[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3pgPMtSZeD/springsettings.907780.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f22b801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12014 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/907780/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e8a270] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e8a270] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 723ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 818ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 706ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/907780/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (248ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11508,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/907780/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52459540,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f0cce15e5e489fb1ac63ffe25fdaa0bf [f=-000001] Connection attempt from Jenbak [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jenbak changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={00000000e62b0d20,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[Game::Load][lua{Rules,Gaia}={0000000067056820,0000000000000000}]" [f=-000001] Oof [f=-000001] hi there [f=-000001] Allies: I choose: Support ! [f=-000001] mmr out of the window I guess [f=-000001] nice to meet a new face [f=-000001] Im not actually new [f=-000001] Just havent noticed me [f=-000001] yes butt [f=-000001] And I play on and off [f=-000001] I dont think we've met? [f=-000001] We have [f=-000001] fack [f=-000001] Dont worry. Long time ago [f=-000001] nevermind then [f=-000001] Allies: I choose: I need love, love! [f=-000001] > Game will be force started in 60 seconds [f=-000001] Dont need to sweat too hard this game [f=-000001] [0] Event [809,199.56604,2115]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5422,199.564453,990]: 1 finished unit Engineer Commander [f=0000000] [0] Kingstad, team: 0, elo:2914 [f=0000000] [0] Jenbak, team: 1, elo:2237 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [896,199.562531,2000]: 0 finished unit Rover Assembly [f=0000015] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000015] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000015] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000015] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000015] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000015] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000015] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000015] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000015] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000015] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000015] !transmitlobby @voice@buildUnit@reload [f=0000024] [24] Event [5248,199.562531,1104]: 1 finished unit Rover Assembly [f=0000203] [203] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Dart [f=0000256] [256] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0000299] [299] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000358] [358] Event [5608,199.562531,856]: 1 finished unit Wind/Tidal Generator [f=0000374] [374] Event [913.99231,199.562531,1999.97034]: 0 finished unit Mason [f=0000448] [448] Event [5624,199.562531,920]: 1 finished unit Wind/Tidal Generator [f=0000475] dont tell me when to sweat [f=0000605] [605] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Scorcher [f=0000626] [626] Event [5464,199.562531,888]: 1 finished unit Solar Collector [f=0000689] [689] Event [779.586304,276.562531,2329.59497]: 0 finished unit Firefly [f=0000766] [766] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0001054] [1054] Event [5376,199.562531,1008]: 1 finished unit Lotus [f=0001174] [1174] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0001185] [1185] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Mason [f=0001258] [1258] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0001393] [1393] Event [913.99231,200.207626,1999.97034]: 0 finished unit Dart [f=0001535] [1535] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0001696] [1696] Event [282.942139,199.562531,1919.7937]: 1 lost unit Dart [f=0001751] [1751] Event [913.99231,200.207626,1999.97034]: 0 finished unit Dart [f=0001922] [1922] Event [894.22113,199.562531,2247.33765]: 0 lost unit Dart [f=0001961] [1961] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0002000] [2000] Event [810.721619,199.562531,2317.15332]: 0 lost unit Dart [f=0002073] [2073] Event [913.99231,200.207626,1999.97034]: 0 finished unit Dart [f=0002073] [2073] Event [761.072632,199.562531,2056.05469]: 1 lost unit Scorcher [f=0002156] [2156] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0002307] [2307] Event [5088,199.562531,528]: 1 finished unit Lotus [f=0002315] [2315] Event [472,199.562531,1720]: 0 finished unit Solar Collector [f=0002404] [2404] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Fencer [f=0002672] [2672] Event [5479.57324,199.562531,1224.35388]: 1 lost unit Mason [f=0002740] [2740] Event [5128,199.562531,632]: 1 finished unit Solar Collector [f=0002794] [2794] Event [5601.81299,198.221832,1507.97156]: 0 lost unit Scorcher [f=0002872] [2872] Event [5230.00781,199.562531,1104.02966]: 1 finished unit Fencer [f=0002914] [2914] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0003002] [3002] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0003242] [3242] Event [392,199.562531,1736]: 0 finished unit Solar Collector [f=0003256] [3256] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Mason [f=0003399] [3399] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Dart [f=0003532] [3532] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Dart [f=0003580] [3580] Event [5816,199.562531,1208]: 1 finished unit Solar Collector [f=0003642] [3642] Event [913.99231,200.207626,1999.97034]: 0 finished unit Mason [f=0003786] [3786] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0004196] [4196] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Fencer [f=0004203] [4203] Event [312,199.562531,1752]: 0 finished unit Solar Collector [f=0004219] [4219] Event [3175.42944,199.562531,290.338989]: 0 lost unit Dart [f=0004242] [4242] Event [5880,199.562531,1192]: 1 lost unit Metal Extractor [f=0004261] [4261] Event [5899.25098,199.362396,1238.79761]: 0 lost unit Scorcher [f=0004268] [4268] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0004360] [4360] Event [752,199.562531,3296]: 0 finished unit Lotus [f=0004363] [4363] Event [913.99231,200.207626,1999.97034]: 0 finished unit Mason [f=0004542] [4542] Event [913.99231,200.207626,1999.97034]: 0 finished unit Dart [f=0004590] [4590] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Scorcher [f=0004680] [4680] Event [5880,199.054871,1192]: 1 finished unit Metal Extractor [f=0004826] [4826] Event [232,199.562531,1752]: 0 finished unit Solar Collector [f=0004838] [4838] Event [913.99231,200.207626,1999.97034]: 0 finished unit Dart [f=0004882] [4882] Event [5894.28662,199.53569,1122.06006]: 1 finished unit Engineer Commander [f=0004996] [4996] Event [5896,199.638214,1288]: 1 finished unit Solar Collector [f=0005082] [5082] Event [1280,239.694214,3104]: 0 finished unit Radar Tower [f=0005089] [5089] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Scorcher [f=0005288] [5288] Event [5856,199.587769,1344]: 1 finished unit Lotus [f=0005296] [5296] Event [152,199.562531,1768]: 0 finished unit Solar Collector [f=0005311] [5311] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0005505] [5505] Event [676.569885,199.562531,3733.68848]: 1 lost unit Dart [f=0005522] [5522] Event [896,199.562531,1808]: 0 finished unit Lotus [f=0005537] [5537] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0005572] [5572] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Mason [f=0005626] [5626] Event [5336,199.562531,2024]: 1 finished unit Solar Collector [f=0005711] [5711] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Dart [f=0005791] [5791] Event [72,199.562531,1784]: 0 finished unit Solar Collector [f=0005808] [5808] Event [1243.02356,199.562531,273.355286]: 1 lost unit Dart [f=0006073] [6073] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0006134] [6134] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Fencer [f=0006188] [6188] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0006244] [6244] Event [5456,199.562531,2144]: 1 finished unit Lotus [f=0006256] [6256] Event [40,199.562531,1864]: 0 finished unit Solar Collector [f=0006458] [6458] Event [2485.70215,199.562531,388.343475]: 0 lost unit Dart [f=0006535] [6535] Event [4224,199.562531,1168]: 1 finished unit Lotus [f=0006554] [6554] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Fencer [f=0006705] [6705] Event [760,199.562531,1992]: 0 finished unit Caretaker [f=0006818] [6818] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0006945] [6945] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0007092] [7092] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0007123] [7123] Event [920,199.562531,2104]: 0 finished unit Solar Collector [f=0007165] [7165] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Fencer [f=0007171] [7171] Event [913.99231,200.207626,1999.97034]: 0 finished unit Ripper [f=0007262] [7262] Event [1100.00745,199.562531,73.5147247]: 0 lost unit Dart [f=0007361] [7361] Event [840,199.562531,2168]: 0 finished unit Solar Collector [f=0007589] [7589] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Fencer [f=0007643] [7643] Event [4304,199.562531,2128]: 1 finished unit Lotus [f=0007781] [7781] Event [760,199.562531,2232]: 0 finished unit Solar Collector [f=0007895] [7895] Event [432,199.562531,1856]: 0 finished unit Lotus [f=0007941] [7941] Event [913.99231,200.207626,1999.97034]: 0 finished unit Ripper [f=0007983] [7983] Event [5872,199.562531,3088]: 1 finished unit Lotus [f=0008196] [8196] Event [2520,199.562531,3448]: 0 finished unit Stinger [f=0008263] [8263] Event [386.117889,199.562531,1090.03369]: 1 lost unit Dart [f=0008309] [8309] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Ripper [f=0008351] [8351] Event [696,199.562531,1992]: 0 finished unit Caretaker [f=0008423] [8423] Event [454.810059,199.562531,1372.85974]: 0 lost unit Scorcher [f=0008505] [8505] Event [2512,199.562531,3312]: 0 finished unit Lotus [f=0008567] [8567] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0008615] [8615] Event [913.99231,200.207626,1999.97034]: 0 finished unit Ripper [f=0008763] [8763] Event [552,199.562531,2232]: 0 finished unit Solar Collector [f=0008778] [8778] Event [4296,199.562531,1256]: 1 finished unit Solar Collector [f=0008799] [8799] Event [913.99231,200.207626,1999.97034]: 0 finished unit Dart [f=0008863] [8863] Event [2480,199.562531,3152]: 0 finished unit Lotus [f=0008898] [8898] Event [4392,199.562531,1128]: 1 finished unit Solar Collector [f=0008938] [8938] Event [1048.86621,199.562531,258.123138]: 1 lost unit Scorcher [f=0009033] [9033] Event [5960,199.562531,3080]: 1 finished unit Solar Collector [f=0009041] [9041] Event [913.99231,200.207626,1999.97034]: 0 finished unit Fencer [f=0009048] [9048] Event [1102.9104,199.562531,224.975388]: 1 lost unit Fencer [f=0009055] [9055] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Ripper [f=0009105] [9105] Event [296,199.562531,2840]: 0 finished unit Solar Collector [f=0009107] [9107] Event [1218.89514,199.562531,437.319733]: 0 lost unit Scorcher [f=0009111] [9111] Event [4400,199.562531,960]: 1 finished unit Lotus [f=0009149] [9149] Event [1303.82715,199.562531,457.502197]: 1 lost unit Scorcher [f=0009291] [9291] Event [4312,199.562531,1944]: 1 finished unit Metal Extractor [f=0009375] [9375] Event [472,199.562531,2248]: 0 finished unit Solar Collector [f=0009396] [9396] Event [913.99231,200.207626,1999.97034]: 0 finished unit Ripper [f=0009445] [9445] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Mason [f=0009476] [9476] Event [3099.62988,303.987274,2263.01782]: 0 lost unit Firefly [f=0009483] [9483] Event [5896,199.562531,2968]: 1 finished unit Solar Collector [f=0009585] [9585] Event [344,199.562531,2920]: 0 finished unit Solar Collector [f=0009614] [9614] Event [913.99231,200.207626,1999.97034]: 0 finished unit Fencer [f=0009634] [9634] Event [4472,199.562531,1272]: 1 finished unit Solar Collector [f=0009779] [9779] Event [2746.99976,276.562531,2782.98901]: 0 finished unit Firefly [f=0009792] [9792] Event [913.99231,200.207626,1999.97034]: 0 finished unit Fencer [f=0009810] [9810] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Mason [f=0009875] [9875] Event [4160,199.562531,1952]: 1 finished unit Lotus [f=0009980] [9980] Event [2808,139.562531,2664]: 0 finished unit Metal Extractor [f=0009980] [9980] Event [4304,199.562531,1440]: 1 finished unit Lotus [f=0009994] [9994] Event [2569.91333,198.944885,1112.28772]: 1 lost unit Ripper [f=0010004] [10004] Event [913.99231,200.207626,1999.97034]: 0 finished unit Fencer [f=0010046] [10046] Event [648,199.562531,2376]: 0 finished unit Solar Collector [f=0010050] [10050] Event [2555.88721,199.562531,1527.21411]: 1 lost unit Fencer [f=0010095] [10095] Event [2596.43872,199.656403,1183.95056]: 0 lost unit Ripper [f=0010110] [10110] Event [264,199.562531,2968]: 0 finished unit Solar Collector [f=0010146] [10146] Event [2678.71899,199.148788,871.399963]: 1 lost unit Fencer [f=0010158] [10158] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Scorcher [f=0010178] [10178] Event [2721.05786,198.454178,1467.18054]: 1 lost unit Fencer [f=0010189] [10189] Event [913.99231,200.207626,1999.97034]: 0 finished unit Fencer [f=0010224] [10224] Event [2628.80054,199.607162,1434.9425]: 0 lost unit Ripper [f=0010268] [10268] Event [392,199.562531,2264]: 0 finished unit Solar Collector [f=0010304] [10304] Event [2601.53906,199.361145,1564.64526]: 1 lost unit Fencer [f=0010471] [10471] Event [913.99231,200.207626,1999.97034]: 0 finished unit Fencer [f=0010560] [10560] Event [216,199.562531,2888]: 0 finished unit Solar Collector [f=0010584] [10584] Event [312,199.562531,2264]: 0 finished unit Solar Collector [f=0010659] [10659] Event [4248,199.562531,1992]: 1 finished unit Solar Collector [f=0010717] [10717] Event [5528,199.562531,1096]: 1 finished unit Caretaker [f=0010738] [10738] Event [913.99231,200.207626,1999.97034]: 0 finished unit Fencer [f=0010762] [10762] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Scorcher [f=0010783] [10783] Event [5008,199.562531,3792]: 1 finished unit Lotus [f=0010864] [10864] Event [3256,139.562531,2488]: 0 finished unit Metal Extractor [f=0010958] [10958] Event [913.99231,200.207626,1999.97034]: 0 finished unit Mason [f=0011079] [11079] Event [232,199.562531,2280]: 0 finished unit Solar Collector [f=0011112] [11112] Event [4407.89697,199.562531,1351.39685]: 1 finished unit Engineer Commander [f=0011153] [11153] Event [913.99231,200.207626,1999.97034]: 0 finished unit Mason [f=0011221] [11221] Event [4224,199.562531,1168]: 1 lost unit Lotus [f=0011265] [11265] Event [616,199.562531,3144]: 0 finished unit Solar Collector [f=0011269] [11269] Event [4312,199.562531,1848]: 1 finished unit Solar Collector [f=0011272] [11272] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Ravager [f=0011375] [11375] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0011553] [11553] Event [152,199.562531,2296]: 0 finished unit Solar Collector [f=0011564] [11564] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0011609] [11609] Event [3208,139.562531,2904]: 0 finished unit Metal Extractor [f=0011629] [11629] Event [4296,199.562531,1256]: 1 lost unit Solar Collector [f=0011678] [11678] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Ravager [f=0011698] [11698] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0011760] [11760] Event [664,199.562531,3224]: 0 finished unit Solar Collector [f=0011868] [11868] Event [4376,199.562531,1192]: 1 lost unit Metal Extractor [f=0011909] [11909] Event [4304,199.562531,1440]: 1 lost unit Lotus [f=0011922] [11922] Event [4400,199.562531,960]: 1 lost unit Lotus [f=0011937] [11937] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0012010] [12010] Event [3496.84863,303.66217,2117.55054]: 0 lost unit Firefly [f=0012017] [12017] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Ravager [f=0012052] [12052] Event [72,199.562531,2312]: 0 finished unit Solar Collector [f=0012077] [12077] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0012105] [12105] Event [3184,199.562531,3120]: 0 finished unit Radar Tower [f=0012121] [12121] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0012137] [12137] Event [4392,199.562531,1128]: 1 lost unit Solar Collector [f=0012210] [12210] Event [584,199.562531,3272]: 0 finished unit Solar Collector [f=0012212] [12212] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0012226] [12226] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0012329] [12329] Event [3356.55103,276.562531,3200.01831]: 0 finished unit Firefly [f=0012372] [12372] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0012427] [12427] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Fencer [f=0012498] [12498] Event [40,199.562531,2392]: 0 finished unit Solar Collector [f=0012514] [12514] Event [4472,199.562531,1272]: 1 lost unit Solar Collector [f=0012527] [12527] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0012600] [12600] Event [913.99231,200.207626,1999.97034]: 0 finished unit Dart [f=0012643] [12643] Event [4103.88281,199.562531,886.545532]: 0 lost unit Fencer [f=0012660] [12660] Event [536,199.562531,3192]: 0 finished unit Solar Collector [f=0012674] [12674] Event [3512,199.562531,3352]: 0 finished unit Metal Extractor [f=0012677] [12677] Event [913.99231,200.207626,1999.97034]: 0 finished unit Dart [f=0012677] [12677] Event [3957.87207,200.431442,1349.91455]: 1 lost unit Scorcher [f=0012708] [12708] Event [4207.24463,199.562531,993.408142]: 0 lost unit Dart [f=0012717] [12717] Event [4051.64307,199.562531,918.820129]: 1 lost unit Scorcher [f=0012733] [12733] Event [913.99231,200.207626,1999.97034]: 0 finished unit Dart [f=0012757] [12757] Event [3992.43945,199.562531,1082.61377]: 0 lost unit Fencer [f=0012778] [12778] Event [913.99231,200.207626,1999.97034]: 0 finished unit Dart [f=0012812] [12812] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Ripper [f=0012826] [12826] Event [3981.06836,199.562531,1018.59161]: 0 lost unit Fencer [f=0012845] [12845] Event [4028.83545,199.637421,1359.74194]: 0 lost unit Fencer [f=0012846] [12846] Event [3841.1897,199.610565,1167.12927]: 1 lost unit Ravager [f=0012894] [12894] Event [4106.12939,199.541595,1170.33423]: 0 lost unit Ripper [f=0012894] [12894] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0012900] [12900] Event [913.99231,200.207626,1999.97034]: 0 finished unit Dart [f=0012952] [12952] Event [3837.32837,199.596344,1226.35083]: 0 lost unit Scorcher [f=0012964] [12964] Event [4039.39526,199.680344,1343.74414]: 1 lost unit Ripper [f=0012999] [12999] Event [4099.17773,199.518265,1365.81555]: 0 lost unit Fencer [f=0013006] [13006] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Fencer [f=0013031] [13031] Event [4104.73291,199.638168,1310.45557]: 0 lost unit Fencer [f=0013037] [13037] Event [5800,199.562531,3928]: 1 finished unit Solar Collector [f=0013048] [13048] Event [3526.91089,199.562531,1403.75806]: 1 lost unit Fencer [f=0013059] [13059] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0013071] [13071] Event [4259.30566,199.243683,1247.92334]: 1 lost unit Ravager [f=0013186] [13186] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Ripper [f=0013305] [13305] Event [984,199.562531,3400]: 0 finished unit Solar Collector [f=0013319] [13319] Event [3736,199.562531,3784]: 0 finished unit Metal Extractor [f=0013323] [13323] Event [792,199.60083,2072]: 0 finished unit Stinger [f=0013334] [13334] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0013341] [13341] Event [4443.73682,199.460602,1003.13293]: 1 lost unit Ravager [f=0013378] [13378] Event [4312,199.562531,1848]: 1 lost unit Solar Collector [f=0013435] [13435] Event [4327.27393,199.539795,1148.17957]: 0 lost unit Fencer [f=0013438] [13438] Event [4195.47705,199.564941,1794.99719]: 0 lost unit Dart [f=0013470] [13470] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0013475] [13475] Event [4160,199.562531,1952]: 1 lost unit Lotus [f=0013504] [13504] Event [4343.87354,199.562531,2064.78638]: 0 lost unit Scorcher [f=0013531] [13531] Event [4304,199.562531,2128]: 1 lost unit Lotus [f=0013617] [13617] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0013619] [13619] Event [4312,199.562531,1944]: 1 lost unit Metal Extractor [f=0013622] [13622] Event [5880,199.562531,3848]: 1 finished unit Solar Collector [f=0013629] [13629] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0013702] [13702] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Scorcher [f=0013752] [13752] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0013785] [13785] Event [1032,199.562531,3480]: 0 finished unit Solar Collector [f=0013857] [13857] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Fencer [f=0013867] [13867] Event [872,199.562531,216]: 0 finished unit Metal Extractor [f=0013887] [13887] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0013964] [13964] Event [5456,199.562531,2144]: 1 lost unit Lotus [f=0013982] [13982] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Mason [f=0014022] [14022] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0014025] [14025] Event [5416,199.562531,1992]: 1 lost unit Metal Extractor [f=0014067] [14067] Event [5640,199.562531,2280]: 1 lost unit Metal Extractor [f=0014104] [14104] Event [4248,199.562531,1992]: 1 lost unit Solar Collector [f=0014126] gg [f=0014147] [14147] Event [5230.00781,200.207626,1104.02966]: 1 finished unit Ripper [f=0014157] [14157] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0014189] [14189] Event [5726.28418,199.562531,1740.14124]: 0 lost unit Scorcher [f=0014201] [14201] Event [undefined]: Jenbak resigned [f=0014201] game_message: Jenbak has been destroyed! [f=0014201] game_message: Kingstad wins! [f=0014201] Submitting stats [f=0014201] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014201] Part| Total Time|Time of the last 0.5s [f=0014201] Draw 12879.45ms 23.71% [f=0014201] Lua::Callins::Synced 7577.79ms 18.75% [f=0014201] Lua::Callins::Unsynced 18111.90ms 31.25% [f=0014201] Lua::CollectGarbage::Synced 375.22ms 0.10% [f=0014201] Lua::CollectGarbage::Unsynced 636.31ms 0.30% [f=0014201] Misc::Profiler::AddTime 56.83ms 0.10% [f=0014201] Sim 22607.79ms 58.04% [f=0014201] [14201] Received game_message: Jenbak has been destroyed! [f=0014201] [14201] Received game_message: Kingstad wins! [f=0014202] [14202] Game End Stats Header: 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Values: 32,6815,9895,6815,9895,702.502869,463.904968,702.502869,463.904968,0,0,0,0,0,0,0,0,257.155975,101.721771,257.155975,101.721771,3044.43945,4325.55762,3044.43945,4325.55762,540,1290,540,1290,29.5462036,64.5333328,29.5462036,64.5333328,3135,2545,3135,2545,27.9245033,50.9586754,27.9245033,50.9586754,1650,2300,1650,2300,2800,4000,2800,4000,1490,3740,1490,3740,4000,2800,4000,2800,188.334824,101.333519,188.334824,101.333519,4484.59619,3351.69629,4484.59619,3351.69629 [f=0014202] [14202] Game End Stats Values: 33,6835,10025,6835,10025,707.228516,508.395233,707.228516,508.395233,0,0,0,0,0,0,0,0,257.155975,101.721771,257.155975,101.721771,3061.104,4519.68066,3061.104,4519.68066,450,1290,450,1290,30.4320507,66,30.4320507,66,3135,2545,3135,2545,22.5206947,54.358078,22.5206947,54.358078,2010,2430,2010,2430,2930,4340,2930,4340,1240,3740,1240,3740,4340,2930,4340,2930,188.334824,101.333519,188.334824,101.333519,4679.92773,3394.59424,4679.92773,3394.59424 [f=0014207] [14207] Event [5352,199.562531,3960]: 1 finished unit Solar Collector [f=0014213] [14213] Event [2656,199.576721,1008]: 0 finished unit Radar Tower [f=0014248] [14248] Event [5165.14795,199.562531,1276.9126]: 1 lost unit Mason [f=0014249] [14249] Event [5336,199.562531,2024]: 1 lost unit Solar Collector [f=0014250] [14250] Event [952,199.562531,3528]: 0 finished unit Solar Collector [f=0014292] [14292] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0014370] [14370] Event [3752,299.562531,3528]: 0 finished unit Stardust [f=0014427] [14427] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0014481] Player Kingstad left the game: normal quit [f=0014481] [14481] Event [undefined]: Kingstad quit [f=0014487] No clients connected, shutting down server [f=0014487] Server shutdown [f=0014487] End of demo reached [f=0014562] [14562] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0014697] [14697] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0014700] [14700] Event [904,199.562531,3448]: 0 finished unit Solar Collector [f=0014707] [14707] Event [1968,199.562531,64]: 0 finished unit Radar Tower [f=0014832] [14832] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0014967] [14967] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0015102] [15102] Event [913.99231,200.207626,1999.97034]: 0 finished unit Scorcher [f=0015164] [15164] Event [4328,199.562531,3992]: 0 finished unit Metal Extractor [f=0015365] [15365] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0017279] [17279] Event [808,199.562531,3528]: 0 finished unit Stinger [f=0018079] Autoquit sending quit command. [f=0018079] [QuitAction] user exited to system [f=0018079] [SpringApp::Kill][1] fromRun=1 [f=0018079] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018079] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018079] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018079] [ThreadPool::SetThreadCount][2] workers=0 [f=0018079] [SpringApp::Kill][2] [f=0018079] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018079] [Game::KillLua][3] dtor=0 luaUI=0x5225b7e0 [f=0018079] Start widgetHandler:Shutdown [f=0018079] Shutdown - SaveOrderList Complete [f=0018079] Writing last game win data [f=0018079] Shutdown - SaveConfigData Complete [f=0018079] Shutdown Widget - Save/Load API [f=0018079] Shutdown Widget - Chili Highlight [f=0018079] Shutdown Widget - Draw After Chili [f=0018079] Shutdown Widget - EPIC Menu [f=0018079] Shutdown Widget - Chili Widget Selector [f=0018079] Shutdown Widget - Chili Minimap [f=0018079] Shutdown Widget - Local Team Colors [f=0018079] Shutdown Widget - Display Keys 2 [f=0018079] Shutdown Widget - Save Game Menu [f=0018079] Shutdown Widget - Unit Icons [f=0018079] Shutdown Widget - Noises [f=0018079] Shutdown Widget - HealthBars [f=0018079] Shutdown Widget - Win Counter [f=0018079] Shutdown Widget - SpringRTS Replay Stats [f=0018079] Shutdown Widget - BuildETA [f=0018079] Shutdown Widget - Modular Comm Info [f=0018079] Shutdown Widget - Stereo3D [f=0018079] Shutdown Widget - Showeco and Grid Drawer [f=0018079] Shutdown Widget - Point Tracker [f=0018079] Shutdown Widget - Music Player [f=0018079] Shutdown Widget - Missile Silo Range [f=0018079] Shutdown Widget - MinimapEvents [f=0018079] Shutdown Widget - Mex Placement Handler [f=0018079] Shutdown Widget - Local Widgets Config [f=0018079] Shutdown Widget - Highlight Geos [f=0018079] Shutdown Widget - Grab Input [f=0018079] Input grabbing is disabled! [f=0018079] Shutdown Widget - MetalFeatures (new) [f=0018079] Shutdown Widget - Darkening [f=0018079] Shutdown Widget - Context Menu [f=0018079] Shutdown Widget - Chili Spectator Panels [f=0018079] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018079] Shutdown Widget - Chili Nuke Warning [f=0018079] Shutdown Widget - Chili EndGame Window [f=0018079] Shutdown Widget - Chili Economy Panel Default [f=0018079] Shutdown Widget - CameraShake [f=0018079] Shutdown Widget - Attack AoE [f=0018079] Shutdown Widget - Map Edge Extension [f=0018079] Shutdown Widget - Selection Send [f=0018079] Shutdown Widget - LupsManager [f=0018079] Shutdown Widget - Newton Firezone [f=0018079] Shutdown Widget - Chili Pro Console [f=0018079] Shutdown Widget - Lasso Terraform GUI [f=0018079] Shutdown Widget - Lups [f=0018079] Shutdown Widget - Chili Framework [f=0018079] Shutdown Widget - Chili Core Selector [f=0018079] Shutdown Widget - Custom Markers [f=0018079] Shutdown Widget - Pause Screen [f=0018079] Shutdown Widget - Text To Speech Control [f=0018079] Shutdown Widget - Persistent Build Height [f=0018079] Shutdown Widget - Layout Handler [f=0018079] End widgetHandler:Shutdown [f=0018079] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={577279,70796559} {int,ext,rec}Allocs={24929683,0,0} {chunk,block}Bytes={70796559,0} [f=0018079] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018079] [Game::KillLua][2] dtor=0 luaRules=0x52459540 [f=0018079] Start gadgetHandler:Shutdown [f=0018079] Shutdown - StartSetup [f=0018079] Shutdown - UnitMorph [f=0018079] Shutdown - LupsNanoSpray [f=0018079] Shutdown - Missile Silo Controller [f=0018079] Shutdown - Modular Comm Info [f=0018079] Shutdown - Terrain Texture Handler [f=0018079] Shutdown - UnitCloakShield [f=0018079] Shutdown - Starlight Handler [f=0018079] End gadgetHandler:Shutdown [f=0018079] Start gadgetHandler:Shutdown [f=0018079] Shutdown - Save/Load [f=0018079] Shutdown - Teleport Throw [f=0018079] Shutdown - UnitMorph [f=0018079] Shutdown - Modular Comm Info [f=0018079] Shutdown - Retreat Command [f=0018079] Shutdown - Shockwaves [f=0018079] Shutdown - UnitCloakShield [f=0018079] Shutdown - Lups Cloak FX [f=0018079] Shutdown - Lups [f=0018079] Shutdown - Lups Shield [f=0018079] End gadgetHandler:Shutdown [f=0018079] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24929713,0,0} {chunk,block}Bytes={0,0} [f=0018079] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24929713,0,0} {chunk,block}Bytes={0,0} [f=0018079] [Game::KillLua][4] dtor=0 [f=0018079] [Game::~CGame][1] [f=0018079] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018079] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018079] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018079] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018079] [Game::KillLua][4] dtor=1 [f=0018079] [Game::KillMisc][1] [f=0018079] [Game::KillMisc][2] [f=0018079] [Game::KillMisc][3] [f=0018079] [Game::KillRendering][1] [f=0018079] [3DOParser::Kill] allocated 137 pieces [f=0018079] [S3OParser::Kill] allocated 2674 pieces [f=0018079] [AssParser::Kill] allocated 243 pieces [f=0018079] [Game::KillInterface][1] [f=0018079] [Game::KillInterface][2] [f=0018079] [Game::KillSimulation][1] [f=0018079] [Game::KillSimulation][2] [f=0018079] [CCollisionHandler] dis-/continuous tests: 0/274958 [f=0018079] [Game::KillSimulation][3] [f=0018079] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018079] [~CPathCache(24x16)] cacheHits=42 hitPercentage=25% numHashColls=0 maxCacheSize=10 [f=0018079] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018079] [~CPathCache(48x32)] cacheHits=121 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018079] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018079] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018079] [LosHandler::Kill] raycast instance cache-{hits,misses}={4661,14877}; shared=2%; cached=22% [f=0018079] [Game::KillSimulation][4] [f=0018079] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018079] [Game::~CGame][2] [f=0018079] [Game::~CGame][3] [f=0018079] [SpringApp::Kill][3] [f=0018079] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 190499 bytes sent 221970 bytes recv'd [f=0018079] [SpringApp::Kill][4] font=0x45e098a0 [f=0018079] [SpringApp::Kill][5] [f=0018079] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x45e78bb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=2352ms file="objects3d/crasher.s3o" indx=5017 inflSize=161kb readTime=31ms file="luarules/gadgets/weapon_trail_burnout.lua" indx=1800 inflSize=4kb readTime=26ms file="objects3d/corvrad_big.s3o" indx=5009 inflSize=115kb readTime=25ms file="unittextures/factoryveh1.png" indx=7024 inflSize=1077kb readTime=24ms file="bitmaps/pd/bloodblastwhite.tga" indx=530 inflSize=84kb readTime=23ms file="luaui/configs/marking_menu_keys.lua" indx=2870 inflSize=1kb readTime=23ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=21ms file="objects3d/commsupport.s3o" indx=4939 inflSize=85kb readTime=18ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=15ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 48663191 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x45f6e0a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45f68fc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f22b801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45ee7100) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]