[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jsddHrMgMM/springsettings.919471.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 251ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb62001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11470 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/919471/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 608ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4575e6f0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4575e6f0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 200ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1114ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1352ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 69ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] tefacota was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/919471/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (488ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/919471/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cecd60,0x62a89380}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: a733fe5e1c7f55af8d89ec44775ff29e [f=-000001] Connection attempt from PetTurtle [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: PetTurtle changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from rewdrfe2 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rewdrfe2 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[Game::Load][lua{Rules,Gaia}={0x95f4c280,0x96d56ce0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[Game::Load][lua{Rules,Gaia}={00000000caab68b0,00000000d13856a0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] hi [f=-000001] Allies: I choose: Sneaky Peaky! [f=-000001] 2 [f=-000001] gl hf! [f=-000001] gl hf [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4302,399.983032,832]: 0 finished unit Recon Commander [f=-000001] [0] Event [524,399.982544,4683]: 1 finished unit Engineer Commander [f=0000000] [0] PetTurtle, team: 0, elo:2972 [f=0000000] [0] rewdrfe2, team: 1, elo:2793 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4320,399.967957,936]: 0 finished unit Cloakbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000004] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000004] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000004] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000004] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000004] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000004] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000004] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000004] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000008] [8] Event [464,399.978638,4472]: 1 finished unit Shieldbot Factory [f=0000241] [241] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000279] [279] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0000352] [352] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0000481] [481] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000485] [485] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0000485] [485] Event [464.018402,399.978638,4460]: 1 finished unit Convict [f=0000491] [491] Event [4248,399.668884,728]: 0 finished unit Wind/Tidal Generator [f=0000583] [583] Event [344,399.978638,4728]: 1 finished unit Wind/Tidal Generator [f=0000626] [626] Event [4328,399.978638,728]: 0 finished unit Wind/Tidal Generator [f=0000672] [672] Event [408,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0000698] [698] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0000727] [727] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0000762] [762] Event [472,399.978638,4840]: 1 finished unit Wind/Tidal Generator [f=0000776] [776] Event [4408,399.978638,728]: 0 finished unit Wind/Tidal Generator [f=0000906] [906] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0000941] [941] Event [520,399.978638,4856]: 1 finished unit Wind/Tidal Generator [f=0001118] [1118] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0001131] [1131] Event [584,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0001186] [1186] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0001296] [1296] Event [648,399.978638,4696]: 1 finished unit Wind/Tidal Generator [f=0001436] [1436] Event [712,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0001495] [1495] Event [4310.3999,398.985291,936]: 0 finished unit Conjurer [f=0001635] [1635] Event [776,399.978638,4536]: 1 finished unit Wind/Tidal Generator [f=0001702] [1702] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0001840] [1840] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0001849] [1849] Event [824,399.946594,4456]: 1 finished unit Wind/Tidal Generator [f=0001994] [1994] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0002020] [2020] Event [856,399.978638,4344]: 1 finished unit Wind/Tidal Generator [f=0002158] [2158] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002292] [2292] Event [4728,249.021912,1944]: 0 finished unit Wind/Tidal Generator [f=0002330] [2330] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0002389] [2389] Event [1329.90674,249.000549,3930.18945]: 0 lost unit Glaive [f=0002427] [2427] Event [4808,249.000549,1912]: 0 finished unit Wind/Tidal Generator [f=0002427] [2427] Event [1181.93323,249.000549,3865.50195]: 1 lost unit Bandit [f=0002514] [2514] Event [464.018402,399.978638,4460]: 1 finished unit Convict [f=0002546] [2546] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0002562] [2562] Event [4888,249.000549,1880]: 0 finished unit Wind/Tidal Generator [f=0002635] [2635] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0002753] [2753] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0002756] [2756] Event [4968,249.000549,1864]: 0 finished unit Wind/Tidal Generator [f=0002927] [2927] Event [392.432312,250.095581,3613.20728]: 1 lost unit Bandit [f=0002939] [2939] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0002985] [2985] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002998] [2998] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0003076] [3076] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0003084] [3084] Event [455.206787,281.756409,3793.34106]: 1 lost unit Convict [f=0003110] [3110] Event [482.872284,271.790955,3767.41187]: 0 lost unit Glaive [f=0003153] [3153] Event [564.589355,249.000549,3545.39111]: 1 lost unit Bandit [f=0003156] [3156] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0003344] [3344] Event [424,249.000549,3240]: 1 lost unit Metal Extractor [f=0003359] [3359] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0003411] [3411] Event [452.405762,248.065796,3276.61401]: 0 lost unit Glaive [f=0003504] [3504] Event [321.643677,249.075668,3576.01758]: 0 lost unit Glaive [f=0003506] [3506] Event [198.186798,257.598633,3665.84814]: 1 lost unit Bandit [f=0003561] [3561] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0003612] [3612] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0003758] [3758] Event [4496,249.000549,1776]: 0 finished unit Lotus [f=0003767] [3767] Event [184,249.000549,3320]: 1 lost unit Metal Extractor [f=0003850] [3850] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0003896] [3896] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0004051] [4051] Event [464.018402,399.978638,4460]: 1 finished unit Convict [f=0004106] [4106] Event [4480,292.547607,2112]: 0 finished unit Radar Tower [f=0004107] [4107] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0004278] [4278] Event [4632,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0004300] [4300] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0004315] [4315] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0004486] [4486] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0004526] [4526] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0004541] [4541] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0004572] [4572] Event [4664,399.978638,376]: 0 finished unit Wind/Tidal Generator [f=0004660] [Game::ClientReadNet] added new player Subintroierunt with number 2 to team 0 [f=0004660] > SPRINGIE:User Subintroierunt|chickend|3_3||False|||BY [f=0004676] Connection attempt from Subintroierunt [f=0004676] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0004676] -> Connection established (given id 2) [f=0004685] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0004685] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004788] [4788] Event [4744,399.978638,456]: 0 finished unit Wind/Tidal Generator [f=0004860] [4860] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0004861] [4861] Event [538.64563,341.843964,3933.92358]: 1 lost unit Bandit [f=0004886] [4886] Event [464.018402,399.978638,4460]: 1 finished unit Convict [f=0004902] [4902] Event [4310.3999,398.985291,936]: 0 finished unit Conjurer [f=0005043] [5043] Event [4808,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0005047] [5047] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0005058] [5058] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0005111] [5111] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0005116] [5116] Event [261.436554,399.978638,4610.02197]: 0 lost unit Glaive [f=0005134] [5134] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0005207] [5207] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0005216] [5216] Event [385.38855,399.978638,4869.19775]: 0 lost unit Glaive [f=0005236] [5236] Event [344,399.978638,4728]: 1 lost unit Wind/Tidal Generator [f=0005244] [5244] Event [296,399.978638,4696]: 1 lost unit Metal Extractor [f=0005280] [5280] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0005282] [5282] Event [4856,399.978638,504]: 0 finished unit Wind/Tidal Generator [f=0005283] [5283] Event [856,399.978638,4344]: 1 lost unit Wind/Tidal Generator [f=0005307] [5307] Event [408,400.080566,4776]: 1 lost unit Wind/Tidal Generator [f=0005320] [5320] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0005321] [5321] Event [520,399.978638,4856]: 1 lost unit Wind/Tidal Generator [f=0005345] [5345] Event [824,400.044861,4456]: 1 lost unit Wind/Tidal Generator [f=0005355] [5355] Event [584,400.257874,4776]: 1 lost unit Wind/Tidal Generator [f=0005378] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=0005386] [5386] Event [776,400.271912,4536]: 1 lost unit Wind/Tidal Generator [f=0005397] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=0005397] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[Game::Load][lua{Rules,Gaia}={00000000a77c2b00,00000000a3a3ab60}]" [f=0005415] [5415] Event [712,400.257874,4616]: 1 lost unit Wind/Tidal Generator [f=0005419] [5419] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0005494] [5494] Event [1075.74902,359.812714,4378.92188]: 1 lost unit Bandit [f=0005506] [5506] Event [4744,399.978638,568]: 0 finished unit Wind/Tidal Generator [f=0005520] [5520] Event [3328,163.4552,3968]: 1 finished unit Lotus [f=0005530] [5530] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0005564] [5564] Event [904,399.711609,4344]: 1 lost unit Metal Extractor [f=0005569] [5569] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0005633] [5633] Event [631.821777,397.977905,4074.61719]: 0 lost unit Glaive [f=0005647] [5647] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0005737] [5737] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0005740] [5740] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0005746] [5746] Event [4664,399.978638,616]: 0 finished unit Wind/Tidal Generator [f=0005760] [5760] Event [3184,156.854248,4000]: 1 finished unit Lotus [f=0005822] [5822] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0005944] [5944] Event [328,397.950745,4744]: 1 finished unit Wind/Tidal Generator [f=0005950] [5950] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0006031] [6031] Event [4584,399.978638,664]: 0 finished unit Wind/Tidal Generator [f=0006079] [6079] Event [4688,156.309509,2976]: 0 finished unit Lotus [f=0006168] [6168] Event [464.018402,399.978638,4460]: 1 finished unit Convict [f=0006169] [6169] Event [376,398.013916,4760]: 1 finished unit Wind/Tidal Generator [f=0006186] [6186] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0006301] [6301] Event [4504,399.978638,712]: 0 finished unit Wind/Tidal Generator [f=0006394] [6394] Event [424,398.383789,4776]: 1 finished unit Wind/Tidal Generator [f=0006446] [6446] Event [4784,153.90625,3088]: 0 finished unit Lotus [f=0006540] [6540] Event [464.018402,399.978638,4460]: 1 finished unit Convict [f=0006621] [6621] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0006632] [6632] Event [472,399.953613,4792]: 1 finished unit Wind/Tidal Generator [f=0006724] [6724] Event [296,397.483521,4696]: 1 finished unit Metal Extractor [f=0006881] [6881] Event [4310.3999,398.985291,936]: 0 finished unit Reaver [f=0006903] [6903] Event [568,399.978638,4472]: 1 finished unit Caretaker [f=0006964] [6964] Event [620.389648,249.000549,3643.85474]: 1 lost unit Bandit [f=0006988] [6988] Event [687.751282,249.000549,3609.14014]: 0 lost unit Glaive [f=0007005] [7005] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0007023] [7023] Event [520,399.102478,4808]: 1 finished unit Wind/Tidal Generator [f=0007078] [7078] Event [358.072754,249.000549,3412.60889]: 1 lost unit Bandit [f=0007105] [7105] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0007127] [7127] Event [429.553925,249.000549,3492.02466]: 1 lost unit Convict [f=0007175] [7175] Event [3632,249.000549,992]: 0 finished unit Lotus [f=0007268] [7268] Event [495.772614,251.174591,3673.75879]: 1 lost unit Bandit [f=0007294] [7294] Event [4224,165.847778,3184]: 1 finished unit Picket [f=0007316] [7316] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0007478] [7478] Event [568,398.665161,4824]: 1 finished unit Wind/Tidal Generator [f=0007526] [7526] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0007635] [7635] Event [4320,159.695435,3312]: 1 finished unit Picket [f=0007684] [7684] Event [464.018402,399.978638,4460]: 1 finished unit Bandit [f=0007737] [7737] Event [4310.3999,398.985291,936]: 0 finished unit Glaive [f=0007744] [7744] Event [426.862762,399.978638,4406.54395]: 1 lost unit Bandit [f=0007775] [7775] Event [4648,159.812927,4888]: 1 lost unit Metal Extractor [f=0007787] [7787] Event [4556.18457,157.285965,3083.55249]: 0 lost unit Recon Commander [f=0007803] [7803] Event [616,399.725952,4824]: 1 finished unit Wind/Tidal Generator [f=0007829] [7829] Event [464.018402,399.978638,4460]: 1 lost unit Bandit [f=0007829] [7829] Event [464,399.978638,4472]: 1 lost unit Shieldbot Factory [f=0007836] [7836] Event [4387.96045,153.51712,3163.32129]: 1 lost unit Engineer Commander [f=0007861] [7861] Event [457.509644,395.887665,4398.15527]: 0 lost unit Glaive [f=0007861] [7861] Event [4840,164.56604,4664]: 1 lost unit Metal Extractor [f=0007872] [7872] Event [443.681763,395.906128,4399.76025]: 0 lost unit Glaive [f=0007941] gg [f=0007967] [7967] Event [904,397.680969,4344]: 1 finished unit Metal Extractor [f=0007967] [7967] Event [4407.03467,145.575455,3198.23877]: 1 lost unit Convict [f=0008003] [8003] Event [undefined]: rewdrfe2 resigned [f=0008003] game_message: rewdrfe2 has been destroyed! [f=0008003] game_message: PetTurtle wins! [f=0008003] Submitting stats [f=0008003] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008003] Part| Total Time|Time of the last 0.5s [f=0008003] Draw 7531.08ms 14.84% [f=0008003] Lua::Callins::Synced 5745.72ms 31.55% [f=0008003] Lua::Callins::Unsynced 11093.88ms 19.29% [f=0008003] Lua::CollectGarbage::Synced 213.69ms 1.48% [f=0008003] Lua::CollectGarbage::Unsynced 509.41ms 0.99% [f=0008003] Misc::Profiler::AddTime 32.86ms 0.10% [f=0008003] Sim 14424.23ms 72.60% [f=0008003] [8003] Received game_message: rewdrfe2 has been destroyed! [f=0008003] [8003] Received game_message: PetTurtle wins! [f=0008004] [8004] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008004] [8004] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008004] [8004] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008004] [8004] Game End Stats Values: 2,2165,2230,2165,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,1275,2075,6.26666689,5.86666679,6.26666689,5.86666679,0,65,0,65,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008004] [8004] Game End Stats Values: 3,2555,2465,2555,2465,0.05995404,0.41712466,0.05995404,0.41712466,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,9.124506,9.31112957,9.124506,9.31112957,1275,2075,1275,2075,9.60399723,8.02780819,9.60399723,8.02780819,195,195,195,195,0,0,0,0,285,195,285,195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008004] [8004] Game End Stats Values: 4,2735,2595,2735,2595,4.31029415,6.64993858,4.31029415,6.64993858,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,14.3424673,12.3944483,14.3424673,12.3944483,1275,2075,1275,2075,10.2833548,8.41552162,10.2833548,8.41552162,270,325,270,325,0,0,0,0,390,195,390,195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008004] [8004] Game End Stats Values: 5,2805,2805,2805,2805,22.2869492,13.1200228,22.2869492,13.1200228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,22.8006115,14.4660654,22.8006115,14.4660654,1275,2075,1275,2075,11.1984434,8.69800663,11.1984434,8.69800663,270,445,270,445,0,0,0,0,460,285,460,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008004] [8004] Game End Stats Values: 6,2965,2960,2965,2960,45.9617958,19.8964119,45.9617958,19.8964119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,24.8504772,13.6036596,24.8504772,13.6036596,1275,2075,1275,2075,13.1783237,10.7184267,13.1783237,10.7184267,270,510,270,510,0,0,0,0,620,375,620,375,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008004] [8004] Game End Stats Values: 7,3190,3065,3190,3065,72.7278366,25.1351318,72.7278366,25.1351318,0,0,0,0,0,0,0,0,0,0,0,0,124.616249,72.6817932,124.616249,72.6817932,800,0,800,0,19.9740009,12.9213276,19.9740009,12.9213276,1275,2075,1275,2075,15.7844038,12.3492479,15.7844038,12.3492479,315,510,315,510,65,75,65,75,800,480,800,480,75,65,75,65,0,0,0,0,74.9999771,124.616249,74.9999771,124.616249 [f=0008004] [8004] Game End Stats Values: 8,3235,3190,3235,3190,95.5271301,38.0129852,95.5271301,38.0129852,0,0,0,0,0,0,0,0,0,0,0,0,262.838898,329.263,262.838898,329.263,800,0,800,0,21.2522755,15.9856167,21.2522755,15.9856167,1275,2075,1275,2075,18.0532856,12.9918566,18.0532856,12.9918566,270,510,270,510,130,270,130,270,890,605,890,605,270,130,270,130,0,0,0,0,339.545471,285.931274,339.545471,285.931274 [f=0008004] [8004] Game End Stats Values: 9,3070,3190,3070,3190,148.77597,56.1788635,148.77597,56.1788635,0,0,0,0,0,0,0,0,0,0,0,0,317.966949,522.504822,317.966949,522.504822,800,0,800,0,26.6849442,20.5154743,26.6849442,20.5154743,1275,2075,1275,2075,20.6165886,15.2110586,20.6165886,15.2110586,195,510,195,510,260,435,260,435,800,605,800,605,510,260,510,260,0,0,0,0,533.605225,364.370117,533.605225,364.370117 [f=0008004] [8004] Game End Stats Values: 10,2980,3500,2980,3500,199.947739,79.2885208,199.947739,79.2885208,0,0,0,0,0,0,0,0,34.943512,0,34.943512,0,317.966949,588.897705,317.966949,588.897705,800,90,800,90,26.6306705,20.4726334,26.6306705,20.4726334,1275,2075,1275,2075,20.8558979,16.2073097,20.8558979,16.2073097,195,640,195,640,260,525,260,525,710,695,710,695,637.666687,260,637.666687,260,0,0,0,0,599.998108,364.370117,599.998108,364.370117 [f=0008004] [8004] Game End Stats Values: 11,3085,3720,3085,3720,242.863159,100.438217,242.863159,100.438217,0,0,0,0,0,0,0,0,87.6922913,0,87.6922913,0,317.966949,678.895813,317.966949,678.895813,800,90,800,90,25.037035,19.77841,25.037035,19.77841,1275,2130,1275,2130,16.8610268,17.409977,16.8610268,17.409977,390,770,390,770,260,615,260,615,620,730,620,730,727.666687,260,727.666687,260,0,0,0,0,689.996216,364.370117,689.996216,364.370117 [f=0008004] [8004] Game End Stats Values: 12,3295,3975,3295,3975,261.196381,124.620773,261.196381,124.620773,0,0,0,0,0,0,0,0,94.3387146,0,94.3387146,0,361.72876,753.89563,361.72876,753.89563,800,90,800,90,25.0976238,22.5881882,25.0976238,22.5881882,1275,2130,1275,2130,13.6222124,17.6121712,13.6222124,17.6121712,510,955,510,955,260,690,260,690,710,800,710,800,802.666687,260,802.666687,260,0,0,0,0,764.996033,408.131927,764.996033,408.131927 [f=0008004] [8004] Game End Stats Values: 13,3290,4135,3290,4135,281.714996,173.447571,281.714996,173.447571,0,0,0,0,0,0,0,0,94.3387146,0,94.3387146,0,487.164215,1214.00256,487.164215,1214.00256,800,90,800,90,27.6566372,30.317728,27.6566372,30.317728,1275,2130,1275,2130,16.1679077,20.5884514,16.1679077,20.5884514,660,955,660,955,325,935,325,935,555,960,555,960,1137.66675,390,1137.66675,390,0,0,0,0,1329.02905,589.824402,1329.02905,589.824402 [f=0008004] [8004] Game End Stats Values: 14,3585,4360,3585,4360,282.157745,229.987427,282.157745,229.987427,0,0,0,0,0,0,0,0,94.3387146,0,94.3387146,0,634.379395,1390.60596,634.379395,1390.60596,980,90,980,90,12.7409058,34.9704514,12.7409058,34.9704514,1275,2130,1275,2130,14.9628487,22.4359875,14.9628487,22.4359875,810,1020,810,1020,390,1135,390,1135,520,1120,520,1120,1337.66675,455,1337.66675,455,0,0,0,0,1508.9895,768.74884,1508.9895,768.74884 [f=0008004] [8004] Game End Stats Values: 15,3775,4615,3775,4615,282.157745,257.490906,282.157745,257.490906,0,0,0,0,0,0,0,0,94.3387146,0,94.3387146,0,696.568054,1390.60596,696.568054,1390.60596,980,180,980,180,11.7135134,26.8949833,11.7135134,26.8949833,1275,2130,1275,2130,18.2666702,22.2780075,18.2666702,22.2780075,930,1150,930,1150,390,1135,390,1135,590,1155,590,1155,1337.66675,461.666656,1337.66675,461.666656,36.1666489,0,36.1666489,0,1508.9895,830.9375,1508.9895,830.9375 [f=0008004] [8004] Game End Stats Values: 16,4055,4830,4055,4830,282.285645,288.680237,282.285645,288.680237,0,0,0,0,0,0,0,0,94.3387146,0,94.3387146,0,696.568054,1390.60596,696.568054,1390.60596,980,270,980,270,13.4483089,24.8273354,13.4483089,24.8273354,1275,2130,1275,2130,16.0085258,22.4792862,16.0085258,22.4792862,1050,1150,1050,1150,390,1135,390,1135,750,1280,750,1280,1337.66675,461.666656,1337.66675,461.666656,36.1666489,0,36.1666489,0,1508.9895,830.9375,1508.9895,830.9375 [f=0008004] [8004] Game End Stats Values: 17,4075,5140,4075,5140,282.960693,330.777649,282.960693,330.777649,0,0,0,0,0,0,0,0,94.3387146,0,94.3387146,0,1202.96094,1967.27209,1202.96094,1967.27209,980,360,980,360,14.0482826,22.1776237,14.0482826,22.1776237,1455,2130,1455,2130,21.1894417,24.8064976,21.1894417,24.8064976,855,1370,855,1370,455,1405,455,1405,785,1280,785,1280,1607.66675,526.666626,1607.66675,526.666626,94.9997177,0,94.9997177,0,2091.29858,1356.49146,2091.29858,1356.49146 [f=0008004] [8004] Game End Stats Values: 18,4235,5270,4235,5270,283.415405,380.233795,283.415405,380.233795,0,0,0,0,0,0,0,0,94.3387146,123.238831,94.3387146,123.238831,1837.16199,2803.14697,1837.16199,2803.14697,1180,360,1180,360,14.3448372,20.5557976,14.3448372,20.5557976,1455,2130,1455,2130,21.8191872,25.2970772,21.8191872,25.2970772,780,1500,780,1500,455,1480,455,1480,820,1280,820,1280,1682.66675,526.666626,1682.66675,526.666626,142.332977,0,142.332977,0,2927.16992,2033.93103,2927.16992,2033.93103 [f=0008004] [8004] Game End Stats Values: 19,1985,3605,1985,3605,287.936768,432.532532,287.936768,432.532532,0,0,0,0,0,0,0,0,382.272034,800.041321,382.272034,800.041321,2294.14526,4061.82959,2294.14526,4061.82959,380,360,380,360,18.2051029,26.8892136,18.2051029,26.8892136,180,855,180,855,17.6406689,24.358223,17.6406689,24.358223,660,1110,660,1110,1795,3930,1795,3930,765,1280,765,1280,4168,2256.6665,4168,2256.6665,169.333801,0,169.333801,0,4655.31006,2960.29541,4655.31006,2960.29541 [f=0008008] [8008] Event [664,400.257874,4840]: 1 finished unit Wind/Tidal Generator [f=0008113] [8113] Event [4310.3999,398.985291,936]: 0 finished unit Conjurer [f=0008140] Spectator rewdrfe2 left the game: normal quit [f=0008140] [8140] Event [undefined]: rewdrfe2 quit [f=0008212] Player PetTurtle left the game: normal quit [f=0008212] [8212] Event [undefined]: PetTurtle quit [f=0008254] Spectator Subintroierunt left the game: normal quit [f=0008254] [8254] Event [undefined]: Subintroierunt quit [f=0008260] No clients connected, shutting down server [f=0008260] Server shutdown [f=0008485] [8485] Event [4310.3999,398.985291,936]: 0 finished unit Conjurer [f=0008585] [8585] Event [4456,399.978638,584]: 0 finished unit Storage [f=0008643] [8643] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0008861] [8861] Event [4310.3999,398.985291,936]: 0 finished unit Conjurer [f=0009303] [9303] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0011430] Autoquit sending quit command. [f=0011430] [QuitAction] user exited to system [f=0011430] [SpringApp::Kill][1] fromRun=1 [f=0011430] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011430] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011430] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011430] [ThreadPool::SetThreadCount][2] workers=0 [f=0011430] [SpringApp::Kill][2] [f=0011430] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011430] [Game::KillLua][3] dtor=0 luaUI=0x5176b990 [f=0011430] Start widgetHandler:Shutdown [f=0011430] Shutdown - SaveOrderList Complete [f=0011430] Writing last game win data [f=0011430] Shutdown - SaveConfigData Complete [f=0011430] Shutdown Widget - Save/Load API [f=0011430] Shutdown Widget - Chili Highlight [f=0011430] Shutdown Widget - Draw After Chili [f=0011430] Shutdown Widget - EPIC Menu [f=0011430] Shutdown Widget - Chili Widget Selector [f=0011430] Shutdown Widget - Chili Minimap [f=0011430] Shutdown Widget - Local Team Colors [f=0011430] Shutdown Widget - Display Keys 2 [f=0011430] Shutdown Widget - Save Game Menu [f=0011430] Shutdown Widget - Unit Icons [f=0011430] Shutdown Widget - Noises [f=0011430] Shutdown Widget - HealthBars [f=0011430] Shutdown Widget - Win Counter [f=0011430] Shutdown Widget - SpringRTS Replay Stats [f=0011430] Shutdown Widget - BuildETA [f=0011430] Shutdown Widget - Modular Comm Info [f=0011430] Shutdown Widget - Stereo3D [f=0011430] Shutdown Widget - Showeco and Grid Drawer [f=0011430] Shutdown Widget - Point Tracker [f=0011430] Shutdown Widget - Music Player [f=0011430] Shutdown Widget - Missile Silo Range [f=0011430] Shutdown Widget - MinimapEvents [f=0011430] Shutdown Widget - Mex Placement Handler [f=0011430] Shutdown Widget - Local Widgets Config [f=0011430] Shutdown Widget - Highlight Geos [f=0011430] Shutdown Widget - Grab Input [f=0011430] Input grabbing is disabled! [f=0011430] Shutdown Widget - MetalFeatures (new) [f=0011430] Shutdown Widget - Darkening [f=0011430] Shutdown Widget - Context Menu [f=0011430] Shutdown Widget - Chili Spectator Panels [f=0011430] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011430] Shutdown Widget - Chili Nuke Warning [f=0011430] Shutdown Widget - Chili EndGame Window [f=0011430] Shutdown Widget - Chili Economy Panel Default [f=0011430] Shutdown Widget - CameraShake [f=0011430] Shutdown Widget - Attack AoE [f=0011430] Shutdown Widget - Map Edge Extension [f=0011430] Shutdown Widget - Selection Send [f=0011430] Shutdown Widget - LupsManager [f=0011430] Shutdown Widget - Newton Firezone [f=0011430] Shutdown Widget - Chili Pro Console [f=0011430] Shutdown Widget - Lasso Terraform GUI [f=0011430] Shutdown Widget - Lups [f=0011430] Shutdown Widget - Chili Framework [f=0011430] Shutdown Widget - Chili Core Selector [f=0011430] Shutdown Widget - Custom Markers [f=0011430] Shutdown Widget - Pause Screen [f=0011430] Shutdown Widget - Text To Speech Control [f=0011430] Shutdown Widget - Persistent Build Height [f=0011430] Shutdown Widget - Layout Handler [f=0011430] End widgetHandler:Shutdown [f=0011430] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464422,63857762} {int,ext,rec}Allocs={21803755,0,0} {chunk,block}Bytes={63857762,0} [f=0011430] [Game::KillLua][1] dtor=0 luaGaia=0x62a89380 [f=0011430] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397455,58382725} {int,ext,rec}Allocs={21803757,0,0} {chunk,block}Bytes={58382725,0} [f=0011430] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397455,58382725} {int,ext,rec}Allocs={21803757,0,0} {chunk,block}Bytes={58382725,0} [f=0011430] [Game::KillLua][2] dtor=0 luaRules=0x51cecd60 [f=0011430] Start gadgetHandler:Shutdown [f=0011430] Shutdown - StartSetup [f=0011430] Shutdown - UnitMorph [f=0011430] Shutdown - LupsNanoSpray [f=0011430] Shutdown - Missile Silo Controller [f=0011430] Shutdown - Modular Comm Info [f=0011430] Shutdown - Terrain Texture Handler [f=0011430] Shutdown - UnitCloakShield [f=0011430] Shutdown - Starlight Handler [f=0011430] End gadgetHandler:Shutdown [f=0011430] Start gadgetHandler:Shutdown [f=0011430] Shutdown - Save/Load [f=0011430] Shutdown - Teleport Throw [f=0011430] Shutdown - UnitMorph [f=0011430] Shutdown - Modular Comm Info [f=0011430] Shutdown - Retreat Command [f=0011430] Shutdown - Shockwaves [f=0011430] Shutdown - UnitCloakShield [f=0011430] Shutdown - Lups Cloak FX [f=0011430] Shutdown - Lups [f=0011430] Shutdown - Lups Shield [f=0011430] End gadgetHandler:Shutdown [f=0011430] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21803816,0,0} {chunk,block}Bytes={0,0} [f=0011430] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21803816,0,0} {chunk,block}Bytes={0,0} [f=0011430] [Game::KillLua][4] dtor=0 [f=0011430] [Game::~CGame][1] [f=0011430] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011430] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011430] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011430] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011430] [Game::KillLua][4] dtor=1 [f=0011430] [Game::KillMisc][1] [f=0011430] [Game::KillMisc][2] [f=0011430] [Game::KillMisc][3] [f=0011430] [Game::KillRendering][1] [f=0011430] [3DOParser::Kill] allocated 137 pieces [f=0011430] [S3OParser::Kill] allocated 2709 pieces [f=0011430] [AssParser::Kill] allocated 220 pieces [f=0011430] [Game::KillInterface][1] [f=0011430] [Game::KillInterface][2] [f=0011430] [Game::KillSimulation][1] [f=0011430] [Game::KillSimulation][2] [f=0011430] [CCollisionHandler] dis-/continuous tests: 0/123589 [f=0011430] [Game::KillSimulation][3] [f=0011430] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011430] [~CPathCache(20x20)] cacheHits=81 hitPercentage=31% numHashColls=0 maxCacheSize=21 [f=0011430] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011430] [~CPathCache(40x40)] cacheHits=338 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011430] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011430] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011430] [LosHandler::Kill] raycast instance cache-{hits,misses}={5922,8147}; shared=9%; cached=33% [f=0011430] [Game::KillSimulation][4] [f=0011430] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011430] [Game::~CGame][2] [f=0011430] [Game::~CGame][3] [f=0011430] [SpringApp::Kill][3] [f=0011430] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120650 bytes sent 147773 bytes recv'd [f=0011430] [SpringApp::Kill][4] font=0x456968a0 [f=0011430] [SpringApp::Kill][5] [f=0011430] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x4443b7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=3730ms file="bitmaps/loadpictures/markers.png" indx=505 inflSize=2489kb readTime=324ms file="objects3d/cormist_512.s3o" indx=4987 inflSize=56kb readTime=44ms file="objects3d/commsupport3.s3o" indx=4942 inflSize=88kb readTime=29ms file="bitmaps/smoke/new_dirta.png" indx=572 inflSize=19kb readTime=28ms file="objects3d/starlight_satellite.dae" indx=5357 inflSize=149kb readTime=27ms file="scripts/amphraid.lua" indx=5470 inflSize=8kb readTime=26ms file="objects3d/commsupport2.s3o" indx=4940 inflSize=91kb readTime=24ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=24ms file="effects/nuclearmissile_trail.lua" indx=767 inflSize=2kb readTime=22ms file="luaui/widgets/gui_chili_share.lua" indx=4563 inflSize=47kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 47447971 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4582a070) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x458246e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fb62001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45709060) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]