[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.YXTnQxSAzD/springsettings.920721.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f81ac01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11235 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/920721/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 505ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d3e2f0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d3e2f0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 215ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1140ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1360ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 717ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 310ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] tefacota was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/920721/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (972ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11505,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/920721/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52272e50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 998b015f516357e6031e4dd74e5162e7 [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Thomas1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={00000000486873a0,0000000000000000}]" [f=-000001] Allies: I choose: Azazel! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={00000000654ac050,0000000000000000}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] h [f=-000001] hi [f=-000001] yoyo [f=-000001] hf [f=-000001] u2 [f=-000001] [0] Event [522,199.567261,2029]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5556,199.566895,2268]: 1 finished unit Recon Commander [f=0000000] [0] Thomas1, team: 0, elo:2728 [f=0000000] [0] UlTima_RaTio, team: 1, elo:2598 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5568,199.562531,2160]: 1 finished unit Hovercraft Platform [f=0000180] [180] Event [336,199.562531,2096]: 0 finished unit Tank Foundry [f=0000180] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000180] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000180] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000180] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000180] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000180] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000180] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000180] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000180] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000180] !transmitlobby @voice@buildUnit@reload [f=0000250] [250] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0000330] [330] Event [5600,199.562531,2160]: 1 finished unit Dagger [f=0000353] [353] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0000480] [480] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000624] [624] Event [5624,199.562531,2344]: 1 finished unit Solar Collector [f=0000670] [670] Event [712,199.562531,1928]: 0 finished unit Solar Collector [f=0000721] [721] Event [5600,199.562531,2160]: 1 finished unit Quill [f=0000736] [736] Event [364,200.882538,2096]: 0 finished unit Kodachi [f=0000909] [909] Event [5560,199.562531,2424]: 1 finished unit Solar Collector [f=0001125] [1125] Event [496,199.562531,2032]: 0 finished unit Lotus [f=0001481] [1481] Event [5480,196.963348,2472]: 1 finished unit Solar Collector [f=0001567] [1567] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0001577] [1577] Event [888,199.562531,1960]: 0 finished unit Solar Collector [f=0001814] [1814] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0002211] [2211] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0002280] [2280] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0002401] [2401] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0002574] [2574] Event [5400,197.017822,2520]: 1 finished unit Solar Collector [f=0002828] [2828] Event [364,200.882538,2096]: 0 finished unit Welder [f=0003195] [3195] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0003223] [3223] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0003325] [3325] Event [600,199.562531,2344]: 0 finished unit Solar Collector [f=0003356] [3356] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0003614] [3614] Event [592,239.258423,2512]: 0 finished unit Radar Tower [f=0003642] [3642] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0003954] [3954] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0004058] [4058] Event [3773.604,199.562531,824.078918]: 1 lost unit Dagger [f=0004059] [4059] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0004078] [4078] Event [408,199.562531,2728]: 0 finished unit Solar Collector [f=0004211] [4211] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0004325] [4325] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0004352] [4352] Event [5696,199.562531,3632]: 1 finished unit Lotus [f=0004561] [4561] Event [3008,199.562531,1392]: 0 finished unit Lotus [f=0004573] [4573] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0004777] [4777] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0004777] [4777] Event [5464,199.562531,984]: 1 finished unit Solar Collector [f=0004781] [4781] Event [5600,199.562531,2160]: 1 finished unit Scalpel [f=0004921] [4921] Event [456,199.562531,3000]: 0 finished unit Solar Collector [f=0004958] [4958] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0005059] [5059] Event [3128,199.562531,1272]: 0 finished unit Solar Collector [f=0005265] [5265] Event [5592,199.562531,1096]: 1 finished unit Solar Collector [f=0005283] [5283] Event [3176,199.562531,1432]: 0 finished unit Solar Collector [f=0005409] [5409] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0005660] [5660] Event [364,200.882538,2096]: 0 finished unit Welder [f=0005662] [5662] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0005718] [5718] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0005792] [5792] Event [5720,199.562531,1208]: 1 finished unit Solar Collector [f=0005948] [5948] Event [496,199.562531,3072]: 0 finished unit Lotus [f=0005965] [5965] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0005994] [5994] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0006155] [6155] Event [936,199.562531,2136]: 0 finished unit Solar Collector [f=0006168] [6168] Event [5216,199.562531,3680]: 1 finished unit Lotus [f=0006272] [6272] Event [5848,199.562531,1304]: 1 finished unit Solar Collector [f=0006345] [6345] Event [744,199.562531,3288]: 0 finished unit Solar Collector [f=0006483] [6483] Event [3192,199.562531,1576]: 0 finished unit Solar Collector [f=0006589] [6589] Event [3056,199.562531,1504]: 0 finished unit Lotus [f=0006655] [6655] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0006672] [6672] Event [5600,199.562531,2160]: 1 finished unit Scalpel [f=0006776] [6776] Event [5152,199.562531,3808]: 1 finished unit Lotus [f=0006803] [6803] Event [440,199.562531,1656]: 0 finished unit Solar Collector [f=0006867] [6867] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0007118] [Game::ClientReadNet] added new player MadHero with number 2 to team 0 [f=0007119] > SPRINGIE:User MadHero|jumparty|3_6|donator_0|False|||UA [f=0007137] Connection attempt from MadHero [f=0007137] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0007137] -> Connection established (given id 2) [f=0007154] [Game::ClientReadNet][LOGMSG] sender="MadHero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=0007154] [Game::ClientReadNet][LOGMSG] sender="MadHero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007234] [7234] Event [768,199.562531,3408]: 0 finished unit Lotus [f=0007255] [7255] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0007335] [7335] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0007373] [7373] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0007619] [7619] Event [1176,199.562531,3384]: 0 finished unit Solar Collector [f=0007621] [7621] Event [5640,199.562531,1992]: 1 finished unit Caretaker [f=0007642] [7642] Event [4328,199.562531,3992]: 1 finished unit Metal Extractor [f=0007699] [7699] Event [2555.75122,199.562531,514.048157]: 0 finished unit Engineer Commander [f=0007699] game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0007699] [7699] Received game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0007798] [7798] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0007874] [7874] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0007904] [7904] Event [1160,199.562531,3304]: 0 finished unit Solar Collector [f=0007996] [Game::ClientReadNet][LOGMSG] sender="MadHero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=0008026] [Game::ClientReadNet][LOGMSG] sender="MadHero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=0008026] [Game::ClientReadNet][LOGMSG] sender="MadHero" string="[Game::Load][lua{Rules,Gaia}={00000000d4c657b0,0000000000000000}]" [f=0008124] [8124] Event [2616,199.562531,280]: 0 finished unit Solar Collector [f=0008168] [8168] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0008218] [8218] Event [4437.53711,199.562531,2112.60327]: 0 lost unit Kodachi [f=0008227] [8227] Event [2600,199.562531,392]: 0 finished unit Solar Collector [f=0008242] [8242] Event [4480,217.912445,3696]: 1 finished unit Lotus [f=0008337] [8337] Event [2584,199.562531,584]: 0 finished unit Solar Collector [f=0008412] [8412] Event [364,200.882538,2096]: 0 finished unit Welder [f=0008460] [8460] Event [5696,199.562531,1056]: 1 finished unit Lotus [f=0008652] [8652] Event [2368,198.457489,800]: 0 finished unit Picket [f=0008756] [8756] Event [4304,216.278229,3504]: 1 finished unit Radar Tower [f=0008835] [8835] Event [872,199.562531,216]: 0 finished unit Metal Extractor [f=0008852] [8852] Event [2384,199.562531,496]: 0 finished unit Lotus [f=0008888] [8888] Event [2256,199.562531,3248]: 0 finished unit Lotus [f=0008959] [8959] Event [5600,199.562531,2160]: 1 finished unit Lance [f=0009054] [9054] Event [2760,199.562531,664]: 0 finished unit Solar Collector [f=0009141] [9141] Event [364,200.882538,2096]: 0 finished unit Welder [f=0009184] [9184] Event [2208,199.562531,3376]: 0 finished unit Radar Tower [f=0009193] [9193] Event [5600,199.562531,2160]: 1 finished unit Quill [f=0009223] [9223] Event [2760,199.562531,776]: 0 finished unit Solar Collector [f=0009251] [9251] Event [2601.19092,199.562531,632.155701]: 0 finished unit Engineer Commander [f=0009251] game_message: Morph complete: Architetto Rambaldo lvl 2 -> Architetto Rambaldo lvl 3 [f=0009251] [9251] Received game_message: Morph complete: Architetto Rambaldo lvl 2 -> Architetto Rambaldo lvl 3 [f=0009305] [9305] Event [4464,199.562531,3280]: 1 finished unit Lotus [f=0009360] [9360] Event [4752,201.048889,960]: 1 finished unit Radar Tower [f=0009401] [9401] Event [5600,199.562531,2160]: 1 finished unit Quill [f=0009453] [9453] Event [328,199.562531,2296]: 0 finished unit Caretaker [f=0009698] [9698] Event [624,199.562531,2160]: 0 finished unit Lotus [f=0009710] [9710] Event [1824,199.562531,432]: 0 finished unit Lotus [f=0009715] [9715] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0009737] [9737] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0009786] [9786] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0009889] [9889] Event [2672,199.562531,624]: 0 finished unit Lotus [f=0009985] [9985] Event [296,199.562531,2408]: 0 finished unit Caretaker [f=0010034] [10034] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0010076] [10076] Event [5600,199.562531,2160]: 1 finished unit Scalpel [f=0010086] [10086] Event [1712,200.924377,432]: 0 finished unit Lotus [f=0010166] [10166] Event [4312,199.562531,1944]: 1 finished unit Metal Extractor [f=0010231] [10231] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0010292] [10292] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0010328] [10328] Event [392,199.562531,2824]: 0 finished unit Solar Collector [f=0010389] [10389] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0010600] [10600] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0010608] [10608] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0010714] [10714] Event [344,199.562531,2968]: 0 finished unit Solar Collector [f=0010759] [10759] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0010889] [10889] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0010960] [10960] Event [3944,199.562531,2600]: 1 finished unit Metal Extractor [f=0010965] [10965] Event [1992,199.562531,40]: 0 finished unit Solar Collector [f=0011051] [11051] Event [5240,199.562531,2344]: 1 finished unit Caretaker [f=0011087] [11087] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0011102] [11102] Event [4552,199.562531,3576]: 1 finished unit Solar Collector [f=0011206] [11206] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0011229] [11229] Event [2712,239.562531,1032]: 0 finished unit Gauss [f=0011260] [11260] Event [728,199.562531,2376]: 0 finished unit Solar Collector [f=0011461] [11461] Event [1824,199.562531,224]: 0 finished unit Lotus [f=0011558] [11558] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0011642] [11642] Event [5600,199.562531,2160]: 1 finished unit Scalpel [f=0011643] [11643] Event [776,199.562531,2232]: 0 finished unit Solar Collector [f=0011654] [11654] Event [3784,199.562531,952]: 1 finished unit Metal Extractor [f=0011698] [11698] Event [328,199.562531,1880]: 0 finished unit Caretaker [f=0011709] [11709] Event [1992,199.562531,152]: 0 finished unit Solar Collector [f=0011741] [11741] Event [4680,199.562531,3576]: 1 finished unit Solar Collector [f=0011782] UlTima_RaTio paused the game [f=0011782] yes but can it not lag [f=0011782] UlTima_RaTio unpaused the game [f=0011840] [11840] Event [5432,199.562531,2360]: 1 finished unit Caretaker [f=0011868] [11868] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0012017] [12017] Event [824,199.562531,2088]: 0 finished unit Solar Collector [f=0012100] [12100] Event [4312,199.562531,1944]: 1 lost unit Metal Extractor [f=0012154] [12154] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0012272] [12272] Event [1608,199.562531,728]: 0 finished unit Solar Collector [f=0012277] [12277] Event [4680,199.562531,3448]: 1 finished unit Solar Collector [f=0012298] [12298] Event [3736,199.562531,744]: 1 finished unit Metal Extractor [f=0012463] [12463] Event [472,199.562531,2424]: 0 finished unit Solar Collector [f=0012495] [12495] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0012589] [12589] Event [3880,199.562531,2696]: 1 lost unit Solar Collector [f=0012641] [12641] Event [3944,199.562531,2600]: 1 lost unit Metal Extractor [f=0012695] [12695] Event [112,199.562531,2136]: 0 finished unit Fusion Reactor [f=0012779] [12779] Event [424,199.562531,2568]: 0 finished unit Solar Collector [f=0012842] [12842] Event [4552,199.562531,3448]: 1 finished unit Solar Collector [f=0012858] [12858] Event [2376,139.562531,1224]: 0 finished unit Caretaker [f=0012895] [12895] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0012905] [12905] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0013066] [13066] Event [2672,199.562531,624]: 0 lost unit Lotus [f=0013093] [13093] Event [152,199.562531,1896]: 0 finished unit Caretaker [f=0013130] [13130] Event [364,200.882538,2096]: 0 finished unit Kodachi [f=0013182] [13182] Event [5600,199.562531,2160]: 1 finished unit Scalpel [f=0013205] [13205] Event [2152,239.562531,3080]: 0 finished unit Stardust [f=0013264] [13264] Event [364,200.882538,2096]: 0 finished unit Kodachi [f=0013477] [13477] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0013541] [13541] Event [4552,199.562531,3320]: 1 finished unit Solar Collector [f=0013556] [13556] Event [2472,199.562531,3032]: 0 finished unit Solar Collector [f=0013745] [13745] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0013927] [13927] Event [4680,199.539185,3320]: 1 finished unit Solar Collector [f=0014023] [14023] Event [2504,199.562531,3176]: 0 finished unit Solar Collector [f=0014047] [14047] Event [2456,239.562531,600]: 0 finished unit Gauss [f=0014107] [14107] Event [3784,199.562531,952]: 1 lost unit Metal Extractor [f=0014125] [14125] Event [3560.53149,199.562531,1110.91772]: 0 lost unit Blitz [f=0014194] [14194] Event [168,199.562531,2304]: 0 finished unit Airplane Plant [f=0014194] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0014194] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0014194] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0014194] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0014194] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0014194] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0014194] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0014194] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0014194] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0014194] !transmitlobby @voice@buildUnit@reload [f=0014235] [14235] Event [3736,199.562531,744]: 1 lost unit Metal Extractor [f=0014261] [14261] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0014264] [14264] Event [3671.92578,199.564468,703.164429]: 0 lost unit Blitz [f=0014282] [14282] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0014297] [14297] Event [3726.55151,199.562531,583.678528]: 1 lost unit Scalpel [f=0014329] [14329] Event [3798.88501,199.562531,498.46756]: 1 lost unit Bolas [f=0014341] [14341] Event [3886.74292,199.562531,728.007751]: 1 lost unit Scalpel [f=0014382] [14382] Event [2552,199.562531,3320]: 0 finished unit Solar Collector [f=0014413] [14413] Event [3868.04419,199.562531,434.177948]: 0 lost unit Blitz [f=0014422] [14422] Event [3984.53394,199.562531,491.550751]: 1 lost unit Bolas [f=0014428] [14428] Event [3920.06714,199.562531,543.603394]: 1 lost unit Bolas [f=0014483] [14483] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0014489] [14489] Event [5728,199.562531,2520]: 1 finished unit Fusion Reactor [f=0014569] [14569] Event [3414.10107,199.562531,156.029861]: 1 lost unit Lance [f=0014618] [14618] Event [4200,199.562531,3016]: 1 finished unit Metal Extractor [f=0014623] [14623] Event [5600,199.562531,2160]: 1 finished unit Scalpel [f=0014642] [14642] Event [3864,199.562531,792]: 1 lost unit Stinger [f=0014662] [14662] Event [3831.68091,199.577499,816.368652]: 1 lost unit Quill [f=0014685] [14685] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0014871] [14871] Event [2808,199.562531,2664]: 0 finished unit Metal Extractor [f=0014887] [14887] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0014963] [14963] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0014972] [14972] Event [3862.45239,199.63266,902.696838]: 0 lost unit Blitz [f=0014977] [14977] Event [3985.35205,199.562531,997.653442]: 1 lost unit Bolas [f=0015090] [15090] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0015272] [15272] Event [3282.34863,199.546036,886.179138]: 0 lost unit Blitz [f=0015395] [15395] Event [188.5,203.562531,2341.99976]: 0 finished unit Thunderbird [f=0015459] [15459] Event [364,200.882538,2096]: 0 finished unit Welder [f=0015471] [15471] Event [3208,199.562531,2904]: 0 finished unit Metal Extractor [f=0015472] [15472] Event [3944,199.054871,2600]: 1 finished unit Metal Extractor [f=0015552] [15552] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0015668] [15668] Event [5784,199.562531,2168]: 1 finished unit Gunship Plant [f=0015758] [15758] Event [5600,199.562531,2160]: 1 finished unit Quill [f=0015786] [15786] Event [188.5,203.562531,2341.99976]: 0 finished unit Thunderbird [f=0015936] [15936] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0015951] [15951] Event [3256,199.562531,2488]: 0 finished unit Metal Extractor [f=0015963] [15963] Event [5783,220.446793,2168]: 1 finished unit Locust [f=0015972] [15972] Event [5600,199.562531,2160]: 1 finished unit Quill [f=0016017] [16017] Event [472,199.562531,2184]: 0 finished unit Caretaker [f=0016198] [16198] Event [5783,220.446793,2168]: 1 finished unit Locust [f=0016233] [16233] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0016338] [16338] Event [5600,199.562531,2160]: 1 finished unit Scalpel [f=0016356] [16356] Event [4027.86328,199.562531,2061.80176]: 1 lost unit Bolas [f=0016392] [16392] Event [440,199.562531,2248]: 0 finished unit Caretaker [f=0016421] [16421] Event [4171.34277,199.562531,1887.47949]: 1 lost unit Scalpel [f=0016461] [16461] Event [5783,220.446793,2168]: 1 finished unit Locust [f=0016462] [16462] Event [4292.1123,199.562531,1788.66492]: 1 lost unit Scalpel [f=0016497] [16497] Event [4259.12256,199.562546,2071.84082]: 1 lost unit Bolas [f=0016560] [16560] Event [4677.21387,199.562531,1976.00586]: 1 lost unit Bolas [f=0016589] [16589] Event [4642.9873,199.562531,2134.87207]: 1 lost unit Bolas [f=0016598] [16598] Event [4234.1582,199.562531,2273.84253]: 1 lost unit Scalpel [f=0016632] [16632] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0016649] [16649] Event [4900.68506,199.562531,2215.98755]: 1 lost unit Bolas [f=0016703] [16703] Event [5783,220.446793,2168]: 1 finished unit Locust [f=0016748] [16748] Event [5145.34229,199.562531,1905.1355]: 0 lost unit Blitz [f=0016849] [16849] Event [5349.3335,199.562531,2302.92749]: 1 lost unit Bolas [f=0016865] [16865] Event [5374.73096,199.562531,1959.85583]: 1 lost unit Scalpel [f=0016915] [16915] Event [5416,199.562531,1992]: 1 lost unit Metal Extractor [f=0016919] [16919] Event [5429.83643,199.476318,1953.0603]: 0 lost unit Blitz [f=0016929] [16929] Event [5538.07227,199.569397,2015.97986]: 1 lost unit Bolas [f=0016947] [16947] Event [5783,220.446793,2168]: 1 finished unit Locust [f=0016966] [16966] Event [5324.5542,221.736343,1811.60681]: 1 lost unit Locust [f=0016993] [16993] Event [5495.31592,199.629745,2035.39697]: 1 lost unit Bolas [f=0017087] [17087] Event [5772.0791,302.994202,2145.31738]: 1 lost unit Locust [f=0017092] [17092] Event [5576.58838,285.450989,2237.92188]: 1 lost unit Locust [f=0017145] [17145] Event [5569.80078,199.562531,2060.65112]: 0 lost unit Blitz [f=0017232] [17232] Event [3600,199.562531,2704]: 0 finished unit Lotus [f=0017279] [17279] Event [5728,199.562531,2520]: 1 lost unit Fusion Reactor [f=0017329] [17329] Event [5600,199.562531,2160]: 1 finished unit Mace [f=0017332] [17332] Event [5452.39941,302.421661,2321.05981]: 1 lost unit Locust [f=0017341] [17341] Event [5960,199.562531,3000]: 1 lost unit Metal Extractor [f=0017428] [17428] Event [188.5,203.562531,2341.99976]: 0 finished unit Likho [f=0017439] [17439] Event [5444.22363,199.562531,2203.71533]: 0 lost unit Blitz [f=0017479] [17479] Event [5459.17773,199.562683,2153.0127]: 0 lost unit Blitz [f=0017480] [17480] Event [3944,199.054871,2600]: 1 lost unit Metal Extractor [f=0017519] [17519] Event [5816.13477,199.562531,3371.48999]: 0 lost unit Blitz [f=0017576] [17576] Event [5696,199.562531,3632]: 1 lost unit Lotus [f=0017580] [17580] Event [4376,199.562531,1192]: 1 lost unit Metal Extractor [f=0017665] [17665] Event [364,200.882538,2096]: 0 finished unit Ettin [f=0017668] [17668] Event [5928,199.562531,3928]: 1 lost unit Metal Extractor [f=0017739] [17739] Event [200,199.562531,2536]: 0 finished unit Airpad [f=0017739] !transmitlobby @voice@buildUnit@reload [f=0017820] [17820] Event [4456,123.018951,2664]: 1 finished unit Stinger [f=0017828] [17828] Event [5272,199.562531,3896]: 1 lost unit Metal Extractor [f=0017885] [17885] Event [5600,199.562531,2160]: 1 finished unit Bolas [f=0017885] [17885] Event [3048,239.476929,3176]: 0 finished unit Gauss [f=0017906] [17906] Event [5152,199.562531,3808]: 1 lost unit Lotus [f=0018015] [18015] Event [364,200.882538,2096]: 0 finished unit Ettin [f=0018072] [18072] Event [5216,199.562531,3680]: 1 lost unit Lotus [f=0018126] [18126] Event [3512,199.562531,3352]: 0 finished unit Metal Extractor [f=0018132] [18132] Event [3828.74072,199.562531,616.236389]: 1 lost unit Quill [f=0018132] [18132] Event [3813.4541,199.56366,638.878296]: 1 lost unit Quill [f=0018132] [18132] Event [3835.92407,199.562912,653.318665]: 1 lost unit Quill [f=0018200] [18200] Event [188.5,203.562531,2341.99976]: 0 finished unit Phoenix [f=0018297] [18297] Event [5600,199.562531,2160]: 1 finished unit Quill [f=0018383] [18383] Event [5783,220.446793,2168]: 1 finished unit Trident [f=0018464] [18464] Event [4480,217.912445,3696]: 1 lost unit Lotus [f=0018470] [18470] Event [364,200.882538,2096]: 0 finished unit Ettin [f=0018494] [18494] Event [4304,216.278229,3504]: 1 lost unit Radar Tower [f=0018534] [18534] Event [5600,199.562531,2160]: 1 finished unit Quill [f=0018542] [18542] Event [4328,199.562531,3992]: 1 lost unit Metal Extractor [f=0018575] [18575] Event [188.5,203.562531,2341.99976]: 0 finished unit Phoenix [f=0018697] [18697] Event [3896,199.562531,600]: 1 lost unit Stinger [f=0018765] [18765] Event [188.5,203.562531,2341.99976]: 0 finished unit Phoenix [f=0018774] [18774] Event [3736,199.562531,3784]: 0 finished unit Metal Extractor [f=0018848] [18848] Event [4489.22803,472.424072,2523.92725]: 0 lost unit Thunderbird [f=0018897] [18897] Event [4680,199.562531,3576]: 1 lost unit Solar Collector [f=0018922] [18922] Event [3456,199.562531,3088]: 0 finished unit Radar Tower [f=0018929] [18929] Event [4552,199.579926,3576]: 1 lost unit Solar Collector [f=0018938] [18938] Event [5783,220.446793,2168]: 1 finished unit Trident [f=0018941] [18941] Event [188.5,203.562531,2341.99976]: 0 finished unit Phoenix [f=0018996] [18996] Event [5608,197.677155,2520]: 1 finished unit Caretaker [f=0019106] [19106] Event [4464,199.562531,3280]: 1 lost unit Lotus [f=0019116] [19116] Event [188.5,203.562531,2341.99976]: 0 finished unit Phoenix [f=0019143] [19143] Event [4348.38721,199.588974,3270.19458]: 0 lost unit Blitz [f=0019240] [19240] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0019333] gg [f=0019391] [19391] Event [undefined]: UlTima_RaTio resigned [f=0019391] game_message: UlTima_RaTio has been destroyed! [f=0019391] game_message: Thomas1 wins! [f=0019391] Submitting stats [f=0019391] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019391] Part| Total Time|Time of the last 0.5s [f=0019391] Draw 14487.58ms 13.40% [f=0019391] Lua::Callins::Synced 8922.24ms 17.40% [f=0019391] Lua::Callins::Unsynced 20730.89ms 18.90% [f=0019391] Lua::CollectGarbage::Synced 456.76ms 0.20% [f=0019391] Lua::CollectGarbage::Unsynced 827.36ms 0.70% [f=0019391] Misc::Profiler::AddTime 77.81ms 0.10% [f=0019391] Sim 31005.04ms 74.70% [f=0019391] [19391] Received game_message: UlTima_RaTio has been destroyed! [f=0019391] [19391] Received game_message: Thomas1 wins! [f=0019392] [19392] Game End Stats Header: 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0 finished unit Blitz [f=0019402] [19402] Event [5784,199.562531,2168]: 1 lost unit Gunship Plant [f=0019404] gg [f=0019409] [19409] Event [4120.59717,199.562531,995.597595]: 1 lost unit Quill [f=0019422] [19422] Event [4552,199.579926,3320]: 1 lost unit Solar Collector [f=0019435] [19435] Event [4552,199.604034,3448]: 1 lost unit Solar Collector [f=0019545] [19545] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0019555] Spectator MadHero left the game: normal quit [f=0019555] [19555] Event [undefined]: MadHero quit [f=0019677] No clients connected, shutting down server [f=0019677] Server shutdown [f=0019695] [19695] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0019845] [19845] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0019880] [19880] Event [4328,199.054871,3992]: 0 finished unit Metal Extractor [f=0019995] [19995] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0020144] [20144] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0020294] [20294] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0020444] [20444] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0020594] [20594] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0020704] [20704] Event [5272,199.054871,3896]: 0 finished unit Metal Extractor [f=0020744] [20744] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0020894] [20894] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0021044] [21044] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0021194] [21194] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0021344] [21344] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0021494] [21494] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0021559] [21559] Event [5928,199.054871,3928]: 0 finished unit Metal Extractor [f=0021644] [21644] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0021794] [21794] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0021944] [21944] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0022094] [22094] Event [364,200.882538,2096]: 0 finished unit Blitz [f=0022140] Autoquit sending quit command. [f=0022140] [QuitAction] user exited to system [f=0022140] [SpringApp::Kill][1] fromRun=1 [f=0022140] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022140] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022140] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022140] [ThreadPool::SetThreadCount][2] workers=0 [f=0022140] [SpringApp::Kill][2] [f=0022140] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022140] [Game::KillLua][3] dtor=0 luaUI=0x51bc8b70 [f=0022140] Start widgetHandler:Shutdown [f=0022140] Shutdown - SaveOrderList Complete [f=0022140] Writing last game win data [f=0022140] Shutdown - SaveConfigData Complete [f=0022140] Shutdown Widget - Chili Highlight [f=0022140] Shutdown Widget - Save/Load API [f=0022140] Shutdown Widget - Draw After Chili [f=0022140] Shutdown Widget - EPIC Menu [f=0022140] Shutdown Widget - Chili Minimap [f=0022140] Shutdown Widget - Chili Widget Selector [f=0022140] Shutdown Widget - Local Team Colors [f=0022140] Shutdown Widget - Display Keys 2 [f=0022140] Shutdown Widget - Save Game Menu [f=0022140] Shutdown Widget - HealthBars [f=0022140] Shutdown Widget - Noises [f=0022140] Shutdown Widget - Unit Icons [f=0022140] Shutdown Widget - Win Counter [f=0022140] Shutdown Widget - BuildETA [f=0022140] Shutdown Widget - SpringRTS Replay Stats [f=0022140] Shutdown Widget - Modular Comm Info [f=0022140] Shutdown Widget - CameraShake [f=0022140] Shutdown Widget - Chili Economy Panel Default [f=0022140] Shutdown Widget - Chili EndGame Window [f=0022140] Shutdown Widget - Chili Nuke Warning [f=0022140] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022140] Shutdown Widget - Chili Spectator Panels [f=0022140] Shutdown Widget - Context Menu [f=0022140] Shutdown Widget - Darkening [f=0022140] Shutdown Widget - MetalFeatures (new) [f=0022140] Shutdown Widget - Grab Input [f=0022140] Input grabbing is disabled! [f=0022140] Shutdown Widget - Highlight Geos [f=0022140] Shutdown Widget - Local Widgets Config [f=0022140] Shutdown Widget - Mex Placement Handler [f=0022140] Shutdown Widget - MinimapEvents [f=0022140] Shutdown Widget - Missile Silo Range [f=0022140] Shutdown Widget - Music Player [f=0022140] Shutdown Widget - Point Tracker [f=0022140] Shutdown Widget - Showeco and Grid Drawer [f=0022140] Shutdown Widget - Stereo3D [f=0022140] Shutdown Widget - Attack AoE [f=0022140] Shutdown Widget - Map Edge Extension [f=0022140] Shutdown Widget - Selection Send [f=0022140] Shutdown Widget - LupsManager [f=0022140] Shutdown Widget - Newton Firezone [f=0022140] Shutdown Widget - Chili Pro Console [f=0022140] Shutdown Widget - Lasso Terraform GUI [f=0022140] Shutdown Widget - Chili Framework [f=0022140] Shutdown Widget - Lups [f=0022140] Shutdown Widget - Custom Markers [f=0022140] Shutdown Widget - Chili Core Selector [f=0022140] Shutdown Widget - Pause Screen [f=0022140] Shutdown Widget - Layout Handler [f=0022140] Shutdown Widget - Persistent Build Height [f=0022140] Shutdown Widget - Text To Speech Control [f=0022140] End widgetHandler:Shutdown [f=0022140] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={639503,74543950} {int,ext,rec}Allocs={27735181,0,0} {chunk,block}Bytes={74543950,0} [f=0022140] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022140] [Game::KillLua][2] dtor=0 luaRules=0x52272e50 [f=0022140] Start gadgetHandler:Shutdown [f=0022140] Shutdown - StartSetup [f=0022140] Shutdown - UnitMorph [f=0022140] Shutdown - LupsNanoSpray [f=0022140] Shutdown - Missile Silo Controller [f=0022140] Shutdown - Modular Comm Info [f=0022140] Shutdown - Terrain Texture Handler [f=0022140] Shutdown - UnitCloakShield [f=0022140] Shutdown - Starlight Handler [f=0022140] End gadgetHandler:Shutdown [f=0022140] Start gadgetHandler:Shutdown [f=0022140] Shutdown - Save/Load [f=0022140] Shutdown - Teleport Throw [f=0022140] Shutdown - UnitMorph [f=0022140] Shutdown - Modular Comm Info [f=0022140] Shutdown - Retreat Command [f=0022140] Shutdown - Shockwaves [f=0022140] Shutdown - UnitCloakShield [f=0022140] Shutdown - Lups Cloak FX [f=0022140] Shutdown - Lups [f=0022140] Shutdown - Lups Shield [f=0022140] End gadgetHandler:Shutdown [f=0022140] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27735211,0,0} {chunk,block}Bytes={0,0} [f=0022140] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27735211,0,0} {chunk,block}Bytes={0,0} [f=0022140] [Game::KillLua][4] dtor=0 [f=0022140] [Game::~CGame][1] [f=0022140] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022140] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022140] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022140] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022140] [Game::KillLua][4] dtor=1 [f=0022140] [Game::KillMisc][1] [f=0022140] [Game::KillMisc][2] [f=0022140] [Game::KillMisc][3] [f=0022140] [Game::KillRendering][1] [f=0022140] [3DOParser::Kill] allocated 172 pieces [f=0022140] [S3OParser::Kill] allocated 2957 pieces [f=0022140] [AssParser::Kill] allocated 244 pieces [f=0022140] [Game::KillInterface][1] [f=0022140] [Game::KillInterface][2] [f=0022140] [Game::KillSimulation][1] [f=0022140] [Game::KillSimulation][2] [f=0022140] [CCollisionHandler] dis-/continuous tests: 0/669876 [f=0022140] [Game::KillSimulation][3] [f=0022140] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022140] [~CPathCache(24x16)] cacheHits=74 hitPercentage=25% numHashColls=0 maxCacheSize=21 [f=0022140] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022140] [~CPathCache(48x32)] cacheHits=325 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022140] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022140] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022140] [LosHandler::Kill] raycast instance cache-{hits,misses}={14584,24416}; shared=0%; cached=37% [f=0022140] [Game::KillSimulation][4] [f=0022140] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0022140] [Game::~CGame][2] [f=0022140] [Game::~CGame][3] [f=0022140] [SpringApp::Kill][3] [f=0022140] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 234033 bytes sent 311399 bytes recv'd [f=0022140] [SpringApp::Kill][4] font=0x45cca8a0 [f=0022140] [SpringApp::Kill][5] [f=0022140] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x45db9ff0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=4314ms file="unittextures/factorytank_2.png" indx=7020 inflSize=4103kb readTime=60ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=57ms file="objects3d/amphbomb.s3o" indx=4778 inflSize=40kb readTime=47ms file="objects3d/commrecon3.s3o" indx=4932 inflSize=130kb readTime=47ms file="objects3d/commsupport.s3o" indx=4939 inflSize=85kb readTime=46ms file="objects3d/chicken.s3o" indx=4884 inflSize=26kb readTime=43ms file="objects3d/weaver.s3o" indx=5412 inflSize=128kb readTime=39ms file="bitmaps/cc/flashside2.tga" indx=413 inflSize=128kb readTime=38ms file="objects3d/can.s3o" indx=4877 inflSize=64kb readTime=38ms file="icons/amphtorpraider.png" indx=930 inflSize=1kb readTime=37ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 63255242 bytes cached in 2871 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x45e29710) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45e33ff0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f81ac01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45d47510) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]