[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yvfxAAklVl/springsettings.922164.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f66d401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11016 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/922164/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 481ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a5ac30] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a5ac30] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1854ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2287ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 368ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 464ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] eqdw was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/922164/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2927ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/922164/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520b2fa0,0x62fdd1e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1cde055ff3a0c37de487bf9e48b97af0 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ElonShapiro [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ElonShapiro changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ElonShapiro" string="[Game::Load][lua{Rules,Gaia}={00000000482e7620,00000000bd6e5f30}]" [f=-000001] Allies: I choose: Strike! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x7f3a2cba97f0,0x7f39a3313d70}]" [f=-000001] Allies: I choose: Recon! [f=-000001] u better not use any exploits smh [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [4537,399.986816,325]: 0 finished unit Recon Commander [f=-000001] [0] Event [361,399.982544,4773]: 1 finished unit Strike Commander [f=0000000] [0] exploit, team: 0, elo:2093 [f=0000000] [0] ElonShapiro, team: 1, elo:1718 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [488,399.978638,4704]: 1 finished unit Cloakbot Factory [f=0000060] [60] Event [4616,399.978638,496]: 0 finished unit Cloakbot Factory [f=0000060] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000060] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000060] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000060] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000060] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000060] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000060] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000060] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000060] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000060] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000060] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000060] !transmitlobby @voice@buildUnit@reload [f=0000191] gl hf [f=0000313] [313] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000442] [442] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000496] [496] Event [488.01474,399.978638,4694.3999]: 1 finished unit Conjurer [f=0000504] [504] Event [4616,399.978638,505.600006]: 0 finished unit Conjurer [f=0000600] [600] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000710] [710] Event [488.01474,399.978638,4694.3999]: 1 finished unit Glaive [f=0000923] [923] Event [488.01474,399.978638,4694.3999]: 1 finished unit Glaive [f=0000949] ditto [f=0001162] [1162] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001176] [1176] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0001335] [1335] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001341] [1341] Event [248,399.978638,4792]: 1 finished unit Solar Collector [f=0001479] [1479] Event [4216,399.241638,888]: 0 finished unit Solar Collector [f=0001496] [1496] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0001698] [1698] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0001803] [1803] Event [376,399.978638,4888]: 1 finished unit Solar Collector [f=0001871] [1871] Event [4264,399.978638,808]: 0 finished unit Solar Collector [f=0001906] [1906] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0002009] [2009] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002087] [2087] Event [536,399.978638,4872]: 1 finished unit Wind/Tidal Generator [f=0002101] [2101] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0002333] [2333] Event [4112,390.835571,784]: 0 finished unit Radar Tower [f=0002379] [2379] Event [584,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0002462] [2462] Event [4616,399.978638,505.600006]: 0 finished unit Conjurer [f=0002622] [2622] Event [4792,399.978638,408]: 0 finished unit Wind/Tidal Generator [f=0002677] [2677] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0002684] [2684] Event [488.01474,399.978638,4694.3999]: 1 finished unit Reaver [f=0002802] [2802] Event [4712,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0002872] [2872] Event [632,399.978638,4744]: 1 finished unit Wind/Tidal Generator [f=0002877] [2877] Event [4688.65137,339.914764,1162.802]: 1 lost unit Glaive [f=0002889] [2889] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0002913] [2913] Event [4683.55664,336.376892,1173.46765]: 1 lost unit Glaive [f=0002962] [2962] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0003093] [3093] Event [680,399.978638,4680]: 1 finished unit Wind/Tidal Generator [f=0003284] [3284] Event [4624,399.978638,336]: 0 finished unit Lotus [f=0003374] [3374] Event [744,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0003444] [3444] Event [4632,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0003547] [3547] Event [3584,249.000549,880]: 0 finished unit Lotus [f=0003647] [3647] Event [4696,399.978638,232]: 0 finished unit Wind/Tidal Generator [f=0003662] [3662] Event [4616,399.978638,505.600006]: 0 finished unit Conjurer [f=0003707] [3707] Event [792,399.978638,4552]: 1 finished unit Wind/Tidal Generator [f=0003872] [3872] Event [4696,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0004012] [4012] Event [1790.09631,248.544159,4258.83057]: 1 finished unit Strike Commander [f=0004070] [4070] Event [488.01474,399.978638,4694.3999]: 1 finished unit Reaver [f=0004088] [4088] Event [840,399.743652,4488]: 1 finished unit Wind/Tidal Generator [f=0004103] [4103] Event [4600,399.978638,232]: 0 finished unit Wind/Tidal Generator [f=0004159] [4159] Event [1688,249.000549,4296]: 1 lost unit Geothermal Generator [f=0004180] [4180] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0004385] [4385] Event [888,398.88916,4424]: 1 finished unit Wind/Tidal Generator [f=0004426] [4426] Event [4600,399.978638,184]: 0 finished unit Wind/Tidal Generator [f=0004492] [4492] Event [488.01474,399.978638,4694.3999]: 1 finished unit Conjurer [f=0004683] [4683] Event [4648,399.978638,184]: 0 finished unit Wind/Tidal Generator [f=0004910] [4910] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0004952] [4952] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0005042] [5042] Event [4696,399.967957,184]: 0 finished unit Wind/Tidal Generator [f=0005295] [5295] Event [4536,399.978638,264]: 0 finished unit Wind/Tidal Generator [f=0005509] [5509] Event [2155.64185,235.148727,4453.4209]: 0 lost unit Glaive [f=0005552] [5552] Event [2108.51465,222.395004,4302.5249]: 0 lost unit Glaive [f=0005580] [5580] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0005612] [5612] Event [4472,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0005640] [5640] Event [3400,249.000549,808]: 0 finished unit Geothermal Generator [f=0005881] [5881] Event [4616,399.978638,505.600006]: 0 finished unit Conjurer [f=0005896] [5896] Event [4424,399.978638,424]: 0 finished unit Wind/Tidal Generator [f=0005981] [5981] Event [1688,238.524475,4280]: 1 finished unit Geothermal Generator [f=0006036] [6036] Event [488.01474,399.978638,4694.3999]: 1 finished unit Reaver [f=0006110] [6110] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0006212] [6212] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0006313] [6313] Event [4816,249.000549,1856]: 0 finished unit Lotus [f=0006591] [6591] Event [4616,399.978638,505.600006]: 0 finished unit Conjurer [f=0006691] [6691] Event [3280,248.188782,816]: 0 finished unit Faraday [f=0006816] [6816] Event [488.01474,399.978638,4694.3999]: 1 finished unit Reaver [f=0006852] [6852] Event [4464,399.978638,512]: 0 finished unit Lotus [f=0006858] [6858] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0006875] [6875] Event [1680,243.230743,4416]: 1 finished unit Picket [f=0007046] [7046] Event [3344,248.968506,912]: 0 finished unit Lotus [f=0007055] [7055] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0007086] [7086] Event [4360,399.978638,504]: 0 finished unit Wind/Tidal Generator [f=0007090] [7090] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0007147] [7147] Event [1736,243.317566,4184]: 1 finished unit Stardust [f=0007253] [7253] Event [1648,249.851379,4528]: 1 finished unit Picket [f=0007367] [7367] Event [4296,399.732971,584]: 0 finished unit Wind/Tidal Generator [f=0007613] [7613] Event [1480,249.15451,4232]: 1 finished unit Solar Collector [f=0007671] [7671] Event [4232,397.821045,664]: 0 finished unit Wind/Tidal Generator [f=0007765] [7765] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0007890] [7890] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0007890] [7890] Event [4696,399.978638,408]: 0 finished unit Caretaker [f=0007905] [7905] Event [4184,397.40448,744]: 0 finished unit Wind/Tidal Generator [f=0007992] [7992] Event [3440,249.000549,992]: 0 finished unit Faraday [f=0008052] [8052] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0008216] [8216] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0008228] [8228] Event [536,249.000549,3320]: 1 finished unit Stardust [f=0008389] [8389] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0008419] [8419] Event [2662.62134,186.185837,4199.27832]: 1 finished unit Strike Commander [f=0008530] [8530] Event [4336,399.978638,720]: 0 finished unit Lotus [f=0008600] [8600] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0008745] [8745] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0008892] [8892] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0008968] [8968] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0008977] [8977] Event [3312,249.000549,720]: 0 finished unit Faraday [f=0009030] [9030] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0009123] [9123] Event [488.01474,399.978638,4694.3999]: 1 finished unit Sling [f=0009382] [9382] Event [3376,249.000549,640]: 0 finished unit Lotus [f=0009388] [9388] Event [4744,399.978638,456]: 0 finished unit Caretaker [f=0009417] [9417] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0009431] [9431] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0009447] [9447] Event [429.549316,160.924377,809.513489]: 1 lost unit Reaver [f=0009448] [9448] Event [488.01474,399.978638,4694.3999]: 1 finished unit Sling [f=0009479] [9479] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0009582] [9582] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0009599] [9599] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0009657] [9657] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0009761] [9761] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0009778] [9778] Event [488.01474,399.978638,4694.3999]: 1 finished unit Sling [f=0009850] [9850] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0009866] [9866] Event [4057.1731,166.216629,2890.49438]: 1 lost unit Reaver [f=0009980] [9980] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0009997] [9997] Event [674.753906,263.057037,3163.25122]: 0 lost unit Glaive [f=0010022] [10022] Event [630.151978,258.645752,3174.45947]: 0 lost unit Glaive [f=0010073] [10073] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0010080] [10080] Event [488.01474,399.978638,4694.3999]: 1 finished unit Sling [f=0010107] [10107] Event [3208,157.933044,3976]: 1 finished unit Stardust [f=0010114] [10114] Event [3744.08252,170.430099,2040.06567]: 0 lost unit Glaive [f=0010198] [10198] Event [4152,385.783386,648]: 0 finished unit Solar Collector [f=0010289] [10289] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0010380] [10380] Event [4616,399.978638,505.600006]: 0 finished unit Reaver [f=0010408] [10408] Event [488.01474,399.978638,4694.3999]: 1 finished unit Sling [f=0010456] [10456] Event [4072,366.899109,696]: 0 finished unit Wind/Tidal Generator [f=0010469] [10469] Event [3632.00049,213.814957,1537.92151]: 1 lost unit Reaver [f=0010503] [10503] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0010738] [10738] Event [488.01474,399.978638,4694.3999]: 1 finished unit Sling [f=0010741] [10741] Event [3992,325.595093,728]: 0 finished unit Wind/Tidal Generator [f=0010967] [10967] Event [4616,399.978638,505.600006]: 0 finished unit Knight [f=0011013] [11013] Event [3912,281.738281,776]: 0 finished unit Wind/Tidal Generator [f=0011060] [11060] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0011068] [11068] Event [488.01474,399.978638,4694.3999]: 1 finished unit Sling [f=0011193] [11193] Event [488,249.032593,3240]: 1 finished unit Stinger [f=0011281] [11281] Event [3832,267.254639,808]: 0 finished unit Wind/Tidal Generator [f=0011328] [11328] Event [4784,163.124084,4048]: 0 lost unit Picket [f=0011398] [11398] Event [488.01474,399.978638,4694.3999]: 1 finished unit Sling [f=0011413] [11413] Event [4616,399.978638,505.600006]: 0 finished unit Reaver [f=0011427] [11427] Event [4780.5166,163.972763,3953.51245]: 0 lost unit Conjurer [f=0011433] [11433] Event [4736,157.110596,4048]: 0 lost unit Picket [f=0011606] [11606] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0011622] [11622] Event [488.01474,399.978638,4694.3999]: 1 finished unit Glaive [f=0011647] [11647] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0011700] [11700] Event [4648,157.292175,4664]: 1 finished unit Stardust [f=0011755] [11755] Event [3752,257.972717,808]: 0 finished unit Solar Collector [f=0011991] [11991] Event [4476.09766,154.59375,3102.77759]: 0 lost unit Ronin [f=0012002] [12002] Event [4530.32568,153.057175,3202.1665]: 1 lost unit Reaver [f=0012134] [12134] Event [4616,399.978638,505.600006]: 0 finished unit Knight [f=0012158] [12158] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0012220] [12220] Event [4505.36133,152.934265,3887.1228]: 1 finished unit Strike Commander [f=0012220] [12220] Event [4505.36133,152.934265,3887.1228]: 1 lost unit Strike Commander [f=0012223] [12223] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0012260] [12260] Event [3624,249.28894,792]: 0 finished unit Solar Collector [f=0012347] [12347] Event [504,153.158569,2104]: 1 lost unit Stardust [f=0012488] [12488] Event [4616,399.978638,505.600006]: 0 finished unit Reaver [f=0012616] [12616] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0012618] [12618] Event [399.471863,159.055267,2146.11719]: 1 lost unit Conjurer [f=0012773] [12773] Event [3496,249.000549,792]: 0 finished unit Solar Collector [f=0012780] [12780] Event [4458.29834,153.011765,4519.05957]: 1 lost unit Strike Commander [f=0012811] [12811] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0012949] [12949] Event [4648,158.096924,4664]: 1 lost unit Stardust [f=0012999] [12999] Event [2924.40845,154.776443,3835.84619]: 1 lost unit Sling [f=0013013] [13013] Event [4552,168.624878,4712]: 1 lost unit Stardust [f=0013055] [13055] Event [4616,399.978638,505.600006]: 0 finished unit Knight [f=0013107] [13107] Event [4840,164.56604,4664]: 1 lost unit Metal Extractor [f=0013123] [13123] Event [4654.44189,156.262283,4734.72168]: 1 lost unit Conjurer [f=0013137] [13137] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0013218] [13218] Event [4648,159.812927,4888]: 1 lost unit Metal Extractor [f=0013342] [13342] Event [1727.46326,153.578751,1036.83655]: 0 finished unit Recon Commander [f=0013342] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0013342] [13342] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0013363] [13363] Event [488.01474,399.978638,4694.3999]: 1 finished unit Glaive [f=0013388] [13388] Event [4616,399.978638,505.600006]: 0 finished unit Reaver [f=0013472] [13472] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0013572] [13572] Event [488.01474,399.978638,4694.3999]: 1 finished unit Glaive [f=0013666] [13666] Event [undefined]: ElonShapiro resigned [f=0013666] game_message: ElonShapiro has been destroyed! [f=0013666] game_message: exploit wins! [f=0013666] Submitting stats [f=0013666] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013666] Part| Total Time|Time of the last 0.5s [f=0013666] Draw 11557.19ms 37.10% [f=0013666] Lua::Callins::Synced 6147.98ms 14.60% [f=0013666] Lua::Callins::Unsynced 16432.71ms 45.10% [f=0013666] Lua::CollectGarbage::Synced 1123.23ms 0.90% [f=0013666] Lua::CollectGarbage::Unsynced 834.11ms 1.00% [f=0013666] Misc::Profiler::AddTime 57.37ms 0.20% [f=0013666] Sim 20236.19ms 36.90% [f=0013666] [13666] Received game_message: ElonShapiro has been destroyed! [f=0013666] [13666] Received game_message: exploit wins! [f=0013667] [13667] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013667] [13667] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013667] [13667] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013667] [13667] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6,5.5999999,6,5.5999999,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013667] [13667] Game End Stats Values: 3,2440,2285,2440,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,9.19999981,7.86666679,9.19999981,7.86666679,185,120,185,120,0,0,0,0,180,90,180,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013667] [13667] Game End Stats Values: 4,2665,2465,2665,2465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.8111124,8,8.8111124,2075,2075,2075,2075,10,9.20002747,10,9.20002747,250,120,250,120,0,0,0,0,340,270,340,270,0,0,0,0,0,0.00056667,0,0.00056667,0,0,0,0 [f=0013667] [13667] Game End Stats Values: 5,2665,2665,2665,2665,7.02100325,0.33470857,7.02100325,0.33470857,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,13.6999855,9.86666679,13.6999855,2075,2075,2075,2075,12.3347349,12.0224915,12.3347349,12.0224915,250,250,250,250,0,0,0,0,340,340,340,340,0,0,0,0,0,0.00300833,0,0.00300833,0,0,0,0 [f=0013667] [13667] Game End Stats Values: 6,2860,2865,2860,2865,8.13983345,3.88923264,8.13983345,3.88923264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.9479799,14.4666729,11.9479799,14.4666729,2075,2075,2075,2075,13.0079212,12.2370939,13.0079212,12.2370939,250,380,250,380,0,0,0,0,535,410,535,410,0,0,0,0,0,0.00499995,0,0.00499995,0,0,0,0 [f=0013667] [13667] Game End Stats Values: 7,3115,3140,3115,3140,8.64842415,5.53526688,8.64842415,5.53526688,0,0,0,0,0,0,0,0,0,0,0,0,34.5913048,20.1782608,34.5913048,20.1782608,0,0,0,0,13.4766598,12.4170752,13.4766598,12.4170752,2075,2130,2075,2130,14.0339069,12.1097469,14.0339069,12.1097469,470,565,470,565,0,0,0,0,570,445,570,445,0,0,0,0,0,0.00501661,0,0.00501661,20.1782608,34.5913048,20.1782608,34.5913048 [f=0013667] [13667] Game End Stats Values: 8,3055,3330,3055,3330,10.1341658,7.07535648,10.1341658,7.07535648,0,0,0,0,0,0,0,0,0,0,0,0,69.1826248,150.178299,69.1826248,150.178299,0,0,0,0,14.9205914,13.9675703,14.9205914,13.9675703,2075,2130,2075,2130,14.0990477,12.7693396,14.0990477,12.7693396,340,630,340,630,0,130,0,130,640,570,640,570,130,0,130,0,0,0.00501661,0,0.00501661,150.178299,80.7130508,150.178299,80.7130508 [f=0013667] [13667] Game End Stats Values: 9,3090,3545,3090,3545,11.7798223,12.3725338,11.7798223,12.3725338,0,0,0,0,0,0,0,0,0,0,0,0,69.1826248,150.178299,69.1826248,150.178299,0,180,0,180,20.8911762,16.5146904,20.8911762,16.5146904,2075,2130,2075,2130,14.1097088,14.3531446,14.1097088,14.3531446,340,630,340,630,0,130,0,130,675,605,675,605,130,0,130,0,0,0.00501661,0,0.00501661,150.178299,80.7130508,150.178299,80.7130508 [f=0013667] [13667] Game End Stats Values: 10,3205,3735,3205,3735,21.6405392,24.9995022,21.6405392,24.9995022,0,0,0,0,0,0,0,0,0,0,0,0,69.1826248,464.920685,69.1826248,464.920685,0,180,0,180,23.3148022,21.1724586,23.3148022,21.1724586,2155,2130,2155,2130,14.6573811,14.841857,14.6573811,14.841857,340,750,340,750,0,130,0,130,710,675,710,675,130,0,130,0,0,0.00602496,0,0.00602496,464.920685,80.7130508,464.920685,80.7130508 [f=0013667] [13667] Game End Stats Values: 11,3615,3805,3615,3805,39.127739,37.1532974,39.127739,37.1532974,0,0,0,0,0,0,0,0,0,0,0,0,69.1826248,572.537842,69.1826248,572.537842,0,180,0,180,23.1720943,21.4484062,23.1720943,21.4484062,2155,2130,2155,2130,15.1658134,17.8324871,15.1658134,17.8324871,680,750,680,750,0,552.337891,0,552.337891,780,745,780,745,552.337891,65,552.337891,65,0,50.3394508,0,50.3394508,887.125305,145.713043,887.125305,145.713043 [f=0013667] [13667] Game End Stats Values: 12,3615,3930,3615,3930,73.4246368,58.1466141,73.4246368,58.1466141,0,0,0,0,0,0,0,0,0,0,0,0,69.1826248,572.537842,69.1826248,572.537842,0,180,0,180,24.4878159,23.6451378,24.4878159,23.6451378,2155,2130,2155,2130,16.2864609,15.8440027,16.2864609,15.8440027,680,750,680,750,0,552.337891,0,552.337891,780,870,780,870,552.337891,65,552.337891,65,0,52.3394661,0,52.3394661,887.125305,145.713043,887.125305,145.713043 [f=0013667] [13667] Game End Stats Values: 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[13793] Event [4616,399.978638,505.600006]: 0 finished unit Knight [f=0013836] Spectator ElonShapiro left the game: normal quit [f=0013836] [13836] Event [undefined]: ElonShapiro quit [f=0013871] [13871] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0013932] [13932] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0013950] No clients connected, shutting down server [f=0013950] Server shutdown [f=0013991] [13991] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0014051] [14051] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0014111] [14111] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0014171] [14171] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0014348] [14348] Event [4616,399.978638,505.600006]: 0 finished unit Reaver [f=0014431] [14431] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0014746] [14746] Event [4616,399.978638,505.600006]: 0 finished unit Knight [f=0014830] [14830] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0015008] [15008] Event [4616,399.978638,505.600006]: 0 finished unit Reaver [f=0015091] [15091] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0015408] [15408] Event [4616,399.978638,505.600006]: 0 finished unit Knight [f=0015491] [15491] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0015682] [15682] Event [4616,399.978638,505.600006]: 0 finished unit Reaver [f=0015779] [15779] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0016065] [16065] Event [4616,399.978638,505.600006]: 0 finished unit Knight [f=0016150] [16150] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0016327] [16327] Event [4616,399.978638,505.600006]: 0 finished unit Reaver [f=0016424] [16424] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0016718] [16718] Event [4616,399.978638,505.600006]: 0 finished unit Knight [f=0016782] [16782] Event [4616,399.978638,505.600006]: 0 finished unit Glaive [f=0016979] [16979] Event [4616,399.978638,505.600006]: 0 finished unit Reaver [f=0017060] [17060] Event [4616,399.978638,505.600006]: 0 finished unit Ronin [f=0017140] Autoquit sending quit command. [f=0017140] [QuitAction] user exited to system [f=0017140] [SpringApp::Kill][1] fromRun=1 [f=0017140] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017140] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017140] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017140] [ThreadPool::SetThreadCount][2] workers=0 [f=0017140] [SpringApp::Kill][2] [f=0017140] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017140] [Game::KillLua][3] dtor=0 luaUI=0x51bc58d0 [f=0017140] Start widgetHandler:Shutdown [f=0017140] Shutdown - SaveOrderList Complete [f=0017140] Writing last game win data [f=0017140] Shutdown - SaveConfigData Complete [f=0017140] Shutdown Widget - Save/Load API [f=0017140] Shutdown Widget - Chili Highlight [f=0017140] Shutdown Widget - Draw After Chili [f=0017140] Shutdown Widget - EPIC Menu [f=0017140] Shutdown Widget - Chili Widget Selector [f=0017140] Shutdown Widget - Chili Minimap [f=0017140] Shutdown Widget - Local Team Colors [f=0017140] Shutdown Widget - Display Keys 2 [f=0017140] Shutdown Widget - Save Game Menu [f=0017140] Shutdown Widget - Unit Icons [f=0017140] Shutdown Widget - Noises [f=0017140] Shutdown Widget - HealthBars [f=0017140] Shutdown Widget - Win Counter [f=0017140] Shutdown Widget - SpringRTS Replay Stats [f=0017140] Shutdown Widget - BuildETA [f=0017140] Shutdown Widget - Modular Comm Info [f=0017140] Shutdown Widget - Stereo3D [f=0017140] Shutdown Widget - Showeco and Grid Drawer [f=0017140] Shutdown Widget - Point Tracker [f=0017140] Shutdown Widget - Music Player [f=0017140] Shutdown Widget - Missile Silo Range [f=0017140] Shutdown Widget - MinimapEvents [f=0017140] Shutdown Widget - Mex Placement Handler [f=0017140] Shutdown Widget - Local Widgets Config [f=0017140] Shutdown Widget - Highlight Geos [f=0017140] Shutdown Widget - Grab Input [f=0017140] Input grabbing is disabled! [f=0017140] Shutdown Widget - MetalFeatures (new) [f=0017140] Shutdown Widget - Darkening [f=0017140] Shutdown Widget - Context Menu [f=0017140] Shutdown Widget - Chili Spectator Panels [f=0017140] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017140] Shutdown Widget - Chili Nuke Warning [f=0017140] Shutdown Widget - Chili EndGame Window [f=0017140] Shutdown Widget - Chili Economy Panel Default [f=0017140] Shutdown Widget - CameraShake [f=0017140] Shutdown Widget - Attack AoE [f=0017140] Shutdown Widget - Map Edge Extension [f=0017140] Shutdown Widget - Selection Send [f=0017140] Shutdown Widget - LupsManager [f=0017140] Shutdown Widget - Newton Firezone [f=0017140] Shutdown Widget - Chili Pro Console [f=0017140] Shutdown Widget - Lasso Terraform GUI [f=0017140] Shutdown Widget - Lups [f=0017140] Shutdown Widget - Chili Framework [f=0017140] Shutdown Widget - Chili Core Selector [f=0017140] Shutdown Widget - Custom Markers [f=0017140] Shutdown Widget - Pause Screen [f=0017140] Shutdown Widget - Text To Speech Control [f=0017140] Shutdown Widget - Persistent Build Height [f=0017140] Shutdown Widget - Layout Handler [f=0017140] End widgetHandler:Shutdown [f=0017140] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={572197,74473988} {int,ext,rec}Allocs={23582585,0,0} {chunk,block}Bytes={74473988,0} [f=0017140] [Game::KillLua][1] dtor=0 luaGaia=0x62fdd1e0 [f=0017140] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={504930,68976891} {int,ext,rec}Allocs={23582587,0,0} {chunk,block}Bytes={68976891,0} [f=0017140] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={504930,68976891} {int,ext,rec}Allocs={23582587,0,0} {chunk,block}Bytes={68976891,0} [f=0017140] [Game::KillLua][2] dtor=0 luaRules=0x520b2fa0 [f=0017140] Start gadgetHandler:Shutdown [f=0017140] Shutdown - StartSetup [f=0017140] Shutdown - UnitMorph [f=0017140] Shutdown - LupsNanoSpray [f=0017140] Shutdown - Missile Silo Controller [f=0017140] Shutdown - Modular Comm Info [f=0017140] Shutdown - Terrain Texture Handler [f=0017140] Shutdown - UnitCloakShield [f=0017140] Shutdown - Starlight Handler [f=0017140] End gadgetHandler:Shutdown [f=0017140] Start gadgetHandler:Shutdown [f=0017140] Shutdown - Save/Load [f=0017140] Shutdown - Teleport Throw [f=0017140] Shutdown - UnitMorph [f=0017140] Shutdown - Modular Comm Info [f=0017140] Shutdown - Retreat Command [f=0017140] Shutdown - Shockwaves [f=0017140] Shutdown - UnitCloakShield [f=0017140] Shutdown - Lups Cloak FX [f=0017140] Shutdown - Lups [f=0017140] Shutdown - Lups Shield [f=0017140] End gadgetHandler:Shutdown [f=0017140] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23582640,0,0} {chunk,block}Bytes={0,0} [f=0017140] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23582640,0,0} {chunk,block}Bytes={0,0} [f=0017140] [Game::KillLua][4] dtor=0 [f=0017140] [Game::~CGame][1] [f=0017140] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017140] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017140] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017140] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017140] [Game::KillLua][4] dtor=1 [f=0017140] [Game::KillMisc][1] [f=0017140] [Game::KillMisc][2] [f=0017140] [Game::KillMisc][3] [f=0017140] [Game::KillRendering][1] [f=0017140] [3DOParser::Kill] allocated 155 pieces [f=0017140] [S3OParser::Kill] allocated 2719 pieces [f=0017140] [AssParser::Kill] allocated 227 pieces [f=0017140] [Game::KillInterface][1] [f=0017140] [Game::KillInterface][2] [f=0017140] [Game::KillSimulation][1] [f=0017140] [Game::KillSimulation][2] [f=0017140] [CCollisionHandler] dis-/continuous tests: 0/161972 [f=0017140] [Game::KillSimulation][3] [f=0017140] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017140] [~CPathCache(20x20)] cacheHits=39 hitPercentage=25% numHashColls=0 maxCacheSize=11 [f=0017140] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017140] [~CPathCache(40x40)] cacheHits=109 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017140] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017140] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017140] [LosHandler::Kill] raycast instance cache-{hits,misses}={5651,11880}; shared=7%; cached=26% [f=0017140] [Game::KillSimulation][4] [f=0017140] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017140] [Game::~CGame][2] [f=0017140] [Game::~CGame][3] [f=0017140] [SpringApp::Kill][3] [f=0017140] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179712 bytes sent 136390 bytes recv'd [f=0017140] [SpringApp::Kill][4] font=0x459788a0 [f=0017140] [SpringApp::Kill][5] [f=0017140] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x459fa070) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=4192ms file="objects3d/strikecom_3.dae" indx=5374 inflSize=1000kb readTime=153ms file="bitmaps/loadpictures/linemove.png" indx=503 inflSize=3005kb readTime=119ms file="objects3d/bantha.s3o" indx=4837 inflSize=433kb readTime=68ms file="objects3d/commrecon4.s3o" indx=4934 inflSize=133kb readTime=54ms file="objects3d/benzcom1.s3o" indx=4857 inflSize=211kb readTime=51ms file="objects3d/commrecon2.s3o" indx=4930 inflSize=114kb readTime=51ms file="bitmaps/pd/lightningball4.tga" indx=544 inflSize=48kb readTime=39ms file="objects3d/spiderriot.s3o" indx=5346 inflSize=134kb readTime=39ms file="luaui/widgets/api_preselection.lua" indx=3750 inflSize=6kb readTime=36ms file="objects3d/benzcom2.s3o" indx=4859 inflSize=223kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 50276497 bytes cached in 2838 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45ad3c60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45c79880) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f66d401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x459f4180) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]