[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IplitehoFQ/springsettings.922651.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 109ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6bf801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10931 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/922651/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466ec410] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466ec410] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2269ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2480ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 486ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [tre]PAK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/922651/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1027ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/922651/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528e1df0,0x52617240}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ae69075f9592e4adf32bfe32f30d042d [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ivand [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ivand changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000dba56de0,0000000072380ff0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[Game::Load][lua{Rules,Gaia}={00000001275e4e50,000000007f54ad90}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] ugh [f=-000001] hi [f=-000001] Allies: I choose: Rocket Launcher! [f=-000001] I can't beat yellow [f=-000001] should I jus resign [f=-000001] rusty? [f=-000001] i d like to play [f=-000001] yeah [f=-000001] > Game will be force started in 60 seconds [f=-000001] 1 day of play in 3 months on average [f=-000001] ah [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Guardian! [f=-000001] you just will get better if you play [f=-000001] > Game will be force started in 20 seconds [f=-000001] XD [f=-000001] [0] Event [237,240.000732,3669]: 0 finished unit Guardian Commander [f=-000001] [0] Event [3748,241.374695,214]: 1 finished unit Guardian Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2765 [f=0000000] [0] ivand, team: 1, elo:2449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000020] [20] Event [264,239.997864,3568]: 0 finished unit Shieldbot Factory [f=0000020] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000020] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000020] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000020] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000020] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000020] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000020] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000020] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000020] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000020] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000020] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000020] !transmitlobby @voice@buildUnit@reload [f=0000031] [31] Event [3624,241.370392,296]: 1 finished unit Jumpbot Factory [f=0000299] [299] Event [168,239.997864,3576]: 0 finished unit Metal Extractor [f=0000314] hf [f=0000315] [315] Event [3624,241.370392,216]: 1 finished unit Metal Extractor [f=0000459] u2 [f=0000466] [466] Event [276,239.997864,3568]: 0 finished unit Convict [f=0000541] [541] Event [3640,241.370392,152]: 1 finished unit Solar Collector [f=0000613] [613] Event [3624,241.370392,320]: 1 finished unit Constable [f=0000674] [674] Event [168,241.370392,3896]: 0 finished unit Metal Extractor [f=0000689] [689] Event [210.327057,318.370392,3778.17871]: 0 finished unit Firefly [f=0000689] [689] Event [3695.15405,318.370392,162.308105]: 1 finished unit Firefly [f=0000826] [826] Event [3640,241.370392,56]: 1 finished unit Solar Collector [f=0000827] [827] Event [276,239.997864,3568]: 0 finished unit Convict [f=0001079] [1079] Event [440,241.370392,3928]: 0 finished unit Metal Extractor [f=0001279] [1279] Event [3624,241.370392,320]: 1 finished unit Pyro [f=0001603] [1603] Event [504,241.370392,4056]: 0 finished unit Solar Collector [f=0001666] [1666] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0001716] [1716] Event [3624,241.370392,320]: 1 finished unit Constable [f=0001730] [1730] Event [200,239.96048,3480]: 0 finished unit Solar Collector [f=0001981] [1981] Event [504,241.370392,3976]: 0 finished unit Solar Collector [f=0002228] [2228] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0002352] [2352] Event [504,241.370392,3896]: 0 finished unit Solar Collector [f=0002429] [2429] Event [2680,312.709808,1560]: 1 finished unit Metal Extractor [f=0002436] [2436] Event [40,239.997864,3480]: 0 finished unit Solar Collector [f=0002525] [2525] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0002559] [2559] Event [3752,241.370392,56]: 1 finished unit Solar Collector [f=0002757] [2757] Event [2678.12183,313.637634,1604.30786]: 1 finished unit Guardian Commander [f=0002872] [2872] Event [120,239.997864,3480]: 0 finished unit Solar Collector [f=0002890] [2890] Event [3624,241.370392,320]: 1 finished unit Pyro [f=0002907] [2907] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0002994] [2994] Event [3832,241.370392,40]: 1 finished unit Solar Collector [f=0003049] [3049] Event [2560,311.353302,1632]: 1 finished unit Lotus [f=0003144] [3144] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0003160] [3160] Event [2936.08789,259.595215,813.963989]: 1 lost unit Firefly [f=0003174] [3174] Event [352.441467,106.779518,2682.70068]: 0 lost unit Bandit [f=0003283] [3283] Event [318.517426,204.442551,2300.57471]: 0 lost unit Firefly [f=0003302] [3302] Event [3064.28125,241.370392,578.053833]: 0 lost unit Bandit [f=0003441] [3441] Event [3912,241.370392,40]: 1 finished unit Solar Collector [f=0003479] [3479] Event [2490.78052,391.11438,2109.23633]: 1 finished unit Firefly [f=0003535] [3535] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0003599] [3599] Event [1089.58594,337.611053,2594.87744]: 0 finished unit Firefly [f=0003770] [3770] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0003891] [3891] Event [259.887665,243.915848,2046.06812]: 0 lost unit Firefly [f=0003920] [3920] Event [4008,241.370392,40]: 1 finished unit Solar Collector [f=0004064] [4064] Event [1240,324.229431,2296]: 0 finished unit Metal Extractor [f=0004067] [4067] Event [144,239.997864,3536]: 0 finished unit Lotus [f=0004131] [4131] Event [1281.14502,423.807922,2366.62573]: 1 lost unit Firefly [f=0004199] [4199] Event [1196.17932,390.809296,2410.44995]: 0 finished unit Firefly [f=0004297] [4297] Event [104,239.997864,3624]: 0 finished unit Solar Collector [f=0004347] [4347] Event [1590.92957,391.204071,2396.06055]: 1 lost unit Firefly [f=0004364] [4364] Event [1328,318.344116,2400]: 0 finished unit Lotus [f=0004440] [4440] Event [1328,318.344116,2400]: 0 lost unit Lotus [f=0004503] [4503] Event [1617.23352,491.686066,2190.34375]: 0 lost unit Firefly [f=0004639] [4639] Event [3880,241.370392,520]: 1 finished unit Metal Extractor [f=0004703] [4703] Event [4064,360.593414,2096]: 1 finished unit Picket [f=0004744] [4744] Event [1120,290.375519,2480]: 0 finished unit Lotus [f=0004788] [4788] Event [88,241.370392,3784]: 0 finished unit Solar Collector [f=0004810] [4810] Event [1185.26392,378.36673,2468.73462]: 0 lost unit Firefly [f=0004829] [4829] Event [1267.18994,388.34079,2465.37061]: 1 finished unit Firefly [f=0004885] [4885] Event [1379.34778,411.282898,2598.1665]: 1 lost unit Firefly [f=0004928] [4928] Event [1160.68701,372.203217,2482.21777]: 0 lost unit Firefly [f=0005030] [5030] Event [3551.59009,105.512787,1833.11414]: 0 lost unit Bandit [f=0005094] [5094] Event [216,241.370392,3736]: 0 finished unit Caretaker [f=0005172] [5172] Event [1175.69861,280.33728,2553.93652]: 1 lost unit Guardian Commander [f=0005173] [5173] Event [1193.66211,287.751556,2529.14404]: 0 lost unit Bandit [f=0005189] [5189] Event [1202.42944,300.425415,2461.0249]: 0 lost unit Bandit [f=0005269] [5269] Event [3880,241.370392,200]: 1 finished unit Metal Extractor [f=0005392] [5392] Event [276,239.997864,3568]: 0 finished unit Felon [f=0005463] [5463] Event [88,241.370392,3976]: 0 finished unit Solar Collector [f=0005609] [5609] Event [872.80835,337.556519,3067.91382]: 0 finished unit Firefly [f=0005766] [5766] Event [900.115417,353.661316,2682.92334]: 0 lost unit Firefly [f=0005799] [5799] Event [276,239.997864,3568]: 0 finished unit Thug [f=0005893] [5893] Event [248,241.370392,3976]: 0 finished unit Solar Collector [f=0006061] [6061] Event [3704,101.329803,2040]: 1 finished unit Metal Extractor [f=0006089] [6089] Event [476.824615,316.997864,3547.30957]: 0 finished unit Firefly [f=0006097] [6097] Event [3960,241.370392,216]: 1 finished unit Storage [f=0006162] [6162] Event [1240,324.229431,2296]: 0 lost unit Metal Extractor [f=0006227] [6227] Event [276,239.997864,3568]: 0 finished unit Thug [f=0006550] lol how did it not blow [f=0006677] [6677] Event [3704,102.729034,2328]: 1 finished unit Metal Extractor [f=0006767] [6767] Event [276,239.997864,3568]: 0 finished unit Thug [f=0006828] [6828] Event [400,241.370392,3936]: 0 finished unit Lotus [f=0007144] [7144] Event [392,241.370392,3992]: 0 finished unit Solar Collector [f=0007294] [7294] Event [276,239.997864,3568]: 0 finished unit Outlaw [f=0007421] [7421] Event [312,241.370392,3800]: 0 finished unit Solar Collector [f=0007443] [7443] Event [4040,241.370392,136]: 1 finished unit Solar Collector [f=0007640] [7640] Event [780.516113,286.197357,1713.89819]: 0 lost unit Firefly [f=0007815] [7815] Event [3560,100,3304]: 1 finished unit Metal Extractor [f=0007843] [7843] Event [276,239.997864,3568]: 0 finished unit Outlaw [f=0007949] [7949] Event [1169.65649,386.621155,2406.56885]: 0 finished unit Firefly [f=0007951] [7951] Event [4024,241.370392,216]: 1 finished unit Solar Collector [f=0007980] [7980] Event [360,241.188812,3704]: 0 finished unit Solar Collector [f=0008032] [8032] Event [1240,323.327026,2296]: 0 finished unit Metal Extractor [f=0008142] [8142] Event [276,239.997864,3568]: 0 finished unit Convict [f=0008169] [8169] Event [3624,241.370392,320]: 1 finished unit Jack [f=0008329] [8329] Event [276,239.997864,3568]: 0 finished unit Convict [f=0008445] [8445] Event [4008,241.370392,296]: 1 finished unit Solar Collector [f=0008520] [8520] Event [3560,100,3608]: 1 finished unit Metal Extractor [f=0008536] [8536] Event [276,239.997864,3568]: 0 finished unit Convict [f=0008563] [8563] Event [2214.7417,417.940796,2429.86206]: 0 lost unit Firefly [f=0008753] [8753] Event [276,239.997864,3568]: 0 finished unit Convict [f=0008879] [8879] Event [1638.29126,389.741852,2702.9585]: 0 finished unit Firefly [f=0008939] [8939] Event [3992,241.370392,376]: 1 finished unit Solar Collector [f=0009043] [9043] Event [276,239.997864,3568]: 0 finished unit Convict [f=0009043] [9043] Event [2176.21069,315.486908,2644.65259]: 1 lost unit Pyro [f=0009054] [9054] Event [1768,312.741852,2760]: 0 lost unit Metal Extractor [f=0009065] [9065] Event [2008.0105,394.625122,2968.4939]: 0 lost unit Firefly [f=0009122] [9122] Event [1520,311.422729,2656]: 0 finished unit Lotus [f=0009180] [9180] Event [3320,100,3640]: 1 finished unit Metal Extractor [f=0009197] [9197] Event [392,100,2296]: 0 finished unit Metal Extractor [f=0009389] [9389] Event [1638.29126,389.741852,2702.9585]: 0 finished unit Firefly [f=0009404] [9404] Event [1768,310.756073,2760]: 0 finished unit Metal Extractor [f=0009435] [9435] Event [3976,241.370392,456]: 1 finished unit Solar Collector [f=0009520] [9520] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0009570] [9570] Event [448,100,2192]: 0 finished unit Lotus [f=0009595] [9595] Event [2560,311.353302,1632]: 1 lost unit Lotus [f=0009655] [9655] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0009788] [9788] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0009915] [9915] Event [360,100.224304,2008]: 0 finished unit Metal Extractor [f=0009923] [9923] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0009932] [9932] Event [3960,241.370392,536]: 1 finished unit Solar Collector [f=0010000] [10000] Event [2603.16211,314.11438,2031.57935]: 1 lost unit Jack [f=0010058] [10058] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0010110] [10110] Event [2504,101.11084,3576]: 1 finished unit Metal Extractor [f=0010150] [10150] Event [368,100,2144]: 0 finished unit Lotus [f=0010191] [10191] Event [2680,312.709808,1560]: 1 lost unit Metal Extractor [f=0010193] [10193] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0010328] [10328] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0010349] [10349] Event [2616,319.011688,2488]: 0 finished unit Metal Extractor [f=0010463] [10463] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0010538] [10538] Event [2232,104.197693,3576]: 0 lost unit Metal Extractor [f=0010598] [10598] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0010712] [10712] Event [1488,316.859436,1456]: 0 finished unit Radar Tower [f=0010733] [10733] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0010851] [10851] Event [3704,101.329803,2040]: 1 lost unit Metal Extractor [f=0010978] [10978] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0011037] [11037] Event [2125.37378,104.376892,3588.4519]: 0 lost unit Convict [f=0011086] [11086] Event [1400,320.854187,1256]: 0 finished unit Metal Extractor [f=0011095] [11095] Event [424,241.370392,3800]: 0 finished unit Caretaker [f=0011100] [11100] Event [488,100,760]: 0 finished unit Metal Extractor [f=0011121] [11121] Event [3704,102.729034,2328]: 1 lost unit Metal Extractor [f=0011140] [11140] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0011199] [11199] Event [2232,104.197693,3576]: 1 lost unit Metal Extractor [f=0011217] [11217] Event [4064,360.593414,2096]: 1 lost unit Picket [f=0011223] [11223] Event [600,241.370392,3800]: 0 finished unit Solar Collector [f=0011225] [11225] Event [2286.625,107.764015,3779.63672]: 0 lost unit Bandit [f=0011341] [11341] Event [2504,101.11084,3576]: 1 lost unit Metal Extractor [f=0011343] [11343] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0011402] [11402] Event [504,239.981842,3640]: 0 finished unit Solar Collector [f=0011486] [11486] Event [2680,310.679169,1560]: 0 finished unit Metal Extractor [f=0011507] [11507] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0011671] [11671] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0011694] [11694] Event [392,239.997864,3480]: 0 finished unit Solar Collector [f=0011786] [11786] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0011812] [11812] Event [2184,299.636078,1128]: 0 finished unit Metal Extractor [f=0011886] [11886] Event [276,239.997864,3568]: 0 finished unit Bandit [f=0011973] [11973] Event [456,100,440]: 0 finished unit Metal Extractor [f=0012048] [12048] Event [2877.78174,323.112488,2704.69727]: 0 lost unit Bandit [f=0012175] [12175] Event [3320,100,3640]: 1 lost unit Metal Extractor [f=0012187] [12187] Event [2032,260.788727,880]: 0 finished unit Lotus [f=0012258] [12258] Event [3439.39111,100,3448.66895]: 0 lost unit Bandit [f=0012261] [12261] Event [3624,241.370392,320]: 1 finished unit Jugglenaut [f=0012482] [12482] Event [2032,300.383759,1072]: 0 finished unit Lotus [f=0012513] [12513] Event [3560,100,3304]: 1 lost unit Metal Extractor [f=0012525] [12525] Event [3362.35767,100,3437.92529]: 0 lost unit Bandit [f=0012555] [12555] Event [2624,372.166443,4000]: 1 finished unit Picket [f=0012608] [12608] Event [276,239.997864,3568]: 0 finished unit Felon [f=0012612] [12612] Event [3680,241.370392,512]: 1 finished unit Radar Tower [f=0012625] [12625] Event [3560,100,3608]: 1 lost unit Metal Extractor [f=0012637] [12637] Event [696,100,488]: 0 finished unit Metal Extractor [f=0012738] [12738] Event [2512,308.640289,1248]: 0 finished unit Lotus [f=0012802] [12802] Event [3914.63257,183.56459,3723.32178]: 1 lost unit Pyro [f=0012817] [12817] Event [276,239.997864,3568]: 0 finished unit Thug [f=0012840] [12840] Event [3353.37915,257.502655,848.002075]: 0 lost unit Thug [f=0013018] [13018] Event [276,239.997864,3568]: 0 finished unit Thug [f=0013101] [13101] Event [1720,102.745056,312]: 0 finished unit Metal Extractor [f=0013228] [13228] Event [276,239.997864,3568]: 0 finished unit Thug [f=0013418] [13418] Event [2875.75879,100,3591.48193]: 0 lost unit Bandit [f=0013424] [13424] Event [2040,100.213623,312]: 0 finished unit Metal Extractor [f=0013438] [13438] Event [276,239.997864,3568]: 0 finished unit Thug [f=0013650] [13650] Event [632,241.370392,3688]: 0 finished unit Caretaker [f=0013768] [13768] Event [276,239.997864,3568]: 0 finished unit Thug [f=0013786] [13786] Event [600,239.997864,3544]: 0 finished unit Solar Collector [f=0013869] [13869] Event [undefined]: ivand resigned [f=0013869] game_message: ivand has been destroyed! [f=0013869] game_message: ATOSTIC wins! [f=0013869] Submitting stats [f=0013869] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013869] Part| Total Time|Time of the last 0.5s [f=0013869] Draw 16625.99ms 28.49% [f=0013869] Lua::Callins::Synced 11677.04ms 11.75% [f=0013869] Lua::Callins::Unsynced 23576.26ms 35.96% [f=0013869] Lua::CollectGarbage::Synced 1091.34ms 0.10% [f=0013869] Lua::CollectGarbage::Unsynced 1134.59ms 0.60% [f=0013869] Misc::Profiler::AddTime 61.33ms 0.10% [f=0013869] Sim 25099.87ms 52.39% [f=0013869] [13869] Received game_message: ivand has been destroyed! [f=0013869] [13869] Received game_message: ATOSTIC wins! [f=0013870] [13870] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013870] [13870] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013870] [13870] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013870] [13870] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,7.4666667,7.4666667,7.4666667,2075,1275,2075,1275,6,6.13333321,6,6.13333321,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013870] [13870] Game End Stats Values: 3,2465,2515,2465,2515,0.00028163,0,0.00028163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,9.46666622,8,9.46666622,8,2075,1275,2075,1275,8.00001907,9.29999828,8.00001907,9.29999828,140,240,140,240,0,0,0,0,230,180,230,180,0,0,0,0,0,12.3333378,0,12.3333378,0,0,0,0 [f=0013870] [13870] Game End Stats Values: 4,2685,2605,2685,2605,5.2610054,0,5.2610054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,12,8,12,8,2075,1275,2075,1275,9.8284874,15.3666792,9.8284874,15.3666792,360,240,360,240,0,0,0,0,230,270,230,270,0,0,0,0,25.1666431,77.1666565,25.1666431,77.1666565,0,0,0,0 [f=0013870] [13870] Game End Stats Values: 5,2825,2820,2825,2820,11.4805021,0.41927186,11.4805021,0.41927186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,12,8.80000019,12,8.80000019,2075,1275,2075,1275,12.9146528,16.8723679,12.9146528,16.8723679,500,315,500,315,0,0,0,0,230,410,230,410,0,0,0,0,94.6663895,149.833206,94.6663895,149.833206,0,0,0,0 [f=0013870] [13870] Game End Stats Values: 6,2825,2965,2825,2965,25.4754639,0.78226471,25.4754639,0.78226471,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,12,12.9333334,12,12.9333334,2075,1275,2075,1275,13.599637,16.513113,13.599637,16.513113,500,390,500,390,0,0,0,0,230,480,230,480,0,0,0,0,165.000336,217.501938,165.000336,217.501938,0,0,0,0 [f=0013870] [13870] Game End Stats Values: 7,2985,3180,2985,3180,25.4754639,6.06455421,25.4754639,6.06455421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,12.3999996,16.2666664,12.3999996,16.2666664,2075,1275,2075,1275,14.1000175,16.6854687,14.1000175,16.6854687,500,465,500,465,0,0,0,0,390,620,390,620,0,0,0,0,232.669067,282.501495,232.669067,282.501495,0,0,0,0 [f=0013870] [13870] Game End Stats Values: 8,3445,3400,3445,3400,26.9746666,17.5806541,26.9746666,17.5806541,0,0,0,0,0,0,0,0,0,0,0,0,131.090942,96.8428879,131.090942,96.8428879,90,800,90,800,14.5333338,19.0666676,14.5333338,19.0666676,2155,1275,2155,1275,15.2888165,15.8899622,15.2888165,15.8899622,720,615,720,615,0,0,0,0,460,690,460,690,0,0,0,0,295.667358,324.498932,295.667358,324.498932,96.8428879,131.090942,96.8428879,131.090942 [f=0013870] [13870] Game End Stats Values: 9,3515,3325,3515,3325,39.6291885,42.9371071,39.6291885,42.9371071,0,0,0,0,0,0,0,0,0,26.8170471,0,26.8170471,169.999969,170.370071,169.999969,170.370071,90,800,90,800,16.5333328,20,16.5333328,20,2155,1275,2155,1275,15.8436155,13.6904287,15.8436155,13.6904287,720,540,720,540,170,0,170,0,530,690,530,690,20,170,20,170,350.830658,324.498932,350.830658,324.498932,175.492935,169.999969,175.492935,169.999969 [f=0013870] [13870] Game End Stats Values: 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12,3755,3790,3755,3790,103.936844,61.0513229,103.936844,61.0513229,0,0,0,0,0,0,0,0,98.7876282,26.8170471,98.7876282,26.8170471,975.196655,1096.36755,975.196655,1096.36755,190,980,190,980,20,22.5333328,20,22.5333328,2155,1275,2155,1275,13.7618532,15.3313456,13.7618532,15.3313456,720,615,720,615,319.466644,53.9333229,319.466644,53.9333229,690,920,690,920,74.5999832,325.466644,74.5999832,325.466644,350.830658,324.498932,350.830658,324.498932,1102.16821,982.959534,1102.16821,982.959534 [f=0013870] [13870] Game End Stats Values: 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[f=0013870] [13870] Game End Stats Values: 31,4145,10050,4145,10050,521.345398,558.872131,521.345398,558.872131,0,0,0,0,0,0,0,0,1050.13428,26.8170471,1050.13428,26.8170471,2401.54517,3582.89209,2401.54517,3582.89209,100,1520,100,1520,26,40,26,40,855,1690,855,1690,11.5990543,42.9601555,11.5990543,42.9601555,1980,4260,1980,4260,1251.63354,3353.26685,1251.63354,3353.26685,1210,2560,1210,2560,3373.93359,1910.63354,3373.93359,1910.63354,350.830658,962.039124,350.830658,962.039124,3825.15625,3179.53784,3825.15625,3179.53784 [f=0013870] [13870] Game End Stats Values: 32,4145,10475,4145,10475,564.681824,573.80719,564.681824,573.80719,0,0,0,0,0,0,0,0,1067.4668,26.8170471,1067.4668,26.8170471,2401.54517,3608.38257,2401.54517,3608.38257,100,1520,100,1520,26,40.3076935,26,40.3076935,855,1870,855,1870,11.3335838,45.1488495,11.3335838,45.1488495,1980,4435,1980,4435,1251.63354,3353.26685,1251.63354,3353.26685,1210,2630,1210,2630,3373.93359,1910.63354,3373.93359,1910.63354,350.830658,962.039124,350.830658,962.039124,3850.64673,3179.53784,3850.64673,3179.53784 [f=0013911] [13911] Event [2896.50854,283.190002,1512.13379]: 1 lost unit Jugglenaut [f=0013924] [13924] Event [760,241.370392,3608]: 0 finished unit Solar Collector [f=0013998] Spectator ivand left the game: normal quit [f=0013998] [13998] Event [undefined]: ivand quit [f=0014155] No clients connected, shutting down server [f=0014155] Server shutdown [f=0014189] [14189] Event [920,241.370392,3688]: 0 finished unit Solar Collector [f=0014215] [14215] Event [2008,204.513702,536]: 0 finished unit Stardust [f=0014297] [14297] Event [840,241.370392,3528]: 0 finished unit Solar Collector [f=0014432] [14432] Event [776,241.370392,3800]: 0 finished unit Solar Collector [f=0018002] Autoquit sending quit command. [f=0018002] [QuitAction] user exited to system [f=0018002] [SpringApp::Kill][1] fromRun=1 [f=0018002] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018002] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018002] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018002] [ThreadPool::SetThreadCount][2] workers=0 [f=0018002] [SpringApp::Kill][2] [f=0018002] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018002] [Game::KillLua][3] dtor=0 luaUI=0x523fc3a0 [f=0018002] Start widgetHandler:Shutdown [f=0018002] Shutdown - SaveOrderList Complete [f=0018002] Writing last game win data [f=0018002] Shutdown - SaveConfigData Complete [f=0018002] Shutdown Widget - Chili Highlight [f=0018002] Shutdown Widget - Save/Load API [f=0018002] Shutdown Widget - Draw After Chili [f=0018002] Shutdown Widget - EPIC Menu [f=0018002] Shutdown Widget - Chili Minimap [f=0018002] Shutdown Widget - Chili Widget Selector [f=0018002] Shutdown Widget - Local Team Colors [f=0018002] Shutdown Widget - Display Keys 2 [f=0018002] Shutdown Widget - Save Game Menu [f=0018002] Shutdown Widget - HealthBars [f=0018002] Shutdown Widget - Noises [f=0018002] Shutdown Widget - Unit Icons [f=0018002] Shutdown Widget - Win Counter [f=0018002] Shutdown Widget - BuildETA [f=0018002] Shutdown Widget - SpringRTS Replay Stats [f=0018002] Shutdown Widget - Modular Comm Info [f=0018002] Shutdown Widget - CameraShake [f=0018002] Shutdown Widget - Chili Economy Panel Default [f=0018002] Shutdown Widget - Chili EndGame Window [f=0018002] Shutdown Widget - Chili Nuke Warning [f=0018002] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018002] Shutdown Widget - Chili Spectator Panels [f=0018002] Shutdown Widget - Context Menu [f=0018002] Shutdown Widget - Darkening [f=0018002] Shutdown Widget - MetalFeatures (new) [f=0018002] Shutdown Widget - Grab Input [f=0018002] Input grabbing is disabled! [f=0018002] Shutdown Widget - Highlight Geos [f=0018002] Shutdown Widget - Local Widgets Config [f=0018002] Shutdown Widget - Mex Placement Handler [f=0018002] Shutdown Widget - MinimapEvents [f=0018002] Shutdown Widget - Missile Silo Range [f=0018002] Shutdown Widget - Music Player [f=0018002] Shutdown Widget - Point Tracker [f=0018002] Shutdown Widget - Showeco and Grid Drawer [f=0018002] Shutdown Widget - Stereo3D [f=0018002] Shutdown Widget - Attack AoE [f=0018002] Shutdown Widget - Map Edge Extension [f=0018002] Shutdown Widget - Selection Send [f=0018002] Shutdown Widget - LupsManager [f=0018002] Shutdown Widget - Newton Firezone [f=0018002] Shutdown Widget - Chili Pro Console [f=0018002] Shutdown Widget - Lasso Terraform GUI [f=0018002] Shutdown Widget - Chili Framework [f=0018002] Shutdown Widget - Lups [f=0018002] Shutdown Widget - Custom Markers [f=0018002] Shutdown Widget - Chili Core Selector [f=0018002] Shutdown Widget - Pause Screen [f=0018002] Shutdown Widget - Layout Handler [f=0018002] Shutdown Widget - Persistent Build Height [f=0018002] Shutdown Widget - Text To Speech Control [f=0018002] End widgetHandler:Shutdown [f=0018002] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1098723,110440947} {int,ext,rec}Allocs={27204963,0,0} {chunk,block}Bytes={110440947,0} [f=0018002] [Game::KillLua][1] dtor=0 luaGaia=0x52617240 [f=0018002] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1031474,104920776} {int,ext,rec}Allocs={27204965,0,0} {chunk,block}Bytes={104920776,0} [f=0018002] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1031474,104920776} {int,ext,rec}Allocs={27204965,0,0} {chunk,block}Bytes={104920776,0} [f=0018002] [Game::KillLua][2] dtor=0 luaRules=0x528e1df0 [f=0018002] Start gadgetHandler:Shutdown [f=0018002] Shutdown - StartSetup [f=0018002] Shutdown - UnitMorph [f=0018002] Shutdown - LupsNanoSpray [f=0018002] Shutdown - Missile Silo Controller [f=0018002] Shutdown - Modular Comm Info [f=0018002] Shutdown - Terrain Texture Handler [f=0018002] Shutdown - UnitCloakShield [f=0018002] Shutdown - Starlight Handler [f=0018002] End gadgetHandler:Shutdown [f=0018002] Start gadgetHandler:Shutdown [f=0018002] Shutdown - Save/Load [f=0018002] Shutdown - Teleport Throw [f=0018002] Shutdown - UnitMorph [f=0018002] Shutdown - Modular Comm Info [f=0018002] Shutdown - Retreat Command [f=0018002] Shutdown - Shockwaves [f=0018002] Shutdown - UnitCloakShield [f=0018002] Shutdown - Lups Cloak FX [f=0018002] Shutdown - Lups [f=0018002] Shutdown - Lups Shield [f=0018002] End gadgetHandler:Shutdown [f=0018002] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27204995,0,0} {chunk,block}Bytes={0,0} [f=0018002] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27204995,0,0} {chunk,block}Bytes={0,0} [f=0018002] [Game::KillLua][4] dtor=0 [f=0018002] [Game::~CGame][1] [f=0018002] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018002] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018002] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018002] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018002] [Game::KillLua][4] dtor=1 [f=0018002] [Game::KillMisc][1] [f=0018002] [Game::KillMisc][2] [f=0018002] [Game::KillMisc][3] [f=0018002] [Game::KillRendering][1] [f=0018002] [3DOParser::Kill] allocated 137 pieces [f=0018002] [S3OParser::Kill] allocated 2729 pieces [f=0018002] [AssParser::Kill] allocated 220 pieces [f=0018002] [Game::KillInterface][1] [f=0018002] [Game::KillInterface][2] [f=0018002] [Game::KillSimulation][1] [f=0018002] [Game::KillSimulation][2] [f=0018002] [CCollisionHandler] dis-/continuous tests: 233/1659992 [f=0018002] [Game::KillSimulation][3] [f=0018002] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018002] [~CPathCache(16x16)] cacheHits=61 hitPercentage=32% numHashColls=0 maxCacheSize=14 [f=0018002] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018002] [~CPathCache(32x32)] cacheHits=489 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018002] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018002] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018002] [LosHandler::Kill] raycast instance cache-{hits,misses}={3905,13592}; shared=1%; cached=22% [f=0018002] [Game::KillSimulation][4] [f=0018002] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018002] [Game::~CGame][2] [f=0018002] [Game::~CGame][3] [f=0018002] [SpringApp::Kill][3] [f=0018002] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 190097 bytes sent 198680 bytes recv'd [f=0018002] [SpringApp::Kill][4] font=0x466168a0 [f=0018002] [SpringApp::Kill][5] [f=0018002] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x466e6190) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=5903ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=272ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=257ms file="objects3d/strikecom_3.dae" indx=5374 inflSize=1000kb readTime=105ms file="luaui/widgets/gui_chili_share.lua" indx=4563 inflSize=47kb readTime=84ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=60ms file="bitmaps/pd/bloodblastwhite.tga" indx=530 inflSize=84kb readTime=54ms file="luaui/widgets/gfx_lups_smokesignal.lua" indx=4511 inflSize=3kb readTime=53ms file="bitmaps/pd/dosray.tga" indx=537 inflSize=8kb readTime=52ms file="luaui/widgets/cmd_layout_handler.lua" indx=4465 inflSize=5kb readTime=50ms file="objects3d/amphbomb.s3o" indx=4778 inflSize=40kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 49746695 bytes cached in 2834 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x467776b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x467889b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f6bf801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x466f0270) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]