[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NjpymwA3Wo/springsettings.922340.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f857001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 10990 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/922340/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 688ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dff150] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dff150] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 188ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1455ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1544ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 370ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 270ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 162ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 304ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jmicz3d was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/922340/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2405ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11508,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/922340/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519cb420,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: ec45065f4904834a0dda3924e9531ae8 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ElonShapiro [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[Game::Load][lua{Rules,Gaia}={00000000581e36e0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000007cfde850,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] ughhhh i hate this map lol [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Nabaal! [f=-000001] [0] Event [5026,105.002319,2461]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2297,105.001343,4600]: 1 finished unit Strike Commander [f=0000000] [0] eqdw, team: 0, elo:1690 [f=0000000] [0] ElonShapiro, team: 1, elo:1638 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5040,105,2568]: 0 finished unit Cloakbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000005] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000005] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000005] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000005] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000005] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000005] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000005] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000005] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000005] [5] Event [2288,105,4504]: 1 finished unit Cloakbot Factory [f=0000298] [298] Event [2360,105,4648]: 1 finished unit Metal Extractor [f=0000456] [456] Event [5030.3999,105,2568]: 0 finished unit Conjurer [f=0000514] [514] Event [2297.6001,105,4504]: 1 finished unit Conjurer [f=0000679] [679] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0000725] [725] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0000735] [735] Event [2248,105,4952]: 1 finished unit Metal Extractor [f=0000750] [750] Event [4808,105,1608]: 0 finished unit Metal Extractor [f=0000939] [939] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0001025] [1025] Event [4936,105,2312]: 0 finished unit Solar Collector [f=0001058] [1058] Event [5030.3999,105,2568]: 0 finished unit Conjurer [f=0001157] [1157] Event [2536,105,4840]: 1 finished unit Metal Extractor [f=0001260] [1260] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0001420] [1420] Event [2392,105,4168]: 1 finished unit Metal Extractor [f=0001577] [1577] Event [4872,105,2392]: 0 finished unit Metal Extractor [f=0001629] [1629] Event [2392,105,4712]: 1 finished unit Solar Collector [f=0001727] [1727] Event [5030.3999,105,2568]: 0 finished unit Conjurer [f=0001982] [1982] Event [2370.11206,105,4855.35254]: 1 finished unit Strike Commander [f=0002067] [2067] Event [4952,105,2184]: 0 lost unit Solar Collector [f=0002141] [2141] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0002147] [2147] Event [2456,105,4792]: 1 finished unit Solar Collector [f=0002205] [2205] Event [4888.90234,105.001312,2140.01636]: 1 lost unit Glaive [f=0002271] [2271] Event [2280,105,4152]: 1 finished unit Solar Collector [f=0002332] [2332] Event [5130.44287,105.065384,2176.13647]: 0 lost unit Glaive [f=0002392] [2392] Event [2312,105,4888]: 1 finished unit Solar Collector [f=0002456] [2456] Event [5016.17334,105,2338.92773]: 0 lost unit Conjurer [f=0002458] [2458] Event [4991.66846,104.999847,2331.38647]: 1 lost unit Glaive [f=0002517] [2517] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0002538] [2538] Event [6072,290.996094,1496]: 0 finished unit Metal Extractor [f=0002743] [2743] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0002905] [2905] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0003076] [3076] Event [5030.3999,105,2568]: 0 finished unit Ronin [f=0003116] [3116] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0003204] [3204] Event [2640,105,4864]: 1 finished unit Picket [f=0003223] [3223] Event [4792,105,2328]: 0 finished unit Solar Collector [f=0003241] [3241] Event [1624,105,3768]: 1 finished unit Metal Extractor [f=0003323] [3323] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0003431] [3431] Event [5030.3999,105,2568]: 0 finished unit Ronin [f=0003553] [3553] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0003710] [3710] Event [2336,105,5056]: 1 finished unit Picket [f=0003832] [3832] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0003853] [3853] Event [4680,105,2200]: 0 finished unit Metal Extractor [f=0003865] [3865] Event [1688,105,3848]: 1 finished unit Solar Collector [f=0004070] [4070] Event [3195.72168,207.41333,2546.55225]: 1 lost unit Glaive [f=0004091] [4091] Event [5030.3999,105,2568]: 0 finished unit Ronin [f=0004206] [4206] Event [2064,124.956284,5040]: 1 finished unit Picket [f=0004235] [4235] Event [7000,105,472]: 0 finished unit Metal Extractor [f=0004279] [4279] Event [4776,105,2232]: 0 finished unit Solar Collector [f=0004291] [4291] Event [1528,105,3816]: 1 finished unit Solar Collector [f=0004631] [4631] Event [7016,105,376]: 0 finished unit Solar Collector [f=0004687] [4687] Event [2297.6001,105,4504]: 1 finished unit Ronin [f=0004849] [4849] Event [4920,104.960403,2152]: 0 finished unit Solar Collector [f=0004974] [4974] Event [2297.6001,105,4504]: 1 finished unit Ronin [f=0004994] [4994] Event [7016,105,248]: 0 finished unit Solar Collector [f=0005026] [5026] Event [1792,105,3792]: 1 finished unit Picket [f=0005177] [5177] Event [5030.3999,105,2568]: 0 finished unit Reaver [f=0005379] [5379] Event [7016,105,136]: 0 finished unit Metal Extractor [f=0005402] [5402] Event [2297.6001,105,4504]: 1 finished unit Conjurer [f=0005403] [5403] Event [1144,290.996094,5768]: 1 finished unit Metal Extractor [f=0005432] [5432] Event [4984,105.008392,2104]: 0 finished unit Metal Extractor [f=0005549] [5549] Event [5178.39941,105,2995.99536]: 1 lost unit Glaive [f=0005576] [5576] Event [5099.38867,105,3016.10449]: 1 lost unit Glaive [f=0005581] [5581] Event [5064.74463,105,3041.35547]: 1 lost unit Glaive [f=0005626] [5626] Event [6920,105,136]: 0 finished unit Solar Collector [f=0005656] [5656] Event [1584,105,3664]: 1 finished unit Picket [f=0005868] [5868] Event [4840,105,2056]: 0 finished unit Solar Collector [f=0005882] [5882] Event [6824,105,88]: 0 finished unit Solar Collector [f=0006035] [6035] Event [5030.3999,105,2568]: 0 finished unit Reaver [f=0006195] [6195] Event [6696,105,72]: 0 finished unit Metal Extractor [f=0006409] [6409] Event [4808,105,1608]: 0 lost unit Metal Extractor [f=0006510] [6510] Event [6560,105,128]: 0 finished unit Lotus [f=0006619] [6619] Event [4643.56689,114.352478,1772.90735]: 1 lost unit Glaive [f=0006690] [6690] Event [2272,105,4032]: 1 finished unit Picket [f=0006777] [6777] Event [1440,105,3808]: 1 finished unit Picket [f=0006805] [6805] Event [6816,105,304]: 0 finished unit Lotus [f=0006901] [6901] Event [4704,105,2048]: 0 finished unit Lotus [f=0006952] [6952] Event [4808,105,1928]: 0 finished unit Solar Collector [f=0007178] [7178] Event [5030.3999,105,2568]: 0 finished unit Knight [f=0007186] [7186] Event [2297.6001,105,4504]: 1 finished unit Reaver [f=0007245] [7245] Event [7024,105,560]: 0 finished unit Lotus [f=0007292] [7292] Event [4768,105,2128]: 0 finished unit Radar Tower [f=0007817] [7817] Event [4776,105,1768]: 0 finished unit Solar Collector [f=0007844] [7844] Event [6944,105,208]: 0 finished unit Radar Tower [f=0007896] [7896] Event [1097.29041,290.847717,5735.83496]: 1 finished unit Strike Commander [f=0008156] [8156] Event [2480,105,4064]: 1 finished unit Picket [f=0008235] [8235] Event [5030.3999,105,2568]: 0 finished unit Knight [f=0008343] [8343] Event [4680,105.000305,1608]: 0 finished unit Solar Collector [f=0008410] [8410] Event [872,105,3928]: 1 finished unit Metal Extractor [f=0008447] [8447] Event [1000,290.996094,5800]: 1 finished unit Geothermal Generator [f=0008616] [8616] Event [5030.3999,105,2568]: 0 finished unit Conjurer [f=0008693] [8693] Event [2297.6001,105,4504]: 1 finished unit Reaver [f=0008816] [8816] Event [1917.90198,194.676193,2196.11499]: 0 lost unit Glaive [f=0008854] [8854] Event [1853.41724,206.80658,2145.61792]: 0 lost unit Glaive [f=0008881] [8881] Event [1819.78186,209.725433,2162.16187]: 0 lost unit Glaive [f=0008893] [8893] Event [5631.92236,137.3405,498.951263]: 0 finished unit Engineer Commander [f=0008893] game_message: Morph complete: Nabaal lvl 1 -> Nabaal lvl 2 [f=0008893] [8893] Received game_message: Morph complete: Nabaal lvl 1 -> Nabaal lvl 2 [f=0009153] [9153] Event [4808,104.918747,1608]: 0 finished unit Metal Extractor [f=0009162] [9162] Event [2091.4104,201.77832,1968.20178]: 1 lost unit Reaver [f=0009288] [9288] Event [5352,105,520]: 0 finished unit Metal Extractor [f=0009406] [9406] Event [888,105,3640]: 1 finished unit Metal Extractor [f=0009595] [9595] Event [5030.3999,105,2568]: 0 finished unit Scythe [f=0009604] [9604] Event [5280,105,416]: 0 finished unit Lotus [f=0009767] [9767] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0009970] [9970] Event [5064,105,536]: 0 finished unit Metal Extractor [f=0010109] [10109] Event [5144,105,2440]: 0 finished unit Caretaker [f=0010182] [10182] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0010283] [10283] Event [4992,105,464]: 0 finished unit Lotus [f=0010335] [10335] Event [5030.3999,105,2568]: 0 finished unit Scythe [f=0010601] [10601] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0010973] [10973] Event [4368,105,112]: 0 finished unit Radar Tower [f=0011017] [11017] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0011210] [11210] Event [1080,291.04364,5816]: 1 finished unit Stinger [f=0011244] [11244] Event [2376,212.807388,3720]: 1 finished unit Stardust [f=0011372] [11372] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0011393] [11393] Event [4832,208.950577,1440]: 0 finished unit Lotus [f=0011520] [11520] Event [943.990173,262.357056,6021.45313]: 1 finished unit Strike Commander [f=0011619] [11619] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0011785] [11785] Event [1128,105,3704]: 1 finished unit Stardust [f=0011797] [11797] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0011831] [11831] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0012042] [12042] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0012092] [12092] Event [4328.31982,109.645569,488.389435]: 0 finished unit Engineer Commander [f=0012092] game_message: Morph complete: Nabaal lvl 2 -> Nabaal lvl 3 [f=0012092] [12092] Received game_message: Morph complete: Nabaal lvl 2 -> Nabaal lvl 3 [f=0012135] [12135] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0012139] [12139] Event [3064,213.669739,3752]: 1 finished unit Metal Extractor [f=0012252] [12252] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0012417] [12417] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0012462] [12462] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0012656] [12656] Event [504,105,7080]: 1 finished unit Metal Extractor [f=0012837] [12837] Event [2297.6001,105,4504]: 1 finished unit Conjurer [f=0012876] [12876] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0012880] [12880] Event [6984,331.898743,7000]: 0 finished unit Geothermal Generator [f=0012891] [12891] Event [4024,214.504929,1064]: 0 finished unit Metal Extractor [f=0012975] [12975] Event [5624,105,3400]: 0 finished unit Metal Extractor [f=0013047] [13047] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0013108] [13108] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0013150] [13150] Event [184,105,7016]: 1 finished unit Metal Extractor [f=0013162] [13162] Event [5288,105,2456]: 0 finished unit Gunship Plant [f=0013162] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0013162] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0013162] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0013162] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0013162] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0013162] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0013162] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0013162] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0013162] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0013162] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0013162] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0013162] !transmitlobby @voice@buildUnit@reload [f=0013257] [13257] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0013260] [13260] Event [664,105,3640]: 1 finished unit Stardust [f=0013268] [13268] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0013394] [13394] Event [6296,105,3544]: 0 lost unit Metal Extractor [f=0013467] [13467] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0013512] [13512] Event [5997.52051,105,3362.12915]: 0 lost unit Conjurer [f=0013630] [13630] Event [200,105,6680]: 1 finished unit Metal Extractor [f=0013634] [13634] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0013678] [13678] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0013751] [13751] Event [504,105,7080]: 1 lost unit Metal Extractor [f=0013787] [13787] Event [3720,214.267273,1224]: 0 finished unit Stardust [f=0013858] [13858] Event [5287,125.884262,2456]: 0 finished unit Wasp [f=0013888] [13888] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0013890] [13890] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0013992] [13992] Event [184,105,7016]: 1 lost unit Metal Extractor [f=0014087] [14087] Event [367.203217,105,7090.13574]: 0 lost unit Scythe [f=0014098] [14098] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0014239] [14239] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0014278] [14278] Event [2200,105,4392]: 1 finished unit Caretaker [f=0014307] [14307] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0014514] [14514] Event [5287,125.884262,2456]: 0 finished unit Wasp [f=0014517] [14517] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0014544] [14544] Event [711.527527,105,3747.51147]: 0 lost unit Scythe [f=0014575] [14575] Event [5030.3999,105,2568]: 0 finished unit Glaive [f=0014651] [14651] Event [2248,105,4392]: 1 finished unit Caretaker [f=0014674] [14674] Event [3016,214.070358,3688]: 1 finished unit Stinger [f=0014682] [14682] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0014747] [14747] Event [5856,429.291321,2880]: 0 finished unit Radar Tower [f=0014787] [14787] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0014887] [14887] Event [5624,105,3400]: 0 lost unit Metal Extractor [f=0014889] [14889] Event [360,105,6872]: 1 finished unit Stardust [f=0014942] [14942] Event [5329.86914,105,3156.67822]: 1 lost unit Glaive [f=0014962] [14962] Event [5338.20605,105,3105.49878]: 1 lost unit Glaive [f=0014966] [14966] Event [5349.84033,105,3065.70972]: 1 lost unit Glaive [f=0014986] [14986] Event [5308.09668,105,3023.90479]: 1 lost unit Glaive [f=0014991] [14991] Event [5270.14844,105,3021.99194]: 1 lost unit Glaive [f=0014998] [14998] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0015001] [15001] Event [2296,105,4408]: 1 finished unit Caretaker [f=0015010] [15010] Event [5204.39209,105,3041.42554]: 1 lost unit Glaive [f=0015011] [15011] Event [5235.69287,105,3052.1167]: 1 lost unit Glaive [f=0015012] [15012] Event [5146.53418,105,3062.01685]: 0 lost unit Reaver [f=0015012] [15012] Event [5207.01416,105.000015,3065.74854]: 1 lost unit Glaive [f=0015016] [15016] Event [5237.80176,104.99408,3058.88086]: 1 lost unit Glaive [f=0015041] [15041] Event [5172.31299,105,3139.35352]: 1 lost unit Glaive [f=0015062] [15062] Event [5270.38086,105,2931.12085]: 0 lost unit Glaive [f=0015070] [15070] Event [5316.19189,105.001717,3107.64282]: 1 lost unit Glaive [f=0015073] [15073] Event [5146.63965,105,3282.42163]: 1 lost unit Glaive [f=0015096] [15096] Event [5137.02246,105.002251,3270.94385]: 0 lost unit Glaive [f=0015103] [15103] Event [5030.3999,105,2568]: 0 finished unit Ronin [f=0015128] [15128] Event [2297.6001,105,4504]: 1 finished unit Glaive [f=0015170] [15170] Event [5132.8042,104.989479,3264.8606]: 1 lost unit Glaive [f=0015189] [15189] Event [5287,125.884262,2456]: 0 finished unit Locust [f=0015293] [15293] Event [184,104.918747,7016]: 1 finished unit Metal Extractor [f=0015296] [15296] Event [5880.16748,105,3128.51465]: 0 lost unit Glaive [f=0015329] [15329] Event [2344,105,4408]: 1 finished unit Caretaker [f=0015381] [15381] Event [3720,205.501175,1400]: 0 finished unit Stinger [f=0015407] [15407] Event [5030.3999,105,2568]: 0 finished unit Ronin [f=0015407] [15407] Event [5892.05371,105,3167.23169]: 0 lost unit Glaive [f=0015447] [15447] Event [6001.76953,105,3078.55078]: 0 lost unit Glaive [f=0015493] [15493] Event [6143,105,3281.04858]: 0 lost unit Glaive [f=0015510] [15510] Event [2297.6001,105,4504]: 1 finished unit Reaver [f=0015595] [15595] Event [6832,389.142609,6880]: 0 finished unit Cornea [f=0015757] [15757] Event [6180.69824,105,2784.74194]: 1 lost unit Ronin [f=0015784] [15784] Event [2297.6001,105,4504]: 1 finished unit Reaver [f=0015828] [15828] Event [5880.92139,340.316589,2750.69141]: 0 lost unit Wasp [f=0015916] [15916] Event [6034.46973,105.116257,2803.96826]: 1 lost unit Reaver [f=0015947] [15947] Event [5287,125.884262,2456]: 0 finished unit Locust [f=0015954] [15954] Event [5030.3999,105,2568]: 0 finished unit Ronin [f=0016099] [16099] Event [2297.6001,105,4504]: 1 finished unit Reaver [f=0016161] [16161] Event [504,104.918747,7080]: 1 finished unit Metal Extractor [f=0016416] [16416] Event [6832,427.084503,3456]: 0 finished unit Radar Tower [f=0016458] [16458] Event [1016,105,3848]: 1 finished unit Caretaker [f=0016485] [16485] Event [2297.6001,105,4504]: 1 finished unit Reaver [f=0016594] [16594] Event [5030.3999,105,2568]: 0 finished unit Ronin [f=0016725] [16725] Event [5287,125.884262,2456]: 0 finished unit Locust [f=0016827] [16827] Event [2297.6001,105,4504]: 1 finished unit Reaver [f=0016953] [16953] Event [456,105,3064]: 1 lost unit Metal Extractor [f=0016959] [16959] Event [5030.3999,105,2568]: 0 finished unit Ronin [f=0017017] [17017] Event [6968,431.932678,6728]: 0 finished unit Stardust [f=0017073] [17073] Event [3816,214.403076,1112]: 0 finished unit Stinger [f=0017331] [17331] Event [2297.6001,105,4504]: 1 finished unit Reaver [f=0017483] [17483] Event [6200,190.839905,1336]: 0 finished unit Geothermal Generator [f=0017542] [17542] Event [5287,125.884262,2456]: 0 finished unit Locust [f=0017583] [17583] Event [216,105,6872]: 1 finished unit Caretaker [f=0017604] [17604] Event [4944,370.950256,3456]: 0 finished unit Radar Tower [f=0017650] [17650] Event [5030.3999,105,2568]: 0 finished unit Conjurer [f=0017687] [17687] Event [703.019165,105,3240.00415]: 0 lost unit Ronin [f=0017730] [17730] Event [2297.6001,105,4504]: 1 finished unit Reaver [f=0017815] [17815] Event [2328,105,5592]: 1 finished unit Metal Extractor [f=0017858] [17858] Event [684.326111,105.005249,3213.06763]: 0 lost unit Ronin [f=0017952] [17952] Event [488.607697,105,6920.00098]: 1 finished unit Strike Commander [f=0018014] [18014] Event [2297.6001,105,4504]: 1 finished unit Reaver [f=0018052] [18052] Event [732.65033,105,3316.26367]: 0 lost unit Ronin [f=0018230] [18230] Event [2297.6001,105,4504]: 1 finished unit Reaver [f=0018513] [18513] Event [6632,432.048096,6936]: 0 finished unit Stardust [f=0018644] [18644] Event [5287,125.884262,2456]: 0 finished unit Locust [f=0018715] [18715] Event [5030.3999,105,2568]: 0 finished unit Conjurer [f=0018936] [18936] Event [3112,213.907394,6024]: 1 finished unit Metal Extractor [f=0019257] [19257] Event [1752,105,6616]: 1 finished unit Metal Extractor [f=0019277] [19277] Event [3192,214.199371,3640]: 1 finished unit Geothermal Generator [f=0019308] [19308] Event [6712,431.953064,7080]: 0 finished unit Metal Extractor [f=0019597] [19597] Event [3216,214.484558,5872]: 1 finished unit Picket [f=0019751] [19751] Event [2040,105,6600]: 1 finished unit Metal Extractor [f=0019912] [19912] Event [5287,125.884262,2456]: 0 finished unit Locust [f=0020017] [20017] Event [7096,431.817261,6840]: 0 finished unit Metal Extractor [f=0020178] [20178] Event [3376,236.348877,3664]: 1 finished unit Picket [f=0020302] [20302] Event [2880,213.445663,5760]: 1 finished unit Picket [f=0020323] [20323] Event [1032,215.577774,3096]: 1 finished unit Stinger [f=0020415] [20415] Event [2297.6001,105,4504]: 1 finished unit Phantom [f=0020433] [20433] Event [4808,105,3000]: 0 finished unit Metal Extractor [f=0020512] [20512] Event [5030.3999,105,2568]: 0 finished unit Reaver [f=0020597] [20597] Event [1912,105,6632]: 1 finished unit Stardust [f=0020883] [20883] Event [6680,214.396286,6296]: 0 finished unit Metal Extractor [f=0020953] [20953] Event [6312,105,3240]: 0 finished unit Metal Extractor [f=0020998] [20998] Event [3296,214.287643,3648]: 1 finished unit Picket [f=0021104] [21104] Event [5752,148.061905,1576]: 0 finished unit Energy Pylon [f=0021120] [21120] Event [2297.6001,105,4504]: 1 finished unit Phantom [f=0021238] [21238] Event [2912,214.240112,6032]: 1 finished unit Picket [f=0021443] [21443] Event [456,105,3064]: 1 finished unit Metal Extractor [f=0021793] [21793] Event [2297.6001,105,4504]: 1 finished unit Phantom [f=0021844] [21844] Event [3264,214.321594,3648]: 1 finished unit Picket [f=0021970] [21970] Event [4075.05127,211.803726,3130.39868]: 0 lost unit Glaive [f=0021989] [21989] Event [4093.37964,211.395142,3151.50073]: 0 lost unit Glaive [f=0022007] [22007] Event [4145.15723,209.839508,3212.93481]: 0 lost unit Glaive [f=0022115] [22115] Event [4299.02979,143.574142,3214.14233]: 0 lost unit Reaver [f=0022170] [22170] Event [4064.37769,105.019547,2794.09351]: 0 lost unit Reaver [f=0022205] [22205] Event [3168,214.002457,6176]: 1 lost unit Picket [f=0022214] [22214] Event [4305.18506,105,3065.39307]: 0 lost unit Knight [f=0022234] [22234] Event [5030.3999,105,2568]: 0 finished unit Reaver [f=0022237] [22237] Event [3891.16992,213.250488,2972.89063]: 1 lost unit Reaver [f=0022246] [22246] Event [3979.70142,115.434395,2761.09473]: 0 lost unit Knight [f=0022261] [22261] Event [3396.11182,333.141235,5936.7041]: 0 lost unit Locust [f=0022303] [22303] Event [3092.52686,214.152069,6093.46045]: 1 lost unit Conjurer [f=0022337] [22337] Event [3224,105,6952]: 1 finished unit Metal Extractor [f=0022416] [22416] Event [3112,213.907394,6024]: 1 lost unit Metal Extractor [f=0022459] [22459] Event [2297.6001,105,4504]: 1 finished unit Phantom [f=0022515] [22515] Event [3712.56421,213.932236,2807.77344]: 1 lost unit Reaver [f=0022579] [22579] Event [5287,125.884262,2456]: 0 finished unit Nimbus [f=0022591] [22591] Event [6296,105,3544]: 0 finished unit Metal Extractor [f=0022631] [22631] Event [3419.19971,247.688751,2610.94238]: 1 lost unit Glaive [f=0022656] [22656] Event [3400.28711,177.987106,6912.7666]: 0 lost unit Locust [f=0022755] [22755] Event [3359.96631,211.235764,7016.34961]: 0 lost unit Locust [f=0022829] [22829] Event [3424.18408,194.086716,6782.85107]: 0 lost unit Locust [f=0022860] [22860] Event [4191.74268,105,2439.73828]: 0 lost unit Reaver [f=0022864] [22864] Event [3871.7627,105,2099.11279]: 1 lost unit Glaive [f=0022900] [22900] Event [4105.69141,105,2254.0271]: 0 lost unit Ronin [f=0022904] [22904] Event [3987.90552,140.397171,1842.65369]: 0 lost unit Ronin [f=0022931] [22931] Event [4065.77417,106.141052,2023.802]: 1 lost unit Glaive [f=0022931] [22931] Event [3717.10229,155.035767,1708.35681]: 0 lost unit Ronin [f=0022945] [22945] Event [4255.06152,105,2252.28906]: 0 lost unit Ronin [f=0022990] [22990] Event [3813.75537,162.051025,1652.70886]: 1 lost unit Glaive [f=0023031] [23031] Event [4153.396,105,2167.8103]: 0 lost unit Engineer Commander [f=0023040] [23040] Event [3872.11963,139.217056,1826.50964]: 1 lost unit Glaive [f=0023045] [23045] Event [2297.6001,105,4504]: 1 finished unit Phantom [f=0023049] [23049] Event [4266.3042,105.071426,2062.51489]: 1 lost unit Glaive [f=0023062] [23062] Event [4293.78027,108.192459,2012.41406]: 1 lost unit Glaive [f=0023071] [23071] Event [3224,105,6952]: 1 lost unit Metal Extractor [f=0023152] [23152] Event [undefined]: eqdw resigned [f=0023152] game_message: eqdw has been destroyed! [f=0023152] game_message: ElonShapiro wins! [f=0023152] Submitting stats [f=0023152] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023152] Part| Total Time|Time of the last 0.5s [f=0023152] Draw 22925.41ms 32.07% [f=0023152] Lua::Callins::Synced 19572.69ms 16.93% [f=0023152] Lua::Callins::Unsynced 27349.10ms 33.47% [f=0023152] Lua::CollectGarbage::Synced 926.74ms 0.30% [f=0023152] Lua::CollectGarbage::Unsynced 1852.66ms 1.69% [f=0023152] Misc::Profiler::AddTime 98.33ms 0.00% [f=0023152] Sim 65249.45ms 50.40% [f=0023152] [23152] Received game_message: eqdw has been destroyed! [f=0023152] [23152] Received game_message: ElonShapiro wins! [f=0023153] [23153] Game End Stats Header: 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53,17795,10305,17795,10305,2499.60352,1359.43237,2499.60352,1359.43237,0,0,0,0,0,0,0,0,930.407715,832.232422,930.407715,832.232422,7468.57373,4796.18213,7468.57373,4796.18213,3760,2130,3760,2130,70,54.4285698,70,54.4285698,5490,2530,5490,2530,43.4136658,161.978226,43.4136658,161.978226,5685,2075,5685,2075,7046.3335,3245.83325,7046.3335,3245.83325,2860,3570,2860,3570,3375.83325,7176.3335,3375.83325,7176.3335,338.780518,451.866455,338.780518,451.866455,5131.61719,7810.59814,5131.61719,7810.59814 [f=0023173] [23173] Event [536,105,3016]: 1 finished unit Stardust [f=0023180] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0023180] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0023180] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0023180] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0023180] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0023180] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0023180] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0023180] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0023180] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0023180] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0023180] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0023180] !transmitlobby @voice@buildUnit@reload [f=0023188] [23188] Event [3248.89893,207.822617,7143.05664]: 0 lost unit Locust [f=0023189] [23189] Event [3252.17139,211.597427,6756.67578]: 0 lost unit Locust [f=0023201] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0023201] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0023201] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0023201] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0023201] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0023201] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0023201] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0023201] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0023201] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0023201] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0023201] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0023201] !transmitlobby @voice@buildUnit@reload [f=0023411] Player ElonShapiro left the game: normal quit [f=0023411] [23411] Event [undefined]: ElonShapiro quit [f=0023437] No clients connected, shutting down server [f=0023437] Server shutdown [f=0023529] [23529] Event [4360,105,6904]: 1 finished unit Metal Extractor [f=0024399] [24399] Event [5064,105,6856]: 1 finished unit Metal Extractor [f=0024567] Autoquit sending quit command. [f=0024567] [QuitAction] user exited to system [f=0024567] [SpringApp::Kill][1] fromRun=1 [f=0024567] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024567] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024567] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024567] [ThreadPool::SetThreadCount][2] workers=0 [f=0024567] [SpringApp::Kill][2] [f=0024567] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024567] [Game::KillLua][3] dtor=0 luaUI=0x51c95870 [f=0024567] Start widgetHandler:Shutdown [f=0024567] Shutdown - SaveOrderList Complete [f=0024567] Writing last game win data [f=0024567] Shutdown - SaveConfigData Complete [f=0024567] Shutdown Widget - Save/Load API [f=0024567] Shutdown Widget - Chili Highlight [f=0024567] Shutdown Widget - Draw After Chili [f=0024567] Shutdown Widget - EPIC Menu [f=0024567] Shutdown Widget - Chili Widget Selector [f=0024567] Shutdown Widget - Chili Minimap [f=0024567] Shutdown Widget - Local Team Colors [f=0024567] Shutdown Widget - Display Keys 2 [f=0024567] Shutdown Widget - Save Game Menu [f=0024567] Shutdown Widget - Unit Icons [f=0024567] Shutdown Widget - Noises [f=0024567] Shutdown Widget - HealthBars [f=0024567] Shutdown Widget - Win Counter [f=0024567] Shutdown Widget - SpringRTS Replay Stats [f=0024567] Shutdown Widget - BuildETA [f=0024567] Shutdown Widget - Modular Comm Info [f=0024567] Shutdown Widget - Stereo3D [f=0024567] Shutdown Widget - Showeco and Grid Drawer [f=0024567] Shutdown Widget - Point Tracker [f=0024567] Shutdown Widget - Music Player [f=0024567] Shutdown Widget - Missile Silo Range [f=0024567] Shutdown Widget - MinimapEvents [f=0024567] Shutdown Widget - Mex Placement Handler [f=0024567] Shutdown Widget - Local Widgets Config [f=0024567] Shutdown Widget - Highlight Geos [f=0024567] Shutdown Widget - Grab Input [f=0024567] Input grabbing is disabled! [f=0024567] Shutdown Widget - MetalFeatures (new) [f=0024567] Shutdown Widget - Darkening [f=0024567] Shutdown Widget - Context Menu [f=0024567] Shutdown Widget - Chili Spectator Panels [f=0024567] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024567] Shutdown Widget - Chili Nuke Warning [f=0024567] Shutdown Widget - Chili EndGame Window [f=0024567] Shutdown Widget - Chili Economy Panel Default [f=0024567] Shutdown Widget - CameraShake [f=0024567] Shutdown Widget - Attack AoE [f=0024567] Shutdown Widget - UnitShapes [f=0024567] Shutdown Widget - Map Edge Extension [f=0024567] Shutdown Widget - Selection Send [f=0024567] Shutdown Widget - LupsManager [f=0024567] Shutdown Widget - Newton Firezone [f=0024567] Shutdown Widget - Chili Pro Console [f=0024567] Shutdown Widget - Lasso Terraform GUI [f=0024567] Shutdown Widget - Lups [f=0024567] Shutdown Widget - Chili Framework [f=0024567] Shutdown Widget - Chili Core Selector [f=0024567] Shutdown Widget - Custom Markers [f=0024567] Shutdown Widget - Pause Screen [f=0024567] Shutdown Widget - Text To Speech Control [f=0024567] Shutdown Widget - Persistent Build Height [f=0024567] Shutdown Widget - Layout Handler [f=0024567] End widgetHandler:Shutdown [f=0024567] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={458455,78483893} {int,ext,rec}Allocs={29085829,0,0} {chunk,block}Bytes={78483893,0} [f=0024567] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024567] [Game::KillLua][2] dtor=0 luaRules=0x519cb420 [f=0024567] Start gadgetHandler:Shutdown [f=0024567] Shutdown - StartSetup [f=0024567] Shutdown - UnitMorph [f=0024567] Shutdown - LupsNanoSpray [f=0024567] Shutdown - Missile Silo Controller [f=0024567] Shutdown - Modular Comm Info [f=0024567] Shutdown - Terrain Texture Handler [f=0024567] Shutdown - UnitCloakShield [f=0024567] Shutdown - Starlight Handler [f=0024567] End gadgetHandler:Shutdown [f=0024567] Start gadgetHandler:Shutdown [f=0024567] Shutdown - Save/Load [f=0024567] Shutdown - Teleport Throw [f=0024567] Shutdown - UnitMorph [f=0024567] Shutdown - Modular Comm Info [f=0024567] Shutdown - Retreat Command [f=0024567] Shutdown - Shockwaves [f=0024567] Shutdown - UnitCloakShield [f=0024567] Shutdown - Lups Cloak FX [f=0024567] Shutdown - Lups [f=0024567] Shutdown - Lups Shield [f=0024567] End gadgetHandler:Shutdown [f=0024567] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29085900,0,0} {chunk,block}Bytes={0,0} [f=0024567] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29085900,0,0} {chunk,block}Bytes={0,0} [f=0024567] [Game::KillLua][4] dtor=0 [f=0024567] [Game::~CGame][1] [f=0024567] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024567] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024567] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024567] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024567] [Game::KillLua][4] dtor=1 [f=0024567] [Game::KillMisc][1] [f=0024567] [Game::KillMisc][2] [f=0024567] [Game::KillMisc][3] [f=0024567] [Game::KillRendering][1] [f=0024567] [3DOParser::Kill] allocated 137 pieces [f=0024567] [S3OParser::Kill] allocated 2773 pieces [f=0024567] [AssParser::Kill] allocated 269 pieces [f=0024567] [Game::KillInterface][1] [f=0024567] [Game::KillInterface][2] [f=0024567] [Game::KillSimulation][1] [f=0024567] [Game::KillSimulation][2] [f=0024567] [CCollisionHandler] dis-/continuous tests: 0/524108 [f=0024567] [Game::KillSimulation][3] [f=0024567] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024567] [~CPathCache(28x28)] cacheHits=260 hitPercentage=64% numHashColls=0 maxCacheSize=13 [f=0024567] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024567] [~CPathCache(56x56)] cacheHits=393 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024567] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024567] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024567] [LosHandler::Kill] raycast instance cache-{hits,misses}={8269,20247}; shared=6%; cached=23% [f=0024567] [Game::KillSimulation][4] [f=0024567] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0024567] [Game::~CGame][2] [f=0024567] [Game::~CGame][3] [f=0024567] [SpringApp::Kill][3] [f=0024567] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 259247 bytes sent 202308 bytes recv'd [f=0024567] [SpringApp::Kill][4] font=0x44d348a0 [f=0024567] [SpringApp::Kill][5] [f=0024567] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x44da1a90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=6665ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=267ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=248ms file="objects3d/strikecom_3.dae" indx=5374 inflSize=1000kb readTime=169ms file="objects3d/cremcom.s3o" indx=5020 inflSize=200kb readTime=65ms file="objects3d/cremcom3.s3o" indx=5023 inflSize=200kb readTime=62ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=429 inflSize=16kb readTime=55ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4683 inflSize=127kb readTime=52ms file="objects3d/corvrad_big.s3o" indx=5009 inflSize=115kb readTime=50ms file="luaui/camain.lua" indx=1891 inflSize=4kb readTime=50ms file="objects3d/benzcom2.s3o" indx=4859 inflSize=223kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 50880472 bytes cached in 2852 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x44e893c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x44e96380) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f857001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x44daa670) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]