[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cQwNlCmn9a/springsettings.908569.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f96a001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11936 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/908569/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 252ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b04760] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b04760] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 768ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 912ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 704ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 135ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 51ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] desertstrike was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/908569/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475479 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475479 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1f475479.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475489 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475489 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1f475489.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (171ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11508,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/908569/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a58280,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d3dfe35e5002b42fd2ec1bbe4e86bf77 [f=-000001] Connection attempt from Rusted [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Rusted changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[Game::Load][lua{Rules,Gaia}={0000000066dad040,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={0000000090dba040,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] this map [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [383,211.794678,1802]: 0 finished unit Strike Commander [f=-000001] [0] Event [4743,211.796997,2361]: 1 finished unit Engineer Commander [f=0000000] [0] TheVisitor, team: 0, elo:1815 [f=0000000] [0] Rusted, team: 1, elo:1767 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4632,211.792023,2280]: 1 finished unit Spider Factory [f=0000176] [176] Event [4596,211.792023,2280]: 1 finished unit Flea [f=0000180] [180] Event [536,211.792023,1672]: 0 finished unit Spider Factory [f=0000180] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000180] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000180] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000180] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000180] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000180] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000180] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000180] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000180] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000180] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000259] [259] Event [4596,211.792023,2280]: 1 finished unit Flea [f=0000339] [339] Event [572,211.792023,1672]: 0 finished unit Flea [f=0000351] [351] Event [4596,211.792023,2280]: 1 finished unit Flea [f=0000481] [481] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000539] [539] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000583] [583] Event [4872,211.792023,2488]: 1 finished unit Wind/Tidal Generator [f=0000673] [673] Event [4792,211.792023,2408]: 1 finished unit Wind/Tidal Generator [f=0000762] [762] Event [4872,211.792023,2408]: 1 finished unit Wind/Tidal Generator [f=0000862] [862] Event [572,211.792023,1672]: 0 finished unit Weaver [f=0000929] [929] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000934] [934] Event [4872,211.792023,2328]: 1 finished unit Wind/Tidal Generator [f=0000993] [993] Event [4596,211.792023,2280]: 1 finished unit Weaver [f=0001081] [1081] Event [4792,211.792023,2328]: 1 finished unit Wind/Tidal Generator [f=0001155] [1155] Event [232,211.792023,1784]: 0 finished unit Solar Collector [f=0001380] [1380] Event [232,211.792023,1704]: 0 finished unit Solar Collector [f=0001481] [1481] Event [4596,211.792023,2280]: 1 finished unit Flea [f=0001605] [1605] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0001608] [1608] Event [4608.60352,211.792023,1902.62036]: 0 lost unit Flea [f=0001635] [1635] Event [296,211.792023,1592]: 0 finished unit Solar Collector [f=0001921] [1921] Event [572,211.792023,1672]: 0 finished unit Weaver [f=0001982] [1982] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0002045] [2045] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0002434] [2434] Event [4304,100,1200]: 1 finished unit Picket [f=0002582] [2582] Event [4600,211.792023,1928]: 1 finished unit Solar Collector [f=0002621] [2621] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0002768] [2768] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0002770] [2770] Event [4520,211.792023,1976]: 1 finished unit Solar Collector [f=0002954] [2954] Event [572,211.792023,1672]: 0 finished unit Hermit [f=0002980] [2980] Event [4472,211.792023,1896]: 1 finished unit Solar Collector [f=0003082] [3082] Event [152,211.792023,1704]: 0 finished unit Solar Collector [f=0003109] [3109] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0003140] [3140] Event [152,211.792023,200]: 0 finished unit Solar Collector [f=0003175] [3175] Event [4552,211.792023,1848]: 1 finished unit Solar Collector [f=0003595] [3595] Event [5032,211.792023,2344]: 1 finished unit Solar Collector [f=0003633] [3633] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0003703] [3703] Event [152,211.792023,280]: 0 finished unit Solar Collector [f=0003774] [3774] Event [168,211.792023,1624]: 0 finished unit Solar Collector [f=0003775] [3775] Event [4952,211.792023,2392]: 1 finished unit Solar Collector [f=0003817] [3817] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0003824] [3824] Event [2061.46655,304.956085,1420.12415]: 1 lost unit Flea [f=0003837] [3837] Event [572,211.792023,1672]: 0 finished unit Hermit [f=0003955] [3955] Event [4984,211.792023,2264]: 1 finished unit Solar Collector [f=0004074] [4074] Event [152,211.792023,360]: 0 finished unit Solar Collector [f=0004207] [4207] Event [4596,211.792023,2280]: 1 finished unit Venom [f=0004219] [4219] Event [4112,100,1040]: 1 finished unit Lotus [f=0004270] [4270] Event [4760,211.792023,2584]: 1 finished unit Solar Collector [f=0004405] [4405] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0004429] [4429] Event [572,211.792023,1672]: 0 finished unit Hermit [f=0004450] [4450] Event [4712,211.792023,2504]: 1 finished unit Solar Collector [f=0004825] [4825] Event [4596,211.792023,2280]: 1 finished unit Venom [f=0004904] [4904] Event [4744,211.792023,2280]: 1 finished unit Caretaker [f=0004930] [4930] Event [572,211.792023,1672]: 0 finished unit Hermit [f=0004955] [4955] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0005087] [5087] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0005119] [5119] Event [4596,211.792023,2280]: 1 finished unit Hermit [f=0005147] [5147] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0005249] [5249] Event [712,100,3128]: 0 finished unit Solar Collector [f=0005395] [5395] Event [4596,211.792023,2280]: 1 finished unit Hermit [f=0005427] [5427] Event [572,211.792023,1672]: 0 finished unit Hermit [f=0005562] [5562] Event [696,100,3048]: 0 finished unit Solar Collector [f=0005658] [5658] Event [4596,211.792023,2280]: 1 finished unit Hermit [f=0005837] [5837] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0005849] [5849] Event [648,100,2968]: 0 finished unit Solar Collector [f=0005928] [5928] Event [4596,211.792023,2280]: 1 finished unit Hermit [f=0006149] [6149] Event [632,100,2888]: 0 finished unit Solar Collector [f=0006198] [6198] Event [4596,211.792023,2280]: 1 finished unit Hermit [f=0006270] [6270] Event [572,211.792023,1672]: 0 finished unit Recluse [f=0006468] [6468] Event [4596,211.792023,2280]: 1 finished unit Hermit [f=0006557] [6557] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [f=0006741] [6741] Event [800,100,3024]: 0 finished unit Lotus [f=0006759] [6759] Event [undefined]: TheVisitor resigned [f=0006759] game_message: TheVisitor has been destroyed! [f=0006759] game_message: Rusted wins! [f=0006759] Submitting stats [f=0006759] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006759] Part| Total Time|Time of the last 0.5s [f=0006759] Draw 8023.21ms 19.52% [f=0006759] Lua::Callins::Synced 1710.67ms 14.84% [f=0006759] Lua::Callins::Unsynced 11600.19ms 30.88% [f=0006759] Lua::CollectGarbage::Synced 203.25ms 2.29% [f=0006759] Lua::CollectGarbage::Unsynced 378.02ms 0.30% [f=0006759] Misc::Profiler::AddTime 28.17ms 0.10% [f=0006759] Sim 5055.24ms 40.94% [f=0006759] [6759] Received game_message: TheVisitor has been destroyed! [f=0006759] [6759] Received game_message: Rusted wins! [f=0006760] [6760] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006760] [6760] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006760] [6760] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006760] [6760] Game End Stats Values: 2,2240,2100,2240,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.22225046,5.5999999,6.22225046,5.5999999,75,25,75,25,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006760] [6760] Game End Stats Values: 3,2435,2360,2435,2360,0.31913796,0,0.31913796,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3347778,8,10.3347778,8,2075,2075,2075,2075,9.38142586,7.36839962,9.38142586,7.36839962,75,195,75,195,0,0,0,0,285,90,285,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006760] [6760] Game End Stats Values: 4,2675,2520,2675,2520,12.0408611,0.60415125,12.0408611,0.60415125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.5737104,8.66666698,14.5737104,8.66666698,2075,2075,2075,2075,10.5149488,9.52412701,10.5149488,9.52412701,245,195,245,195,0,0,0,0,355,250,355,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006760] [6760] Game End Stats Values: 5,2790,2635,2790,2635,22.1783733,0.98265928,22.1783733,0.98265928,0,0,0,0,0,0,0,0,0,0,0,0,25,2.52000022,25,2.52000022,0,0,0,0,13.6146097,12.2666664,13.6146097,12.2666664,2075,2075,2075,2075,11.0313349,9.75798321,11.0313349,9.75798321,270,170,270,170,25,0,25,0,445,390,445,390,0,25,0,25,0,0,0,0,2.52000022,25,2.52000022,25 [f=0006760] [6760] Game End Stats Values: 6,2880,2895,2880,2895,40.2982559,12.137455,40.2982559,12.137455,0,0,0,0,0,0,0,0,0,0,0,0,25,2.52000022,25,2.52000022,0,0,0,0,14.4188747,14,14.4188747,14,2075,2075,2075,2075,13.4289923,11.3465033,13.4289923,11.3465033,270,340,270,340,25,0,25,0,535,480,535,480,0,25,0,25,0,0,0,0,2.52000022,25,2.52000022,25 [f=0006760] [6760] Game End Stats Values: 7,3050,2985,3050,2985,58.8211899,15.5215816,58.8211899,15.5215816,0,0,0,0,0,0,0,0,0,0,0,0,25,2.52000022,25,2.52000022,100,0,100,0,16.5621662,14,16.5621662,14,2075,2075,2075,2075,14.698864,11.9471588,14.698864,11.9471588,270,340,270,340,25,0,25,0,605,570,605,570,0,25,0,25,0,0,0,0,2.52000022,25,2.52000022,25 [f=0006760] [6760] Game End Stats Values: 8,3280,3375,3280,3375,73.6170578,17.367094,73.6170578,17.367094,0,0,0,0,0,0,0,0,0,0,0,0,25,2.52000022,25,2.52000022,100,0,100,0,19.7054367,14.1333332,19.7054367,14.1333332,2075,2075,2075,2075,14.4503908,14.9531822,14.4503908,14.9531822,270,500,270,500,25,0,25,0,835,800,835,800,0,25,0,25,0,0,0,0,2.52000022,25,2.52000022,25 [f=0006760] [6760] Game End Stats Values: 9,3420,3375,3420,3375,103.086967,24.846159,103.086967,24.846159,0,0,0,0,0,0,0,0,0,0,0,0,25,2.52000022,25,2.52000022,100,0,100,0,20.9310131,17.8666668,20.9310131,17.8666668,2075,2075,2075,2075,17.2931614,15.826354,17.2931614,15.826354,270,500,270,500,25,0,25,0,975,800,975,800,0,25,0,25,0,0,0,0,2.52000022,25,2.52000022,25 [f=0006760] [6760] Game End Stats Values: 10,3625,3765,3625,3765,116.362564,37.1125717,116.362564,37.1125717,0,0,0,0,0,0,0,0,0,0,0,0,25,27.5200005,25,27.5200005,100,0,100,0,25.0113831,20.3999996,25.0113831,20.3999996,2075,2075,2075,2075,17.7039375,16.8916111,17.7039375,16.8916111,245,660,245,660,25,25,25,25,1205,1030,1205,1030,25,25,25,25,0,0,0,0,27.5200005,25,27.5200005,25 [f=0006760] [6760] Game End Stats Values: 11,4055,4085,4055,4085,151.833771,58.200592,151.833771,58.200592,0,0,0,0,0,0,0,0,0,0,0,0,25,27.5200005,25,27.5200005,190,0,190,0,34.2524147,23.7333336,34.2524147,23.7333336,2075,2075,2075,2075,19.5562458,18.8475685,19.5562458,18.8475685,445,820,445,820,25,25,25,25,1345,1190,1345,1190,25,25,25,25,0,0,0,0,27.5200005,25,27.5200005,25 [f=0006760] [6760] Game End Stats Values: 12,4435,4245,4435,4245,193.591263,78.6087646,193.591263,78.6087646,0,0,0,0,0,0,0,0,0,0,0,0,25,27.5200005,25,27.5200005,190,0,190,0,37.6598091,24,37.6598091,24,2255,2075,2255,2075,19.9753323,20.4187984,19.9753323,20.4187984,645,980,645,980,25,25,25,25,1345,1190,1345,1190,25,25,25,25,0,0,0,0,27.5200005,25,27.5200005,25 [f=0006760] [6760] Game End Stats Values: 13,4845,4495,4845,4495,229.260376,99.3343201,229.260376,99.3343201,0,0,0,0,0,0,0,0,0,0,0,0,25,27.5200005,25,27.5200005,190,0,190,0,32.6603127,24.5333328,32.6603127,24.5333328,2255,2075,2255,2075,20.7732258,23.1763058,20.7732258,23.1763058,965,980,965,980,25,25,25,25,1435,1440,1435,1440,25,25,25,25,5.33333349,0,5.33333349,0,27.5200005,25,27.5200005,25 [f=0006760] [6760] Game End Stats Values: 14,5005,4885,5005,4885,272.802368,123.974609,272.802368,123.974609,0,0,0,0,0,0,0,0,0,0,0,0,25,27.5200005,25,27.5200005,190,0,190,0,31.7998409,27.0666676,31.7998409,27.0666676,2255,2075,2255,2075,21.9595451,24.4321842,21.9595451,24.4321842,1125,1140,1125,1140,25,25,25,25,1435,1670,1435,1670,25,25,25,25,5.33333349,0,5.33333349,0,27.5200005,25,27.5200005,25 [f=0006760] [6760] Game End Stats Values: 15,5325,5235,5325,5235,316.124329,170.672684,316.124329,170.672684,0,0,0,0,0,0,0,0,0,0,0,0,40.1199646,27.5200005,40.1199646,27.5200005,190,0,190,0,31.0201588,30.3999996,31.0201588,30.3999996,2255,2075,2255,2075,21.9448814,27.6436062,21.9448814,27.6436062,1445,1420,1445,1420,25,25,25,25,1435,1740,1435,1740,25,25,25,25,5.33333349,0,5.33333349,0,27.5200005,40.1199646,27.5200005,40.1199646 [f=0006760] [6760] Game End Stats Values: 16,5485,5415,5485,5415,364.761993,218.006226,364.761993,218.006226,0,0,0,0,0,0,0,0,0,0,0,0,213.757782,27.5200005,213.757782,27.5200005,190,90,190,90,30.7717609,30.5333328,30.7717609,30.5333328,2255,2075,2255,2075,22.2992649,27.5618706,22.2992649,27.5618706,1605,1420,1605,1420,25,25,25,25,1435,1830,1435,1830,25,25,25,25,5.33333349,0,5.33333349,0,27.5200005,213.757782,27.5200005,213.757782 [f=0006760] [6760] Game End Stats Values: 17,5485,5415,5485,5415,368.618073,221.034897,368.618073,221.034897,0,0,0,0,0,0,0,0,6.44006348,0,6.44006348,0,221.421921,27.5200005,221.421921,27.5200005,190,90,190,90,30.7717648,28,30.7717648,28,2255,2075,2255,2075,22.9128456,27.6841698,22.9128456,27.6841698,1605,1420,1605,1420,25,25,25,25,1435,1830,1435,1830,25,25,25,25,5.33333349,0,5.33333349,0,27.5200005,221.421921,27.5200005,221.421921 [f=0006761] [6761] Event [2072,393.151398,328]: 0 lost unit Metal Extractor [f=0006767] [6767] Event [648,100,2968]: 0 lost unit Solar Collector [f=0006769] [6769] Event [984,100,2760]: 0 lost unit Metal Extractor [f=0006788] [6788] Event [800,100,3024]: 0 lost unit Lotus [f=0006796] [6796] Event [737.138794,100.726242,2970.19165]: 0 lost unit Weaver [f=0006798] [6798] Event [696,100.246727,3048]: 0 lost unit Solar Collector [f=0006803] !transmitlobby @voice@buildUnit@remove;spidercon [f=0006803] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0006803] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0006803] !transmitlobby @voice@buildUnit@remove;spideremp [f=0006803] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0006803] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0006803] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0006803] !transmitlobby @voice@buildUnit@remove;spideraa [f=0006803] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0006803] !transmitlobby @voice@buildUnit@reload [f=0006931] Spectator TheVisitor left the game: normal quit [f=0006931] [6931] Event [undefined]: TheVisitor quit [f=0007043] No clients connected, shutting down server [f=0007043] Server shutdown [f=0011709] Autoquit sending quit command. [f=0011709] [QuitAction] user exited to system [f=0011709] [SpringApp::Kill][1] fromRun=1 [f=0011709] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011709] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011709] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011709] [ThreadPool::SetThreadCount][2] workers=0 [f=0011709] [SpringApp::Kill][2] [f=0011709] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011709] [Game::KillLua][3] dtor=0 luaUI=0x5fe7f0f0 [f=0011709] Start widgetHandler:Shutdown [f=0011709] Shutdown - SaveOrderList Complete [f=0011709] Writing last game win data [f=0011709] Shutdown - SaveConfigData Complete [f=0011709] Shutdown Widget - Chili Highlight [f=0011709] Shutdown Widget - Save/Load API [f=0011709] Shutdown Widget - Draw After Chili [f=0011709] Shutdown Widget - EPIC Menu [f=0011709] Shutdown Widget - Chili Minimap [f=0011709] Shutdown Widget - Chili Widget Selector [f=0011709] Shutdown Widget - Local Team Colors [f=0011709] Shutdown Widget - Display Keys 2 [f=0011709] Shutdown Widget - Save Game Menu [f=0011709] Shutdown Widget - HealthBars [f=0011709] Shutdown Widget - Noises [f=0011709] Shutdown Widget - Unit Icons [f=0011709] Shutdown Widget - Win Counter [f=0011709] Shutdown Widget - BuildETA [f=0011709] Shutdown Widget - SpringRTS Replay Stats [f=0011709] Shutdown Widget - Modular Comm Info [f=0011709] Shutdown Widget - CameraShake [f=0011709] Shutdown Widget - Chili Economy Panel Default [f=0011709] Shutdown Widget - Chili EndGame Window [f=0011709] Shutdown Widget - Chili Nuke Warning [f=0011709] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011709] Shutdown Widget - Chili Spectator Panels [f=0011709] Shutdown Widget - Context Menu [f=0011709] Shutdown Widget - Darkening [f=0011709] Shutdown Widget - MetalFeatures (new) [f=0011709] Shutdown Widget - Grab Input [f=0011709] Input grabbing is disabled! [f=0011709] Shutdown Widget - Highlight Geos [f=0011709] Shutdown Widget - Local Widgets Config [f=0011709] Shutdown Widget - Mex Placement Handler [f=0011709] Shutdown Widget - MinimapEvents [f=0011709] Shutdown Widget - Missile Silo Range [f=0011709] Shutdown Widget - Music Player [f=0011709] Shutdown Widget - Point Tracker [f=0011709] Shutdown Widget - Showeco and Grid Drawer [f=0011709] Shutdown Widget - Stereo3D [f=0011709] Shutdown Widget - Attack AoE [f=0011709] Shutdown Widget - UnitShapes [f=0011709] Shutdown Widget - Map Edge Extension [f=0011709] Shutdown Widget - Selection Send [f=0011709] Shutdown Widget - LupsManager [f=0011709] Shutdown Widget - Newton Firezone [f=0011709] Shutdown Widget - Chili Pro Console [f=0011709] Shutdown Widget - Lasso Terraform GUI [f=0011709] Shutdown Widget - Chili Framework [f=0011709] Shutdown Widget - Lups [f=0011709] Shutdown Widget - Custom Markers [f=0011709] Shutdown Widget - Chili Core Selector [f=0011709] Shutdown Widget - Pause Screen [f=0011709] Shutdown Widget - Layout Handler [f=0011709] Shutdown Widget - Persistent Build Height [f=0011709] Shutdown Widget - Text To Speech Control [f=0011709] End widgetHandler:Shutdown [f=0011709] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={442342,63520219} {int,ext,rec}Allocs={21137873,0,0} {chunk,block}Bytes={63520219,0} [f=0011709] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011709] [Game::KillLua][2] dtor=0 luaRules=0x51a58280 [f=0011709] Start gadgetHandler:Shutdown [f=0011709] Shutdown - StartSetup [f=0011709] Shutdown - UnitMorph [f=0011709] Shutdown - LupsNanoSpray [f=0011709] Shutdown - Missile Silo Controller [f=0011709] Shutdown - Modular Comm Info [f=0011709] Shutdown - Terrain Texture Handler [f=0011709] Shutdown - UnitCloakShield [f=0011709] Shutdown - Starlight Handler [f=0011709] End gadgetHandler:Shutdown [f=0011709] Start gadgetHandler:Shutdown [f=0011709] Shutdown - Save/Load [f=0011709] Shutdown - Teleport Throw [f=0011709] Shutdown - UnitMorph [f=0011709] Shutdown - Modular Comm Info [f=0011709] Shutdown - Retreat Command [f=0011709] Shutdown - Shockwaves [f=0011709] Shutdown - UnitCloakShield [f=0011709] Shutdown - Lups Cloak FX [f=0011709] Shutdown - Lups [f=0011709] Shutdown - Lups Shield [f=0011709] End gadgetHandler:Shutdown [f=0011709] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21137921,0,0} {chunk,block}Bytes={0,0} [f=0011709] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21137921,0,0} {chunk,block}Bytes={0,0} [f=0011709] [Game::KillLua][4] dtor=0 [f=0011709] [Game::~CGame][1] [f=0011709] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011709] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011709] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011709] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011709] [Game::KillLua][4] dtor=1 [f=0011709] [Game::KillMisc][1] [f=0011709] [Game::KillMisc][2] [f=0011709] [Game::KillMisc][3] [f=0011709] [Game::KillRendering][1] [f=0011709] [3DOParser::Kill] allocated 137 pieces [f=0011709] [S3OParser::Kill] allocated 2675 pieces [f=0011709] [AssParser::Kill] allocated 220 pieces [f=0011709] [Game::KillInterface][1] [f=0011709] [Game::KillInterface][2] [f=0011709] [Game::KillSimulation][1] [f=0011709] [Game::KillSimulation][2] [f=0011709] [CCollisionHandler] dis-/continuous tests: 0/16080 [f=0011709] [Game::KillSimulation][3] [f=0011709] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011709] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0011709] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011709] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011709] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011709] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011709] [LosHandler::Kill] raycast instance cache-{hits,misses}={264,2383}; shared=0%; cached=10% [f=0011709] [Game::KillSimulation][4] [f=0011709] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011709] [Game::~CGame][2] [f=0011709] [Game::~CGame][3] [f=0011709] [SpringApp::Kill][3] [f=0011709] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122580 bytes sent 68124 bytes recv'd [f=0011709] [SpringApp::Kill][4] font=0x44a3b8a0 [f=0011709] [SpringApp::Kill][5] [f=0011709] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x437e07c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=2629ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=53ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=52ms file="scripts/turretgauss.lua" indx=5761 inflSize=6kb readTime=29ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4709 inflSize=1kb readTime=28ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=25ms file="scripts/vehheavyarty.lua" indx=5779 inflSize=4kb readTime=24ms file="objects3d/strikecom_3.dae" indx=5374 inflSize=1000kb readTime=21ms file="bitmaps/loadpictures/manualfire.png" indx=504 inflSize=3361kb readTime=21ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=15ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 47875045 bytes cached in 2819 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x44bc3170) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x44bd8590) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f96a001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x44b02630) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]