[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BtzBbkAxaP/springsettings.917503.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1db801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11854 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/917503/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4631c900] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4631c900] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1321ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1572ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 69ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 85ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/917503/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (224ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/917503/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526d6950,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f4e1f85e3750c13c0fba4c104596f592 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={000000005bea5040,0000000000000000}]" [f=-000001] Allies: I choose: Azazel! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000000006fdce820,0000000000000000}]" [f=-000001] Allies: I choose: Godde! [f=-000001] hf [f=-000001] [0] Event [721,269.311279,556]: 0 finished unit Recon Commander [f=-000001] [0] Event [3989,266.268005,4532]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:2892 [f=0000000] [0] UlTima_RaTio, team: 0, elo:2582 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [792,269.244019,640]: 0 finished unit Shieldbot Factory [f=0000010] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000010] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000010] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000010] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000010] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000010] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000010] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000010] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000010] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000010] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000010] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000120] gl [f=0000457] [457] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0000480] [480] Event [804,267.953888,640]: 0 finished unit Convict [f=0000481] [481] Event [3400,97.9393005,3760]: 1 finished unit Cloakbot Factory [f=0000596] [596] Event [424,320.015717,584]: 0 finished unit Wind/Tidal Generator [f=0000731] [731] Event [392,324.052795,664]: 0 finished unit Wind/Tidal Generator [f=0000784] [784] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0000842] [842] Event [804,267.953888,640]: 0 finished unit Convict [f=0000866] [866] Event [344,350.638184,744]: 0 finished unit Wind/Tidal Generator [f=0000908] [908] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0001146] [1146] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Conjurer [f=0001195] [1195] Event [804,267.953888,640]: 0 finished unit Bandit [f=0001302] [1302] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0001567] [1567] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0001628] [1628] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Conjurer [f=0001644] [1644] Event [804,267.953888,640]: 0 finished unit Bandit [f=0001687] [1687] Event [1568,267.446533,1104]: 0 finished unit Radar Tower [f=0001708] [1708] Event [264,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0001838] [1838] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0001873] [1873] Event [344,442.201233,1256]: 0 finished unit Wind/Tidal Generator [f=0001963] [1963] Event [804,267.953888,640]: 0 finished unit Bandit [f=0002036] [2036] Event [424,442.353455,1256]: 0 finished unit Wind/Tidal Generator [f=0002049] [2049] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0002201] [2201] Event [504,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0002260] [2260] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0002383] [2383] Event [504,444.404602,1176]: 0 finished unit Wind/Tidal Generator [f=0002390] [2390] Event [3640,267.446533,4024]: 1 finished unit Wind/Tidal Generator [f=0002461] [2461] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0002719] [2719] Event [1592,202.251434,3448]: 1 finished unit Metal Extractor [f=0002747] [2747] Event [3640,267.446533,4120]: 1 finished unit Wind/Tidal Generator [f=0002760] [2760] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0002892] [2892] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Conjurer [f=0002951] [2951] Event [804,267.953888,640]: 0 finished unit Outlaw [f=0003003] [3003] Event [3640,267.446533,4216]: 1 finished unit Wind/Tidal Generator [f=0003024] [3024] Event [424,444.404602,1176]: 0 finished unit Wind/Tidal Generator [f=0003133] [3133] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0003173] [3173] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0003266] [3266] Event [344,443.861023,1176]: 0 finished unit Wind/Tidal Generator [f=0003318] [3318] Event [3640,266.888428,4312]: 1 finished unit Wind/Tidal Generator [f=0003492] [3492] Event [804,267.953888,640]: 0 finished unit Rogue [f=0003698] [3698] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0003757] [3757] Event [3640,264.895264,4408]: 1 finished unit Wind/Tidal Generator [f=0003773] [3773] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0003992] [3992] Event [804,267.953888,640]: 0 finished unit Rogue [f=0004212] [4212] Event [3640,267.395782,4504]: 1 finished unit Wind/Tidal Generator [f=0004234] [4234] Event [944,94.6342468,3152]: 1 finished unit Lotus [f=0004376] [4376] Event [1568,267.446533,1104]: 0 lost unit Radar Tower [f=0004417] [4417] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0004484] [4484] Event [804,267.953888,640]: 0 finished unit Snitch [f=0004560] [4560] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0004724] [4724] Event [4400,64.4901276,3024]: 1 finished unit Lotus [f=0004789] [4789] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Reaver [f=0004980] [4980] Event [720,444.332123,1280]: 0 finished unit Radar Tower [f=0005009] [5009] Event [804,267.953888,640]: 0 finished unit Thug [f=0005041] [5041] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0005168] [5168] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0005313] [5313] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0005455] [5455] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0005701] [5701] Event [2736.32373,108.15509,452.512604]: 1 lost unit Glaive [f=0005706] [5706] Event [2693.86377,137.574722,346.352814]: 0 lost unit Bandit [f=0005741] [5741] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0005759] [5759] Event [804,267.953888,640]: 0 finished unit Outlaw [f=0005774] [5774] Event [2112,267.446533,192]: 0 finished unit Lotus [f=0005792] [5792] Event [3480,97.9393005,3384]: 1 finished unit Caretaker [f=0005843] [5843] Event [440,97.9393005,3256]: 1 finished unit Solar Collector [f=0005958] [5958] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Conjurer [f=0006120] [6120] Event [804,267.953888,640]: 0 finished unit Rogue [f=0006301] [6301] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0006308] [6308] Event [280,97.9393005,3384]: 1 finished unit Solar Collector [f=0006346] [6346] Event [3512,97.9393005,3496]: 1 finished unit Caretaker [f=0006380] [6380] Event [4616,444.404602,3992]: 1 finished unit Wind/Tidal Generator [f=0006495] [6495] Event [804,267.953888,640]: 0 finished unit Rogue [f=0006515] [6515] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0006706] [6706] Event [3409.97583,98.7432022,693.547668]: 1 lost unit Glaive [f=0006759] [6759] Event [4632,442.106995,4088]: 1 finished unit Wind/Tidal Generator [f=0006930] [6930] Event [3528,97.9393005,3576]: 1 finished unit Caretaker [f=0006944] [6944] Event [720,269.309235,512]: 0 finished unit Lotus [f=0007034] [7034] Event [804,267.953888,640]: 0 finished unit Thug [f=0007065] [7065] Event [168,97.9393005,3544]: 1 finished unit Metal Extractor [f=0007108] [7108] Event [1358.68372,97.9393005,1743.32446]: 1 lost unit Reaver [f=0007116] [7116] Event [4648,401.337433,4184]: 1 finished unit Wind/Tidal Generator [f=0007149] [7149] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Reaver [f=0007381] [7381] Event [4680,322.487244,4280]: 1 finished unit Wind/Tidal Generator [f=0007405] [7405] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0007455] [7455] Event [296,97.9393005,3528]: 1 finished unit Solar Collector [f=0007521] [7521] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0007529] [7529] Event [3780.74634,202.137192,1052.59436]: 1 lost unit Glaive [f=0007530] [7530] Event [3774.22803,201.927719,1007.76837]: 1 lost unit Glaive [f=0007641] [7641] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0007666] [7666] Event [4696,316.746887,4376]: 1 finished unit Wind/Tidal Generator [f=0007708] [7708] Event [2241.36987,263.310608,312.005768]: 1 lost unit Glaive [f=0007811] [7811] Event [804,267.953888,640]: 0 finished unit Outlaw [f=0007825] [7825] Event [1851.35413,267.723206,301.331665]: 1 lost unit Glaive [f=0007934] [7934] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Knight [f=0007936] [7936] Event [4712,322.074127,4472]: 1 finished unit Wind/Tidal Generator [f=0008038] [8038] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0008092] [8092] Event [608,74.3690491,3040]: 1 finished unit Lotus [f=0008150] [8150] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0008187] [8187] Event [804,267.953888,640]: 0 finished unit Rogue [f=0008563] [8563] Event [804,267.953888,640]: 0 finished unit Rogue [f=0008572] [8572] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Reaver [f=0008612] [8612] Event [696,269.309235,408]: 0 finished unit Caretaker [f=0008658] [8658] Event [4728,317.710876,4568]: 1 finished unit Wind/Tidal Generator [f=0008753] [8753] Event [2101.59741,97.9393005,1800.05969]: 1 lost unit Ronin [f=0008775] [8775] Event [2028.89465,97.9393005,1531.00464]: 0 lost unit Rogue [f=0008830] [8830] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0008878] [8878] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0009051] [9051] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0009146] [9146] Event [2368,256.68335,448]: 0 finished unit Radar Tower [f=0009210] [9210] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0009252] [9252] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0009389] [9389] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0009421] [9421] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0009450] [9450] Event [312,376.317596,792]: 0 finished unit Wind/Tidal Generator [f=0009529] [9529] Event [804,267.953888,640]: 0 finished unit Felon [f=0009602] [9602] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Conjurer [f=0009606] [9606] Event [952,267.446533,360]: 0 finished unit Caretaker [f=0009705] [9705] Event [296,399.394989,872]: 0 finished unit Wind/Tidal Generator [f=0009771] [9771] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0009771] [9771] Event [804,267.953888,640]: 0 finished unit Thug [f=0009816] [9816] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0009855] [9855] Event [872,70.998764,3048]: 1 finished unit Stinger [f=0009990] [9990] Event [264,410.071167,952]: 0 finished unit Wind/Tidal Generator [f=0010053] izirayd added point: [f=0010134] [10134] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Knight [f=0010157] [10157] Event [804,267.953888,640]: 0 finished unit Outlaw [f=0010257] [10257] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Conjurer [f=0010291] [10291] Event [248,423.914734,1032]: 0 finished unit Wind/Tidal Generator [f=0010398] [10398] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Conjurer [f=0010538] [10538] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Conjurer [f=0010555] [10555] Event [804,267.953888,640]: 0 finished unit Rogue [f=0010682] [10682] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Conjurer [f=0010733] [10733] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0010839] [10839] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Conjurer [f=0010862] [10862] Event [804,267.953888,640]: 0 finished unit Snitch [f=0010879] [10879] Event [4744,97.9393005,2008]: 1 finished unit Metal Extractor [f=0010940] [10940] Event [216,438.52655,1112]: 0 finished unit Wind/Tidal Generator [f=0010956] [10956] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Sling [f=0011043] [11043] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0011063] [11063] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Sling [f=0011097] [11097] Event [804,267.953888,640]: 0 finished unit Rogue [f=0011166] [11166] Event [2664,260.473999,232]: 0 lost unit Stinger [f=0011265] [11265] Event [3080,267.446533,4824]: 1 finished unit Wind/Tidal Generator [f=0011290] [11290] Event [2368,256.68335,448]: 0 lost unit Radar Tower [f=0011311] [11311] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Reaver [f=0011369] [11369] Event [4984,97.9393005,1608]: 1 finished unit Metal Extractor [f=0011411] [11411] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0011505] [11505] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0011550] [11550] Event [3176,267.446533,4840]: 1 finished unit Wind/Tidal Generator [f=0011682] [11682] Event [804,267.953888,640]: 0 finished unit Racketeer [f=0011696] [11696] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Conjurer [f=0011725] [11725] Event [2466.38745,186.706528,403.077698]: 1 lost unit Ronin [f=0011737] [11737] Event [2112,267.446533,192]: 0 lost unit Lotus [f=0011775] [11775] Event [3272,267.446533,4840]: 1 finished unit Wind/Tidal Generator [f=0011843] [11843] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0011931] [11931] Event [2088,268.002258,280]: 0 lost unit Metal Extractor [f=0011981] [11981] Event [804,267.953888,640]: 0 finished unit Thug [f=0012071] [12071] Event [2152.74902,267.286163,308.766846]: 0 lost unit Snitch [f=0012071] [12071] Event [2305.68677,244.21077,335.250122]: 1 lost unit Ronin [f=0012075] [12075] Event [3368,267.446533,4856]: 1 finished unit Wind/Tidal Generator [f=0012124] [12124] Event [872,70.998764,3048]: 1 lost unit Stinger [f=0012126] [12126] Event [2552,95.6417084,1800]: 1 finished unit Stinger [f=0012132] [12132] Event [4320,202.251434,1504]: 1 finished unit Lotus [f=0012135] [12135] Event [1556.72131,97.9393005,1755.65564]: 0 lost unit Snitch [f=0012187] [12187] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0012360] [12360] Event [3464,267.446533,4856]: 1 finished unit Wind/Tidal Generator [f=0012433] [12433] Event [2297.41626,261.52359,378.423157]: 1 lost unit Ronin [f=0012456] [12456] Event [804,267.953888,640]: 0 finished unit Outlaw [f=0012529] [12529] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Ronin [f=0012544] [12544] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0012636] [12636] Event [3560,267.446533,4872]: 1 finished unit Wind/Tidal Generator [f=0012701] [12701] Event [804,267.953888,640]: 0 finished unit Rogue [f=0012748] [12748] Event [200,444.121948,1192]: 0 finished unit Wind/Tidal Generator [f=0012769] [12769] Event [3632,202.251434,1296]: 1 finished unit Lotus [f=0012904] [12904] Event [3656,267.446533,4872]: 1 finished unit Wind/Tidal Generator [f=0012941] [12941] Event [804,267.953888,640]: 0 finished unit Rogue [f=0013184] [13184] Event [168,444.404602,1272]: 0 finished unit Wind/Tidal Generator [f=0013185] [13185] Event [3752,267.446533,4888]: 1 finished unit Wind/Tidal Generator [f=0013208] [13208] Event [3560,202.251434,1704]: 1 finished unit Metal Extractor [f=0013237] [13237] Event [576,308.100128,480]: 0 finished unit Faraday [f=0013269] [13269] Event [3392,97.9393005,3320]: 1 finished unit Airplane Plant [f=0013334] [13334] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0013424] [13424] Event [1982.09741,98.6199646,1711.59949]: 0 lost unit Outlaw [f=0013442] [13442] Event [2344,97.9393005,1624]: 1 finished unit Stinger [f=0013456] [13456] Event [3848,267.446533,4888]: 1 finished unit Wind/Tidal Generator [f=0013482] [13482] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0013557] [13557] Event [2344,97.9393005,1624]: 1 lost unit Stinger [f=0013638] [13638] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0013642] [13642] Event [2232.53711,78.5720749,1878.69836]: 1 lost unit Ronin [f=0013649] [13649] Event [804,267.953888,640]: 0 finished unit Racketeer [f=0013674] [13674] Event [2209.31519,81.0435486,1867.19788]: 1 lost unit Ronin [f=0013709] [13709] Event [3752,202.251434,1144]: 1 finished unit Metal Extractor [f=0013726] [13726] Event [3944,267.446533,4904]: 1 finished unit Wind/Tidal Generator [f=0013953] [13953] Event [804,267.953888,640]: 0 finished unit Snitch [f=0013962] [13962] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0014003] [14003] Event [240,310.238281,368]: 0 finished unit Lotus [f=0014008] [14008] Event [728,202.251434,4456]: 1 finished unit Metal Extractor [f=0014016] [14016] Event [4040,267.446533,4904]: 1 finished unit Wind/Tidal Generator [f=0014140] [14140] Event [2978.01904,97.9393005,414.753967]: 0 lost unit Thug [f=0014283] [14283] Event [4136,267.446533,4920]: 1 finished unit Wind/Tidal Generator [f=0014330] [14330] Event [804,267.953888,640]: 0 finished unit Snitch [f=0014369] [14369] Event [2456,97.9393005,1464]: 1 finished unit Stinger [f=0014436] [14436] Event [3430.03125,101.939301,3299.55835]: 1 finished unit Thunderbird [f=0014475] [14475] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0014492] [14492] Event [3177.59277,94.6938477,609.801086]: 1 lost unit Reaver [f=0014560] [14560] Event [1624,202.251434,3512]: 1 finished unit Solar Collector [f=0014591] [14591] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0014597] [14597] Event [4232,267.460999,4920]: 1 finished unit Wind/Tidal Generator [f=0014643] [14643] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0014702] [14702] Event [1889.68506,97.9393005,1567.28809]: 0 lost unit Outlaw [f=0014706] [14706] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0014708] [14708] Event [3000,267.446533,4856]: 1 finished unit Wind/Tidal Generator [f=0014709] [14709] Event [712,202.251434,4392]: 1 finished unit Wind/Tidal Generator [f=0014781] [14781] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0014847] [14847] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0014849] [14849] Event [1776.64233,97.9393005,1550.96423]: 0 lost unit Bandit [f=0014880] [14880] Event [4360,269.244019,4936]: 1 finished unit Wind/Tidal Generator [f=0014918] [14918] Event [1576,202.251434,3672]: 1 finished unit Solar Collector [f=0014928] [14928] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0014951] [14951] Event [544,308.42627,816]: 0 finished unit Lotus [f=0014952] [14952] Event [808,202.251434,4328]: 1 finished unit Wind/Tidal Generator [f=0014983] [14983] Event [1719.25146,100.984261,1884.46069]: 0 lost unit Snitch [f=0014991] [14991] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0015030] [15030] Event [2904,266.547791,4840]: 1 finished unit Wind/Tidal Generator [f=0015039] [15039] Event [804,267.953888,640]: 0 finished unit Thug [f=0015051] [15051] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0015127] [15127] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0015151] [15151] Event [4456,269.309235,4920]: 1 finished unit Wind/Tidal Generator [f=0015203] [15203] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0015207] [15207] Event [3320,174.223709,1496]: 1 finished unit Stinger [f=0015208] [15208] Event [1369.27332,97.9393005,1526.33142]: 0 lost unit Snitch [f=0015208] [15208] Event [1365.22131,102.442276,1342.5697]: 0 lost unit Rogue [f=0015208] [15208] Event [1237.43494,97.9393005,1521.80579]: 1 lost unit Glaive [f=0015208] [15208] Event [1442.17847,97.9393005,1433.17188]: 1 lost unit Glaive [f=0015208] [15208] Event [1470.7395,97.9393005,1476.59583]: 1 lost unit Glaive [f=0015245] [15245] Event [904,202.251434,4264]: 1 finished unit Wind/Tidal Generator [f=0015278] [15278] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0015294] [15294] Event [1528,202.251434,3832]: 1 finished unit Solar Collector [f=0015329] [15329] Event [2808,236.316681,4824]: 1 finished unit Wind/Tidal Generator [f=0015351] [15351] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0015407] [15407] Event [1279.63049,132.654221,1233.99084]: 1 lost unit Glaive [f=0015411] [15411] Event [3400.01465,97.9393005,3750.3999]: 1 finished unit Glaive [f=0015435] [15435] Event [4552,269.454193,4920]: 1 finished unit Wind/Tidal Generator [f=0015526] [15526] Event [1000,202.251434,4200]: 1 finished unit Wind/Tidal Generator [f=0015572] [15572] Event [3432,97.9393005,3464]: 1 finished unit Caretaker [f=0015587] [15587] Event [2712,213.65242,4808]: 1 finished unit Wind/Tidal Generator [f=0015704] [15704] Event [4648,281.949615,4904]: 1 finished unit Wind/Tidal Generator [f=0015758] [15758] Event [1480,202.251434,3992]: 1 finished unit Solar Collector [f=0015782] [15782] Event [3288,97.9393005,3384]: 1 finished unit Storage [f=0015825] [15825] Event [1096,202.251434,4136]: 1 finished unit Wind/Tidal Generator [f=0015836] [15836] Event [2384,97.9393005,1200]: 1 finished unit Radar Tower [f=0015860] [15860] Event [1676.80139,98.3933182,1525.7229]: 0 lost unit Bandit [f=0015872] [15872] Event [2616,194.285965,4792]: 1 finished unit Wind/Tidal Generator [f=0015901] [15901] Event [2088,253.258041,280]: 0 finished unit Metal Extractor [f=0015933] [15933] Event [3288,97.9393005,3464]: 1 finished unit Storage [f=0015989] [15989] Event [4744,303.780365,4904]: 1 finished unit Wind/Tidal Generator [f=0016036] [16036] Event [368,433.206543,1328]: 0 finished unit Lotus [f=0016110] [16110] Event [1192,202.251434,4072]: 1 finished unit Wind/Tidal Generator [f=0016150] [16150] Event [804,267.953888,640]: 0 finished unit Outlaw [f=0016152] [16152] Event [2520,172.317505,4776]: 1 finished unit Wind/Tidal Generator [f=0016156] [16156] Event [1925.60779,97.9501266,1678.36816]: 0 lost unit Rogue [f=0016234] gg [f=0016269] [16269] Event [undefined]: UlTima_RaTio resigned [f=0016269] game_message: UlTima_RaTio has been destroyed! [f=0016269] game_message: izirayd wins! [f=0016269] Submitting stats [f=0016269] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016269] Part| Total Time|Time of the last 0.5s [f=0016269] Draw 19326.13ms 36.02% [f=0016269] Lua::Callins::Synced 9878.03ms 16.42% [f=0016269] Lua::Callins::Unsynced 22769.37ms 39.90% [f=0016269] Lua::CollectGarbage::Synced 468.94ms 0.00% [f=0016269] Lua::CollectGarbage::Unsynced 879.03ms 1.59% [f=0016269] Misc::Profiler::AddTime 75.38ms 0.10% [f=0016269] Sim 36850.95ms 47.66% [f=0016269] [16269] Received game_message: UlTima_RaTio has been destroyed! [f=0016269] [16269] Received game_message: izirayd wins! [f=0016270] [16270] Game End Stats Header: 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31,7925,11845,11845,7925,433.348846,195.274704,195.274704,433.348846,0,0,0,0,0,0,0,0,327.648468,0,0,327.648468,2893.9856,2479.87549,2479.87549,2893.9856,1140,1290,1290,1140,30.230835,38.125351,38.125351,30.230835,1690,3415,3415,1690,20.2590828,43.9865799,43.9865799,20.2590828,4140,4450,4450,4140,1300,1071.2666,1071.2666,1300,955,2690,2690,955,1086.93335,1491.33325,1491.33325,1086.93335,654.830994,220.450394,220.450394,654.830994,2588.16479,2963.43018,2963.43018,2588.16479 [f=0016270] [16270] Game End Stats Values: 32,8275,11435,11435,8275,467.535675,216.107849,216.107849,467.535675,0,0,0,0,0,0,0,0,327.648468,0,0,327.648468,3641.26147,2710.31836,2710.31836,3641.26147,1140,870,870,1140,42.4152145,57.6371269,57.6371269,42.4152145,1690,3415,3415,1690,20.2261391,47.1998253,47.1998253,20.2261391,4490,4335,4335,4490,1900,1071.2666,1071.2666,1900,955,2815,2815,955,1086.93335,2091.33325,2091.33325,1086.93335,704.430237,220.450394,220.450394,704.430237,2818.60767,3770.12817,3770.12817,2818.60767 [f=0016270] [16270] Game End Stats Values: 33,8510,12080,12080,8510,508.698364,264.814697,264.814697,508.698364,0,0,0,0,0,0,0,0,327.648468,0,0,327.648468,3838.17969,2885.31836,2885.31836,3838.17969,1230,1290,1290,1230,49.1966324,68.5827103,68.5827103,49.1966324,1690,3415,3415,1690,17.7240276,51.7796669,51.7796669,17.7240276,4635,4400,4400,4635,1900,1246.2666,1246.2666,1900,955,2975,2975,955,1261.93335,2091.33325,2091.33325,1261.93335,716.652893,220.450394,220.450394,716.652893,2993.60767,3967.04639,3967.04639,2993.60767 [f=0016270] [16270] Game End Stats Values: 34,8185,13000,13000,8185,545.185974,310.603027,310.603027,545.185974,0,0,0,0,0,0,0,0,327.648468,0,0,327.648468,4287.45605,3019.10083,3019.10083,4287.45605,1230,1290,1290,1230,40.494976,61.6953545,61.6953545,40.494976,1690,3415,3415,1690,16.5973091,52.9459076,52.9459076,16.5973091,4310,5055,5055,4310,2120,1571.2666,1571.2666,2120,955,3240,3240,955,1586.93335,2311.33325,2311.33325,1586.93335,716.652893,220.450394,220.450394,716.652893,3132.75,4416.32227,4416.32227,3132.75 [f=0016270] [16270] Game End Stats Values: 35,8010,13930,13930,8010,577.703918,351.96579,351.96579,577.703918,0,0,0,0,0,0,0,0,327.648468,0,0,327.648468,4521.63184,3516.91064,3516.91064,4521.63184,1320,1710,1710,1320,35.2431297,61.1945229,61.1945229,35.2431297,1690,3415,3415,1690,16.3326664,53.739502,53.739502,16.3326664,4045,5250,5250,4045,2315,1731.2666,1731.2666,2315,955,3555,3555,955,2026.93335,2506.33325,2506.33325,2026.93335,716.652893,220.450394,220.450394,716.652893,3754.62744,4650.49805,4650.49805,3754.62744 [f=0016270] [16270] Game End Stats Values: 36,8010,14350,14350,8010,612.596924,431.796387,431.796387,612.596924,0,0,0,0,0,0,0,0,327.648468,0,0,327.648468,4586.63184,3516.91064,3516.91064,4586.63184,1320,1710,1710,1320,38.1176605,78.0041809,78.0041809,38.1176605,1690,3595,3595,1690,16.4910011,56.9263191,56.9263191,16.4910011,4045,5315,5315,4045,2380,1731.2666,1731.2666,2380,955,3730,3730,955,2026.93335,2580.6665,2580.6665,2026.93335,716.652893,220.451553,220.451553,716.652893,3754.62744,4715.49805,4715.49805,3754.62744 [f=0016270] [16270] Game End Stats Values: 37,8245,14850,14850,8245,649.609985,482.891541,482.891541,649.609985,0,0,0,0,0,0,0,0,327.648468,0,0,327.648468,4586.63184,3655.24365,3655.24365,4586.63184,1410,1710,1710,1410,41.8766556,96.8765793,96.8765793,41.8766556,1690,3650,3650,1690,17.7209759,54.3883286,54.3883286,17.7209759,4100,5315,5315,4100,2380,1926.2666,1926.2666,2380,1045,4175,4175,1045,2221.93335,2580.6665,2580.6665,2221.93335,716.652893,220.451553,220.451553,716.652893,3895.54102,4715.49805,4715.49805,3895.54102 [f=0016270] [16270] Game End Stats Values: 38,8245,14850,14850,8245,656.825867,502.107574,502.107574,656.825867,0,0,0,0,0,0,0,0,327.648468,0,0,327.648468,4610.91895,3655.24365,3655.24365,4610.91895,1410,1710,1710,1410,41.8766632,103.427757,103.427757,41.8766632,1690,3650,3650,1690,18.6112823,56.0265312,56.0265312,18.6112823,4100,5315,5315,4100,2380,1926.2666,1926.2666,2380,1045,4175,4175,1045,2221.93335,2580.6665,2580.6665,2221.93335,716.652893,220.451553,220.451553,716.652893,3895.54102,4739.78516,4739.78516,3895.54102 [f=0016276] [16276] Event [4840,310.289001,4888]: 1 finished unit Wind/Tidal Generator [f=0016278] [16278] Event [1639.31885,99.3546677,1601.53748]: 0 lost unit Rogue [f=0016281] [16281] Event [2509.94946,206.803452,276.33078]: 0 lost unit Recon Commander [f=0016282] [16282] Event [1599.99512,96.234169,1621.91638]: 0 lost unit Rogue [f=0016295] [16295] Event [1711.23901,100.846359,1604.88391]: 0 lost unit Thug [f=0016307] [16307] Event [1524.08484,85.255722,1695.95361]: 0 lost unit Felon [f=0016308] [16308] Event [1631.13062,96.5682831,1630.43115]: 0 lost unit Thug [f=0016308] [16308] Event [1543.4043,90.4460526,1660.82373]: 0 lost unit Thug [f=0016313] [16313] Event [1494.92334,94.7758713,1638.77795]: 0 lost unit Rogue [f=0016313] [16313] Event [1603.02954,88.4388046,1678.86047]: 0 lost unit Outlaw [f=0016316] [16316] Event [1696.39136,100.792824,1655.43103]: 0 lost unit Outlaw [f=0016317] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0016317] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0016317] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0016317] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0016317] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0016317] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0016317] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0016317] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0016317] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0016317] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0016317] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0016317] !transmitlobby @voice@buildUnit@reload [f=0016317] [16317] Event [1548.36719,96.0465546,1630.82849]: 0 lost unit Rogue [f=0016423] [16423] Event [2184,97.9393005,1192]: 1 finished unit Stinger [f=0016502] [16502] Event [3384,97.9393005,3528]: 1 finished unit Caretaker [f=0016575] [16575] Event [4936,310.289001,4888]: 1 finished unit Wind/Tidal Generator [f=0016577] [16577] Event [1288,202.251434,4008]: 1 finished unit Wind/Tidal Generator [f=0016580] No clients connected, shutting down server [f=0016580] Server shutdown [f=0016590] [16590] Event [2424,130.547714,4760]: 1 finished unit Wind/Tidal Generator [f=0016881] [16881] Event [1384,202.251434,3944]: 1 finished unit Wind/Tidal Generator [f=0016900] [16900] Event [2328,100.012207,4744]: 1 finished unit Wind/Tidal Generator [f=0017181] [17181] Event [2232,97.9393005,4728]: 1 finished unit Wind/Tidal Generator [f=0017237] [17237] Event [3430.03125,101.939301,3299.55835]: 1 finished unit Likho [f=0017446] [17446] Event [2136,97.9393005,4712]: 1 finished unit Wind/Tidal Generator [f=0017761] [17761] Event [2040,97.9393005,4696]: 1 finished unit Wind/Tidal Generator [f=0018001] [18001] Event [2024,97.9393005,4632]: 1 finished unit Wind/Tidal Generator [f=0018286] [18286] Event [1928,97.9393005,4616]: 1 finished unit Wind/Tidal Generator [f=0018556] [18556] Event [1832,97.9393005,4616]: 1 finished unit Wind/Tidal Generator [f=0018826] [18826] Event [1736,97.9393005,4600]: 1 finished unit Wind/Tidal Generator [f=0019111] [19111] Event [1640,99.6063232,4584]: 1 finished unit Wind/Tidal Generator [f=0019237] Autoquit sending quit command. [f=0019237] [QuitAction] user exited to system [f=0019237] [SpringApp::Kill][1] fromRun=1 [f=0019237] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019237] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019237] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019237] [ThreadPool::SetThreadCount][2] workers=0 [f=0019237] [SpringApp::Kill][2] [f=0019237] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019237] [Game::KillLua][3] dtor=0 luaUI=0x524d8290 [f=0019237] Start widgetHandler:Shutdown [f=0019237] Shutdown - SaveOrderList Complete [f=0019237] Writing last game win data [f=0019237] Shutdown - SaveConfigData Complete [f=0019237] Shutdown Widget - Chili Highlight [f=0019237] Shutdown Widget - Save/Load API [f=0019237] Shutdown Widget - Draw After Chili [f=0019237] Shutdown Widget - EPIC Menu [f=0019237] Shutdown Widget - Chili Minimap [f=0019237] Shutdown Widget - Chili Widget Selector [f=0019237] Shutdown Widget - Local Team Colors [f=0019237] Shutdown Widget - Display Keys 2 [f=0019237] Shutdown Widget - Save Game Menu [f=0019237] Shutdown Widget - HealthBars [f=0019237] Shutdown Widget - Noises [f=0019237] Shutdown Widget - Unit Icons [f=0019237] Shutdown Widget - Win Counter [f=0019237] Shutdown Widget - BuildETA [f=0019237] Shutdown Widget - SpringRTS Replay Stats [f=0019237] Shutdown Widget - Modular Comm Info [f=0019237] Shutdown Widget - CameraShake [f=0019237] Shutdown Widget - Chili Economy Panel Default [f=0019237] Shutdown Widget - Chili EndGame Window [f=0019237] Shutdown Widget - Chili Nuke Warning [f=0019237] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019237] Shutdown Widget - Chili Spectator Panels [f=0019237] Shutdown Widget - Context Menu [f=0019237] Shutdown Widget - Darkening [f=0019237] Shutdown Widget - MetalFeatures (new) [f=0019237] Shutdown Widget - Grab Input [f=0019237] Input grabbing is disabled! [f=0019237] Shutdown Widget - Highlight Geos [f=0019237] Shutdown Widget - Local Widgets Config [f=0019237] Shutdown Widget - Mex Placement Handler [f=0019237] Shutdown Widget - MinimapEvents [f=0019237] Shutdown Widget - Missile Silo Range [f=0019237] Shutdown Widget - Music Player [f=0019237] Shutdown Widget - Point Tracker [f=0019237] Shutdown Widget - Showeco and Grid Drawer [f=0019237] Shutdown Widget - Stereo3D [f=0019237] Shutdown Widget - Attack AoE [f=0019237] Shutdown Widget - Map Edge Extension [f=0019237] Shutdown Widget - Selection Send [f=0019237] Shutdown Widget - LupsManager [f=0019237] Shutdown Widget - Newton Firezone [f=0019237] Shutdown Widget - Chili Pro Console [f=0019237] Shutdown Widget - Lasso Terraform GUI [f=0019237] Shutdown Widget - Chili Framework [f=0019237] Shutdown Widget - Lups [f=0019237] Shutdown Widget - Custom Markers [f=0019237] Shutdown Widget - Chili Core Selector [f=0019237] Shutdown Widget - Pause Screen [f=0019237] Shutdown Widget - Layout Handler [f=0019237] Shutdown Widget - Persistent Build Height [f=0019237] Shutdown Widget - Text To Speech Control [f=0019237] End widgetHandler:Shutdown [f=0019237] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={342636,56359628} {int,ext,rec}Allocs={25451606,0,0} {chunk,block}Bytes={56359628,0} [f=0019237] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019237] [Game::KillLua][2] dtor=0 luaRules=0x526d6950 [f=0019237] Start gadgetHandler:Shutdown [f=0019237] Shutdown - StartSetup [f=0019237] Shutdown - UnitMorph [f=0019237] Shutdown - LupsNanoSpray [f=0019237] Shutdown - Missile Silo Controller [f=0019237] Shutdown - Modular Comm Info [f=0019237] Shutdown - Terrain Texture Handler [f=0019237] Shutdown - UnitCloakShield [f=0019237] Shutdown - Starlight Handler [f=0019237] End gadgetHandler:Shutdown [f=0019237] Start gadgetHandler:Shutdown [f=0019237] Shutdown - Save/Load [f=0019237] Shutdown - Teleport Throw [f=0019237] Shutdown - UnitMorph [f=0019237] Shutdown - Modular Comm Info [f=0019237] Shutdown - Retreat Command [f=0019237] Shutdown - Shockwaves [f=0019237] Shutdown - we require more minerals v1.1 [f=0019237] Shutdown - UnitCloakShield [f=0019237] Shutdown - Lups Cloak FX [f=0019237] Shutdown - Lups [f=0019237] Shutdown - Lups Shield [f=0019237] End gadgetHandler:Shutdown [f=0019237] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25451703,0,0} {chunk,block}Bytes={0,0} [f=0019237] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25451703,0,0} {chunk,block}Bytes={0,0} [f=0019237] [Game::KillLua][4] dtor=0 [f=0019237] [Game::~CGame][1] [f=0019237] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019237] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019237] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019237] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019237] [Game::KillLua][4] dtor=1 [f=0019237] [Game::KillMisc][1] [f=0019237] [Game::KillMisc][2] [f=0019237] [Game::KillMisc][3] [f=0019237] [Game::KillRendering][1] [f=0019237] [3DOParser::Kill] allocated 172 pieces [f=0019237] [S3OParser::Kill] allocated 2762 pieces [f=0019237] [AssParser::Kill] allocated 224 pieces [f=0019237] [Game::KillInterface][1] [f=0019237] [Game::KillInterface][2] [f=0019237] [Game::KillSimulation][1] [f=0019237] [Game::KillSimulation][2] [f=0019237] [CCollisionHandler] dis-/continuous tests: 0/1310912 [f=0019237] [Game::KillSimulation][3] [f=0019237] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019237] [~CPathCache(20x20)] cacheHits=38 hitPercentage=24% numHashColls=0 maxCacheSize=8 [f=0019237] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019237] [~CPathCache(40x40)] cacheHits=343 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019237] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019237] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019237] [LosHandler::Kill] raycast instance cache-{hits,misses}={12336,23537}; shared=6%; cached=28% [f=0019237] [Game::KillSimulation][4] [f=0019237] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019237] [Game::~CGame][2] [f=0019237] [Game::~CGame][3] [f=0019237] [SpringApp::Kill][3] [f=0019237] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205036 bytes sent 256251 bytes recv'd [f=0019237] [SpringApp::Kill][4] font=0x4623a8a0 [f=0019237] [SpringApp::Kill][5] [f=0019237] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x462b0dc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=2842ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=60ms file="unitpics/vehheavyarty.png" indx=6509 inflSize=12kb readTime=25ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=21ms file="objects3d/hermit.s3o" indx=5127 inflSize=105kb readTime=20ms file="objects3d/ametalextractorlvl1.s3o" indx=4772 inflSize=55kb readTime=17ms file="units/cloakjammer.lua" indx=6583 inflSize=1kb readTime=16ms file="objects3d/corcomalt.s3o" indx=4968 inflSize=114kb readTime=15ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4543 inflSize=46kb readTime=15ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=15ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 47948310 bytes cached in 2846 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x463957c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x465205b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f1db801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x462b1650) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]