[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Upu2cHGisM/springsettings.921385.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd81001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11147 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/921385/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459879d0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459879d0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1649ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1792ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1149ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 148ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] kvorg was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/921385/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475479 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475479 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1f475479.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475489 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475489 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1f475489.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (907ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/921385/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528e7090,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d44b035f622233923e1c12f5930e0191 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Bendeero [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bendeero changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[Game::Load][lua{Rules,Gaia}={00000000d26d7d60,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000eac107d0,0000000000000000}]" [f=-000001] Allies: I choose: Unplug! [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Nabaal! [f=-000001] [0] Event [662,100.003662,2862]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4906,211.796509,2509]: 1 finished unit Recon Commander [f=0000000] [0] Bendeero, team: 1, elo:1725 [f=0000000] [0] eqdw, team: 0, elo:1664 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [648,100,2984]: 0 finished unit Spider Factory [f=0000005] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000005] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000005] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000005] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000005] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000005] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000005] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000005] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000005] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000106] [106] Event [4744,211.792023,2328]: 1 finished unit Gunship Plant [f=0000240] [240] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0000430] [430] Event [792,100,2760]: 0 finished unit Solar Collector [f=0000563] [563] Event [4743,232.676285,2328]: 1 finished unit Locust [f=0000610] [610] Event [684,100,2984]: 0 finished unit Weaver [f=0000640] [640] Event [904,100,2760]: 0 finished unit Solar Collector [f=0000958] [958] Event [4743,232.676285,2328]: 1 finished unit Locust [f=0001212] [1212] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0001389] [1389] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0001447] [1447] Event [684,100,2984]: 0 finished unit Weaver [f=0001793] [1793] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0001992] [1992] Event [4840,211.792023,2552]: 1 finished unit Solar Collector [f=0002323] [2323] Event [1099.18213,100,3208.00757]: 0 lost unit Weaver [f=0002479] [2479] Event [684,100,2984]: 0 finished unit Redback [f=0002567] [2567] Event [4920,211.792023,2472]: 1 finished unit Solar Collector [f=0002615] [2615] Event [1056,345.948273,2128]: 0 finished unit Radar Tower [f=0002655] [2655] Event [4743,232.676285,2328]: 1 finished unit Wasp [f=0002666] [2666] Event [664,100,3176]: 0 finished unit Solar Collector [f=0002981] [2981] Event [536,100,3080]: 0 finished unit Solar Collector [f=0003339] [3339] Event [5000,211.792023,2408]: 1 finished unit Solar Collector [f=0003412] [3412] Event [4743,232.676285,2328]: 1 finished unit Gnat [f=0003439] [3439] Event [520,100,2936]: 0 finished unit Solar Collector [f=0003526] [3526] Event [684,100,2984]: 0 finished unit Redback [f=0003848] [3848] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0003926] [3926] Event [616,100,2808]: 0 finished unit Solar Collector [f=0004081] [4081] Event [4743,232.676285,2328]: 1 finished unit Gnat [f=0004193] [4193] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0004474] [4474] Event [4743,232.676285,2328]: 1 finished unit Gnat [f=0004598] [4598] Event [520,211.792023,1944]: 0 finished unit Razor [f=0004724] [4724] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0004805] [4805] Event [4743,232.676285,2328]: 1 finished unit Gnat [f=0005029] [5029] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0005306] [5306] Event [3355.4043,383.185852,3628.83765]: 1 lost unit Gnat [f=0005418] [5418] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0005447] [5447] Event [712,100,2872]: 0 finished unit Razor [f=0005498] [5498] Event [4743,232.676285,2328]: 1 finished unit Wasp [f=0005599] [5599] Event [3503.14185,304.956085,3656.35303]: 0 lost unit Redback [f=0005633] [5633] Event [684,100,2984]: 0 finished unit Venom [f=0005666] [5666] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0006080] [6080] Event [4776,211.792023,2520]: 1 lost unit Metal Extractor [f=0006093] [6093] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0006095] [6095] Event [4743,232.676285,2328]: 1 finished unit Locust [f=0006098] [6098] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0006161] [6161] Event [684,100,2984]: 0 finished unit Weaver [f=0006206] [6206] Event [4634.71387,211.792023,2842.17188]: 0 lost unit Redback [f=0006375] [6375] Event [4743,232.676285,2328]: 1 finished unit Gnat [f=0006645] [6645] Event [248,100,3880]: 0 finished unit Metal Extractor [f=0006645] [6645] Event [4743,232.676285,2328]: 1 finished unit Gnat [f=0006753] [6753] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0006802] [6802] Event [4776,207.730591,2520]: 1 finished unit Metal Extractor [f=0006835] [6835] Event [232,100,3784]: 0 finished unit Solar Collector [f=0007015] [7015] Event [264,100,3656]: 0 finished unit Solar Collector [f=0007083] [7083] Event [3392,403.088898,2960]: 1 finished unit Radar Tower [f=0007141] [7141] Event [undefined]: eqdw resigned [f=0007141] game_message: eqdw has been destroyed! [f=0007141] game_message: Bendeero wins! [f=0007141] Submitting stats [f=0007141] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007141] Part| Total Time|Time of the last 0.5s [f=0007141] Draw 7469.12ms 13.26% [f=0007141] Lua::Callins::Synced 1956.48ms 11.07% [f=0007141] Lua::Callins::Unsynced 10974.74ms 23.13% [f=0007141] Lua::CollectGarbage::Synced 181.34ms 5.98% [f=0007141] Lua::CollectGarbage::Unsynced 426.00ms 0.00% [f=0007141] Misc::Profiler::AddTime 30.12ms 0.00% [f=0007141] Sim 6643.88ms 44.07% [f=0007141] [7141] Received game_message: eqdw has been destroyed! [f=0007141] [7141] Received game_message: Bendeero wins! [f=0007142] [7142] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007142] [7142] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007142] [7142] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007142] [7142] Game End Stats Values: 2,2235,2075,2075,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.34609985,5.5999999,5.5999999,6.34609985,0,0,0,0,0,0,0,0,160,0,0,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007142] [7142] Game End Stats Values: 3,2475,2295,2295,2475,0.51084906,0,0,0.51084906,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,8,8,10.8000002,2075,2075,2075,2075,7.89930677,6,6,7.89930677,170,220,220,170,0,0,0,0,230,0,0,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007142] [7142] Game End Stats Values: 4,2565,2515,2515,2565,6.5145216,0,0,6.5145216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8,8,12,2075,2075,2075,2075,8.63854504,6,6,8.63854504,170,440,440,170,0,0,0,0,320,0,0,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007142] [7142] Game End Stats Values: 5,2825,2605,2605,2825,12.0951252,0,0,12.0951252,0,0,0,0,0,0,0,0,0,0,0,0,0,9.22856998,9.22856998,0,0,0,0,0,12,8,8,12,2075,2075,2075,2075,10.10254,7.49340105,7.49340105,10.10254,340,440,440,340,0,0,0,0,410,90,90,410,0,0,0,0,0,0,0,0,9.22856998,0,0,9.22856998 [f=0007142] [7142] Game End Stats Values: 6,2825,2675,2675,2825,15.4967165,2.01564193,2.01564193,15.4967165,0,0,0,0,0,0,0,0,0,0,0,0,0,121.948799,121.948799,0,0,0,0,0,12,8.9333334,8.9333334,12,2075,2075,2075,2075,11.6988726,8.00112629,8.00112629,11.6988726,340,440,440,340,0,0,0,0,410,160,160,410,0,0,0,0,0,0,0,0,121.948799,0,0,121.948799 [f=0007142] [7142] Game End Stats Values: 7,3020,2985,2985,3020,17.2704468,6.78489828,6.78489828,17.2704468,0,0,0,0,0,0,0,0,0,0,0,0,94.875,169.998703,169.998703,94.875,0,0,0,0,12,10.3999996,10.3999996,12,2130,2075,2075,2130,16.2480793,8.18470097,8.18470097,16.2480793,410,680,680,410,0,170,170,0,480,230,230,480,170,0,0,170,68.0001144,0,0,68.0001144,169.998703,94.875,94.875,169.998703 [f=0007142] [7142] Game End Stats Values: 8,3090,2985,2985,3090,21.6912365,14.1400509,14.1400509,21.6912365,0,0,0,0,0,0,0,0,0,0,0,0,94.875,169.998703,169.998703,94.875,0,0,0,0,14.5333338,12,12,14.5333338,2130,2075,2075,2130,11.8912191,8.35709476,8.35709476,11.8912191,410,680,680,410,0,170,170,0,550,230,230,550,170,0,0,170,68.0001144,0,0,68.0001144,169.998703,94.875,94.875,169.998703 [f=0007142] [7142] Game End Stats Values: 9,3400,3145,3145,3400,31.5450268,23.1481819,23.1481819,31.5450268,0,0,0,0,0,0,0,0,0,0,0,0,94.875,169.998703,169.998703,94.875,0,0,0,0,16.5333328,12.9333334,12.9333334,16.5333328,2130,2075,2075,2130,12.253418,8.46729183,8.46729183,12.253418,650,770,770,650,0,170,170,0,620,300,300,620,170,0,0,170,68.0001144,0,0,68.0001144,169.998703,94.875,94.875,169.998703 [f=0007142] [7142] Game End Stats Values: 10,3470,3235,3235,3470,46.1818695,33.5066757,33.5066757,46.1818695,0,0,0,0,0,0,0,0,0,0,0,0,94.875,169.998703,169.998703,94.875,0,0,0,0,18.3999996,14,14,18.3999996,2130,2075,2075,2130,12.5722904,9.17931747,9.17931747,12.5722904,650,770,770,650,0,170,170,0,690,390,390,690,170,0,0,170,68.0001144,0,0,68.0001144,169.998703,94.875,94.875,169.998703 [f=0007142] [7142] Game End Stats Values: 11,3470,3505,3505,3470,65.58638,43.0858765,43.0858765,65.58638,0,0,0,0,0,0,0,0,0,0,0,0,94.875,169.998703,169.998703,94.875,0,0,0,0,20,14,14,20,2130,2075,2075,2130,12.8901348,11.4914141,11.4914141,12.8901348,650,950,950,650,0,170,170,0,690,480,480,690,170,0,0,170,68.0001144,0,0,68.0001144,169.998703,94.875,94.875,169.998703 [f=0007142] [7142] Game End Stats Values: 12,3750,3685,3685,3750,87.0190964,51.4701996,51.4701996,87.0190964,0,0,0,0,0,0,0,0,0,0,0,0,94.875,169.998703,169.998703,94.875,280,0,0,280,20,14,14,20,2130,2075,2075,2130,13.0253477,12.9042559,12.9042559,13.0253477,650,1040,1040,650,0,170,170,0,690,570,570,690,170,0,0,170,68.0001144,0,0,68.0001144,169.998703,94.875,94.875,169.998703 [f=0007142] [7142] Game End Stats Values: 13,3840,3595,3595,3840,107.153656,55.1123657,55.1123657,107.153656,0,0,0,0,0,0,0,0,0,0,0,0,235.963409,240.425568,240.425568,235.963409,280,0,0,280,20,14,14,20,2130,2075,2075,2130,14.3072042,13.7068119,13.7068119,14.3072042,650,950,950,650,90,170,170,90,780,570,570,780,170,90,90,170,68.0001144,0,0,68.0001144,240.425568,235.963409,235.963409,240.425568 [f=0007142] [7142] Game End Stats Values: 14,4170,3925,3925,4170,127.702217,58.202137,58.202137,127.702217,0,0,0,0,0,0,0,0,0,0,0,0,235.963409,409.993713,409.993713,235.963409,560,0,0,560,20,14,14,20,2130,2075,2075,2130,15.4546556,15.2858877,15.2858877,15.4546556,610,1190,1190,610,90,410,410,90,870,660,660,870,410,90,90,410,68.0001144,0,0,68.0001144,409.993713,235.963409,235.963409,409.993713 [f=0007142] [7142] Game End Stats Values: 15,4190,4145,4145,4190,146.985641,61.6744804,61.6744804,146.985641,0,0,0,0,0,0,0,0,0,0,0,0,469.884094,649.991516,649.991516,469.884094,560,0,0,560,20,13.1999998,13.1999998,20,2130,2075,2075,2130,17.2368126,17.0176353,17.0176353,17.2368126,540,1410,1410,540,180,650,650,180,960,660,660,960,650,180,180,650,68.0001144,31,31,68.0001144,649.991516,476.535187,476.535187,649.991516 [f=0007142] [7142] Game End Stats Values: 16,4280,4325,4325,4280,160.769363,64.907486,64.907486,160.769363,0,0,0,0,0,0,0,0,0,0,0,0,469.884094,649.991516,649.991516,469.884094,560,0,0,560,20,14,14,20,2130,2075,2075,2130,18.3628654,24.2069645,24.2069645,18.3628654,540,1590,1590,540,180,650,650,180,1050,660,660,1050,650,180,180,650,68.0001144,153.750275,153.750275,68.0001144,649.991516,476.535187,476.535187,649.991516 [f=0007142] [7142] Game End Stats Values: 17,4420,4560,4560,4420,163.074554,66.0232849,66.0232849,163.074554,0,0,0,0,0,0,0,0,0,0,0,0,469.884094,649.991516,649.991516,469.884094,560,0,0,560,22,14,14,22,2130,2130,2130,2130,19.2251568,18.4699688,18.4699688,19.2251568,540,1590,1590,540,180,650,650,180,1190,840,840,1190,650,180,180,650,68.0001144,153.750275,153.750275,68.0001144,649.991516,476.535187,476.535187,649.991516 [f=0007145] [7145] Event [4743,232.676285,2328]: 1 finished unit Locust [f=0007165] [7165] Event [1564.89197,294.298645,3866.00244]: 0 lost unit Weaver [f=0007183] !transmitlobby @voice@buildUnit@remove;spidercon [f=0007183] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0007183] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0007183] !transmitlobby @voice@buildUnit@remove;spideremp [f=0007183] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0007183] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0007183] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0007183] !transmitlobby @voice@buildUnit@remove;spideraa [f=0007183] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0007183] !transmitlobby @voice@buildUnit@reload [f=0007249] Spectator eqdw left the game: normal quit [f=0007249] [7249] Event [undefined]: eqdw quit [f=0007255] Player Bendeero left the game: normal quit [f=0007255] [7255] Event [undefined]: Bendeero quit [f=0007261] No clients connected, shutting down server [f=0007261] Server shutdown [f=0007261] Playback paused [f=0007261] Autoquit sending quit command. [f=0007261] [QuitAction] user exited to system [f=0007261] [SpringApp::Kill][1] fromRun=1 [f=0007261] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0007261] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007261] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007261] [ThreadPool::SetThreadCount][2] workers=0 [f=0007261] [SpringApp::Kill][2] [f=0007261] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0007261] [Game::KillLua][3] dtor=0 luaUI=0x523e04e0 [f=0007261] Start widgetHandler:Shutdown [f=0007261] Shutdown - SaveOrderList Complete [f=0007261] Writing last game win data [f=0007261] Shutdown - SaveConfigData Complete [f=0007261] Shutdown Widget - Save/Load API [f=0007261] Shutdown Widget - Chili Highlight [f=0007261] Shutdown Widget - Draw After Chili [f=0007261] Shutdown Widget - EPIC Menu [f=0007261] Shutdown Widget - Chili Widget Selector [f=0007261] Shutdown Widget - Chili Minimap [f=0007261] Shutdown Widget - Local Team Colors [f=0007261] Shutdown Widget - Display Keys 2 [f=0007261] Shutdown Widget - Save Game Menu [f=0007261] Shutdown Widget - Unit Icons [f=0007261] Shutdown Widget - Noises [f=0007261] Shutdown Widget - HealthBars [f=0007261] Shutdown Widget - Win Counter [f=0007261] Shutdown Widget - SpringRTS Replay Stats [f=0007261] Shutdown Widget - BuildETA [f=0007261] Shutdown Widget - Modular Comm Info [f=0007261] Shutdown Widget - Stereo3D [f=0007261] Shutdown Widget - Showeco and Grid Drawer [f=0007261] Shutdown Widget - Point Tracker [f=0007261] Shutdown Widget - Music Player [f=0007261] Shutdown Widget - Missile Silo Range [f=0007261] Shutdown Widget - MinimapEvents [f=0007261] Shutdown Widget - Mex Placement Handler [f=0007261] Shutdown Widget - Local Widgets Config [f=0007261] Shutdown Widget - Highlight Geos [f=0007261] Shutdown Widget - Grab Input [f=0007261] Input grabbing is disabled! [f=0007261] Shutdown Widget - MetalFeatures (new) [f=0007261] Shutdown Widget - Darkening [f=0007261] Shutdown Widget - Context Menu [f=0007261] Shutdown Widget - Chili Spectator Panels [f=0007261] Shutdown Widget - Chili Selections & CursorTip v2 [f=0007261] Shutdown Widget - Chili Nuke Warning [f=0007261] Shutdown Widget - Chili EndGame Window [f=0007261] Shutdown Widget - Chili Economy Panel Default [f=0007261] Shutdown Widget - CameraShake [f=0007261] Shutdown Widget - Attack AoE [f=0007261] Shutdown Widget - UnitShapes [f=0007261] Shutdown Widget - Map Edge Extension [f=0007261] Shutdown Widget - Selection Send [f=0007261] Shutdown Widget - LupsManager [f=0007261] Shutdown Widget - Newton Firezone [f=0007261] Shutdown Widget - Chili Pro Console [f=0007261] Shutdown Widget - Lasso Terraform GUI [f=0007261] Shutdown Widget - Lups [f=0007261] Shutdown Widget - Chili Framework [f=0007261] Shutdown Widget - Chili Core Selector [f=0007261] Shutdown Widget - Custom Markers [f=0007261] Shutdown Widget - Pause Screen [f=0007261] Shutdown Widget - Text To Speech Control [f=0007261] Shutdown Widget - Persistent Build Height [f=0007261] Shutdown Widget - Layout Handler [f=0007261] End widgetHandler:Shutdown [f=0007261] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={667714,78491940} {int,ext,rec}Allocs={22088138,0,0} {chunk,block}Bytes={78491940,0} [f=0007261] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0007261] [Game::KillLua][2] dtor=0 luaRules=0x528e7090 [f=0007261] Start gadgetHandler:Shutdown [f=0007261] Shutdown - StartSetup [f=0007261] Shutdown - UnitMorph [f=0007261] Shutdown - LupsNanoSpray [f=0007261] Shutdown - Missile Silo Controller [f=0007261] Shutdown - Modular Comm Info [f=0007261] Shutdown - Terrain Texture Handler [f=0007261] Shutdown - UnitCloakShield [f=0007261] Shutdown - Starlight Handler [f=0007261] End gadgetHandler:Shutdown [f=0007261] Start gadgetHandler:Shutdown [f=0007261] Shutdown - Save/Load [f=0007261] Shutdown - Teleport Throw [f=0007261] Shutdown - UnitMorph [f=0007261] Shutdown - Modular Comm Info [f=0007261] Shutdown - Retreat Command [f=0007261] Shutdown - Shockwaves [f=0007261] Shutdown - UnitCloakShield [f=0007261] Shutdown - Lups Cloak FX [f=0007261] Shutdown - Lups [f=0007261] Shutdown - Lups Shield [f=0007261] End gadgetHandler:Shutdown [f=0007261] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22088167,0,0} {chunk,block}Bytes={0,0} [f=0007261] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22088167,0,0} {chunk,block}Bytes={0,0} [f=0007261] [Game::KillLua][4] dtor=0 [f=0007261] [Game::~CGame][1] [f=0007261] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0007261] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0007261] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0007261] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0007261] [Game::KillLua][4] dtor=1 [f=0007261] [Game::KillMisc][1] [f=0007261] [Game::KillMisc][2] [f=0007261] [Game::KillMisc][3] [f=0007261] [Game::KillRendering][1] [f=0007261] [3DOParser::Kill] allocated 137 pieces [f=0007261] [S3OParser::Kill] allocated 2697 pieces [f=0007261] [AssParser::Kill] allocated 247 pieces [f=0007261] [Game::KillInterface][1] [f=0007261] [Game::KillInterface][2] [f=0007261] [Game::KillSimulation][1] [f=0007261] [Game::KillSimulation][2] [f=0007261] [CCollisionHandler] dis-/continuous tests: 0/7671 [f=0007261] [Game::KillSimulation][3] [f=0007261] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007261] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0007261] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007261] [~CPathCache(40x32)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0007261] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007261] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007261] [LosHandler::Kill] raycast instance cache-{hits,misses}={662,5973}; shared=0%; cached=10% [f=0007261] [Game::KillSimulation][4] [f=0007261] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0007261] [Game::~CGame][2] [f=0007261] [Game::~CGame][3] [f=0007261] [SpringApp::Kill][3] [f=0007261] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 78325 bytes sent 89179 bytes recv'd [f=0007261] [SpringApp::Kill][4] font=0x458bf8a0 [f=0007261] [SpringApp::Kill][5] [f=0007261] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x4592d080) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=5411ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=209ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=118ms file="unittextures/tatex/arctcam200.bmp" indx=7285 inflSize=0kb readTime=44ms file="objects3d/strikecom_3.dae" indx=5374 inflSize=1000kb readTime=43ms file="objects3d/tarantula.s3o" indx=5393 inflSize=126kb readTime=40ms file="unitpics/shipassault.png" indx=6420 inflSize=9kb readTime=39ms file="effects/armguard.lua" indx=608 inflSize=1kb readTime=38ms file="luarules/utilities/cacheinclude.lua" indx=1859 inflSize=0kb readTime=38ms file="gamedata/weapondefs_post.lua" indx=917 inflSize=13kb readTime=37ms file="gamedata/unitdefs.lua" indx=912 inflSize=2kb readTime=37ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 49482089 bytes cached in 2825 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45a557d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45a654e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fd81001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45935490) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]