,185,185,185,0,0,0,0,270,180,270,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006515] [6515] Game End Stats Values: 4,2620,2595,2620,2595,0.37059301,0,0.37059301,0,0,0,0,0,0,0,0,0,0,0,0,0,71.3205719,65.0000229,71.3205719,65.0000229,0,0,0,0,8.43770123,8.71111012,8.43770123,8.71111012,2075,2075,2075,2075,12.6247063,11.7200279,12.6247063,11.7200279,240,250,240,250,0,65,0,65,305,270,305,270,65,0,65,0,0,0.000736,0,0.000736,65.0000229,73.9434357,65.0000229,73.9434357 [f=0006515] [6515] Game End Stats Values: 5,2720,2790,2720,2790,1.27558649,0,1.27558649,0,0,0,0,0,0,0,0,0,0,0,0,0,71.3205719,65.0000229,71.3205719,65.0000229,0,0,0,0,10.8877659,10.622221,10.8877659,10.622221,2075,2075,2075,2075,12.6603346,14.333436,12.6603346,14.333436,305,445,305,445,0,65,0,65,340,270,340,270,65,0,65,0,0,26.1353245,0,26.1353245,65.0000229,73.9434357,65.0000229,73.9434357 [f=0006515] [6515] Game End Stats Values: 6,2910,2955,2910,2955,1.64046311,2.09947491,1.64046311,2.09947491,0,0,0,0,0,0,0,0,0,0,0,0,71.3205719,65.0000229,71.3205719,65.0000229,0,0,0,0,11.6595316,10.3859615,11.6595316,10.3859615,2075,2075,2075,2075,13.9443264,12.7400322,13.9443264,12.7400322,370,575,370,575,0,65,0,65,465,305,465,305,65,0,65,0,0,26.1364002,0,26.1364002,65.0000229,73.9434357,65.0000229,73.9434357 [f=0006515] [6515] Game End Stats Values: 7,2880,3145,2880,3145,1.98899317,2.34356666,1.98899317,2.34356666,0,0,0,0,0,0,0,0,0,0,0,0,74.5248566,198.11412,74.5248566,198.11412,0,90,0,90,11.10355,12.5636358,11.10355,12.5636358,2075,2075,2075,2075,15.263236,12.6164083,15.263236,12.6164083,250,640,250,640,0,185,0,185,555,340,555,340,185,0,185,0,0,26.1381283,0,26.1381283,198.11412,77.1477203,198.11412,77.1477203 [f=0006515] [6515] Game End Stats Values: 8,3070,3400,3070,3400,2.41417789,4.75502014,2.41417789,4.75502014,0,0,0,0,0,0,0,0,0,0,0,0,83.1726761,268.698303,83.1726761,268.698303,90,90,90,90,11.703516,17.6831398,11.703516,17.6831398,2075,2075,2075,2075,17.0283451,12.7610273,17.0283451,12.7610273,315,825,315,825,0,254.000153,0,254.000153,590,410,590,410,254.000153,0,254.000153,0,0,26.1420822,0,26.1420822,270.738312,85.7955399,270.738312,85.7955399 [f=0006515] [6515] Game End Stats Values: 9,3065,3525,3065,3525,2.73171687,5.37460423,2.73171687,5.37460423,0,0,0,0,0,0,0,0,0,0,0,0,273.651123,516.935669,273.651123,516.935669,180,90,180,90,10.7082996,14.6331224,10.7082996,14.6331224,2075,2075,2075,2075,17.0211697,12.6414471,17.0211697,12.6414471,185,880,185,880,130,419.000153,130,419.000153,625,480,625,480,484.000153,130,484.000153,130,0,26.1439819,0,26.1439819,540.964783,287.804443,540.964783,287.804443 [f=0006515] [6515] Game End Stats Values: 10,3165,3655,3165,3655,10.4736805,7.54173136,10.4736805,7.54173136,0,0,0,0,0,0,0,0,70.0794678,0,70.0794678,0,273.651123,516.935669,273.651123,516.935669,180,90,180,90,12.466608,15.672965,12.466608,15.672965,2075,2075,2075,2075,17.5161877,12.7446432,17.5161877,12.7446432,250,1010,250,1010,130,419.000153,130,419.000153,660,480,660,480,484.000153,130,484.000153,130,0.00100666,26.146328,0.00100666,26.146328,540.964783,287.804443,540.964783,287.804443 [f=0006515] [6515] Game End Stats Values: 11,3200,3830,3200,3830,11.3169775,7.54173136,11.3169775,7.54173136,0,0,0,0,0,0,0,0,132.92334,0,132.92334,0,396.302887,641.171387,396.302887,641.171387,180,90,180,90,8.46140194,13.7476044,8.46140194,13.7476044,2075,2130,2075,2130,17.0562191,16.3446674,17.0562191,16.3446674,250,1130,250,1130,195,549.000122,195,549.000122,695,480,695,480,614.000122,260,614.000122,260,0.00100666,87.149353,0.00100666,87.149353,670.965759,417.804016,670.965759,417.804016 [f=0006515] [6515] Game End Stats Values: 12,3235,4020,3235,4020,12.3868599,7.54173136,12.3868599,7.54173136,0,0,0,0,0,0,0,0,252.991791,0,252.991791,0,396.302887,641.171387,396.302887,641.171387,180,90,180,90,8.98386288,18.2200127,8.98386288,18.2200127,2075,2130,2075,2130,17.0713253,13.8558588,17.0713253,13.8558588,250,1250,250,1250,195,549.000122,195,549.000122,730,550,730,550,614.000122,260,614.000122,260,0.00100666,101.15461,0.00100666,101.15461,670.965759,417.804016,670.965759,417.804016 [f=0006515] [6515] Game End Stats Values: 13,3580,4220,3580,4220,25.8743286,26.1126461,25.8743286,26.1126461,0,0,0,0,0,0,0,0,316.478973,0,316.478973,0,396.302887,641.171387,396.302887,641.171387,180,90,180,90,25.3407154,31.0535107,25.3407154,31.0535107,2075,2130,2075,2130,18.6324978,13.8383617,18.6324978,13.8383617,435,1380,435,1380,195,549.000122,195,549.000122,890,620,890,620,614.000122,260,614.000122,260,0.00100666,101.159653,0.00100666,101.159653,670.965759,417.804016,670.965759,417.804016 [f=0006515] [6515] Game End Stats Values: 14,3485,4480,3485,4480,80.8665237,56.1518326,80.8665237,56.1518326,0,0,0,0,0,0,0,0,583.964355,0,583.964355,0,507.772705,825.940979,507.772705,825.940979,180,90,180,90,31.6284962,30.591301,31.6284962,30.591301,2075,2130,2075,2130,21.6661472,24.4983044,21.6661472,24.4983044,305,1500,305,1500,260,679.000122,260,679.000122,925,760,925,760,744.000122,325,744.000122,325,0.00100666,267.195068,0.00100666,267.195068,855.735352,540.86792,855.735352,540.86792 [f=0006515] [6515] Game End Stats Values: 15,3520,4800,3520,4800,129.233383,69.6841507,129.233383,69.6841507,0,0,0,0,0,0,0,0,848.991333,0,848.991333,0,507.772705,825.940979,507.772705,825.940979,180,90,180,90,20.4211712,30.3651104,20.4211712,30.3651104,2075,2130,2075,2130,21.2244606,20.3401661,21.2244606,20.3401661,305,1750,305,1750,260,679.000122,260,679.000122,960,830,960,830,744.000122,325,744.000122,325,0.00100666,352.757172,0.00100666,352.757172,855.735352,540.86792,855.735352,540.86792 [f=0006515] [6515] Game End Stats Values: 16,3520,4865,3520,4865,149.294937,80.035553,149.294937,80.035553,0,0,0,0,0,0,0,0,952.715698,0,952.715698,0,507.772705,825.940979,507.772705,825.940979,180,90,180,90,16.1894836,35.511425,16.1894836,35.511425,2075,2130,2075,2130,20.5076923,13.9277954,20.5076923,13.9277954,305,1815,305,1815,260,679.000122,260,679.000122,960,830,960,830,744.000122,325,744.000122,325,0.00100666,353.423798,0.00100666,353.423798,855.735352,540.86792,855.735352,540.86792 [f=0006600] [6600] Event [264,285.100708,2168]: 0 finished unit Solar Collector [f=0006675] Spectator ElonShapiro left the game: normal quit [f=0006675] [6675] Event [undefined]: ElonShapiro quit [f=0006798] No clients connected, shutting down server [f=0006798] Server shutdown [f=0007127] [7127] Event [264,285.096436,2088]: 0 finished unit Solar Collector [f=0007161] [7161] Event [553.599976,285.100708,2152]: 0 finished unit Conjurer [f=0007292] [7292] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0007421] [7421] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0007800] [7800] Event [553.599976,285.100708,2152]: 0 finished unit Conjurer [f=0008001] [8001] Event [1752,285.092163,2120]: 0 finished unit Geothermal Generator [f=0008073] [8073] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0008154] [8154] Event [424,285.100708,2248]: 0 finished unit Solar Collector [f=0008385] [8385] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0008440] [8440] Event [1680,285.092163,2128]: 0 finished unit Lotus [f=0008797] [8797] Event [1872,285.096436,2080]: 0 finished unit Lotus [f=0008926] [8926] Event [553.599976,285.100708,2152]: 0 finished unit Conjurer [f=0009169] [9169] Event [344,285.096436,2248]: 0 finished unit Solar Collector [f=0009206] [9206] Event [1872,285.096436,2192]: 0 finished unit Lotus [f=0009222] [9222] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0009319] [9319] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0009514] [9514] Event [552,285.096436,872]: 0 finished unit Metal Extractor [f=0009541] [9541] Event [553.599976,285.100708,2152]: 0 finished unit Conjurer [f=0009618] [9618] Event [264,285.096436,2248]: 0 finished unit Solar Collector [f=0009634] [9634] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0009752] [9752] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0009994] [9994] Event [553.599976,285.100708,2152]: 0 finished unit Conjurer [f=0010102] [10102] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0010107] [10107] Event [424,285.096436,2328]: 0 finished unit Solar Collector [f=0010189] [10189] Event [553.599976,285.100708,2152]: 0 finished unit Glaive [f=0010407] [10407] Event [553.599976,285.100708,2152]: 0 finished unit Conjurer [f=0010460] Autoquit sending quit command. [f=0010460] [QuitAction] user exited to system [f=0010460] [SpringApp::Kill][1] fromRun=1 [f=0010460] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010460] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010460] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010460] [ThreadPool::SetThreadCount][2] workers=0 [f=0010460] [SpringApp::Kill][2] [f=0010460] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010460] [Game::KillLua][3] dtor=0 luaUI=0x520d14e0 [f=0010460] Start widgetHandler:Shutdown [f=0010460] Shutdown - SaveOrderList Complete [f=0010460] Writing last game win data [f=0010460] Shutdown - SaveConfigData Complete [f=0010460] Shutdown Widget - Chili Highlight [f=0010460] Shutdown Widget - Save/Load API [f=0010460] Shutdown Widget - Draw After Chili [f=0010460] Shutdown Widget - EPIC Menu [f=0010460] Shutdown Widget - Chili Minimap [f=0010460] Shutdown Widget - Chili Widget Selector [f=0010460] Shutdown Widget - Local Team Colors [f=0010460] Shutdown Widget - Display Keys 2 [f=0010460] Shutdown Widget - Save Game Menu [f=0010460] Shutdown Widget - HealthBars [f=0010460] Shutdown Widget - Noises [f=0010460] Shutdown Widget - Unit Icons [f=0010460] Shutdown Widget - Win Counter [f=0010460] Shutdown Widget - BuildETA [f=0010460] Shutdown Widget - SpringRTS Replay Stats [f=0010460] Shutdown Widget - Modular Comm Info [f=0010460] Shutdown Widget - CameraShake [f=0010460] Shutdown Widget - Chili Economy Panel Default [f=0010460] Shutdown Widget - Chili EndGame Window [f=0010460] Shutdown Widget - Chili Nuke Warning [f=0010460] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010460] Shutdown Widget - Chili Spectator Panels [f=0010460] Shutdown Widget - Context Menu [f=0010460] Shutdown Widget - Darkening [f=0010460] Shutdown Widget - MetalFeatures (new) [f=0010460] Shutdown Widget - Grab Input [f=0010460] Input grabbing is disabled! [f=0010460] Shutdown Widget - Highlight Geos [f=0010460] Shutdown Widget - Local Widgets Config [f=0010460] Shutdown Widget - Mex Placement Handler [f=0010460] Shutdown Widget - MinimapEvents [f=0010460] Shutdown Widget - Missile Silo Range [f=0010460] Shutdown Widget - Music Player [f=0010460] Shutdown Widget - Point Tracker [f=0010460] Shutdown Widget - Showeco and Grid Drawer [f=0010460] Shutdown Widget - Stereo3D [f=0010460] Shutdown Widget - Attack AoE [f=0010460] Shutdown Widget - Map Edge Extension [f=0010460] Shutdown Widget - Selection Send [f=0010460] Shutdown Widget - LupsManager [f=0010460] Shutdown Widget - Newton Firezone [f=0010460] Shutdown Widget - Chili Pro Console [f=0010460] Shutdown Widget - Lasso Terraform GUI [f=0010460] Shutdown Widget - Chili Framework [f=0010460] Shutdown Widget - Lups [f=0010460] Shutdown Widget - Custom Markers [f=0010460] Shutdown Widget - Chili Core Selector [f=0010460] Shutdown Widget - Pause Screen [f=0010460] Shutdown Widget - Layout Handler [f=0010460] Shutdown Widget - Persistent Build Height [f=0010460] Shutdown Widget - Text To Speech Control [f=0010460] End widgetHandler:Shutdown [f=0010460] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={660836,84538128} {int,ext,rec}Allocs={19976849,0,0} {chunk,block}Bytes={84538128,0} [f=0010460] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010460] [Game::KillLua][2] dtor=0 luaRules=0x52670660 [f=0010460] Start gadgetHandler:Shutdown [f=0010460] Shutdown - StartSetup [f=0010460] Shutdown - UnitMorph [f=0010460] Shutdown - LupsNanoSpray [f=0010460] Shutdown - Missile Silo Controller [f=0010460] Shutdown - Modular Comm Info [f=0010460] Shutdown - Terrain Texture Handler [f=0010460] Shutdown - UnitCloakShield [f=0010460] Shutdown - Starlight Handler [f=0010460] End gadgetHandler:Shutdown [f=0010460] Start gadgetHandler:Shutdown [f=0010460] Shutdown - Save/Load [f=0010460] Shutdown - Teleport Throw [f=0010460] Shutdown - UnitMorph [f=0010460] Shutdown - Modular Comm Info [f=0010460] Shutdown - Retreat Command [f=0010460] Shutdown - Shockwaves [f=0010460] Shutdown - UnitCloakShield [f=0010460] Shutdown - Lups Cloak FX [f=0010460] Shutdown - Lups [f=0010460] Shutdown - Lups Shield [f=0010460] End gadgetHandler:Shutdown [f=0010460] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19976951,0,0} {chunk,block}Bytes={0,0} [f=0010460] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19976951,0,0} {chunk,block}Bytes={0,0} [f=0010460] [Game::KillLua][4] dtor=0 [f=0010460] [Game::~CGame][1] [f=0010460] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010460] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010460] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010460] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010460] [Game::KillLua][4] dtor=1 [f=0010460] [Game::KillMisc][1] [f=0010460] [Game::KillMisc][2] [f=0010460] [Game::KillMisc][3] [f=0010460] [Game::KillRendering][1] [f=0010460] [3DOParser::Kill] allocated 137 pieces [f=0010460] [S3OParser::Kill] allocated 2692 pieces [f=0010460] [AssParser::Kill] allocated 223 pieces [f=0010460] [Game::KillInterface][1] [f=0010460] [Game::KillInterface][2] [f=0010460] [Game::KillSimulation][1] [f=0010460] [Game::KillSimulation][2] [f=0010460] [CCollisionHandler] dis-/continuous tests: 0/598972 [f=0010460] [Game::KillSimulation][3] [f=0010460] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010460] [~CPathCache(16x16)] cacheHits=24 hitPercentage=35% numHashColls=0 maxCacheSize=9 [f=0010460] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010460] [~CPathCache(32x32)] cacheHits=94 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010460] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010460] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010460] [LosHandler::Kill] raycast instance cache-{hits,misses}={595,2975}; shared=1%; cached=15% [f=0010460] [Game::KillSimulation][4] [f=0010460] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0010460] [Game::~CGame][2] [f=0010460] [Game::~CGame][3] [f=0010460] [SpringApp::Kill][3] [f=0010460] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 109880 bytes sent 69951 bytes recv'd [f=0010460] [SpringApp::Kill][4] font=0x463228a0 [f=0010460] [SpringApp::Kill][5] [f=0010460] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x46390750) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=6215ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=229ms file="objects3d/amphraider2.s3o" indx=4783 inflSize=115kb readTime=151ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=140ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=86ms file="objects3d/bantha.s3o" indx=4837 inflSize=433kb readTime=68ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=67ms file="objects3d/corgator_512.s3o" indx=4979 inflSize=79kb readTime=44ms file="objects3d/corvrad_big.s3o" indx=5009 inflSize=115kb readTime=43ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4549 inflSize=12kb readTime=42ms file="luaui/configs/lang/pw_units.en.json" indx=2848 inflSize=4kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 48161509 bytes cached in 2823 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x464bd520) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x463a5900) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f9ebc01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x7f9ec400f0a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]