[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RRF1iSNVtj/springsettings.922140.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4a7001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11023 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/922140/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 525ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44bf0640] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44bf0640] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1841ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2080ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 384ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/922140/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1839ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11508,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/922140/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51284e80,0x61c35680}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 4fc3055f62c8f11c5806b46f4596f592 [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TR1 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: TR1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[Game::Load][lua{Rules,Gaia}={0x633d57d0,0x682dabe0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={000000006675f9f0,0000000094e36a90}]" [f=-000001] Allies: I choose: Sparky! [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] [0] Event [451,399.985229,4740]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4139,392.508301,744]: 1 finished unit Recon Commander [f=0000000] [0] TheVisitor, team: 0, elo:1907 [f=0000000] [0] TR1, team: 1, elo:1825 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000022] [22] Event [592,399.978638,4672]: 0 finished unit Rover Assembly [f=0000022] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000022] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000022] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000022] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000022] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000022] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000022] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000022] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000022] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000022] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000022] !transmitlobby @voice@buildUnit@reload [f=0000061] [61] Event [4312,399.978638,784]: 1 finished unit Cloakbot Factory [f=0000226] [226] Event [609.99231,400.623749,4671.97021]: 0 finished unit Dart [f=0000302] [302] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000413] [413] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000540] [540] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000552] [552] Event [4152,397.180176,792]: 1 finished unit Wind/Tidal Generator [f=0000599] [599] Event [609.99231,400.623749,4671.97021]: 0 finished unit Mason [f=0000730] [730] Event [360,399.978638,4712]: 0 finished unit Solar Collector [f=0000773] [773] Event [4232,399.54071,744]: 1 finished unit Wind/Tidal Generator [f=0000893] [893] Event [4312,399.978638,793.599976]: 1 finished unit Reaver [f=0000999] [999] Event [4184,396.57135,728]: 1 finished unit Wind/Tidal Generator [f=0001278] [1278] Event [4312,399.978638,793.599976]: 1 finished unit Conjurer [f=0001308] [1308] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001322] [1322] Event [360,399.978638,4792]: 0 finished unit Solar Collector [f=0001446] [1446] Event [609.99231,400.623749,4671.97021]: 0 finished unit Mason [f=0001518] [1518] Event [4623.67969,294.806458,1273.2207]: 0 lost unit Dart [f=0001632] [1632] Event [408,399.978638,4872]: 0 finished unit Solar Collector [f=0001695] [1695] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0001957] [1957] Event [609.99231,400.623749,4671.97021]: 0 finished unit Scorcher [f=0002187] [2187] Event [3584,249.000549,816]: 1 finished unit Lotus [f=0002218] [2218] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0002249] [2249] Event [4312,399.978638,793.599976]: 1 finished unit Conjurer [f=0002287] [2287] Event [4640,399.978638,720]: 1 finished unit Lotus [f=0002288] [2288] Event [328,399.978638,4632]: 0 finished unit Wind/Tidal Generator [f=0002458] [2458] Event [408,399.978638,4584]: 0 finished unit Wind/Tidal Generator [f=0002656] [2656] Event [488,399.978638,4536]: 0 finished unit Wind/Tidal Generator [f=0002763] [2763] Event [609.99231,400.623749,4671.97021]: 0 finished unit Scorcher [f=0002937] [2937] Event [568,399.978638,4488]: 0 finished unit Wind/Tidal Generator [f=0003116] [3116] Event [1488,249.01123,4240]: 0 finished unit Lotus [f=0003206] [3206] Event [648,399.978638,4440]: 0 finished unit Wind/Tidal Generator [f=0003263] [3263] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0003388] [3388] Event [728,399.978638,4392]: 0 finished unit Wind/Tidal Generator [f=0003441] [3441] Event [609.99231,400.623749,4671.97021]: 0 finished unit Scorcher [f=0003577] [3577] Event [808,399.978638,4344]: 0 finished unit Wind/Tidal Generator [f=0003718] [3718] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0003799] [3799] Event [888,399.967957,4296]: 0 finished unit Wind/Tidal Generator [f=0003885] [3885] Event [4795.45654,249.000549,1587.35474]: 1 lost unit Conjurer [f=0003929] [3929] Event [4920,249.000549,1800]: 1 lost unit Metal Extractor [f=0003932] [3932] Event [609.99231,400.623749,4671.97021]: 0 finished unit Scorcher [f=0003952] [3952] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0003978] [3978] Event [4858.3457,249.000549,1889.19263]: 0 lost unit Scorcher [f=0004337] [4337] Event [609.99231,400.623749,4671.97021]: 0 finished unit Scorcher [f=0004379] [4379] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0004602] [4602] Event [840,399.882507,4216]: 0 finished unit Wind/Tidal Generator [f=0004652] [4652] Event [720,248.989868,3360]: 0 finished unit Lotus [f=0004692] [4692] Event [760,399.978638,4264]: 0 finished unit Wind/Tidal Generator [f=0004696] [4696] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0004739] [4739] Event [609.99231,400.623749,4671.97021]: 0 finished unit Scorcher [f=0004782] [4782] Event [680,399.978638,4312]: 0 finished unit Wind/Tidal Generator [f=0004872] [4872] Event [600,399.978638,4360]: 0 finished unit Wind/Tidal Generator [f=0004992] [4992] Event [520,399.978638,4408]: 0 finished unit Wind/Tidal Generator [f=0005139] [5139] Event [609.99231,400.623749,4671.97021]: 0 finished unit Scorcher [f=0005149] [5149] Event [3634.18311,249.003464,859.770203]: 0 lost unit Scorcher [f=0005172] [5172] Event [440,399.978638,4456]: 0 finished unit Wind/Tidal Generator [f=0005337] [5337] Event [360,399.978638,4504]: 0 finished unit Wind/Tidal Generator [f=0005355] [5355] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0005517] [5517] Event [280,399.978638,4552]: 0 finished unit Wind/Tidal Generator [f=0005544] [5544] Event [609.99231,400.623749,4671.97021]: 0 finished unit Scorcher [f=0005681] [5681] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0005699] [5699] Event [3384,149.000549,808]: 1 finished unit Geothermal Generator [f=0005828] [5828] Event [4312,399.978638,793.599976]: 1 finished unit Knight [f=0005987] [5987] Event [2144,248.680115,2128]: 0 finished unit Radar Tower [f=0006030] [6030] Event [3280,159.684753,3984]: 0 finished unit Lotus [f=0006052] [6052] Event [3568,249.000549,912]: 1 finished unit Lotus [f=0006321] [6321] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0006335] [6335] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0006730] [6730] Event [536,399.978638,4568]: 0 finished unit Caretaker [f=0006736] [6736] Event [3856,247.088623,3504]: 0 finished unit Radar Tower [f=0006803] [6803] Event [3371.83643,249.000549,1012.72632]: 1 finished unit Recon Commander [f=0006880] [6880] Event [506.702606,399.978638,4487.80371]: 0 finished unit Engineer Commander [f=0006880] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006880] [6880] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006886] [6886] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0006907] [6907] Event [4640,249.000549,1744]: 1 finished unit Lotus [f=0007142] [7142] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0007201] [7201] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0007425] [7425] Event [4312,399.978638,793.599976]: 1 finished unit Knight [f=0007501] [7501] Event [4576,249.000549,1712]: 1 finished unit Lotus [f=0007528] [7528] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0007645] [7645] Event [4312,399.978638,793.599976]: 1 finished unit Glaive [f=0007837] [7837] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0007858] [7858] Event [4312,399.978638,793.599976]: 1 finished unit Glaive [f=0007947] [7947] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0008059] [8059] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0008068] [8068] Event [4312,399.978638,793.599976]: 1 finished unit Glaive [f=0008223] [8223] Event [609.99231,400.623749,4671.97021]: 0 finished unit Ripper [f=0008276] [8276] Event [4312,399.978638,793.599976]: 1 finished unit Glaive [f=0008308] [8308] Event [1902.64807,216.390945,1680.5929]: 0 lost unit Scorcher [f=0008336] [8336] Event [2041.3363,171.465912,1417.74854]: 1 lost unit Knight [f=0008367] [8367] Event [2065.8103,180.867386,1519.89819]: 0 lost unit Scorcher [f=0008478] [8478] Event [4312,399.978638,793.599976]: 1 finished unit Glaive [f=0008517] [8517] Event [609.99231,400.623749,4671.97021]: 0 finished unit Ripper [f=0008529] [8529] Event [2458.55713,153.199356,1495.59485]: 0 lost unit Scorcher [f=0008651] [8651] Event [2365.47363,153.12854,1395.04285]: 1 lost unit Recon Commander [f=0008651] [8651] Event [2354.96045,153.018082,1367.66003]: 0 lost unit Scorcher [f=0008651] [8651] Event [2390.29248,152.980576,1394.16345]: 0 lost unit Scorcher [f=0008658] [8658] Event [2430.68359,148.929626,1385.00806]: 0 lost unit Scorcher [f=0008684] [8684] Event [4312,399.978638,793.599976]: 1 finished unit Glaive [f=0008746] [8746] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0008811] [8811] Event [609.99231,400.623749,4671.97021]: 0 finished unit Ravager [f=0008886] [8886] Event [4312,399.978638,793.599976]: 1 finished unit Glaive [f=0009051] [9051] Event [609.99231,400.623749,4671.97021]: 0 finished unit Ravager [f=0009101] [9101] Event [4312,399.978638,793.599976]: 1 finished unit Glaive [f=0009303] [9303] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0009317] [9317] Event [4520,399.978638,600]: 1 finished unit Caretaker [f=0009433] [9433] Event [4312,399.978638,793.599976]: 1 finished unit Conjurer [f=0009516] [9516] Event [296,160.037231,2104]: 0 lost unit Metal Extractor [f=0009583] [9583] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0009724] [9724] Event [4312,399.978638,793.599976]: 1 finished unit Conjurer [f=0009772] [9772] Event [2144,248.680115,2128]: 0 lost unit Radar Tower [f=0009835] [9835] Event [1982.08911,248.581482,2052.50439]: 0 finished unit Claw [f=0009835] [9835] Event [2046.24353,248.238922,2058.31274]: 0 finished unit Claw [f=0009835] [9835] Event [1987.76062,242.490753,2337.60645]: 1 lost unit Glaive [f=0009836] [9836] Event [4712,398.077393,120]: 1 finished unit Wind/Tidal Generator [f=0009838] [9838] Event [1872.58276,248.893707,2114.44385]: 0 finished unit Claw [f=0009848] [9848] Event [1968.4364,248.91597,2074.37964]: 0 finished unit Claw [f=0009848] [9848] Event [1925.95508,243.394669,2286.9707]: 1 lost unit Glaive [f=0009857] [9857] Event [520,161.265564,2360]: 0 lost unit Metal Extractor [f=0009883] [9883] Event [1982.08911,248.581482,2052.50439]: 0 lost unit Claw [f=0009885] [9885] Event [1960.99512,248.883057,2198.74585]: 1 lost unit Glaive [f=0009898] [9898] Event [1970.52783,248.986496,2098.03906]: 1 lost unit Glaive [f=0009904] [9904] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0009921] [9921] Event [3175.15796,165.941376,3836.71655]: 1 lost unit Glaive [f=0009924] [9924] Event [1952.00244,244.75824,1971.34326]: 1 lost unit Glaive [f=0009931] [9931] Event [4312,399.978638,793.599976]: 1 finished unit Glaive [f=0009977] [9977] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0010098] [10098] Event [4792,392.053223,120]: 1 finished unit Wind/Tidal Generator [f=0010134] [10134] Event [4312,399.978638,793.599976]: 1 finished unit Glaive [f=0010197] [10197] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0010199] [10199] Event [4792,398.782349,200]: 1 finished unit Wind/Tidal Generator [f=0010394] [10394] Event [4312,399.978638,793.599976]: 1 finished unit Glaive [f=0010435] [10435] Event [4712,399.967957,200]: 1 finished unit Wind/Tidal Generator [f=0010532] [10532] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0010615] [10615] Event [4312,399.978638,793.599976]: 1 finished unit Glaive [f=0010661] [10661] Event [4712,399.978638,280]: 1 finished unit Wind/Tidal Generator [f=0010671] [10671] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0010779] [10779] Event [2240,248.687897,2208]: 0 finished unit Radar Tower [f=0010793] [10793] Event [3856,247.088623,3504]: 0 lost unit Radar Tower [f=0010850] [10850] Event [609.99231,400.623749,4671.97021]: 0 finished unit Ripper [f=0010945] [10945] Event [4792,399.967957,280]: 1 finished unit Wind/Tidal Generator [f=0011118] [11118] Event [609.99231,400.623749,4671.97021]: 0 finished unit Ripper [f=0011233] [11233] Event [4792,399.978638,360]: 1 finished unit Wind/Tidal Generator [f=0011251] [11251] Event [4688,157.345581,4656]: 0 finished unit Lotus [f=0011362] [11362] Event [4712.75439,156.053619,4682.51416]: 1 lost unit Glaive [f=0011374] [11374] Event [4840,153.778076,3032]: 0 lost unit Metal Extractor [f=0011375] [11375] Event [609.99231,400.623749,4671.97021]: 0 finished unit Ravager [f=0011484] [11484] Event [4312,399.978638,793.599976]: 1 finished unit Knight [f=0011504] [11504] Event [4712,399.978638,360]: 1 finished unit Wind/Tidal Generator [f=0011625] [11625] Event [609.99231,400.623749,4671.97021]: 0 finished unit Ravager [f=0011642] [11642] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [f=0011785] [11785] Event [4712,399.978638,440]: 1 finished unit Wind/Tidal Generator [f=0011889] [11889] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0011896] [11896] Event [3280,159.684753,3984]: 0 lost unit Lotus [f=0012027] [12027] Event [4593.03369,158.172104,4567.82129]: 1 lost unit Glaive [f=0012042] [12042] Event [3537.50513,249.000549,1228.62585]: 0 finished unit Claw [f=0012043] [12043] Event [3541.09814,248.956329,1289.55505]: 0 finished unit Claw [f=0012048] [12048] Event [3558.37427,248.945724,1292.67065]: 0 finished unit Claw [f=0012061] [12061] Event [3558.37427,248.945724,1292.67065]: 0 lost unit Claw [f=0012072] [12072] Event [3521.10425,249.000549,1197.28455]: 1 lost unit Glaive [f=0012077] [12077] Event [4792,399.978638,440]: 1 finished unit Wind/Tidal Generator [f=0012099] [12099] Event [3501.41431,249.027908,1209.60718]: 0 finished unit Claw [f=0012100] [12100] Event [3500.83203,248.427902,1284.00916]: 0 finished unit Claw [f=0012103] [12103] Event [3461.0144,248.694153,1242.08289]: 0 finished unit Claw [f=0012117] [12117] Event [3520.75024,249.000549,1149.24023]: 0 finished unit Claw [f=0012131] [12131] Event [3508.73389,249.000549,1170.53491]: 1 lost unit Glaive [f=0012132] [12132] Event [3535.36035,249.000549,1159.33972]: 0 finished unit Claw [f=0012138] [12138] Event [4727.78613,164.18605,4298.29639]: 1 lost unit Glaive [f=0012154] [12154] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0012160] [12160] Event [3384,163.4552,3992]: 0 lost unit Metal Extractor [f=0012207] [12207] Event [3611.09595,249.000549,949.622681]: 0 finished unit Claw [f=0012211] [12211] Event [3654.19653,248.878922,849.133728]: 0 finished unit Claw [f=0012229] [12229] Event [3426.41504,249.000549,1131.74646]: 0 finished unit Claw [f=0012292] [12292] Event [3602.6123,249.000549,1219.53638]: 0 finished unit Claw [f=0012302] [12302] Event [3511.40063,249.000549,901.644409]: 0 finished unit Claw [f=0012308] [12308] Event [3534.90234,249.000549,871.119812]: 0 finished unit Claw [f=0012314] [12314] Event [3511.40063,249.000549,901.644409]: 0 lost unit Claw [f=0012322] [12322] Event [4312,399.978638,793.599976]: 1 finished unit Knight [f=0012340] [12340] Event [4792,399.978638,520]: 1 finished unit Wind/Tidal Generator [f=0012348] [12348] Event [3447.76318,249.000549,1066.63098]: 0 finished unit Claw [f=0012370] [12370] Event [3447.76318,249.000549,1066.63098]: 0 lost unit Claw [f=0012379] [12379] Event [3654.19653,-751.12109,849.133728]: 0 lost unit Claw [f=0012380] [12380] Event [undefined]: TR1 resigned [f=0012380] game_message: TR1 has been destroyed! [f=0012380] game_message: TheVisitor wins! [f=0012380] Submitting stats [f=0012380] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012380] Part| Total Time|Time of the last 0.5s [f=0012380] Draw 11447.12ms 10.66% [f=0012380] Lua::Callins::Synced 5139.36ms 16.63% [f=0012380] Lua::Callins::Unsynced 15562.58ms 16.24% [f=0012380] Lua::CollectGarbage::Synced 1383.23ms 0.30% [f=0012380] Lua::CollectGarbage::Unsynced 770.78ms 4.08% [f=0012380] Misc::Profiler::AddTime 47.36ms 0.00% [f=0012380] Sim 18615.59ms 74.50% [f=0012380] [12380] Received game_message: TR1 has been destroyed! [f=0012380] [12380] Received game_message: TheVisitor wins! [f=0012381] [12381] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012381] [12381] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012381] [12381] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012381] [12381] Game End Stats Values: 2,2165,2205,2165,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6,5.5999999,6,0,40,0,40,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012381] [12381] Game End Stats Values: 3,2455,2485,2455,2485,0.7526927,0,0.7526927,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.43510914,8.53333378,9.43510914,8.53333378,2075,2075,2075,2075,8.05017948,9.46666622,8.05017948,9.46666622,220,160,220,160,0,0,0,0,160,250,160,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012381] [12381] Game End Stats Values: 4,2610,2645,2610,2645,5.35475445,0.28825495,5.35475445,0.28825495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.9490194,10,11.9490194,10,2075,2075,2075,2075,8.30680561,10.0192165,8.30680561,10.0192165,340,160,340,160,0,0,0,0,195,410,195,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012381] [12381] Game End Stats Values: 5,2700,2795,2700,2795,8.55428886,1.49704051,8.55428886,1.49704051,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,0,11.4436626,12.3999996,11.4436626,12.3999996,2075,2075,2075,2075,8.47996998,12.0805855,8.47996998,12.0805855,340,240,340,240,40,0,40,0,285,480,285,480,0,40,0,40,0,0,0,0,0,40,0,40 [f=0012381] [12381] Game End Stats Values: 6,2910,3015,2910,3015,13.5972261,3.30640197,13.5972261,3.30640197,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,90,0,90,0,12.3635702,14,12.3635702,14,2075,2075,2075,2075,10.3361959,12.1206236,10.3361959,12.1206236,460,370,460,370,40,0,40,0,285,570,285,570,0,40,0,40,0,0,0,0,0,40,0,40 [f=0012381] [12381] Game End Stats Values: 7,3000,3120,3000,3120,21.6642704,8.62521744,21.6642704,8.62521744,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,180,0,180,0,14.510026,16.6055641,14.510026,16.6055641,2075,2075,2075,2075,10.5378017,14.3545866,10.5378017,14.3545866,460,370,460,370,40,0,40,0,285,675,285,675,0,40,0,40,0,0,0,0,0,40,0,40 [f=0012381] [12381] Game End Stats Values: 8,3000,3375,3000,3375,30.5698223,19.7207375,30.5698223,19.7207375,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,180,90,180,90,14.034338,20.4780846,14.034338,20.4780846,2075,2075,2075,2075,10.5937033,14.7397013,10.5937033,14.7397013,460,500,460,500,40,0,40,0,285,710,285,710,0,40,0,40,0,0,0,0,0,40,0,40 [f=0012381] [12381] Game End Stats Values: 9,3000,3700,3000,3700,36.9665565,31.5498028,36.9665565,31.5498028,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,180,90,180,90,12.0126524,20.7819824,12.0126524,20.7819824,2075,2075,2075,2075,10.4264507,16.1219368,10.4264507,16.1219368,460,630,460,630,40,0,40,0,285,905,285,905,0,40,0,40,0,0,0,0,0,40,0,40 [f=0012381] [12381] Game End Stats Values: 10,2970,3825,2970,3825,42.1884155,56.223114,42.1884155,56.223114,0,0,0,0,0,0,0,0,0,0,0,0,170.000031,132.191956,170.000031,132.191956,180,90,180,90,12.2745762,24.5491505,12.2745762,24.5491505,2075,2075,2075,2075,11.6814575,17.9115543,11.6814575,17.9115543,340,630,340,630,170,138.833344,170,138.833344,375,1030,375,1030,138.833344,170,138.833344,170,0,0,0,0,145.058716,170.000031,145.058716,170.000031 [f=0012381] [12381] Game End Stats Values: 11,3060,3955,3060,3955,49.9970093,96.4840546,49.9970093,96.4840546,0,0,0,0,0,0,0,0,0,0,0,0,170.000031,132.191956,170.000031,132.191956,180,90,180,90,14.8819942,32.3584404,14.8819942,32.3584404,2075,2075,2075,2075,12.9205732,20.684063,12.9205732,20.684063,340,760,340,760,170,138.833344,170,138.833344,465,1030,465,1030,138.833344,170,138.833344,170,0,0,0,0,145.058716,170.000031,145.058716,170.000031 [f=0012381] [12381] Game End Stats Values: 12,3060,4405,3060,4405,54.2198486,130.914276,54.2198486,130.914276,0,0,0,0,0,0,0,0,0,0,0,0,170.000031,132.191956,170.000031,132.191956,180,180,180,180,15.0279531,36.1406326,15.0279531,36.1406326,2075,2075,2075,2075,14.2815237,21.2286816,14.2815237,21.2286816,340,890,340,890,170,138.833344,170,138.833344,465,1260,465,1260,138.833344,170,138.833344,170,0,0,0,0,145.058716,170.000031,145.058716,170.000031 [f=0012381] [12381] Game End Stats Values: 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27,4460,9370,4460,9370,336.535248,599.146973,336.535248,599.146973,0,0,0,0,0,0,0,0,528.965027,0,528.965027,0,1775.31152,2487.91113,1775.31152,2487.91113,450,360,450,360,44.5629463,41.5185356,44.5629463,41.5185356,980,2540,980,2540,17.6547203,30.6457405,17.6547203,30.6457405,1605,4800,1605,4800,1550,2383.8335,1550,2383.8335,1425,1670,1425,1670,2448.8335,1550,2448.8335,1550,5.99999857,0,5.99999857,0,2526.85059,1812.93469,2526.85059,1812.93469 [f=0012381] [12381] Game End Stats Values: 28,4270,9540,4270,9540,404.705658,649.460022,404.705658,649.460022,0,0,0,0,0,0,0,0,544.468994,0,544.468994,0,1987.74744,2859.73462,1987.74744,2859.73462,450,270,450,270,54.7960205,52.052784,54.7960205,52.052784,980,2540,980,2540,20.8669205,29.0875454,20.8669205,29.0875454,1345,5060,1345,5060,1640,2643.8335,1640,2643.8335,1495,1670,1495,1670,2708.8335,1640,2708.8335,1640,36.1666489,0,36.1666489,0,2898.67407,2030.7168,2898.67407,2030.7168 [f=0012381] [12381] Game End Stats Values: 29,4655,9710,4655,9710,443.607025,681.035583,443.607025,681.035583,0,0,0,0,0,0,0,0,554.03479,0,554.03479,0,2030.14478,2982.18677,2030.14478,2982.18677,450,270,450,270,58.9437599,53.3168945,58.9437599,53.3168945,980,2540,980,2540,18.8626842,28.4469509,18.8626842,28.4469509,1695,5320,1695,5320,1730,2643.8335,1730,2643.8335,1530,1580,1530,1580,2708.8335,1730,2708.8335,1730,36.1666489,0,36.1666489,0,3021.12622,2074.12866,3021.12622,2074.12866 [f=0012383] [12383] Event [3351.61719,249.000549,1059.2373]: 0 finished unit Claw [f=0012388] [12388] Event [3645.84204,248.5896,847.261658]: 0 finished unit Claw [f=0012396] [12396] Event [3355.32935,248.994308,1087.58606]: 0 finished unit Claw [f=0012396] [12396] Event [3394.65942,248.38475,1193.745]: 0 finished unit Claw [f=0012411] [12411] Event [3355.32935,248.999786,1087.58606]: 0 lost unit Claw [f=0012414] [12414] Event [3584,249.000549,816]: 1 lost unit Lotus [f=0012423] [12423] Event [3568,249.000549,912]: 1 lost unit Lotus [f=0012427] [12427] Event [3537.91089,227.43219,1454.26233]: 1 lost unit Knight [f=0012431] [12431] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0012485] [12485] Event [3490.7522,130.067017,1411.59753]: 0 finished unit Claw [f=0012513] Player TheVisitor left the game: normal quit [f=0012513] [12513] Event [undefined]: TheVisitor quit [f=0012629] Spectator TR1 left the game: normal quit [f=0012629] [12629] Event [undefined]: TR1 quit [f=0012635] No clients connected, shutting down server [f=0012635] Server shutdown [f=0012724] [12724] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0013083] [13083] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0013201] [13201] Event [4480,154.664612,2896]: 0 finished unit Lotus [f=0013375] [13375] Event [609.99231,400.623749,4671.97021]: 0 finished unit Ripper [f=0013651] [13651] Event [609.99231,400.623749,4671.97021]: 0 finished unit Ripper [f=0013948] [13948] Event [609.99231,400.623749,4671.97021]: 0 finished unit Ravager [f=0014246] [14246] Event [609.99231,400.623749,4671.97021]: 0 finished unit Ravager [f=0014553] [14553] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0014837] [14837] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0015118] [15118] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0015398] [15398] Event [609.99231,400.623749,4671.97021]: 0 finished unit Badger [f=0015569] Autoquit sending quit command. [f=0015569] [QuitAction] user exited to system [f=0015569] [SpringApp::Kill][1] fromRun=1 [f=0015569] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015569] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015569] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015569] [ThreadPool::SetThreadCount][2] workers=0 [f=0015569] [SpringApp::Kill][2] [f=0015569] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015569] [Game::KillLua][3] dtor=0 luaUI=0x50d98a80 [f=0015569] Start widgetHandler:Shutdown [f=0015569] Shutdown - SaveOrderList Complete [f=0015569] Writing last game win data [f=0015569] Shutdown - SaveConfigData Complete [f=0015569] Shutdown Widget - Save/Load API [f=0015569] Shutdown Widget - Chili Highlight [f=0015569] Shutdown Widget - Draw After Chili [f=0015569] Shutdown Widget - EPIC Menu [f=0015569] Shutdown Widget - Chili Widget Selector [f=0015569] Shutdown Widget - Chili Minimap [f=0015569] Shutdown Widget - Local Team Colors [f=0015569] Shutdown Widget - Display Keys 2 [f=0015569] Shutdown Widget - Save Game Menu [f=0015569] Shutdown Widget - Unit Icons [f=0015569] Shutdown Widget - Noises [f=0015569] Shutdown Widget - HealthBars [f=0015569] Shutdown Widget - Win Counter [f=0015569] Shutdown Widget - SpringRTS Replay Stats [f=0015569] Shutdown Widget - BuildETA [f=0015569] Shutdown Widget - Modular Comm Info [f=0015569] Shutdown Widget - Stereo3D [f=0015569] Shutdown Widget - Showeco and Grid Drawer [f=0015569] Shutdown Widget - Point Tracker [f=0015569] Shutdown Widget - Music Player [f=0015569] Shutdown Widget - Missile Silo Range [f=0015569] Shutdown Widget - MinimapEvents [f=0015569] Shutdown Widget - Mex Placement Handler [f=0015569] Shutdown Widget - Local Widgets Config [f=0015569] Shutdown Widget - Highlight Geos [f=0015569] Shutdown Widget - Grab Input [f=0015569] Input grabbing is disabled! [f=0015569] Shutdown Widget - MetalFeatures (new) [f=0015569] Shutdown Widget - Darkening [f=0015569] Shutdown Widget - Context Menu [f=0015569] Shutdown Widget - Chili Spectator Panels [f=0015569] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015569] Shutdown Widget - Chili Nuke Warning [f=0015569] Shutdown Widget - Chili EndGame Window [f=0015569] Shutdown Widget - Chili Economy Panel Default [f=0015569] Shutdown Widget - CameraShake [f=0015569] Shutdown Widget - Attack AoE [f=0015569] Shutdown Widget - Map Edge Extension [f=0015569] Shutdown Widget - Selection Send [f=0015569] Shutdown Widget - LupsManager [f=0015569] Shutdown Widget - Newton Firezone [f=0015569] Shutdown Widget - Chili Pro Console [f=0015569] Shutdown Widget - Lasso Terraform GUI [f=0015569] Shutdown Widget - Lups [f=0015569] Shutdown Widget - Chili Framework [f=0015569] Shutdown Widget - Chili Core Selector [f=0015569] Shutdown Widget - Custom Markers [f=0015569] Shutdown Widget - Pause Screen [f=0015569] Shutdown Widget - Text To Speech Control [f=0015569] Shutdown Widget - Persistent Build Height [f=0015569] Shutdown Widget - Layout Handler [f=0015569] End widgetHandler:Shutdown [f=0015569] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={419302,58116362} {int,ext,rec}Allocs={23152891,0,0} {chunk,block}Bytes={58116362,0} [f=0015569] [Game::KillLua][1] dtor=0 luaGaia=0x61c35680 [f=0015569] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={352095,52623677} {int,ext,rec}Allocs={23152893,0,0} {chunk,block}Bytes={52623677,0} [f=0015569] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={352095,52623677} {int,ext,rec}Allocs={23152893,0,0} {chunk,block}Bytes={52623677,0} [f=0015569] [Game::KillLua][2] dtor=0 luaRules=0x51284e80 [f=0015569] Start gadgetHandler:Shutdown [f=0015569] Shutdown - StartSetup [f=0015569] Shutdown - UnitMorph [f=0015569] Shutdown - LupsNanoSpray [f=0015569] Shutdown - Missile Silo Controller [f=0015569] Shutdown - Modular Comm Info [f=0015569] Shutdown - Terrain Texture Handler [f=0015569] Shutdown - UnitCloakShield [f=0015569] Shutdown - Starlight Handler [f=0015569] End gadgetHandler:Shutdown [f=0015569] Start gadgetHandler:Shutdown [f=0015569] Shutdown - Save/Load [f=0015569] Shutdown - Teleport Throw [f=0015569] Shutdown - UnitMorph [f=0015569] Shutdown - Modular Comm Info [f=0015569] Shutdown - Retreat Command [f=0015569] Shutdown - Shockwaves [f=0015569] Shutdown - UnitCloakShield [f=0015569] Shutdown - Lups Cloak FX [f=0015569] Shutdown - Lups [f=0015569] Shutdown - Lups Shield [f=0015569] End gadgetHandler:Shutdown [f=0015569] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23152923,0,0} {chunk,block}Bytes={0,0} [f=0015569] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23152923,0,0} {chunk,block}Bytes={0,0} [f=0015569] [Game::KillLua][4] dtor=0 [f=0015569] [Game::~CGame][1] [f=0015569] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015569] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015569] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015569] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015569] [Game::KillLua][4] dtor=1 [f=0015569] [Game::KillMisc][1] [f=0015569] [Game::KillMisc][2] [f=0015569] [Game::KillMisc][3] [f=0015569] [Game::KillRendering][1] [f=0015569] [3DOParser::Kill] allocated 137 pieces [f=0015569] [S3OParser::Kill] allocated 2747 pieces [f=0015569] [AssParser::Kill] allocated 244 pieces [f=0015569] [Game::KillInterface][1] [f=0015569] [Game::KillInterface][2] [f=0015569] [Game::KillSimulation][1] [f=0015569] [Game::KillSimulation][2] [f=0015569] [CCollisionHandler] dis-/continuous tests: 0/125969 [f=0015569] [Game::KillSimulation][3] [f=0015569] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015569] [~CPathCache(20x20)] cacheHits=90 hitPercentage=34% numHashColls=0 maxCacheSize=21 [f=0015569] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015569] [~CPathCache(40x40)] cacheHits=190 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015569] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015569] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015569] [LosHandler::Kill] raycast instance cache-{hits,misses}={4871,7720}; shared=3%; cached=36% [f=0015569] [Game::KillSimulation][4] [f=0015569] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015569] [Game::~CGame][2] [f=0015569] [Game::~CGame][3] [f=0015569] [SpringApp::Kill][3] [f=0015569] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164100 bytes sent 133746 bytes recv'd [f=0015569] [SpringApp::Kill][4] font=0x44b258a0 [f=0015569] [SpringApp::Kill][5] [f=0015569] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x44b9acd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=5357ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=188ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=83ms file="objects3d/bantha.s3o" indx=4837 inflSize=433kb readTime=76ms file="objects3d/benzcom1.s3o" indx=4857 inflSize=211kb readTime=43ms file="objects3d/dante.s3o" indx=5034 inflSize=112kb readTime=39ms file="units/bomberassault.lua" indx=6541 inflSize=3kb readTime=39ms file="objects3d/cormist_512.s3o" indx=4987 inflSize=56kb readTime=38ms file="luarules/gadgets/unit_impulsefloat_toggle.lua" indx=1717 inflSize=18kb readTime=38ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4548 inflSize=20kb readTime=37ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1591 inflSize=1kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 49469453 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44c7d9a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x44c99700) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f4a7001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x44ba6940) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]