[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tTXfdmiGFv/springsettings.917650.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc82801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11860 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/917650/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4670d520] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4670d520] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 743ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 855ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/917650/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (326ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/917650/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54084fb0,0x53e80510}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7d35f95ea08230536f2cef7f9a071acf [f=-000001] Connection attempt from Morjor [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Morjor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[Game::Load][lua{Rules,Gaia}={00000000fb19e150,00000000e36ffa30}]" [f=-000001] Allies: I choose: Expandy Boi! [f=-000001] Howdy [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={0000000070856030,00000000714bb900}]" [f=-000001] This is a like 4v4 map lmao [f=-000001] Allies: I choose: Eco! [f=-000001] glhf [f=-000001] [0] Event [890,296.77002,2298]: 0 finished unit Recon Commander [f=-000001] [0] Event [6088,416.407806,4665]: 1 finished unit Engineer Commander [f=0000000] [0] MrTumnus, team: 1, elo:2089 [f=0000000] [0] Morjor, team: 0, elo:1909 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [928,296.766357,2400]: 0 finished unit Rover Assembly [f=0000007] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000007] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000007] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000007] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000007] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000007] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000007] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000007] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000007] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000007] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000009] [9] Event [6000,415.323944,4768]: 1 finished unit Tank Foundry [f=0000241] [241] Event [6168,296.766357,4456]: 1 finished unit Metal Extractor [f=0000352] [352] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0000447] [447] Event [945.99231,297.411469,2399.97046]: 0 finished unit Mason [f=0000541] [541] Event [5960,296.766357,4440]: 1 finished unit Metal Extractor [f=0000643] [643] Event [6040,296.766357,4456]: 1 finished unit Wind/Tidal Generator [f=0000706] [706] Event [5972,416.643951,4768]: 1 finished unit Welder [f=0000733] [733] Event [6088,296.766357,4472]: 1 finished unit Wind/Tidal Generator [f=0000825] [825] Event [6104,297.102814,4568]: 1 finished unit Wind/Tidal Generator [f=0000841] [841] Event [945.99231,297.411469,2399.97046]: 0 finished unit Scorcher [f=0000847] [847] Event [776,296.766357,2360]: 0 finished unit Solar Collector [f=0001018] [1018] Event [6136,416.217957,4664]: 1 finished unit Wind/Tidal Generator [f=0001124] [1124] Event [6184,415.323944,4744]: 1 finished unit Wind/Tidal Generator [f=0001253] [1253] Event [945.99231,297.411469,2399.97046]: 0 finished unit Scorcher [f=0001326] [1326] Event [6184,415.323944,4840]: 1 finished unit Wind/Tidal Generator [f=0001881] [1881] Event [6136,415.323944,4968]: 1 finished unit Metal Extractor [f=0001909] [1909] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0001960] [1960] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0002090] [2090] Event [945.99231,297.411469,2399.97046]: 0 finished unit Scorcher [f=0002418] [2418] Event [6424,415.323944,4920]: 1 finished unit Metal Extractor [f=0002557] [2557] Event [6200,415.323944,4920]: 1 finished unit Wind/Tidal Generator [f=0002695] [2695] Event [6296,415.323944,4888]: 1 finished unit Wind/Tidal Generator [f=0002704] [2704] Event [536,296.766357,2088]: 0 finished unit Solar Collector [f=0002744] [2744] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0002770] [2770] Event [945.99231,297.411469,2399.97046]: 0 finished unit Mason [f=0002833] [2833] Event [6376,415.323944,4856]: 1 finished unit Wind/Tidal Generator [f=0003199] [3199] Event [6208,415.410461,4688]: 1 finished unit Lotus [f=0003246] [3246] Event [5972,416.643951,4768]: 1 finished unit Ogre [f=0003340] [3340] Event [945.99231,297.411469,2399.97046]: 0 finished unit Scorcher [f=0003383] [3383] Event [6168,296.766357,4456]: 1 lost unit Metal Extractor [f=0003391] [3391] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0003425] [3425] Event [6088,296.817932,4472]: 1 lost unit Wind/Tidal Generator [f=0003439] [3439] Event [6312,415.323944,4744]: 1 finished unit Solar Collector [f=0003469] [3469] Event [6040,296.444092,4456]: 1 lost unit Wind/Tidal Generator [f=0003484] [3484] Event [6087.82471,295.785675,4449.21582]: 0 lost unit Scorcher [f=0003742] [3742] Event [6456,415.323944,4792]: 1 finished unit Solar Collector [f=0003801] [3801] Event [5097.3374,296.406677,4081.3313]: 0 lost unit Scorcher [f=0003841] [3841] Event [472,296.766357,1928]: 0 finished unit Solar Collector [f=0003976] [3976] Event [5972,416.643951,4768]: 1 finished unit Kodachi [f=0004261] [4261] Event [945.99231,297.411469,2399.97046]: 0 finished unit Scorcher [f=0004308] [4308] Event [6168,296.008606,4456]: 1 finished unit Metal Extractor [f=0004426] [4426] Event [648,296.766357,2264]: 0 finished unit Solar Collector [f=0004458] [4458] Event [2984,296.766357,3048]: 0 finished unit Metal Extractor [f=0004614] [4614] Event [5972,416.643951,4768]: 1 finished unit Kodachi [f=0004688] [4688] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0005013] [5013] Event [6056,295.761719,4488]: 1 finished unit Solar Collector [f=0005088] [5088] Event [920,296.766357,2504]: 0 finished unit Solar Collector [f=0005202] [5202] Event [5972,416.643951,4768]: 1 finished unit Kodachi [f=0005554] [5554] Event [2818.42041,296.766357,3626.29346]: 0 finished unit Recon Commander [f=0005554] [5554] Event [2818.42041,296.766357,3626.29346]: 0 lost unit Recon Commander [f=0005554] game_message: Morph complete: Expandy Boi lvl 1 -> Expandy Boi lvl 2 [f=0005554] [5554] Received game_message: Morph complete: Expandy Boi lvl 1 -> Expandy Boi lvl 2 [f=0005596] [5596] Event [1064,296.766357,2600]: 0 finished unit Solar Collector [f=0005646] [5646] Event [945.99231,297.411469,2399.97046]: 0 finished unit Badger [f=0005700] [5700] Event [5784,373.430328,4536]: 1 finished unit Stinger [f=0005780] [5780] Event [5972,416.643951,4768]: 1 finished unit Kodachi [f=0005782] [5782] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0006001] [6001] Event [6112,297.098694,4384]: 1 finished unit Lotus [f=0006036] [6036] Event [945.99231,297.411469,2399.97046]: 0 finished unit Mason [f=0006151] [6151] Event [1096,296.766357,2744]: 0 finished unit Solar Collector [f=0006230] [6230] Event [536,296.766357,3432]: 0 finished unit Solar Collector [f=0006365] [6365] Event [3014.28833,296.766357,3736.44238]: 1 lost unit Kodachi [f=0006415] [6415] Event [2804.71777,296.766357,3723.70605]: 1 lost unit Kodachi [f=0006475] [6475] Event [5972,416.643951,4768]: 1 finished unit Kodachi [f=0006505] [6505] Event [2919.29785,296.693115,3388.53784]: 0 lost unit Recon Commander [f=0006548] [6548] Event [2905.66699,297.224884,3600.54053]: 0 lost unit Scorcher [f=0006571] [6571] Event [2930.32788,296.303253,3534.91943]: 0 finished unit Claw [f=0006645] [6645] Event [2984,296.496185,3048]: 0 lost unit Metal Extractor [f=0006646] [6646] Event [1128,296.766357,2888]: 0 finished unit Solar Collector [f=0006743] [6743] Event [2951.72119,297.258698,3172.53369]: 0 finished unit Claw [f=0006839] [6839] Event [945.99231,297.411469,2399.97046]: 0 finished unit Badger [f=0006843] [6843] Event [440,296.766357,3368]: 0 finished unit Solar Collector [f=0006859] [6859] Event [2272,296.766357,2848]: 0 lost unit Lotus [f=0006910] [6910] Event [2401.51514,296.766357,2730.05713]: 0 finished unit Claw [f=0006971] [6971] Event [2088,296.766357,2888]: 0 lost unit Metal Extractor [f=0007021] [7021] Event [1880,296.766357,3048]: 0 lost unit Metal Extractor [f=0007081] [7081] Event [2044.57874,296.766357,3211.78589]: 0 finished unit Claw [f=0007100] [7100] Event [2044.57874,296.766357,3211.78589]: 0 lost unit Claw [f=0007122] [7122] Event [1328,296.766357,3056]: 0 lost unit Radar Tower [f=0007185] [7185] Event [5972,416.643951,4768]: 1 finished unit Kodachi [f=0007217] [7217] Event [1467.67383,296.766357,2883.36279]: 0 finished unit Claw [f=0007250] [7250] Event [1407.07202,296.766357,2943.06885]: 0 lost unit Mason [f=0007418] [7418] Event [6072,296.77597,4280]: 1 finished unit Stinger [f=0007440] [7440] Event [1096.6344,330.5625,2753.07837]: 0 finished unit Claw [f=0007500] [7500] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0007516] [7516] Event [945.99231,297.298859,2399.97046]: 0 lost unit Badger [f=0007532] [7532] Event [945.99231,297.298859,2399.97046]: 0 lost unit Badger [f=0007537] [Game::ClientReadNet] added new player esainane with number 2 to team 0 [f=0007537] > SPRINGIE:User esainane|commsupport|5_7||False|MC|Federation|NZ [f=0007546] [7546] Event [945.99231,297.298859,2399.97046]: 0 lost unit Badger [f=0007562] [7562] Event [945.99231,297.298859,2399.97046]: 0 lost unit Badger [f=0007563] Connection attempt from esainane [f=0007563] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=0007563] -> Connection established (given id 2) [f=0007573] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=0007573] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007576] [7576] Event [945.99231,297.298859,2399.97046]: 0 lost unit Badger [f=0007596] [7596] Event [1087.45825,296.766357,2317.77368]: 0 lost unit Scorcher [f=0007617] [7617] Event [1074.45203,296.766357,2218.22632]: 0 finished unit Claw [f=0007719] [7719] Event [5992,296.782837,4344]: 1 finished unit Solar Collector [f=0007746] [7746] Event [1796.60205,296.766357,3215.75928]: 0 finished unit Claw [f=0007810] [7810] Event [5972,416.643951,4768]: 1 finished unit Kodachi [f=0007814] [7814] Event [1130.18579,296.766357,2248.41309]: 0 finished unit Claw [f=0007816] [7816] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0007832] [7832] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0007846] [7846] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0007871] [7871] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0007872] [7872] Event [776,296.766357,2360]: 0 lost unit Solar Collector [f=0007876] [7876] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0007892] [7892] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0007906] [7906] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0007922] [7922] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0007936] [7936] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0007952] [7952] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0007960] [7960] Event [1762.95886,296.769165,3118.04761]: 0 finished unit Claw [f=0007966] [7966] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0007982] [7982] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0007996] [7996] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0008012] [8012] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0008016] [8016] Event [913,293.456909,2347.92261]: 0 finished unit Claw [f=0008026] [8026] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0008031] [8031] Event [913,296.766357,2347.92261]: 0 lost unit Claw [f=0008042] [8042] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0008056] [8056] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0008056] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=0008072] [8072] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0008076] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=0008076] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x556ccb5b7ce0,0x556c736aa2c0}]" [f=0008086] [8086] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0008102] [8102] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0008116] [8116] Event [945.99231,297.411469,2399.97046]: 0 lost unit Badger [f=0008118] [8118] Event [928,296.766357,2400]: 0 lost unit Rover Assembly [f=0008118] !transmitlobby @voice@buildUnit@remove;vehcon [f=0008118] !transmitlobby @voice@buildUnit@remove;vehscout [f=0008118] !transmitlobby @voice@buildUnit@remove;vehraid [f=0008118] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0008118] !transmitlobby @voice@buildUnit@remove;vehriot [f=0008118] !transmitlobby @voice@buildUnit@remove;vehassault [f=0008118] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0008118] !transmitlobby @voice@buildUnit@remove;veharty [f=0008118] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0008118] !transmitlobby @voice@buildUnit@remove;vehaa [f=0008118] !transmitlobby @voice@buildUnit@reload [f=0008191] [8191] Event [5972,415.323944,4768]: 1 finished unit Welder [f=0008211] [8211] Event [1128,296.479248,2888]: 0 lost unit Solar Collector [f=0008272] [8272] Event [1096.6344,296.77063,2753.07837]: 0 lost unit Claw [f=0008278] [8278] Event [1096,296.405029,2744]: 0 lost unit Solar Collector [f=0008294] [8294] Event [1064,296.77063,2600]: 0 lost unit Solar Collector [f=0008419] [8419] Event [1021.27722,296.250702,2329.1709]: 0 finished unit Claw [f=0008424] [8424] Event [840,296.766357,2392]: 0 lost unit Metal Extractor [f=0008452] [8452] Event [920,296.773499,2504]: 0 lost unit Solar Collector [f=0008494] [8494] Event [5972,415.323944,4768]: 1 finished unit Welder [f=0008508] [8508] Event [600,296.766357,2184]: 0 lost unit Metal Extractor [f=0008579] [8579] Event [582.32251,296.766357,2026.64148]: 0 finished unit Claw [f=0008599] [8599] Event [456,296.766357,1816]: 0 lost unit Metal Extractor [f=0008607] [8607] Event [1514.30371,290.993286,2454.12354]: 0 finished unit Claw [f=0008700] [8700] Event [582.32251,296.882385,2026.64148]: 0 lost unit Claw [f=0008716] [8716] Event [1121.16699,297.106079,2442.60767]: 0 lost unit Scorcher [f=0008836] [8836] Event [861.475952,296.766357,1183.26135]: 0 finished unit Claw [f=0008915] [8915] Event [1192,296.766357,664]: 0 lost unit Metal Extractor [f=0008985] [8985] Event [3896,296.766357,4568]: 1 finished unit Metal Extractor [f=0009003] [9003] Event [5972,416.643951,4768]: 1 finished unit Kodachi [f=0009151] [9151] Event [1462.82471,296.766357,1117.18335]: 0 finished unit Claw [f=0009251] [9251] Event [1455.72229,282.123932,2365.74902]: 0 finished unit Claw [f=0009267] [9267] Event [5972,416.643951,4768]: 1 finished unit Kodachi [f=0009324] [9324] Event [2151.89722,296.766357,1420.61719]: 0 finished unit Claw [f=0009426] [9426] Event [2466.51099,296.766357,2011.35254]: 0 lost unit Badger [f=0009491] [9491] Event [2393.93188,296.766357,1728.26355]: 0 finished unit Claw [f=0009530] [9530] Event [5972,415.323944,4768]: 1 finished unit Kodachi [f=0009585] [9585] Event [1060.77002,296.741333,2446.63428]: 0 finished unit Claw [f=0009601] [9601] Event [3608,296.766357,4472]: 1 finished unit Metal Extractor [f=0009633] I forgot defense lmao [f=0009764] [9764] Event [1160,296.77887,3032]: 0 lost unit Solar Collector [f=0009775] gg wp [f=0009794] [9794] Event [5972,415.323944,4768]: 1 finished unit Kodachi [f=0009837] [9837] Event [1731.95227,296.766357,2670.98584]: 0 finished unit Claw [f=0009875] [9875] Event [1393.81665,410.065979,295.848846]: 0 lost unit Mason [f=0010016] [10016] Event [1940.36743,295.252747,3596.86255]: 0 finished unit Claw [f=0010058] [10058] Event [5972,415.323944,4768]: 1 finished unit Kodachi [f=0010082] [10082] Event [1438.05615,300.840332,3284.30811]: 0 lost unit Badger [f=0010142] [10142] Event [344,296.766357,3352]: 0 lost unit Metal Extractor [f=0010238] [10238] Event [536,296.766357,3528]: 0 lost unit Metal Extractor [f=0010242] Nah lol I did not play that well [f=0010326] [10326] Event [5972,416.643951,4768]: 1 finished unit Kodachi [f=0010376] You did tho wp [f=0010432] [10432] Event [440,296.766357,3368]: 0 lost unit Solar Collector [f=0010462] [10462] Event [536,296.842041,3432]: 0 lost unit Solar Collector [f=0010572] [10572] Event [undefined]: Morjor resigned [f=0010572] game_message: Morjor has been destroyed! [f=0010572] game_message: MrTumnus wins! [f=0010572] Submitting stats [f=0010572] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010572] Part| Total Time|Time of the last 0.5s [f=0010572] Draw 17334.80ms 14.34% [f=0010572] Lua::Callins::Synced 7897.18ms 27.79% [f=0010572] Lua::Callins::Unsynced 20168.43ms 16.43% [f=0010572] Lua::CollectGarbage::Synced 459.99ms 0.10% [f=0010572] Lua::CollectGarbage::Unsynced 843.43ms 0.90% [f=0010572] Misc::Profiler::AddTime 54.53ms 0.00% [f=0010572] Sim 39114.48ms 68.33% [f=0010572] [10572] Received game_message: Morjor has been destroyed! [f=0010572] [10572] Received game_message: MrTumnus wins! [f=0010573] [10573] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010573] [10573] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010573] [10573] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010573] [10573] Game End Stats Values: 2,2285,2165,2165,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.87539959,6.28849936,6.28849936,5.87539959,120,0,0,120,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010573] [10573] Game End Stats Values: 3,2485,2560,2560,2485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.73841476,9.73841476,8,2075,2075,2075,2075,8.06549931,9.44249916,9.44249916,8.06549931,250,200,200,250,0,0,0,0,160,285,285,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010573] [10573] Game End Stats Values: 4,2615,2665,2665,2615,0.65600443,7.96693468,7.96693468,0.65600443,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,16.1760731,16.1760731,10,2075,2075,2075,2075,8.1092329,10.6621284,10.6621284,8.1092329,380,200,200,380,0,0,0,0,160,390,390,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010573] [10573] Game End Stats Values: 5,2615,2665,2665,2615,4.18084574,23.4305134,23.4305134,4.18084574,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,18.7451515,18.7451515,10,2075,2075,2075,2075,8.30048943,11.1619053,11.1619053,8.30048943,380,200,200,380,0,0,0,0,160,390,390,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010573] [10573] Game End Stats Values: 6,2925,2755,2755,2925,6.23775721,36.2914925,36.2914925,6.23775721,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,16.869482,16.869482,10,2075,2075,2075,2075,10.6812286,12.5030985,12.5030985,10.6812286,510,200,200,510,0,0,0,0,340,480,480,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010573] [10573] Game End Stats Values: 7,2925,2915,2915,2925,6.23775721,38.0909615,38.0909615,6.23775721,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.3701124,12.3701124,10,2075,2075,2075,2075,12.1965017,13.4180622,13.4180622,12.1965017,510,200,200,510,0,0,0,0,340,640,640,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010573] [10573] Game End Stats Values: 8,3205,2950,2950,3205,8.08255863,39.6585274,39.6585274,8.08255863,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,14.0571966,14.0571966,11.7333336,2075,2075,2075,2075,13.9718866,14.3665028,14.3665028,13.9718866,630,200,200,630,0,0,0,0,500,675,675,500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010573] [10573] Game End Stats Values: 9,3295,3450,3450,3295,8.53842831,44.9196548,44.9196548,8.53842831,0,0,0,0,0,0,0,0,0,0,0,0,143.898819,85.5814819,85.5814819,143.898819,0,90,90,0,12,13.9614925,13.9614925,12,2075,2075,2075,2075,14.9808903,13.7865429,13.7865429,14.9808903,630,700,700,630,160,130,130,160,590,585,585,590,130,160,160,130,0,0,0,0,130.000061,164.772903,164.772903,130.000061 [f=0010573] [10573] Game End Stats Values: 10,3235,3690,3690,3235,9.43568325,57.1187782,57.1187782,9.43568325,0,0,0,0,0,0,0,0,0,0,0,0,156.506058,215.581482,215.581482,156.506058,0,90,90,0,12.666667,17.1405964,17.1405964,12.666667,2075,2075,2075,2075,16.3873177,15.4097738,15.4097738,16.3873177,500,870,870,500,160,260,260,160,660,655,655,660,260,160,160,260,0,35.9999924,35.9999924,0,260.000061,186.192841,186.192841,260.000061 [f=0010573] [10573] Game End Stats Values: 11,3525,3780,3780,3525,10.3466387,82.9441528,82.9441528,10.3466387,0,0,0,0,0,0,0,0,0,0,0,0,156.506058,215.581482,215.581482,156.506058,0,90,90,0,14.1333332,27.8994789,27.8994789,14.1333332,2075,2075,2075,2075,16.3882294,14.6066914,14.6066914,16.3882294,630,870,870,630,160,260,260,160,820,745,745,820,260,160,160,260,0,35.9999924,35.9999924,0,260.000061,186.192841,186.192841,260.000061 [f=0010573] [10573] Game End Stats Values: 12,3615,3950,3950,3615,10.6310968,111.767548,111.767548,10.6310968,0,0,0,0,0,0,0,0,0,0,0,0,156.506058,215.581482,215.581482,156.506058,0,90,90,0,16,28.2901115,28.2901115,16,2075,2075,2075,2075,20.9823647,17.1168919,17.1168919,20.9823647,630,1040,1040,630,160,260,260,160,910,745,745,910,260,160,160,260,0,50.4000473,50.4000473,0,260.000061,186.192841,186.192841,260.000061 [f=0010573] [10573] Game End Stats Values: 13,3685,4190,4190,3685,11.4736748,138.359833,138.359833,11.4736748,0,0,0,0,0,0,0,0,0,0,0,0,156.506058,238.974808,238.974808,156.506058,0,90,90,0,17.2000008,21.4322681,21.4322681,17.2000008,2075,2075,2075,2075,22.1211739,16.0348186,16.0348186,22.1211739,630,1210,1210,630,160,260,260,160,980,815,815,980,260,160,160,260,0,50.4000473,50.4000473,0,283.393372,186.192841,186.192841,283.393372 [f=0010573] [10573] Game End Stats Values: 14,4335,4780,4780,4335,15.1738043,159.217651,159.217651,15.1738043,0,0,0,0,0,0,0,0,0,0,0,0,254.190125,559.026245,559.026245,254.190125,0,510,510,0,18.9333324,20.552248,20.552248,18.9333324,2305,2075,2075,2305,22.4493771,19.1191883,19.1191883,22.4493771,890,1380,1380,890,160,260,260,160,1140,815,815,1140,260,160,160,260,0,102.400246,102.400246,0,603.444763,283.87674,283.87674,603.444763 [f=0010573] [10573] Game End Stats Values: 15,4595,4870,4870,4595,19.3171425,188.761765,188.761765,19.3171425,0,0,0,0,0,0,0,0,0,0,0,0,371.62088,1165.51001,1165.51001,371.62088,0,600,600,0,20.5333328,21.4453011,21.4453011,20.5333328,2305,2075,2075,2305,24.4067249,16.2316113,16.2316113,24.4067249,1010,1380,1380,1010,160,260,260,160,1280,815,815,1280,260,160,160,260,0,102.400246,102.400246,0,1209.92883,441.365997,441.365997,1209.92883 [f=0010573] [10573] Game End Stats Values: 16,2940,4700,4700,2940,33.0580139,220.283569,220.283569,33.0580139,0,0,0,0,0,0,0,0,563.244324,0,0,563.244324,752.708557,2257.27881,2257.27881,752.708557,0,600,600,0,21.4666672,21.7298088,21.7298088,21.4666672,800,2075,2075,800,22.6902885,16.3634548,16.3634548,22.6902885,880,1210,1210,880,330,1985,1985,330,1260,815,815,1260,1985,500,500,1985,0,102.400246,102.400246,0,2345.07813,886.995361,886.995361,2345.07813 [f=0010573] [10573] Game End Stats Values: 17,3090,4870,4870,3090,72.6507187,246.853683,246.853683,72.6507187,0,0,0,0,0,0,0,0,601.059204,0,0,601.059204,752.708557,2480.62988,2480.62988,752.708557,0,600,600,0,21.333334,19.7587166,19.7587166,21.333334,800,2075,2075,800,17.721014,16.0333385,16.0333385,17.721014,1140,1380,1380,1140,330,2205.19995,2205.19995,330,1150,815,815,1150,2205.19995,500,500,2205.19995,0,102.400246,102.400246,0,2568.4292,924.557922,924.557922,2568.4292 [f=0010573] [10573] Game End Stats Values: 18,2840,5290,5290,2840,130.342148,270.182037,270.182037,130.342148,0,0,0,0,0,0,0,0,720.996521,0,0,720.996521,753.860291,3069.13013,3069.13013,753.860291,0,1020,1020,0,19.7333336,18.6175556,18.6175556,19.7333336,800,2075,2075,800,16.1735935,15.8172245,15.8172245,16.1735935,890,1380,1380,890,330,2677.86621,2677.86621,330,1150,815,815,1150,2677.86621,500,500,2677.86621,0,102.400246,102.400246,0,3164.72925,967.929932,967.929932,3164.72925 [f=0010573] [10573] Game End Stats Values: 19,2770,5530,5530,2770,192.772797,318.283539,318.283539,192.772797,0,0,0,0,0,0,0,0,872.00647,0,0,872.00647,788.667114,3917.49023,3917.49023,788.667114,0,1020,1020,0,20.3999996,25.6458511,25.6458511,20.3999996,800,2075,2075,800,16.4895439,17.4687672,17.4687672,16.4895439,890,1550,1550,890,330,2835.19971,2835.19971,330,1080,885,885,1080,2835.19971,500,500,2835.19971,0,102.400246,102.400246,0,4046.42749,1157.91174,1157.91174,4046.42749 [f=0010573] [10573] Game End Stats Values: 20,1510,5930,5930,1510,247.411758,366.469879,366.469879,247.411758,0,0,0,0,0,0,0,0,1087.02832,0,0,1087.02832,823.408569,4271.10059,4271.10059,823.408569,0,1020,1020,0,15.1999998,31.7408142,31.7408142,15.1999998,0,2075,2075,0,15.5570002,17.4744282,17.4744282,15.5570002,890,1950,1950,890,330,4096.19971,4096.19971,330,620,885,885,620,4096.19971,500,500,4096.19971,0,102.400246,102.400246,0,4510.87891,1256.27368,1256.27368,4510.87891 [f=0010573] [10573] Game End Stats Values: 21,1290,6020,6020,1290,262.421265,428.268433,428.268433,262.421265,0,0,0,0,0,0,0,0,1110.9248,0,0,1110.9248,850.982971,4538.01611,4538.01611,850.982971,0,1020,1020,0,8.53333378,32.1888199,32.1888199,8.53333378,0,2075,2075,0,7.54473019,18.3819008,18.3819008,7.54473019,760,1950,1950,760,330,4342.86621,4342.86621,330,530,975,975,530,4342.86621,500,500,4342.86621,0,102.400246,102.400246,0,4779.36035,1288.55383,1288.55383,4779.36035 [f=0010573] [10573] Game End Stats Values: 22,1030,6360,6360,1030,284.329376,473.147339,473.147339,284.329376,0,0,0,0,0,0,0,0,1110.9248,0,0,1110.9248,871.28656,4798.01563,4798.01563,871.28656,0,1020,1020,0,12,32.9626465,32.9626465,12,0,2075,2075,0,7.59152937,19.1817265,19.1817265,7.59152937,500,2290,2290,500,330,4602.86621,4602.86621,330,530,975,975,530,4602.86621,500,500,4602.86621,0,102.400246,102.400246,0,5049.35986,1413.80005,1413.80005,5049.35986 [f=0010573] [10573] Game End Stats Values: 23,910,6790,6790,910,306.237488,522.157532,522.157532,306.237488,0,0,0,0,0,0,0,0,1138.60376,0,0,1138.60376,871.28656,4919.70752,4919.70752,871.28656,0,1020,1020,0,12,32.8812332,32.8812332,12,0,2075,2075,0,7.59152937,20.6964512,20.6964512,7.59152937,380,2630,2630,380,330,4770.69971,4770.69971,330,530,1065,1065,530,4770.69971,500,500,4770.69971,0,102.400246,102.400246,0,5171.05176,1425.60803,1425.60803,5171.05176 [f=0010573] [10573] Game End Stats Values: 24,470,7130,7130,470,322.303406,570.186951,570.186951,322.303406,0,0,0,0,0,0,0,0,1194.85254,0,0,1194.85254,891.590149,5423.84326,5423.84326,891.590149,0,1020,1020,0,10.9333334,32.6256828,32.6256828,10.9333334,0,2075,2075,0,6.23815441,21.5949631,21.5949631,6.23815441,120,2970,2970,120,330,5210.69971,5210.69971,330,350,1065,1065,350,5210.69971,500,500,5210.69971,0,102.400246,102.400246,0,5684.53418,1464.75452,1464.75452,5684.53418 [f=0010573] [10573] Game End Stats Values: 25,330,7130,7130,330,322.303406,595.00177,595.00177,322.303406,0,0,0,0,0,0,0,0,1194.85254,0,0,1194.85254,891.590149,5495.0835,5495.0835,891.590149,0,1020,1020,0,8,32.6234245,32.6234245,8,0,2075,2075,0,2,21.4948578,21.4948578,2,120,2970,2970,120,330,5350.69971,5350.69971,330,210,1065,1065,210,5350.69971,500,500,5350.69971,0,102.400246,102.400246,0,5756.07373,1477.95483,1477.95483,5756.07373 [f=0010580] [10580] Event [536,296.766357,2088]: 0 lost unit Solar Collector [f=0010594] [10594] Event [472,296.766357,1928]: 0 lost unit Solar Collector [f=0010600] [10600] Event [5972,416.643951,4768]: 1 finished unit Kodachi [f=0010617] [10617] Event [648,296.766357,2264]: 0 lost unit Solar Collector [f=0010708] Player MrTumnus left the game: normal quit [f=0010708] [10708] Event [undefined]: MrTumnus quit [f=0010758] Spectator Morjor left the game: normal quit [f=0010758] [10758] Event [undefined]: Morjor quit [f=0010832] No clients connected, shutting down server [f=0010832] Server shutdown [f=0010832] End of demo reached [f=0010873] [10873] Event [5972,416.643951,4768]: 1 finished unit Kodachi [f=0011151] [11151] Event [5972,416.643951,4768]: 1 finished unit Kodachi [f=0011435] [11435] Event [5972,415.323944,4768]: 1 finished unit Kodachi [f=0011495] [11495] Event [2984,294.297485,3048]: 1 finished unit Metal Extractor [f=0011607] [11607] Event [3320,296.920166,4488]: 1 finished unit Metal Extractor [f=0012050] Autoquit sending quit command. [f=0012050] [QuitAction] user exited to system [f=0012050] [SpringApp::Kill][1] fromRun=1 [f=0012050] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012050] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012050] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012050] [ThreadPool::SetThreadCount][2] workers=0 [f=0012050] [SpringApp::Kill][2] [f=0012050] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012050] [Game::KillLua][3] dtor=0 luaUI=0x67265f20 [f=0012050] Start widgetHandler:Shutdown [f=0012050] Shutdown - SaveOrderList Complete [f=0012050] Writing last game win data [f=0012050] Shutdown - SaveConfigData Complete [f=0012050] Shutdown Widget - Chili Highlight [f=0012050] Shutdown Widget - Save/Load API [f=0012050] Shutdown Widget - Draw After Chili [f=0012050] Shutdown Widget - EPIC Menu [f=0012050] Shutdown Widget - Chili Minimap [f=0012050] Shutdown Widget - Chili Widget Selector [f=0012050] Shutdown Widget - Local Team Colors [f=0012050] Shutdown Widget - Display Keys 2 [f=0012050] Shutdown Widget - Save Game Menu [f=0012050] Shutdown Widget - HealthBars [f=0012050] Shutdown Widget - Noises [f=0012050] Shutdown Widget - Unit Icons [f=0012050] Shutdown Widget - Win Counter [f=0012050] Shutdown Widget - BuildETA [f=0012050] Shutdown Widget - SpringRTS Replay Stats [f=0012050] Shutdown Widget - Modular Comm Info [f=0012050] Shutdown Widget - CameraShake [f=0012050] Shutdown Widget - Chili Economy Panel Default [f=0012050] Shutdown Widget - Chili EndGame Window [f=0012050] Shutdown Widget - Chili Nuke Warning [f=0012050] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012050] Shutdown Widget - Chili Spectator Panels [f=0012050] Shutdown Widget - Context Menu [f=0012050] Shutdown Widget - Darkening [f=0012050] Shutdown Widget - MetalFeatures (new) [f=0012050] Shutdown Widget - Grab Input [f=0012050] Input grabbing is disabled! [f=0012050] Shutdown Widget - Highlight Geos [f=0012050] Shutdown Widget - Local Widgets Config [f=0012050] Shutdown Widget - Mex Placement Handler [f=0012050] Shutdown Widget - MinimapEvents [f=0012050] Shutdown Widget - Missile Silo Range [f=0012050] Shutdown Widget - Music Player [f=0012050] Shutdown Widget - Point Tracker [f=0012050] Shutdown Widget - Showeco and Grid Drawer [f=0012050] Shutdown Widget - Stereo3D [f=0012050] Shutdown Widget - Attack AoE [f=0012050] Shutdown Widget - UnitShapes [f=0012050] Shutdown Widget - Map Edge Extension [f=0012050] Shutdown Widget - Selection Send [f=0012050] Shutdown Widget - LupsManager [f=0012050] Shutdown Widget - Newton Firezone [f=0012050] Shutdown Widget - Chili Pro Console [f=0012050] Shutdown Widget - Lasso Terraform GUI [f=0012050] Shutdown Widget - Chili Framework [f=0012050] Shutdown Widget - Lups [f=0012050] Shutdown Widget - Custom Markers [f=0012050] Shutdown Widget - Chili Core Selector [f=0012050] Shutdown Widget - Pause Screen [f=0012050] Shutdown Widget - Layout Handler [f=0012050] Shutdown Widget - Persistent Build Height [f=0012050] Shutdown Widget - Text To Speech Control [f=0012050] End widgetHandler:Shutdown [f=0012050] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={465319,60118760} {int,ext,rec}Allocs={24112398,0,0} {chunk,block}Bytes={60118760,0} [f=0012050] [Game::KillLua][1] dtor=0 luaGaia=0x53e80510 [f=0012050] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={287965,48961493} {int,ext,rec}Allocs={24112399,0,0} {chunk,block}Bytes={48961493,0} [f=0012050] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={287965,48961493} {int,ext,rec}Allocs={24112399,0,0} {chunk,block}Bytes={48961493,0} [f=0012050] [Game::KillLua][2] dtor=0 luaRules=0x54084fb0 [f=0012050] Start gadgetHandler:Shutdown [f=0012050] Shutdown - StartSetup [f=0012050] Shutdown - UnitMorph [f=0012050] Shutdown - LupsNanoSpray [f=0012050] Shutdown - Missile Silo Controller [f=0012050] Shutdown - Modular Comm Info [f=0012050] Shutdown - Terrain Texture Handler [f=0012050] Shutdown - UnitCloakShield [f=0012050] Shutdown - Starlight Handler [f=0012050] End gadgetHandler:Shutdown [f=0012050] Start gadgetHandler:Shutdown [f=0012050] Shutdown - Save/Load [f=0012050] Shutdown - Teleport Throw [f=0012050] Shutdown - UnitMorph [f=0012050] Shutdown - Modular Comm Info [f=0012050] Shutdown - Retreat Command [f=0012050] Shutdown - Shockwaves [f=0012050] Shutdown - UnitCloakShield [f=0012050] Shutdown - Lups Cloak FX [f=0012050] Shutdown - Lups [f=0012050] Shutdown - Lups Shield [f=0012050] End gadgetHandler:Shutdown [f=0012050] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24112429,0,0} {chunk,block}Bytes={0,0} [f=0012050] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24112429,0,0} {chunk,block}Bytes={0,0} [f=0012050] [Game::KillLua][4] dtor=0 [f=0012050] [Game::~CGame][1] [f=0012050] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012050] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012050] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012050] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012050] [Game::KillLua][4] dtor=1 [f=0012050] [Game::KillMisc][1] [f=0012050] [Game::KillMisc][2] [f=0012050] [Game::KillMisc][3] [f=0012050] [Game::KillRendering][1] [f=0012050] [3DOParser::Kill] allocated 137 pieces [f=0012050] [S3OParser::Kill] allocated 2751 pieces [f=0012050] [AssParser::Kill] allocated 249 pieces [f=0012050] [Game::KillInterface][1] [f=0012050] [Game::KillInterface][2] [f=0012050] [Game::KillSimulation][1] [f=0012050] [Game::KillSimulation][2] [f=0012050] [CCollisionHandler] dis-/continuous tests: 0/341681 [f=0012050] [Game::KillSimulation][3] [f=0012050] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012050] [~CPathCache(28x20)] cacheHits=490 hitPercentage=62% numHashColls=0 maxCacheSize=42 [f=0012050] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012050] [~CPathCache(56x40)] cacheHits=42 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012050] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012050] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012050] [LosHandler::Kill] raycast instance cache-{hits,misses}={2501,7514}; shared=0%; cached=25% [f=0012050] [Game::KillSimulation][4] [f=0012050] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0012050] [Game::~CGame][2] [f=0012050] [Game::~CGame][3] [f=0012050] [SpringApp::Kill][3] [f=0012050] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128316 bytes sent 161405 bytes recv'd [f=0012050] [SpringApp::Kill][4] font=0x466998a0 [f=0012050] [SpringApp::Kill][5] [f=0012050] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x46707da0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=3116ms file="unittextures/factorytank_2.png" indx=7020 inflSize=4103kb readTime=91ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=68ms file="objects3d/benzcom1.s3o" indx=4857 inflSize=211kb readTime=44ms file="scripts/staticshield.lua" indx=5719 inflSize=3kb readTime=43ms file="objects3d/commsupport4.s3o" indx=4944 inflSize=96kb readTime=34ms file="scripts/starlight_satellite.lua" indx=5706 inflSize=3kb readTime=34ms file="scripts/turretmissile.lua" indx=5767 inflSize=5kb readTime=26ms file="unittextures/factoryveh1.png" indx=7024 inflSize=1077kb readTime=24ms file="objects3d/crasher.s3o" indx=5017 inflSize=161kb readTime=23ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 59277217 bytes cached in 2842 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x467f8330) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x4680a910) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fc82801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x46708120) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]