[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4gDJdMW6W3/springsettings.909179.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f51a001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11606 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/909179/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45af6ad0] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45af6ad0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 825ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 927ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 130ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 148ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/909179/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (728ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11508,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/909179/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53dc9b90,0x6671b7a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 832fe55e1cb40a576c88758af30d042d [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ridick [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ridick changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[Game::Load][lua{Rules,Gaia}={00000000ed3ddab0,00000000bc8bfd70}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x52ec4220,0xa2dc3480}]" [f=-000001] [Game::ClientReadNet] added new player TheVisitor with number 2 to team 0 [f=-000001] > SPRINGIE:User TheVisitor|gunshipkrow|3_4||False|||LT [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={0000000096b417a0,00000000a4219a00}]" [f=-000001] gl hf [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [1425,296.773682,3062]: 0 finished unit Recon Commander [f=-000001] [0] Event [6405,415.326538,4839]: 1 finished unit Engineer Commander [f=0000000] [0] exploit, team: 0, elo:1856 [f=0000000] [0] ridick, team: 1, elo:1387 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [6536,415.323944,4904]: 1 finished unit Amphbot Factory [f=0000021] [21] Event [1448,296.766357,3168]: 0 finished unit Shieldbot Factory [f=0000021] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000021] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000021] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000021] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000021] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000021] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000021] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000021] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000021] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000021] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000021] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000021] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [6424,415.323944,4920]: 1 finished unit Metal Extractor [f=0000397] [397] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0000431] [431] Event [6360,415.323944,4936]: 1 finished unit Solar Collector [f=0000440] same wishes here mate [f=0000640] [640] Event [6500,415.323944,4904]: 1 finished unit Angler [f=0000697] [697] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0000736] [736] Event [6136,415.323944,4968]: 1 finished unit Metal Extractor [f=0000771] [771] Event [1460,296.766357,3168]: 0 finished unit Convict [f=0000926] [926] Event [6136,415.323944,4904]: 1 finished unit Solar Collector [f=0001014] [1014] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0001207] [1207] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0001257] [1257] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0001335] [1335] Event [6168,296.766357,4456]: 1 finished unit Metal Extractor [f=0001391] [1391] Event [2168,296.766357,2920]: 0 finished unit Wind/Tidal Generator [f=0001487] [1487] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0001680] [1680] Event [2280,296.766357,2936]: 0 finished unit Wind/Tidal Generator [f=0001720] [1720] Event [6168,296.766357,4392]: 1 finished unit Solar Collector [f=0001944] [1944] Event [2392,296.766357,2952]: 0 finished unit Wind/Tidal Generator [f=0001947] [1947] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0002085] [2085] Event [5960,296.766357,4440]: 1 finished unit Metal Extractor [f=0002094] [2094] Event [6500,415.323944,4904]: 1 finished unit Conch [f=0002174] [2174] Event [2504,296.766357,2968]: 0 finished unit Wind/Tidal Generator [f=0002225] [2225] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0002290] [2290] Event [5960,296.766357,4376]: 1 finished unit Solar Collector [f=0002612] [2612] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0002830] [2830] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0002861] [2861] Event [2984,296.766357,3048]: 0 finished unit Metal Extractor [f=0003202] [3202] Event [2976,296.766357,3120]: 0 finished unit Lotus [f=0003208] [3208] Event [3265.34985,296.766357,3055.6853]: 1 lost unit Angler [f=0003307] [3307] Event [6696,296.766357,3288]: 1 finished unit Metal Extractor [f=0003446] [3446] Event [2976,296.766357,2960]: 0 finished unit Radar Tower [f=0003486] [3486] Event [1460,296.766357,3168]: 0 finished unit Convict [f=0003510] [3510] Event [6766.90918,415.323944,4621.95215]: 1 finished unit Engineer Commander [f=0003632] [3632] Event [6696,296.766357,3224]: 1 finished unit Solar Collector [f=0003697] [3697] Event [528,296.766357,3408]: 0 finished unit Lotus [f=0003743] [3743] Event [3032,296.766357,3144]: 0 finished unit Solar Collector [f=0003903] [3903] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0004013] [4013] Event [2952,296.766357,3176]: 0 finished unit Solar Collector [f=0004068] [4068] Event [6984,415.323944,4584]: 1 finished unit Geothermal Generator [f=0004093] [4093] Event [6552,296.766357,2920]: 1 lost unit Metal Extractor [f=0004111] [4111] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0004276] [4276] Event [6578.89307,296.766357,3385.21313]: 1 lost unit Conch [f=0004292] [4292] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0004385] [4385] Event [2920,296.766357,3096]: 0 finished unit Solar Collector [f=0004469] [4469] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0004555] [4555] Event [6696,296.766357,3288]: 1 lost unit Metal Extractor [f=0004686] [4686] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0004768] [4768] Event [3048,296.766357,3064]: 0 finished unit Solar Collector [f=0004912] [4912] Event [6408,387.936401,4568]: 1 finished unit Stinger [f=0004961] [4961] Event [6010.63135,296.766357,4234.63721]: 0 lost unit Bandit [f=0004966] [4966] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0005000] [5000] Event [1460,296.766357,3168]: 0 finished unit Convict [f=0005141] [5141] Event [3032,296.766357,2984]: 0 finished unit Solar Collector [f=0005179] [5179] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0005222] [5222] Event [6696,296.766357,3224]: 1 lost unit Solar Collector [f=0005349] [5349] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0005473] [5473] Event [5960,296.766357,4376]: 1 lost unit Solar Collector [f=0005521] [5521] Event [2920,296.766357,2936]: 0 finished unit Solar Collector [f=0005578] [5578] Event [5960,296.632385,4440]: 1 lost unit Metal Extractor [f=0005589] [5589] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0005592] [5592] Event [6500,415.323944,4904]: 1 finished unit Conch [f=0005633] [5633] Event [5945.60303,296.866272,4288.19385]: 0 lost unit Bandit [f=0005685] [5685] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0005768] [5768] Event [6005.69189,296.819824,4307.78711]: 0 lost unit Bandit [f=0005855] [5855] Event [1460,296.766357,3168]: 0 finished unit Convict [f=0005888] [5888] Event [3000,296.766357,2904]: 0 finished unit Solar Collector [f=0006021] [6021] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0006173] [6173] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0006440] [6440] Event [1460,296.766357,3168]: 0 finished unit Convict [f=0006465] [6465] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0006674] [6674] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0006687] [6687] Event [6272,415.323944,4808]: 1 finished unit Fusion Reactor [f=0006813] [6813] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0006954] [6954] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0007152] [7152] Event [4264,296.766357,2104]: 0 finished unit Metal Extractor [f=0007212] [7212] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0007216] [7216] Event [3320,296.920166,4488]: 0 finished unit Metal Extractor [f=0007288] [7288] Event [720,296.766357,2064]: 0 finished unit Lotus [f=0007366] [7366] Event [1368,296.766357,3080]: 0 finished unit Caretaker [f=0007371] [7371] Event [5960,295.830688,4440]: 1 finished unit Metal Extractor [f=0007406] [7406] Event [1460,296.766357,3168]: 0 finished unit Convict [f=0007522] [7522] Event [6616,415.323944,4856]: 1 finished unit Caretaker [f=0007578] [7578] Event [5960,295.830078,4376]: 1 finished unit Solar Collector [f=0007627] [7627] Event [4464,296.766357,2160]: 0 finished unit Lotus [f=0007666] [7666] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0007848] [7848] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0007885] [7885] Event [3608,296.766357,4472]: 0 finished unit Metal Extractor [f=0007904] [7904] Event [6616,415.323944,4904]: 1 finished unit Caretaker [f=0007962] [7962] Event [1320,296.766357,3144]: 0 finished unit Caretaker [f=0008001] [8001] Event [5595.18164,296.79718,4091.20752]: 0 lost unit Bandit [f=0008039] [8039] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0008229] [8229] Event [5524.11182,307.824738,4240.39111]: 1 finished unit Engineer Commander [f=0008328] [8328] Event [6616,415.323944,4952]: 1 finished unit Caretaker [f=0008410] [8410] Event [5064,296.766357,2216]: 0 finished unit Metal Extractor [f=0008495] [8495] Event [984,296.766357,632]: 0 finished unit Metal Extractor [f=0008593] [8593] Event [1460,296.766357,3168]: 0 finished unit Racketeer [f=0008621] [8621] Event [3896,296.766357,4568]: 0 finished unit Metal Extractor [f=0008764] [8764] Event [5056,296.766357,3904]: 1 finished unit Picket [f=0008915] [8915] Event [5272,296.766357,2056]: 0 finished unit Metal Extractor [f=0008984] [8984] Event [4880,296.766357,3968]: 1 finished unit Picket [f=0009063] [9063] Event [4275.54785,296.766357,3877.74072]: 0 lost unit Bandit [f=0009206] [9206] Event [4614.88818,296.766357,3606.53223]: 0 lost unit Bandit [f=0009252] [9252] Event [4646.07764,296.766357,3640.22168]: 0 lost unit Bandit [f=0009259] [9259] Event [1192,296.766357,664]: 0 finished unit Metal Extractor [f=0009310] [9310] Event [4789.01123,296.766357,3683.70898]: 0 lost unit Bandit [f=0009362] [9362] Event [4880,296.766357,3968]: 1 lost unit Picket [f=0009390] [9390] Event [4756.17725,296.766357,3842.70288]: 0 lost unit Bandit [f=0009415] [9415] Event [4841.89697,296.766357,3877.27832]: 0 lost unit Bandit [f=0009465] [9465] Event [4877.30127,296.755096,3941.9751]: 0 lost unit Bandit [f=0009485] [9485] Event [4892.40576,296.767731,3942.76538]: 0 lost unit Bandit [f=0009530] [9530] Event [5056,296.766357,3904]: 1 lost unit Picket [f=0009535] [9535] Event [4858.64844,296.783478,3882.58643]: 0 lost unit Bandit [f=0009597] [9597] Event [4767.93799,296.766357,3778.17065]: 1 lost unit Engineer Commander [f=0009626] [9626] Event [4941.26318,296.913605,3842.8606]: 0 lost unit Bandit [f=0009991] [9991] Event [1280,296.766357,2984]: 0 finished unit Fusion Reactor [f=0010022] [10022] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0010136] [10136] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0010170] [10170] Event [6712,415.323944,4824]: 1 finished unit Storage [f=0010223] [10223] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0010248] [10248] Event [6312,296.766357,2712]: 0 finished unit Metal Extractor [f=0010340] [10340] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0010450] [10450] Event [1016,415.323944,136]: 0 finished unit Metal Extractor [f=0010463] [10463] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0010504] [10504] Event [4000,296.766357,4416]: 0 finished unit Lotus [f=0010583] [10583] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0010703] [10703] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0010823] [10823] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0010943] [10943] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0011055] [11055] Event [728,415.323944,184]: 0 finished unit Metal Extractor [f=0011064] [11064] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0011184] [11184] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0011303] [11303] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0011422] [11422] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0011542] [11542] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0011612] [11612] Event [2648,296.766357,1736]: 0 finished unit Metal Extractor [f=0011663] [11663] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0011783] [11783] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0011828] [11828] Event [824,296.766357,3320]: 0 finished unit Energy Pylon [f=0011903] [11903] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0011943] [11943] Event [4632,296.347351,3704]: 0 finished unit Caretaker [f=0012018] [12018] Event [4568,297.119141,3624]: 0 finished unit Metal Extractor [f=0012023] [12023] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0012115] [12115] Event [4661.15674,297.268646,3583.87671]: 0 finished unit Recon Commander [f=0012115] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0012115] [12115] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0012143] [12143] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0012263] [12263] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0012287] [12287] Event [2584,296.766357,1480]: 0 finished unit Metal Extractor [f=0012364] [12364] Event [4504,296.766357,3368]: 0 finished unit Metal Extractor [f=0012383] [12383] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0012503] [12503] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0012622] [12622] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0012781] [12781] Event [1392,296.766357,2976]: 0 finished unit Lotus [f=0012813] [12813] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0012915] [12915] Event [3256,296.766357,536]: 0 finished unit Metal Extractor [f=0012918] [12918] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0013010] [13010] Event [1200,296.766357,2848]: 0 finished unit Lotus [f=0013064] [13064] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0013189] [13189] Event [1460,296.766357,3168]: 0 finished unit Convict [f=0013320] [13320] Event [3544,296.766357,632]: 0 finished unit Metal Extractor [f=0013372] [13372] Event [4566.67041,296.766357,3465.77515]: 0 finished unit Recon Commander [f=0013372] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0013372] [13372] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0013393] [13393] Event [1136,296.766357,2928]: 0 finished unit Faraday [f=0013414] [13414] Event [5967.99512,296.766357,4199.46826]: 0 lost unit Bandit [f=0013434] [13434] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0013507] [13507] Event [1128,296.766357,2392]: 0 finished unit Energy Pylon [f=0013537] [13537] Event [1088,296.766357,3056]: 0 finished unit Lotus [f=0013588] [13588] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0013600] [13600] Event [6500,415.323944,4904]: 1 finished unit Grizzly [f=0013687] [13687] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0013696] [13696] Event [5960,295.325623,4440]: 1 lost unit Metal Extractor [f=0013755] [13755] Event [3832,296.766357,616]: 0 finished unit Metal Extractor [f=0013786] [13786] Event [5960,295.687012,4376]: 1 lost unit Solar Collector [f=0013792] [13792] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0013925] [13925] Event [1200,296.766357,3072]: 0 finished unit Faraday [f=0013947] [13947] Event [1460,296.766357,3168]: 0 finished unit Convict [f=0013971] comeon run it down [f=0013978] [13978] Event [6677.91846,296.882904,3382.24854]: 1 lost unit Conch [f=0013997] [13997] Event [6168,296.312256,4456]: 1 lost unit Metal Extractor [f=0014050] [14050] Event [5702.72803,320.419159,4336.71533]: 0 lost unit Rogue [f=0014059] [14059] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0014060] [14060] Event [5668.77441,326.837372,4333.82813]: 0 lost unit Rogue [f=0014064] hate big maps [f=0014082] [14082] Event [6168,296.635681,4392]: 1 lost unit Solar Collector [f=0014206] [14206] Event [6696,295.830078,3288]: 1 lost unit Metal Extractor [f=0014211] [14211] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0014229] [14229] Event [5697.91406,296.772034,4202.3667]: 0 lost unit Rogue [f=0014312] [14312] Event [1440,296.766357,2880]: 0 finished unit Faraday [f=0014330] [14330] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0014414] [14414] Event [5572.56299,296.915405,4098.89697]: 0 lost unit Rogue [f=0014422] [14422] Event [5575.7832,296.81012,4064.84766]: 0 lost unit Rogue [f=0014425] [14425] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0014454] [14454] Event [1440,296.766357,2800]: 0 finished unit Lotus [f=0014551] [14551] Event [1460,296.766357,3168]: 0 finished unit Convict [f=0014598] [14598] Event [5492.22705,305.634308,4236.98926]: 0 lost unit Rogue [f=0014664] [14664] Event [5965.20361,296.770905,4245.97412]: 0 lost unit Rogue [f=0014718] [14718] Event [5892.23535,410.952271,4719.17236]: 1 lost unit Grizzly [f=0014758] [14758] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0014799] [14799] Event [5991.18604,296.892975,4300.22559]: 0 lost unit Rogue [f=0014865] [14865] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0014932] [14932] Event [6136,415.323944,4968]: 1 lost unit Metal Extractor [f=0014934] [14934] Event [5908.89111,295.891052,4404.98779]: 0 lost unit Rogue [f=0014949] [14949] Event [1320,296.766357,2792]: 0 finished unit Stinger [f=0014984] [14984] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0015019] [15019] Event [6136,415.3125,4904]: 1 lost unit Solar Collector [f=0015059] [15059] Event [5817.57666,388.281616,4607.39063]: 0 lost unit Rogue [f=0015072] [15072] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0015128] [15128] Event [5576,296.766357,488]: 0 finished unit Metal Extractor [f=0015137] [15137] Event [6552,296.766357,2920]: 0 finished unit Metal Extractor [f=0015139] [15139] Event [6272,415.292969,4808]: 1 lost unit Fusion Reactor [f=0015149] [TheVisitor] ridick you new? [f=0015179] [15179] Event [undefined]: ridick resigned [f=0015179] game_message: ridick has been destroyed! [f=0015179] game_message: exploit wins! [f=0015179] Submitting stats [f=0015179] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015179] Part| Total Time|Time of the last 0.5s [f=0015179] Draw 27337.98ms 26.10% [f=0015179] Lua::Callins::Synced 9331.95ms 15.34% [f=0015179] Lua::Callins::Unsynced 32116.27ms 29.38% [f=0015179] Lua::CollectGarbage::Synced 539.26ms 1.49% [f=0015179] Lua::CollectGarbage::Unsynced 1345.29ms 0.50% [f=0015179] Misc::Profiler::AddTime 85.44ms 0.00% [f=0015179] Sim 54731.05ms 59.06% [f=0015179] [15179] Received game_message: ridick has been destroyed! [f=0015179] [15179] Received game_message: exploit wins! [f=0015180] [15180] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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33,5680,14545,5680,14545,1763.94568,443.873169,1763.94568,443.873169,0,0,0,0,0,0,0,0,714.603333,1389.63904,714.603333,1389.63904,1613.74023,4443.24805,1613.74023,4443.24805,420,2270,420,2270,66,59.4231567,66,59.4231567,1340,2650,1340,2650,11.104599,77.307785,11.104599,77.307785,2000,5255,2000,5255,1485,3332.75,1485,3332.75,1920,4370,1920,4370,3355.75,1560,3355.75,1560,101.049934,784.39917,101.049934,784.39917,4477.73779,1687.32703,4477.73779,1687.32703 [f=0015180] [15180] Game End Stats Values: 34,3680,14350,3680,14350,1830.93433,447.971802,1830.93433,447.971802,0,0,0,0,0,0,0,0,714.603333,1443.21533,714.603333,1443.21533,2320.45898,5387.25146,2320.45898,5387.25146,420,2360,420,2360,65.8666687,62.2166367,65.8666687,62.2166367,1340,2650,1340,2650,10.5968647,73.1892853,10.5968647,73.1892853,0,4970,0,4970,2085,5332.75,2085,5332.75,1920,4370,1920,4370,5355.75,2160,5355.75,2160,101.049934,924.659912,101.049934,924.659912,5421.74121,2405.11133,5421.74121,2405.11133 [f=0015180] [15180] Game End Stats Values: 35,2360,14590,2360,14590,1866.78625,448.892609,1866.78625,448.892609,0,0,0,0,0,0,0,0,752.125549,1443.21533,752.125549,1443.21533,2485.21558,6863.47559,2485.21558,6863.47559,420,2780,420,2780,64,64.3528366,64,64.3528366,1340,2650,1340,2650,8.0758543,72.1815567,8.0758543,72.1815567,0,4610,0,4610,2325,6492.75,2325,6492.75,600,4550,600,4550,6675.75,2745,6675.75,2745,101.049934,1023.39313,101.049934,1023.39313,7124.95068,2974.84741,7124.95068,2974.84741 [f=0015204] [15204] Event [5926.12012,295.180328,4390.13672]: 0 lost unit Rogue [f=0015208] [15208] Event [1460,296.766357,3168]: 0 finished unit Convict [f=0015211] [15211] Event [6408,388.751831,4568]: 1 lost unit Stinger [f=0015232] [15232] Event [744,296.766357,1528]: 0 finished unit Energy Pylon [f=0015299] Spectator ridick left the game: normal quit [f=0015299] [15299] Event [undefined]: ridick quit [f=0015367] [15367] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0015439] [15439] Event [5465.43359,297.59259,4145.14502]: 0 finished unit Recon Commander [f=0015439] game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0015439] [15439] Received game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0015465] No clients connected, shutting down server [f=0015465] Server shutdown [f=0015465] End of demo reached [f=0015510] [15510] Event [5832,296.766357,472]: 0 finished unit Metal Extractor [f=0015573] [15573] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0015744] [15744] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0015922] [15922] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0015927] [15927] Event [1128,296.766357,3128]: 0 finished unit Stinger [f=0016192] [16192] Event [1460,296.766357,3168]: 0 finished unit Convict [f=0016423] [16423] Event [1460,296.766357,3168]: 0 finished unit Rogue [f=0016537] [16537] Event [6712,415.323944,216]: 0 finished unit Metal Extractor [f=0016569] [16569] Event [1460,296.766357,3168]: 0 finished unit Bandit [f=0016680] Autoquit sending quit command. [f=0016680] [QuitAction] user exited to system [f=0016680] [SpringApp::Kill][1] fromRun=1 [f=0016680] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016680] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016680] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016680] [ThreadPool::SetThreadCount][2] workers=0 [f=0016680] [SpringApp::Kill][2] [f=0016680] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016680] [Game::KillLua][3] dtor=0 luaUI=0x52f57110 [f=0016680] Start widgetHandler:Shutdown [f=0016680] Shutdown - SaveOrderList Complete [f=0016680] Writing last game win data [f=0016680] Shutdown - SaveConfigData Complete [f=0016680] Shutdown Widget - Save/Load API [f=0016680] Shutdown Widget - Chili Highlight [f=0016680] Shutdown Widget - Draw After Chili [f=0016680] Shutdown Widget - EPIC Menu [f=0016680] Shutdown Widget - Chili Widget Selector [f=0016680] Shutdown Widget - Chili Minimap [f=0016680] Shutdown Widget - Local Team Colors [f=0016680] Shutdown Widget - Display Keys 2 [f=0016680] Shutdown Widget - Save Game Menu [f=0016680] Shutdown Widget - Unit Icons [f=0016680] Shutdown Widget - Noises [f=0016680] Shutdown Widget - HealthBars [f=0016680] Shutdown Widget - Win Counter [f=0016680] Shutdown Widget - SpringRTS Replay Stats [f=0016680] Shutdown Widget - BuildETA [f=0016680] Shutdown Widget - Modular Comm Info [f=0016680] Shutdown Widget - Stereo3D [f=0016680] Shutdown Widget - Showeco and Grid Drawer [f=0016680] Shutdown Widget - Point Tracker [f=0016680] Shutdown Widget - Music Player [f=0016680] Shutdown Widget - Missile Silo Range [f=0016680] Shutdown Widget - MinimapEvents [f=0016680] Shutdown Widget - Mex Placement Handler [f=0016680] Shutdown Widget - Local Widgets Config [f=0016680] Shutdown Widget - Highlight Geos [f=0016680] Shutdown Widget - Grab Input [f=0016680] Input grabbing is disabled! [f=0016680] Shutdown Widget - MetalFeatures (new) [f=0016680] Shutdown Widget - Darkening [f=0016680] Shutdown Widget - Context Menu [f=0016680] Shutdown Widget - Chili Spectator Panels [f=0016680] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016680] Shutdown Widget - Chili Nuke Warning [f=0016680] Shutdown Widget - Chili EndGame Window [f=0016680] Shutdown Widget - Chili Economy Panel Default [f=0016680] Shutdown Widget - CameraShake [f=0016680] Shutdown Widget - Attack AoE [f=0016680] Shutdown Widget - Map Edge Extension [f=0016680] Shutdown Widget - Selection Send [f=0016680] Shutdown Widget - LupsManager [f=0016680] Shutdown Widget - Newton Firezone [f=0016680] Shutdown Widget - Chili Pro Console [f=0016680] Shutdown Widget - Lasso Terraform GUI [f=0016680] Shutdown Widget - Lups [f=0016680] Shutdown Widget - Chili Framework [f=0016680] Shutdown Widget - Chili Core Selector [f=0016680] Shutdown Widget - Custom Markers [f=0016680] Shutdown Widget - Pause Screen [f=0016680] Shutdown Widget - Text To Speech Control [f=0016680] Shutdown Widget - Persistent Build Height [f=0016680] Shutdown Widget - Layout Handler [f=0016680] End widgetHandler:Shutdown [f=0016680] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={658405,72632051} {int,ext,rec}Allocs={30430946,0,0} {chunk,block}Bytes={72632051,0} [f=0016680] [Game::KillLua][1] dtor=0 luaGaia=0x6671b7a0 [f=0016680] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={439432,59368364} {int,ext,rec}Allocs={30430947,0,0} {chunk,block}Bytes={59368364,0} [f=0016680] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={439432,59368364} {int,ext,rec}Allocs={30430947,0,0} {chunk,block}Bytes={59368364,0} [f=0016680] [Game::KillLua][2] dtor=0 luaRules=0x53dc9b90 [f=0016680] Start gadgetHandler:Shutdown [f=0016680] Shutdown - StartSetup [f=0016680] Shutdown - UnitMorph [f=0016680] Shutdown - LupsNanoSpray [f=0016680] Shutdown - Missile Silo Controller [f=0016680] Shutdown - Modular Comm Info [f=0016680] Shutdown - Terrain Texture Handler [f=0016680] Shutdown - UnitCloakShield [f=0016680] Shutdown - Starlight Handler [f=0016680] End gadgetHandler:Shutdown [f=0016680] Start gadgetHandler:Shutdown [f=0016680] Shutdown - Save/Load [f=0016680] Shutdown - Teleport Throw [f=0016680] Shutdown - UnitMorph [f=0016680] Shutdown - Modular Comm Info [f=0016680] Shutdown - Retreat Command [f=0016680] Shutdown - Shockwaves [f=0016680] Shutdown - UnitCloakShield [f=0016680] Shutdown - Lups Cloak FX [f=0016680] Shutdown - Lups [f=0016680] Shutdown - Lups Shield [f=0016680] End gadgetHandler:Shutdown [f=0016680] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30430977,0,0} {chunk,block}Bytes={0,0} [f=0016680] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30430977,0,0} {chunk,block}Bytes={0,0} [f=0016680] [Game::KillLua][4] dtor=0 [f=0016680] [Game::~CGame][1] [f=0016680] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016680] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016680] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016680] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016680] [Game::KillLua][4] dtor=1 [f=0016680] [Game::KillMisc][1] [f=0016680] [Game::KillMisc][2] [f=0016680] [Game::KillMisc][3] [f=0016680] [Game::KillRendering][1] [f=0016680] [3DOParser::Kill] allocated 155 pieces [f=0016680] [S3OParser::Kill] allocated 2749 pieces [f=0016680] [AssParser::Kill] allocated 229 pieces [f=0016680] [Game::KillInterface][1] [f=0016680] [Game::KillInterface][2] [f=0016680] [Game::KillSimulation][1] [f=0016680] [Game::KillSimulation][2] [f=0016680] [CCollisionHandler] dis-/continuous tests: 0/456094 [f=0016680] [Game::KillSimulation][3] [f=0016680] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016680] [~CPathCache(28x20)] cacheHits=73 hitPercentage=32% numHashColls=0 maxCacheSize=14 [f=0016680] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016680] [~CPathCache(56x40)] cacheHits=138 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016680] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016680] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016680] [LosHandler::Kill] raycast instance cache-{hits,misses}={6675,9961}; shared=11%; cached=30% [f=0016680] [Game::KillSimulation][4] [f=0016680] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016680] [Game::~CGame][2] [f=0016680] [Game::~CGame][3] [f=0016680] [SpringApp::Kill][3] [f=0016680] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 176523 bytes sent 162220 bytes recv'd [f=0016680] [SpringApp::Kill][4] font=0x45a148a0 [f=0016680] [SpringApp::Kill][5] [f=0016680] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x45a82780) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=2606ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=103ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=511 inflSize=1479kb readTime=61ms file="objects3d/weaver.s3o" indx=5412 inflSize=128kb readTime=52ms file="objects3d/commsupport.s3o" indx=4939 inflSize=85kb readTime=36ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=27ms file="units/hoverskirm.lua" indx=6650 inflSize=3kb readTime=25ms file="objects3d/commrecon.s3o" indx=4929 inflSize=114kb readTime=24ms file="objects3d/hermit.s3o" indx=5127 inflSize=105kb readTime=24ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=21ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 47405730 bytes cached in 2844 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x45b70860) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45b6a070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f51a001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45a8b490) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]