[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.alCJP3NaeU/springsettings.921828.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 98ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f329c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11079 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/921828/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 370ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464da330] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464da330] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 159ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1081ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1467ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 972ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 24ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 351ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] c__________c was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/921828/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3281ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/921828/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525b62e0,0x52d86950}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3fa7045fed4600a2a4af570abf54ffe2 [f=-000001] Connection attempt from tefacota [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: tefacota changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ECYsh364 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ECYsh364 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tefacota" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tefacota" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ECYsh364" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ECYsh364" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tefacota" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tefacota" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tefacota" string="[Game::Load][lua{Rules,Gaia}={0000000071bf34c0,00000000e0591190}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ECYsh364" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ECYsh364" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ECYsh364" string="[Game::Load][lua{Rules,Gaia}={000000005ce5bd90,00000000db07afd0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] !predict [f=-000001] > Team ECYsh364 has a 8.2% chance to win [f=-000001] > Team tefacota has a 91.8% chance to win [f=-000001] uh [f=-000001] UH [f=-000001] good luck [f=-000001] golden? [f=-000001] [0] Event [4873,46.3297119,3495]: 0 finished unit Strike Commander [f=-000001] [0] Event [1328,46.3572998,761]: 1 finished unit Engineer Commander [f=0000000] [0] tefacota, team: 1, elo:1919 [f=0000000] [0] ECYsh364, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1440,46.3237152,840]: 1 finished unit Cloakbot Factory [f=0000014] [14] Event [4816,46.3438187,3376]: 0 finished unit Rover Assembly [f=0000014] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000014] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000014] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000014] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000014] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000014] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000014] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000014] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000014] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000014] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000014] !transmitlobby @voice@buildUnit@reload [f=0000202] [202] Event [4798.00781,46.97118,3376.02954]: 0 finished unit Dart [f=0000241] [241] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000275] [275] Event [1449.59998,45.7395325,840]: 1 finished unit Glaive [f=0000284] [284] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000510] [510] Event [4808,47.1112976,3496]: 0 finished unit Solar Collector [f=0000577] [577] Event [4798.00781,46.97118,3376.02954]: 0 finished unit Mason [f=0000651] [651] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0000904] [904] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000917] [917] Event [1449.59998,45.7395325,840]: 1 finished unit Glaive [f=0001143] [1143] Event [1144,46.3733826,536]: 1 finished unit Wind/Tidal Generator [f=0001169] [1169] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001222] [1222] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0001381] [1381] Event [1224,46.3308105,568]: 1 finished unit Wind/Tidal Generator [f=0001395] [1395] Event [4920,46.95047,3432]: 0 finished unit Solar Collector [f=0001428] [1428] Event [1449.59998,45.7395325,840]: 1 finished unit Glaive [f=0001570] [1570] Event [1304,46.4821777,600]: 1 finished unit Wind/Tidal Generator [f=0001799] [1799] Event [4992,46.3355408,3248]: 0 finished unit Lotus [f=0001808] [1808] Event [1449.59998,45.7395325,840]: 1 finished unit Glaive [f=0002135] [2135] Event [1383.66553,46.3260803,726.22644]: 0 lost unit Dart [f=0002234] [2234] Event [4848,47.2342834,3648]: 0 finished unit Lotus [f=0002350] [2350] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002720] [2720] Event [4844.77002,74.4343567,2824.85645]: 1 lost unit Glaive [f=0002732] [2732] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0002966] [2966] Event [4798.00781,46.97118,3376.02954]: 0 finished unit Ravager [f=0003645] [3645] Event [4671.00537,76.9140625,2493.29346]: 0 finished unit Strike Commander [f=0003645] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0003645] [3645] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0003672] [3672] Event [4798.00781,46.97118,3376.02954]: 0 finished unit Ravager [f=0003892] [3892] Event [4656,75.5021057,2384]: 0 finished unit Lotus [f=0004261] [4261] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0004387] [4387] Event [4688,46.3355408,3568]: 0 finished unit Picket [f=0004498] [4498] Event [4744,75.445343,2344]: 0 finished unit Solar Collector [f=0004912] [4912] Event [1280,46.5625916,792]: 1 finished unit Fusion Reactor [f=0004921] [4921] Event [5032,46.5767822,3528]: 0 finished unit Solar Collector [f=0005188] [5188] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0005292] [5292] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0005376] [5376] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0005379] [5379] Event [1352,46.4348755,680]: 1 finished unit Caretaker [f=0005424] [5424] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0005704] [5704] Event [1416,46.3450012,680]: 1 finished unit Caretaker [f=0005751] [5751] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0005798] [5798] Event [3584,74.4046936,3232]: 0 finished unit Lotus [f=0005892] [5892] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0006029] [6029] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0006098] [6098] Event [3504,74.286438,3168]: 0 finished unit Lotus [f=0006198] [6198] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0006313] [6313] Event [1856,75.5021057,1200]: 1 finished unit Lotus [f=0006381] [6381] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0006441] [6441] Event [1268.4646,46.7220421,959.849609]: 0 lost unit Ravager [f=0006452] [6452] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0006490] [6490] Event [1405.77673,55.9802055,1055.40088]: 0 lost unit Ravager [f=0006607] [6607] Event [3688,74.3195496,3160]: 0 finished unit Solar Collector [f=0006652] [6652] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0006707] [6707] Event [4936,46.4064941,3560]: 0 finished unit Storage [f=0006906] [6906] Event [3832,75.5021057,3208]: 0 finished unit Solar Collector [f=0007046] [7046] Event [1296,46.3260803,896]: 1 finished unit Lotus [f=0007090] [7090] Event [4798.00781,46.97118,3376.02954]: 0 finished unit Scorcher [f=0007215] [7215] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0007265] [7265] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0007294] [7294] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0007337] [7337] Event [4936,47.1727905,3608]: 0 finished unit Storage [f=0007473] [7473] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0007497] [7497] Event [4798.00781,46.97118,3376.02954]: 0 finished unit Scorcher [f=0007595] [7595] Event [3968,75.5021057,3184]: 0 finished unit Lotus [f=0007695] [7695] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0007824] [7824] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0007850] [7850] Event [3744,74.9376297,3168]: 0 finished unit Radar Tower [f=0007888] [7888] Event [3055.05444,74.286438,3904.19678]: 1 lost unit Glaive [f=0007894] [7894] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0007900] [7900] Event [4798.00781,46.97118,3376.02954]: 0 finished unit Scorcher [f=0007938] [7938] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0007950] [7950] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0007997] [7997] Event [4952,47.3430786,3656]: 0 finished unit Storage [f=0008058] [8058] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0008194] [8194] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0008306] [8306] Event [4798.00781,46.97118,3376.02954]: 0 finished unit Scorcher [f=0008510] [8510] Event [3648,74.286438,3088]: 0 finished unit Picket [f=0008573] [8573] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0008615] [8615] Event [1597.02344,19.0029793,2206.41748]: 1 lost unit Ronin [f=0008688] [8688] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0008689] [8689] Event [1780.24487,15.9417562,2235.646]: 1 lost unit Glaive [f=0008712] [8712] Event [4798.00781,46.97118,3376.02954]: 0 finished unit Scorcher [f=0008793] [8793] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0008795] [8795] Event [1960.1095,16.9519405,2012.03918]: 0 lost unit Scorcher [f=0008868] [8868] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0008912] [8912] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0009018] [9018] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0009117] [9117] Event [4798.00781,46.97118,3376.02954]: 0 finished unit Scorcher [f=0009167] [9167] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0009213] [9213] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0009270] [9270] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0009319] [9319] Event [1400,46.3781128,952]: 1 finished unit Caretaker [f=0009375] [9375] Event [1980.95154,16.3838806,2322.60107]: 1 lost unit Ronin [f=0009424] [9424] Event [2018.67615,11.3673677,2373.49536]: 1 lost unit Ronin [f=0009432] [9432] Event [1903.91418,16.8996201,2234.83984]: 0 lost unit Scorcher [f=0009475] [9475] Event [1918.94189,17.4160137,2264.34863]: 0 lost unit Scorcher [f=0009477] [9477] Event [1896.27747,16.8312054,2259.83936]: 0 lost unit Scorcher [f=0009564] [9564] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0009657] [9657] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0009747] [9747] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0009837] [9837] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0009872] [9872] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0009929] [9929] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0009943] [9943] Event [1856,16.4499817,2128]: 1 finished unit Lotus [f=0010028] [10028] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0010042] [10042] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0010363] [10363] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0010377] [10377] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0010482] [10482] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0010574] [10574] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0010669] [10669] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0010686] [10686] Event [3975.05371,75.5021057,3503.40112]: 0 finished unit Strike Commander [f=0010686] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0010686] [10686] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0010693] [10693] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0010728] [10728] Event [1936,16.8236694,2192]: 1 finished unit Radar Tower [f=0010736] [10736] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0010767] [10767] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0010845] [10845] Event [3504,74.286438,3168]: 0 lost unit Lotus [f=0010879] [10879] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0010949] [10949] Event [3584,74.963089,3232]: 0 lost unit Lotus [f=0010965] [10965] Event [3576,73.4407806,3176]: 0 lost unit Metal Extractor [f=0011047] [11047] Event [3648,74.5353088,3088]: 0 lost unit Picket [f=0011100] uh [f=0011144] [11144] Event [4798.00781,46.97118,3376.02954]: 0 finished unit Badger [f=0011147] [11147] Event [3570.10669,75.5021057,3405.87134]: 0 lost unit Mason [f=0011171] [11171] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0011246] [11246] Event [3688,74.3195496,3160]: 0 lost unit Solar Collector [f=0011275] [11275] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0011285] [11285] Event [3664,75.2277527,3376]: 0 lost unit Faraday [f=0011299] [11299] Event [3744,73.7760544,3168]: 0 lost unit Radar Tower [f=0011365] [11365] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0011455] [11455] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0011462] [11462] Event [3382.73389,16.8854828,1419.94983]: 1 lost unit Ronin [f=0011477] you are quite good [f=0011498] [11498] Event [3676.90869,75.0658264,3225.8103]: 1 lost unit Ronin [f=0011499] [11499] Event [3390.64771,35.4042931,1234.51855]: 0 lost unit Scorcher [f=0011517] [11517] Event [3678.78101,115.226303,3237.19531]: 0 finished unit Claw [f=0011521] [11521] Event [3832,75.5021057,3208]: 0 lost unit Solar Collector [f=0011545] [11545] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0011566] [11566] Event [3928,76.1069641,3224]: 0 lost unit Metal Extractor [f=0011582] [11582] Event [3968,74.793808,3184]: 0 lost unit Lotus [f=0011594] [11594] Event [3312.17139,17.1547852,1427.37781]: 0 lost unit Scorcher [f=0011659] [11659] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0011682] [11682] Event [3665.08789,74.8950653,3312.84692]: 0 finished unit Claw [f=0011753] while my unit choice isn't [f=0011849] [11849] Event [3966.14966,110.887863,3164.56934]: 0 finished unit Claw [f=0011952] [11952] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0012026] [12026] Event [4044.79248,75.1892624,3224.854]: 0 finished unit Claw [f=0012053] [12053] Event [3969.27783,72.3894806,3157.09253]: 1 lost unit Ronin [f=0012123] [12123] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0012182] [12182] Event [1464,48.5445557,1000]: 1 finished unit Caretaker [f=0012191] [12191] Event [3991.69189,76.4032516,3288.97437]: 0 finished unit Claw [f=0012271] [12271] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0012300] [12300] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0012354] [12354] Event [1416,53.3179626,1048]: 1 finished unit Caretaker [f=0012358] [12358] Event [4131.66357,74.286438,3248.44971]: 0 finished unit Claw [f=0012392] [12392] Event [4253.50781,74.286438,3331.05322]: 1 lost unit Ronin [f=0012394] [12394] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0012422] [12422] Event [4343.2002,70.2935715,3287.55688]: 1 lost unit Ronin [f=0012461] [12461] Event [4688,46.3355408,3568]: 0 lost unit Picket [f=0012471] [12471] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0012529] [12529] Event [4438.43945,50.9958305,3487.12085]: 0 finished unit Claw [f=0012560] [12560] Event [4744,47.267395,3496]: 0 lost unit Metal Extractor [f=0012561] [12561] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0012639] [12639] Event [4848,47.2342834,3648]: 0 lost unit Lotus [f=0012677] [12677] Event [4632.30518,46.5170975,3529.65967]: 1 lost unit Ronin [f=0012696] [12696] Event [4561.24023,46.5434303,3574.21484]: 0 finished unit Claw [f=0012766] [12766] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0012772] [12772] Event [4624.77393,46.3304443,3637.23218]: 1 lost unit Ronin [f=0012845] [12845] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0012876] [12876] Event [4812.40869,45.190239,3606.0791]: 0 finished unit Claw [f=0012920] [12920] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0012959] [12959] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0012995] [12995] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0013036] [13036] Event [4990.15234,46.1109581,3734.03076]: 0 finished unit Claw [f=0013070] [13070] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0013160] [13160] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0013208] [13208] Event [5094.39258,46.3355675,3675.2605]: 0 finished unit Claw [f=0013218] [13218] Event [5292.68262,74.2809525,3973.35229]: 0 lost unit Strike Commander [f=0013237] [13237] Event [5109.85352,46.9917908,3741.59009]: 1 lost unit Knight [f=0013288] nice replay to watch [f=0013365] [13365] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0013412] [13412] Event [4605.29688,47.4188881,3133.96509]: 0 finished unit Claw [f=0013412] man [f=0013438] [13438] Event [4936,47.1727905,3608]: 0 lost unit Storage [f=0013443] for you [f=0013445] [13445] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0013453] [13453] Event [4952,45.5345688,3656]: 0 lost unit Storage [f=0013467] [13467] Event [4816,46.3260803,3376]: 0 lost unit Rover Assembly [f=0013467] !transmitlobby @voice@buildUnit@remove;vehcon [f=0013467] !transmitlobby @voice@buildUnit@remove;vehscout [f=0013467] !transmitlobby @voice@buildUnit@remove;vehraid [f=0013467] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0013467] !transmitlobby @voice@buildUnit@remove;vehriot [f=0013467] !transmitlobby @voice@buildUnit@remove;vehassault [f=0013467] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0013467] !transmitlobby @voice@buildUnit@remove;veharty [f=0013467] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0013467] !transmitlobby @voice@buildUnit@remove;vehaa [f=0013467] !transmitlobby @voice@buildUnit@reload [f=0013519] [13519] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0013559] [13559] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0013590] [13590] Event [4936,47.5464783,3352]: 0 lost unit Metal Extractor [f=0013594] [13594] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0013607] [13607] Event [4731.08057,49.8983612,3084.29565]: 0 finished unit Claw [f=0013636] [13636] Event [4936,46.4064941,3560]: 0 lost unit Storage [f=0013654] [13654] Event [4985.20361,43.7689323,3605.80078]: 1 lost unit Ronin [f=0013667] [13667] Event [4992,46.4990387,3248]: 0 lost unit Lotus [f=0013669] [13669] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0013754] [13754] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0013759] [13759] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0013778] [13778] Event [5039.66895,47.0491028,3680.95361]: 0 finished unit Claw [f=0013788] i was thought there will be only drown [f=0013804] [13804] Event [4920,46.9057236,3432]: 0 lost unit Solar Collector [f=0013961] but i got gold enemy [f=0013964] [13964] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0014030] gg [f=0014044] [14044] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0014087] [14087] Event [4878.18652,45.5683861,3492.29346]: 0 finished unit Claw [f=0014119] [14119] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0014194] [14194] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0014242] [14242] Event [4795.72949,92.3549042,3463.83838]: 0 finished unit Claw [f=0014269] [14269] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0014359] [14359] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0014396] [14396] Event [5032,46.5767822,3528]: 0 lost unit Solar Collector [f=0014400] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014400] [14400] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014420] [14420] Event [4801.104,50.2568054,3379.88062]: 0 finished unit Claw [f=0014437] in this game play not many people [f=0014482] wait why i didn't lose [f=0014526] [14526] Event [4731.08057,49.8983612,3084.29565]: 0 lost unit Claw [f=0014564] [14564] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0014588] [14588] Event [4834.2124,52.2116776,3412.24585]: 0 finished unit Claw [f=0014644] [14644] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0014719] [14719] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0014758] [14758] Event [4871.34912,39.5902328,3440.03589]: 0 finished unit Claw [f=0014773] [14773] Event [4822.10645,38.8530807,3448.40601]: 1 lost unit Ronin [f=0014794] [14794] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0014869] [14869] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0014959] [14959] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0015011] [15011] Event [4942.28369,44.8957291,3395.09106]: 0 finished unit Claw [f=0015103] [15103] Event [4712,75.487915,2280]: 0 lost unit Metal Extractor [f=0015164] [15164] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0015178] [15178] Event [4656,75.6656036,2384]: 0 lost unit Lotus [f=0015212] [15212] Event [4613.39063,84.2786026,2063.03174]: 0 finished unit Claw [f=0015243] [15243] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0015274] [15274] Event [4744,74.9796448,2344]: 0 lost unit Solar Collector [f=0015304] [15304] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0015364] [15364] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0015387] [15387] Event [5811.31934,18.0248356,2055.3457]: 0 finished unit Claw [f=0015422] game_message: ECYsh364 has been destroyed! [f=0015422] [15422] Event [undefined]: ECYsh364 resigned [f=0015422] game_message: tefacota wins! [f=0015422] Submitting stats [f=0015422] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015422] Part| Total Time|Time of the last 0.5s [f=0015422] Draw 23183.66ms 20.97% [f=0015422] Lua::Callins::Synced 9803.74ms 11.53% [f=0015422] Lua::Callins::Unsynced 30627.03ms 26.84% [f=0015422] Lua::CollectGarbage::Synced 453.99ms 0.10% [f=0015422] Lua::CollectGarbage::Unsynced 1189.45ms 0.20% [f=0015422] Misc::Profiler::AddTime 84.96ms 0.10% [f=0015422] Sim 53746.73ms 65.21% [f=0015422] [15422] Event [5491.19287,16.828558,2109.32813]: 0 lost unit Badger [f=0015422] [15422] Received game_message: ECYsh364 has been destroyed! [f=0015422] [15422] Received game_message: tefacota wins! [f=0015423] [15423] Game End Stats Header: 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[f=0015423] [15423] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015423] [15423] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015423] [15423] Game End Stats Values: 2,2205,2230,2230,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.13333321,6.26666689,6.26666689,6.13333321,40,65,65,40,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015423] [15423] Game End Stats Values: 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32,580,12380,12380,580,504.107483,674.121826,674.121826,504.107483,0,0,0,0,0,0,0,0,2469.78223,451.160675,451.160675,2469.78223,2783.92358,5859.16162,5859.16162,2783.92358,90,270,270,90,4.80000019,53.5599022,53.5599022,4.80000019,0,3030,3030,0,6.60138798,51.4835396,51.4835396,6.60138798,260,5995,5995,260,1445,5982.66797,5982.66797,1445,230,3085,3085,230,6073.66797,1805,1805,6073.66797,0,445.824219,445.824219,0,6162.60254,3505.30688,3505.30688,6162.60254 [f=0015423] [15423] Game End Stats Values: 33,510,13210,13210,510,514.713867,700.110413,700.110413,514.713867,0,0,0,0,0,0,0,0,2540.3877,623.17395,623.17395,2540.3877,2851.41455,5894.34375,5894.34375,2851.41455,90,270,270,90,4,55.7927513,55.7927513,4,0,3030,3030,0,4.70710707,51.7326431,51.7326431,4.70710707,260,6825,6825,260,1445,6052.66797,6052.66797,1445,160,3085,3085,160,6143.66797,1805,1805,6143.66797,0,445.824219,445.824219,0,6197.78467,3572.79785,3572.79785,6197.78467 [f=0015423] [15423] Game End Stats Values: 34,510,13740,13740,510,525.320251,723.378235,723.378235,525.320251,0,0,0,0,0,0,0,0,2610.99316,775.452881,775.452881,2610.99316,2880.85474,5899.34375,5899.34375,2880.85474,90,270,270,90,4,51.8364182,51.8364182,4,0,3030,3030,0,4.70710707,51.5511932,51.5511932,4.70710707,260,7355,7355,260,1535,6052.66797,6052.66797,1535,160,3085,3085,160,6143.66797,1895,1895,6143.66797,0,445.824219,445.824219,0,6204.15967,3604.18433,3604.18433,6204.15967 [f=0015423] [15423] Game End Stats Values: 35,260,14390,14390,260,532.391174,745.895874,745.895874,532.391174,0,0,0,0,0,0,0,0,2668.06348,875.316895,875.316895,2668.06348,2973.06299,6141.80908,6141.80908,2973.06299,0,270,270,0,3.33333325,48.8521347,48.8521347,3.33333325,0,3030,3030,0,3.80473804,51.5011749,51.5011749,3.80473804,260,8005,8005,260,1535,6302.66797,6302.66797,1535,0,3085,3085,0,6393.66797,1895,1895,6393.66797,0,445.824219,445.824219,0,6454.15723,3696.39258,3696.39258,6454.15723 [f=0015423] [15423] Game End Stats Values: 36,260,14570,14570,260,532.391174,754.435425,754.435425,532.391174,0,0,0,0,0,0,0,0,2678.06348,901.009827,901.009827,2678.06348,2990.9082,6401.80908,6401.80908,2990.9082,0,270,270,0,2,54.2415276,54.2415276,2,0,3030,3030,0,2,51.7079086,51.7079086,2,260,8185,8185,260,1535,6302.66797,6302.66797,1535,0,3085,3085,0,6393.66797,1895,1895,6393.66797,0,445.824219,445.824219,0,6714.15723,3714.23779,3714.23779,6714.15723 [f=0015424] [15424] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0015499] [15499] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0015507] all units must be destroyed [f=0015534] Spectator ECYsh364 left the game: normal quit [f=0015534] [15534] Event [undefined]: ECYsh364 quit [f=0015703] [15703] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0015708] No clients connected, shutting down server [f=0015708] Server shutdown [f=0015783] [15783] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0015843] [15843] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0015903] [15903] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0015963] [15963] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0016039] [16039] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0016243] [16243] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0016323] [16323] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0016398] [16398] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0016473] [16473] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0016548] [16548] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0016638] [16638] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0016843] [16843] Event [1449.59998,45.7395325,840]: 1 finished unit Knight [f=0016923] [16923] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0016998] [16998] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0017058] [17058] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0017118] [17118] Event [1449.59998,45.7395325,840]: 1 finished unit Ronin [f=0017193] [17193] Event [1449.59998,45.7395325,840]: 1 finished unit Conjurer [f=0017372] Autoquit sending quit command. [f=0017372] [QuitAction] user exited to system [f=0017372] [SpringApp::Kill][1] fromRun=1 [f=0017372] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017372] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017372] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017372] [ThreadPool::SetThreadCount][2] workers=0 [f=0017372] [SpringApp::Kill][2] [f=0017372] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017372] [Game::KillLua][3] dtor=0 luaUI=0x523b1600 [f=0017372] Start widgetHandler:Shutdown [f=0017372] Shutdown - SaveOrderList Complete [f=0017372] Writing last game win data [f=0017372] Shutdown - SaveConfigData Complete [f=0017372] Shutdown Widget - Save/Load API [f=0017372] Shutdown Widget - Chili Highlight [f=0017372] Shutdown Widget - Draw After Chili [f=0017372] Shutdown Widget - EPIC Menu [f=0017372] Shutdown Widget - Chili Widget Selector [f=0017372] Shutdown Widget - Chili Minimap [f=0017372] Shutdown Widget - Local Team Colors [f=0017372] Shutdown Widget - Display Keys 2 [f=0017372] Shutdown Widget - Save Game Menu [f=0017372] Shutdown Widget - Unit Icons [f=0017372] Shutdown Widget - Noises [f=0017372] Shutdown Widget - HealthBars [f=0017372] Shutdown Widget - Win Counter [f=0017372] Shutdown Widget - SpringRTS Replay Stats [f=0017372] Shutdown Widget - BuildETA [f=0017372] Shutdown Widget - Modular Comm Info [f=0017372] Shutdown Widget - Stereo3D [f=0017372] Shutdown Widget - Showeco and Grid Drawer [f=0017372] Shutdown Widget - Point Tracker [f=0017372] Shutdown Widget - Music Player [f=0017372] Shutdown Widget - Missile Silo Range [f=0017372] Shutdown Widget - MinimapEvents [f=0017372] Shutdown Widget - Mex Placement Handler [f=0017372] Shutdown Widget - Local Widgets Config [f=0017372] Shutdown Widget - Highlight Geos [f=0017372] Shutdown Widget - Grab Input [f=0017372] Input grabbing is disabled! [f=0017372] Shutdown Widget - MetalFeatures (new) [f=0017372] Shutdown Widget - Darkening [f=0017372] Shutdown Widget - Context Menu [f=0017372] Shutdown Widget - Chili Spectator Panels [f=0017372] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017372] Shutdown Widget - Chili Nuke Warning [f=0017372] Shutdown Widget - Chili EndGame Window [f=0017372] Shutdown Widget - Chili Economy Panel Default [f=0017372] Shutdown Widget - CameraShake [f=0017372] Shutdown Widget - Attack AoE [f=0017372] Shutdown Widget - UnitShapes [f=0017372] Shutdown Widget - Map Edge Extension [f=0017372] Shutdown Widget - Selection Send [f=0017372] Shutdown Widget - LupsManager [f=0017372] Shutdown Widget - Newton Firezone [f=0017372] Shutdown Widget - Chili Pro Console [f=0017372] Shutdown Widget - Lasso Terraform GUI [f=0017372] Shutdown Widget - Lups [f=0017372] Shutdown Widget - Chili Framework [f=0017372] Shutdown Widget - Chili Core Selector [f=0017372] Shutdown Widget - Custom Markers [f=0017372] Shutdown Widget - Pause Screen [f=0017372] Shutdown Widget - Text To Speech Control [f=0017372] Shutdown Widget - Persistent Build Height [f=0017372] Shutdown Widget - Layout Handler [f=0017372] End widgetHandler:Shutdown [f=0017372] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={575620,66351437} {int,ext,rec}Allocs={28536193,0,0} {chunk,block}Bytes={66351437,0} [f=0017372] [Game::KillLua][1] dtor=0 luaGaia=0x52d86950 [f=0017372] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={350219,52784986} {int,ext,rec}Allocs={28536194,0,0} {chunk,block}Bytes={52784986,0} [f=0017372] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={350219,52784986} {int,ext,rec}Allocs={28536194,0,0} {chunk,block}Bytes={52784986,0} [f=0017372] [Game::KillLua][2] dtor=0 luaRules=0x525b62e0 [f=0017372] Start gadgetHandler:Shutdown [f=0017372] Shutdown - StartSetup [f=0017372] Shutdown - UnitMorph [f=0017372] Shutdown - LupsNanoSpray [f=0017372] Shutdown - Missile Silo Controller [f=0017372] Shutdown - Modular Comm Info [f=0017372] Shutdown - Terrain Texture Handler [f=0017372] Shutdown - UnitCloakShield [f=0017372] Shutdown - Starlight Handler [f=0017372] End gadgetHandler:Shutdown [f=0017372] Start gadgetHandler:Shutdown [f=0017372] Shutdown - Save/Load [f=0017372] Shutdown - Teleport Throw [f=0017372] Shutdown - UnitMorph [f=0017372] Shutdown - Modular Comm Info [f=0017372] Shutdown - Retreat Command [f=0017372] Shutdown - Shockwaves [f=0017372] Shutdown - UnitCloakShield [f=0017372] Shutdown - Lups Cloak FX [f=0017372] Shutdown - Lups [f=0017372] Shutdown - Lups Shield [f=0017372] End gadgetHandler:Shutdown [f=0017372] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28536326,0,0} {chunk,block}Bytes={0,0} [f=0017372] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28536326,0,0} {chunk,block}Bytes={0,0} [f=0017372] [Game::KillLua][4] dtor=0 [f=0017372] [Game::~CGame][1] [f=0017372] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017372] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017372] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017372] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017372] [Game::KillLua][4] dtor=1 [f=0017372] [Game::KillMisc][1] [f=0017372] [Game::KillMisc][2] [f=0017372] [Game::KillMisc][3] [f=0017372] [Game::KillRendering][1] [f=0017372] [3DOParser::Kill] allocated 155 pieces [f=0017372] [S3OParser::Kill] allocated 2772 pieces [f=0017372] [AssParser::Kill] allocated 249 pieces [f=0017372] [Game::KillInterface][1] [f=0017372] [Game::KillInterface][2] [f=0017372] [Game::KillSimulation][1] [f=0017372] [Game::KillSimulation][2] [f=0017372] [CCollisionHandler] dis-/continuous tests: 0/1594790 [f=0017372] [Game::KillSimulation][3] [f=0017372] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017372] [~CPathCache(24x16)] cacheHits=80 hitPercentage=47% numHashColls=0 maxCacheSize=9 [f=0017372] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017372] [~CPathCache(48x32)] cacheHits=43 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017372] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017372] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017372] [LosHandler::Kill] raycast instance cache-{hits,misses}={8655,9534}; shared=6%; cached=42% [f=0017372] [Game::KillSimulation][4] [f=0017372] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017372] [Game::~CGame][2] [f=0017372] [Game::~CGame][3] [f=0017372] [SpringApp::Kill][3] [f=0017372] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 185036 bytes sent 141745 bytes recv'd [f=0017372] [SpringApp::Kill][4] font=0x464118a0 [f=0017372] [SpringApp::Kill][5] [f=0017372] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x464d7040) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=4584ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=321ms file="objects3d/strikecom_dead_1.dae" indx=5380 inflSize=1986kb readTime=190ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=94ms file="objects3d/bantha.s3o" indx=4837 inflSize=433kb readTime=67ms file="objects3d/dante.s3o" indx=5034 inflSize=112kb readTime=64ms file="luaui/configs/marking_menu_keys.lua" indx=2870 inflSize=1kb readTime=41ms file="objects3d/scorpion.s3o" indx=5286 inflSize=107kb readTime=38ms file="luaui/images/commands/bold/wait_gather.png" indx=3078 inflSize=6kb readTime=29ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=29ms file="luaui/widgets/gui_hide_interface_action.lua" indx=4581 inflSize=2kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 53725206 bytes cached in 2856 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x46565510) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x4655c320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f329c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x464d8450) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]