[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jOh0WRMvgk/springsettings.919554.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 140ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc68801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11463 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/919554/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 325ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4580f9f0] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4580f9f0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1813ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 88ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/919554/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2088ad88 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2088ad88 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-2088ad88.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2088ad98 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2088ad98 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-2088ad98.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1312ms, checksum bdc5e6b1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/919554/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5196f3e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 2d57fe5e04cdfa69945fc3564596f592 [f=-000001] Connection attempt from DaThrill [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: DaThrill changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Scrabsnodge [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Scrabsnodge changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaThrill" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaThrill" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrabsnodge" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrabsnodge" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaThrill" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaThrill" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaThrill" string="[Game::Load][lua{Rules,Gaia}={0x60c2ccc0,(nil)}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrabsnodge" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrabsnodge" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrabsnodge" string="[Game::Load][lua{Rules,Gaia}={0000000097c578a0,0000000000000000}]" [f=-000001] hi [f=-000001] hi [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [2666,125.400635,6146]: 0 finished unit Recon Commander [f=-000001] [0] Event [5524,125.398682,1006]: 1 finished unit Engineer Commander [f=0000000] [0] DaThrill, team: 0, elo:1513 [f=0000000] [0] Scrabsnodge, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [2544,125.388184,6144]: 0 finished unit Tank Foundry [f=0000009] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000009] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000009] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000009] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000009] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000009] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000009] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000009] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000009] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000397] [397] Event [2632,125.388184,5960]: 0 finished unit Metal Extractor [f=0000622] [622] Event [2516,126.708183,6144]: 0 finished unit Kodachi [f=0000713] [713] Event [2648,125.388184,5896]: 0 finished unit Solar Collector [f=0000742] [742] Event [5528,125.388184,1080]: 1 finished unit Metal Extractor [f=0000983] [983] Event [2568,125.388184,5960]: 0 finished unit Solar Collector [f=0001162] [1162] Event [2516,126.708183,6144]: 0 finished unit Kodachi [f=0001558] [1558] Event [6136,0,1336]: 1 finished unit Wind/Tidal Generator [f=0001612] [1612] Event [2920,125.388184,6008]: 0 finished unit Solar Collector [f=0001980] [1980] Event [5752,125.388184,1240]: 1 finished unit Solar Collector [f=0002177] [2177] Event [2516,126.708183,6144]: 0 finished unit Kodachi [f=0002237] [2237] Event [3016,125.388184,6088]: 0 finished unit Solar Collector [f=0002520] [2520] Event [5712,125.388184,1456]: 1 finished unit Lotus [f=0003120] [3120] Event [5288,125.388184,1200]: 1 finished unit Cloakbot Factory [f=0003146] [3146] Event [2936,125.388184,6088]: 0 finished unit Metal Extractor [f=0003202] [3202] Event [2516,126.708183,6144]: 0 finished unit Welder [f=0003490] [3490] Event [5528,125.388184,1080]: 1 lost unit Metal Extractor [f=0003669] [3669] Event [5288,125.388184,1209.59998]: 1 finished unit Conjurer [f=0003680] [3680] Event [3008,125.388184,6000]: 0 finished unit Lotus [f=0004013] [4013] Event [2516,126.708183,6144]: 0 finished unit Welder [f=0004279] [4279] Event [2592,125.388184,5840]: 0 finished unit Lotus [f=0004384] [4384] Event [5592.81738,125.388184,1495.8103]: 0 lost unit Kodachi [f=0004402] [4402] Event [5712,125.388184,1456]: 1 lost unit Lotus [f=0004574] [4574] Event [5288,125.388184,1209.59998]: 1 finished unit Conjurer [f=0004873] [4873] Event [5200.46875,125.388184,1123.84143]: 1 lost unit Conjurer [f=0004882] [4882] Event [2304,125.388184,6016]: 0 finished unit Lotus [f=0004959] [4959] Event [5288,125.388184,1209.59998]: 1 finished unit Conjurer [f=0005067] [5067] Event [5288,125.388184,1200]: 1 lost unit Cloakbot Factory [f=0005140] [5140] Event [5165.27197,124.859589,1181.44812]: 1 lost unit Conjurer [f=0005521] [5521] Event [5226.56787,125.388184,1642.91125]: 0 lost unit Kodachi [f=0005775] [5775] Event [2784,125.388184,6400]: 0 finished unit Lotus [f=0005967] [5967] Event [2516,126.708183,6144]: 0 finished unit Blitz [f=0006589] [6589] Event [2632,125.388184,5560]: 0 finished unit Stardust [f=0006620] [6620] Event [2600,125.388184,6344]: 0 finished unit Metal Extractor [f=0006993] [6993] Event [1208,125.369873,5976]: 0 finished unit Metal Extractor [f=0007285] [7285] Event [2664,125.388184,6360]: 0 finished unit Solar Collector [f=0007317] Player Scrabsnodge left the game: normal quit [f=0007317] [7317] Event [undefined]: Scrabsnodge quit [f=0007689] [7689] Event [2516,126.708183,6144]: 0 finished unit Blitz [f=0007829] [7829] Event [2584,125.388184,6408]: 0 finished unit Solar Collector [f=0008167] DaThrill has forced a win due to dropped opposition. [f=0008167] game_message: Scrabsnodge has been destroyed! [f=0008167] [8167] Event [undefined]: Scrabsnodge resigned [f=0008167] game_message: DaThrill wins! [f=0008167] Submitting stats [f=0008167] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008167] Part| Total Time|Time of the last 0.5s [f=0008167] Draw 8422.96ms 16.68% [f=0008167] Lua::Callins::Synced 2964.45ms 8.69% [f=0008167] Lua::Callins::Unsynced 9394.88ms 19.48% [f=0008167] Lua::CollectGarbage::Synced 128.01ms 0.10% [f=0008167] Lua::CollectGarbage::Unsynced 366.39ms 3.00% [f=0008167] Misc::Profiler::AddTime 21.14ms 0.00% [f=0008167] Sim 7377.98ms 23.08% [f=0008167] [8167] Received game_message: Scrabsnodge has been destroyed! [f=0008167] [8167] Received game_message: DaThrill wins! [f=0008168] [8168] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008168] [8168] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008168] [8168] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008168] [8168] Game End Stats Values: 2,1275,2165,1275,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,1275,2075,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008168] [8168] Game End Stats Values: 3,1365,2405,1365,2405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.66666698,8,8.66666698,1275,2075,1275,2075,6.5333333,8,6.5333333,8,0,170,0,170,0,0,0,0,90,160,90,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008168] [8168] Game End Stats Values: 4,1365,2645,1365,2645,0,2.62694955,0,2.62694955,0,0,0,0,0,0,0,0,12.0011597,0,12.0011597,0,0,0,0,0,0,0,0,0,8,11.4666662,8,11.4666662,1275,2075,1275,2075,8,8.17512989,8,8.17512989,0,340,0,340,0,0,0,0,90,230,90,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008168] [8168] Game End Stats Values: 5,1400,2715,1400,2715,0,9.63587093,0,9.63587093,0,0,0,0,0,0,0,0,97.001709,0,97.001709,0,0,0,0,0,0,0,0,0,8.55999851,12.666667,8.55999851,12.666667,1275,2075,1275,2075,8,8.46726227,8,8.46726227,0,340,0,340,0,0,0,0,125,300,125,300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008168] [8168] Game End Stats Values: 6,1470,2955,1470,2955,0,19.5457439,0,19.5457439,0,0,0,0,0,0,0,0,147.002869,0,147.002869,0,0,0,0,0,0,0,0,0,10.2666655,14,10.2666655,14,1275,2075,1275,2075,8,8.66065884,8,8.66065884,0,510,0,510,0,0,0,0,195,370,195,370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008168] [8168] Game End Stats Values: 7,1560,2955,1560,2955,0,32.4457207,0,32.4457207,0,0,0,0,0,0,0,0,177.004028,0,177.004028,0,0,0,0,0,90,0,90,0,11.1999979,15.8666668,11.1999979,15.8666668,1275,2075,1275,2075,8,8.8599987,8,8.8599987,0,510,0,510,0,0,0,0,195,370,195,370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008168] [8168] Game End Stats Values: 8,2360,3045,2360,3045,0,47.0389404,0,47.0389404,0,0,0,0,0,0,0,0,297.004028,0,297.004028,0,11.4179134,0,11.4179134,0,90,0,90,0,11.1999979,16,11.1999979,16,2075,2075,2075,2075,8,8.97288227,8,8.97288227,0,510,0,510,0,0,0,0,195,460,195,460,0,0,0,0,0,0,0,0,0,11.4179134,0,11.4179134 [f=0008168] [8168] Game End Stats Values: 9,2270,3245,2270,3245,0,65.2462158,0,65.2462158,0,0,0,0,0,0,0,0,350.670624,0,350.670624,0,106.567108,222.599945,106.567108,222.599945,90,0,90,0,11.1999979,16,11.1999979,16,2075,2075,2075,2075,7.73333311,11.0804844,7.73333311,11.0804844,0,710,0,710,0,90,0,90,105,460,105,460,90,0,90,0,0,0,0,0,222.599945,106.567108,222.599945,106.567108 [f=0008168] [8168] Game End Stats Values: 10,2390,3535,2390,3535,0,83.4415207,0,83.4415207,0,0,0,0,0,0,0,0,419.000061,0,419.000061,0,107.835762,396.000092,107.835762,396.000092,90,90,90,90,11.1999979,16,11.1999979,16,2075,2075,2075,2075,8.39999962,11.2130194,8.39999962,11.2130194,120,910,120,910,0,90,0,90,105,460,105,460,90,0,90,0,35.9999924,0,35.9999924,0,398.000092,107.835762,398.000092,107.835762 [f=0008168] [8168] Game End Stats Values: 11,2300,3455,2300,3455,0,110.818626,0,110.818626,0,0,0,0,0,0,0,0,455.333221,0,455.333221,0,233.579193,733.989136,233.579193,733.989136,0,180,0,180,11.1999979,16,11.1999979,16,2075,2075,2075,2075,6,11.82514,6,11.82514,120,740,120,740,170,180,170,180,105,460,105,460,180,170,180,170,35.9999924,0,35.9999924,0,740.729126,261.189606,740.729126,261.189606 [f=0008168] [8168] Game End Stats Values: 12,2300,3545,2300,3545,0,129.706833,0,129.706833,0,0,0,0,0,0,0,0,455.333221,0,455.333221,0,251.340454,1035.84045,251.340454,1035.84045,0,270,0,270,11.1999979,16,11.1999979,16,2075,2075,2075,2075,7.54667234,11.2592134,7.54667234,11.2592134,120,740,120,740,170,300,170,300,105,460,105,460,300,170,300,170,70.8001251,0,70.8001251,0,1042.58044,279.184204,1042.58044,279.184204 [f=0008168] [8168] Game End Stats Values: 13,1500,3545,1500,3545,0,134.88681,0,134.88681,0,0,0,0,0,0,0,0,496.390533,0,496.390533,0,251.340454,1139.62659,251.340454,1139.62659,0,270,0,270,11.1999979,16,11.1999979,16,1275,2075,1275,2075,9.68000889,10.3453312,9.68000889,10.3453312,120,740,120,740,170,1220,170,1220,105,460,105,460,1251,170,1251,170,126.000336,0,126.000336,0,1237.93835,279.184204,1237.93835,279.184204 [f=0008168] [8168] Game End Stats Values: 14,1500,3465,1500,3465,0,154.086334,0,154.086334,0,0,0,0,0,0,0,0,746.397217,0,746.397217,0,379.392914,1232.65771,379.392914,1232.65771,0,360,0,360,11.1999979,16,11.1999979,16,1275,2075,1275,2075,16.6668053,11.2799683,16.6668053,11.2799683,120,570,120,570,340,1220,340,1220,105,460,105,460,1251,340,1251,340,285.997925,0,285.997925,0,1332.54822,407.236603,1332.54822,407.236603 [f=0008168] [8168] Game End Stats Values: 15,1500,3765,1500,3765,0,174.283997,0,174.283997,0,0,0,0,0,0,0,0,1016.40332,0,1016.40332,0,379.392914,1232.65771,379.392914,1232.65771,0,360,0,360,11.1999979,16,11.1999979,16,1275,2075,1275,2075,18.0000782,11.3465099,18.0000782,11.3465099,120,870,120,870,340,1220,340,1220,105,460,105,460,1251,340,1251,340,465.995178,0,465.995178,0,1332.54822,407.236603,1332.54822,407.236603 [f=0008168] [8168] Game End Stats Values: 16,1500,4075,1500,4075,0,194.300415,0,194.300415,0,0,0,0,0,0,0,0,1109.60352,0,1109.60352,0,379.392914,1232.65771,379.392914,1232.65771,0,580,0,580,11.1999979,16,11.1999979,16,1275,2075,1275,2075,7.09333229,11.7344275,7.09333229,11.7344275,120,870,120,870,340,1220,340,1220,105,550,105,550,1251,340,1251,340,470.795105,0,470.795105,0,1332.54822,407.236603,1332.54822,407.236603 [f=0008168] [8168] Game End Stats Values: 17,1500,4165,1500,4165,0,209.520844,0,209.520844,0,0,0,0,0,0,0,0,1109.60352,0,1109.60352,0,379.392914,1232.65771,379.392914,1232.65771,0,580,0,580,11.1999979,16,11.1999979,16,1275,2075,1275,2075,6,13.6813622,6,13.6813622,120,870,120,870,340,1220,340,1220,105,640,105,640,1251,340,1251,340,470.795105,0,470.795105,0,1332.54822,407.236603,1332.54822,407.236603 [f=0008168] [8168] Game End Stats Values: 18,1500,4235,1500,4235,0,226.288437,0,226.288437,0,0,0,0,0,0,0,0,1109.60352,0,1109.60352,0,379.392914,1232.65771,379.392914,1232.65771,0,580,0,580,11.1999979,17.4666672,11.1999979,17.4666672,1275,2075,1275,2075,6,15.1178408,6,15.1178408,120,870,120,870,340,1220,340,1220,105,710,105,710,1251,340,1251,340,470.795105,0,470.795105,0,1332.54822,407.236603,1332.54822,407.236603 [f=0008168] [8168] Game End Stats Values: 19,1500,4605,1500,4605,0,248.092331,0,248.092331,0,0,0,0,0,0,0,0,1109.60352,0,1109.60352,0,379.392914,1232.65771,379.392914,1232.65771,0,580,0,580,11.1999979,19.0666676,11.1999979,19.0666676,1275,2075,1275,2075,6,15.4535933,6,15.4535933,120,1170,120,1170,340,1220,340,1220,105,780,105,780,1251,340,1251,340,470.795105,0,470.795105,0,1332.54822,407.236603,1332.54822,407.236603 [f=0008168] [8168] Game End Stats Values: 20,1500,4605,1500,4605,0,253.089523,0,253.089523,0,0,0,0,0,0,0,0,1109.60352,0,1109.60352,0,379.392914,1232.65771,379.392914,1232.65771,0,580,0,580,11.1999998,20,11.1999998,20,1275,2075,1275,2075,6,15.6657362,6,15.6657362,120,1170,120,1170,340,1220,340,1220,105,780,105,780,1251,340,1251,340,470.795105,0,470.795105,0,1332.54822,407.236603,1332.54822,407.236603 [f=0008347] [8347] Event [3320,125.388184,5944]: 0 finished unit Stardust [f=0008376] [8376] Event [2536,125.388184,6328]: 0 finished unit Solar Collector [f=0008474] No clients connected, shutting down server [f=0008474] Server shutdown [f=0008793] [8793] Event [2616,125.388184,6280]: 0 finished unit Solar Collector [f=0008833] [8833] Event [2516,126.708183,6144]: 0 finished unit Blitz [f=0009747] [9747] Event [2516,126.708183,6144]: 0 finished unit Blitz [f=0010663] [10663] Event [2516,126.708183,6144]: 0 finished unit Blitz [f=0011579] [11579] Event [2516,126.708183,6144]: 0 finished unit Blitz [f=0012504] [12504] Event [2516,126.708183,6144]: 0 finished unit Blitz [f=0013828] Autoquit sending quit command. [f=0013828] [QuitAction] user exited to system [f=0013828] [SpringApp::Kill][1] fromRun=1 [f=0013828] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013828] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013828] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013828] [ThreadPool::SetThreadCount][2] workers=0 [f=0013828] [SpringApp::Kill][2] [f=0013828] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013828] [Game::KillLua][3] dtor=0 luaUI=0x603bf630 [f=0013828] Start widgetHandler:Shutdown [f=0013828] Shutdown - SaveOrderList Complete [f=0013828] Writing last game win data [f=0013828] Shutdown - SaveConfigData Complete [f=0013828] Shutdown Widget - Save/Load API [f=0013828] Shutdown Widget - Chili Highlight [f=0013828] Shutdown Widget - Draw After Chili [f=0013828] Shutdown Widget - EPIC Menu [f=0013828] Shutdown Widget - Chili Widget Selector [f=0013828] Shutdown Widget - Chili Minimap [f=0013828] Shutdown Widget - Local Team Colors [f=0013828] Shutdown Widget - Display Keys 2 [f=0013828] Shutdown Widget - Save Game Menu [f=0013828] Shutdown Widget - Unit Icons [f=0013828] Shutdown Widget - Noises [f=0013828] Shutdown Widget - HealthBars [f=0013828] Shutdown Widget - Win Counter [f=0013828] Shutdown Widget - SpringRTS Replay Stats [f=0013828] Shutdown Widget - BuildETA [f=0013828] Shutdown Widget - Modular Comm Info [f=0013828] Shutdown Widget - Stereo3D [f=0013828] Shutdown Widget - Showeco and Grid Drawer [f=0013828] Shutdown Widget - Point Tracker [f=0013828] Shutdown Widget - Music Player [f=0013828] Shutdown Widget - Missile Silo Range [f=0013828] Shutdown Widget - MinimapEvents [f=0013828] Shutdown Widget - Mex Placement Handler [f=0013828] Shutdown Widget - Local Widgets Config [f=0013828] Shutdown Widget - Highlight Geos [f=0013828] Shutdown Widget - Grab Input [f=0013828] Input grabbing is disabled! [f=0013828] Shutdown Widget - MetalFeatures (new) [f=0013828] Shutdown Widget - Darkening [f=0013828] Shutdown Widget - Context Menu [f=0013828] Shutdown Widget - Chili Spectator Panels [f=0013828] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013828] Shutdown Widget - Chili Nuke Warning [f=0013828] Shutdown Widget - Chili EndGame Window [f=0013828] Shutdown Widget - Chili Economy Panel Default [f=0013828] Shutdown Widget - CameraShake [f=0013828] Shutdown Widget - Attack AoE [f=0013828] Shutdown Widget - Map Edge Extension [f=0013828] Shutdown Widget - Selection Send [f=0013828] Shutdown Widget - LupsManager [f=0013828] Shutdown Widget - Newton Firezone [f=0013828] Shutdown Widget - Chili Pro Console [f=0013828] Shutdown Widget - Lasso Terraform GUI [f=0013828] Shutdown Widget - Lups [f=0013828] Shutdown Widget - Chili Framework [f=0013828] Shutdown Widget - Chili Core Selector [f=0013828] Shutdown Widget - Custom Markers [f=0013828] Shutdown Widget - Pause Screen [f=0013828] Shutdown Widget - Text To Speech Control [f=0013828] Shutdown Widget - Persistent Build Height [f=0013828] Shutdown Widget - Layout Handler [f=0013828] End widgetHandler:Shutdown [f=0013828] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={489094,62434962} {int,ext,rec}Allocs={19950301,0,0} {chunk,block}Bytes={62434962,0} [f=0013828] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013828] [Game::KillLua][2] dtor=0 luaRules=0x5196f3e0 [f=0013828] Start gadgetHandler:Shutdown [f=0013828] Shutdown - StartSetup [f=0013828] Shutdown - UnitMorph [f=0013828] Shutdown - LupsNanoSpray [f=0013828] Shutdown - Missile Silo Controller [f=0013828] Shutdown - Modular Comm Info [f=0013828] Shutdown - Terrain Texture Handler [f=0013828] Shutdown - UnitCloakShield [f=0013828] Shutdown - Starlight Handler [f=0013828] End gadgetHandler:Shutdown [f=0013828] Start gadgetHandler:Shutdown [f=0013828] Shutdown - Save/Load [f=0013828] Shutdown - Teleport Throw [f=0013828] Shutdown - UnitMorph [f=0013828] Shutdown - Modular Comm Info [f=0013828] Shutdown - Retreat Command [f=0013828] Shutdown - Shockwaves [f=0013828] Shutdown - UnitCloakShield [f=0013828] Shutdown - Lups Cloak FX [f=0013828] Shutdown - Lups [f=0013828] Shutdown - Lups Shield [f=0013828] End gadgetHandler:Shutdown [f=0013828] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19950331,0,0} {chunk,block}Bytes={0,0} [f=0013828] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19950331,0,0} {chunk,block}Bytes={0,0} [f=0013828] [Game::KillLua][4] dtor=0 [f=0013828] [Game::~CGame][1] [f=0013828] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013828] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013828] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013828] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013828] [Game::KillLua][4] dtor=1 [f=0013828] [Game::KillMisc][1] [f=0013828] [Game::KillMisc][2] [f=0013828] [Game::KillMisc][3] [f=0013828] [Game::KillRendering][1] [f=0013828] [3DOParser::Kill] allocated 137 pieces [f=0013828] [S3OParser::Kill] allocated 2727 pieces [f=0013828] [AssParser::Kill] allocated 226 pieces [f=0013828] [Game::KillInterface][1] [f=0013828] [Game::KillInterface][2] [f=0013828] [Game::KillSimulation][1] [f=0013828] [Game::KillSimulation][2] [f=0013828] [CCollisionHandler] dis-/continuous tests: 0/318773 [f=0013828] [Game::KillSimulation][3] [f=0013828] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013828] [~CPathCache(32x28)] cacheHits=2 hitPercentage=22% numHashColls=0 maxCacheSize=2 [f=0013828] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013828] [~CPathCache(64x56)] cacheHits=82 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013828] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013828] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013828] [LosHandler::Kill] raycast instance cache-{hits,misses}={311,1791}; shared=0%; cached=15% [f=0013828] [Game::KillSimulation][4] [f=0013828] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013828] [Game::~CGame][2] [f=0013828] [Game::~CGame][3] [f=0013828] [SpringApp::Kill][3] [f=0013828] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144163 bytes sent 67641 bytes recv'd [f=0013828] [SpringApp::Kill][4] font=0x457478a0 [f=0013828] [SpringApp::Kill][5] [f=0013828] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x4580bfa0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=4070ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=241ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=183ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=42ms file="luarules/configs/constants.lua" indx=1220 inflSize=0kb readTime=37ms file="objects3d/cremcom3.s3o" indx=5023 inflSize=200kb readTime=33ms file="units/striderdetriment.lua" indx=6728 inflSize=8kb readTime=28ms file="luarules/configs/jump_defs.lua" indx=1229 inflSize=0kb readTime=28ms file="bitmaps/gpl/lightw.png" indx=448 inflSize=28kb readTime=25ms file="unittextures/factorytank_2.png" indx=7020 inflSize=4103kb readTime=24ms file="luaui/widgets/gui_nukebutton.lua" indx=4595 inflSize=16kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 56742330 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x458d0e60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x458e1f70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fc68801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x457c4320) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]