[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.z6Pd86LJdy/springsettings.916229.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f274401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11823 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/916229/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466d7090] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466d7090] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1153ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1306ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 753ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/916229/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (280ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/916229/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53145cb0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 41edf55e0ff70f2c6341088252e76435 [f=-000001] Connection attempt from Zlodeiko [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zlodeiko changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Thomas1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={00000000e29b36a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={00000000697e5630,0000000000000000}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Kuti! [f=-000001] [0] Event [5624,199.580566,2125]: 0 finished unit Recon Commander [f=-000001] [0] Event [723,199.567017,3210]: 1 finished unit Engineer Commander [f=0000000] [0] Thomas1, team: 0, elo:2633 [f=0000000] [0] Zlodeiko, team: 1, elo:2325 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [5744,199.562531,2144]: 0 finished unit Tank Foundry [f=0000006] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000006] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000006] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000006] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000006] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000006] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000006] Playback continued [f=0000009] [9] Event [752,199.562531,3088]: 1 finished unit Rover Assembly [f=0000241] [241] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0000367] [367] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0000431] [431] Event [600,199.562531,3128]: 1 finished unit Solar Collector [f=0000441] [441] Event [769.99231,200.207626,3087.97046]: 1 finished unit Mason [f=0000562] [562] Event [5716,200.882538,2144]: 0 finished unit Kodachi [f=0000710] [710] Event [680,199.562531,3208]: 1 finished unit Solar Collector [f=0000799] [799] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0000846] [846] Event [769.99231,200.207626,3087.97046]: 1 finished unit Scorcher [f=0001163] [1163] Event [5288,199.562531,1992]: 0 finished unit Solar Collector [f=0001292] [1292] Event [5716,200.882538,2144]: 0 finished unit Welder [f=0001479] [1479] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0001594] [1594] Event [5520,199.562531,2096]: 0 finished unit Lotus [f=0001707] [1707] Event [769.99231,200.207626,3087.97046]: 1 finished unit Mason [f=0001773] [1773] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0001883] [1883] Event [5288,199.562531,2152]: 0 finished unit Solar Collector [f=0002129] [2129] Event [769.99231,200.207626,3087.97046]: 1 finished unit Scorcher [f=0002196] [2196] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0002252] [2252] Event [728,199.562531,2104]: 1 lost unit Metal Extractor [f=0002429] [2429] Event [5716,200.882538,2144]: 0 finished unit Kodachi [f=0002441] [2441] Event [829.133057,199.562531,2297.94312]: 1 lost unit Scorcher [f=0002482] [2482] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0002546] [2546] Event [545.790649,199.562531,2725.43213]: 1 lost unit Mason [f=0002624] [2624] Event [769.99231,200.207626,3087.97046]: 1 finished unit Scorcher [f=0002754] [2754] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0002881] [2881] Event [998.250916,199.562531,2193.02246]: 1 lost unit Scorcher [f=0002887] [2887] Event [4312,199.562531,1944]: 0 finished unit Metal Extractor [f=0003024] [3024] Event [769.99231,200.207626,3087.97046]: 1 finished unit Scorcher [f=0003150] [3150] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0003350] [3350] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0003473] [3473] Event [4184,199.562531,1912]: 0 finished unit Solar Collector [f=0003495] [3495] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0003743] [3743] Event [4168,199.562531,2024]: 0 finished unit Solar Collector [f=0003806] [3806] Event [2432,199.562531,3008]: 1 lost unit Lotus [f=0004052] [4052] Event [5424,199.562531,1072]: 0 finished unit Lotus [f=0004087] [4087] Event [4288,199.562531,2032]: 0 finished unit Lotus [f=0004138] [4138] Event [769.99231,200.207626,3087.97046]: 1 finished unit Ripper [f=0004427] [4427] Event [5716,200.882538,2144]: 0 finished unit Kodachi [f=0004473] [4473] Event [5488,199.562531,752]: 0 finished unit Lotus [f=0004579] [4579] Event [4232,199.562531,2344]: 0 finished unit Solar Collector [f=0004596] [4596] Event [728.001099,199.562531,2264.97583]: 1 lost unit Mason [f=0004670] [4670] Event [728,199.562531,2104]: 1 lost unit Metal Extractor [f=0004842] [4842] Event [2444.95679,199.562531,3389.802]: 1 finished unit Engineer Commander [f=0004842] [4842] Event [2444.95679,199.562531,3389.802]: 1 lost unit Engineer Commander [f=0004888] [4888] Event [5144,199.562531,568]: 0 finished unit Solar Collector [f=0004926] [4926] Event [280,199.562531,2904]: 1 lost unit Metal Extractor [f=0005051] [5051] Event [5716,200.882538,2144]: 0 finished unit Welder [f=0005083] [5083] Event [133.965515,199.562531,2398.15308]: 1 lost unit Scorcher [f=0005168] [5168] Event [769.99231,200.207626,3087.97046]: 1 finished unit Ripper [f=0005190] [5190] Event [5112,199.562531,680]: 0 finished unit Solar Collector [f=0005320] [5320] Event [794.595947,199.562531,2680.39233]: 1 lost unit Scorcher [f=0005376] [5376] Event [3944,199.562531,2600]: 0 finished unit Metal Extractor [f=0005512] [5512] Event [5064,199.562531,792]: 0 finished unit Solar Collector [f=0005534] [5534] Event [2512,199.562531,3008]: 1 finished unit Lotus [f=0005575] [5575] Event [5716,200.882538,2144]: 0 finished unit Kodachi [f=0005804] [5804] Event [769.99231,200.207626,3087.97046]: 1 finished unit Mason [f=0005893] [5893] Event [2592,199.562531,3200]: 1 finished unit Lotus [f=0006022] [6022] Event [4200,199.562531,3016]: 0 finished unit Metal Extractor [f=0006028] [6028] Event [5064,199.562531,936]: 0 finished unit Solar Collector [f=0006278] [6278] Event [5960,199.562531,3000]: 0 finished unit Metal Extractor [f=0006284] [6284] Event [1784,199.562531,2904]: 1 lost unit Metal Extractor [f=0006367] [6367] Event [4112,199.562531,3024]: 0 finished unit Lotus [f=0006387] [6387] Event [5240,199.562531,536]: 0 finished unit Solar Collector [f=0006458] [6458] Event [2560,199.562531,3088]: 1 finished unit Picket [f=0006483] [6483] Event [769.99231,200.207626,3087.97046]: 1 finished unit Fencer [f=0006533] [6533] Event [5716,200.882538,2144]: 0 finished unit Kodachi [f=0006638] [6638] Event [4040,199.562531,2920]: 0 finished unit Solar Collector [f=0006734] [6734] Event [769.99231,200.207626,3087.97046]: 1 finished unit Dart [f=0006872] [6872] Event [2408,199.562531,3352]: 1 lost unit Metal Extractor [f=0006962] [6962] Event [769.99231,200.207626,3087.97046]: 1 finished unit Dart [f=0007013] [7013] Event [4008,199.562531,3128]: 0 finished unit Solar Collector [f=0007087] [7087] Event [5928,199.562531,3928]: 0 finished unit Metal Extractor [f=0007095] [7095] Event [769.99231,200.207626,3087.97046]: 1 finished unit Dart [f=0007151] [7151] Event [5716,200.882538,2144]: 0 finished unit Welder [f=0007283] [7283] Event [4168,199.562531,3128]: 0 finished unit Solar Collector [f=0007382] [7382] Event [1104,199.562531,3392]: 1 lost unit Lotus [f=0007442] [7442] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0007456] [7456] Event [974.377869,199.562531,3356.78516]: 1 lost unit Dart [f=0007469] [7469] Event [968,199.562531,3464]: 1 lost unit Metal Extractor [f=0007524] [7524] Event [1030.99963,199.573242,3359.3064]: 1 lost unit Dart [f=0007534] [7534] Event [1143.71692,199.892578,3061.47021]: 1 lost unit Dart [f=0007616] [7616] Event [828.307251,199.562531,3267.10156]: 1 lost unit Fencer [f=0007653] [7653] Event [2408,199.054871,3352]: 1 finished unit Metal Extractor [f=0007664] [7664] Event [5716,200.882538,2144]: 0 finished unit Kodachi [f=0007731] [7731] Event [5272,199.562531,3896]: 0 finished unit Metal Extractor [f=0007758] [7758] Event [835.853088,199.562531,3510.46533]: 1 lost unit Mason [f=0007876] [7876] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0008002] [8002] Event [3512,199.562531,3352]: 0 finished unit Metal Extractor [f=0008101] [8101] Event [2512,199.562531,3440]: 1 finished unit Lotus [f=0008113] [8113] Event [280,199.054871,2904]: 1 lost unit Metal Extractor [f=0008135] [8135] Event [140.455841,199.562531,2897.47437]: 0 lost unit Kodachi [f=0008137] [8137] Event [769.99231,200.207626,3087.97046]: 1 finished unit Ripper [f=0008139] [8139] Event [5912,199.562531,2120]: 0 finished unit Caretaker [f=0008287] [8287] Event [769.99231,200.207626,3087.97046]: 1 finished unit Dart [f=0008427] [8427] Event [769.99231,200.207626,3087.97046]: 1 finished unit Dart [f=0008550] [8550] Event [769.99231,200.207626,3087.97046]: 1 finished unit Dart [f=0008558] [8558] Event [3584,199.562531,2928]: 0 finished unit Lotus [f=0008566] [8566] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0008658] [8658] Event [5716,200.882538,2144]: 0 finished unit Ogre [f=0008685] [8685] Event [769.99231,200.207626,3087.97046]: 1 finished unit Dart [f=0008735] [8735] Event [4352,199.562531,3696]: 0 finished unit Lotus [f=0008792] [8792] Event [5976,199.562531,2264]: 0 finished unit Caretaker [f=0008833] [8833] Event [769.99231,200.207626,3087.97046]: 1 finished unit Dart [f=0008942] [8942] Event [3512,199.562531,3352]: 0 lost unit Metal Extractor [f=0008963] [8963] Event [5716,200.882538,2144]: 0 finished unit Welder [f=0009029] [9029] Event [5544,199.562531,2344]: 0 finished unit Solar Collector [f=0009209] [9209] Event [769.99231,200.207626,3087.97046]: 1 finished unit Mason [f=0009366] [9366] Event [5656,199.562531,2376]: 0 finished unit Solar Collector [f=0009530] [9530] Event [968,199.054871,3464]: 1 lost unit Metal Extractor [f=0009560] [9560] Event [5112,199.562531,2296]: 0 finished unit Solar Collector [f=0009572] [9572] Event [769.99231,200.207626,3087.97046]: 1 finished unit Mason [f=0009595] [9595] Event [5716,200.882538,2144]: 0 finished unit Ogre [f=0009636] [9636] Event [5768,199.562531,2408]: 0 finished unit Solar Collector [f=0009640] [9640] Event [1052.29675,199.562531,3251.10864]: 1 lost unit Dart [f=0009694] [9694] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0009770] [9770] Event [713.011108,199.562531,3265.97339]: 1 lost unit Dart [f=0009788] [9788] Event [726.350647,199.562531,3323.19897]: 1 lost unit Dart [f=0009798] [9798] Event [941.7995,199.562531,3139.52856]: 1 lost unit Dart [f=0009882] [9882] Event [5112,199.562531,2184]: 0 finished unit Solar Collector [f=0009908] [9908] Event [730.18927,199.562531,3228.08154]: 1 lost unit Dart [f=0009989] [9989] Event [685.517151,199.562531,3266.67603]: 0 lost unit Kodachi [f=0010028] [10028] Event [5880,199.562531,2440]: 0 finished unit Solar Collector [f=0010048] [10048] Event [498.830414,199.5755,3269.84326]: 0 lost unit Kodachi [f=0010084] [10084] Event [600,199.562531,3208]: 1 lost unit Metal Extractor [f=0010111] [10111] Event [490.819611,199.562531,3438.9187]: 0 lost unit Kodachi [f=0010142] [10142] Event [4328,199.562531,3992]: 0 finished unit Metal Extractor [f=0010167] [10167] Event [5716,200.882538,2144]: 0 finished unit Ogre [f=0010276] [10276] Event [5096,199.562531,2072]: 0 finished unit Solar Collector [f=0010475] [10475] Event [4152,199.562531,3960]: 0 finished unit Solar Collector [f=0010480] [10480] Event [2436.77515,199.624481,3266.80811]: 1 finished unit Engineer Commander [f=0010480] [10480] Event [2436.77515,199.624481,3266.80811]: 1 lost unit Engineer Commander [f=0010658] [10658] Event [5096,199.562531,1960]: 0 finished unit Solar Collector [f=0010693] [10693] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0010737] [10737] Event [5716,200.882538,2144]: 0 finished unit Ogre [f=0010757] [10757] Event [5496,199.562531,2232]: 0 finished unit Solar Collector [f=0010806] [10806] Event [4136,199.562531,3848]: 0 finished unit Solar Collector [f=0011101] [11101] Event [5400,199.562531,2136]: 0 finished unit Solar Collector [f=0011262] [11262] Event [1784,199.054871,2904]: 1 finished unit Metal Extractor [f=0011274] [11274] Event [5716,200.882538,2144]: 0 finished unit Ogre [f=0011379] [11379] Event [3720,199.562531,3112]: 0 finished unit Stinger [f=0011404] [11404] Event [3736,199.562531,3784]: 0 finished unit Metal Extractor [f=0011404] [11404] Event [744,199.562531,2776]: 1 finished unit Stardust [f=0011686] [11686] Event [5032,199.562531,1832]: 0 finished unit Solar Collector [f=0011744] [11744] Event [3656,199.562531,3704]: 0 finished unit Solar Collector [f=0011822] [11822] Event [769.99231,200.207626,3087.97046]: 1 finished unit Fencer [f=0011947] [11947] Event [3512,199.054871,3352]: 0 finished unit Metal Extractor [f=0012118] [12118] Event [3544,199.562531,3816]: 0 finished unit Solar Collector [f=0012278] [12278] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0012313] [12313] Event [5716,200.882538,2144]: 0 finished unit Minotaur [f=0012423] [12423] Event [5848,199.562531,2008]: 0 finished unit Caretaker [f=0012478] [12478] Event [3872,199.562531,3600]: 0 finished unit Radar Tower [f=0012496] [12496] Event [3032,199.562531,1112]: 0 finished unit Stinger [f=0012557] [12557] Event [5716,200.882538,2144]: 0 finished unit Welder [f=0012693] [12693] Event [3968,298.066864,1424]: 0 finished unit Radar Tower [f=0012722] [12722] Event [6072,199.562531,2152]: 0 finished unit Caretaker [f=0012789] [12789] Event [729.087402,199.553497,2477.34473]: 0 lost unit Ogre [f=0012791] [12791] Event [2920,199.562531,1112]: 0 finished unit Solar Collector [f=0012892] [12892] Event [3256,199.562531,2488]: 0 finished unit Metal Extractor [f=0013214] [13214] Event [5716,200.882538,2144]: 0 finished unit Minotaur [f=0013259] [13259] Event [2840,199.562531,1224]: 0 finished unit Solar Collector [f=0013321] [13321] Event [5848,199.562531,2280]: 0 finished unit Caretaker [f=0013386] [13386] Event [769.99231,200.207626,3087.97046]: 1 finished unit Fencer [f=0013435] [13435] Event [3208,199.562531,2904]: 0 finished unit Metal Extractor [f=0013601] [13601] Event [600,199.054871,3208]: 1 finished unit Metal Extractor [f=0013793] [13793] Event [5716,200.882538,2144]: 0 finished unit Minotaur [f=0013926] [13926] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0014076] [14076] Event [5656,199.562531,1944]: 0 finished unit Caretaker [f=0014327] [14327] Event [2560,199.562531,3088]: 1 lost unit Picket [f=0014398] [14398] Event [2512,199.136383,3008]: 1 lost unit Lotus [f=0014402] [14402] Event [3744,240.301819,3328]: 0 finished unit Radar Tower [f=0014405] [14405] Event [968,199.054871,3464]: 1 finished unit Metal Extractor [f=0014445] [14445] Event [2592,198.958893,3200]: 1 lost unit Lotus [f=0014481] [14481] Event [2448,199.562531,2880]: 1 lost unit Picket [f=0014549] [14549] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0014577] [14577] Event [2376,198.462982,3144]: 1 lost unit Metal Extractor [f=0014654] [14654] Event [2512,198.64975,3440]: 1 lost unit Lotus [f=0014664] [14664] Event [5716,200.882538,2144]: 0 finished unit Minotaur [f=0014697] [14697] Event [2408,198.630829,3352]: 1 lost unit Metal Extractor [f=0014710] [14710] Event [769.99231,200.207626,3087.97046]: 1 finished unit Mason [f=0014798] [14798] Event [2384,212.262726,1536]: 0 finished unit Radar Tower [f=0015055] [15055] Event [2437.44263,198.561127,2997.55908]: 1 lost unit Fencer [f=0015162] [15162] Event [2896,199.562531,2960]: 0 finished unit Lotus [f=0015227] [15227] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0015266] [15266] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0015275] [15275] Event [5968,199.562531,2568]: 0 finished unit Fusion Reactor [f=0015399] [15399] Event [5716,200.882538,2144]: 0 finished unit Minotaur [f=0015588] meh [f=0015602] [15602] Event [6056,199.562531,2392]: 0 finished unit Caretaker [f=0015656] [15656] Event [2848,199.562531,3120]: 0 finished unit Lotus [f=0015657] gg [f=0015677] gg [f=0015764] [15764] Event [undefined]: Zlodeiko resigned [f=0015764] game_message: Zlodeiko has been destroyed! [f=0015764] game_message: Thomas1 wins! [f=0015764] Submitting stats [f=0015764] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015764] Part| Total Time|Time of the last 0.5s [f=0015764] Draw 10755.45ms 28.27% [f=0015764] Lua::Callins::Synced 7626.90ms 14.29% [f=0015764] Lua::Callins::Unsynced 15467.40ms 39.26% [f=0015764] Lua::CollectGarbage::Synced 315.26ms 0.20% [f=0015764] Lua::CollectGarbage::Unsynced 610.82ms 0.70% [f=0015764] Misc::Profiler::AddTime 51.03ms 0.10% [f=0015764] Sim 20862.28ms 41.56% [f=0015764] [15764] Received game_message: Zlodeiko has been destroyed! [f=0015764] [15764] Received game_message: Thomas1 wins! [f=0015765] [15765] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015765] [15765] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015765] [15765] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015765] [15765] Game End Stats Values: 2,2355,2165,2355,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.36181307,5.75223494,6.36181307,5.75223494,120,0,120,0,0,0,0,0,160,90,160,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015765] [15765] Game End Stats Values: 3,2555,2425,2555,2425,0.58415276,0,0.58415276,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5333338,8,10.5333338,8,2075,2075,2075,2075,8.32438278,8.58811855,8.32438278,8.58811855,250,170,250,170,0,0,0,0,230,180,230,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015765] [15765] Game End Stats Values: 4,2555,2695,2555,2695,5.78786564,0,5.78786564,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8.66666698,12,8.66666698,2075,2075,2075,2075,8.63235378,10.5679989,8.63235378,10.5679989,250,370,250,370,0,0,0,0,230,250,230,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015765] [15765] Game End Stats Values: 5,2855,2785,2855,2785,12.0900526,3.85186148,12.0900526,3.85186148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,10,12,10,2075,2075,2075,2075,10.076848,10.82479,10.076848,10.82479,370,370,370,370,0,0,0,0,410,250,410,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015765] [15765] Game End Stats Values: 6,2985,2945,2985,2945,17.7480602,5.0919714,17.7480602,5.0919714,0,0,0,0,0,0,0,0,0,0,0,0,60.6336212,195.594406,60.6336212,195.594406,0,90,0,90,12,11.4666662,12,11.4666662,2075,2075,2075,2075,13.0811586,10.6506739,13.0811586,10.6506739,500,370,500,370,0,0,0,0,410,410,410,410,0,0,0,0,0,0,0,0,202.422516,60.8875694,202.422516,60.8875694 [f=0015765] [15765] Game End Stats Values: 7,2955,3115,2955,3115,20.1757488,6.97356319,20.1757488,6.97356319,0,0,0,0,0,0,0,0,0,0,0,0,112.800964,344.097961,112.800964,344.097961,0,90,0,90,12,12,12,12,2075,2075,2075,2075,13.9323416,12.978879,13.9323416,12.978879,380,540,380,540,0,264.833344,0,264.833344,500,410,500,410,264.833344,0,264.833344,0,0,0,0,0,350.926056,120.769409,350.926056,120.769409 [f=0015765] [15765] Game End Stats Values: 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Stats Values: 34,4695,15345,4695,15345,59.1438179,534.379333,59.1438179,534.379333,0,0,0,0,0,0,0,0,1294.01868,548.937744,1294.01868,548.937744,2557.39282,5154.25781,2557.39282,5154.25781,220,1470,220,1470,12,68,12,68,2705,3375,2705,3375,19.7586346,62.6689835,19.7586346,62.6689835,1360,6240,1360,6240,1270,2494.1333,1270,2494.1333,410,4260,410,4260,2539.1333,1770,2539.1333,1770,572.767273,35.9999771,572.767273,35.9999771,5329.9248,2939.44336,5329.9248,2939.44336 [f=0015765] [15765] Game End Stats Values: 35,4555,16615,4555,16615,59.3916588,561.151733,59.3916588,561.151733,0,0,0,0,0,0,0,0,1323.94653,548.937744,1323.94653,548.937744,2582.39893,5294.25781,2582.39893,5294.25781,220,1560,220,1560,12,68,12,68,2705,3375,2705,3375,12.8728437,62.7781448,12.8728437,62.7781448,1220,6240,1220,6240,1270,2634.1333,1270,2634.1333,410,5440,410,5440,2679.1333,1770,2679.1333,1770,572.767273,35.9999771,572.767273,35.9999771,5469.9248,2964.44946,5469.9248,2964.44946 [f=0015765] [15765] Game End Stats Values: 36,4555,17735,4555,17735,59.7000198,669.409607,59.7000198,669.409607,0,0,0,0,0,0,0,0,1349.93481,548.937744,1349.93481,548.937744,2582.39893,5294.25781,2582.39893,5294.25781,220,1650,220,1650,12,100.666664,12,100.666664,2705,3555,2705,3555,12.8768778,72.6290131,12.8768778,72.6290131,1220,7090,1220,7090,1270,2634.1333,1270,2634.1333,410,5440,410,5440,2679.1333,1770,2679.1333,1770,572.767273,35.9999771,572.767273,35.9999771,5469.9248,2964.44946,5469.9248,2964.44946 [f=0015765] [15765] Game End Stats Values: 37,4555,17735,4555,17735,59.7000198,672.386108,59.7000198,672.386108,0,0,0,0,0,0,0,0,1351.45801,548.937744,1351.45801,548.937744,2582.39893,5294.25781,2582.39893,5294.25781,220,1650,220,1650,12,103,12,103,2705,3555,2705,3555,12.8563194,68.3883362,12.8563194,68.3883362,1220,7090,1220,7090,1270,2634.1333,1270,2634.1333,410,5440,410,5440,2679.1333,1770,2679.1333,1770,572.767273,35.9999771,572.767273,35.9999771,5469.9248,2964.44946,5469.9248,2964.44946 [f=0015778] [15778] Event [744,199.562531,2776]: 1 lost unit Stardust [f=0015780] [15780] Event [1838.51404,199.494049,2940.78198]: 1 lost unit Ripper [f=0015784] [15784] Event [1747.6123,199.562531,3135.70313]: 1 lost unit Ripper [f=0015785] [15785] Event [1803.78271,199.562531,2684.24341]: 1 lost unit Ripper [f=0015786] [15786] Event [807.572021,199.514725,2303.22876]: 1 lost unit Engineer Commander [f=0015792] [15792] Event [752,199.562531,3088]: 1 lost unit Rover Assembly [f=0015821] [15821] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0015922] Spectator Zlodeiko left the game: normal quit [f=0015922] [15922] Event [undefined]: Zlodeiko quit [f=0015941] [15941] Event [5716,200.882538,2144]: 0 finished unit Minotaur [f=0016049] No clients connected, shutting down server [f=0016049] Server shutdown [f=0016094] [16094] Event [872,199.562531,216]: 0 finished unit Metal Extractor [f=0016150] [16150] Event [2808,199.562531,2664]: 0 finished unit Metal Extractor [f=0016322] [16322] Event [5716,200.882538,2144]: 0 finished unit Minotaur [f=0016498] [16498] Event [2784,199.562531,3216]: 0 finished unit Lotus [f=0016678] [16678] Event [5716,200.882538,2144]: 0 finished unit Minotaur [f=0016888] [16888] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0017035] [17035] Event [5716,200.882538,2144]: 0 finished unit Minotaur [f=0017393] [17393] Event [5716,200.882538,2144]: 0 finished unit Minotaur [f=0017625] [17625] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0020760] Autoquit sending quit command. [f=0020760] [QuitAction] user exited to system [f=0020760] [SpringApp::Kill][1] fromRun=1 [f=0020760] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020760] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020760] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020760] [ThreadPool::SetThreadCount][2] workers=0 [f=0020760] [SpringApp::Kill][2] [f=0020760] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020760] [Game::KillLua][3] dtor=0 luaUI=0x525ea770 [f=0020760] Start widgetHandler:Shutdown [f=0020760] Shutdown - SaveOrderList Complete [f=0020760] Writing last game win data [f=0020760] Shutdown - SaveConfigData Complete [f=0020760] Shutdown Widget - Save/Load API [f=0020760] Shutdown Widget - Chili Highlight [f=0020760] Shutdown Widget - Draw After Chili [f=0020760] Shutdown Widget - EPIC Menu [f=0020760] Shutdown Widget - Chili Widget Selector [f=0020760] Shutdown Widget - Chili Minimap [f=0020760] Shutdown Widget - Local Team Colors [f=0020760] Shutdown Widget - Display Keys 2 [f=0020760] Shutdown Widget - Save Game Menu [f=0020760] Shutdown Widget - Unit Icons [f=0020760] Shutdown Widget - Noises [f=0020760] Shutdown Widget - HealthBars [f=0020760] Shutdown Widget - Win Counter [f=0020760] Shutdown Widget - SpringRTS Replay Stats [f=0020760] Shutdown Widget - BuildETA [f=0020760] Shutdown Widget - Modular Comm Info [f=0020760] Shutdown Widget - Stereo3D [f=0020760] Shutdown Widget - Showeco and Grid Drawer [f=0020760] Shutdown Widget - Point Tracker [f=0020760] Shutdown Widget - Music Player [f=0020760] Shutdown Widget - Missile Silo Range [f=0020760] Shutdown Widget - MinimapEvents [f=0020760] Shutdown Widget - Mex Placement Handler [f=0020760] Shutdown Widget - Local Widgets Config [f=0020760] Shutdown Widget - Highlight Geos [f=0020760] Shutdown Widget - Grab Input [f=0020760] Input grabbing is disabled! [f=0020760] Shutdown Widget - MetalFeatures (new) [f=0020760] Shutdown Widget - Darkening [f=0020760] Shutdown Widget - Context Menu [f=0020760] Shutdown Widget - Chili Spectator Panels [f=0020760] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020760] Shutdown Widget - Chili Nuke Warning [f=0020760] Shutdown Widget - Chili EndGame Window [f=0020760] Shutdown Widget - Chili Economy Panel Default [f=0020760] Shutdown Widget - CameraShake [f=0020760] Shutdown Widget - Attack AoE [f=0020760] Shutdown Widget - Map Edge Extension [f=0020760] Shutdown Widget - Selection Send [f=0020760] Shutdown Widget - LupsManager [f=0020760] Shutdown Widget - Newton Firezone [f=0020760] Shutdown Widget - Chili Pro Console [f=0020760] Shutdown Widget - Lasso Terraform GUI [f=0020760] Shutdown Widget - Lups [f=0020760] Shutdown Widget - Chili Framework [f=0020760] Shutdown Widget - Chili Core Selector [f=0020760] Shutdown Widget - Custom Markers [f=0020760] Shutdown Widget - Pause Screen [f=0020760] Shutdown Widget - Text To Speech Control [f=0020760] Shutdown Widget - Persistent Build Height [f=0020760] Shutdown Widget - Layout Handler [f=0020760] End widgetHandler:Shutdown [f=0020760] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={439235,59288210} {int,ext,rec}Allocs={23653837,0,0} {chunk,block}Bytes={59288210,0} [f=0020760] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020760] [Game::KillLua][2] dtor=0 luaRules=0x53145cb0 [f=0020760] Start gadgetHandler:Shutdown [f=0020760] Shutdown - StartSetup [f=0020760] Shutdown - UnitMorph [f=0020760] Shutdown - LupsNanoSpray [f=0020760] Shutdown - Missile Silo Controller [f=0020760] Shutdown - Modular Comm Info [f=0020760] Shutdown - Terrain Texture Handler [f=0020760] Shutdown - UnitCloakShield [f=0020760] Shutdown - Starlight Handler [f=0020760] End gadgetHandler:Shutdown [f=0020760] Start gadgetHandler:Shutdown [f=0020760] Shutdown - Save/Load [f=0020760] Shutdown - Teleport Throw [f=0020760] Shutdown - UnitMorph [f=0020760] Shutdown - Modular Comm Info [f=0020760] Shutdown - Retreat Command [f=0020760] Shutdown - Shockwaves [f=0020760] Shutdown - UnitCloakShield [f=0020760] Shutdown - Lups Cloak FX [f=0020760] Shutdown - Lups [f=0020760] Shutdown - Lups Shield [f=0020760] End gadgetHandler:Shutdown [f=0020760] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23653867,0,0} {chunk,block}Bytes={0,0} [f=0020760] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23653867,0,0} {chunk,block}Bytes={0,0} [f=0020760] [Game::KillLua][4] dtor=0 [f=0020760] [Game::~CGame][1] [f=0020760] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020760] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020760] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020760] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020760] [Game::KillLua][4] dtor=1 [f=0020760] [Game::KillMisc][1] [f=0020760] [Game::KillMisc][2] [f=0020760] [Game::KillMisc][3] [f=0020760] [Game::KillRendering][1] [f=0020760] [3DOParser::Kill] allocated 137 pieces [f=0020760] [S3OParser::Kill] allocated 2710 pieces [f=0020760] [AssParser::Kill] allocated 241 pieces [f=0020760] [Game::KillInterface][1] [f=0020760] [Game::KillInterface][2] [f=0020760] [Game::KillSimulation][1] [f=0020760] [Game::KillSimulation][2] [f=0020760] [CCollisionHandler] dis-/continuous tests: 0/65083 [f=0020760] [Game::KillSimulation][3] [f=0020760] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020760] [~CPathCache(24x16)] cacheHits=37 hitPercentage=31% numHashColls=0 maxCacheSize=6 [f=0020760] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020760] [~CPathCache(48x32)] cacheHits=160 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020760] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020760] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020760] [LosHandler::Kill] raycast instance cache-{hits,misses}={2219,10267}; shared=1%; cached=17% [f=0020760] [Game::KillSimulation][4] [f=0020760] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0020760] [Game::~CGame][2] [f=0020760] [Game::~CGame][3] [f=0020760] [SpringApp::Kill][3] [f=0020760] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 218003 bytes sent 199133 bytes recv'd [f=0020760] [SpringApp::Kill][4] font=0x4660d8a0 [f=0020760] [SpringApp::Kill][5] [f=0020760] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x4667afd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=2822ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=54ms file="objects3d/commsupport.s3o" indx=4939 inflSize=85kb readTime=33ms file="unittextures/factorytank_2.png" indx=7020 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7024 inflSize=1077kb readTime=24ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=22ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=19ms file="unittextures/factoryveh2.png" indx=7025 inflSize=582kb readTime=18ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=15ms file="bitmaps/loadpictures/jumpjets.png" indx=502 inflSize=1540kb readTime=15ms file="objects3d/catapult.s3o" indx=4880 inflSize=217kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 57484295 bytes cached in 2844 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x46765780) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x4675ad00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f274401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x466835e0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]