[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gtwMACpRAV/springsettings.909189.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f26b001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11607 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/909189/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 244ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d01190] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d01190] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 704ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 948ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 76ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 748ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheVisitor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/909189/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (713ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/909189/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x567682c0,0x6a091480}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1932e55e640b39275f5da38b52e76435 [f=-000001] Connection attempt from jmicz3d [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: jmicz3d changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000f162d5f0,00000000740998b0}]" [f=-000001] Allies: I choose: Commander 6! [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0x567c9d80,0x8a856220}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] hi [f=-000001] hf gl [f=-000001] [0] Event [5756,91.1140137,1725]: 0 finished unit Recon Commander [f=-000001] [0] Event [1271,95.246582,3042]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2671 [f=0000000] [0] jmicz3d, team: 1, elo:2207 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5640,92.4355469,1792]: 0 finished unit Shieldbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000009] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000009] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000009] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000009] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000009] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000009] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000009] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000009] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000009] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000009] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000019] you too [f=0000035] [35] Event [1456,93.0830078,3112]: 1 finished unit Cloakbot Factory [f=0000318] [318] Event [1256,95.3886719,3144]: 1 finished unit Metal Extractor [f=0000352] [352] Event [5672,92.5585938,1672]: 0 finished unit Metal Extractor [f=0000474] [474] Event [5628,92.5281219,1792]: 0 finished unit Convict [f=0000661] [661] Event [1320,91.5742188,3384]: 1 finished unit Metal Extractor [f=0000668] [668] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0000697] [697] Event [5848,85.6621094,1736]: 0 finished unit Metal Extractor [f=0000842] [842] Event [5628,92.5281219,1792]: 0 finished unit Convict [f=0000878] [878] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0000881] [881] Event [1400,93.8710938,3400]: 1 finished unit Solar Collector [f=0001090] [1090] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0001162] [1162] Event [5912,87.0625,1976]: 0 finished unit Metal Extractor [f=0001185] [1185] Event [1496,96.3203125,3448]: 1 finished unit Metal Extractor [f=0001296] [1296] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0001335] [1335] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0001385] [1385] Event [6488,0,2600]: 0 finished unit Wind/Tidal Generator [f=0001545] [1545] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0001564] [1564] Event [1320,91.5566406,3288]: 1 finished unit Solar Collector [f=0001900] [1900] Event [5752,91.1933594,1752]: 0 finished unit Solar Collector [f=0001946] [1946] Event [6520,0,2520]: 0 finished unit Wind/Tidal Generator [f=0001993] [1993] Event [1320,92.0898438,3192]: 1 finished unit Solar Collector [f=0002052] [2052] Event [1465.59998,94.8789063,3112]: 1 finished unit Conjurer [f=0002104] [2104] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0002318] [2318] Event [6536,0,2440]: 0 finished unit Wind/Tidal Generator [f=0002326] [2326] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0002332] [2332] Event [5736,90.2558594,2616]: 0 finished unit Metal Extractor [f=0002342] [2342] Event [5328,87.3789063,1744]: 0 finished unit Radar Tower [f=0002611] [2611] Event [6568,0,2360]: 0 finished unit Wind/Tidal Generator [f=0002618] [2618] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0002854] [2854] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0002896] [2896] Event [6568,0,2280]: 0 finished unit Wind/Tidal Generator [f=0002904] [2904] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0002920] [2920] Event [5928.75244,89.5370636,2411.44604]: 1 lost unit Glaive [f=0002927] [2927] Event [5965.46631,92.8778,2428.34302]: 0 lost unit Convict [f=0002932] [2932] Event [5304,39.3144531,1224]: 0 finished unit Metal Extractor [f=0002947] [2947] Event [1432,92.1777344,2504]: 1 finished unit Metal Extractor [f=0002993] [2993] Event [5890.17969,89.473999,2140.58252]: 0 lost unit Bandit [f=0003101] [3101] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0003143] [3143] Event [5795.69092,87.6497726,1895.84521]: 1 lost unit Glaive [f=0003166] [3166] Event [5783.5791,88.6170807,1849.95129]: 1 lost unit Glaive [f=0003196] [3196] Event [6568,0,2200]: 0 finished unit Wind/Tidal Generator [f=0003206] [3206] Event [5773.52588,89.0549164,1873.28186]: 1 lost unit Glaive [f=0003330] [3330] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0003422] [3422] Event [1320,96.0976563,2488]: 1 finished unit Solar Collector [f=0003466] [3466] Event [6584,0,2120]: 0 finished unit Wind/Tidal Generator [f=0003758] [3758] Event [6568,0,2040]: 0 finished unit Wind/Tidal Generator [f=0003774] [3774] Event [5628,92.5281219,1792]: 0 finished unit Convict [f=0003777] [3777] Event [4552,21.1386719,1496]: 0 finished unit Metal Extractor [f=0003971] [3971] Event [1465.59998,94.8789063,3112]: 1 finished unit Knight [f=0003975] [3975] Event [1568,93.8066406,3344]: 1 finished unit Lotus [f=0004017] [4017] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0004021] [4021] Event [6568,0,1960]: 0 finished unit Wind/Tidal Generator [f=0004254] [4254] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0004290] [4290] Event [6552,0,1880]: 0 finished unit Wind/Tidal Generator [f=0004491] [4491] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0004582] [4582] Event [6552,0,1800]: 0 finished unit Wind/Tidal Generator [f=0004610] [4610] Event [1344,95.7636719,2880]: 1 finished unit Lotus [f=0004659] [4659] Event [3832,23.0078125,1416]: 0 finished unit Metal Extractor [f=0004674] [4674] Event [1976,36.2207031,1608]: 1 finished unit Metal Extractor [f=0004746] [4746] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0004772] [4772] Event [1465.59998,94.8789063,3112]: 1 finished unit Reaver [f=0004848] [4848] Event [6536,0,1720]: 0 finished unit Wind/Tidal Generator [f=0004966] [4966] Event [2152.81006,38.9499855,1765.73279]: 1 lost unit Glaive [f=0004993] [4993] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0005011] [5011] Event [5752,95.453125,2040]: 0 finished unit Caretaker [f=0005066] [5066] Event [3584,0,1264]: 0 finished unit Radar Tower [f=0005116] [5116] Event [1432,92.1777344,2504]: 1 lost unit Metal Extractor [f=0005185] [5185] Event [1864,36.3730469,1656]: 1 finished unit Solar Collector [f=0005238] [5238] Event [1917.34106,35.6441612,1755.03223]: 1 lost unit Conjurer [f=0005385] [5385] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0005445] [5445] Event [1864,35.7578125,3896]: 1 finished unit Metal Extractor [f=0005565] [5565] Event [1976,36.2207031,1608]: 1 lost unit Metal Extractor [f=0005592] [5592] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0005637] [5637] Event [1944,30.4199219,3864]: 1 finished unit Solar Collector [f=0005680] [5680] Event [1907.13965,37.3646393,1840.00098]: 0 lost unit Bandit [f=0005800] [5800] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0005902] [5902] Event [3128,95.8105469,920]: 0 finished unit Metal Extractor [f=0005910] [5910] Event [2048,17.9101563,3728]: 1 finished unit Lotus [f=0006176] [6176] Event [1465.59998,94.8789063,3112]: 1 finished unit Conjurer [f=0006288] [6288] Event [5628,92.5281219,1792]: 0 finished unit Felon [f=0006386] [6386] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0006430] [6430] Event [2533.99536,-6.1894255,3237.61377]: 0 lost unit Bandit [f=0006440] [6440] Event [5656,97.65625,2088]: 0 finished unit Caretaker [f=0006553] [6553] Event [2776,97.1289063,1000]: 0 finished unit Metal Extractor [f=0006585] [6585] Event [2616,20.0664063,3624]: 1 finished unit Metal Extractor [f=0006596] [6596] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0006693] [6693] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0006759] [6759] Event [2742,21.0587749,3171.20605]: 1 lost unit Glaive [f=0006784] [6784] Event [2984.05151,21.6135483,3177.65967]: 0 lost unit Bandit [f=0006789] [6789] Event [3024.42505,1.09998786,3270.0415]: 0 lost unit Bandit [f=0006812] [6812] Event [5848,83.9277344,1832]: 0 finished unit Solar Collector [f=0006852] [6852] Event [2696,18.7421875,3672]: 1 finished unit Solar Collector [f=0006965] [6965] Event [5832,86.7636719,1960]: 0 finished unit Solar Collector [f=0007030] [7030] Event [2963.0481,11.7887907,3294.36499]: 0 lost unit Bandit [f=0007043] [7043] Event [2844.55713,22,3186.60327]: 1 lost unit Glaive [f=0007045] [7045] Event [2980.33911,21.8289795,3158.78369]: 0 lost unit Bandit [f=0007074] [7074] Event [2912.91406,21.9941406,3204.19946]: 1 lost unit Glaive [f=0007128] [7128] Event [2768,88.7324219,1120]: 0 finished unit Lotus [f=0007156] [7156] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0007188] [7188] Event [2967.45703,22.7434235,2928.04028]: 0 lost unit Bandit [f=0007241] [7241] Event [5832,96.1445313,2088]: 0 finished unit Solar Collector [f=0007273] [7273] Event [1465.59998,94.8789063,3112]: 1 finished unit Reaver [f=0007286] [7286] Event [1432,91.5975189,2504]: 1 finished unit Metal Extractor [f=0007365] [7365] Event [2864,18.3964844,4080]: 1 finished unit Lotus [f=0007389] [7389] Event [2890.28442,45.0355721,1251.16382]: 1 lost unit Glaive [f=0007415] [7415] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0007496] [7496] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0007503] [7503] Event [5816,92.2539063,2216]: 0 finished unit Solar Collector [f=0007576] [7576] Event [2934.80249,44.616703,1166.39099]: 1 lost unit Glaive [f=0007670] [7670] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0007707] [7707] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0007742] [7742] Event [5800,88.75,2344]: 0 finished unit Solar Collector [f=0007805] [7805] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0007909] [7909] Event [5768,87.6835938,2456]: 0 finished unit Solar Collector [f=0007917] [7917] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0007968] [7968] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0008121] [8121] Event [5672,93.1269531,2536]: 0 finished unit Solar Collector [f=0008124] [8124] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0008126] [8126] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0008140] [8140] Event [2272,59.3945313,1344]: 0 finished unit Lotus [f=0008175] [8175] Event [3048,41.7871094,4776]: 1 finished unit Metal Extractor [f=0008221] [8221] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0008314] [8314] Event [5628,92.5281219,1792]: 0 finished unit Bandit [f=0008336] [8336] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0008365] [8365] Event [2952,41.0136719,4776]: 1 finished unit Solar Collector [f=0008488] [8488] Event [4574.07178,42.5854187,3155.44922]: 1 lost unit Knight [f=0008536] [8536] Event [1903.80664,36.3273621,1699.11096]: 1 lost unit Conjurer [f=0008547] [8547] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0008560] [8560] Event [1976,35.6404877,1608]: 1 lost unit Metal Extractor [f=0008704] [8704] Event [3386.08716,-8.0058594,2180.38989]: 0 lost unit Bandit [f=0008705] [8705] Event [2103.49463,40.3369217,1644.32056]: 1 lost unit Glaive [f=0008757] [8757] Event [1465.59998,94.8789063,3112]: 1 finished unit Glaive [f=0008784] [8784] Event [1968,33.8535156,1440]: 0 finished unit Lotus [f=0008800] [8800] Event [2373.07764,40.4975471,1489.07556]: 1 lost unit Glaive [f=0008810] [8810] Event [2675.1438,101.65387,1484.28247]: 1 lost unit Glaive [f=0008879] [8879] Event [2768,88.7324219,1120]: 0 lost unit Lotus [f=0008944] [8944] Event [1864,36.3730469,1656]: 1 lost unit Solar Collector [f=0009057] [9057] Event [2776,97.1289063,1000]: 0 lost unit Metal Extractor [f=0009090] [9090] Event [3130.95776,34.4226303,1362.10059]: 1 lost unit Glaive [f=0009142] [9142] Event [1976,35.6404877,1608]: 0 finished unit Metal Extractor [f=0009178] [9178] Event [2990.83008,33.5291748,1253.66272]: 0 lost unit Bandit [f=0009214] [9214] Event [2961.10815,47.7948418,1146.02283]: 0 lost unit Bandit [f=0009230] [9230] Event [3301.21167,2.98140669,1450.95032]: 0 lost unit Bandit [f=0009244] [9244] Event [4616,38.1894531,2968]: 0 finished unit Metal Extractor [f=0009244] [9244] Event [2791.57861,87.1716995,1165.45593]: 1 lost unit Reaver [f=0009294] [9294] Event [5628,92.5281219,1792]: 0 finished unit Felon [f=0009390] [9390] Event [1800,16.515625,4856]: 1 finished unit Metal Extractor [f=0009478] [9478] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0009525] [9525] Event [3584,0,1264]: 0 lost unit Radar Tower [f=0009580] [9580] Event [1896,17.5996094,4856]: 1 finished unit Solar Collector [f=0009658] [9658] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0009823] [9823] Event [1465.59998,94.8789063,3112]: 1 finished unit Knight [f=0009838] [9838] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0009848] [9848] Event [3128,95.8105469,920]: 0 lost unit Metal Extractor [f=0010018] [10018] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0010144] [10144] Event [5192,42.0390625,3528]: 0 finished unit Metal Extractor [f=0010198] [10198] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0010212] [10212] Event [1465.59998,94.8789063,3112]: 1 finished unit Conjurer [f=0010358] [10358] Event [3832,23.0078125,1416]: 0 lost unit Metal Extractor [f=0010359] [10359] Event [2576,39.8300781,1552]: 0 finished unit Lotus [f=0010381] [10381] Event [2696,18.7421875,3672]: 1 lost unit Solar Collector [f=0010411] [10411] Event [2616,20.1501579,3624]: 1 lost unit Metal Extractor [f=0010423] [10423] Event [3812.33813,25.4929657,1545.85815]: 1 lost unit Glaive [f=0010489] [10489] Event [3845.90918,20.1024456,1375.12]: 1 lost unit Glaive [f=0010588] [10588] Event [1465.59998,94.8789063,3112]: 1 finished unit Conjurer [f=0010950] [10950] Event [1872,84.4609375,3136]: 1 lost unit Picket [f=0010985] [10985] Event [5628,92.5281219,1792]: 0 finished unit Felon [f=0011050] [11050] Event [1953.7594,66.3664169,3003.68726]: 1 lost unit Knight [f=0011091] [11091] Event [3083.84424,37.4871025,585.116638]: 0 lost unit Bandit [f=0011129] [11129] Event [2928,35.2890625,1600]: 0 finished unit Lotus [f=0011152] [11152] Event [2048,17.9101563,3728]: 1 lost unit Lotus [f=0011210] [11210] Event [1752,89.0429688,3432]: 1 lost unit Stinger [f=0011247] [11247] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0011426] [11426] Event [4392,98.6347656,4120]: 0 finished unit Metal Extractor [f=0011488] [11488] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0011548] [11548] Event [1512,88.0820313,2952]: 1 finished unit Caretaker [f=0011616] [11616] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0011634] [11634] Event [1604.48425,92.2196732,3023.09961]: 1 lost unit Conjurer [f=0011681] [11681] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0011689] [11689] Event [1631.29529,95.4787827,3112]: 1 lost unit Ronin [f=0011738] [11738] Event [1512,88.0820313,2952]: 1 lost unit Caretaker [f=0011845] [11845] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0011896] [11896] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0011919] [11919] Event [1432,91.5975189,2504]: 1 lost unit Metal Extractor [f=0011976] [11976] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0012111] [12111] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0012111] [12111] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0012172] [12172] Event [1320,96.0976563,2488]: 1 lost unit Solar Collector [f=0012213] [12213] Event [4040,77.1777344,4200]: 0 finished unit Metal Extractor [f=0012245] [12245] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0012375] [12375] Event [4672.04248,-8.0058594,705.004639]: 1 lost unit Ronin [f=0012380] [12380] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0012422] [12422] Event [3128,95.2303314,920]: 0 finished unit Metal Extractor [f=0012515] [12515] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0012515] [12515] Event [1770.1521,93.6569366,2896.979]: 1 lost unit Ronin [f=0012539] [12539] Event [4602.47949,-8.0058594,749.368286]: 1 lost unit Glaive [f=0012577] [12577] Event [4662.62793,-8.1454592,692.190613]: 1 lost unit Ronin [f=0012593] [12593] Event [4689.45264,-8.0919075,694.214966]: 1 lost unit Ronin [f=0012610] [12610] Event [1659.84546,91.3415604,2778.18457]: 1 lost unit Ronin [f=0012624] [12624] Event [1606.48901,89.9973602,2829.50586]: 1 lost unit Ronin [f=0012650] [12650] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0012651] [12651] Event [1711.10474,92.8340302,2909.90894]: 1 lost unit Ronin [f=0012714] [12714] Event [1599.61755,90.5188599,2969.927]: 1 lost unit Ronin [f=0012778] [12778] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0012811] [12811] Event [4548.2251,-7.6606097,801.672974]: 1 lost unit Reaver [f=0012821] [12821] Event [5628,92.5281219,1792]: 0 finished unit Felon [f=0012834] [12834] Event [1344,95.7636719,2880]: 1 lost unit Lotus [f=0012906] [12906] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0012972] [12972] Event [1603.63757,96.7587585,3168.81445]: 1 lost unit Ronin [f=0012988] [12988] Event [1744.71057,92.9295273,3079.74585]: 1 lost unit Ronin [f=0013016] [13016] Event [1719.66992,93.9421005,3123.8501]: 1 lost unit Ronin [f=0013017] [13017] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0013041] [13041] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0013072] [13072] Event [1534.39453,94.8789063,3106.2749]: 1 lost unit Ronin [f=0013144] [13144] Event [2776,96.5486908,1000]: 0 finished unit Metal Extractor [f=0013216] [13216] Event [1841.64063,80.5268936,3268.16333]: 1 lost unit Ronin [f=0013234] [13234] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0013333] [13333] Event [1465.59998,94.8789063,3112]: 1 finished unit Ronin [f=0013336] [13336] Event [1456,94.8789063,3112]: 1 lost unit Cloakbot Factory [f=0013356] [13356] Event [1648,95.265625,3264]: 1 lost unit Faraday [f=0013375] [13375] Event [4984,132.302734,4856]: 0 finished unit Metal Extractor [f=0013426] GG [f=0013438] [13438] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0013470] [13470] Event [1551.15051,95.0203552,3204.61279]: 1 lost unit Conjurer [f=0013570] [13570] Event [1568,93.8066406,3344]: 1 lost unit Lotus [f=0013618] [13618] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0013687] [13687] Event [undefined]: jmicz3d resigned [f=0013687] game_message: jmicz3d has been destroyed! [f=0013687] game_message: ATOSTIC wins! [f=0013687] Submitting stats [f=0013687] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013687] Part| Total Time|Time of the last 0.5s [f=0013687] Draw 34285.29ms 10.28% [f=0013687] Lua::Callins::Synced 9925.16ms 15.87% [f=0013687] Lua::Callins::Unsynced 34607.71ms 13.22% [f=0013687] Lua::CollectGarbage::Synced 597.56ms 0.10% [f=0013687] Lua::CollectGarbage::Unsynced 1737.73ms 3.23% [f=0013687] Misc::Profiler::AddTime 96.74ms 0.00% [f=0013687] Sim 78391.59ms 78.35% [f=0013687] [13687] Received game_message: jmicz3d has been destroyed! [f=0013687] [13687] Received game_message: ATOSTIC wins! [f=0013688] [13688] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Values: 32,2325,11110,2325,11110,680.665894,423.452484,680.665894,423.452484,0,0,0,0,0,0,0,0,1522.82471,0,1522.82471,0,2194.51099,7241.13867,2194.51099,7241.13867,90,1160,90,1160,19.4285717,39.8285789,19.4285717,39.8285789,1275,1690,1275,1690,22.0860157,36.690918,22.0860157,36.690918,0,6020,0,6020,1510,6014.6665,1510,6014.6665,960,2240,960,2240,6366.66602,1510,6366.66602,1510,103.000313,540.544983,103.000313,540.544983,7535.59961,2318.36621,7535.59961,2318.36621 [f=0013716] [13716] Event [1521.755,93.9193878,3341.32739]: 1 lost unit Engineer Commander [f=0013798] [13798] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0013865] Spectator jmicz3d left the game: normal quit [f=0013865] [13865] Event [undefined]: jmicz3d quit [f=0013970] No clients connected, shutting down server [f=0013970] Server shutdown [f=0013970] End of demo reached [f=0014133] [14133] Event [4760,133.832031,5080]: 0 finished unit Metal Extractor [f=0014272] [14272] Event [3832,22.427597,1416]: 0 finished unit Metal Extractor [f=0014423] [14423] Event [5628,92.5281219,1792]: 0 finished unit Felon [f=0014621] [14621] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0014802] [14802] Event [5628,92.5281219,1792]: 0 finished unit Thug [f=0014829] Autoquit sending quit command. [f=0014829] [QuitAction] user exited to system [f=0014829] [SpringApp::Kill][1] fromRun=1 [f=0014829] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014829] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014829] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014829] [ThreadPool::SetThreadCount][2] workers=0 [f=0014829] [SpringApp::Kill][2] [f=0014829] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014829] [Game::KillLua][3] dtor=0 luaUI=0x565628c0 [f=0014829] Start widgetHandler:Shutdown [f=0014829] Shutdown - SaveOrderList Complete [f=0014829] Writing last game win data [f=0014829] Shutdown - SaveConfigData Complete [f=0014829] Shutdown Widget - Chili Highlight [f=0014829] Shutdown Widget - Save/Load API [f=0014829] Shutdown Widget - Draw After Chili [f=0014829] Shutdown Widget - EPIC Menu [f=0014829] Shutdown Widget - Chili Minimap [f=0014829] Shutdown Widget - Chili Widget Selector [f=0014829] Shutdown Widget - Local Team Colors [f=0014829] Shutdown Widget - Display Keys 2 [f=0014829] Shutdown Widget - Save Game Menu [f=0014829] Shutdown Widget - HealthBars [f=0014829] Shutdown Widget - Noises [f=0014829] Shutdown Widget - Unit Icons [f=0014829] Shutdown Widget - Win Counter [f=0014829] Shutdown Widget - BuildETA [f=0014829] Shutdown Widget - SpringRTS Replay Stats [f=0014829] Shutdown Widget - Modular Comm Info [f=0014829] Shutdown Widget - CameraShake [f=0014829] Shutdown Widget - Chili Economy Panel Default [f=0014829] Shutdown Widget - Chili EndGame Window [f=0014829] Shutdown Widget - Chili Nuke Warning [f=0014829] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014829] Shutdown Widget - Chili Spectator Panels [f=0014829] Shutdown Widget - Context Menu [f=0014829] Shutdown Widget - Darkening [f=0014829] Shutdown Widget - MetalFeatures (new) [f=0014829] Shutdown Widget - Grab Input [f=0014829] Input grabbing is disabled! [f=0014829] Shutdown Widget - Highlight Geos [f=0014829] Shutdown Widget - Local Widgets Config [f=0014829] Shutdown Widget - Mex Placement Handler [f=0014829] Shutdown Widget - MinimapEvents [f=0014829] Shutdown Widget - Missile Silo Range [f=0014829] Shutdown Widget - Music Player [f=0014829] Shutdown Widget - Point Tracker [f=0014829] Shutdown Widget - Showeco and Grid Drawer [f=0014829] Shutdown Widget - Stereo3D [f=0014829] Shutdown Widget - Attack AoE [f=0014829] Shutdown Widget - Map Edge Extension [f=0014829] Shutdown Widget - Selection Send [f=0014829] Shutdown Widget - LupsManager [f=0014829] Shutdown Widget - Newton Firezone [f=0014829] Shutdown Widget - Chili Pro Console [f=0014829] Shutdown Widget - Lasso Terraform GUI [f=0014829] Shutdown Widget - Chili Framework [f=0014829] Shutdown Widget - Lups [f=0014829] Shutdown Widget - Custom Markers [f=0014829] Shutdown Widget - Chili Core Selector [f=0014829] Shutdown Widget - Pause Screen [f=0014829] Shutdown Widget - Layout Handler [f=0014829] Shutdown Widget - Persistent Build Height [f=0014829] Shutdown Widget - Text To Speech Control [f=0014829] End widgetHandler:Shutdown [f=0014829] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={917499,91751792} {int,ext,rec}Allocs={30814744,0,0} {chunk,block}Bytes={91751792,0} [f=0014829] [Game::KillLua][1] dtor=0 luaGaia=0x6a091480 [f=0014829] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={714488,79237897} {int,ext,rec}Allocs={30814745,0,0} {chunk,block}Bytes={79237897,0} [f=0014829] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={714488,79237897} {int,ext,rec}Allocs={30814745,0,0} {chunk,block}Bytes={79237897,0} [f=0014829] [Game::KillLua][2] dtor=0 luaRules=0x567682c0 [f=0014829] Start gadgetHandler:Shutdown [f=0014829] Shutdown - StartSetup [f=0014829] Shutdown - UnitMorph [f=0014829] Shutdown - LupsNanoSpray [f=0014829] Shutdown - Missile Silo Controller [f=0014829] Shutdown - Modular Comm Info [f=0014829] Shutdown - Terrain Texture Handler [f=0014829] Shutdown - UnitCloakShield [f=0014829] Shutdown - Starlight Handler [f=0014829] End gadgetHandler:Shutdown [f=0014829] Start gadgetHandler:Shutdown [f=0014829] Shutdown - Save/Load [f=0014829] Shutdown - Teleport Throw [f=0014829] Shutdown - UnitMorph [f=0014829] Shutdown - Modular Comm Info [f=0014829] Shutdown - Retreat Command [f=0014829] Shutdown - Shockwaves [f=0014829] Shutdown - UnitCloakShield [f=0014829] Shutdown - Lups Cloak FX [f=0014829] Shutdown - Lups [f=0014829] Shutdown - Lups Shield [f=0014829] End gadgetHandler:Shutdown [f=0014829] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30814775,0,0} {chunk,block}Bytes={0,0} [f=0014829] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30814775,0,0} {chunk,block}Bytes={0,0} [f=0014829] [Game::KillLua][4] dtor=0 [f=0014829] [Game::~CGame][1] [f=0014829] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014829] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014829] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014829] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014829] [Game::KillLua][4] dtor=1 [f=0014829] [Game::KillMisc][1] [f=0014829] [Game::KillMisc][2] [f=0014829] [Game::KillMisc][3] [f=0014829] [Game::KillRendering][1] [f=0014829] [3DOParser::Kill] allocated 155 pieces [f=0014829] [S3OParser::Kill] allocated 2755 pieces [f=0014829] [AssParser::Kill] allocated 222 pieces [f=0014829] [Game::KillInterface][1] [f=0014829] [Game::KillInterface][2] [f=0014829] [Game::KillSimulation][1] [f=0014829] [Game::KillSimulation][2] [f=0014829] [CCollisionHandler] dis-/continuous tests: 0/1870810 [f=0014829] [Game::KillSimulation][3] [f=0014829] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014829] [~CPathCache(28x20)] cacheHits=15 hitPercentage=22% numHashColls=0 maxCacheSize=7 [f=0014829] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014829] [~CPathCache(56x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014829] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014829] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014829] [LosHandler::Kill] raycast instance cache-{hits,misses}={4603,12902}; shared=1%; cached=25% [f=0014829] [Game::KillSimulation][4] [f=0014829] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014829] [Game::~CGame][2] [f=0014829] [Game::~CGame][3] [f=0014829] [SpringApp::Kill][3] [f=0014829] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158765 bytes sent 133098 bytes recv'd [f=0014829] [SpringApp::Kill][4] font=0x45c358a0 [f=0014829] [SpringApp::Kill][5] [f=0014829] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x45ca69a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=2570ms file="bitmaps/loadpictures/manualfire.png" indx=504 inflSize=3361kb readTime=94ms file="objects3d/commrecon.s3o" indx=4929 inflSize=114kb readTime=46ms file="objects3d/corcv.s3o" indx=4973 inflSize=92kb readTime=29ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=29ms file="objects3d/spherejeth_dead.s3o" indx=5338 inflSize=27kb readTime=28ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4548 inflSize=20kb readTime=22ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=21ms file="effects/annabelle.lua" indx=603 inflSize=4kb readTime=16ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=16ms file="bitmaps/other/foam.tga" indx=522 inflSize=12kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 48816755 bytes cached in 2838 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x45d8e120) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45f2bf50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f26b001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45cb6fd0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]