[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WTAemKcoUd/springsettings.917994.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f294801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11874 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/917994/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bc7670] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bc7670] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 899ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 985ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 56ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 748ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 117ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 159ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] elkeal was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/917994/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (262ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11509,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/917994/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536adc00,0x53e422d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3b34fa5ec6de389a8649f7954596f592 [f=-000001] Connection attempt from juicyjuice [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: juicyjuice changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Zlodeiko [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zlodeiko changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={000000006dbec2c0,000000006807c110}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[Game::Load][lua{Rules,Gaia}={00000000661829f0,00000000ca8bb330}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1722,259.88147,5037]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4461,259.904297,911]: 1 finished unit Engineer Commander [f=0000000] [0] Zlodeiko, team: 0, elo:2302 [f=0000000] [0] juicyjuice, team: 1, elo:1725 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1688,259.877167,4880]: 0 finished unit Cloakbot Factory [f=0000008] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000008] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000008] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000008] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000008] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000008] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000008] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000008] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000008] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000008] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000008] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000011] [11] Event [4472,259.877167,712]: 1 finished unit Gunship Plant [f=0000240] [240] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0000376] [376] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0000430] [430] Event [1800,259.877167,5064]: 0 finished unit Solar Collector [f=0000480] [480] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Conjurer [f=0000610] [610] Event [1880,259.877167,5000]: 0 finished unit Solar Collector [f=0000691] [691] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0000694] [694] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Glaive [f=0000793] [793] Event [4392,259.877167,1144]: 1 finished unit Wind/Tidal Generator [f=0000901] [901] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Glaive [f=0000913] [913] Event [4392,259.877167,1192]: 1 finished unit Wind/Tidal Generator [f=0000925] [925] Event [4472,280.761444,713]: 1 finished unit Wasp [f=0001002] [1002] Event [4344,259.877167,1192]: 1 finished unit Wind/Tidal Generator [f=0001092] [1092] Event [4296,259.877167,1192]: 1 finished unit Wind/Tidal Generator [f=0001182] [1182] Event [4296,259.877167,1144]: 1 finished unit Wind/Tidal Generator [f=0001272] [1272] Event [4296,259.877167,1096]: 1 finished unit Wind/Tidal Generator [f=0001429] [1429] Event [4344,259.877167,1096]: 1 finished unit Wind/Tidal Generator [f=0001490] [1490] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Conjurer [f=0001630] [1630] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0001680] [1680] Event [4392,259.877167,1096]: 1 finished unit Wind/Tidal Generator [f=0001836] [1836] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Glaive [f=0001999] [1999] Event [4296,259.877167,712]: 1 finished unit Wind/Tidal Generator [f=0002097] [2097] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0002193] [2193] Event [4296,259.877167,760]: 1 finished unit Wind/Tidal Generator [f=0002241] [2241] Event [1608,153.467026,3864]: 0 finished unit Metal Extractor [f=0002316] [2316] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Glaive [f=0002356] [2356] Event [4248,259.877167,760]: 1 finished unit Wind/Tidal Generator [f=0002567] [2567] Event [4200,259.877167,760]: 1 finished unit Wind/Tidal Generator [f=0002621] [2621] Event [1504,153.467026,3824]: 0 finished unit Radar Tower [f=0002697] [2697] Event [4200,259.877167,712]: 1 finished unit Wind/Tidal Generator [f=0002743] [2743] Event [5496,153.467026,1688]: 1 finished unit Metal Extractor [f=0002817] [2817] Event [4200,259.877167,664]: 1 finished unit Wind/Tidal Generator [f=0002835] [2835] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Glaive [f=0002907] [2907] Event [4248,259.877167,664]: 1 finished unit Wind/Tidal Generator [f=0003029] [3029] Event [4296,259.877167,664]: 1 finished unit Wind/Tidal Generator [f=0003315] [3315] Event [1664,152.842865,3760]: 0 finished unit Lotus [f=0003337] [3337] Event [4472,280.761444,713]: 1 finished unit Wasp [f=0003376] [3376] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Glaive [f=0003385] [3385] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0003481] [3481] Event [4690.18506,275.897491,1273.97241]: 1 lost unit Wasp [f=0003610] [3610] Event [4720,259.877167,928]: 1 finished unit Lotus [f=0003610] [3610] Event [4344,259.877167,1192]: 1 lost unit Wind/Tidal Generator [f=0003630] [3630] Event [648,153.467026,4456]: 0 finished unit Metal Extractor [f=0003648] [3648] Event [4552,153.467026,2280]: 1 lost unit Metal Extractor [f=0003663] [3663] Event [4296,259.369049,1192]: 1 lost unit Wind/Tidal Generator [f=0003674] [3674] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Glaive [f=0003695] [3695] Event [4296,259.267426,1144]: 1 lost unit Wind/Tidal Generator [f=0003761] [3761] Event [4296,259.64035,1096]: 1 lost unit Wind/Tidal Generator [f=0003900] [3900] Event [4344,258.670502,1144]: 1 lost unit Metal Extractor [f=0003901] [3901] Event [1064,259.877167,5320]: 0 finished unit Solar Collector [f=0003907] [3907] Event [4344,259.233276,1096]: 1 lost unit Wind/Tidal Generator [f=0003914] [3914] Event [4392,260.02655,1144]: 1 lost unit Wind/Tidal Generator [f=0003923] [3923] Event [4392,259.751923,1192]: 1 lost unit Wind/Tidal Generator [f=0004035] [4035] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Conjurer [f=0004243] [4243] Event [3968,259.877167,880]: 1 finished unit Lotus [f=0004249] [4249] Event [4472,280.761444,713]: 1 finished unit Wasp [f=0004413] [4413] Event [984,259.877167,5240]: 0 finished unit Solar Collector [f=0004450] [4450] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Conjurer [f=0004623] [4623] Event [5496,153.467026,1688]: 1 lost unit Metal Extractor [f=0004893] [4893] Event [3769.70532,33.2119942,1080.41272]: 1 lost unit Wasp [f=0004935] [4935] Event [3640,56.5861511,1144]: 1 lost unit Metal Extractor [f=0004945] [4945] Event [680,153.467026,3288]: 0 finished unit Metal Extractor [f=0004986] [4986] Event [1064,259.877167,5176]: 0 finished unit Solar Collector [f=0005131] [5131] Event [4486.00195,260.169006,1194.20386]: 1 finished unit Engineer Commander [f=0005249] [5249] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Reaver [f=0005350] [5350] Event [4472,280.761444,713]: 1 finished unit Wasp [f=0005527] [5527] Event [1144,259.877167,5240]: 0 finished unit Solar Collector [f=0005544] [5544] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Ronin [f=0005748] [5748] Event [2504,56.5861511,5000]: 0 finished unit Metal Extractor [f=0005927] [5927] Event [4344,256.711578,1144]: 1 finished unit Metal Extractor [f=0006003] [6003] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Ronin [f=0006223] [6223] Event [4472,280.761444,713]: 1 finished unit Locust [f=0006235] [6235] Event [4464,259.759766,1600]: 1 finished unit Lotus [f=0006284] [6284] Event [600,153.467026,3304]: 0 finished unit Solar Collector [f=0006343] [6343] Event [2600,56.5861511,5128]: 0 finished unit Metal Extractor [f=0006469] [6469] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Ronin [f=0006496] [6496] Event [2728,56.5861511,3928]: 0 finished unit Metal Extractor [f=0006780] [6780] Event [2792,56.5861511,5256]: 0 finished unit Metal Extractor [f=0006794] [6794] Event [680,153.219833,3192]: 0 finished unit Solar Collector [f=0006851] [6851] Event [4952,252.282166,1320]: 1 finished unit Stardust [f=0006999] [6999] Event [1560,259.846252,4952]: 0 finished unit Caretaker [f=0007159] [7159] Event [2768,56.5861511,5040]: 0 finished unit Lotus [f=0007217] [7217] Event [776,153.467026,3304]: 0 finished unit Solar Collector [f=0007275] [7275] Event [1816,259.877167,5432]: 0 finished unit Solar Collector [f=0007288] [7288] Event [4472,280.761444,713]: 1 finished unit Locust [f=0007386] [7386] Event [2920,56.5861511,3256]: 0 finished unit Metal Extractor [f=0007564] [7564] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Sling [f=0007717] [7717] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Sling [f=0007770] [7770] Event [1912,259.877167,5352]: 0 finished unit Solar Collector [f=0007867] [7867] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Sling [f=0008017] [8017] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Sling [f=0008048] [8048] Event [4952,157.817612,1736]: 1 finished unit Stardust [f=0008151] [8151] Event [3368,56.5861511,3496]: 0 finished unit Metal Extractor [f=0008167] [8167] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Sling [f=0008340] [8340] Event [1992,259.877167,5448]: 0 finished unit Solar Collector [f=0008602] [8602] Event [3963.80371,56.5861511,3888.0271]: 0 finished unit Engineer Commander [f=0008602] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008602] [8602] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008768] [8768] Event [696,153.467026,3416]: 0 finished unit Solar Collector [f=0008851] [8851] Event [5496,152.306595,1688]: 1 finished unit Metal Extractor [f=0008895] [8895] Event [1896,259.877167,5512]: 0 finished unit Solar Collector [f=0008901] [8901] Event [5267.67334,165.832474,1691.7666]: 1 finished unit Engineer Commander [f=0008901] [8901] Event [5267.67334,165.832474,1691.7666]: 1 lost unit Engineer Commander [f=0009006] [9006] Event [3688,56.5861511,3992]: 0 finished unit Metal Extractor [f=0009204] [9204] Event [1896,259.877167,5256]: 0 finished unit Solar Collector [f=0009269] [9269] Event [5328,156.050186,1728]: 1 finished unit Picket [f=0009278] [9278] Event [712,153.467026,3512]: 0 finished unit Solar Collector [f=0009382] [9382] Event [5474.12598,153.467026,2300.33862]: 0 lost unit Glaive [f=0009384] [9384] Event [1896,259.877167,5176]: 0 finished unit Solar Collector [f=0009477] [9477] Event [5200,160.036163,1728]: 1 finished unit Picket [f=0009699] [9699] Event [1688,259.877167,5144]: 0 finished unit Solar Collector [f=0009787] [9787] Event [792,153.467026,3560]: 0 finished unit Solar Collector [f=0010147] [10147] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Knight [f=0010169] [10169] Event [1608,259.877167,5144]: 0 finished unit Solar Collector [f=0010291] [10291] Event [872,153.467026,3592]: 0 finished unit Solar Collector [f=0010434] [10434] Event [4688,153.467026,2128]: 0 finished unit Picket [f=0010435] [10435] Event [4856,153.553543,1816]: 1 finished unit Stinger [f=0010652] [10652] Event [4688,153.467026,2128]: 0 lost unit Picket [f=0010672] [10672] Event [4736,153.467026,2176]: 0 lost unit Picket [f=0010763] [10763] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Knight [f=0010796] [10796] Event [1528,259.877167,5160]: 0 finished unit Solar Collector [f=0010841] [10841] Event [4760.52783,153.467026,2524.64966]: 0 finished unit Engineer Commander [f=0010841] [10841] Event [4760.52783,153.467026,2524.64966]: 0 lost unit Engineer Commander [f=0010841] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0010841] [10841] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0011002] [11002] Event [952,153.467026,3640]: 0 finished unit Solar Collector [f=0011251] [11251] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Knight [f=0011268] [11268] Event [1448,259.877167,5160]: 0 finished unit Solar Collector [f=0011328] [11328] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0011522] [11522] Event [4704,153.467026,2464]: 0 finished unit Picket [f=0011535] [11535] Event [4856,153.553543,1816]: 1 lost unit Stinger [f=0011640] [11640] Event [1032,153.467026,3672]: 0 finished unit Solar Collector [f=0011772] [11772] Event [4768,153.467026,2448]: 0 finished unit Picket [f=0011901] [11901] Event [4952,157.817612,1736]: 1 lost unit Stardust [f=0011945] [11945] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Knight [f=0011995] [11995] Event [1280,259.877167,4976]: 0 finished unit Radar Tower [f=0012028] [12028] Event [4864,153.467026,2464]: 0 finished unit Picket [f=0012050] [12050] Event [5200,160.038605,1728]: 1 lost unit Picket [f=0012171] [12171] Event [3672,55.6282806,984]: 1 finished unit Stinger [f=0012220] [12220] Event [5328,156.050186,1728]: 1 lost unit Picket [f=0012270] [12270] Event [4944,153.467026,2464]: 0 finished unit Picket [f=0012355] [12355] Event [1112,153.467026,3720]: 0 finished unit Solar Collector [f=0012457] [12457] Event [4678.15381,240.189743,2426.83838]: 1 lost unit Locust [f=0012564] [12564] Event [1688.01477,259.877167,4870.3999]: 0 finished unit Knight [f=0012564] [12564] Event [5024,153.467026,2448]: 0 finished unit Picket [f=0012625] [12625] Event [4768,153.467026,2448]: 0 lost unit Picket [f=0012638] [12638] Event [4376,299.877167,1608]: 1 finished unit Gauss [f=0012668] [12668] Event [4689.19824,175.580994,2307.06641]: 1 lost unit Locust [f=0012724] [12724] Event [5496,152.306595,1688]: 1 lost unit Metal Extractor [f=0012737] [12737] Event [1368,259.877167,5160]: 0 finished unit Solar Collector [f=0012762] [12762] Event [5104,153.467026,2432]: 0 finished unit Picket [f=0012909] [12909] Event [1192,153.467026,3752]: 0 finished unit Solar Collector [f=0012946] [12946] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0013002] [13002] Event [5200,153.467026,2416]: 0 finished unit Picket [f=0013227] [13227] Event [5264,153.467026,2384]: 0 finished unit Picket [f=0013417] [13417] Event [1272,153.467026,3800]: 0 finished unit Solar Collector [f=0013464] [13464] Event [4952,252.282166,1320]: 1 lost unit Stardust [f=0013671] [13671] Event [3352,56.5861511,888]: 1 finished unit Metal Extractor [f=0013909] [13909] Event [4837.87061,229.776596,1424.26575]: 0 lost unit Glaive [f=0013921] [13921] Event [1352,153.467026,3832]: 0 finished unit Solar Collector [f=0013928] [13928] Event [4820.82422,239.828033,1380.09949]: 0 lost unit Glaive [f=0013974] [13974] Event [4748.20313,248.349365,1338.27197]: 0 lost unit Glaive [f=0013987] [13987] Event [4654.53223,255.724304,1279.18115]: 1 lost unit Engineer Commander [f=0013990] [13990] Event [4785.03809,252.45993,1316.40344]: 0 lost unit Glaive [f=0013991] [13991] Event [4693.20313,255.852249,1260.35547]: 0 lost unit Glaive [f=0014004] [14004] Event [4747.10645,255.933212,1245.89502]: 0 lost unit Glaive [f=0014011] [14011] Event [4464,259.759766,1600]: 1 lost unit Lotus [f=0014225] [14225] Event [4376,299.877167,1608]: 1 lost unit Gauss [f=0014236] [14236] Event [4720,259.877167,928]: 1 lost unit Lotus [f=0014352] [14352] Event [4392,259.877167,1096]: 1 lost unit Wind/Tidal Generator [f=0014393] [14393] Event [5080,259.877167,888]: 1 lost unit Metal Extractor [f=0014418] [14418] Event [4344,256.621246,1144]: 1 lost unit Metal Extractor [f=0014438] [14438] Event [1432,153.467026,3880]: 0 finished unit Solar Collector [f=0014536] [14536] Event [4296,259.877167,760]: 1 lost unit Wind/Tidal Generator [f=0014572] [14572] Event [4200,260.049896,760]: 1 lost unit Wind/Tidal Generator [f=0014602] [14602] Event [4200,259.494171,712]: 1 lost unit Wind/Tidal Generator [f=0014609] [14609] Event [4248,258.885651,760]: 1 lost unit Wind/Tidal Generator [f=0014611] gg [f=0014616] [14616] Event [4296,259.626434,712]: 1 lost unit Wind/Tidal Generator [f=0014668] [14668] Event [4248,260.057831,664]: 1 lost unit Wind/Tidal Generator [f=0014721] [14721] Event [4296,259.283295,664]: 1 lost unit Wind/Tidal Generator [f=0014739] [14739] Event [3968,259.877167,880]: 1 lost unit Lotus [f=0014769] [14769] Event [undefined]: juicyjuice resigned [f=0014769] game_message: juicyjuice has been destroyed! [f=0014769] game_message: Zlodeiko wins! [f=0014769] Submitting stats [f=0014769] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014769] Part| Total Time|Time of the last 0.5s [f=0014769] Draw 11224.14ms 12.36% [f=0014769] Lua::Callins::Synced 8067.38ms 24.83% [f=0014769] Lua::Callins::Unsynced 15453.22ms 16.85% [f=0014769] Lua::CollectGarbage::Synced 372.04ms 0.10% [f=0014769] Lua::CollectGarbage::Unsynced 599.78ms 0.40% [f=0014769] Misc::Profiler::AddTime 51.87ms 0.00% [f=0014769] Sim 22835.55ms 76.67% [f=0014769] [14769] Received game_message: juicyjuice has been destroyed! [f=0014769] [14769] Received game_message: Zlodeiko wins! [f=0014770] [14770] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014770] [14770] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014770] [14770] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014770] [14770] Game End Stats Values: 2,2165,2235,2165,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.71333313,6.27999926,5.71333313,6.27999926,0,0,0,0,0,0,0,0,90,160,90,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014770] [14770] Game End Stats Values: 3,2290,2490,2290,2490,0,1.76148105,0,1.76148105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.17882252,10.9333334,8.17882252,10.9333334,2075,2075,2075,2075,8.26666737,7.81743145,8.26666737,7.81743145,0,185,0,185,0,0,0,0,215,230,215,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014770] [14770] Game End Stats Values: 4,2705,2555,2705,2555,2.98310399,5.15684843,2.98310399,5.15684843,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.3289452,12,14.3289452,12,2075,2075,2075,2075,9.59887409,7.9263587,9.59887409,7.9263587,240,250,240,250,0,0,0,0,390,230,390,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014770] [14770] Game End Stats Values: 5,2775,2765,2775,2765,15.8476725,11.2138367,15.8476725,11.2138367,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.5238361,12,23.5238361,12,2075,2075,2075,2075,10.257638,8.55713177,10.257638,8.55713177,240,370,240,370,0,0,0,0,460,320,460,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014770] [14770] Game End Stats Values: 6,2935,2920,2935,2920,34.2404175,16.6340103,34.2404175,16.6340103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.5453129,12,23.5453129,12,2075,2075,2075,2075,11.0795155,9.76134586,11.0795155,9.76134586,240,435,240,435,0,0,0,0,620,410,620,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014770] [14770] Game End Stats Values: 7,3040,3040,3040,3040,46.9889641,20.5681324,46.9889641,20.5681324,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.8511391,12,17.8511391,12,2075,2130,2075,2130,21.8165703,11.2489414,21.8165703,11.2489414,240,500,240,500,0,0,0,0,725,410,725,410,148,0,148,0,0,0,0,0,0,0,0,0 [f=0014770] [14770] Game End Stats Values: 8,3235,3105,3235,3105,57.7486534,21.9502983,57.7486534,21.9502983,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.0680847,12,23.0680847,12,2075,2130,2075,2130,13.1773119,11.1921453,13.1773119,11.1921453,240,565,240,565,0,0,0,0,920,410,920,410,148,0,148,0,0,0,0,0,0,0,0,0 [f=0014770] [14770] Game End Stats Values: 9,3235,3350,3235,3350,91.0027466,23.3175392,91.0027466,23.3175392,0,0,0,0,0,0,0,0,0,0,0,0,0,277.98288,0,277.98288,0,90,0,90,34.7649117,12,34.7649117,12,2075,2130,2075,2130,15.0169392,11.871151,15.0169392,11.871151,240,630,240,630,0,0,0,0,920,500,920,500,388,0,388,0,0,0,0,0,277.98288,0,277.98288,0 [f=0014770] [14770] Game End Stats Values: 10,2990,3695,2990,3695,120.843025,24.6758423,120.843025,24.6758423,0,0,0,0,0,0,0,0,0,0,0,0,0,449.311462,0,449.311462,90,90,90,90,29.984293,12.3999996,29.984293,12.3999996,2075,2130,2075,2130,14.3360186,14.3638878,14.3360186,14.3638878,240,815,240,815,0,329.750061,0,329.750061,585,660,585,660,752.750061,0,752.750061,0,0,0,0,0,639.693726,24.2855625,639.693726,24.2855625 [f=0014770] [14770] Game End Stats Values: 11,3320,3885,3320,3885,143.537262,25.6322803,143.537262,25.6322803,0,0,0,0,0,0,0,0,0,0,0,0,0,492.588715,0,492.588715,180,90,180,90,29.4307938,14.1333332,29.4307938,14.1333332,2075,2130,2075,2130,15.0129499,14.5637627,15.0129499,14.5637627,480,935,480,935,0,329.750061,0,329.750061,585,730,585,730,752.750061,0,752.750061,0,35.9999924,0,35.9999924,0,682.969971,24.2855625,682.969971,24.2855625 [f=0014770] [14770] Game End Stats Values: 12,2990,3975,2990,3975,166.621277,28.3860531,166.621277,28.3860531,0,0,0,0,0,0,0,0,0,0,0,0,0,840.843201,0,840.843201,180,90,180,90,29.2794857,16,29.2794857,16,2075,2130,2075,2130,15.3122654,14.6835852,15.3122654,14.6835852,240,935,240,935,0,469.750122,0,469.750122,495,820,495,820,1132.75,0,1132.75,0,100.80024,0,100.80024,0,1031.22412,24.2855625,1031.22412,24.2855625 [f=0014770] [14770] Game End Stats Values: 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[14770] Game End Stats Values: 29,5080,10425,5080,10425,488.829254,517.345032,488.829254,517.345032,0,0,0,0,0,0,0,0,0,265.024841,0,265.024841,1501.62146,3349.44678,1501.62146,3349.44678,910,680,910,680,23.0698013,58.9333344,23.0698013,58.9333344,2705,3145,2705,3145,16.0021172,32.2916908,16.0021172,32.2916908,700,3610,700,3610,189.599991,1529.75012,189.599991,1529.75012,765,2990,765,2990,2289.75,189.599991,2289.75,189.599991,358.200134,0,358.200134,0,3545.55566,1525.9071,3545.55566,1525.9071 [f=0014770] [14770] Game End Stats Values: 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Game End Stats Values: 32,5130,10775,5130,10775,510.133606,778.56781,510.133606,778.56781,0,0,0,0,0,0,0,0,0,750.220337,0,750.220337,1985.69434,5043.76611,1985.69434,5043.76611,1090,880,1090,880,18.893362,66,18.893362,66,2705,3145,2705,3145,21.6578331,34.448864,21.6578331,34.448864,480,3480,480,3480,419.599976,1839.75012,419.599976,1839.75012,855,3270,855,3270,2819.75,419.599976,2819.75,419.599976,704.203674,0,704.203674,0,5254.82129,2052.86572,5254.82129,2052.86572 [f=0014770] [14770] Game End Stats Values: 33,2520,10515,2520,10515,520.321899,874.991272,520.321899,874.991272,0,0,0,0,0,0,0,0,634.463013,1209.30298,634.463013,1209.30298,2329.75098,6086.12305,2329.75098,6086.12305,510,880,510,880,14.724699,67.8666687,14.724699,67.8666687,800,3145,800,3145,54.2384758,34.5282135,54.2384758,34.5282135,480,3220,480,3220,679.599976,4449.75,679.599976,4449.75,730,3270,730,3270,5429.75,679.599976,5429.75,679.599976,704.203674,0,704.203674,0,6312.58496,2437.26514,6312.58496,2437.26514 [f=0014770] [14770] Game End Stats Values: 34,2095,10585,2095,10585,525.380615,959.449829,525.380615,959.449829,0,0,0,0,0,0,0,0,650.40509,1607.88904,650.40509,1607.88904,2408.49072,6898.11377,2408.49072,6898.11377,420,880,420,880,8.97525692,69.5384598,8.97525692,69.5384598,800,3145,800,3145,9.45066929,34.5968132,9.45066929,34.5968132,480,3220,480,3220,679.599976,4874.75,679.599976,4874.75,395,3340,395,3340,5854.75,679.599976,5854.75,679.599976,704.203674,0,704.203674,0,7285.85547,2516.00488,7285.85547,2516.00488 [f=0014776] [14776] Event [4472,259.877167,712]: 1 lost unit Gunship Plant [f=0014784] [14784] Event [4200,259.946259,664]: 1 lost unit Wind/Tidal Generator [f=0014818] [14818] Event [4248,259.779816,712]: 1 lost unit Metal Extractor [f=0014818] [14818] Event [4472,280.761444,713]: 1 lost unit Nimbus [f=0014938] just a wrong choice of fac [f=0014941] [14941] Event [1512,153.467026,3912]: 0 finished unit Solar Collector [f=0014974] Spectator juicyjuice left the game: normal quit [f=0014974] [14974] Event [undefined]: juicyjuice quit [f=0014996] gg [f=0015053] No clients connected, shutting down server [f=0015053] Server shutdown [f=0018893] Autoquit sending quit command. [f=0018893] [QuitAction] user exited to system [f=0018893] [SpringApp::Kill][1] fromRun=1 [f=0018893] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018893] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018893] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018893] [ThreadPool::SetThreadCount][2] workers=0 [f=0018893] [SpringApp::Kill][2] [f=0018893] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018893] [Game::KillLua][3] dtor=0 luaUI=0x662a2830 [f=0018893] Start widgetHandler:Shutdown [f=0018893] Shutdown - SaveOrderList Complete [f=0018893] Writing last game win data [f=0018893] Shutdown - SaveConfigData Complete [f=0018893] Shutdown Widget - Chili Highlight [f=0018893] Shutdown Widget - Save/Load API [f=0018893] Shutdown Widget - Draw After Chili [f=0018893] Shutdown Widget - EPIC Menu [f=0018893] Shutdown Widget - Chili Minimap [f=0018893] Shutdown Widget - Chili Widget Selector [f=0018893] Shutdown Widget - Local Team Colors [f=0018893] Shutdown Widget - Display Keys 2 [f=0018893] Shutdown Widget - Save Game Menu [f=0018893] Shutdown Widget - HealthBars [f=0018893] Shutdown Widget - Noises [f=0018893] Shutdown Widget - Unit Icons [f=0018893] Shutdown Widget - Win Counter [f=0018893] Shutdown Widget - BuildETA [f=0018893] Shutdown Widget - SpringRTS Replay Stats [f=0018893] Shutdown Widget - Modular Comm Info [f=0018893] Shutdown Widget - CameraShake [f=0018893] Shutdown Widget - Chili Economy Panel Default [f=0018893] Shutdown Widget - Chili EndGame Window [f=0018893] Shutdown Widget - Chili Nuke Warning [f=0018893] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018893] Shutdown Widget - Chili Spectator Panels [f=0018893] Shutdown Widget - Context Menu [f=0018893] Shutdown Widget - Darkening [f=0018893] Shutdown Widget - MetalFeatures (new) [f=0018893] Shutdown Widget - Grab Input [f=0018893] Input grabbing is disabled! [f=0018893] Shutdown Widget - Highlight Geos [f=0018893] Shutdown Widget - Local Widgets Config [f=0018893] Shutdown Widget - Mex Placement Handler [f=0018893] Shutdown Widget - MinimapEvents [f=0018893] Shutdown Widget - Missile Silo Range [f=0018893] Shutdown Widget - Music Player [f=0018893] Shutdown Widget - Point Tracker [f=0018893] Shutdown Widget - Showeco and Grid Drawer [f=0018893] Shutdown Widget - Stereo3D [f=0018893] Shutdown Widget - Attack AoE [f=0018893] Shutdown Widget - UnitShapes [f=0018893] Shutdown Widget - Map Edge Extension [f=0018893] Shutdown Widget - Selection Send [f=0018893] Shutdown Widget - LupsManager [f=0018893] Shutdown Widget - Newton Firezone [f=0018893] Shutdown Widget - Chili Pro Console [f=0018893] Shutdown Widget - Lasso Terraform GUI [f=0018893] Shutdown Widget - Chili Framework [f=0018893] Shutdown Widget - Lups [f=0018893] Shutdown Widget - Custom Markers [f=0018893] Shutdown Widget - Chili Core Selector [f=0018893] Shutdown Widget - Pause Screen [f=0018893] Shutdown Widget - Layout Handler [f=0018893] Shutdown Widget - Persistent Build Height [f=0018893] Shutdown Widget - Text To Speech Control [f=0018893] End widgetHandler:Shutdown [f=0018893] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={746802,89001268} {int,ext,rec}Allocs={22788922,0,0} {chunk,block}Bytes={89001268,0} [f=0018893] [Game::KillLua][1] dtor=0 luaGaia=0x53e422d0 [f=0018893] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={507278,74697823} {int,ext,rec}Allocs={22788923,0,0} {chunk,block}Bytes={74697823,0} [f=0018893] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={507278,74697823} {int,ext,rec}Allocs={22788923,0,0} {chunk,block}Bytes={74697823,0} [f=0018893] [Game::KillLua][2] dtor=0 luaRules=0x536adc00 [f=0018893] Start gadgetHandler:Shutdown [f=0018893] Shutdown - StartSetup [f=0018893] Shutdown - UnitMorph [f=0018893] Shutdown - LupsNanoSpray [f=0018893] Shutdown - Missile Silo Controller [f=0018893] Shutdown - Modular Comm Info [f=0018893] Shutdown - Terrain Texture Handler [f=0018893] Shutdown - UnitCloakShield [f=0018893] Shutdown - Starlight Handler [f=0018893] End gadgetHandler:Shutdown [f=0018893] Start gadgetHandler:Shutdown [f=0018893] Shutdown - Save/Load [f=0018893] Shutdown - Teleport Throw [f=0018893] Shutdown - UnitMorph [f=0018893] Shutdown - Modular Comm Info [f=0018893] Shutdown - Retreat Command [f=0018893] Shutdown - Shockwaves [f=0018893] Shutdown - UnitCloakShield [f=0018893] Shutdown - Lups Cloak FX [f=0018893] Shutdown - Lups [f=0018893] Shutdown - Lups Shield [f=0018893] End gadgetHandler:Shutdown [f=0018893] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22788976,0,0} {chunk,block}Bytes={0,0} [f=0018893] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22788976,0,0} {chunk,block}Bytes={0,0} [f=0018893] [Game::KillLua][4] dtor=0 [f=0018893] [Game::~CGame][1] [f=0018893] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018893] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018893] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018893] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018893] [Game::KillLua][4] dtor=1 [f=0018893] [Game::KillMisc][1] [f=0018893] [Game::KillMisc][2] [f=0018893] [Game::KillMisc][3] [f=0018893] [Game::KillRendering][1] [f=0018893] [3DOParser::Kill] allocated 137 pieces [f=0018893] [S3OParser::Kill] allocated 2756 pieces [f=0018893] [AssParser::Kill] allocated 278 pieces [f=0018893] [Game::KillInterface][1] [f=0018893] [Game::KillInterface][2] [f=0018893] [Game::KillSimulation][1] [f=0018893] [Game::KillSimulation][2] [f=0018893] [CCollisionHandler] dis-/continuous tests: 0/59190 [f=0018893] [Game::KillSimulation][3] [f=0018893] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018893] [~CPathCache(24x24)] cacheHits=64 hitPercentage=37% numHashColls=0 maxCacheSize=6 [f=0018893] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018893] [~CPathCache(48x48)] cacheHits=341 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018893] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018893] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018893] [LosHandler::Kill] raycast instance cache-{hits,misses}={4978,8190}; shared=6%; cached=31% [f=0018893] [Game::KillSimulation][4] [f=0018893] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018893] [Game::~CGame][2] [f=0018893] [Game::~CGame][3] [f=0018893] [SpringApp::Kill][3] [f=0018893] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 199330 bytes sent 136690 bytes recv'd [f=0018893] [SpringApp::Kill][4] font=0x45b008a0 [f=0018893] [SpringApp::Kill][5] [f=0018893] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x45bc2240) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=2544ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=44ms file="luarules/gadgets/weapon_single_hit.lua" indx=1797 inflSize=2kb readTime=40ms file="bitmaps/randdots.tga" indx=569 inflSize=31kb readTime=28ms file="objects3d/commrecon5.s3o" indx=4936 inflSize=133kb readTime=27ms file="units/amphassault.lua" indx=6527 inflSize=5kb readTime=23ms file="unittextures/gauss3_tex1.png" indx=7035 inflSize=1103kb readTime=23ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=22ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1606 inflSize=13kb readTime=21ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=21ms file="objects3d/gauss.dae" indx=5107 inflSize=1555kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 54342658 bytes cached in 2850 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x45c53120) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45dfc3e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f294801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45b70560) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]