[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.315QQrV1J5/springsettings.921365.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 88ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f79fc01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11144 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/921365/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 450ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dbfca0] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dbfca0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1447ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1622ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 928ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 234ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] kvorg was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/921365/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (736ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11505,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/921365/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51056390,0x5fde2840}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3f41035fa4315beb9e085c7f939337a8 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from tefacota [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: tefacota changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tefacota" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tefacota" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000eaf95960,00000000dbe87870}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tefacota" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tefacota" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tefacota" string="[Game::Load][lua{Rules,Gaia}={00000000f1be6060,00000000ce814630}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] how the fuck do you expand so fast [f=-000001] Allies: I choose: Soban! [f=-000001] build builders [f=-000001] and then they get blown up [f=-000001] defend they [f=-000001] [0] Event [3726,241.371582,477]: 0 finished unit Strike Commander [f=-000001] [0] Event [490,241.372559,3706]: 1 finished unit Engineer Commander [f=0000000] [0] tefacota, team: 1, elo:1904 [f=0000000] [0] eqdw, team: 0, elo:1704 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [3600,241.370392,520]: 0 finished unit Shieldbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000005] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000005] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000005] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000005] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000005] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000005] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000005] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000005] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000005] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000005] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000008] [8] Event [632,241.370392,3712]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [440,241.370392,3928]: 1 finished unit Metal Extractor [f=0000297] [297] Event [632.014709,241.370392,3702.3999]: 1 finished unit Glaive [f=0000343] [343] Event [376,241.370392,3896]: 1 finished unit Wind/Tidal Generator [f=0000389] [389] Event [3624,241.370392,216]: 0 finished unit Metal Extractor [f=0000437] [437] Event [3600,241.370392,532]: 0 finished unit Convict [f=0000493] [493] Event [296,241.370392,3896]: 1 finished unit Wind/Tidal Generator [f=0000598] [598] Event [248,241.370392,3896]: 1 finished unit Wind/Tidal Generator [f=0000630] [630] Event [3720,241.370392,200]: 0 finished unit Solar Collector [f=0000666] [666] Event [632.014709,241.370392,3702.3999]: 1 finished unit Conjurer [f=0000680] [680] Event [3600,241.370392,532]: 0 finished unit Bandit [f=0000885] [885] Event [3800,241.370392,200]: 0 finished unit Solar Collector [f=0000922] [922] Event [632.014709,241.370392,3702.3999]: 1 finished unit Glaive [f=0000954] [954] Event [168,241.370392,3896]: 1 finished unit Metal Extractor [f=0001070] [1070] Event [3600,241.370392,532]: 0 finished unit Convict [f=0001132] [1132] Event [200,241.370392,3816]: 1 finished unit Wind/Tidal Generator [f=0001312] [1312] Event [184,241.370392,3736]: 1 finished unit Wind/Tidal Generator [f=0001322] [1322] Event [3880,241.370392,200]: 0 finished unit Metal Extractor [f=0001327] [1327] Event [632.014709,241.370392,3702.3999]: 1 finished unit Glaive [f=0001435] [1435] Event [3600,241.370392,532]: 0 finished unit Bandit [f=0001480] [1480] Event [168,240.280914,3656]: 1 finished unit Wind/Tidal Generator [f=0001556] [1556] Event [3896,241.370392,312]: 0 finished unit Solar Collector [f=0001706] [1706] Event [632.014709,241.370392,3702.3999]: 1 finished unit Glaive [f=0001867] [1867] Event [3896,241.370392,408]: 0 finished unit Solar Collector [f=0001952] [1952] Event [3600,241.370392,532]: 0 finished unit Convict [f=0002015] [2015] Event [168,239.997864,3576]: 1 finished unit Metal Extractor [f=0002248] [2248] Event [3600,241.370392,532]: 0 finished unit Bandit [f=0002255] [2255] Event [3880,241.370392,520]: 0 finished unit Metal Extractor [f=0002282] [2282] Event [632.014709,241.370392,3702.3999]: 1 finished unit Conjurer [f=0002398] [2398] Event [1240,324.229431,2296]: 1 finished unit Metal Extractor [f=0002504] [2504] Event [632.014709,241.370392,3702.3999]: 1 finished unit Glaive [f=0002683] [2683] Event [3992,241.370392,520]: 0 finished unit Solar Collector [f=0002750] [2750] Event [2992,241.370392,704]: 0 finished unit Radar Tower [f=0002785] [2785] Event [632.014709,241.370392,3702.3999]: 1 finished unit Ronin [f=0002827] [2827] Event [3600,241.370392,532]: 0 finished unit Convict [f=0003049] [3049] Event [3640.88428,208.5383,1175.41431]: 1 lost unit Glaive [f=0003055] [3055] Event [3622.42773,210.063538,1175.74097]: 0 lost unit Bandit [f=0003071] [3071] Event [632.014709,241.370392,3702.3999]: 1 finished unit Ronin [f=0003162] [3162] Event [3992,241.370392,648]: 0 finished unit Solar Collector [f=0003220] [3220] Event [3546.72144,241.370392,778.575073]: 0 lost unit Convict [f=0003243] [3243] Event [3600,241.370392,532]: 0 finished unit Bandit [f=0003257] [3257] Event [1768,312.741852,2760]: 1 finished unit Metal Extractor [f=0003278] [3278] Event [3582.41821,241.489075,776.538391]: 1 lost unit Glaive [f=0003317] [3317] Event [3602.60059,238.917099,948.822998]: 1 lost unit Glaive [f=0003357] [3357] Event [632.014709,241.370392,3702.3999]: 1 finished unit Ronin [f=0003381] [3381] Event [696,100,488]: 0 finished unit Metal Extractor [f=0003609] [3609] Event [3261.02466,191.802322,1673.6366]: 1 lost unit Glaive [f=0003619] [3619] Event [3600,241.370392,532]: 0 finished unit Convict [f=0003847] [3847] Event [2232,104.197693,3576]: 1 finished unit Metal Extractor [f=0004003] [4003] Event [4008,241.370392,776]: 0 finished unit Solar Collector [f=0004020] [4020] Event [3600,241.370392,532]: 0 finished unit Bandit [f=0004307] [4307] Event [456,100,440]: 0 finished unit Metal Extractor [f=0004348] [4348] Event [440,241.370392,3736]: 1 finished unit Caretaker [f=0004360] [4360] Event [2040,100.213623,312]: 0 finished unit Metal Extractor [f=0004402] [4402] Event [3880,242.74292,824]: 0 finished unit Solar Collector [f=0004402] [4402] Event [504,241.370392,3832]: 1 finished unit Wind/Tidal Generator [f=0004414] [4414] Event [632.014709,241.370392,3702.3999]: 1 finished unit Knight [f=0004462] [4462] Event [424,241.370392,3832]: 1 finished unit Wind/Tidal Generator [f=0004588] [4588] Event [2504,101.11084,3576]: 1 finished unit Metal Extractor [f=0004601] [4601] Event [344,241.370392,3832]: 1 finished unit Wind/Tidal Generator [f=0004689] [4689] Event [632.014709,241.370392,3702.3999]: 1 finished unit Conjurer [f=0004738] [4738] Event [2616,319.011688,2488]: 1 finished unit Metal Extractor [f=0004752] [4752] Event [3752,241.423798,888]: 0 finished unit Solar Collector [f=0004772] [4772] Event [2000,305.895233,1088]: 0 finished unit Lotus [f=0004835] [4835] Event [632.014709,241.370392,3702.3999]: 1 finished unit Ronin [f=0004841] [4841] Event [3600,241.370392,532]: 0 finished unit Outlaw [f=0004998] [4998] Event [632.014709,241.370392,3702.3999]: 1 finished unit Ronin [f=0005061] [5061] Event [1720,102.745056,312]: 0 finished unit Metal Extractor [f=0005094] [5094] Event [3624,240.024567,936]: 0 finished unit Solar Collector [f=0005094] [5094] Event [3600,241.370392,532]: 0 finished unit Bandit [f=0005124] [5124] Event [632.014709,241.370392,3702.3999]: 1 finished unit Glaive [f=0005245] [5245] Event [632.014709,241.370392,3702.3999]: 1 finished unit Glaive [f=0005337] [5337] Event [3600,241.370392,532]: 0 finished unit Bandit [f=0005340] [5340] Event [2672,314.11438,2352]: 1 finished unit Lotus [f=0005468] [5468] Event [3496,238.096619,984]: 0 finished unit Solar Collector [f=0005491] [5491] Event [384,100,608]: 0 finished unit Lotus [f=0005524] [5524] Event [2416,311.946106,1440]: 0 finished unit Lotus [f=0005568] [5568] Event [3320,100,3640]: 1 finished unit Metal Extractor [f=0005623] [5623] Event [3600,241.370392,532]: 0 finished unit Bandit [f=0005793] [5793] Event [632.014709,241.370392,3702.3999]: 1 finished unit Knight [f=0005821] [5821] Event [3368,233.818817,1048]: 0 finished unit Solar Collector [f=0005884] [5884] Event [3600,241.370392,532]: 0 finished unit Bandit [f=0005895] [5895] Event [2576,314.098358,2336]: 1 finished unit Lotus [f=0005958] [5958] Event [2104.7627,380.174927,2180.9751]: 0 lost unit Bandit [f=0006024] [6024] Event [2266.16528,321.255554,2261.96924]: 0 lost unit Bandit [f=0006034] [6034] Event [2704,311.785889,1680]: 0 lost unit Lotus [f=0006136] [6136] Event [688,104.956055,688]: 0 finished unit Lotus [f=0006151] [6151] Event [632.014709,241.370392,3702.3999]: 1 finished unit Reaver [f=0006205] [6205] Event [2512.61499,311.369324,1555.22827]: 1 lost unit Glaive [f=0006230] [6230] Event [3600,241.370392,532]: 0 finished unit Bandit [f=0006247] [6247] Event [2416,311.946106,1440]: 0 lost unit Lotus [f=0006258] [6258] Event [3560,100,3608]: 1 finished unit Metal Extractor [f=0006270] [6270] Event [2301.74316,318.129028,1581.8313]: 1 lost unit Glaive [f=0006326] [6326] Event [3240,237.701416,1096]: 0 finished unit Solar Collector [f=0006336] [6336] Event [2466.77124,315.658905,1718.4884]: 0 lost unit Bandit [f=0006339] [6339] Event [2440.3606,316.860565,1739.49536]: 1 lost unit Glaive [f=0006345] [6345] Event [2551.98218,314.11438,1754.96594]: 1 lost unit Ronin [f=0006362] [6362] Event [632.014709,241.370392,3702.3999]: 1 finished unit Conjurer [f=0006376] [6376] Event [2566.40283,314.11438,1894.87244]: 1 lost unit Ronin [f=0006408] [6408] Event [2497.09741,315.506226,1916.6936]: 0 lost unit Bandit [f=0006524] [6524] Event [632.014709,241.370392,3702.3999]: 1 finished unit Ronin [f=0006534] [6534] Event [2184,299.636078,1128]: 0 finished unit Metal Extractor [f=0006568] [6568] Event [2581.30347,313.655212,1901.63965]: 0 lost unit Outlaw [f=0006696] [6696] Event [2615.97827,314.220947,1917.75122]: 0 lost unit Bandit [f=0006719] [6719] Event [3600,241.370392,532]: 0 finished unit Rogue [f=0006749] [6749] Event [3112,248.152924,1144]: 0 finished unit Solar Collector [f=0006757] [6757] Event [528,100,624]: 0 finished unit Picket [f=0006790] [6790] Event [632.014709,241.370392,3702.3999]: 1 finished unit Ronin [f=0006944] [6944] Event [632.014709,241.370392,3702.3999]: 1 finished unit Glaive [f=0007097] [7097] Event [3600,241.370392,532]: 0 finished unit Rogue [f=0007110] [7110] Event [3720,241.370392,472]: 0 finished unit Caretaker [f=0007119] [7119] Event [632.014709,241.370392,3702.3999]: 1 finished unit Glaive [f=0007122] [7122] Event [2984,273.574066,1208]: 0 finished unit Solar Collector [f=0007300] [7300] Event [3560,100,3304]: 1 finished unit Metal Extractor [f=0007553] [7553] Event [3720,241.370392,552]: 0 finished unit Caretaker [f=0007690] [7690] Event [2494.78247,315.517212,1821.69458]: 0 lost unit Bandit [f=0007803] [7803] Event [2048,309.959412,1184]: 0 finished unit Radar Tower [f=0007818] [7818] Event [3600,241.370392,532]: 0 finished unit Thug [f=0007871] [7871] Event [2440,311.405029,1320]: 0 finished unit Stardust [f=0007901] [7901] Event [2383.78101,313.359131,1487.27551]: 1 lost unit Glaive [f=0007959] [7959] Event [2471.6543,311.6203,1528.68372]: 1 lost unit Glaive [f=0008008] [8008] Event [2440,311.405029,1320]: 0 lost unit Stardust [f=0008034] [8034] Event [2600,307.235718,1320]: 0 lost unit Stinger [f=0008075] [8075] Event [2535.27368,306.104248,1249.73267]: 0 finished unit Strike Commander [f=0008075] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0008075] [8075] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0008082] [8082] Event [2382.3374,306.738586,1270.63208]: 0 lost unit Convict [f=0008095] [8095] Event [3600,241.370392,532]: 0 finished unit Thug [f=0008145] [8145] Event [392,100,2296]: 1 finished unit Metal Extractor [f=0008197] [8197] Event [2048,309.959412,1184]: 0 lost unit Radar Tower [f=0008204] [8204] Event [2238.0332,313.549896,1407.92676]: 1 lost unit Reaver [f=0008220] [8220] Event [2202.375,315.623993,1474.54285]: 1 lost unit Ronin [f=0008254] [8254] Event [3648,100,3216]: 1 finished unit Lotus [f=0008296] [8296] Event [3600,241.370392,532]: 0 finished unit Thug [f=0008311] [8311] Event [2184,299.636078,1128]: 0 lost unit Metal Extractor [f=0008455] [8455] Event [2000,305.895233,1088]: 0 lost unit Lotus [f=0008464] [8464] Event [undefined]: eqdw resigned [f=0008464] game_message: eqdw has been destroyed! [f=0008464] game_message: tefacota wins! [f=0008464] Submitting stats [f=0008464] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008464] Part| Total Time|Time of the last 0.5s [f=0008464] Draw 8572.49ms 10.05% [f=0008464] Lua::Callins::Synced 4019.57ms 23.08% [f=0008464] Lua::Callins::Unsynced 12801.93ms 16.12% [f=0008464] Lua::CollectGarbage::Synced 232.02ms 0.30% [f=0008464] Lua::CollectGarbage::Unsynced 583.41ms 0.50% [f=0008464] Misc::Profiler::AddTime 33.60ms 0.00% [f=0008464] Sim 12609.53ms 80.00% [f=0008464] [8464] Received game_message: eqdw has been destroyed! [f=0008464] [8464] Received game_message: tefacota wins! [f=0008465] [8465] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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9,3495,3375,3375,3495,33.4977646,109.722588,109.722588,33.4977646,0,0,0,0,0,0,0,0,0,0,0,0,313.664581,193.745926,193.745926,313.664581,800,0,0,800,19.7333336,18.4671059,18.4671059,19.7333336,1330,2075,2075,1330,13.924139,18.4708786,18.4708786,13.924139,585,640,640,585,195,195,195,195,780,660,660,780,195,195,195,195,248.16954,0,0,248.16954,194.999771,330.960297,330.960297,194.999771 [f=0008465] [8465] Game End Stats Values: 10,3760,3400,3400,3760,46.4000244,127.518845,127.518845,46.4000244,0,0,0,0,0,0,0,0,0,0,0,0,322.371674,193.745926,193.745926,322.371674,800,0,0,800,20,18.4634514,18.4634514,20,1330,2075,2075,1330,15.9045925,19.8530846,19.8530846,15.9045925,780,575,575,780,260,195,195,260,850,750,750,850,195,260,260,195,273.502045,0,0,273.502045,194.999771,339.667389,339.667389,194.999771 [f=0008465] [8465] Game End Stats Values: 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15,5125,5445,5445,5125,119.721008,158.17215,158.17215,119.721008,0,0,0,0,0,0,0,0,0,0,0,0,522.075745,485.060455,485.060455,522.075745,1070,180,180,1070,31.8666668,17.0645313,17.0645313,31.8666668,1330,2255,2255,1330,21.7314358,31.8919029,31.8919029,21.7314358,1255,1795,1795,1255,390,440,440,390,1470,1215,1215,1470,440,390,390,440,507.654419,155.500046,155.500046,507.654419,489.822601,617.459473,617.459473,489.822601 [f=0008465] [8465] Game End Stats Values: 16,5000,5410,5410,5000,151.113937,158.749374,158.749374,151.113937,0,0,0,0,0,0,0,0,0,0,0,0,729.855957,909.778442,909.778442,729.855957,1070,180,180,1070,33.7333336,12.8937693,12.8937693,33.7333336,1330,2255,2255,1330,23.2928638,33.7051544,33.7051544,23.2928638,900,1760,1760,900,570,915,915,570,1700,1215,1215,1700,915,635,635,915,507.654419,226.835556,226.835556,507.654419,915.010864,903.058167,903.058167,915.010864 [f=0008465] [8465] Game End Stats Values: 17,5470,5630,5630,5470,190.284744,160.359665,160.359665,190.284744,0,0,0,0,0,0,0,0,0,247.228516,247.228516,0,729.855957,909.778442,909.778442,729.855957,1170,180,180,1170,36,15.7608137,15.7608137,36,1510,2255,2255,1510,28.9336224,32.6184502,32.6184502,28.9336224,1020,1980,1980,1020,570,915,915,570,1770,1215,1215,1770,915,635,635,915,562.326965,282.168182,282.168182,562.326965,915.010864,903.058167,903.058167,915.010864 [f=0008465] [8465] Game End Stats Values: 18,5650,5720,5720,5650,230.020859,160.908463,160.908463,230.020859,0,0,0,0,0,0,0,0,0,515.151123,515.151123,0,729.855957,962.051147,962.051147,729.855957,1170,180,180,1170,38,17.420681,17.420681,38,1690,2255,2255,1690,30.4823666,35.2698975,35.2698975,30.4823666,1020,1980,1980,1020,570,915,915,570,1770,1305,1305,1770,915,635,635,915,633.002258,350.831085,350.831085,633.002258,967.283569,903.058167,903.058167,967.283569 [f=0008465] [8465] Game End Stats Values: 19,6090,5590,5590,6090,243.782532,162.034836,162.034836,243.782532,0,0,0,0,0,0,0,0,0,621.841248,621.841248,0,1178.56665,1301.96277,1301.96277,1178.56665,1170,180,180,1170,38,25.4924965,25.4924965,38,1975,2255,2255,1975,28.4396935,32.5753059,32.5753059,28.4396935,1175,1850,1850,1175,700,1363.33337,1363.33337,700,1770,1305,1305,1770,1363.33337,765,765,1363.33337,703.010803,378.167908,378.167908,703.010803,1442.28296,1459.6123,1459.6123,1442.28296 [f=0008465] [8465] Game End Stats Values: 20,6030,5460,5460,6030,283.042145,162.30127,162.30127,283.042145,0,0,0,0,0,0,0,0,0,723.007996,723.007996,0,1400.39343,1975.9209,1975.9209,1400.39343,1080,270,270,1080,38,29.5643291,29.5643291,38,1920,2255,2255,1920,28.8276539,37.3410301,37.3410301,28.8276539,1350,1540,1540,1350,1010,1598.33337,1598.33337,1010,1680,1395,1395,1680,1598.33337,1075,1075,1598.33337,753.516968,436.830994,436.830994,753.516968,2117.68042,1710.65649,1710.65649,2117.68042 [f=0008478] [8478] Event [2871.92798,252.916061,953.542725]: 0 lost unit Strike Commander [f=0008512] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0008512] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0008512] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0008512] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0008512] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0008512] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0008512] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0008512] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0008512] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0008512] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0008512] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0008512] !transmitlobby @voice@buildUnit@reload [f=0008574] Spectator eqdw left the game: normal quit [f=0008574] [8574] Event [undefined]: eqdw quit [f=0008680] [8680] Event [360,100.224304,2008]: 1 finished unit Metal Extractor [f=0008748] No clients connected, shutting down server [f=0008748] Server shutdown [f=0008839] [8839] Event [632.014709,241.370392,3702.3999]: 1 finished unit Knight [f=0009335] [9335] Event [392,239.997864,3600]: 1 finished unit Fusion Reactor [f=0009623] [9623] Event [488,100,760]: 1 finished unit Metal Extractor [f=0009662] [9662] Event [632.014709,241.370392,3702.3999]: 1 finished unit Reaver [f=0010048] [10048] Event [632.014709,241.370392,3702.3999]: 1 finished unit Conjurer [f=0010079] [10079] Event [456,97.9692841,440]: 1 finished unit Metal Extractor [f=0010329] [10329] Event [632.014709,241.370392,3702.3999]: 1 finished unit Ronin [f=0010438] [10438] Event [696,97.9692841,488]: 1 finished unit Metal Extractor [f=0010615] [10615] Event [632.014709,241.370392,3702.3999]: 1 finished unit Ronin [f=0010825] [10825] Event [632.014709,241.370392,3702.3999]: 1 finished unit Glaive [f=0011036] [11036] Event [632.014709,241.370392,3702.3999]: 1 finished unit Glaive [f=0012004] Autoquit sending quit command. [f=0012004] [QuitAction] user exited to system [f=0012004] [SpringApp::Kill][1] fromRun=1 [f=0012004] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012004] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012004] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012004] [ThreadPool::SetThreadCount][2] workers=0 [f=0012004] [SpringApp::Kill][2] [f=0012004] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012004] [Game::KillLua][3] dtor=0 luaUI=0x50dbee60 [f=0012004] Start widgetHandler:Shutdown [f=0012004] Shutdown - SaveOrderList Complete [f=0012004] Writing last game win data [f=0012004] Shutdown - SaveConfigData Complete [f=0012004] Shutdown Widget - Save/Load API [f=0012004] Shutdown Widget - Chili Highlight [f=0012004] Shutdown Widget - Draw After Chili [f=0012004] Shutdown Widget - EPIC Menu [f=0012004] Shutdown Widget - Chili Widget Selector [f=0012004] Shutdown Widget - Chili Minimap [f=0012004] Shutdown Widget - Local Team Colors [f=0012004] Shutdown Widget - Display Keys 2 [f=0012004] Shutdown Widget - Save Game Menu [f=0012004] Shutdown Widget - Unit Icons [f=0012004] Shutdown Widget - Noises [f=0012004] Shutdown Widget - HealthBars [f=0012004] Shutdown Widget - Win Counter [f=0012004] Shutdown Widget - SpringRTS Replay Stats [f=0012004] Shutdown Widget - BuildETA [f=0012004] Shutdown Widget - Modular Comm Info [f=0012004] Shutdown Widget - Stereo3D [f=0012004] Shutdown Widget - Showeco and Grid Drawer [f=0012004] Shutdown Widget - Point Tracker [f=0012004] Shutdown Widget - Music Player [f=0012004] Shutdown Widget - Missile Silo Range [f=0012004] Shutdown Widget - MinimapEvents [f=0012004] Shutdown Widget - Mex Placement Handler [f=0012004] Shutdown Widget - Local Widgets Config [f=0012004] Shutdown Widget - Highlight Geos [f=0012004] Shutdown Widget - Grab Input [f=0012004] Input grabbing is disabled! [f=0012004] Shutdown Widget - MetalFeatures (new) [f=0012004] Shutdown Widget - Darkening [f=0012004] Shutdown Widget - Context Menu [f=0012004] Shutdown Widget - Chili Spectator Panels [f=0012004] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012004] Shutdown Widget - Chili Nuke Warning [f=0012004] Shutdown Widget - Chili EndGame Window [f=0012004] Shutdown Widget - Chili Economy Panel Default [f=0012004] Shutdown Widget - CameraShake [f=0012004] Shutdown Widget - Attack AoE [f=0012004] Shutdown Widget - Map Edge Extension [f=0012004] Shutdown Widget - Selection Send [f=0012004] Shutdown Widget - LupsManager [f=0012004] Shutdown Widget - Newton Firezone [f=0012004] Shutdown Widget - Chili Pro Console [f=0012004] Shutdown Widget - Lasso Terraform GUI [f=0012004] Shutdown Widget - Lups [f=0012004] Shutdown Widget - Chili Framework [f=0012004] Shutdown Widget - Chili Core Selector [f=0012004] Shutdown Widget - Custom Markers [f=0012004] Shutdown Widget - Pause Screen [f=0012004] Shutdown Widget - Text To Speech Control [f=0012004] Shutdown Widget - Persistent Build Height [f=0012004] Shutdown Widget - Layout Handler [f=0012004] End widgetHandler:Shutdown [f=0012004] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={747018,81345918} {int,ext,rec}Allocs={22429687,0,0} {chunk,block}Bytes={81345918,0} [f=0012004] [Game::KillLua][1] dtor=0 luaGaia=0x5fde2840 [f=0012004] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={680249,75861043} {int,ext,rec}Allocs={22429689,0,0} {chunk,block}Bytes={75861043,0} [f=0012004] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={680249,75861043} {int,ext,rec}Allocs={22429689,0,0} {chunk,block}Bytes={75861043,0} [f=0012004] [Game::KillLua][2] dtor=0 luaRules=0x51056390 [f=0012004] Start gadgetHandler:Shutdown [f=0012004] Shutdown - StartSetup [f=0012004] Shutdown - UnitMorph [f=0012004] Shutdown - LupsNanoSpray [f=0012004] Shutdown - Missile Silo Controller [f=0012004] Shutdown - Modular Comm Info [f=0012004] Shutdown - Terrain Texture Handler [f=0012004] Shutdown - UnitCloakShield [f=0012004] Shutdown - Starlight Handler [f=0012004] End gadgetHandler:Shutdown [f=0012004] Start gadgetHandler:Shutdown [f=0012004] Shutdown - Save/Load [f=0012004] Shutdown - Teleport Throw [f=0012004] Shutdown - UnitMorph [f=0012004] Shutdown - Modular Comm Info [f=0012004] Shutdown - Retreat Command [f=0012004] Shutdown - Shockwaves [f=0012004] Shutdown - UnitCloakShield [f=0012004] Shutdown - Lups Cloak FX [f=0012004] Shutdown - Lups [f=0012004] Shutdown - Lups Shield [f=0012004] End gadgetHandler:Shutdown [f=0012004] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22429749,0,0} {chunk,block}Bytes={0,0} [f=0012004] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22429749,0,0} {chunk,block}Bytes={0,0} [f=0012004] [Game::KillLua][4] dtor=0 [f=0012004] [Game::~CGame][1] [f=0012004] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012004] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012004] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012004] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012004] [Game::KillLua][4] dtor=1 [f=0012004] [Game::KillMisc][1] [f=0012004] [Game::KillMisc][2] [f=0012004] [Game::KillMisc][3] [f=0012004] [Game::KillRendering][1] [f=0012004] [3DOParser::Kill] allocated 137 pieces [f=0012004] [S3OParser::Kill] allocated 2749 pieces [f=0012004] [AssParser::Kill] allocated 222 pieces [f=0012004] [Game::KillInterface][1] [f=0012004] [Game::KillInterface][2] [f=0012004] [Game::KillSimulation][1] [f=0012004] [Game::KillSimulation][2] [f=0012004] [CCollisionHandler] dis-/continuous tests: 0/1047693 [f=0012004] [Game::KillSimulation][3] [f=0012004] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012004] [~CPathCache(16x16)] cacheHits=9 hitPercentage=14% numHashColls=0 maxCacheSize=5 [f=0012004] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012004] [~CPathCache(32x32)] cacheHits=558 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012004] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012004] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012004] [LosHandler::Kill] raycast instance cache-{hits,misses}={1997,5754}; shared=2%; cached=23% [f=0012004] [Game::KillSimulation][4] [f=0012004] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0012004] [Game::~CGame][2] [f=0012004] [Game::~CGame][3] [f=0012004] [SpringApp::Kill][3] [f=0012004] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128434 bytes sent 111016 bytes recv'd [f=0012004] [SpringApp::Kill][4] font=0x44cf58a0 [f=0012004] [SpringApp::Kill][5] [f=0012004] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x44d69fd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=4633ms file="bitmaps/loadpictures/chickenroosts.png" indx=491 inflSize=1999kb readTime=122ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=76ms file="objects3d/benzcom5.s3o" indx=4865 inflSize=326kb readTime=59ms file="objects3d/commsupport.s3o" indx=4939 inflSize=85kb readTime=48ms file="objects3d/mbot.s3o" indx=5177 inflSize=47kb readTime=47ms file="objects3d/commsupport4.s3o" indx=4944 inflSize=96kb readTime=45ms file="bitmaps/gpl/lightw.png" indx=448 inflSize=28kb readTime=44ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=38ms file="objects3d/thud.s3o" indx=5395 inflSize=130kb readTime=38ms file="objects3d/corcomalt5.s3o" indx=4972 inflSize=114kb readTime=37ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 47381165 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x44e8c1e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x44e8bd40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f79fc01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x44dba640) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]