[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rrj8u9EXma/springsettings.921606.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f567001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11102 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/921606/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 479ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458147a0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458147a0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1467ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1714ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 200ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 330ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 367ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/921606/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1070ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/921606/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51bb4250,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 90c0035ff4beeb18809a800f4e86bf77 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bbar97 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bbar97 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bbar97" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bbar97" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0000000103a972d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bbar97" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bbar97" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bbar97" string="[Game::Load][lua{Rules,Gaia}={00000000c8e26930,0000000000000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Nabaal! [f=-000001] Allies: I choose: Pussycat Defender! [f=-000001] [0] Event [531,172.299973,488]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4698,181.135254,4854]: 1 finished unit Guardian Commander [f=0000000] [0] bbar97, team: 1, elo:1896 [f=0000000] [0] eqdw, team: 0, elo:1640 [f=0000000] [0] ?, team: 2, elo:0 [f=0000008] [8] Event [432,177.62146,592]: 0 finished unit Tank Foundry [f=0000008] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000008] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000008] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000008] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000008] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000008] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000008] Playback continued [f=0000031] [31] Event [4544,183.068909,4816]: 1 finished unit Rover Assembly [f=0000240] [240] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000330] [330] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000430] [430] Event [536,175.819244,392]: 0 finished unit Solar Collector [f=0000457] [457] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Mason [f=0000569] [569] Event [432,177.150604,620]: 0 finished unit Kodachi [f=0000610] [610] Event [680,175.812134,504]: 0 finished unit Solar Collector [f=0000648] [648] Event [4824,171.987762,4632]: 1 finished unit Solar Collector [f=0000689] [689] Event [4766.24512,250.45813,4710.45996]: 1 finished unit Firefly [f=0000832] [832] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Mason [f=0000937] [937] Event [4712,164.707947,4488]: 1 finished unit Solar Collector [f=0001112] [1112] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001336] [1336] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0001459] [1459] Event [4568,172.172241,4424]: 1 finished unit Solar Collector [f=0001688] [1688] Event [432,177.150604,620]: 0 finished unit Welder [f=0001723] [1723] Event [864,177.515015,496]: 0 finished unit Picket [f=0001773] [1773] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001980] [1980] Event [4488,174.180237,4312]: 1 finished unit Solar Collector [f=0002183] [2183] Event [792,173.995728,392]: 0 finished unit Solar Collector [f=0002453] [2453] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0002672] [2672] Event [4309.56152,173.968796,3686.82568]: 1 lost unit Scorcher [f=0002681] [2681] Event [4206.13281,168.474487,3464.46216]: 0 lost unit Kodachi [f=0002686] [2686] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0002708] [2708] Event [920,173.995728,344]: 0 finished unit Solar Collector [f=0002772] [2772] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0002859] [2859] Event [432,177.150604,620]: 0 finished unit Kodachi [f=0002986] [2986] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0003202] [3202] Event [1048,175.819244,312]: 0 finished unit Solar Collector [f=0003327] [3327] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0003452] [3452] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0003708] [3708] Event [1176,175.819244,264]: 0 finished unit Solar Collector [f=0003715] [3715] Event [384,177.451172,1232]: 0 finished unit Picket [f=0003807] [3807] Event [3830.31421,177.562424,4267.0498]: 1 finished unit Guardian Commander [f=0003863] [3863] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0003960] [3960] Event [432,177.150604,620]: 0 finished unit Welder [f=0004121] [4121] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0004417] [4417] Event [1368,175.819244,264]: 0 finished unit Solar Collector [f=0004630] [4630] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0004712] [4712] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0004766] [4766] Event [432,177.150604,620]: 0 finished unit Kodachi [f=0004796] [4796] Event [4320,174.123474,3440]: 1 finished unit Radar Tower [f=0004923] [4923] Event [1496,175.819244,376]: 0 finished unit Solar Collector [f=0005126] [5126] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0005130] [5130] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0005258] [5258] Event [944,174.002838,2432]: 0 finished unit Picket [f=0005359] [5359] Event [1624,179.466248,488]: 0 finished unit Solar Collector [f=0005420] [5420] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0005529] [5529] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0005629] [5629] Event [432,177.150604,620]: 0 finished unit Kodachi [f=0005854] [5854] Event [1752,175.578003,600]: 0 finished unit Solar Collector [f=0005879] [5879] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0005935] [5935] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0006005] [6005] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0006341] [6341] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0006362] [6362] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0006376] [6376] Event [432,177.150604,620]: 0 finished unit Welder [f=0006459] [6459] Event [2064,175.819244,752]: 0 finished unit Picket [f=0006672] [6672] Event [1880,179.707489,712]: 0 finished unit Solar Collector [f=0006732] [6732] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0006901] [6901] Event [912,172.186432,2752]: 0 finished unit Picket [f=0006990] [6990] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0007087] [7087] Event [2112,173.988647,2064]: 0 finished unit Radar Tower [f=0007175] [7175] Event [3656,173.988647,3128]: 1 finished unit Solar Collector [f=0007234] [7234] Event [3686.20093,172.794205,3175.88745]: 1 finished unit Guardian Commander [f=0007401] [7401] Event [1536,176.010803,624]: 0 finished unit Picket [f=0007446] [7446] Event [3528,173.747406,3240]: 1 finished unit Solar Collector [f=0007559] [7559] Event [3630.26807,250.348755,3211.70483]: 1 finished unit Firefly [f=0007627] [7627] Event [3608,168.539429,3352]: 1 finished unit Solar Collector [f=0007664] [7664] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Ripper [f=0007679] [7679] Event [600,172.051636,616]: 0 finished unit Caretaker [f=0007840] [7840] Event [2108.97192,173.995728,911.495239]: 1 lost unit Scorcher [f=0007848] [7848] Event [1932.6958,175.563309,992.393005]: 0 lost unit Kodachi [f=0007869] [7869] Event [2064,175.819244,752]: 0 lost unit Picket [f=0007908] [7908] Event [1989.99707,175.990051,753.999878]: 1 lost unit Scorcher [f=0007939] [7939] Event [1788.34009,175.815994,1006.19537]: 1 lost unit Scorcher [f=0008022] [8022] Event [1508.47937,173.995728,1034.31421]: 1 lost unit Scorcher [f=0008055] [8055] Event [432,177.150604,620]: 0 finished unit Ogre [f=0008071] [8071] Event [1520.22754,181.063354,832.388306]: 1 lost unit Scorcher [f=0008115] [8115] Event [1617.16309,175.819244,794.387573]: 0 lost unit Engineer Commander [f=0008115] [8115] Event [1591.39893,175.819244,788.750427]: 1 lost unit Scorcher [f=0008116] [8116] Event [1599.1217,175.703278,765.70697]: 1 lost unit Scorcher [f=0008116] [8116] Event [1651.7334,175.819244,797.300842]: 1 lost unit Scorcher [f=0008118] [8118] Event [1590.04138,175.300049,822.92865]: 1 lost unit Scorcher [f=0008132] [8132] Event [648,175.94696,696]: 0 finished unit Caretaker [f=0008384] [8384] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Ripper [f=0008745] [8745] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Mason [f=0009127] [9127] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0009228] [9228] Event [120,175.819244,536]: 0 finished unit Storage [f=0009511] [9511] Event [432,177.150604,620]: 0 finished unit Ogre [f=0009542] [9542] Event [3112,175.819244,2504]: 1 finished unit Solar Collector [f=0009597] [9597] Event [2667.29004,282.411255,2047.41968]: 1 lost unit Firefly [f=0009796] [9796] Event [2896.71436,285.11261,2378.64844]: 1 lost unit Firefly [f=0009797] [9797] Event [3064,173.995728,2632]: 1 finished unit Solar Collector [f=0009899] [9899] Event [3274.99561,255.819244,2828.66577]: 1 finished unit Firefly [f=0009919] [9919] Event [3144,172.545074,2600]: 1 lost unit Metal Extractor [f=0009947] [9947] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0010041] [10041] Event [136,177.642761,632]: 0 finished unit Storage [f=0010048] [10048] Event [2822.61475,274.164276,2447.94897]: 1 lost unit Firefly [f=0010234] [10234] Event [3462.17676,173.995819,3184.04932]: 1 finished unit Guardian Commander [f=0010289] [10289] Event [3483.92651,255.543106,3158.21802]: 1 finished unit Firefly [f=0010417] [10417] Event [4360,181.105286,4808]: 1 finished unit Caretaker [f=0010628] [10628] Event [3456,173.981567,3088]: 1 finished unit Picket [f=0010679] [10679] Event [3483.92651,255.543106,3158.21802]: 1 finished unit Firefly [f=0010911] [10911] Event [4392,179.466248,4936]: 1 finished unit Caretaker [f=0010919] [10919] Event [320,174.002838,640]: 0 finished unit Strider Hub [f=0011194] [11194] Event [3784,173.995728,3208]: 1 finished unit Solar Collector [f=0011248] [11248] Event [3671.89722,254.658401,3264.24731]: 1 finished unit Viper [f=0011356] [11356] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0011643] [11643] Event [3800,175.634766,3064]: 1 finished unit Solar Collector [f=0011836] [11836] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0011965] [11965] Event [136,175.691528,712]: 0 finished unit Storage [f=0012034] [12034] Event [3912,174.180237,2952]: 1 finished unit Solar Collector [f=0012064] [12064] Event [3808,177.770447,688]: 0 finished unit Radar Tower [f=0012350] [12350] Event [4056,173.995728,2824]: 1 finished unit Solar Collector [f=0012514] [12514] Event [320,174.180237,720]: 0 finished unit Athena [f=0012647] [12647] Event [4808,173.995728,4768]: 1 finished unit Fusion Reactor [f=0012652] [12652] Event [4168,177.713684,2696]: 1 finished unit Solar Collector [f=0012739] [12739] Event [3064,173.68811,2632]: 1 lost unit Solar Collector [f=0012794] [12794] Event [3112,175.155487,2504]: 1 lost unit Solar Collector [f=0012834] [12834] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0012890] [12890] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0012909] [12909] Event [4864,168.702637,4944]: 1 finished unit Lotus [f=0013106] [13106] Event [3952,176.010803,2688]: 1 finished unit Picket [f=0013547] [13547] Event [3832,175.578003,2712]: 1 finished unit Stardust [f=0013609] [13609] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0013702] [13702] Event [4608,170.348755,4304]: 1 finished unit Lotus [f=0013780] [13780] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0013886] [13886] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0013930] [13930] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0014078] [14078] Event [344,175.819244,360]: 0 finished unit Solar Collector [f=0014080] [14080] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0014134] [14134] Event [4144,299.466248,2592]: 1 finished unit Radar Tower [f=0014230] [14230] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0014306] [14306] Event [4016,175.819244,4912]: 1 finished unit Lotus [f=0014838] [14838] Event [2729.26343,278.302795,2061.86279]: 1 lost unit Firefly [f=0014843] [14843] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0014853] [14853] Event [216,175.819244,488]: 0 finished unit Solar Collector [f=0014877] [14877] Event [2737.89014,280.8815,2037.68567]: 1 lost unit Firefly [f=0014995] [14995] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0015015] [15015] Event [3144,171.462921,2600]: 1 finished unit Metal Extractor [f=0015145] [15145] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0015149] [15149] Event [3266.48975,256.509644,2595.49292]: 1 finished unit Firefly [f=0015343] [15343] Event [368,177.451172,720]: 0 finished unit Athena [f=0015363] [15363] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0015416] [15416] Event [216,175.819244,616]: 0 finished unit Solar Collector [f=0015430] [15430] Event [4520,181.162048,4984]: 1 finished unit Caretaker [f=0015527] [15527] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0015539] [15539] Event [3266.42725,256.572723,2595.49048]: 1 finished unit Firefly [f=0015582] [15582] Event [3445.42212,173.991165,2329.99316]: 0 lost unit Ogre [f=0015612] [15612] Event [3205.64136,278.246185,2527.54541]: 1 lost unit Firefly [f=0015672] [15672] Event [3260.69409,256.165161,2598.0564]: 1 lost unit Firefly [f=0015678] [15678] Event [3310.86108,172.595627,2602.28101]: 1 lost unit Mason [f=0015704] [15704] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0015721] [15721] Event [3049.8855,174.650848,2679.59229]: 0 lost unit Ogre [f=0015864] [15864] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0015940] [15940] Event [104,245.404907,2456]: 0 finished unit Geothermal Generator [f=0015968] [15968] Event [216,173.995728,744]: 0 finished unit Solar Collector [f=0016034] [16034] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0016071] [16071] Event [3336,173.995728,2472]: 1 finished unit Stinger [f=0016190] [16190] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0016263] [16263] Event [432,177.150604,620]: 0 finished unit Ogre [f=0016293] [16293] Event [232,177.451172,872]: 0 finished unit Solar Collector [f=0016319] [16319] Event [3261.36011,256.790222,2567.07764]: 1 finished unit Firefly [f=0016347] [16347] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Fencer [f=0016634] [16634] Event [232,177.706604,1000]: 0 finished unit Solar Collector [f=0016692] [16692] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Mason [f=0016789] [16789] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Mason [f=0016848] [16848] Event [3336,175.970001,2680]: 1 finished unit Caretaker [f=0016980] [16980] Event [232,175.812134,1128]: 0 finished unit Solar Collector [f=0017000] [17000] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Ripper [f=0017047] [17047] Event [1616.57861,173.209869,747.929871]: 0 finished unit Engineer Commander [f=0017115] [17115] Event [432,177.150604,620]: 0 finished unit Ogre [f=0017290] [17290] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Ripper [f=0017523] [17523] Event [432,177.150604,620]: 0 finished unit Ogre [f=0017570] [17570] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0017641] [17641] Event [1746.51428,174.400024,1005.93866]: 0 finished unit Scorcher [f=0017766] [17766] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0017958] [17958] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0018017] [18017] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0018051] [18051] Event [1784,182.500244,728]: 0 finished unit Metal Extractor [f=0018100] [18100] Event [2984,173.995728,2744]: 1 finished unit Stinger [f=0018127] [18127] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0018231] [18231] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0018353] [18353] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0018373] [18373] Event [1894.14844,175.828476,982.842102]: 0 finished unit Kodachi [f=0018437] [18437] Event [1847.41736,177.050858,1409.69922]: 0 finished unit Engineer Commander [f=0018437] game_message: Morph complete: Nabaal lvl 1 -> Nabaal lvl 2 [f=0018437] [18437] Received game_message: Morph complete: Nabaal lvl 1 -> Nabaal lvl 2 [f=0018503] [18503] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0018519] [18519] Event [432,177.150604,620]: 0 finished unit Minotaur [f=0018645] [18645] Event [1963.53931,175.849686,779.801575]: 0 finished unit Scorcher [f=0018678] [18678] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0018719] [18719] Event [3000,174.238037,2536]: 1 finished unit Stardust [f=0018805] [18805] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0018821] [18821] Event [2072.81714,174.038239,906.660767]: 0 finished unit Scorcher [f=0018897] [18897] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0018927] [18927] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0019023] [19023] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0019142] [19142] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0019252] [19252] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0019262] [19262] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0019382] [19382] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0019502] [19502] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0019695] [19695] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0019803] [19803] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0019858] [19858] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0019921] [19921] Event [1432,172.101288,1944]: 0 finished unit Stardust [f=0019922] [19922] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0019954] [19954] Event [2040,173.988647,1576]: 0 finished unit Razor [f=0019956] [19956] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0020042] [20042] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0020075] [20075] Event [432,177.150604,620]: 0 finished unit Minotaur [f=0020162] [20162] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0020282] [20282] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0020402] [20402] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0020459] [20459] Event [1392,174.300842,3664]: 1 finished unit Radar Tower [f=0020522] [20522] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0020642] [20642] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0020704] [20704] Event [1114.91919,174.060257,2877.15405]: 1 lost unit Scorcher [f=0020762] [20762] Event [912,172.186432,2752]: 0 lost unit Picket [f=0020763] [20763] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0020792] [20792] Event [2504,345.383606,5080]: 0 finished unit Recluse [f=0020815] [20815] Event [776,177.571777,2712]: 0 lost unit Metal Extractor [f=0020844] [20844] Event [989.650879,173.681198,2772.8252]: 1 lost unit Scorcher [f=0020862] [20862] Event [944,174.002838,2432]: 0 lost unit Picket [f=0020901] [20901] Event [776,175.819244,2456]: 0 lost unit Metal Extractor [f=0020924] [20924] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0021050] [21050] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0021080] [21080] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0021176] [21176] Event [2104.68408,281.656464,2449.5625]: 1 lost unit Firefly [f=0021183] [21183] Event [737.195251,173.598618,1843.57166]: 1 lost unit Scorcher [f=0021183] [21183] Event [707.919922,177.655594,1836.72485]: 1 lost unit Scorcher [f=0021183] [21183] Event [727.789246,175.636169,1822.33936]: 1 lost unit Scorcher [f=0021207] [21207] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0021225] [21225] Event [2552,341.814636,5080]: 0 finished unit Recluse [f=0021250] [21250] Event [472,181.289734,1608]: 0 lost unit Metal Extractor [f=0021321] [21321] Event [2472,177.451172,3432]: 1 finished unit Stinger [f=0021332] [21332] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0021335] [21335] Event [384,177.451172,1232]: 0 lost unit Picket [f=0021433] [21433] Event [328,175.819244,1000]: 0 lost unit Metal Extractor [f=0021452] [21452] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0021479] [21479] Event [2437.39111,258.319244,3299.55444]: 1 finished unit Firefly [f=0021498] [21498] Event [666.062622,175.765335,860.170166]: 1 lost unit Scorcher [f=0021540] [21540] Event [432,177.150604,620]: 0 lost unit Emissary [f=0021550] [21550] Event [648,175.94696,696]: 0 lost unit Caretaker [f=0021584] [21584] Event [600,172.052856,616]: 0 lost unit Caretaker [f=0021585] [21585] Event [2600,345.149475,5080]: 0 finished unit Recluse [f=0021627] [21627] Event [432,177.150604,620]: 0 lost unit Emissary [f=0021631] [21631] Event [432,177.150604,620]: 0 lost unit Emissary [f=0021648] [21648] Event [864,177.515015,496]: 0 lost unit Picket [f=0021780] [21780] Event [677.212952,174.727356,558.357727]: 1 lost unit Scorcher [f=0021849] [21849] Event [432,177.150604,620]: 0 lost unit Emissary [f=0021855] [21855] Event [432,175.830597,592]: 0 lost unit Tank Foundry [f=0021855] !transmitlobby @voice@buildUnit@remove;tankcon [f=0021855] !transmitlobby @voice@buildUnit@remove;tankraid [f=0021855] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0021855] !transmitlobby @voice@buildUnit@remove;tankriot [f=0021855] !transmitlobby @voice@buildUnit@remove;tankassault [f=0021855] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0021855] !transmitlobby @voice@buildUnit@remove;tankarty [f=0021855] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0021855] !transmitlobby @voice@buildUnit@remove;tankaa [f=0021855] !transmitlobby @voice@buildUnit@reload [f=0021875] [21875] Event [320,173.655396,640]: 0 lost unit Strider Hub [f=0021877] [21877] Event [520.074585,173.249619,534.566101]: 1 lost unit Scorcher [f=0021881] [21881] Event [544.866333,170.364014,591.625916]: 1 lost unit Scorcher [f=0021899] [21899] Event [362.39566,177.537109,472.882355]: 1 lost unit Scorcher [f=0021904] [21904] Event [186.824051,175.620895,545.430908]: 1 lost unit Scorcher [f=0021956] [21956] Event [2648,345.404907,5080]: 0 finished unit Recluse [f=0022054] [22054] Event [533.947021,174.13472,251.652069]: 1 lost unit Scorcher [f=0022270] [22270] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0022338] [22338] Event [2696,343.758789,5080]: 0 finished unit Recluse [f=0022367] [22367] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0022495] [22495] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0022556] [22556] Event [2349.08228,177.618149,863.632751]: 0 finished unit Engineer Commander [f=0022556] game_message: Morph complete: Nabaal lvl 2 -> Nabaal lvl 3 [f=0022556] [22556] Received game_message: Morph complete: Nabaal lvl 2 -> Nabaal lvl 3 [f=0022613] [22613] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0022712] [22712] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0022733] [22733] Event [4968,245.404907,152]: 0 finished unit Geothermal Generator [f=0022831] [22831] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0022952] [22952] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0023105] [23105] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0023282] [23282] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0023357] [23357] Event [3368.29688,172.376205,1530.71045]: 0 lost unit Scorcher [f=0023382] [23382] Event [3280.14331,175.500168,1496.7168]: 1 lost unit Scorcher [f=0023400] [23400] Event [3213.48242,173.995728,1561.19556]: 0 lost unit Kodachi [f=0023406] [23406] Event [2079.31592,177.767044,2820.05981]: 1 finished unit Guardian Commander [f=0023414] [23414] Event [3438.89136,174.10817,1379.24976]: 0 lost unit Scorcher [f=0023421] [23421] Event [3230.62817,173.995728,1433.32458]: 1 lost unit Scorcher [f=0023432] [23432] Event [2112,173.988647,2064]: 0 lost unit Radar Tower [f=0023436] [23436] Event [undefined]: eqdw resigned [f=0023436] game_message: eqdw has been destroyed! [f=0023436] game_message: bbar97 wins! [f=0023436] Submitting stats [f=0023436] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023436] Part| Total Time|Time of the last 0.5s [f=0023436] Draw 23337.79ms 28.61% [f=0023436] Lua::Callins::Synced 14942.72ms 22.13% [f=0023436] Lua::Callins::Unsynced 32117.78ms 38.38% [f=0023436] Lua::CollectGarbage::Synced 683.54ms 0.20% [f=0023436] Lua::CollectGarbage::Unsynced 1312.08ms 3.79% [f=0023436] Misc::Profiler::AddTime 98.65ms 0.10% [f=0023436] Sim 48419.51ms 51.55% [f=0023436] [23436] Received game_message: eqdw has been destroyed! [f=0023436] [23436] Received game_message: bbar97 wins! [f=0023437] [23437] Game End Stats Header: 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[1554.71326,174.65419,781.520813]: 0 lost unit Ogre [f=0023447] [23447] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0023480] [23480] Event [1704.26294,177.852554,2169.32642]: 0 lost unit Minotaur [f=0023481] [23481] Event [1651.48145,181.176636,2188.7251]: 0 lost unit Ogre [f=0023483] [23483] Event [3213.64258,173.991791,1115.55139]: 0 lost unit Kodachi [f=0023587] [23587] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0023646] Player bbar97 left the game: normal quit [f=0023646] [23646] Event [undefined]: bbar97 quit [f=0023729] [23729] Event [1995.03418,263.610901,2703.25659]: 1 finished unit Firefly [f=0023740] No clients connected, shutting down server [f=0023740] Server shutdown [f=0023744] [23744] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0023752] [23752] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0023858] [23858] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0023968] [23968] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0024076] [24076] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0024119] [24119] Event [1995.03418,263.610901,2703.25659]: 1 finished unit Firefly [f=0024195] [24195] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0024315] [24315] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0024435] [24435] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0024509] [24509] Event [1048,173.135315,2792]: 1 finished unit Stinger [f=0024555] [24555] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0024675] [24675] Event [4543.99805,180.037552,4798.00781]: 1 finished unit Scorcher [f=0025719] Autoquit sending quit command. [f=0025719] [QuitAction] user exited to system [f=0025719] [SpringApp::Kill][1] fromRun=1 [f=0025719] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025719] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025719] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025719] [ThreadPool::SetThreadCount][2] workers=0 [f=0025719] [SpringApp::Kill][2] [f=0025719] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025719] [Game::KillLua][3] dtor=0 luaUI=0x519244f0 [f=0025719] Start widgetHandler:Shutdown [f=0025719] Shutdown - SaveOrderList Complete [f=0025719] Writing last game win data [f=0025719] Shutdown - SaveConfigData Complete [f=0025719] Shutdown Widget - Chili Highlight [f=0025719] Shutdown Widget - Save/Load API [f=0025719] Shutdown Widget - Draw After Chili [f=0025719] Shutdown Widget - EPIC Menu [f=0025719] Shutdown Widget - Chili Minimap [f=0025719] Shutdown Widget - Chili Widget Selector [f=0025719] Shutdown Widget - Local Team Colors [f=0025719] Shutdown Widget - Display Keys 2 [f=0025719] Shutdown Widget - Save Game Menu [f=0025719] Shutdown Widget - HealthBars [f=0025719] Shutdown Widget - Noises [f=0025719] Shutdown Widget - Unit Icons [f=0025719] Shutdown Widget - Win Counter [f=0025719] Shutdown Widget - BuildETA [f=0025719] Shutdown Widget - SpringRTS Replay Stats [f=0025719] Shutdown Widget - Modular Comm Info [f=0025719] Shutdown Widget - CameraShake [f=0025719] Shutdown Widget - Chili Economy Panel Default [f=0025719] Shutdown Widget - Chili EndGame Window [f=0025719] Shutdown Widget - Chili Nuke Warning [f=0025719] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025719] Shutdown Widget - Chili Spectator Panels [f=0025719] Shutdown Widget - Context Menu [f=0025719] Shutdown Widget - Darkening [f=0025719] Shutdown Widget - MetalFeatures (new) [f=0025719] Shutdown Widget - Grab Input [f=0025719] Input grabbing is disabled! [f=0025719] Shutdown Widget - Highlight Geos [f=0025719] Shutdown Widget - Local Widgets Config [f=0025719] Shutdown Widget - Mex Placement Handler [f=0025719] Shutdown Widget - MinimapEvents [f=0025719] Shutdown Widget - Missile Silo Range [f=0025719] Shutdown Widget - Music Player [f=0025719] Shutdown Widget - Point Tracker [f=0025719] Shutdown Widget - Showeco and Grid Drawer [f=0025719] Shutdown Widget - Stereo3D [f=0025719] Shutdown Widget - Attack AoE [f=0025719] Shutdown Widget - UnitShapes [f=0025719] Shutdown Widget - Map Edge Extension [f=0025719] Shutdown Widget - Selection Send [f=0025719] Shutdown Widget - LupsManager [f=0025719] Shutdown Widget - Newton Firezone [f=0025719] Shutdown Widget - Chili Pro Console [f=0025719] Shutdown Widget - Lasso Terraform GUI [f=0025719] Shutdown Widget - Chili Framework [f=0025719] Shutdown Widget - Lups [f=0025719] Shutdown Widget - Custom Markers [f=0025719] Shutdown Widget - Chili Core Selector [f=0025719] Shutdown Widget - Pause Screen [f=0025719] Shutdown Widget - Layout Handler [f=0025719] Shutdown Widget - Persistent Build Height [f=0025719] Shutdown Widget - Text To Speech Control [f=0025719] End widgetHandler:Shutdown [f=0025719] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={372244,59655845} {int,ext,rec}Allocs={29178872,0,0} {chunk,block}Bytes={59655845,0} [f=0025719] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0025719] [Game::KillLua][2] dtor=0 luaRules=0x51bb4250 [f=0025719] Start gadgetHandler:Shutdown [f=0025719] Shutdown - StartSetup [f=0025719] Shutdown - UnitMorph [f=0025719] Shutdown - LupsNanoSpray [f=0025719] Shutdown - Missile Silo Controller [f=0025719] Shutdown - Modular Comm Info [f=0025719] Shutdown - Terrain Texture Handler [f=0025719] Shutdown - UnitCloakShield [f=0025719] Shutdown - Starlight Handler [f=0025719] End gadgetHandler:Shutdown [f=0025719] Start gadgetHandler:Shutdown [f=0025719] Shutdown - Save/Load [f=0025719] Shutdown - Teleport Throw [f=0025719] Shutdown - UnitMorph [f=0025719] Shutdown - Modular Comm Info [f=0025719] Shutdown - Retreat Command [f=0025719] Shutdown - Shockwaves [f=0025719] Shutdown - UnitCloakShield [f=0025719] Shutdown - Lups Cloak FX [f=0025719] Shutdown - Lups [f=0025719] Shutdown - Lups Shield [f=0025719] End gadgetHandler:Shutdown [f=0025719] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29178902,0,0} {chunk,block}Bytes={0,0} [f=0025719] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29178902,0,0} {chunk,block}Bytes={0,0} [f=0025719] [Game::KillLua][4] dtor=0 [f=0025719] [Game::~CGame][1] [f=0025719] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025719] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025719] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025719] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025719] [Game::KillLua][4] dtor=1 [f=0025719] [Game::KillMisc][1] [f=0025719] [Game::KillMisc][2] [f=0025719] [Game::KillMisc][3] [f=0025719] [Game::KillRendering][1] [f=0025719] [3DOParser::Kill] allocated 137 pieces [f=0025719] [S3OParser::Kill] allocated 2767 pieces [f=0025719] [AssParser::Kill] allocated 244 pieces [f=0025719] [Game::KillInterface][1] [f=0025719] [Game::KillInterface][2] [f=0025719] [Game::KillSimulation][1] [f=0025719] [Game::KillSimulation][2] [f=0025719] [CCollisionHandler] dis-/continuous tests: 0/214611 [f=0025719] [Game::KillSimulation][3] [f=0025719] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025719] [~CPathCache(20x20)] cacheHits=146 hitPercentage=50% numHashColls=0 maxCacheSize=7 [f=0025719] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025719] [~CPathCache(40x40)] cacheHits=756 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025719] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025719] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025719] [LosHandler::Kill] raycast instance cache-{hits,misses}={14679,15533}; shared=12%; cached=36% [f=0025719] [Game::KillSimulation][4] [f=0025719] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0025719] [Game::~CGame][2] [f=0025719] [Game::~CGame][3] [f=0025719] [SpringApp::Kill][3] [f=0025719] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 270371 bytes sent 206113 bytes recv'd [f=0025719] [SpringApp::Kill][4] font=0x457428a0 [f=0025719] [SpringApp::Kill][5] [f=0025719] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x457b0e40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=5222ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=156ms file="objects3d/benzcom2.s3o" indx=4859 inflSize=223kb readTime=102ms file="objects3d/crasher.s3o" indx=5017 inflSize=161kb readTime=81ms file="bitmaps/pd/shield3wake.png" indx=556 inflSize=192kb readTime=78ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=66ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=58ms file="bitmaps/lightsmoketrail.tga" indx=489 inflSize=28kb readTime=52ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=47ms file="objects3d/benzcom5.s3o" indx=4865 inflSize=326kb readTime=42ms file="objects3d/m-9.s3o" indx=5174 inflSize=141kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 59573980 bytes cached in 2857 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x458a06e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45a2b950) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f567001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x457bdb10) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]