[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.m1pJLJVOI9/springsettings.921390.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f588801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11149 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/921390/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 388ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464e69d0] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464e69d0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 905ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1144ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 137ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 706ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 178ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/921390/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1547ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/921390/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56e06350,0x56b4a220}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 204d035f622233926db8476e2c9ceb70 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Bendeero [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bendeero changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[Game::Load][lua{Rules,Gaia}={00000000d26d9e30,0000000100ab4200}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000eac135c0,00000000dbe871e0}]" [f=-000001] Allies: I choose: Unplug! [f=-000001] Allies: I choose: Nabaal! [f=-000001] [0] Event [5761,89.3117676,1924]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1366,89.6889648,3232]: 1 finished unit Recon Commander [f=0000000] [0] Bendeero, team: 1, elo:1794 [f=0000000] [0] eqdw, team: 0, elo:1654 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5800,98.7636719,2120]: 0 finished unit Amphbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000005] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000005] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000005] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000005] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000005] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000005] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000005] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000005] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000005] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [1536,94.6430664,3200]: 1 finished unit Hovercraft Platform [f=0000240] [240] Event [5912,87.0625,1976]: 0 finished unit Metal Extractor [f=0000295] [295] Event [5764,100.094917,2120]: 0 finished unit Duck [f=0000342] [342] Event [5912,83.1015625,1912]: 0 finished unit Wind/Tidal Generator [f=0000432] [432] Event [5832,85.2988281,1832]: 0 finished unit Wind/Tidal Generator [f=0000522] [522] Event [5752,91.1933594,1752]: 0 finished unit Wind/Tidal Generator [f=0000798] [798] Event [1504,96.2148438,3200]: 1 finished unit Mace [f=0000858] [858] Event [5848,85.6621094,1736]: 0 finished unit Metal Extractor [f=0000858] [858] Event [5764,100.094917,2120]: 0 finished unit Conch [f=0001341] [1341] Event [5672,92.5585938,1672]: 0 finished unit Metal Extractor [f=0001352] [1352] Event [5764,100.094917,2120]: 0 finished unit Duck [f=0001593] [1593] Event [1504,96.2148438,3200]: 1 finished unit Quill [f=0001610] [1610] Event [1256,95.3886719,3144]: 1 finished unit Metal Extractor [f=0001616] [1616] Event [5764,100.094917,2120]: 0 finished unit Duck [f=0001995] [1995] Event [5736,90.2558594,2616]: 0 finished unit Metal Extractor [f=0002070] [2070] Event [5764,100.094917,2120]: 0 finished unit Conch [f=0002097] [2097] Event [5816,92.921875,2616]: 0 finished unit Wind/Tidal Generator [f=0002207] [2207] Event [5832,90.8945313,2536]: 0 finished unit Wind/Tidal Generator [f=0002217] [2217] Event [1240,92.2011719,3208]: 1 finished unit Solar Collector [f=0002358] [2358] Event [5864,90.7890625,2456]: 0 finished unit Wind/Tidal Generator [f=0002434] [2434] Event [5764,100.094917,2120]: 0 finished unit Duck [f=0002487] [2487] Event [1504,96.2148438,3200]: 1 finished unit Quill [f=0002493] [2493] Event [5880,86.2949219,2376]: 0 finished unit Wind/Tidal Generator [f=0002625] [2625] Event [5912,80.5175781,2296]: 0 finished unit Wind/Tidal Generator [f=0002648] [2648] Event [1240,91.6210938,3288]: 1 finished unit Solar Collector [f=0002745] [2745] Event [5764,100.094917,2120]: 0 finished unit Duck [f=0002787] [2787] Event [5928,81.9355469,2216]: 0 finished unit Wind/Tidal Generator [f=0002933] [2933] Event [5428.89355,96.8732605,2227.50195]: 0 lost unit Duck [f=0002943] [2943] Event [5944,86.8515625,2136]: 0 finished unit Wind/Tidal Generator [f=0002966] [2966] Event [1240,94.4394531,3368]: 1 finished unit Solar Collector [f=0003021] [3021] Event [5764,100.094917,2120]: 0 finished unit Duck [f=0003085] [3085] Event [6328,0,3224]: 0 finished unit Wind/Tidal Generator [f=0003128] [3128] Event [5450.04199,96.3687057,2112.80029]: 0 lost unit Duck [f=0003250] [3250] Event [6360,0,3144]: 0 finished unit Wind/Tidal Generator [f=0003307] [3307] Event [1320,91.5742188,3384]: 1 finished unit Metal Extractor [f=0003405] [3405] Event [5203.1709,74.5542145,2372.4895]: 1 lost unit Mace [f=0003433] [3433] Event [6392,0,3064]: 0 finished unit Wind/Tidal Generator [f=0003505] [3505] Event [5764,100.094917,2120]: 0 finished unit Conch [f=0003560] [3560] Event [1320,91.5742188,3384]: 1 lost unit Metal Extractor [f=0003624] [3624] Event [1252.9231,70.2896729,3575.12769]: 0 lost unit Duck [f=0003626] [3626] Event [6424,0,2984]: 0 finished unit Wind/Tidal Generator [f=0003825] [3825] Event [5944,90.34375,2040]: 0 finished unit Wind/Tidal Generator [f=0003826] [3826] Event [6456,0,2904]: 0 finished unit Wind/Tidal Generator [f=0003843] [3843] Event [1432,92.1777344,2504]: 1 finished unit Metal Extractor [f=0003964] [3964] Event [1496,96.3203125,3448]: 1 finished unit Metal Extractor [f=0004132] [4132] Event [1320,90.9940033,3384]: 1 finished unit Metal Extractor [f=0004358] [4358] Event [5764,100.094917,2120]: 0 finished unit Buoy [f=0004407] [4407] Event [1352,87.689682,3512]: 1 finished unit Solar Collector [f=0004559] [4559] Event [1504,96.2148438,3200]: 1 finished unit Quill [f=0004579] [4579] Event [6472,-1,3224]: 0 finished unit Urchin [f=0004776] [4776] Event [5192,42.0390625,3528]: 0 finished unit Metal Extractor [f=0004807] [4807] Event [1432,91.4628906,3512]: 1 finished unit Solar Collector [f=0004819] [4819] Event [1864,35.7578125,3896]: 1 finished unit Metal Extractor [f=0005056] [5056] Event [1504,96.2148438,3200]: 1 finished unit Quill [f=0005273] [5273] Event [5072,130.082031,2864]: 0 finished unit Radar Tower [f=0005458] [5458] Event [1432,93.0273438,2440]: 1 finished unit Solar Collector [f=0005551] [5551] Event [6664,-1,2872]: 0 finished unit Urchin [f=0005576] [5576] Event [5764,100.094917,2120]: 0 finished unit Buoy [f=0005647] [5647] Event [1472,147.179688,3776]: 1 finished unit Radar Tower [f=0005662] [5662] Event [5198.03857,118.647667,2798.01196]: 0 finished unit Engineer Commander [f=0005662] game_message: Morph complete: Nabaal lvl 1 -> Nabaal lvl 2 [f=0005662] [5662] Received game_message: Morph complete: Nabaal lvl 1 -> Nabaal lvl 2 [f=0005668] [5668] Event [6488,0,2824]: 0 finished unit Wind/Tidal Generator [f=0005881] [5881] Event [1504,96.2148438,3200]: 1 finished unit Mace [f=0005893] [5893] Event [4392,98.6347656,4120]: 0 finished unit Metal Extractor [f=0005902] [5902] Event [6520,0,2744]: 0 finished unit Wind/Tidal Generator [f=0006132] [6132] Event [1424,149.886719,3840]: 1 finished unit Lotus [f=0006182] [6182] Event [1432,92.6464844,2600]: 1 finished unit Solar Collector [f=0006220] [6220] Event [6552,0,2664]: 0 finished unit Wind/Tidal Generator [f=0006467] [6467] Event [5764,100.094917,2120]: 0 finished unit Archer [f=0006612] [6612] Event [6584,0,2584]: 0 finished unit Wind/Tidal Generator [f=0006833] [6833] Event [1504,96.2148438,3200]: 1 finished unit Mace [f=0006843] [6843] Event [4560,41.3007813,3088]: 0 finished unit Picket [f=0006877] [6877] Event [1496,94.6035156,2520]: 1 finished unit Solar Collector [f=0006954] [6954] Event [1976,36.2207031,1608]: 1 finished unit Metal Extractor [f=0007057] [7057] Event [6616,0,2504]: 0 finished unit Wind/Tidal Generator [f=0007233] [7233] Event [4616,38.1894531,2968]: 0 finished unit Metal Extractor [f=0007347] [7347] Event [1336,92.2421875,2520]: 1 finished unit Solar Collector [f=0007539] [7539] Event [1504,96.2148438,3200]: 1 finished unit Mace [f=0007819] [7819] Event [5217.26953,42.9122887,3484.1167]: 0 finished unit Engineer Commander [f=0007819] game_message: Morph complete: Nabaal lvl 2 -> Nabaal lvl 3 [f=0007819] [7819] Event [5304,39.3144531,1224]: 0 finished unit Metal Extractor [f=0007819] [7819] Received game_message: Morph complete: Nabaal lvl 2 -> Nabaal lvl 3 [f=0007822] [7822] Event [5764,100.094917,2120]: 0 finished unit Archer [f=0007858] [7858] Event [4232,73.9375,4024]: 0 finished unit Stardust [f=0008026] [8026] Event [6760,-1,2536]: 0 finished unit Urchin [f=0008048] [8048] Event [1808,116.21875,2032]: 1 finished unit Radar Tower [f=0008197] [8197] Event [6648,0,2424]: 0 finished unit Wind/Tidal Generator [f=0008244] [8244] Event [1504,96.2148438,3200]: 1 finished unit Mace [f=0008359] [8359] Event [4040,77.1777344,4200]: 0 finished unit Metal Extractor [f=0008392] [8392] Event [6680,0,2344]: 0 finished unit Wind/Tidal Generator [f=0008416] [8416] Event [1504,96.2148438,3200]: 1 finished unit Dagger [f=0008470] [8470] Event [5408,37.234375,1152]: 0 finished unit Picket [f=0008576] [8576] Event [1504,96.2148438,3200]: 1 finished unit Dagger [f=0008602] [8602] Event [6728,0,2264]: 0 finished unit Wind/Tidal Generator [f=0008682] [8682] Event [5764,100.094917,2120]: 0 finished unit Scallop [f=0008733] [8733] Event [1504,96.2148438,3200]: 1 finished unit Dagger [f=0008797] [8797] Event [6760,0,2184]: 0 finished unit Wind/Tidal Generator [f=0008850] [8850] Event [1208,20.3007813,200]: 1 finished unit Metal Extractor [f=0008891] [8891] Event [1504,96.2148438,3200]: 1 finished unit Dagger [f=0008980] [8980] Event [5104,9.2265625,1296]: 0 finished unit Picket [f=0009048] [9048] Event [1504,96.2148438,3200]: 1 finished unit Dagger [f=0009331] [9331] Event [6856,-1,2136]: 0 finished unit Urchin [f=0009346] [9346] Event [1800,16.515625,4856]: 1 finished unit Metal Extractor [f=0009397] [9397] Event [1504,96.2148438,3200]: 1 finished unit Bolas [f=0009487] [9487] Event [6760,0,2120]: 0 finished unit Wind/Tidal Generator [f=0009524] [9524] Event [5764,100.094917,2120]: 0 finished unit Scallop [f=0009682] [9682] Event [6744,0,2040]: 0 finished unit Wind/Tidal Generator [f=0009742] [9742] Event [1504,96.2148438,3200]: 1 finished unit Bolas [f=0009776] [9776] Event [4688,133.691406,5072]: 0 finished unit Picket [f=0009829] [9829] Event [2552,37.2226563,2168]: 1 finished unit Metal Extractor [f=0009832] [9832] Event [4760,133.832031,5080]: 0 finished unit Metal Extractor [f=0009877] [9877] Event [6728,0,1960]: 0 finished unit Wind/Tidal Generator [f=0009880] [9880] Event [5764,100.094917,2120]: 0 finished unit Duck [f=0010051] [10051] Event [3950.46167,40.1476631,4026.43677]: 1 lost unit Dagger [f=0010072] [10072] Event [6696,0,1880]: 0 finished unit Wind/Tidal Generator [f=0010087] [10087] Event [1504,96.2148438,3200]: 1 finished unit Bolas [f=0010090] [10090] Event [4022.92212,50.7423515,4076.59839]: 1 lost unit Dagger [f=0010125] [10125] Event [5764,100.094917,2120]: 0 finished unit Duck [f=0010140] [10140] Event [2184,135.291016,264]: 1 finished unit Metal Extractor [f=0010206] [10206] Event [3858.79736,-8.0058594,3091.64624]: 0 lost unit Archer [f=0010267] [10267] Event [6680,0,1800]: 0 finished unit Wind/Tidal Generator [f=0010272] [10272] Event [3732.75244,19.9414597,3320.96899]: 0 lost unit Archer [f=0010288] [10288] Event [4896,136.199219,4944]: 0 finished unit Picket [f=0010355] [10355] Event [3887.29614,15.4231138,3190.48071]: 0 lost unit Scallop [f=0010380] [10380] Event [5764,100.094917,2120]: 0 finished unit Duck [f=0010411] [10411] Event [3048,41.7871094,4776]: 1 finished unit Metal Extractor [f=0010431] [10431] Event [1504,96.2148438,3200]: 1 finished unit Bolas [f=0010463] [10463] Event [3933.99683,1.2773937,3176.53662]: 1 lost unit Mace [f=0010515] [10515] Event [3967.12939,0,2970.05371]: 1 lost unit Mace [f=0010635] [10635] Event [5764,100.094917,2120]: 0 finished unit Duck [f=0010728] [10728] Event [4984,132.302734,4856]: 0 finished unit Metal Extractor [f=0010755] [10755] Event [2408,133.451172,40]: 1 finished unit Metal Extractor [f=0010776] [10776] Event [1504,96.2148438,3200]: 1 finished unit Bolas [f=0010816] [10816] Event [6808,-1,1720]: 0 finished unit Urchin [f=0010890] [10890] Event [5764,100.094917,2120]: 0 finished unit Duck [f=0010938] [10938] Event [1504,96.2148438,3200]: 1 finished unit Dagger [f=0010987] [10987] Event [6664,0,1720]: 0 finished unit Wind/Tidal Generator [f=0011103] [11103] Event [1504,96.2148438,3200]: 1 finished unit Dagger [f=0011182] [11182] Event [6648,0,1640]: 0 finished unit Wind/Tidal Generator [f=0011261] [11261] Event [1504,96.2148438,3200]: 1 finished unit Dagger [f=0011267] [11267] Event [4387.32129,10.2213802,2967.9856]: 1 lost unit Dagger [f=0011309] [11309] Event [5656,91.9140625,1944]: 0 finished unit Caretaker [f=0011355] [11355] Event [3336,19.8320313,3704]: 1 finished unit Metal Extractor [f=0011368] [11368] Event [4560,41.3007813,3088]: 0 lost unit Picket [f=0011377] [11377] Event [6616,0,1560]: 0 finished unit Wind/Tidal Generator [f=0011384] [11384] Event [5976,19.3632813,4920]: 0 finished unit Metal Extractor [f=0011418] [11418] Event [1504,96.2148438,3200]: 1 finished unit Dagger [f=0011470] [11470] Event [4616,38.1894531,2968]: 0 lost unit Metal Extractor [f=0011515] [11515] Event [4487.00586,44.952282,3219.49951]: 1 lost unit Bolas [f=0011533] [11533] Event [5764,100.094917,2120]: 0 finished unit Scallop [f=0011556] [11556] Event [4685.48535,42.9162292,3139.86914]: 0 lost unit Scallop [f=0011571] [11571] Event [6600,0,1480]: 0 finished unit Wind/Tidal Generator [f=0011583] [11583] Event [1504,96.2148438,3200]: 1 finished unit Dagger [f=0011610] [11610] Event [4818.96484,37.5212784,2961.66187]: 0 lost unit Buoy [f=0011700] [11700] Event [2776,97.1289063,1000]: 1 finished unit Metal Extractor [f=0011766] [11766] Event [6584,0,1400]: 0 finished unit Wind/Tidal Generator [f=0011786] [11786] Event [5800,87.953125,1960]: 0 finished unit Caretaker [f=0011813] [11813] Event [4986.37891,70.2796326,2690.14697]: 0 lost unit Buoy [f=0011816] [11816] Event [5192,42.0390625,3528]: 0 lost unit Metal Extractor [f=0011839] [11839] Event [5072,130.082031,2864]: 0 lost unit Radar Tower [f=0012068] [12068] Event [6568,0,1320]: 0 finished unit Wind/Tidal Generator [f=0012112] [12112] Event [4925.08447,42.8875656,4528.89648]: 1 lost unit Dagger [f=0012126] [12126] Event [4053.0564,35.5708122,3803.46606]: 1 lost unit Dagger [f=0012151] [12151] Event [5764,100.094917,2120]: 0 finished unit Scallop [f=0012158] [12158] Event [2616,20.0664063,3624]: 1 finished unit Metal Extractor [f=0012180] [12180] Event [4845.04541,44.0113144,4620.271]: 1 lost unit Dagger [f=0012223] [12223] Event [4800.2417,76.8300323,4794.81885]: 1 lost unit Dagger [f=0012309] [12309] Event [1504,96.2148438,3200]: 1 finished unit Mace [f=0012309] [12309] Event [4896,136.199219,4944]: 0 lost unit Picket [f=0012371] [12371] Event [6536,0,1240]: 0 finished unit Wind/Tidal Generator [f=0012388] [12388] Event [3128,95.8105469,920]: 1 finished unit Metal Extractor [f=0012398] [12398] Event [3971.9248,41.3022919,4037.92749]: 1 lost unit Dagger [f=0012414] [12414] Event [2408,133.451172,40]: 1 lost unit Metal Extractor [f=0012433] [12433] Event [4984,132.302734,4856]: 0 lost unit Metal Extractor [f=0012510] [12510] Event [2184,135.291016,264]: 1 lost unit Metal Extractor [f=0012512] [12512] Event [4688,133.691406,5072]: 0 lost unit Picket [f=0012554] [12554] Event [4760,133.832031,5080]: 0 lost unit Metal Extractor [f=0012678] [12678] Event [5764,100.094917,2120]: 0 finished unit Scallop [f=0012838] [12838] Event [3003.74561,96.1195984,914.662903]: 1 lost unit Quill [f=0012896] [12896] Event [2776,97.1289063,1000]: 1 lost unit Metal Extractor [f=0012901] [12901] Event [5010.57031,45.3370209,3851.66626]: 1 lost unit Mace [f=0012972] [12972] Event [5287.15283,115.953346,3881.07153]: 0 lost unit Engineer Commander [f=0013013] [13013] Event [1504,96.2148438,3200]: 1 finished unit Mace [f=0013014] [13014] Event [3128,95.8105469,920]: 1 lost unit Metal Extractor [f=0013082] [13082] Event [undefined]: eqdw resigned [f=0013082] game_message: eqdw has been destroyed! [f=0013082] game_message: Bendeero wins! [f=0013082] Submitting stats [f=0013082] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013082] Part| Total Time|Time of the last 0.5s [f=0013082] Draw 29530.70ms 15.22% [f=0013082] Lua::Callins::Synced 10371.63ms 15.72% [f=0013082] Lua::Callins::Unsynced 31432.62ms 16.02% [f=0013082] Lua::CollectGarbage::Synced 504.98ms 0.10% [f=0013082] Lua::CollectGarbage::Unsynced 1448.49ms 0.80% [f=0013082] Misc::Profiler::AddTime 76.11ms 0.00% [f=0013082] Sim 71445.92ms 71.34% [f=0013082] [13082] Received game_message: eqdw has been destroyed! [f=0013082] [13082] Received game_message: Bendeero wins! [f=0013083] [13083] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013083] [13083] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013083] [13083] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013083] [13083] Game End Stats Values: 2,2315,2075,2075,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.75968027,7.4666667,7.4666667,7.75968027,2075,2075,2075,2075,6.4000001,5.5999999,5.5999999,6.4000001,80,0,0,80,0,0,0,0,160,0,0,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013083] [13083] Game End Stats Values: 3,2590,2475,2475,2590,2.58274269,0,0,2.58274269,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.863203,8,8,13.863203,2075,2075,2075,2075,8.17218304,6,6,8.17218304,230,400,400,230,0,0,0,0,285,0,0,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013083] [13083] Game End Stats Values: 4,2680,2475,2475,2680,10.7831421,0,0,10.7831421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1893272,8,8,13.1893272,2075,2075,2075,2075,10.5466938,6,6,10.5466938,230,400,400,230,0,0,0,0,375,0,0,375,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013083] [13083] Game End Stats Values: 5,2840,2695,2695,2840,18.4972458,0,0,18.4972458,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.349122,8.27777672,8.27777672,11.349122,2075,2075,2075,2075,15.3809404,6.66666651,6.66666651,15.3809404,390,530,530,390,0,0,0,0,375,90,90,375,0,0,0,0,45.75,0.00036,0.00036,45.75,0,0,0,0 [f=0013083] [13083] Game End Stats Values: 6,3150,2765,2765,3150,18.9759541,0,0,18.9759541,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4332228,10.2777767,10.2777767,11.4332228,2075,2075,2075,2075,15.9652462,8,8,15.9652462,540,530,530,540,0,0,0,0,535,160,160,535,0,0,0,0,91.5,0.00235667,0.00235667,91.5,0,0,0,0 [f=0013083] [13083] Game End Stats Values: 7,3335,2965,2965,3335,20.0179539,5.28200483,5.28200483,20.0179539,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7878304,11.5999937,11.5999937,13.7878304,2075,2075,2075,2075,16.0694656,8.75213337,8.75213337,16.0694656,620,660,660,620,0,0,0,0,640,230,230,640,0,0,0,0,122,0.00370333,0.00370333,122,0,0,0,0 [f=0013083] [13083] Game End Stats Values: 8,3440,3035,3035,3440,22.7983913,17.9799957,17.9799957,22.7983913,0,0,0,0,0,0,0,0,0,0,0,0,0,160.000015,160.000015,0,0,0,0,0,16.1262321,20.6888924,20.6888924,16.1262321,2075,2075,2075,2075,16.1853619,8.84653282,8.84653282,16.1853619,620,660,660,620,0,160,160,0,745,300,300,745,160,0,0,160,152.5,0.01050004,0.01050004,152.5,162.982742,0,0,162.982742 [f=0013083] [13083] Game End Stats Values: 9,3660,2635,2635,3660,25.0241947,36.010067,36.010067,25.0241947,0,0,0,0,0,0,0,0,0,0,0,0,505.301086,867.842957,867.842957,505.301086,0,0,0,0,15.8551626,14.7666645,14.7666645,15.8551626,2075,2075,2075,2075,17.3817196,10.268672,10.268672,17.3817196,770,260,260,770,490,160,160,490,815,300,300,815,160,490,490,160,209,0.01086671,0.01086671,209,873.178589,533.021118,533.021118,873.178589 [f=0013083] [13083] Game End Stats Values: 10,3685,2815,2815,3685,31.5661907,40.232357,40.232357,31.5661907,0,0,0,0,0,0,0,0,0,0,0,0,556.304993,897.254272,897.254272,556.304993,0,0,0,0,20.5191441,12.666667,12.666667,20.5191441,2075,2075,2075,2075,15.2028008,11.4814901,11.4814901,15.2028008,690,260,260,690,490,240,240,490,920,480,480,920,240,490,490,240,213.5,36.0108452,36.0108452,213.5,902.589905,584.025024,584.025024,902.589905 [f=0013083] [13083] Game End Stats Values: 11,3965,2975,2975,3965,66.3916092,41.337616,41.337616,66.3916092,0,0,0,0,0,0,0,0,0,0,0,0,556.304993,897.254272,897.254272,556.304993,0,0,0,0,36.4991341,18.3888817,18.3888817,36.4991341,2075,2075,2075,2075,18.4550285,16.6070156,16.6070156,18.4550285,970,260,260,970,490,240,240,490,920,640,640,920,240,535.999939,535.999939,240,245.500427,36.0148506,36.0148506,245.500427,902.589905,584.025024,584.025024,902.589905 [f=0013083] [13083] Game End Stats Values: 12,4175,3265,3265,4175,103.224602,56.0098305,56.0098305,103.224602,0,0,0,0,0,0,0,0,0,0,0,0,556.304993,897.254272,897.254272,556.304993,120,0,0,120,39.8273811,20.7222176,20.7222176,39.8273811,2075,2075,2075,2075,16.9888668,15.5203686,15.5203686,16.9888668,970,390,390,970,490,240,240,490,1010,800,800,1010,240,535.999939,535.999939,240,245.504044,45.884903,45.884903,245.504044,902.589905,584.025024,584.025024,902.589905 [f=0013083] [13083] Game End Stats Values: 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[f=0013130] !transmitlobby @voice@buildUnit@remove;amphtele [f=0013130] !transmitlobby @voice@buildUnit@reload [f=0013201] Spectator eqdw left the game: normal quit [f=0013201] [13201] Event [undefined]: eqdw quit [f=0013207] Player Bendeero left the game: normal quit [f=0013207] [13207] Event [undefined]: Bendeero quit [f=0013213] No clients connected, shutting down server [f=0013213] Server shutdown [f=0013341] [13341] Event [1304,2.37304688,1928]: 1 finished unit Geothermal Generator [f=0014246] Autoquit sending quit command. [f=0014246] [QuitAction] user exited to system [f=0014246] [SpringApp::Kill][1] fromRun=1 [f=0014246] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014246] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014246] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014246] [ThreadPool::SetThreadCount][2] workers=0 [f=0014246] [SpringApp::Kill][2] [f=0014246] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014246] [Game::KillLua][3] dtor=0 luaUI=0x695e37a0 [f=0014246] Start widgetHandler:Shutdown [f=0014246] Shutdown - SaveOrderList Complete [f=0014246] Writing last game win data [f=0014246] Shutdown - SaveConfigData Complete [f=0014246] Shutdown Widget - Chili Highlight [f=0014246] Shutdown Widget - Save/Load API [f=0014246] Shutdown Widget - Draw After Chili [f=0014246] Shutdown Widget - EPIC Menu [f=0014246] Shutdown Widget - Chili Minimap [f=0014246] Shutdown Widget - Chili Widget Selector [f=0014246] Shutdown Widget - Local Team Colors [f=0014246] Shutdown Widget - Display Keys 2 [f=0014246] Shutdown Widget - Save Game Menu [f=0014246] Shutdown Widget - HealthBars [f=0014246] Shutdown Widget - Noises [f=0014246] Shutdown Widget - Unit Icons [f=0014246] Shutdown Widget - Win Counter [f=0014246] Shutdown Widget - BuildETA [f=0014246] Shutdown Widget - SpringRTS Replay Stats [f=0014246] Shutdown Widget - Modular Comm Info [f=0014246] Shutdown Widget - CameraShake [f=0014246] Shutdown Widget - Chili Economy Panel Default [f=0014246] Shutdown Widget - Chili EndGame Window [f=0014246] Shutdown Widget - Chili Nuke Warning [f=0014246] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014246] Shutdown Widget - Chili Spectator Panels [f=0014246] Shutdown Widget - Context Menu [f=0014246] Shutdown Widget - Darkening [f=0014246] Shutdown Widget - MetalFeatures (new) [f=0014246] Shutdown Widget - Grab Input [f=0014246] Input grabbing is disabled! [f=0014246] Shutdown Widget - Highlight Geos [f=0014246] Shutdown Widget - Local Widgets Config [f=0014246] Shutdown Widget - Mex Placement Handler [f=0014246] Shutdown Widget - MinimapEvents [f=0014246] Shutdown Widget - Missile Silo Range [f=0014246] Shutdown Widget - Music Player [f=0014246] Shutdown Widget - Point Tracker [f=0014246] Shutdown Widget - Showeco and Grid Drawer [f=0014246] Shutdown Widget - Stereo3D [f=0014246] Shutdown Widget - Attack AoE [f=0014246] Shutdown Widget - Map Edge Extension [f=0014246] Shutdown Widget - Selection Send [f=0014246] Shutdown Widget - LupsManager [f=0014246] Shutdown Widget - Newton Firezone [f=0014246] Shutdown Widget - Chili Pro Console [f=0014246] Shutdown Widget - Lasso Terraform GUI [f=0014246] Shutdown Widget - Chili Framework [f=0014246] Shutdown Widget - Lups [f=0014246] Shutdown Widget - Custom Markers [f=0014246] Shutdown Widget - Chili Core Selector [f=0014246] Shutdown Widget - Pause Screen [f=0014246] Shutdown Widget - Layout Handler [f=0014246] Shutdown Widget - Persistent Build Height [f=0014246] Shutdown Widget - Text To Speech Control [f=0014246] End widgetHandler:Shutdown [f=0014246] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={675396,73053042} {int,ext,rec}Allocs={30153431,0,0} {chunk,block}Bytes={73053042,0} [f=0014246] [Game::KillLua][1] dtor=0 luaGaia=0x56b4a220 [f=0014246] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={477722,60812619} {int,ext,rec}Allocs={30153432,0,0} {chunk,block}Bytes={60812619,0} [f=0014246] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={477722,60812619} {int,ext,rec}Allocs={30153432,0,0} {chunk,block}Bytes={60812619,0} [f=0014246] [Game::KillLua][2] dtor=0 luaRules=0x56e06350 [f=0014246] Start gadgetHandler:Shutdown [f=0014246] Shutdown - StartSetup [f=0014246] Shutdown - UnitMorph [f=0014246] Shutdown - LupsNanoSpray [f=0014246] Shutdown - Missile Silo Controller [f=0014246] Shutdown - Modular Comm Info [f=0014246] Shutdown - Terrain Texture Handler [f=0014246] Shutdown - UnitCloakShield [f=0014246] Shutdown - Starlight Handler [f=0014246] End gadgetHandler:Shutdown [f=0014246] Start gadgetHandler:Shutdown [f=0014246] Shutdown - Save/Load [f=0014246] Shutdown - Teleport Throw [f=0014246] Shutdown - UnitMorph [f=0014246] Shutdown - Modular Comm Info [f=0014246] Shutdown - Retreat Command [f=0014246] Shutdown - Shockwaves [f=0014246] Shutdown - UnitCloakShield [f=0014246] Shutdown - Lups Cloak FX [f=0014246] Shutdown - Lups [f=0014246] Shutdown - Lups Shield [f=0014246] End gadgetHandler:Shutdown [f=0014246] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30153462,0,0} {chunk,block}Bytes={0,0} [f=0014246] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30153462,0,0} {chunk,block}Bytes={0,0} [f=0014246] [Game::KillLua][4] dtor=0 [f=0014246] [Game::~CGame][1] [f=0014246] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014246] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014246] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014246] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014246] [Game::KillLua][4] dtor=1 [f=0014246] [Game::KillMisc][1] [f=0014246] [Game::KillMisc][2] [f=0014246] [Game::KillMisc][3] [f=0014246] [Game::KillRendering][1] [f=0014246] [3DOParser::Kill] allocated 137 pieces [f=0014246] [S3OParser::Kill] allocated 2823 pieces [f=0014246] [AssParser::Kill] allocated 223 pieces [f=0014246] [Game::KillInterface][1] [f=0014246] [Game::KillInterface][2] [f=0014246] [Game::KillSimulation][1] [f=0014246] [Game::KillSimulation][2] [f=0014246] [CCollisionHandler] dis-/continuous tests: 0/1632250 [f=0014246] [Game::KillSimulation][3] [f=0014246] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014246] [~CPathCache(28x20)] cacheHits=64 hitPercentage=35% numHashColls=0 maxCacheSize=17 [f=0014246] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014246] [~CPathCache(56x40)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014246] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014246] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014246] [LosHandler::Kill] raycast instance cache-{hits,misses}={2714,9611}; shared=2%; cached=20% [f=0014246] [Game::KillSimulation][4] [f=0014246] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014246] [Game::~CGame][2] [f=0014246] [Game::~CGame][3] [f=0014246] [SpringApp::Kill][3] [f=0014246] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152150 bytes sent 182405 bytes recv'd [f=0014246] [SpringApp::Kill][4] font=0x4641e8a0 [f=0014246] [SpringApp::Kill][5] [f=0014246] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x464973c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=6102ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=224ms file="objects3d/amphriot.s3o" indx=4787 inflSize=95kb readTime=169ms file="objects3d/strikecom_3.dae" indx=5374 inflSize=1000kb readTime=121ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=80ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=70ms file="luaui/configs/lang/campaign_units.en.json" indx=2826 inflSize=4kb readTime=62ms file="objects3d/spherecon.s3o" indx=5336 inflSize=55kb readTime=54ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=48ms file="bitmaps/gpl/smallflare.tga" indx=473 inflSize=4kb readTime=44ms file="effects/cannons_misc.lua" indx=626 inflSize=2kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 48932301 bytes cached in 2845 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x465747f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x467124e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f588801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x46494490) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]