[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hj4y7VNoya/springsettings.919358.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 144ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f190401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11479 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/919358/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 376ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c30e60] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c30e60] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 975ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1169ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 179ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Fanat was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/919358/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793831b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793831b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-9793831b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793832b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793832b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-9793832b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (913ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11504,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/919358/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5333be20,0x665d47c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5dfbfd5e99a7e6d8d260a9f9939337a8 [f=-000001] Connection attempt from CHAOSBOSS [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: CHAOSBOSS changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from capslockqer [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: capslockqer changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="capslockqer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="capslockqer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[Game::Load][lua{Rules,Gaia}={000000005712b060,000000005895f7d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="capslockqer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="capslockqer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="capslockqer" string="[Game::Load][lua{Rules,Gaia}={00000000690fb9b0,000000006318da10}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [3360,10.1270752,6307]: 0 finished unit Recon Commander [f=-000001] [0] Event [2530,16.8740234,1175]: 1 finished unit Guardian Commander [f=0000000] [0] capslockqer, team: 0, elo:1500 [f=0000000] [0] CHAOSBOSS, team: 1, elo:1414 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000090] [90] Event [3504,28.6386108,6456]: 0 finished unit Airplane Plant [f=0000090] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0000090] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0000090] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0000090] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0000090] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0000090] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0000090] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0000090] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0000090] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0000090] !transmitlobby @voice@buildUnit@reload [f=0000274] [274] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0000316] [316] Event [2552,18.2249451,1032]: 1 finished unit Gunship Plant [f=0000577] [577] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0000689] [689] Event [2952.8689,83.7818756,1159.97925]: 1 finished unit Firefly [f=0000915] [915] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0000939] [939] Event [3304,28.7896729,6600]: 0 finished unit Solar Collector [f=0001064] [1064] Event [3542.03125,32.0349121,6435.55811]: 0 finished unit Crane [f=0001069] [1069] Event [3378.17627,22.9737473,6506.53467]: 0 finished unit Recon Commander [f=0001069] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0001069] [1069] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0001184] [1184] Event [2664,16.8859863,1176]: 1 finished unit Wind/Tidal Generator [f=0001304] [1304] Event [2744,10.6567383,1176]: 1 finished unit Wind/Tidal Generator [f=0001424] [1424] Event [2824,5.57556152,1176]: 1 finished unit Wind/Tidal Generator [f=0001544] [1544] Event [2904,6.66320801,1176]: 1 finished unit Wind/Tidal Generator [f=0001707] [1707] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0001716] [1716] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0001861] [1861] Event [2984,7.4432373,1176]: 1 finished unit Wind/Tidal Generator [f=0002191] [2191] Event [3080,7.00378418,1096]: 1 finished unit Wind/Tidal Generator [f=0002207] [2207] Event [3368,24.3511963,6536]: 0 finished unit Wind/Tidal Generator [f=0002432] [2432] Event [3416,27.5646973,6536]: 0 finished unit Wind/Tidal Generator [f=0002687] [2687] Event [3416,26.7681885,6616]: 0 finished unit Wind/Tidal Generator [f=0002752] you new to the game? [f=0002924] [2924] Event [2416,17.6879883,1136]: 1 finished unit Lotus [f=0003010] [3010] Event [2552,36.2244759,1033]: 1 finished unit Nimbus [f=0003181] [3181] Event [3368,28.2128906,6648]: 0 finished unit Wind/Tidal Generator [f=0003479] [3479] Event [2928,13.6999512,1280]: 1 finished unit Lotus [f=0003663] [3663] Event [3194.53394,5.51096201,6086.20801]: 0 finished unit Recon Commander [f=0003663] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0003663] [3663] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0003736] [3736] Event [2552,36.2244759,1033]: 1 finished unit Wasp [f=0003792] [3792] Event [3542.03125,32.0349121,6435.55811]: 0 finished unit Phoenix [f=0003888] [3888] Event [3096,5.93811035,6088]: 0 finished unit Solar Collector [f=0004184] [4184] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0004304] [4304] Event [2856,21.697998,664]: 1 finished unit Wind/Tidal Generator [f=0004424] [4424] Event [2888,19.8687744,744]: 1 finished unit Wind/Tidal Generator [f=0004456] [4456] Event [2552,36.2244759,1033]: 1 finished unit Wasp [f=0004636] [4636] Event [2936,11.7169189,824]: 1 finished unit Wind/Tidal Generator [f=0004887] [4887] Event [2968,7.34985352,904]: 1 finished unit Wind/Tidal Generator [f=0004910] [4910] Event [2424,13.8262939,3208]: 1 finished unit Metal Extractor [f=0005083] [5083] Event [3096,6.8939209,6024]: 0 lost unit Metal Extractor [f=0005088] [5088] Event [3000,4.89440918,984]: 1 finished unit Wind/Tidal Generator [f=0005093] [5093] Event [2424,11.184082,3128]: 1 finished unit Wind/Tidal Generator [f=0005262] [5262] Event [2360,13.0023193,3224]: 1 finished unit Wind/Tidal Generator [f=0005296] [5296] Event [3032,4.60876465,1064]: 1 finished unit Wind/Tidal Generator [f=0005402] [5402] Event [2552,36.2244759,1033]: 1 finished unit Wasp [f=0005458] [5458] Event [2424,13.760376,3304]: 1 finished unit Wind/Tidal Generator [f=0005608] [5608] Event [2504,14.4580078,3208]: 1 finished unit Wind/Tidal Generator [f=0005666] [5666] Event [3288,6.48193359,5992]: 0 finished unit Stardust [f=0005763] [5763] Event [3288,6.48193359,5992]: 0 lost unit Stardust [f=0005917] [5917] Event [2928,26.3342285,592]: 1 finished unit Lotus [f=0006081] [6081] Event [2352,15.6884766,3312]: 1 finished unit Lotus [f=0006189] [6189] Event [2552,36.2244759,1033]: 1 finished unit Locust [f=0006469] [6469] Event [3304,28.7896729,6600]: 0 lost unit Solar Collector [f=0006606] [6606] Event [2544,11.25,3296]: 1 finished unit Lotus [f=0006651] [6651] Event [3248,6.42150879,6272]: 0 finished unit Lotus [f=0006680] [6680] Event [2448,25.1477051,976]: 1 finished unit Lotus [f=0006711] [6711] Event [2730.85864,30.6846008,1453.97083]: 0 lost unit Phoenix [f=0006894] Player capslockqer left the game: normal quit [f=0006894] [6894] Event [undefined]: capslockqer quit [f=0006986] [6986] Event [2760,15.0787354,3048]: 1 finished unit Razor [f=0007004] [7004] Event [2552,36.2244759,1033]: 1 finished unit Locust [f=0007349] [7349] Event [2736,28.0371094,544]: 1 finished unit Lotus [f=0007435] [7435] Event [3841.18848,34.8815193,6116.59375]: 1 lost unit Nimbus [f=0007666] [7666] Event [2552,36.2244759,1033]: 1 finished unit Locust [f=0007934] [7934] Event [3088,12.1838379,880]: 1 finished unit Lotus [f=0008002] [8002] Event [3064,19.6655273,2920]: 1 finished unit Metal Extractor [f=0008157] [8157] Event [3032,18.0615234,2984]: 1 finished unit Wind/Tidal Generator [f=0008337] [8337] Event [3128,19.9676514,2936]: 1 finished unit Wind/Tidal Generator [f=0008341] [8341] Event [2552,36.2244759,1033]: 1 finished unit Locust [f=0008502] [8502] Event [3080,20.12146,2824]: 1 finished unit Wind/Tidal Generator [f=0008652] [8652] Event [3000,19.6051025,2920]: 1 finished unit Wind/Tidal Generator [f=0008759] [8759] Event [3832,12.6507568,600]: 1 finished unit Metal Extractor [f=0009075] [9075] Event [2552,36.2244759,1033]: 1 finished unit Wasp [f=0009186] [9186] Event [2504,22.06604,3976]: 1 finished unit Metal Extractor [f=0009374] [9374] Event [3128,8.67370605,1112]: 1 finished unit Wind/Tidal Generator [f=0009469] [9469] Event [2632,13.458252,1000]: 1 finished unit Caretaker [f=0009589] [9589] Event [2608,19.6655273,4032]: 1 finished unit Lotus [f=0009599] [9599] Event [3208,8.3770752,1048]: 1 finished unit Wind/Tidal Generator [f=0009744] [9744] Event [2536,21.09375,3928]: 1 finished unit Wind/Tidal Generator [f=0009826] [9826] Event [3224,20.3137207,2936]: 1 finished unit Razor [f=0009828] [9828] Event [3288,5.66345215,984]: 1 finished unit Wind/Tidal Generator [f=0009873] [9873] Event [2632,12.8320313,1048]: 1 finished unit Caretaker [f=0009884] [9884] Event [2552,36.2244759,1033]: 1 finished unit Trident [f=0009894] [9894] Event [2456,24.9499512,3912]: 1 finished unit Wind/Tidal Generator [f=0010072] [10072] Event [3368,8.48144531,920]: 1 finished unit Wind/Tidal Generator [f=0010101] [10101] Event [2424,24.0161133,4024]: 1 finished unit Wind/Tidal Generator [f=0010233] [10233] Event [2552,36.2244759,1033]: 1 finished unit Trident [f=0010297] [10297] Event [2504,22.6977539,4056]: 1 finished unit Wind/Tidal Generator [f=0010329] [10329] Event [3448,15.3863525,872]: 1 finished unit Wind/Tidal Generator [f=0010516] [10516] Event [2744,13.0847168,1000]: 1 finished unit Razor [f=0010569] [10569] Event [3528,12.8265381,808]: 1 finished unit Wind/Tidal Generator [f=0010802] [10802] Event [2552,36.2244759,1033]: 1 finished unit Trident [f=0010857] [10857] Event [3608,12.6507568,744]: 1 finished unit Wind/Tidal Generator [f=0011142] [11142] Event [3688,13.0627441,680]: 1 finished unit Wind/Tidal Generator [f=0011207] [11207] Event [2440,10.1678467,1240]: 1 finished unit Razor [f=0011401] [11401] Event [3768,11.5466309,616]: 1 finished unit Wind/Tidal Generator [f=0011458] [11458] Event [2552,36.2244759,1033]: 1 finished unit Trident [f=0011905] [11905] Event [2552,36.2244759,1033]: 1 finished unit Trident [f=0011917] [11917] Event [3952,12.590332,496]: 1 finished unit Lotus [f=0011944] [11944] Event [2296,13.8867188,1704]: 1 finished unit Hacksaw [f=0012111] [12111] Event [3112,16.8859863,4280]: 1 finished unit Metal Extractor [f=0012201] [12201] Event [2552,36.2244759,1033]: 1 finished unit Locust [f=0012557] [12557] Event [2552,36.2244759,1033]: 1 finished unit Locust [f=0012624] [12624] Event [3656,21.7199707,3224]: 1 finished unit Metal Extractor [f=0012706] [12706] Event [3040,25.2905273,4400]: 1 finished unit Lotus [f=0012925] [12925] Event [3424,11.0522461,1104]: 1 finished unit Lotus [f=0013005] [13005] Event [2552,36.2244759,1033]: 1 finished unit Locust [f=0013200] [13200] Event [3064,21.6046143,728]: 1 finished unit Razor [f=0013394] [13394] Event [3776,24.8345947,3296]: 1 finished unit Lotus [f=0013447] [13447] Event [3200,21.4782715,4384]: 1 finished unit Lotus [f=0013586] [13586] Event [2888,12.6507568,1656]: 1 finished unit Hacksaw [f=0013587] [13587] Event [2552,36.2244759,1033]: 1 finished unit Harpy [f=0013720] [13720] Event [3120,12.7770996,1360]: 1 finished unit Lotus [f=0013973] [13973] Event [3632,17.3913574,3376]: 1 finished unit Lotus [f=0014041] [14041] Event [2552,36.2244759,1033]: 1 finished unit Harpy [f=0014843] [14843] Event [3288,16.4355469,4232]: 1 finished unit Hacksaw [f=0015054] [15054] Event [3032,16.8859863,4280]: 1 finished unit Wind/Tidal Generator [f=0015182] [15182] Event [3592,14.0625,1288]: 1 finished unit Hacksaw [f=0015196] [15196] Event [2552,36.2244759,1033]: 1 finished unit Nimbus [f=0015245] [15245] Event [3128,19.4238281,4184]: 1 finished unit Wind/Tidal Generator [f=0015423] [15423] Event [3192,17.9956055,4280]: 1 finished unit Wind/Tidal Generator [f=0015552] [15552] Event [3800,25.1971436,3176]: 1 finished unit Razor [f=0015577] [15577] Event [4024,8.4375,648]: 1 finished unit Razor [f=0015605] [15605] Event [3112,22.2637939,4376]: 1 finished unit Wind/Tidal Generator [f=0015708] [15708] Event [3720,23.90625,3144]: 1 finished unit Wind/Tidal Generator [f=0015863] [15863] Event [3624,22.1374512,3128]: 1 finished unit Wind/Tidal Generator [f=0016030] [16030] Event [3576,18.3581543,3272]: 1 finished unit Wind/Tidal Generator [f=0016079] [16079] Event [2552,36.2244759,1033]: 1 finished unit Revenant [f=0016185] [16185] Event [3720,25.4168701,3272]: 1 finished unit Wind/Tidal Generator [f=0016391] [16391] Event [3368,15.9631348,4248]: 1 finished unit Caretaker [f=0016694] [16694] Event [5112,7.4432373,328]: 1 finished unit Metal Extractor [f=0017404] [17404] Event [2552,36.2244759,1033]: 1 finished unit Revenant [f=0017445] [17445] Event [3416,16.2872314,4248]: 1 finished unit Gauss [f=0017564] [17564] Event [3912,11.1621094,600]: 1 finished unit Wind/Tidal Generator [f=0017684] [17684] Event [3992,10.2612305,584]: 1 finished unit Wind/Tidal Generator [f=0017742] [17742] Event [3736,12.8320313,3992]: 1 finished unit Metal Extractor [f=0017804] [17804] Event [4072,11.68396,568]: 1 finished unit Wind/Tidal Generator [f=0017812] [17812] Event [3720,11.2445068,4072]: 1 finished unit Wind/Tidal Generator [f=0017924] [17924] Event [4152,11.7114258,552]: 1 finished unit Wind/Tidal Generator [f=0018007] [18007] Event [3816,11.68396,3992]: 1 finished unit Wind/Tidal Generator [f=0018030] [18030] Event [2552,36.2244759,1033]: 1 finished unit Nimbus [f=0018149] [18149] Event [4232,12.3376465,520]: 1 finished unit Wind/Tidal Generator [f=0018179] [18179] Event [3544,14.8919678,6024]: 0 lost unit Metal Extractor [f=0018187] [18187] Event [3752,14.2767334,3880]: 1 finished unit Wind/Tidal Generator [f=0018253] [18253] Event [3321.15503,85.6919708,6138.77295]: 0 lost unit Crane [f=0018262] [18262] Event [3672,14.3591309,3992]: 1 finished unit Wind/Tidal Generator [f=0018329] [18329] Event [4312,14.0844727,504]: 1 finished unit Wind/Tidal Generator [f=0018339] [18339] Event [3248,6.42150879,6272]: 0 lost unit Lotus [f=0018530] [18530] Event [3655.05957,44.2743149,6159.08154]: 1 lost unit Locust [f=0018539] [18539] Event [4392,16.9573975,488]: 1 finished unit Wind/Tidal Generator [f=0018625] [18625] Event [3796.66333,24.5501232,6183.22705]: 0 lost unit Recon Commander [f=0018638] [18638] Event [3787.37842,96.5355759,6420.61523]: 1 lost unit Locust [f=0018655] CHAOSBOSS has forced a win due to dropped opposition. [f=0018655] game_message: capslockqer has been destroyed! [f=0018655] [18655] Event [undefined]: capslockqer resigned [f=0018655] game_message: CHAOSBOSS wins! [f=0018655] Submitting stats [f=0018655] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018655] Part| Total Time|Time of the last 0.5s [f=0018655] Draw 9338.54ms 10.75% [f=0018655] Lua::Callins::Synced 5672.47ms 25.07% [f=0018655] Lua::Callins::Unsynced 14134.42ms 16.62% [f=0018655] Lua::CollectGarbage::Synced 224.17ms 0.00% [f=0018655] Lua::CollectGarbage::Unsynced 492.98ms 1.19% [f=0018655] Misc::Profiler::AddTime 48.80ms 0.10% [f=0018655] Sim 19623.96ms 77.51% [f=0018655] [18655] Received game_message: capslockqer has been destroyed! [f=0018655] [18655] Received game_message: CHAOSBOSS wins! [f=0018656] [18656] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0018656] [18656] Game End Stats Values: 4,2345,2515,2345,2515,0,7.02726221,0,7.02726221,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13372135,9.60000038,8.13372135,9.60000038,2075,2155,2075,2155,11.3480005,9.3334837,11.3480005,9.3334837,0,200,0,200,0,0,0,0,250,160,250,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018656] [18656] Game End Stats Values: 5,2415,2695,2415,2695,0.09980671,10.7135887,0.09980671,10.7135887,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.36796188,10,8.36796188,10,2075,2155,2075,2155,11.7366543,9.68375301,11.7366543,9.68375301,0,200,0,200,0,0,0,0,320,340,320,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018656] [18656] Game End Stats Values: 6,2485,2730,2485,2730,1.71543849,25.9075432,1.71543849,25.9075432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.68936253,10,9.68936253,10,2075,2155,2075,2155,11.8377094,15.6079292,11.8377094,15.6079292,0,200,0,200,0,0,0,0,390,375,390,375,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018656] [18656] Game End Stats Values: 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10,3665,3665,3665,3665,52.2349014,40.2243576,52.2349014,40.2243576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,20.5693111,18.9414711,20.5693111,18.9414711,2075,2555,2075,2555,13.3891602,15.275218,13.3891602,15.275218,1000,560,1000,560,0,0,0,0,390,550,390,550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018656] [18656] Game End Stats Values: 11,4065,3665,4065,3665,52.2349014,78.5057526,52.2349014,78.5057526,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,14.7766657,16.4359646,14.7766657,16.4359646,2075,2555,2075,2555,13.4490013,17.1470947,13.4490013,17.1470947,1240,560,1240,560,0,0,0,0,550,550,550,550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018656] [18656] Game End Stats Values: 12,4225,3665,4225,3665,62.6653976,117.50621,62.6653976,117.50621,0,0,0,0,0,0,0,0,0,223.311951,0,223.311951,164.661575,0,164.661575,0,180,0,180,0,16.8913136,15.8464746,16.8913136,15.8464746,2075,2555,2075,2555,15.2903681,17.1950321,15.2903681,17.1950321,1240,560,1240,560,0,0,0,0,710,550,710,550,0,0,0,0,0,0,0,0,0,164.661575,0,164.661575 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41,16825,3235,16825,3235,2572.47876,866.489868,2572.47876,866.489868,0,0,0,0,0,0,0,0,0,5892.70557,0,5892.70557,1269.75647,1122.30151,1269.75647,1122.30151,4680,90,4680,90,111.642509,19.6674595,111.642509,19.6674595,2615,2555,2615,2555,48.3783913,13.9562874,48.3783913,13.9562874,6910,200,6910,200,380,0,380,0,2600,390,2600,390,760,740,760,740,144.25,0,144.25,0,1225.8335,1445.33435,1225.8335,1445.33435 [f=0018656] [18656] Game End Stats Values: 42,17760,2855,17760,2855,2858.20874,899.597595,2858.20874,899.597595,0,0,0,0,0,0,0,0,0,6078.84277,0,6078.84277,1792.32886,1422.83325,1792.32886,1422.83325,4680,0,4680,0,122.417374,19.5043335,122.417374,19.5043335,2615,2555,2615,2555,56.5636444,12.4091654,56.5636444,12.4091654,7670,0,7670,0,760,0,760,0,2775,300,2775,300,760,1120,760,1120,144.25,0,144.25,0,1526.36523,1967.90674,1526.36523,1967.90674 [f=0018656] [18656] Game End Stats Values: 43,17355,1100,17355,1100,2965.35474,912.802917,2965.35474,912.802917,0,0,0,0,0,0,0,0,0,6146.76758,0,6146.76758,3464.29028,1589.84656,3464.29028,1589.84656,4680,0,4680,0,96.5377197,13.6599073,96.5377197,13.6599073,2615,800,2615,800,52.8216286,9.70352077,52.8216286,9.70352077,7230,0,7230,0,2515,0,2515,0,2810,300,2810,300,1200,2875,1200,2875,144.25,0,144.25,0,1693.37854,3639.86816,1693.37854,3639.86816 [f=0018659] [18659] Event [2552,36.2244759,1033]: 1 finished unit Nimbus [f=0018677] [18677] Event [3936,12.1893311,3920]: 1 finished unit Lotus [f=0018678] [18678] Event [3368,28.1017494,6648]: 0 lost unit Wind/Tidal Generator [f=0018680] [18680] Event [3096,5.93811035,6088]: 0 lost unit Solar Collector [f=0018689] [18689] Event [3504,28.034914,6456]: 0 lost unit Airplane Plant [f=0018689] !transmitlobby @voice@buildUnit@remove;planecon [f=0018689] !transmitlobby @voice@buildUnit@remove;planefighter [f=0018689] !transmitlobby @voice@buildUnit@remove;planeheavyfighter [f=0018689] !transmitlobby @voice@buildUnit@remove;bomberprec [f=0018689] !transmitlobby @voice@buildUnit@remove;bomberriot [f=0018689] !transmitlobby @voice@buildUnit@remove;bomberdisarm [f=0018689] !transmitlobby @voice@buildUnit@remove;bomberheavy [f=0018689] !transmitlobby @voice@buildUnit@remove;planescout [f=0018689] !transmitlobby @voice@buildUnit@remove;planelightscout [f=0018689] !transmitlobby @voice@buildUnit@reload [f=0018691] [18691] Event [3416,26.6665268,6616]: 0 lost unit Wind/Tidal Generator [f=0018695] [18695] Event [3416,27.5138721,6536]: 0 lost unit Wind/Tidal Generator [f=0018719] [18719] Event [4472,21.159668,472]: 1 finished unit Wind/Tidal Generator [f=0018791] Player CHAOSBOSS left the game: normal quit [f=0018791] [18791] Event [undefined]: CHAOSBOSS quit [f=0018797] No clients connected, shutting down server [f=0018797] Server shutdown [f=0018914] [18914] Event [4552,24.9993896,456]: 1 finished unit Wind/Tidal Generator [f=0018921] [18921] Event [2552,36.2244759,1033]: 1 finished unit Harpy [f=0019051] [19051] Event [3936,12.1783447,4032]: 1 finished unit Lotus [f=0019094] [19094] Event [4632,25.7794189,440]: 1 finished unit Wind/Tidal Generator [f=0019175] [19175] Event [2552,36.2244759,1033]: 1 finished unit Harpy [f=0019289] [19289] Event [4712,21.8792725,408]: 1 finished unit Wind/Tidal Generator [f=0019366] [19366] Event [2552,36.2244759,1033]: 1 finished unit Locust [f=0019484] [19484] Event [4792,14.4030762,392]: 1 finished unit Wind/Tidal Generator [f=0019493] [19493] Event [3624,11.4697266,4104]: 1 finished unit Hacksaw [f=0019561] [19561] Event [2552,36.2244759,1033]: 1 finished unit Locust [f=0019679] [19679] Event [4872,9.65148926,376]: 1 finished unit Wind/Tidal Generator [f=0019796] [19796] Event [2552,36.2244759,1033]: 1 finished unit Trident [f=0019859] [19859] Event [4952,7.02575684,360]: 1 finished unit Wind/Tidal Generator [f=0020021] [20021] Event [2552,36.2244759,1033]: 1 finished unit Trident [f=0020054] [20054] Event [5032,7.02575684,344]: 1 finished unit Wind/Tidal Generator [f=0020534] [20534] Event [5232,9.84924316,432]: 1 finished unit Lotus [f=0020585] [20585] Event [2712,23.6920166,3880]: 1 finished unit Energy Pylon [f=0020819] [20819] Event [5024,12.9803467,512]: 1 finished unit Lotus [f=0021123] [21123] Event [3544,15.8807373,3832]: 1 finished unit Energy Pylon [f=0021734] [21734] Event [4936,10.4425049,488]: 1 finished unit Razor [f=0022175] [22175] Event [3480,24.2962646,3000]: 1 finished unit Energy Pylon [f=0022282] Autoquit sending quit command. [f=0022282] [QuitAction] user exited to system [f=0022282] [SpringApp::Kill][1] fromRun=1 [f=0022282] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022282] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022282] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022282] [ThreadPool::SetThreadCount][2] workers=0 [f=0022282] [SpringApp::Kill][2] [f=0022282] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022282] [Game::KillLua][3] dtor=0 luaUI=0x5313ca40 [f=0022282] Start widgetHandler:Shutdown [f=0022282] Shutdown - SaveOrderList Complete [f=0022282] Writing last game win data [f=0022282] Shutdown - SaveConfigData Complete [f=0022282] Shutdown Widget - Chili Highlight [f=0022282] Shutdown Widget - Save/Load API [f=0022282] Shutdown Widget - Draw After Chili [f=0022282] Shutdown Widget - EPIC Menu [f=0022282] Shutdown Widget - Chili Minimap [f=0022282] Shutdown Widget - Chili Widget Selector [f=0022282] Shutdown Widget - Local Team Colors [f=0022282] Shutdown Widget - Display Keys 2 [f=0022282] Shutdown Widget - Save Game Menu [f=0022282] Shutdown Widget - HealthBars [f=0022282] Shutdown Widget - Noises [f=0022282] Shutdown Widget - Unit Icons [f=0022282] Shutdown Widget - Win Counter [f=0022282] Shutdown Widget - BuildETA [f=0022282] Shutdown Widget - SpringRTS Replay Stats [f=0022282] Shutdown Widget - Modular Comm Info [f=0022282] Shutdown Widget - CameraShake [f=0022282] Shutdown Widget - Chili Economy Panel Default [f=0022282] Shutdown Widget - Chili EndGame Window [f=0022282] Shutdown Widget - Chili Nuke Warning [f=0022282] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022282] Shutdown Widget - Chili Spectator Panels [f=0022282] Shutdown Widget - Context Menu [f=0022282] Shutdown Widget - Darkening [f=0022282] Shutdown Widget - MetalFeatures (new) [f=0022282] Shutdown Widget - Grab Input [f=0022282] Input grabbing is disabled! [f=0022282] Shutdown Widget - Highlight Geos [f=0022282] Shutdown Widget - Local Widgets Config [f=0022282] Shutdown Widget - Mex Placement Handler [f=0022282] Shutdown Widget - MinimapEvents [f=0022282] Shutdown Widget - Missile Silo Range [f=0022282] Shutdown Widget - Music Player [f=0022282] Shutdown Widget - Point Tracker [f=0022282] Shutdown Widget - Showeco and Grid Drawer [f=0022282] Shutdown Widget - Stereo3D [f=0022282] Shutdown Widget - Attack AoE [f=0022282] Shutdown Widget - Map Edge Extension [f=0022282] Shutdown Widget - Selection Send [f=0022282] Shutdown Widget - LupsManager [f=0022282] Shutdown Widget - Newton Firezone [f=0022282] Shutdown Widget - Chili Pro Console [f=0022282] Shutdown Widget - Lasso Terraform GUI [f=0022282] Shutdown Widget - Chili Framework [f=0022282] Shutdown Widget - Lups [f=0022282] Shutdown Widget - Custom Markers [f=0022282] Shutdown Widget - Chili Core Selector [f=0022282] Shutdown Widget - Pause Screen [f=0022282] Shutdown Widget - Layout Handler [f=0022282] Shutdown Widget - Persistent Build Height [f=0022282] Shutdown Widget - Text To Speech Control [f=0022282] End widgetHandler:Shutdown [f=0022282] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={584415,72033843} {int,ext,rec}Allocs={22418793,0,0} {chunk,block}Bytes={72033843,0} [f=0022282] [Game::KillLua][1] dtor=0 luaGaia=0x665d47c0 [f=0022282] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={518630,66636367} {int,ext,rec}Allocs={22418795,0,0} {chunk,block}Bytes={66636367,0} [f=0022282] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={518630,66636367} {int,ext,rec}Allocs={22418795,0,0} {chunk,block}Bytes={66636367,0} [f=0022282] [Game::KillLua][2] dtor=0 luaRules=0x5333be20 [f=0022282] Start gadgetHandler:Shutdown [f=0022282] Shutdown - StartSetup [f=0022282] Shutdown - UnitMorph [f=0022282] Shutdown - LupsNanoSpray [f=0022282] Shutdown - Missile Silo Controller [f=0022282] Shutdown - Modular Comm Info [f=0022282] Shutdown - Terrain Texture Handler [f=0022282] Shutdown - UnitCloakShield [f=0022282] Shutdown - Starlight Handler [f=0022282] End gadgetHandler:Shutdown [f=0022282] Start gadgetHandler:Shutdown [f=0022282] Shutdown - Save/Load [f=0022282] Shutdown - Teleport Throw [f=0022282] Shutdown - UnitMorph [f=0022282] Shutdown - Modular Comm Info [f=0022282] Shutdown - Retreat Command [f=0022282] Shutdown - Shockwaves [f=0022282] Shutdown - UnitCloakShield [f=0022282] Shutdown - Lups Cloak FX [f=0022282] Shutdown - Lups [f=0022282] Shutdown - Lups Shield [f=0022282] End gadgetHandler:Shutdown [f=0022282] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22418824,0,0} {chunk,block}Bytes={0,0} [f=0022282] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22418824,0,0} {chunk,block}Bytes={0,0} [f=0022282] [Game::KillLua][4] dtor=0 [f=0022282] [Game::~CGame][1] [f=0022282] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022282] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022282] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022282] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022282] [Game::KillLua][4] dtor=1 [f=0022282] [Game::KillMisc][1] [f=0022282] [Game::KillMisc][2] [f=0022282] [Game::KillMisc][3] [f=0022282] [Game::KillRendering][1] [f=0022282] [3DOParser::Kill] allocated 137 pieces [f=0022282] [S3OParser::Kill] allocated 2827 pieces [f=0022282] [AssParser::Kill] allocated 267 pieces [f=0022282] [Game::KillInterface][1] [f=0022282] [Game::KillInterface][2] [f=0022282] [Game::KillSimulation][1] [f=0022282] [Game::KillSimulation][2] [f=0022282] [CCollisionHandler] dis-/continuous tests: 0/385714 [f=0022282] [Game::KillSimulation][3] [f=0022282] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022282] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0022282] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022282] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022282] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022282] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022282] [LosHandler::Kill] raycast instance cache-{hits,misses}={11214,10231}; shared=0%; cached=52% [f=0022282] [Game::KillSimulation][4] [f=0022282] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0022282] [Game::~CGame][2] [f=0022282] [Game::~CGame][3] [f=0022282] [SpringApp::Kill][3] [f=0022282] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 233661 bytes sent 105030 bytes recv'd [f=0022282] [SpringApp::Kill][4] font=0x44b6b8a0 [f=0022282] [SpringApp::Kill][5] [f=0022282] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x44cb4700) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=3271ms file="bitmaps/loadpictures/constructionmods.png" indx=495 inflSize=4000kb readTime=211ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=57ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=28ms file="objects3d/scorpion.s3o" indx=5286 inflSize=107kb readTime=27ms file="objects3d/behethud.s3o" indx=4853 inflSize=73kb readTime=25ms file="objects3d/strikecom.dae.lua" indx=5369 inflSize=0kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7035 inflSize=1103kb readTime=23ms file="objects3d/commsupport.s3o" indx=4939 inflSize=85kb readTime=23ms file="objects3d/mbot.s3o" indx=5177 inflSize=47kb readTime=22ms file="objects3d/clogger.s3o" indx=4928 inflSize=28kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 53745971 bytes cached in 2854 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x44cbc750) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x44cc5f10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f190401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x44bdc350) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]