[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5RZl8UEhux/springsettings.920934.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6bf001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11197 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/920934/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 419ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46525520] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46525520] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 279ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1652ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1824ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/920934/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (676ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/920934/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f18560,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 2611025f6d93ad037af318fa1edff22d [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from GrandeManitou [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GrandeManitou changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000001017fc800,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[Game::Load][lua{Rules,Gaia}={000000005e3dc020,0000000000000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [3755,285.098877,2292]: 0 finished unit Strike Commander [f=-000001] [0] Event [291,285.103394,1957]: 1 finished unit Guardian Commander [f=0000000] [0] eqdw, team: 0, elo:1764 [f=0000000] [0] GrandeManitou, team: 1, elo:1632 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [3680,285.102844,2384]: 0 finished unit Tank Foundry [f=0000008] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000008] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000008] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000008] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000008] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000008] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000195] [195] Event [376,285.096436,1880]: 1 finished unit Wind/Tidal Generator [f=0000344] [344] Event [3864,285.10498,2136]: 0 finished unit Metal Extractor [f=0000526] [526] Event [216,285.106049,1864]: 1 finished unit Amphbot Factory [f=0000570] [570] Event [3752,285.096436,2104]: 0 finished unit Solar Collector [f=0000655] [655] Event [3652,286.416443,2384]: 0 finished unit Welder [f=0000689] [689] Event [286.362427,362.096436,1902.18469]: 1 finished unit Firefly [f=0000810] [810] Event [360,285.096436,1800]: 1 finished unit Metal Extractor [f=0000952] [952] Event [3640,285.096436,2056]: 0 finished unit Metal Extractor [f=0000960] [960] Event [440,285.092163,1832]: 1 finished unit Wind/Tidal Generator [f=0001062] [1062] Event [252,285.096436,1864]: 1 finished unit Conch [f=0001259] [1259] Event [520,285.096436,1848]: 1 finished unit Wind/Tidal Generator [f=0001294] [1294] Event [3652,286.416443,2384]: 0 finished unit Kodachi [f=0001309] [1309] Event [252,285.096436,1864]: 1 finished unit Duck [f=0001392] [1392] Event [3720,285.10498,1944]: 0 finished unit Solar Collector [f=0001424] [1424] Event [600,285.092163,1864]: 1 finished unit Wind/Tidal Generator [f=0001567] [1567] Event [252,285.096436,1864]: 1 finished unit Duck [f=0001625] [1625] Event [360,285.096436,2024]: 1 finished unit Metal Extractor [f=0001724] [1724] Event [648,285.100708,1944]: 1 finished unit Wind/Tidal Generator [f=0001883] [1883] Event [252,285.096436,1864]: 1 finished unit Duck [f=0001914] [1914] Event [568,285.092163,1992]: 1 finished unit Wind/Tidal Generator [f=0001936] [1936] Event [3800,285.096436,1848]: 0 finished unit Metal Extractor [f=0002033] [2033] Event [3652,286.416443,2384]: 0 finished unit Kodachi [f=0002140] [2140] Event [488,285.096436,2056]: 1 finished unit Wind/Tidal Generator [f=0002261] [2261] Event [252,285.096436,1864]: 1 finished unit Duck [f=0002368] [2368] Event [408,285.109253,2104]: 1 finished unit Wind/Tidal Generator [f=0002401] [2401] Event [3512,285.092163,2040]: 0 finished unit Solar Collector [f=0002567] [2567] Event [252,285.096436,1864]: 1 finished unit Duck [f=0002632] [2632] Event [1247.6665,390.922058,3074.50073]: 1 lost unit Firefly [f=0002665] [2665] Event [3652,286.416443,2384]: 0 finished unit Kodachi [f=0002825] [2825] Event [252,285.096436,1864]: 1 finished unit Duck [f=0002865] [2865] Event [3320,285.100708,2040]: 0 finished unit Solar Collector [f=0002939] [2939] Event [483.658691,362.099243,2006.66003]: 1 finished unit Firefly [f=0003083] [3083] Event [252,285.096436,1864]: 1 finished unit Duck [f=0003415] [3415] Event [252,285.096436,1864]: 1 finished unit Duck [f=0003433] [3433] Event [3128,285.100708,2040]: 0 finished unit Solar Collector [f=0003521] [3521] Event [3652,286.416443,2384]: 0 finished unit Welder [f=0003638] [3638] Event [3440,285.10498,3344]: 0 finished unit Radar Tower [f=0003832] [3832] Event [252,285.096436,1864]: 1 finished unit Duck [f=0003855] [3855] Event [3544,285.087891,3288]: 0 finished unit Metal Extractor [f=0003914] [3914] Event [2936,285.092163,2040]: 0 finished unit Solar Collector [f=0003997] [3997] Event [600,285.092163,2184]: 1 finished unit Stardust [f=0004074] [4074] Event [2852.93579,285.096436,2001.02502]: 0 finished unit Strike Commander [f=0004074] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0004074] [4074] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0004199] [4199] Event [3624,285.096436,3208]: 0 finished unit Solar Collector [f=0004275] [4275] Event [252,285.096436,1864]: 1 finished unit Duck [f=0004466] [4466] Event [568,285.096436,1928]: 1 finished unit Metal Extractor [f=0004502] [4502] Event [2760,285.100708,2040]: 0 finished unit Solar Collector [f=0004650] [4650] Event [3736,285.092163,3096]: 0 finished unit Metal Extractor [f=0004861] [4861] Event [2616,285.100708,2040]: 0 finished unit Solar Collector [f=0005000] [5000] Event [2616,285.100708,2040]: 0 lost unit Solar Collector [f=0005034] [5034] Event [3872,285.10498,1712]: 0 finished unit Picket [f=0005148] [5148] Event [3656,285.083618,3048]: 0 finished unit Solar Collector [f=0005180] [5180] Event [2948.98291,285.093231,1878.02368]: 0 lost unit Kodachi [f=0005201] [5201] Event [2760,285.100708,2040]: 0 lost unit Solar Collector [f=0005204] [5204] Event [252,285.096436,1864]: 1 finished unit Conch [f=0005265] [5265] Event [2774.29565,285.108673,2164.43994]: 1 lost unit Duck [f=0005272] [5272] Event [2793.96851,285.104187,2185.74902]: 1 lost unit Duck [f=0005306] [5306] Event [2742.82959,285.142639,2171.74097]: 0 lost unit Kodachi [f=0005430] [5430] Event [2936,285.092163,2040]: 0 lost unit Solar Collector [f=0005548] [5548] Event [3128,285.100708,2040]: 0 lost unit Solar Collector [f=0005607] [5607] Event [536,285.109253,1640]: 1 finished unit Stardust [f=0005635] [5635] Event [3672,285.100708,2872]: 0 finished unit Solar Collector [f=0005648] [5648] Event [252,285.096436,1864]: 1 finished unit Duck [f=0005719] [5719] Event [undefined]: eqdw resigned [f=0005719] game_message: eqdw has been destroyed! [f=0005719] game_message: GrandeManitou wins! [f=0005719] Submitting stats [f=0005719] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005719] Part| Total Time|Time of the last 0.5s [f=0005719] Draw 7197.41ms 10.60% [f=0005719] Lua::Callins::Synced 1900.01ms 22.89% [f=0005719] Lua::Callins::Unsynced 9174.63ms 15.06% [f=0005719] Lua::CollectGarbage::Synced 213.06ms 0.59% [f=0005719] Lua::CollectGarbage::Unsynced 256.45ms 0.10% [f=0005719] Misc::Profiler::AddTime 20.21ms 0.00% [f=0005719] Sim 8378.14ms 76.61% [f=0005719] [5719] Received game_message: eqdw has been destroyed! [f=0005719] [5719] Received game_message: GrandeManitou wins! [f=0005720] [5720] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005720] [5720] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005720] [5720] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005720] [5720] Game End Stats Values: 2,1310,2165,1310,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7421112,7.4666667,13.7421112,7.4666667,1275,2075,1275,2075,5.60022593,5.89333296,5.60022593,5.89333296,0,0,0,0,0,0,0,0,35,90,35,90,0,0,0,0,0.00343999,0,0.00343999,0,0,0,0,0 [f=0005720] [5720] Game End Stats Values: 3,2220,2435,2220,2435,0,0.35076541,0,0.35076541,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.521945,9.33333302,10.521945,9.33333302,2075,2075,2075,2075,6.29337311,8.22338295,6.29337311,8.22338295,0,200,0,200,0,0,0,0,125,160,125,160,0,0,0,0,0.00405332,0,0.00405332,0,0,0,0,0 [f=0005720] [5720] Game End Stats Values: 4,2520,2695,2520,2695,1.77422929,0.53923595,1.77422929,0.53923595,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2445278,10,11.2445278,10,2075,2075,2075,2075,8.31834698,14.9725666,8.31834698,14.9725666,230,370,230,370,0,0,0,0,195,250,195,250,0,0,0,0,0.00506665,75.25,0.00506665,75.25,0,0,0,0 [f=0005720] [5720] Game End Stats Values: 5,2760,2765,2760,2765,1.77422929,1.58162165,1.77422929,1.58162165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.01688004,11.6000004,9.01688004,11.6000004,2075,2075,2075,2075,8.78666592,10.4694939,8.78666592,10.4694939,310,370,310,370,0,0,0,0,355,320,355,320,0,0,0,0,0.00506665,75.25,0.00506665,75.25,0,0,0,0 [f=0005720] [5720] Game End Stats Values: 6,2910,3025,2910,3025,6.1702857,3.28943658,6.1702857,3.28943658,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.4454508,12,14.4454508,12,2075,2075,2075,2075,10.6932154,16.8338547,10.6932154,16.8338547,390,540,390,540,0,0,0,0,425,410,425,410,0,0,0,0,0.00763667,150.5,0.00763667,150.5,0,0,0,0 [f=0005720] [5720] Game End Stats Values: 7,3085,3265,3085,3265,22.8639736,7.84524488,22.8639736,7.84524488,0,0,0,0,0,0,0,0,0,0,0,0,163.91803,119.652679,163.91803,119.652679,0,0,0,0,18.9990349,14.7333336,18.9990349,14.7333336,2075,2075,2075,2075,11.5130873,17.9037857,11.5130873,17.9037857,550,710,550,710,0,20,0,20,460,480,460,480,20,0,20,0,0.01011658,225.75116,0.01011658,225.75116,119.652679,163.91803,119.652679,163.91803 [f=0005720] [5720] Game End Stats Values: 8,3265,3335,3265,3335,43.6752319,8.72010803,43.6752319,8.72010803,0,0,0,0,0,0,0,0,0,0,0,0,163.91803,119.652679,163.91803,119.652679,0,0,0,0,20.7137547,15.0666666,20.7137547,15.0666666,2075,2075,2075,2075,11.7876081,12.6583252,11.7876081,12.6583252,710,710,710,710,0,20,0,20,460,550,460,550,20,0,20,0,0.01314646,225.75116,0.01314646,225.75116,119.652679,163.91803,119.652679,163.91803 [f=0005720] [5720] Game End Stats Values: 9,3345,3605,3345,3605,66.7853012,9.60444832,66.7853012,9.60444832,0,0,0,0,0,0,0,0,0,0,0,0,163.91803,119.652679,163.91803,119.652679,0,0,0,0,21.3874645,16.5333328,21.3874645,16.5333328,2075,2075,2075,2075,11.9407339,12.6589565,11.9407339,12.6589565,790,910,790,910,0,20,0,20,460,620,460,620,20,0,20,0,0.01415642,225.75116,0.01415642,225.75116,119.652679,163.91803,119.652679,163.91803 [f=0005720] [5720] Game End Stats Values: 10,3645,3820,3645,3820,95.290123,11.3862295,95.290123,11.3862295,0,0,0,0,0,0,0,0,0,0,0,0,163.91803,119.652679,163.91803,119.652679,220,0,220,0,18.8170204,18.3999996,18.8170204,18.3999996,2075,2130,2075,2130,12.3003216,13.4521189,12.3003216,13.4521189,870,910,870,910,0,20,0,20,460,780,460,780,20,0,20,0,0.01415642,225.75116,0.01415642,225.75116,119.652679,163.91803,119.652679,163.91803 [f=0005720] [5720] Game End Stats Values: 11,3815,4120,3815,4120,99.4749527,25.7421894,99.4749527,25.7421894,0,0,0,0,0,0,0,0,0,0,0,0,163.91803,119.652679,163.91803,119.652679,220,0,220,0,10.4437056,21.833334,10.4437056,21.833334,2075,2360,2075,2360,10.6789875,20.7571011,10.6789875,20.7571011,950,910,950,910,0,20,0,20,550,850,550,850,20,0,20,0,0.01415642,301.085419,0.01415642,301.085419,119.652679,163.91803,119.652679,163.91803 [f=0005720] [5720] Game End Stats Values: 12,3815,4350,3815,4350,101.312347,32.6123428,101.312347,32.6123428,0,0,0,0,0,0,0,0,0,0,0,0,200.320831,119.652679,200.320831,119.652679,220,0,220,0,10.2471924,26.5666676,10.2471924,26.5666676,2075,2360,2075,2360,12.7224932,16.5781155,12.7224932,16.5781155,950,910,950,910,0,20,0,20,550,1080,550,1080,20,0,20,0,0.01415642,301.085419,0.01415642,301.085419,119.652679,200.320831,119.652679,200.320831 [f=0005720] [5720] Game End Stats Values: 13,3805,4040,3805,4040,131.49617,53.2371368,131.49617,53.2371368,0,0,0,0,0,0,0,0,0,0,0,0,729.256348,470.81308,729.256348,470.81308,220,100,220,100,19.950901,24.1333332,19.950901,24.1333332,2075,2360,2075,2360,14.6122561,18.3749828,14.6122561,18.3749828,940,570,940,570,480,180,480,180,550,1010,550,1010,180,480,180,480,0.01415642,301.085419,0.01415642,301.085419,554.42157,739.475525,554.42157,739.475525 [f=0005720] [5720] Game End Stats Values: 14,4105,3970,4105,3970,158.271332,56.2673645,158.271332,56.2673645,0,0,0,0,0,0,0,0,0,0,0,0,1303.07556,487.283661,1303.07556,487.283661,440,100,440,100,21.6076279,18.363636,21.6076279,18.363636,2075,2360,2075,2360,15.0341072,17.2754745,15.0341072,17.2754745,1020,570,1020,570,620,180,620,180,550,940,550,940,180,620,180,620,0.01415642,301.085419,0.01415642,301.085419,570.892151,1313.29468,570.892151,1313.29468 [f=0005730] [5730] Event [3652,286.416443,2384]: 0 lost unit Ogre [f=0005741] [5741] Event [3320,285.100708,2040]: 0 lost unit Solar Collector [f=0005752] [5752] Event [3640,285.096436,2056]: 0 lost unit Metal Extractor [f=0005754] !transmitlobby @voice@buildUnit@remove;tankcon [f=0005754] !transmitlobby @voice@buildUnit@remove;tankraid [f=0005754] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0005754] !transmitlobby @voice@buildUnit@remove;tankriot [f=0005754] !transmitlobby @voice@buildUnit@remove;tankassault [f=0005754] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0005754] !transmitlobby @voice@buildUnit@remove;tankarty [f=0005754] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0005754] !transmitlobby @voice@buildUnit@remove;tankaa [f=0005754] !transmitlobby @voice@buildUnit@reload [f=0005768] [5768] Event [3512,285.11322,2040]: 0 lost unit Solar Collector [f=0005828] Spectator eqdw left the game: normal quit [f=0005828] [5828] Event [undefined]: eqdw quit [f=0005834] Player GrandeManitou left the game: normal quit [f=0005834] [5834] Event [undefined]: GrandeManitou quit [f=0005840] No clients connected, shutting down server [f=0005840] Server shutdown [f=0005840] Playback paused [f=0005840] Autoquit sending quit command. [f=0005840] [QuitAction] user exited to system [f=0005840] [SpringApp::Kill][1] fromRun=1 [f=0005840] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0005840] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0005840] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0005840] [ThreadPool::SetThreadCount][2] workers=0 [f=0005840] [SpringApp::Kill][2] [f=0005840] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0005840] [Game::KillLua][3] dtor=0 luaUI=0x60dcd8e0 [f=0005840] Start widgetHandler:Shutdown [f=0005840] Shutdown - SaveOrderList Complete [f=0005840] Writing last game win data [f=0005840] Shutdown - SaveConfigData Complete [f=0005840] Shutdown Widget - Save/Load API [f=0005840] Shutdown Widget - Chili Highlight [f=0005840] Shutdown Widget - Draw After Chili [f=0005840] Shutdown Widget - EPIC Menu [f=0005840] Shutdown Widget - Chili Widget Selector [f=0005840] Shutdown Widget - Chili Minimap [f=0005840] Shutdown Widget - Local Team Colors [f=0005840] Shutdown Widget - Display Keys 2 [f=0005840] Shutdown Widget - Save Game Menu [f=0005840] Shutdown Widget - Unit Icons [f=0005840] Shutdown Widget - Noises [f=0005840] Shutdown Widget - HealthBars [f=0005840] Shutdown Widget - Win Counter [f=0005840] Shutdown Widget - SpringRTS Replay Stats [f=0005840] Shutdown Widget - BuildETA [f=0005840] Shutdown Widget - Modular Comm Info [f=0005840] Shutdown Widget - Stereo3D [f=0005840] Shutdown Widget - Showeco and Grid Drawer [f=0005840] Shutdown Widget - Point Tracker [f=0005840] Shutdown Widget - Music Player [f=0005840] Shutdown Widget - Missile Silo Range [f=0005840] Shutdown Widget - MinimapEvents [f=0005840] Shutdown Widget - Mex Placement Handler [f=0005840] Shutdown Widget - Local Widgets Config [f=0005840] Shutdown Widget - Highlight Geos [f=0005840] Shutdown Widget - Grab Input [f=0005840] Input grabbing is disabled! [f=0005840] Shutdown Widget - MetalFeatures (new) [f=0005840] Shutdown Widget - Darkening [f=0005840] Shutdown Widget - Context Menu [f=0005840] Shutdown Widget - Chili Spectator Panels [f=0005840] Shutdown Widget - Chili Selections & CursorTip v2 [f=0005840] Shutdown Widget - Chili Nuke Warning [f=0005840] Shutdown Widget - Chili EndGame Window [f=0005840] Shutdown Widget - Chili Economy Panel Default [f=0005840] Shutdown Widget - CameraShake [f=0005840] Shutdown Widget - Attack AoE [f=0005840] Shutdown Widget - Map Edge Extension [f=0005840] Shutdown Widget - Selection Send [f=0005840] Shutdown Widget - LupsManager [f=0005840] Shutdown Widget - Newton Firezone [f=0005840] Shutdown Widget - Chili Pro Console [f=0005840] Shutdown Widget - Lasso Terraform GUI [f=0005840] Shutdown Widget - Lups [f=0005840] Shutdown Widget - Chili Framework [f=0005840] Shutdown Widget - Chili Core Selector [f=0005840] Shutdown Widget - Custom Markers [f=0005840] Shutdown Widget - Pause Screen [f=0005840] Shutdown Widget - Text To Speech Control [f=0005840] Shutdown Widget - Persistent Build Height [f=0005840] Shutdown Widget - Layout Handler [f=0005840] End widgetHandler:Shutdown [f=0005840] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={670986,81939890} {int,ext,rec}Allocs={20991458,0,0} {chunk,block}Bytes={81939890,0} [f=0005840] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0005840] [Game::KillLua][2] dtor=0 luaRules=0x51f18560 [f=0005840] Start gadgetHandler:Shutdown [f=0005840] Shutdown - StartSetup [f=0005840] Shutdown - UnitMorph [f=0005840] Shutdown - LupsNanoSpray [f=0005840] Shutdown - Missile Silo Controller [f=0005840] Shutdown - Modular Comm Info [f=0005840] Shutdown - Terrain Texture Handler [f=0005840] Shutdown - UnitCloakShield [f=0005840] Shutdown - Starlight Handler [f=0005840] End gadgetHandler:Shutdown [f=0005840] Start gadgetHandler:Shutdown [f=0005840] Shutdown - Save/Load [f=0005840] Shutdown - Teleport Throw [f=0005840] Shutdown - UnitMorph [f=0005840] Shutdown - Modular Comm Info [f=0005840] Shutdown - Retreat Command [f=0005840] Shutdown - Shockwaves [f=0005840] Shutdown - UnitCloakShield [f=0005840] Shutdown - Lups Cloak FX [f=0005840] Shutdown - Lups [f=0005840] Shutdown - Lups Shield [f=0005840] End gadgetHandler:Shutdown [f=0005840] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20991487,0,0} {chunk,block}Bytes={0,0} [f=0005840] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20991487,0,0} {chunk,block}Bytes={0,0} [f=0005840] [Game::KillLua][4] dtor=0 [f=0005840] [Game::~CGame][1] [f=0005840] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0005840] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0005840] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0005840] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0005840] [Game::KillLua][4] dtor=1 [f=0005840] [Game::KillMisc][1] [f=0005840] [Game::KillMisc][2] [f=0005840] [Game::KillMisc][3] [f=0005840] [Game::KillRendering][1] [f=0005840] [3DOParser::Kill] allocated 155 pieces [f=0005840] [S3OParser::Kill] allocated 2734 pieces [f=0005840] [AssParser::Kill] allocated 220 pieces [f=0005840] [Game::KillInterface][1] [f=0005840] [Game::KillInterface][2] [f=0005840] [Game::KillSimulation][1] [f=0005840] [Game::KillSimulation][2] [f=0005840] [CCollisionHandler] dis-/continuous tests: 0/1421858 [f=0005840] [Game::KillSimulation][3] [f=0005840] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0005840] [~CPathCache(16x16)] cacheHits=23 hitPercentage=50% numHashColls=0 maxCacheSize=8 [f=0005840] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0005840] [~CPathCache(32x32)] cacheHits=326 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0005840] [~CRectangleOverlapHandler] 0% overlap reduction [f=0005840] [~CRectangleOverlapHandler] 0% overlap reduction [f=0005840] [LosHandler::Kill] raycast instance cache-{hits,misses}={1503,2002}; shared=16%; cached=27% [f=0005840] [Game::KillSimulation][4] [f=0005840] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0005840] [Game::~CGame][2] [f=0005840] [Game::~CGame][3] [f=0005840] [SpringApp::Kill][3] [f=0005840] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 63412 bytes sent 60526 bytes recv'd [f=0005840] [SpringApp::Kill][4] font=0x4643b8a0 [f=0005840] [SpringApp::Kill][5] [f=0005840] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x464b06c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=5792ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=303ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=266ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=223ms file="unittextures/factorytank_2.png" indx=7020 inflSize=4103kb readTime=208ms file="bitmaps/gpl/wakelarge.png" indx=479 inflSize=124kb readTime=58ms file="objects3d/starlight_satellite.dae" indx=5357 inflSize=149kb readTime=55ms file="objects3d/spiderriot.s3o" indx=5346 inflSize=134kb readTime=52ms file="objects3d/hermit.s3o" indx=5127 inflSize=105kb readTime=48ms file="objects3d/sphererock.s3o" indx=5340 inflSize=62kb readTime=40ms file="objects3d/weaver.s3o" indx=5412 inflSize=128kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 56657435 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x465a3730) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x465ac3e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f6bf001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x464b5380) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]