[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wWTOmvhGaW/springsettings.907823.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f081001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11989 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/907823/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 189ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a79b60] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a79b60] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 580ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 756ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 52ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rewdrfe2 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/907823/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (276ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/907823/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5277d820,0x526c7900}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d5f4e15eba739116fe80f7044596f592 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={00000000bfd08c20,00000000bfc7ff50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000da5690b0,00000000f592c980}]" [f=-000001] Allies: I choose: This is commander ho! [f=-000001] Allies: I choose: M! [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [1931,259.877197,4553]: 0 finished unit Recon Commander [f=-000001] [0] Event [4328,259.877808,1044]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:2807 [f=0000000] [0] MrTumnus, team: 0, elo:2165 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4408,259.877167,936]: 1 finished unit Jumpbot Factory [f=0000145] [145] Event [2280,57.6197243,4144]: 0 finished unit Cloakbot Factory [f=0000145] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000145] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000145] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000145] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000145] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000145] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000145] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000145] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000145] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000145] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000145] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000145] !transmitlobby @voice@buildUnit@reload [f=0000353] [353] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0000554] [554] Event [4200,259.877167,920]: 1 finished unit Wind/Tidal Generator [f=0000566] [566] Event [4408,259.877167,960]: 1 finished unit Constable [f=0000643] [643] Event [2280.01465,57.7664948,4134.3999]: 0 finished unit Reaver [f=0000998] [998] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0001031] [1031] Event [4408,259.877167,960]: 1 finished unit Constable [f=0001040] [1040] Event [2280.01465,57.7664948,4134.3999]: 0 finished unit Reaver [f=0001153] [1153] Event [4120,259.877167,856]: 1 finished unit Wind/Tidal Generator [f=0001415] [1415] Event [4088,259.877167,792]: 1 finished unit Wind/Tidal Generator [f=0001473] [1473] Event [4408,259.877167,960]: 1 finished unit Puppy [f=0001662] [1662] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0001674] [1674] Event [4408,259.877167,960]: 1 finished unit Puppy [f=0001750] [Game::ClientReadNet] added new player FiendishDivision with number 2 to team 0 [f=0001751] > SPRINGIE:User FiendishDivision|tankheavyraid|5_6||False|||?? [f=0001776] Connection attempt from FiendishDivision [f=0001776] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0001776] -> Connection established (given id 2) [f=0001789] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0001789] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001802] [1802] Event [2280.01465,57.7664948,4134.3999]: 0 finished unit Reaver [f=0002003] [2003] Event [5016,259.877167,872]: 1 finished unit Wind/Tidal Generator [f=0002126] [2126] Event [4032,259.877167,1376]: 1 finished unit Radar Tower [f=0002369] [2369] Event [4920,259.877167,856]: 1 finished unit Wind/Tidal Generator [f=0002403] [2403] Event [2280.01465,57.7664948,4134.3999]: 0 finished unit Conjurer [f=0002650] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=0002659] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=0002659] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[Game::Load][lua{Rules,Gaia}={00000000acdb8060,00000000a8709b20}]" [f=0002725] [2725] Event [2280.01465,57.7664948,4134.3999]: 0 finished unit Glaive [f=0002791] [2791] Event [4805.78125,164.349991,1700.95752]: 1 lost unit Puppy [f=0002808] [2808] Event [4853.01172,154.891769,1768.27637]: 1 lost unit Puppy [f=0002873] [2873] Event [4824,259.877167,824]: 1 finished unit Wind/Tidal Generator [f=0002886] [2886] Event [4408,259.877167,960]: 1 finished unit Pyro [f=0002894] [2894] Event [4828.31592,197.777512,1557.96704]: 1 finished unit Recon Commander [f=0002962] [Game::ClientReadNet] added new player CatMaster with number 3 to team 0 [f=0002962] > SPRINGIE:User CatMaster|staticcon|5_6||False|ADVENT||TW [f=0002990] Connection attempt from CatMaster [f=0002990] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0002990] -> Connection established (given id 3) [f=0003016] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0003016] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003051] [3051] Event [2280.01465,57.7664948,4134.3999]: 0 finished unit Glaive [f=0003136] [3136] Event [4728,259.877167,808]: 1 finished unit Wind/Tidal Generator [f=0003207] [3207] Event [4843.60205,153.467026,2302.96606]: 0 lost unit Reaver [f=0003257] [3257] Event [4032,259.877167,1376]: 1 lost unit Radar Tower [f=0003507] [3507] Event [4200,259.877167,920]: 1 lost unit Wind/Tidal Generator [f=0003547] [3547] Event [4344,259.877167,1144]: 1 lost unit Metal Extractor [f=0003663] [3663] Event [2280.01465,57.7664948,4134.3999]: 0 finished unit Ronin [f=0003670] [3670] Event [4120,259.877167,856]: 1 lost unit Wind/Tidal Generator [f=0003699] [3699] Event [4088,259.824677,792]: 1 lost unit Wind/Tidal Generator [f=0003719] [3719] Event [4752,259.877167,976]: 1 finished unit Lotus [f=0003846] [3846] Event [4248,259.877167,712]: 1 lost unit Metal Extractor [f=0003848] [3848] Event [4808.51807,259.877167,1077.03979]: 1 lost unit Constable [f=0003893] [3893] Event [4461.19189,259.880798,1082.69019]: 0 lost unit Reaver [f=0004004] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=0004010] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=0004010] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[Game::Load][lua{Rules,Gaia}={000000009fd7eb20,000000009fd9ca30}]" [f=0004156] [4156] Event [4207.51855,259.612366,755.476013]: 0 finished unit Recon Commander [f=0004156] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004156] [4156] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004170] [4170] Event [4704,259.877167,928]: 1 finished unit Lotus [f=0004321] [4321] Event [4408,259.877167,960]: 1 finished unit Puppy [f=0004382] [4382] Event [4129.15967,292.235107,842.998352]: 1 lost unit Puppy [f=0004459] [4459] Event [4560,259.877167,864]: 1 finished unit Lotus [f=0004469] [4469] Event [4408,259.877167,960]: 1 finished unit Puppy [f=0004521] [4521] Event [4157.28467,292.886627,907.748779]: 1 lost unit Puppy [f=0004615] [4615] Event [4408,259.877167,960]: 1 finished unit Puppy [f=0004646] [4646] Event [4209.16553,293.319458,972.955261]: 1 lost unit Puppy [f=0004707] [4707] Event [4408,259.877167,960]: 1 lost unit Puppy [f=0004707] [4707] Event [4408,259.877167,936]: 1 lost unit Jumpbot Factory [f=0004733] [4733] Event [4560,259.877167,928]: 1 finished unit Lotus [f=0004765] [4765] Event [2280.01465,57.7664948,4134.3999]: 0 finished unit Ronin [f=0005078] [5078] Event [3888,259.877167,1024]: 1 lost unit Picket [f=0005627] [5627] Event [3352,56.5861511,888]: 0 lost unit Metal Extractor [f=0006270] [6270] Event [2728,56.5861511,3928]: 0 finished unit Metal Extractor [f=0006392] [6392] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006408] [6408] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006424] [6424] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006436] [6436] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006447] [6447] Event [2303.80347,56.5861511,961.361084]: 1 finished unit Recon Commander [f=0006447] [6447] Event [2303.80347,56.5861511,961.361084]: 1 lost unit Recon Commander [f=0006452] [6452] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006468] [6468] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006484] [6484] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006496] [6496] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006512] [6512] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006520] [6520] Event [2162.41748,56.5861511,1085.24377]: 0 lost unit Glaive [f=0006528] [6528] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006544] [6544] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006556] [6556] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006572] [6572] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006588] [6588] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006604] [6604] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006616] [6616] Event [2280.01465,57.7664948,4134.3999]: 0 lost unit Conjurer [f=0006628] [6628] Event [2280,57.7664948,4144]: 0 lost unit Cloakbot Factory [f=0006628] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0006628] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0006628] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0006628] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0006628] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0006628] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0006628] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0006628] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0006628] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0006628] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0006628] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0006628] !transmitlobby @voice@buildUnit@reload [f=0006839] [6839] Event [4528,259.877167,1248]: 1 finished unit Lotus [f=0006850] [6850] Event [2728,56.5861511,3928]: 0 lost unit Metal Extractor [f=0006905] [6905] Event [1739.5061,-80,731.7995]: 0 lost unit Recon Commander [f=0007101] GG [f=0007185] [7185] Event [undefined]: MrTumnus resigned [f=0007185] game_message: MrTumnus has been destroyed! [f=0007185] game_message: izirayd wins! [f=0007185] Submitting stats [f=0007185] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007185] Part| Total Time|Time of the last 0.5s [f=0007185] Draw 11269.14ms 17.53% [f=0007185] Lua::Callins::Synced 5232.73ms 18.13% [f=0007185] Lua::Callins::Unsynced 13774.42ms 22.81% [f=0007185] Lua::CollectGarbage::Synced 228.54ms 0.10% [f=0007185] Lua::CollectGarbage::Unsynced 547.29ms 1.89% [f=0007185] Misc::Profiler::AddTime 36.50ms 0.00% [f=0007185] Sim 9474.10ms 56.08% [f=0007185] [7185] Received game_message: MrTumnus has been destroyed! [f=0007185] [7185] Received game_message: izirayd wins! [f=0007186] [7186] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007186] [7186] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007186] [7186] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.82666636,5.82666636,5.5999999,0,0,0,0,0,0,0,0,0,90,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 3,2295,2340,2340,2295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.99725246,8.99725246,8,2075,2075,2075,2075,6,7.69999886,7.69999886,6,220,140,140,220,0,0,0,0,0,125,125,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 4,2515,2605,2605,2515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.93403625,9.93403625,8,2075,2075,2075,2075,6,8.83333397,8.83333397,6,440,280,280,440,0,0,0,0,0,250,250,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 5,2515,2820,2820,2515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.8153219,14.8153219,8,2075,2075,2075,2075,6,9.74005604,9.74005604,6,440,370,370,440,0,0,0,0,0,375,375,0,0,0,0,0,0,0.00100333,0.00100333,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 6,2735,2910,2910,2735,0,1.99892783,1.99892783,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.6765299,12.6765299,8,2075,2130,2130,2075,6.80000019,11.2332621,11.2332621,6.80000019,660,370,370,660,0,0,0,0,0,410,410,0,12.0000019,0,0,12.0000019,0,0.00100333,0.00100333,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 7,2855,2945,2945,2855,0,7.77253437,7.77253437,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,15.2290802,15.2290802,8,2075,2130,2130,2075,6,11.4849072,11.4849072,6,780,370,370,780,0,0,0,0,0,445,445,0,12.0000019,0,0,12.0000019,0,0.00100333,0.00100333,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 8,2985,3225,3225,2985,0,18.5050564,18.5050564,0,0,0,0,0,0,0,0,0,0,0,0,0,210.340088,136.829285,136.829285,210.340088,0,0,0,0,8,17.0664005,17.0664005,8,2075,2210,2210,2075,6,11.8155031,11.8155031,6,910,500,500,910,90,0,0,90,0,515,515,0,12.0000019,90,90,12.0000019,0,0.00100333,0.00100333,0,136.829285,210.340088,210.340088,136.829285 [f=0007186] [7186] Game End Stats Values: 9,2765,3045,3045,2765,0,36.1626854,36.1626854,0,0,0,0,0,0,0,0,0,0,0,0,0,730.599548,228.048813,228.048813,730.599548,0,0,0,0,8,21.38834,21.38834,8,2075,2155,2155,2075,6,12.2771759,12.2771759,6,690,500,500,690,270,220,220,270,0,390,390,0,232,270,270,232,0,0.00100333,0.00100333,0,228.048813,749.88031,749.88031,228.048813 [f=0007186] [7186] Game End Stats Values: 10,2635,2835,2835,2635,0,53.7243576,53.7243576,0,0,0,0,0,0,0,0,0,0,0,0,0,1461.47815,448.050751,448.050751,1461.47815,0,90,90,0,8,17.0904636,17.0904636,8,2075,2155,2155,2075,6.08888912,10.0041113,10.0041113,6.08888912,560,360,360,560,570,440,440,570,0,230,230,0,452,570,570,452,3.20000005,0.00100333,0.00100333,3.20000005,448.050751,1487.6792,1487.6792,448.050751 [f=0007186] [7186] Game End Stats Values: 11,2715,3060,3060,2715,0,60.0821533,60.0821533,0,0,0,0,0,0,0,0,0,0,0,0,0,1831.875,644.046021,644.046021,1831.875,0,270,270,0,8,15.1360779,15.1360779,8,2155,2155,2155,2155,6.21333361,8.12385178,8.12385178,6.21333361,560,405,405,560,570,440,440,570,0,230,230,0,452,615,615,452,4.53333378,0.00100333,0.00100333,4.53333378,644.046021,1866.51355,1866.51355,644.046021 [f=0007186] [7186] Game End Stats Values: 12,2805,2305,2305,2805,0,67.968399,67.968399,0,0,0,0,0,0,0,0,0,0,0,0,0,2355.70654,1584.05676,1584.05676,2355.70654,0,360,360,0,8,15.0542097,15.0542097,8,2155,1355,1355,2155,6,8.22574997,8.22574997,6,650,360,360,650,1370,440,440,1370,0,230,230,0,452,1530.66675,1530.66675,452,4.53333378,0.00100333,0.00100333,4.53333378,1584.05676,2427.2915,2427.2915,1584.05676 [f=0007186] [7186] Game End Stats Values: 13,2805,2305,2305,2805,0,83.6269302,83.6269302,0,0,0,0,0,0,0,0,0,0,0,0,0,2381.53979,1584.05676,1584.05676,2381.53979,0,360,360,0,8,14.6170826,14.6170826,8,2155,1355,1355,2155,6,8.74390125,8.74390125,6,650,360,360,650,1395.80005,440,440,1395.80005,0,230,230,0,452,1556.4668,1556.4668,452,4.53333378,0.00100333,0.00100333,4.53333378,1584.05676,2453.12476,2453.12476,1584.05676 [f=0007186] [7186] Game End Stats Values: 14,2805,2305,2305,2805,0,95.2389832,95.2389832,0,0,0,0,0,0,0,0,0,0,0,0,0,2381.53979,1585.66968,1585.66968,2381.53979,0,360,360,0,8,14.5498075,14.5498075,8,2155,1355,1355,2155,6,8.4741354,8.4741354,6,650,360,360,650,1395.80005,441.600006,441.600006,1395.80005,0,230,230,0,453.600006,1556.4668,1556.4668,453.600006,4.53333378,0.00100333,0.00100333,4.53333378,1585.66968,2453.12476,2453.12476,1585.66968 [f=0007186] [7186] Game End Stats Values: 15,2895,2305,2305,2895,0,98.7705231,98.7705231,0,0,0,0,0,0,0,0,0,0,0,0,0,2381.53979,1786.92566,1786.92566,2381.53979,0,360,360,0,8,15.3811502,15.3811502,8,2155,1355,1355,2155,6,7.93543482,7.93543482,6,650,360,360,650,1395.80005,441.600006,441.600006,1395.80005,90,230,230,90,453.600006,1556.4668,1556.4668,453.600006,4.53333378,0.00100333,0.00100333,4.53333378,1786.92566,2453.12476,2453.12476,1786.92566 [f=0007186] [7186] Game End Stats Values: 16,2030,2705,2705,2030,0,108.80619,108.80619,0,0,0,0,0,0,0,0,0,0,0,0,0,2549.35962,2600.98584,2600.98584,2549.35962,0,360,360,0,8,15.6459999,15.6459999,8,1355,1755,1755,1355,7.69999886,8.36904335,8.36904335,7.69999886,585,360,360,585,1395.80005,1393.59985,1393.59985,1395.80005,90,230,230,90,1405.59985,1556.4668,1556.4668,1405.59985,4.53333378,0.00100333,0.00100333,4.53333378,2801.11914,2626.53857,2626.53857,2801.11914 [f=0007186] [7186] Game End Stats Values: 17,585,2795,2795,585,0,126.292442,126.292442,0,0,0,0,0,0,0,0,0,243.557068,0,0,243.557068,2549.35962,2777.98389,2777.98389,2549.35962,0,450,450,0,4.80000019,15.5238943,15.5238943,4.80000019,0,1755,1755,0,20.663826,8.87686348,8.87686348,20.663826,585,360,360,585,1395.80005,2838.59985,2838.59985,1395.80005,0,230,230,0,2850.59985,1556.4668,1556.4668,2850.59985,4.53333378,2.66767025,2.66767025,4.53333378,3061.50098,2626.53857,2626.53857,3061.50098 [f=0007216] [7216] Event [2423.67041,56.5861511,1189.16492]: 0 lost unit Reaver [f=0007230] [7230] Event [2079.75391,49.631855,1732.21082]: 0 lost unit Glaive [f=0007291] Spectator CatMaster left the game: normal quit [f=0007291] [7291] Event [undefined]: CatMaster quit [f=0007297] Spectator MrTumnus left the game: normal quit [f=0007297] [7297] Event [undefined]: MrTumnus quit [f=0007297] Spectator FiendishDivision left the game: normal quit [f=0007297] [7297] Event [undefined]: FiendishDivision quit [f=0007423] No clients connected, shutting down server [f=0007423] Server shutdown [f=0007934] [7934] Event [4344,258.936615,1144]: 1 finished unit Metal Extractor [f=0012424] Autoquit sending quit command. [f=0012424] [QuitAction] user exited to system [f=0012424] [SpringApp::Kill][1] fromRun=1 [f=0012424] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012424] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012424] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012424] [ThreadPool::SetThreadCount][2] workers=0 [f=0012424] [SpringApp::Kill][2] [f=0012424] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012424] [Game::KillLua][3] dtor=0 luaUI=0x525888d0 [f=0012424] Start widgetHandler:Shutdown [f=0012424] Shutdown - SaveOrderList Complete [f=0012424] Writing last game win data [f=0012424] Shutdown - SaveConfigData Complete [f=0012424] Shutdown Widget - Chili Highlight [f=0012424] Shutdown Widget - Save/Load API [f=0012424] Shutdown Widget - Draw After Chili [f=0012424] Shutdown Widget - EPIC Menu [f=0012424] Shutdown Widget - Chili Minimap [f=0012424] Shutdown Widget - Chili Widget Selector [f=0012424] Shutdown Widget - Local Team Colors [f=0012424] Shutdown Widget - Display Keys 2 [f=0012424] Shutdown Widget - Save Game Menu [f=0012424] Shutdown Widget - HealthBars [f=0012424] Shutdown Widget - Noises [f=0012424] Shutdown Widget - Unit Icons [f=0012424] Shutdown Widget - Win Counter [f=0012424] Shutdown Widget - BuildETA [f=0012424] Shutdown Widget - SpringRTS Replay Stats [f=0012424] Shutdown Widget - Modular Comm Info [f=0012424] Shutdown Widget - CameraShake [f=0012424] Shutdown Widget - Chili Economy Panel Default [f=0012424] Shutdown Widget - Chili EndGame Window [f=0012424] Shutdown Widget - Chili Nuke Warning [f=0012424] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012424] Shutdown Widget - Chili Spectator Panels [f=0012424] Shutdown Widget - Context Menu [f=0012424] Shutdown Widget - Darkening [f=0012424] Shutdown Widget - MetalFeatures (new) [f=0012424] Shutdown Widget - Grab Input [f=0012424] Input grabbing is disabled! [f=0012424] Shutdown Widget - Highlight Geos [f=0012424] Shutdown Widget - Local Widgets Config [f=0012424] Shutdown Widget - Mex Placement Handler [f=0012424] Shutdown Widget - MinimapEvents [f=0012424] Shutdown Widget - Missile Silo Range [f=0012424] Shutdown Widget - Music Player [f=0012424] Shutdown Widget - Point Tracker [f=0012424] Shutdown Widget - Showeco and Grid Drawer [f=0012424] Shutdown Widget - Stereo3D [f=0012424] Shutdown Widget - Attack AoE [f=0012424] Shutdown Widget - UnitShapes [f=0012424] Shutdown Widget - Map Edge Extension [f=0012424] Shutdown Widget - Selection Send [f=0012424] Shutdown Widget - LupsManager [f=0012424] Shutdown Widget - Newton Firezone [f=0012424] Shutdown Widget - Chili Pro Console [f=0012424] Shutdown Widget - Lasso Terraform GUI [f=0012424] Shutdown Widget - Chili Framework [f=0012424] Shutdown Widget - Lups [f=0012424] Shutdown Widget - Custom Markers [f=0012424] Shutdown Widget - Chili Core Selector [f=0012424] Shutdown Widget - Pause Screen [f=0012424] Shutdown Widget - Layout Handler [f=0012424] Shutdown Widget - Persistent Build Height [f=0012424] Shutdown Widget - Text To Speech Control [f=0012424] End widgetHandler:Shutdown [f=0012424] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={505826,62624090} {int,ext,rec}Allocs={22312282,0,0} {chunk,block}Bytes={62624090,0} [f=0012424] [Game::KillLua][1] dtor=0 luaGaia=0x526c7900 [f=0012424] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={324530,51262569} {int,ext,rec}Allocs={22312283,0,0} {chunk,block}Bytes={51262569,0} [f=0012424] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={324530,51262569} {int,ext,rec}Allocs={22312283,0,0} {chunk,block}Bytes={51262569,0} [f=0012424] [Game::KillLua][2] dtor=0 luaRules=0x5277d820 [f=0012424] Start gadgetHandler:Shutdown [f=0012424] Shutdown - StartSetup [f=0012424] Shutdown - UnitMorph [f=0012424] Shutdown - LupsNanoSpray [f=0012424] Shutdown - Missile Silo Controller [f=0012424] Shutdown - Modular Comm Info [f=0012424] Shutdown - Terrain Texture Handler [f=0012424] Shutdown - UnitCloakShield [f=0012424] Shutdown - Starlight Handler [f=0012424] End gadgetHandler:Shutdown [f=0012424] Start gadgetHandler:Shutdown [f=0012424] Shutdown - Save/Load [f=0012424] Shutdown - Teleport Throw [f=0012424] Shutdown - UnitMorph [f=0012424] Shutdown - Modular Comm Info [f=0012424] Shutdown - Retreat Command [f=0012424] Shutdown - Shockwaves [f=0012424] Shutdown - UnitCloakShield [f=0012424] Shutdown - Lups Cloak FX [f=0012424] Shutdown - Lups [f=0012424] Shutdown - Lups Shield [f=0012424] End gadgetHandler:Shutdown [f=0012424] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22312313,0,0} {chunk,block}Bytes={0,0} [f=0012424] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22312313,0,0} {chunk,block}Bytes={0,0} [f=0012424] [Game::KillLua][4] dtor=0 [f=0012424] [Game::~CGame][1] [f=0012424] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012424] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012424] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012424] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012424] [Game::KillLua][4] dtor=1 [f=0012424] [Game::KillMisc][1] [f=0012424] [Game::KillMisc][2] [f=0012424] [Game::KillMisc][3] [f=0012424] [Game::KillRendering][1] [f=0012424] [3DOParser::Kill] allocated 137 pieces [f=0012424] [S3OParser::Kill] allocated 2721 pieces [f=0012424] [AssParser::Kill] allocated 220 pieces [f=0012424] [Game::KillInterface][1] [f=0012424] [Game::KillInterface][2] [f=0012424] [Game::KillSimulation][1] [f=0012424] [Game::KillSimulation][2] [f=0012424] [CCollisionHandler] dis-/continuous tests: 0/78264 [f=0012424] [Game::KillSimulation][3] [f=0012424] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012424] [~CPathCache(24x24)] cacheHits=2 hitPercentage=6% numHashColls=0 maxCacheSize=7 [f=0012424] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012424] [~CPathCache(48x48)] cacheHits=55 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012424] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012424] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012424] [LosHandler::Kill] raycast instance cache-{hits,misses}={778,4216}; shared=0%; cached=15% [f=0012424] [Game::KillSimulation][4] [f=0012424] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0012424] [Game::~CGame][2] [f=0012424] [Game::~CGame][3] [f=0012424] [SpringApp::Kill][3] [f=0012424] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 130639 bytes sent 124169 bytes recv'd [f=0012424] [SpringApp::Kill][4] font=0x449ae8a0 [f=0012424] [SpringApp::Kill][5] [f=0012424] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x44a23b20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=2397ms file="scripts/chickend.lua" indx=5528 inflSize=0kb readTime=54ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=44ms file="scripts/amphcon.lua" indx=5466 inflSize=5kb readTime=34ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=30ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4541 inflSize=55kb readTime=26ms file="objects3d/corcomalt.s3o" indx=4968 inflSize=114kb readTime=25ms file="unittextures/empty.png" indx=6989 inflSize=0kb readTime=23ms file="scripts/bomberdisarm.lua" indx=5479 inflSize=4kb readTime=23ms file="scripts/commrecon.lua" indx=5552 inflSize=15kb readTime=22ms file="scripts/cruisemissile.lua" indx=5559 inflSize=1kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 48235323 bytes cached in 2831 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x44b48230) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x44cf13b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f081001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x44a79910) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]