[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BAdGMB8HaO/springsettings.920285.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 90ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f912c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11274 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/920285/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 190ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b2a9f0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b2a9f0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1464ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1654ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 307ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Survivel_men was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/920285/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (684ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/920285/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x505ded50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: a46c005f3b213a35167c079a52e76435 [f=-000001] Connection attempt from juicyjuice [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: juicyjuice changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from SunTzu1248 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SunTzu1248 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[Game::Load][lua{Rules,Gaia}={00000000ed457a80,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SunTzu1248" string="[Game::Load][lua{Rules,Gaia}={000000005fd56030,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [3746,285.100647,1996]: 0 finished unit Recon Commander [f=-000001] [0] Event [256,285.114746,1906]: 1 finished unit Engineer Commander [f=0000000] [0] juicyjuice, team: 1, elo:1710 [f=0000000] [0] SunTzu1248, team: 0, elo:1626 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [144,285.092163,2008]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [360,285.096436,2024]: 1 finished unit Metal Extractor [f=0000290] [290] Event [3656,285.100708,1944]: 0 finished unit Jumpbot Factory [f=0000290] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0000290] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0000290] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0000290] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000290] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0000290] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0000290] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0000290] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0000290] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0000290] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0000290] !transmitlobby @voice@buildUnit@reload [f=0000481] [481] Event [360,285.096436,1800]: 1 finished unit Metal Extractor [f=0000545] [545] Event [153.600006,285.10498,2008]: 1 finished unit Conjurer [f=0000746] [746] Event [360,285.092163,1912]: 1 finished unit Solar Collector [f=0000752] [752] Event [3640,285.096436,2056]: 0 finished unit Metal Extractor [f=0000753] [753] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0000845] [845] Event [3632,285.102417,1944]: 0 finished unit Constable [f=0000961] [961] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0001001] [1001] Event [472,285.096436,1848]: 1 finished unit Solar Collector [f=0001201] [1201] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0001222] [1222] Event [3800,285.096436,1848]: 0 finished unit Metal Extractor [f=0001506] [1506] Event [3632,285.102417,1944]: 0 finished unit Pyro [f=0001523] [1523] Event [568,285.096436,1928]: 1 finished unit Metal Extractor [f=0001568] [1568] Event [3736,285.096436,2056]: 0 finished unit Solar Collector [f=0001583] [1583] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0001954] [1954] Event [552,285.096436,2040]: 1 finished unit Solar Collector [f=0001976] [1976] Event [3800,285.096436,1960]: 0 finished unit Solar Collector [f=0001977] [1977] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0002116] [2116] Event [3632,285.102417,1944]: 0 finished unit Constable [f=0002304] [2304] Event [3544,285.087891,3288]: 0 finished unit Metal Extractor [f=0002321] [2321] Event [440,285.096436,2040]: 1 finished unit Solar Collector [f=0002386] [2386] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0002592] [2592] Event [789.549622,285.089203,2034.78394]: 1 lost unit Glaive [f=0002594] [2594] Event [360,285.100708,3016]: 1 finished unit Metal Extractor [f=0002620] [2620] Event [3632,285.102417,1944]: 0 finished unit Constable [f=0002725] [2725] Event [416,285.09787,1904]: 1 finished unit Lotus [f=0002746] [2746] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0002790] [2790] Event [568,285.096436,1928]: 1 lost unit Metal Extractor [f=0002906] [2906] Event [1011.50439,285.094025,2123.96606]: 1 lost unit Glaive [f=0003157] [3157] Event [3736,285.092163,3096]: 0 finished unit Metal Extractor [f=0003161] [3161] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0003190] [3190] Event [496,285.096436,2016]: 1 finished unit Lotus [f=0003399] [3399] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0003511] [3511] Event [568,285.092163,3144]: 1 finished unit Metal Extractor [f=0003611] [3611] Event [2392,385.411682,2376]: 0 finished unit Metal Extractor [f=0003616] [3616] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0003768] [3768] Event [3584,285.096436,848]: 0 finished unit Lotus [f=0003824] [3824] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0003853] [3853] Event [3632,285.102417,1944]: 0 finished unit Pyro [f=0004031] [4031] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0004242] [4242] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0004391] [4391] Event [2320,384.396973,2512]: 0 finished unit Radar Tower [f=0004450] [4450] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0004533] [4533] Event [3631.34424,323.437225,442.611115]: 1 lost unit Glaive [f=0004560] [4560] Event [888,285.096436,4024]: 1 finished unit Metal Extractor [f=0004660] [4660] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0004781] [4781] Event [3552,285.092163,3120]: 0 finished unit Lotus [f=0004836] [4836] Event [3484.00806,283.983673,543.394836]: 1 lost unit Glaive [f=0004870] [4870] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0005075] [5075] Event [3528,285.100708,776]: 0 finished unit Metal Extractor [f=0005080] [5080] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0005214] [5214] Event [3431.21289,285.101135,624.64679]: 1 lost unit Glaive [f=0005290] [5290] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0005311] [5311] Event [3592,285.096436,3208]: 0 finished unit Solar Collector [f=0005322] [5322] Event [2272,382.102661,2464]: 0 finished unit Picket [f=0005355] [5355] Event [3632,285.102417,1944]: 0 finished unit Pyro [f=0005500] [5500] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0005705] Player juicyjuice left the game: timeout [f=0005705] [5705] Event [undefined]: juicyjuice timed out [f=0005711] [5711] Event [153.600006,285.10498,2008]: 1 finished unit Glaive [f=0005760] [5760] Event [1592,384.371338,4024]: 1 finished unit Metal Extractor [f=0005977] [5977] Event [3446.10107,285.094482,648.549988]: 1 lost unit Glaive [f=0006040] SunTzu1248 has forced a win due to dropped opposition. [f=0006040] game_message: juicyjuice has been destroyed! [f=0006040] [6040] Event [undefined]: juicyjuice resigned [f=0006040] game_message: SunTzu1248 wins! [f=0006040] Submitting stats [f=0006040] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006040] Part| Total Time|Time of the last 0.5s [f=0006040] Draw 8865.56ms 18.26% [f=0006040] Lua::Callins::Synced 1941.91ms 10.48% [f=0006040] Lua::Callins::Unsynced 11267.21ms 24.65% [f=0006040] Lua::CollectGarbage::Synced 179.44ms 0.00% [f=0006040] Lua::CollectGarbage::Unsynced 376.17ms 0.50% [f=0006040] Misc::Profiler::AddTime 27.54ms 0.10% [f=0006040] Sim 8397.61ms 62.28% [f=0006040] [6040] Received game_message: juicyjuice has been destroyed! [f=0006040] [6040] Received game_message: SunTzu1248 wins! [f=0006041] [6041] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006041] [6041] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006041] [6041] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006041] [6041] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.13333321,7.4666667,7.4666667,9.13333321,2075,2075,2075,2075,5.60006571,6.33333302,6.33333302,5.60006571,0,0,0,0,0,0,0,0,0,90,90,0,0,0,0,0,0.00100267,0,0,0.00100267,0,0,0,0 [f=0006041] [6041] Game End Stats Values: 3,2305,2510,2510,2305,0,0.75057101,0.75057101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.8666658,11.8666658,8,2075,2075,2075,2075,6.43999958,10.0101738,10.0101738,6.43999958,140,185,185,140,0,0,0,0,90,250,250,90,0,0,0,0,0.00100267,0.002016,0.002016,0.00100267,0,0,0,0 [f=0006041] [6041] Game End Stats Values: 4,2395,2710,2710,2395,0,2.99570203,2.99570203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.333333,11.333333,8,2075,2075,2075,2075,8.63999939,10.549674,10.549674,8.63999939,140,315,315,140,0,0,0,0,180,320,320,180,0,0,0,0,0.00100267,0.002016,0.002016,0.00100267,0,0,0,0 [f=0006041] [6041] Game End Stats Values: 5,2685,2865,2865,2685,0,6.62910366,6.62910366,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,13.666667,13.666667,8.80000019,2075,2075,2075,2075,10.3999996,11.815629,11.815629,10.3999996,360,380,380,360,0,0,0,0,250,410,410,250,0,0,0,0,0.00100267,0.00302399,0.00302399,0.00100267,0,0,0,0 [f=0006041] [6041] Game End Stats Values: 6,2895,3000,3000,2895,2.25242567,9.74636364,9.74636364,2.25242567,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0666666,13.0666666,13.0666666,11.0666666,2075,2075,2075,2075,10.5501604,12.8078184,12.8078184,10.5501604,500,445,445,500,0,0,0,0,320,480,480,320,0,0,0,0,0.00100267,0.00302399,0.00302399,0.00100267,0,0,0,0 [f=0006041] [6041] Game End Stats Values: 7,3125,3160,3160,3125,4.7355423,18.9274826,18.9274826,4.7355423,0,0,0,0,0,0,0,0,0,0,0,0,104.523659,60.9085846,60.9085846,104.523659,0,0,0,0,12,15.4666662,15.4666662,12,2075,2075,2075,2075,12.3255424,13.5054083,13.5054083,12.3255424,640,445,445,640,65,0,0,65,410,640,640,410,0,65,65,0,0.00100267,0.00302399,0.00302399,0.00100267,64.114296,104.523659,104.523659,64.114296 [f=0006041] [6041] Game End Stats Values: 8,3125,3160,3160,3125,4.7355423,20.9661732,20.9661732,4.7355423,0,0,0,0,0,0,0,0,0,0,0,0,235.707809,203.657227,203.657227,235.707809,0,90,90,0,12,13.1999998,13.1999998,12,2075,2075,2075,2075,12.6000013,13.3225803,13.3225803,12.6000013,640,445,445,640,220,0,0,220,410,550,550,410,0,220,220,0,0.00100267,0.00302399,0.00302399,0.00100267,206.862976,236.081558,236.081558,206.862976 [f=0006041] [6041] Game End Stats Values: 9,3215,3470,3470,3215,5.00854731,29.5037613,29.5037613,5.00854731,0,0,0,0,0,0,0,0,0,0,0,0,235.707809,203.657227,203.657227,235.707809,0,180,180,0,12,15.6000004,15.6000004,12,2075,2075,2075,2075,14.524868,13.3158388,13.3158388,14.524868,640,575,575,640,220,0,0,220,500,640,640,500,0,220,220,0,0.00100267,0.00302399,0.00302399,0.00100267,206.862976,236.081558,236.081558,206.862976 [f=0006041] [6041] Game End Stats Values: 10,3615,3665,3665,3615,5.26779795,46.7312889,46.7312889,5.26779795,0,0,0,0,0,0,0,0,0,0,0,0,235.707809,203.657227,203.657227,235.707809,90,180,180,90,12,16,16,12,2075,2075,2075,2075,17.0706158,15.9485025,15.9485025,17.0706158,860,770,770,860,220,0,0,220,590,640,640,590,0,220,220,0,0.00100267,0.00302399,0.00302399,0.00100267,206.862976,236.081558,236.081558,206.862976 [f=0006041] [6041] Game End Stats Values: 11,3670,3795,3795,3670,5.63103628,56.386055,56.386055,5.63103628,0,0,0,0,0,0,0,0,0,0,0,0,276.685974,203.657227,203.657227,276.685974,90,180,180,90,12,16,16,12,2130,2075,2075,2130,17.4242153,15.4436502,15.4436502,17.4242153,860,900,900,860,220,0,0,220,590,640,640,590,0,220,220,0,0.00100267,0.00302399,0.00302399,0.00100267,206.862976,277.059723,277.059723,206.862976 [f=0006041] [6041] Game End Stats Values: 12,3760,3885,3885,3760,5.95203352,74.7206802,74.7206802,5.95203352,0,0,0,0,0,0,0,0,0,0,0,0,365.707001,219.685822,219.685822,365.707001,180,180,180,180,12,16,16,12,2130,2075,2075,2130,17.4213963,16.8223076,16.8223076,17.4213963,860,900,900,860,350,0,0,350,590,730,730,590,0,350,350,0,0.00100267,0.00302399,0.00302399,0.00100267,226.09729,366.08075,366.08075,226.09729 [f=0006041] [6041] Game End Stats Values: 13,4240,3950,3950,4240,6.27273655,94.0863953,94.0863953,6.27273655,0,0,0,0,0,0,0,0,0,0,0,0,430.706818,219.685822,219.685822,430.706818,280,180,180,280,12.9511108,16,16,12.9511108,2130,2075,2075,2130,18.7414169,17.0910473,17.0910473,18.7414169,1080,965,965,1080,415,0,0,415,750,730,730,750,0,415,415,0,0.00180267,0.00302399,0.00302399,0.00180267,226.09729,431.080566,431.080566,226.09729 [f=0006041] [6041] Game End Stats Values: 14,4240,4170,4170,4240,6.62240934,108.079437,108.079437,6.62240934,0,0,0,0,0,0,0,0,0,0,0,0,430.706818,219.685822,219.685822,430.706818,280,180,180,280,14.8488894,16,16,14.8488894,2130,2075,2075,2130,19.6233482,16.8662033,16.8662033,19.6233482,1080,1095,1095,1080,415,0,0,415,750,820,820,750,0,415,415,0,0.00200533,0.00302399,0.00302399,0.00200533,226.09729,431.080566,431.080566,226.09729 [f=0006041] [6041] Game End Stats Values: 15,4240,4105,4105,4240,6.73901415,123.446533,123.446533,6.73901415,0,0,0,0,0,0,0,0,8.94894409,10.4541626,10.4541626,8.94894409,495.706268,226.242981,226.242981,495.706268,280,180,180,280,14,16,16,14,2130,2075,2075,2130,19.6166553,18.9953022,18.9953022,19.6166553,1080,1030,1030,1080,480,0,0,480,750,820,820,750,0,480,480,0,0.00200533,0.00302399,0.00302399,0.00200533,235.277313,496.080017,496.080017,235.277313 [f=0006061] [6061] Event [552,285.327911,2040]: 1 lost unit Solar Collector [f=0006124] [6124] Event [3640,285.092163,3096]: 0 finished unit Solar Collector [f=0006186] [6186] Event [2320,387.710266,2352]: 0 finished unit Picket [f=0006190] [6190] Event [3720,285.096436,904]: 0 finished unit Metal Extractor [f=0006266] Player SunTzu1248 left the game: normal quit [f=0006266] [6266] Event [undefined]: SunTzu1248 quit [f=0006272] No clients connected, shutting down server [f=0006272] Server shutdown [f=0006272] Playback paused [f=0006272] Autoquit sending quit command. [f=0006272] [QuitAction] user exited to system [f=0006272] [SpringApp::Kill][1] fromRun=1 [f=0006272] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0006272] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0006272] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0006272] [ThreadPool::SetThreadCount][2] workers=0 [f=0006272] [SpringApp::Kill][2] [f=0006272] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0006272] [Game::KillLua][3] dtor=0 luaUI=0x50a082b0 [f=0006272] Start widgetHandler:Shutdown [f=0006272] Shutdown - SaveOrderList Complete [f=0006272] Writing last game win data [f=0006272] Shutdown - SaveConfigData Complete [f=0006272] Shutdown Widget - Chili Highlight [f=0006272] Shutdown Widget - Save/Load API [f=0006272] Shutdown Widget - Draw After Chili [f=0006272] Shutdown Widget - EPIC Menu [f=0006272] Shutdown Widget - Chili Minimap [f=0006272] Shutdown Widget - Chili Widget Selector [f=0006272] Shutdown Widget - Local Team Colors [f=0006272] Shutdown Widget - Display Keys 2 [f=0006272] Shutdown Widget - Save Game Menu [f=0006272] Shutdown Widget - HealthBars [f=0006272] Shutdown Widget - Noises [f=0006272] Shutdown Widget - Unit Icons [f=0006272] Shutdown Widget - Win Counter [f=0006272] Shutdown Widget - BuildETA [f=0006272] Shutdown Widget - SpringRTS Replay Stats [f=0006272] Shutdown Widget - Modular Comm Info [f=0006272] Shutdown Widget - CameraShake [f=0006272] Shutdown Widget - Chili Economy Panel Default [f=0006272] Shutdown Widget - Chili EndGame Window [f=0006272] Shutdown Widget - Chili Nuke Warning [f=0006272] Shutdown Widget - Chili Selections & CursorTip v2 [f=0006272] Shutdown Widget - Chili Spectator Panels [f=0006272] Shutdown Widget - Context Menu [f=0006272] Shutdown Widget - Darkening [f=0006272] Shutdown Widget - MetalFeatures (new) [f=0006272] Shutdown Widget - Grab Input [f=0006272] Input grabbing is disabled! [f=0006272] Shutdown Widget - Highlight Geos [f=0006272] Shutdown Widget - Local Widgets Config [f=0006272] Shutdown Widget - Mex Placement Handler [f=0006272] Shutdown Widget - MinimapEvents [f=0006272] Shutdown Widget - Missile Silo Range [f=0006272] Shutdown Widget - Music Player [f=0006272] Shutdown Widget - Point Tracker [f=0006272] Shutdown Widget - Showeco and Grid Drawer [f=0006272] Shutdown Widget - Stereo3D [f=0006272] Shutdown Widget - Attack AoE [f=0006272] Shutdown Widget - UnitShapes [f=0006272] Shutdown Widget - Map Edge Extension [f=0006272] Shutdown Widget - Selection Send [f=0006272] Shutdown Widget - LupsManager [f=0006272] Shutdown Widget - Newton Firezone [f=0006272] Shutdown Widget - Chili Pro Console [f=0006272] Shutdown Widget - Lasso Terraform GUI [f=0006272] Shutdown Widget - Chili Framework [f=0006272] Shutdown Widget - Lups [f=0006272] Shutdown Widget - Custom Markers [f=0006272] Shutdown Widget - Chili Core Selector [f=0006272] Shutdown Widget - Pause Screen [f=0006272] Shutdown Widget - Layout Handler [f=0006272] Shutdown Widget - Persistent Build Height [f=0006272] Shutdown Widget - Text To Speech Control [f=0006272] End widgetHandler:Shutdown [f=0006272] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={591280,68393509} {int,ext,rec}Allocs={21983932,0,0} {chunk,block}Bytes={68393509,0} [f=0006272] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0006272] [Game::KillLua][2] dtor=0 luaRules=0x505ded50 [f=0006272] Start gadgetHandler:Shutdown [f=0006272] Shutdown - StartSetup [f=0006272] Shutdown - UnitMorph [f=0006272] Shutdown - LupsNanoSpray [f=0006272] Shutdown - Missile Silo Controller [f=0006272] Shutdown - Modular Comm Info [f=0006272] Shutdown - Terrain Texture Handler [f=0006272] Shutdown - UnitCloakShield [f=0006272] Shutdown - Starlight Handler [f=0006272] End gadgetHandler:Shutdown [f=0006272] Start gadgetHandler:Shutdown [f=0006272] Shutdown - Save/Load [f=0006272] Shutdown - Teleport Throw [f=0006272] Shutdown - UnitMorph [f=0006272] Shutdown - Modular Comm Info [f=0006272] Shutdown - Retreat Command [f=0006272] Shutdown - Shockwaves [f=0006272] Shutdown - UnitCloakShield [f=0006272] Shutdown - Lups Cloak FX [f=0006272] Shutdown - Lups [f=0006272] Shutdown - Lups Shield [f=0006272] End gadgetHandler:Shutdown [f=0006272] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21983962,0,0} {chunk,block}Bytes={0,0} [f=0006272] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21983962,0,0} {chunk,block}Bytes={0,0} [f=0006272] [Game::KillLua][4] dtor=0 [f=0006272] [Game::~CGame][1] [f=0006272] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0006272] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0006272] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0006272] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0006272] [Game::KillLua][4] dtor=1 [f=0006272] [Game::KillMisc][1] [f=0006272] [Game::KillMisc][2] [f=0006272] [Game::KillMisc][3] [f=0006272] [Game::KillRendering][1] [f=0006272] [3DOParser::Kill] allocated 137 pieces [f=0006272] [S3OParser::Kill] allocated 2684 pieces [f=0006272] [AssParser::Kill] allocated 220 pieces [f=0006272] [Game::KillInterface][1] [f=0006272] [Game::KillInterface][2] [f=0006272] [Game::KillSimulation][1] [f=0006272] [Game::KillSimulation][2] [f=0006272] [CCollisionHandler] dis-/continuous tests: 0/2097716 [f=0006272] [Game::KillSimulation][3] [f=0006272] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0006272] [~CPathCache(16x16)] cacheHits=6 hitPercentage=8% numHashColls=0 maxCacheSize=6 [f=0006272] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0006272] [~CPathCache(32x32)] cacheHits=183 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0006272] [~CRectangleOverlapHandler] 0% overlap reduction [f=0006272] [~CRectangleOverlapHandler] 0% overlap reduction [f=0006272] [LosHandler::Kill] raycast instance cache-{hits,misses}={4369,2307}; shared=0%; cached=65% [f=0006272] [Game::KillSimulation][4] [f=0006272] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0006272] [Game::~CGame][2] [f=0006272] [Game::~CGame][3] [f=0006272] [SpringApp::Kill][3] [f=0006272] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 67845 bytes sent 47277 bytes recv'd [f=0006272] [SpringApp::Kill][4] font=0x44a408a0 [f=0006272] [SpringApp::Kill][5] [f=0006272] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x44ad8e10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=3859ms file="objects3d/commrecon.s3o" indx=4929 inflSize=114kb readTime=63ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=53ms file="objects3d/starlight_satellite.dae.lua" indx=5358 inflSize=0kb readTime=40ms file="luarules/utilities/unitrendering.lua" indx=1882 inflSize=3kb readTime=36ms file="gamedata/modularcomms/moduledefs.lua" indx=851 inflSize=30kb readTime=35ms file="icons/gunshipskirm.png" indx=1000 inflSize=64kb readTime=34ms file="luarules/gadgets/ai_cai.lua" indx=1583 inflSize=137kb readTime=33ms file="objects3d/chicken.s3o" indx=4884 inflSize=26kb readTime=32ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1791 inflSize=2kb readTime=31ms file="effects/ataalaser.lua" indx=610 inflSize=4kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 47083761 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x44bb4840) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x44bc2fa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f912c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x44ad8c50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]