[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wqg9diSlyg/springsettings.907617.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6f1001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11736 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/907617/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463e7940] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463e7940] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 508ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 592ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 758ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 67ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/907617/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (203ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/907617/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5284bc80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2464e15e8f6bfeaf91958f9a48b97af0 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from mOSEN [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mOSEN changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mOSEN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mOSEN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0000000065835d90,0000000000000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mOSEN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mOSEN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mOSEN" string="[Game::Load][lua{Rules,Gaia}={000000008cb2d8a0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1165,59.1147423,3557]: 0 finished unit Strike Commander [f=-000001] [0] Event [5040,54.7705078,268]: 1 finished unit Engineer Commander [f=0000000] [0] eqdw, team: 0, elo:1828 [f=0000000] [0] mOSEN, team: 1, elo:1639 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1248,58.2702637,3560]: 0 finished unit Shieldbot Factory [f=0000007] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000007] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000007] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000007] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000007] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000007] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000007] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000007] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000007] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000007] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000007] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000017] [17] Event [4968,54.1332245,368]: 1 finished unit Shieldbot Factory [f=0000301] [301] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000314] [314] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000314] [314] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0000470] [470] Event [4956,53.8963318,368]: 1 finished unit Convict [f=0000546] [546] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0000600] [600] Event [968,58.4342957,3640]: 0 finished unit Solar Collector [f=0000616] [616] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000788] [788] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0000860] [860] Event [4760,56.652832,440]: 1 finished unit Wind/Tidal Generator [f=0000900] [900] Event [936,58.846283,3752]: 0 finished unit Solar Collector [f=0001031] [1031] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0001097] [1097] Event [4808,55.317688,488]: 1 finished unit Wind/Tidal Generator [f=0001361] [1361] Event [4956,53.8963318,368]: 1 finished unit Snitch [f=0001382] [1382] Event [4904,56.6223145,488]: 1 finished unit Wind/Tidal Generator [f=0001488] [1488] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0001494] [1494] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0001530] [1530] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0001652] [1652] Event [5000,57.7400208,488]: 1 finished unit Wind/Tidal Generator [f=0001839] [1839] Event [4956,53.8963318,368]: 1 finished unit Convict [f=0001907] [1907] Event [5000,58.5945129,584]: 1 finished unit Wind/Tidal Generator [f=0002012] [2012] Event [912,55.9928894,3904]: 0 finished unit Lotus [f=0002085] [2085] Event [1248.01843,58.1291161,3548]: 0 finished unit Convict [f=0002132] [2132] Event [4904,56.1302185,584]: 1 finished unit Wind/Tidal Generator [f=0002198] [2198] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0002272] [2272] Event [4956,53.8963318,368]: 1 finished unit Bandit [f=0002401] [2401] Event [4808,57.7514648,584]: 1 finished unit Wind/Tidal Generator [f=0002409] [2409] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0002413] [2413] Event [1248,59.4642639,3680]: 0 finished unit Radar Tower [f=0002514] [2514] Event [4956,53.8963318,368]: 1 finished unit Bandit [f=0002668] [2668] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0002671] [2671] Event [4808,57.1334839,680]: 1 finished unit Wind/Tidal Generator [f=0002761] [2761] Event [4956,53.8963318,368]: 1 finished unit Bandit [f=0002896] [2896] Event [4904,58.7890625,680]: 1 finished unit Wind/Tidal Generator [f=0002918] [2918] Event [4608,56.8359375,336]: 1 finished unit Lotus [f=0003040] [3040] Event [4956,53.8963318,368]: 1 finished unit Bandit [f=0003078] [3078] Event [248,58.7585449,3144]: 0 lost unit Metal Extractor [f=0003078] [3078] Event [309.92276,58.3797646,3209.81592]: 0 lost unit Convict [f=0003126] [3126] Event [1392,57.4729919,3488]: 0 finished unit Lotus [f=0003151] [3151] Event [5000,58.3694458,680]: 1 finished unit Wind/Tidal Generator [f=0003166] [3166] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0003295] [3295] Event [4956,53.8963318,368]: 1 finished unit Bandit [f=0003405] [3405] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0003538] [3538] Event [4956,53.8963318,368]: 1 finished unit Bandit [f=0003590] [3590] Event [4704,57.6599121,720]: 1 finished unit Lotus [f=0003635] [3635] Event [3437.32886,54.8368759,2286.92456]: 0 lost unit Bandit [f=0003645] [3645] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0003687] [3687] Event [3308.51318,58.5739784,2397.68262]: 1 lost unit Bandit [f=0003751] [3751] Event [3210.55493,55.4439354,1936.06946]: 1 lost unit Bandit [f=0003775] [3775] Event [4956,53.8963318,368]: 1 finished unit Bandit [f=0004019] [4019] Event [4956,53.8963318,368]: 1 finished unit Bandit [f=0004020] [4020] Event [1248.01843,58.1291161,3548]: 0 finished unit Convict [f=0004201] [4201] Event [4003.81226,55.8849564,1846.6521]: 0 lost unit Bandit [f=0004232] [4232] Event [4065.83643,55.8826103,1873.13574]: 0 lost unit Bandit [f=0004263] [4263] Event [4956,53.8963318,368]: 1 finished unit Bandit [f=0004295] [4295] Event [3880,52.9296875,2072]: 1 finished unit Metal Extractor [f=0004311] [4311] Event [4269.62646,74.1902847,1711.58545]: 0 lost unit Bandit [f=0004414] [4414] Event [5104,55.3672791,944]: 1 finished unit Lotus [f=0004550] [4550] Event [4956,53.8963318,368]: 1 finished unit Bandit [f=0004559] [4559] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0004799] [4799] Event [4564.90479,61.1409111,1245.91052]: 1 lost unit Bandit [f=0004886] [4886] Event [760,58.0947876,3800]: 0 finished unit Solar Collector [f=0005313] [5313] Event [4956,53.8963318,368]: 1 finished unit Snitch [f=0005329] [5329] Event [3896,57.7972412,2744]: 1 finished unit Metal Extractor [f=0005377] [5377] Event [1248.01843,58.1291161,3548]: 0 finished unit Thug [f=0005388] [5388] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0005413] [5413] Event [5392,53.4446716,240]: 1 finished unit Lotus [f=0005465] [5465] Event [6008,58.9797974,1144]: 1 lost unit Metal Extractor [f=0005582] [5582] Event [616,56.8359375,3720]: 0 finished unit Solar Collector [f=0005739] [5739] Event [5896,55.0125122,1016]: 1 lost unit Metal Extractor [f=0005779] [5779] Event [3249.62817,54.1433754,2872.2688]: 0 finished unit Strike Commander [f=0005779] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0005779] [5779] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0005815] [5815] Event [1298.12793,77.4899902,2210.72046]: 0 lost unit Bandit [f=0005836] [5836] Event [4792,57.4577332,808]: 1 finished unit Solar Collector [f=0005900] [Game::ClientReadNet] added new player markzboss with number 2 to team 0 [f=0005900] > SPRINGIE:User markzboss|commrecon|1_0||False|||TW [f=0005903] [5903] Event [1074.07568,58.9372673,1857.4939]: 1 lost unit Bandit [f=0005918] Connection attempt from markzboss [f=0005918] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0005918] -> Connection established (given id 2) [f=0005921] > SPRINGIE:User markzboss|commrecon|1_0||False|||TW [f=0005922] [5922] Event [1119.44934,57.2755852,1786.3656]: 1 lost unit Bandit [f=0005925] [5925] Event [4956,53.8963318,368]: 1 finished unit Snitch [f=0005936] [Game::ClientReadNet][LOGMSG] sender="markzboss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0005936] [Game::ClientReadNet][LOGMSG] sender="markzboss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005942] [5942] Event [1096.12488,58.690258,1662.98132]: 1 lost unit Bandit [f=0005943] [5943] Event [4443.36133,54.6983795,3051.22144]: 1 finished unit Engineer Commander [f=0006086] [6086] Event [1248.01843,58.1291161,3548]: 0 finished unit Thug [f=0006159] [6159] Event [456,58.4495544,3640]: 0 finished unit Solar Collector [f=0006195] [6195] Event [4600,52.986908,3208]: 1 finished unit Metal Extractor [f=0006272] [6272] Event [4872,55.859375,808]: 1 finished unit Solar Collector [f=0006409] [6409] Event [3896,57.7972412,2744]: 1 lost unit Metal Extractor [f=0006540] [6540] Event [4956,53.8963318,368]: 1 finished unit Snitch [f=0006540] [Game::ClientReadNet][LOGMSG] sender="markzboss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0006573] [Game::ClientReadNet][LOGMSG] sender="markzboss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0006573] [Game::ClientReadNet][LOGMSG] sender="markzboss" string="[Game::Load][lua{Rules,Gaia}={0000000060c26a50,0000000000000000}]" [f=0006573] Spectator markzboss left the game: normal quit [f=0006573] [6573] Event [undefined]: markzboss quit [f=0006579] Connection attempt from markzboss [f=0006579] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0006579] -> Connection established (given id 2) [f=0006588] [Game::ClientReadNet][LOGMSG] sender="markzboss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0006588] [Game::ClientReadNet][LOGMSG] sender="markzboss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006668] [6668] Event [376,57.0266724,3496]: 0 finished unit Solar Collector [f=0006711] [6711] Event [3840,54.4174194,2416]: 0 finished unit Radar Tower [f=0006722] [6722] Event [4952,54.070282,808]: 1 finished unit Solar Collector [f=0006850] [6850] Event [1248.01843,58.1291161,3548]: 0 finished unit Outlaw [f=0006963] [6963] Event [3880,52.9296875,2072]: 1 lost unit Metal Extractor [f=0007013] [7013] Event [650.863586,58.7973709,1989.58447]: 0 lost unit Bandit [f=0007013] [7013] Event [445.949524,57.6104164,1958.29248]: 1 lost unit Bandit [f=0007066] [Game::ClientReadNet][LOGMSG] sender="markzboss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0007093] [7093] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0007183] [Game::ClientReadNet][LOGMSG] sender="markzboss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0007183] [Game::ClientReadNet][LOGMSG] sender="markzboss" string="[Game::Load][lua{Rules,Gaia}={0000000060d8f6e0,0000000000000000}]" [f=0007193] [7193] Event [296,58.0496597,3336]: 0 finished unit Solar Collector [f=0007210] [7210] Event [5032,54.6920776,808]: 1 finished unit Solar Collector [f=0007259] [7259] Event [3840,54.4174194,2416]: 0 lost unit Radar Tower [f=0007312] [7312] Event [4956,53.8963318,368]: 1 finished unit Snitch [f=0007411] [7411] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0007641] [7641] Event [3554.74023,54.7770233,2688.36279]: 0 lost unit Strike Commander [f=0007661] [7661] Event [3466.76025,54.4911385,2615.49365]: 1 lost unit Bandit [f=0007693] [7693] Event [5112,55.859375,808]: 1 finished unit Solar Collector [f=0007761] [7761] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0007786] [7786] Event [3790.32861,57.7621155,2746.2666]: 0 lost unit Thug [f=0008041] [8041] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0008045] [8045] Event [4956,53.8963318,368]: 1 finished unit Rogue [f=0008156] [8156] Event [5192,56.4620972,808]: 1 finished unit Solar Collector [f=0008173] [8173] Event [3710.42334,55.2487679,2641.57471]: 1 finished unit Engineer Commander [f=0008319] [8319] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0008427] [8427] Event [4956,53.8963318,368]: 1 finished unit Rogue [f=0008433] [8433] Event [3643.34204,53.5158806,2563.22998]: 0 lost unit Bandit [f=0008484] [8484] Event [3798.28687,55.0163422,2538.98633]: 0 lost unit Bandit [f=0008520] [8520] Event [152,57.4627266,3272]: 0 finished unit Storage [f=0008627] [8627] Event [5272,54.4517517,808]: 1 finished unit Solar Collector [f=0008811] [8811] Event [3911.97095,53.6331711,2180.09473]: 0 lost unit Bandit [f=0008932] [8932] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0009110] [9110] Event [5352,57.1716309,808]: 1 finished unit Solar Collector [f=0009138] [9138] Event [152,56.4795685,3320]: 0 finished unit Storage [f=0009177] [9177] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0009435] [9435] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0009442] [9442] Event [4148.48682,58.2715645,1671.54272]: 0 lost unit Outlaw [f=0009549] [9549] Event [4279.77881,92.8989029,1532.84998]: 1 lost unit Engineer Commander [f=0009659] [9659] Event [4956,53.8963318,368]: 1 finished unit Outlaw [f=0009723] [9723] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0009760] [9760] Event [5352,57.1144104,888]: 1 finished unit Solar Collector [f=0009845] [9845] Event [152,54.5280457,3368]: 0 finished unit Storage [f=0009873] [9873] Event [2870.25049,54.6116524,2973.66724]: 1 lost unit Snitch [f=0009873] [9873] Event [2856,56.9465637,3032]: 0 lost unit Metal Extractor [f=0009885] [9885] Event [4218.58203,63.9454727,1382.34448]: 0 lost unit Thug [f=0009940] [9940] Event [168,56.0477448,3208]: 0 finished unit Solar Collector [f=0010020] [10020] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0010275] [10275] Event [5272,55.7258606,888]: 1 finished unit Solar Collector [f=0010328] [10328] Event [2833.13599,55.429306,1871.48291]: 1 lost unit Rogue [f=0010571] [10571] Event [1248.01843,58.1291161,3548]: 0 finished unit Convict [f=0010707] [10707] Event [248,58.642807,3144]: 0 finished unit Metal Extractor [f=0010764] [10764] Event [5192,54.7607422,888]: 1 finished unit Solar Collector [f=0010811] [10811] Event [4956,53.8963318,368]: 1 finished unit Thug [f=0011374] [11374] Event [152,56.9772339,3000]: 0 finished unit Metal Extractor [f=0011386] [11386] Event [5112,54.1427612,888]: 1 finished unit Solar Collector [f=0011841] [11841] Event [1248.01843,58.1291161,3548]: 0 finished unit Convict [f=0011907] [11907] Event [264,58.7786484,3032]: 0 finished unit Solar Collector [f=0011967] [11967] Event [2856,56.8115616,3032]: 0 finished unit Metal Extractor [f=0012144] [12144] Event [4956,53.8963318,368]: 1 finished unit Convict [f=0012148] [12148] Event [5258.89209,53.2594299,1132.10901]: 0 lost unit Bandit [f=0012288] [12288] Event [5245.09229,54.7711754,994.007629]: 0 lost unit Bandit [f=0012378] [12378] Event [5032,54.7607422,888]: 1 finished unit Solar Collector [f=0012402] [12402] Event [5104,55.3672791,944]: 1 lost unit Lotus [f=0012440] [12440] Event [5043.17725,55.3580017,941.784668]: 1 lost unit Convict [f=0012447] [12447] Event [1248.01843,58.1291161,3548]: 0 finished unit Rogue [f=0012448] [12448] Event [2312,58.8729858,2744]: 0 lost unit Metal Extractor [f=0012489] [12489] Event [5061.42725,55.5324249,1002.47144]: 0 lost unit Bandit [f=0012513] [12513] Event [4952,53.9482117,888]: 1 lost unit Solar Collector [f=0012515] [12515] Event [4845.72559,57.3961411,899.858521]: 1 lost unit Bandit [f=0012532] [12532] Event [224,57.3178864,2912]: 0 finished unit Lotus [f=0012537] [12537] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0012721] [12721] Event [4956,53.8963318,368]: 1 finished unit Convict [f=0012822] [12822] Event [1248.01843,58.1291161,3548]: 0 finished unit Rogue [f=0012919] [12919] Event [5639.78223,56.2541618,952.010315]: 1 lost unit Convict [f=0012988] [12988] Event [1355.35876,57.0617638,3056.13843]: 1 lost unit Snitch [f=0013035] [13035] Event [2207.5686,55.5583992,3151.90625]: 0 lost unit Bandit [f=0013106] [13106] Event [1325.94202,56.8238411,3091.41528]: 1 lost unit Snitch [f=0013106] [13106] Event [5352,57.1144104,888]: 1 lost unit Solar Collector [f=0013134] [13134] Event [2256.24634,56.8226051,3020.25854]: 0 lost unit Bandit [f=0013162] [13162] Event [4956,53.8963318,368]: 1 finished unit Convict [f=0013168] [13168] Event [5272,55.7255173,888]: 1 lost unit Solar Collector [f=0013280] [13280] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0013287] [13287] Event [815.768494,57.8183975,3547.14063]: 1 lost unit Snitch [f=0013452] [13452] Event [1128,59.6282959,3608]: 0 finished unit Caretaker [f=0013515] [13515] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0013583] [13583] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0013627] [13627] Event [4956,53.8963318,368]: 1 finished unit Convict [f=0013653] [13653] Event [4723.56494,56.2468681,858.790039]: 0 lost unit Bandit [f=0013671] [13671] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0013672] [13672] Event [4786.7998,57.6508827,856.174377]: 0 lost unit Bandit [f=0013724] [13724] Event [4904,58.7890625,680]: 1 lost unit Wind/Tidal Generator [f=0013762] [13762] Event [4763.35889,57.6762123,862.93634]: 0 lost unit Bandit [f=0013866] [13866] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0013902] [13902] Event [4803.89209,58.4412766,873.543213]: 0 lost unit Bandit [f=0014100] [14100] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0014124] [14124] Event [4956,53.8963318,368]: 1 finished unit Convict [f=0014232] [14232] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0014352] [14352] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0014358] [14358] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0014472] [14472] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0014592] [14592] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0014653] [14653] Event [4956,53.8963318,368]: 1 finished unit Convict [f=0014712] [14712] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0014730] [14730] Event [2824,53.7994385,1688]: 1 finished unit Metal Extractor [f=0015008] [15008] Event [192,56.9122314,1632]: 0 finished unit Lotus [f=0015052] [15052] Event [4956,53.8963318,368]: 1 finished unit Convict [f=0015159] [15159] Event [1648,196.278381,2320]: 0 finished unit Radar Tower [f=0015676] [15676] Event [2248,55.7220459,1400]: 1 finished unit Metal Extractor [f=0015719] [15719] Event [5896,54.9854279,1016]: 1 finished unit Metal Extractor [f=0015727] [15727] Event [4956,53.8963318,368]: 1 finished unit Bandit [f=0015825] [15825] Event [4600,52.986908,3208]: 1 lost unit Metal Extractor [f=0015868] [15868] Event [4728,54.2762756,520]: 1 finished unit Stinger [f=0015891] [15891] Event [2480,53.9634705,3232]: 0 finished unit Radar Tower [f=0015989] [15989] Event [4956,53.8963318,368]: 1 finished unit Bandit [f=0016077] [16077] Event [6008,58.952713,1144]: 1 finished unit Metal Extractor [f=0016220] [16220] Event [1248.01843,58.1291161,3548]: 0 finished unit Felon [f=0016251] [16251] Event [2824,53.7693405,1688]: 1 lost unit Metal Extractor [f=0016270] [16270] Event [1680,158.280182,2272]: 0 finished unit Lotus [f=0016383] [16383] Event [4956,53.8963318,368]: 1 finished unit Rogue [f=0016430] [16430] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0016700] [16700] Event [2152,53.7536621,440]: 1 finished unit Metal Extractor [f=0016823] [16823] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0017185] [17185] Event [4956,53.8963318,368]: 1 finished unit Outlaw [f=0017376] [17376] Event [5064,53.90625,2584]: 1 finished unit Metal Extractor [f=0017450] [17450] Event [6088,58.0490112,2216]: 1 lost unit Metal Extractor [f=0017458] [17458] Event [2536,53.6964417,232]: 1 finished unit Metal Extractor [f=0017458] [17458] Event [5844.91943,53.0487404,2317.42432]: 1 lost unit Convict [f=0017529] [17529] Event [2312,54.6920776,3176]: 0 finished unit Stinger [f=0017576] [17576] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0017734] [17734] Event [5064,53.90625,2584]: 1 lost unit Metal Extractor [f=0017738] [17738] Event [1248.01843,58.1291161,3548]: 0 finished unit Aspis [f=0017739] [17739] Event [4956,53.8963318,368]: 1 finished unit Thug [f=0017870] [17870] Event [2709.40161,54.9553795,2775.72119]: 1 lost unit Bandit [f=0017878] [17878] Event [2708.70996,54.8662033,2771.52881]: 1 lost unit Bandit [f=0017891] [17891] Event [2702.90332,54.8788719,2777.68701]: 1 lost unit Bandit [f=0017984] [17984] Event [2795.22461,56.5382729,2632.00806]: 1 lost unit Thug [f=0018016] [18016] Event [4888,55.9776306,888]: 1 finished unit Storage [f=0018193] [18193] Event [3896,57.7701569,2744]: 1 finished unit Metal Extractor [f=0018197] [18197] Event [256,126.473236,992]: 0 finished unit Lotus [f=0018300] [18300] Event [6008,58.952713,1144]: 1 lost unit Metal Extractor [f=0018357] [18357] Event [5896,54.9854279,1016]: 1 lost unit Metal Extractor [f=0018433] [18433] Event [3331.30469,56.9790306,2291.29858]: 0 lost unit Bandit [f=0018470] [18470] Event [3355.95728,57.2494736,2285.95386]: 0 lost unit Bandit [f=0018666] [18666] Event [4824,57.3357391,904]: 1 finished unit Storage [f=0018689] [18689] Event [3336,56.6986465,2472]: 1 finished unit Metal Extractor [f=0018694] [18694] Event [5392,53.4446716,240]: 1 lost unit Lotus [f=0018747] [18747] Event [5288,53.0326843,328]: 1 lost unit Metal Extractor [f=0018776] [18776] Event [5221.56689,54.9285927,375.185547]: 0 lost unit Bandit [f=0018910] [18910] Event [5109.20166,55.3529243,363.87262]: 0 lost unit Bandit [f=0019022] [19022] Event [320,208.275604,1104]: 0 finished unit Radar Tower [f=0019046] [19046] Event [5057.96484,55.0576973,266.68042]: 0 lost unit Bandit [f=0019089] [19089] Event [4968,53.8963318,368]: 1 lost unit Shieldbot Factory [f=0019119] [19119] Event [5000,57.7280045,488]: 1 lost unit Wind/Tidal Generator [f=0019173] [19173] Event [5000,58.6032867,584]: 1 lost unit Wind/Tidal Generator [f=0019174] [19174] Event [5044.39404,57.5810432,484.747955]: 0 lost unit Bandit [f=0019181] [19181] Event [5053.14355,58.4041862,496.230835]: 0 lost unit Bandit [f=0019232] [19232] Event [1248.01843,58.1291161,3548]: 0 finished unit Aspis [f=0019257] [19257] Event [4804.46094,55.7262688,546.20282]: 0 lost unit Bandit [f=0019262] [19262] Event [4839.58398,55.9946098,535.052795]: 0 lost unit Bandit [f=0019271] [19271] Event [4774.43994,56.4069061,545.500488]: 0 lost unit Bandit [f=0019320] [19320] Event [3880,52.9026031,2072]: 1 finished unit Metal Extractor [f=0019475] [19475] Event [2312,58.8459015,2744]: 0 finished unit Metal Extractor [f=0019805] [19805] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0019842] [19842] Event [3352,56.1540604,2568]: 1 finished unit Gauss [f=0020330] [20330] Event [3264,55.0010681,2528]: 1 lost unit Faraday [f=0020411] [20411] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0020742] [20742] Event [3352,56.1540604,2568]: 1 lost unit Gauss [f=0020794] [20794] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0021114] [21114] Event [3408,55.4566193,2512]: 1 lost unit Radar Tower [f=0021146] [21146] Event [3336,56.6986465,2472]: 1 lost unit Metal Extractor [f=0021170] [21170] Event [104,59.4337463,2888]: 0 finished unit Solar Collector [f=0021195] [21195] Event [5064,53.8791656,2584]: 1 finished unit Metal Extractor [f=0021271] [21271] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0021681] [21681] Event [120,58.682251,2696]: 0 finished unit Solar Collector [f=0021697] [21697] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0021999] [21999] Event [1184,56.1264038,1504]: 0 finished unit Lotus [f=0022119] [22119] Event [2248,55.7220459,1400]: 1 lost unit Metal Extractor [f=0022206] [22206] Event [104,56.8626404,2520]: 0 finished unit Solar Collector [f=0022385] [22385] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0022575] [22575] Event [6088,58.0219269,2216]: 1 finished unit Metal Extractor [f=0022672] [22672] Event [1117.53113,53.6803551,443.918762]: 1 lost unit Rogue [f=0022702] [22702] Event [4984,58.1591797,552]: 1 finished unit Caretaker [f=0022731] [22731] Event [104,57.8544617,2360]: 0 finished unit Solar Collector [f=0023016] [23016] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0023139] [23139] Event [2152,53.7536621,440]: 1 lost unit Metal Extractor [f=0023256] [23256] Event [104,57.6751709,2184]: 0 finished unit Solar Collector [f=0023325] [23325] Event [2536,53.6964417,232]: 1 lost unit Metal Extractor [f=0023555] [23555] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0023750] [23750] Event [3288,56.6833496,1112]: 1 lost unit Metal Extractor [f=0023796] [23796] Event [72,58.2473755,2024]: 0 finished unit Solar Collector [f=0023809] [23809] Event [5120,55.9267807,432]: 1 finished unit Strider Hub [f=0023856] [23856] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0023865] [23865] Event [6008,58.925705,1144]: 1 finished unit Metal Extractor [f=0023894] [23894] Event [3896,57.7701569,2744]: 1 lost unit Metal Extractor [f=0024107] [24107] Event [3880,52.9026031,2072]: 1 lost unit Metal Extractor [f=0024257] [24257] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0024402] [24402] Event [4158.53516,64.8534164,661.333313]: 0 lost unit Bandit [f=0024461] [24461] Event [5104,57.0736694,480]: 1 finished unit Athena [f=0024531] [24531] Event [5288,53.0056,328]: 1 finished unit Metal Extractor [f=0024656] [24656] Event [4880,58.7513733,672]: 1 finished unit Radar Tower [f=0024815] [24815] Event [1248.01843,58.1291161,3548]: 0 finished unit Bandit [f=0025086] [25086] Event [40,54.1275024,1816]: 0 finished unit Solar Collector [f=0025610] [25610] Event [40,56.0081482,1640]: 0 finished unit Solar Collector [f=0025613] [25613] Event [4920,54.4237137,424]: 1 finished unit Recluse [f=0025647] [25647] Event [3457.77515,59.5814857,1003.73846]: 0 lost unit Bandit [f=0025951] [25951] Event [5064,53.866806,2584]: 1 lost unit Metal Extractor [f=0026062] [26062] Event [808,-81.74118,3632]: 0 finished unit Fusion Reactor [f=0026135] [26135] Event [40,55.2185059,1464]: 0 finished unit Solar Collector [f=0026194] [26194] Event [1248.01843,58.1291161,3548]: 0 finished unit Outlaw [f=0026661] [26661] Event [6088,58.0219269,2216]: 1 lost unit Metal Extractor [f=0026674] [26674] Event [56,53.1204224,1272]: 0 finished unit Solar Collector [f=0026903] [26903] Event [1248.01843,58.1291161,3548]: 0 finished unit Outlaw [f=0027107] [27107] Event [1248.01843,58.1291161,3548]: 0 finished unit Rogue [f=0027122] [27122] Event [4976,54.9819946,2960]: 0 finished unit Radar Tower [f=0027186] [27186] Event [72,53.8604736,1128]: 0 finished unit Solar Collector [f=0027302] [27302] Event [6008,58.910675,1144]: 1 lost unit Metal Extractor [f=0027493] [27493] Event [1248.01843,58.1291161,3548]: 0 finished unit Rogue [f=0027682] [27682] Event [72,53.7155151,1032]: 0 finished unit Solar Collector [f=0027720] [27720] Event [5352,57.1716309,808]: 1 lost unit Solar Collector [f=0027798] [27798] Event [5177.61182,53.8493156,1066.34973]: 0 lost unit Bandit [f=0027804] [27804] Event [5530.71729,288.867157,763.710205]: 1 lost unit Athena [f=0027808] [27808] Event [5272,54.4517212,808]: 1 lost unit Solar Collector [f=0027855] [27855] Event [1248.01843,58.1291161,3548]: 0 finished unit Rogue [f=0028022] [28022] Event [5112,55.8587952,808]: 1 lost unit Solar Collector [f=0028205] [28205] Event [152,57.6599121,856]: 0 finished unit Solar Collector [f=0028229] [28229] Event [5192,54.762001,888]: 1 lost unit Solar Collector [f=0028230] [28230] Event [1248.01843,58.1291161,3548]: 0 finished unit Rogue [f=0028329] [28329] Event [5192,56.4629364,808]: 1 lost unit Solar Collector [f=0028373] [28373] Event [5032,54.7607422,888]: 1 lost unit Solar Collector [f=0028457] [28457] Event [5112,54.1425781,888]: 1 lost unit Solar Collector [f=0028605] [28605] Event [1248.01843,58.1291161,3548]: 0 finished unit Rogue [f=0028685] [28685] Event [280,55.7525635,824]: 0 finished unit Solar Collector [f=0028696] [28696] Event [5557.01123,57.690239,586.976318]: 1 lost unit Convict [f=0029008] [29008] Event [5288,53.0056,328]: 1 lost unit Metal Extractor [f=0029051] [29051] Event [1064,-82.88559,3776]: 0 finished unit Fusion Reactor [f=0029082] [29082] Event [5254.15576,54.8592072,368.009796]: 0 lost unit Bandit [f=0029196] [29196] Event [5236.8877,55.4766998,407.953674]: 0 lost unit Bandit [f=0029223] [29223] Event [5266.43848,56.9228287,424.271088]: 0 lost unit Bandit [f=0029292] [29292] Event [5120,55.9268951,432]: 1 lost unit Strider Hub [f=0029308] [29308] Event [5229.46094,54.9175034,384.355438]: 0 lost unit Bandit [f=0029333] [29333] Event [5279.00439,55.7999191,388.998016]: 0 lost unit Bandit [f=0029355] [29355] Event [5128,56.04496,600]: 1 lost unit Metal Extractor [f=0029384] [29384] Event [5101.65332,55.628479,380.828796]: 1 lost unit Outlaw [f=0029475] [29475] Event [4984,58.1624603,552]: 1 lost unit Caretaker [f=0029486] [29486] Event [4968,53.8315964,424]: 1 lost unit Recluse [f=0029501] [29501] Event [5000,58.3694458,680]: 1 lost unit Wind/Tidal Generator [f=0029531] [29531] Event [4904,56.1320877,584]: 1 lost unit Wind/Tidal Generator [f=0029568] [29568] Event [5032,54.6931839,808]: 1 lost unit Solar Collector [f=0029572] [29572] Event [4880,58.7553635,672]: 1 lost unit Radar Tower [f=0029590] [29590] Event [4808,57.757122,584]: 1 lost unit Wind/Tidal Generator [f=0029595] [29595] Event [4989.10791,58.4690514,501.164093]: 0 lost unit Aspis [f=0029622] [29622] Event [4808,57.1365356,680]: 1 lost unit Wind/Tidal Generator [f=0029696] [29696] Event [undefined]: mOSEN resigned [f=0029696] game_message: mOSEN has been destroyed! [f=0029696] game_message: eqdw wins! [f=0029696] Submitting stats [f=0029696] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0029696] Part| Total Time|Time of the last 0.5s [f=0029696] Draw 24598.04ms 11.43% [f=0029696] Lua::Callins::Synced 20151.17ms 17.79% [f=0029696] Lua::Callins::Unsynced 34584.41ms 17.00% [f=0029696] Lua::CollectGarbage::Synced 788.39ms 0.20% [f=0029696] Lua::CollectGarbage::Unsynced 1398.17ms 1.89% [f=0029696] Misc::Profiler::AddTime 114.93ms 0.00% [f=0029696] Sim 49835.98ms 75.75% [f=0029696] [29696] Received game_message: mOSEN has been destroyed! [f=0029696] [29696] Received game_message: eqdw wins! [f=0029697] [29697] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0029697] [29697] Game End Stats Values: 67,2595,10185,2595,10185,0,1488.5343,0,1488.5343,0,0,0,0,0,0,0,0,2431.92065,3073.39233,2431.92065,3073.39233,6828.7251,11953.6289,6828.7251,11953.6289,600,1850,600,1850,11.8914289,118,11.8914289,118,0,455,0,455,5.13333225,41.8975983,5.13333225,41.8975983,1425,3070,1425,3070,5715.5,10965.002,5715.5,10965.002,570,4810,570,4810,11850.3369,5940.5,11850.3369,5940.5,1656.75342,64.3332367,1656.75342,64.3332367,12577.9805,7444.81152,12577.9805,7444.81152 [f=0029715] [29715] Event [4952,54.0722656,808]: 1 lost unit Solar Collector [f=0029717] [29717] Event [4728,54.280014,520]: 1 lost unit Stinger [f=0029722] [29722] Event [4760,56.652832,440]: 1 lost unit Wind/Tidal Generator [f=0029743] [29743] Event [4732.17334,57.1268806,802.339844]: 1 lost unit Convict [f=0029745] [29745] Event [3366.25854,58.6483612,1091.51587]: 1 lost unit Convict [f=0029745] [29745] Event [4701.76367,57.3799896,794.105347]: 1 lost unit Convict [f=0029813] Player eqdw left the game: normal quit [f=0029813] [29813] Event [undefined]: eqdw quit [f=0029912] Spectator markzboss left the game: normal quit [f=0029912] [29912] Event [undefined]: markzboss quit [f=0029956] Spectator mOSEN left the game: normal quit [f=0029956] [29956] Event [undefined]: mOSEN quit [f=0029962] No clients connected, shutting down server [f=0029962] Server shutdown [f=0034357] Autoquit sending quit command. [f=0034357] [QuitAction] user exited to system [f=0034357] [SpringApp::Kill][1] fromRun=1 [f=0034357] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0034357] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0034357] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0034357] [ThreadPool::SetThreadCount][2] workers=0 [f=0034357] [SpringApp::Kill][2] [f=0034357] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0034357] [Game::KillLua][3] dtor=0 luaUI=0x52647ce0 [f=0034357] Start widgetHandler:Shutdown [f=0034357] Shutdown - SaveOrderList Complete [f=0034357] Writing last game win data [f=0034357] Shutdown - SaveConfigData Complete [f=0034357] Shutdown Widget - Chili Highlight [f=0034357] Shutdown Widget - Save/Load API [f=0034357] Shutdown Widget - Draw After Chili [f=0034357] Shutdown Widget - EPIC Menu [f=0034357] Shutdown Widget - Chili Minimap [f=0034357] Shutdown Widget - Chili Widget Selector [f=0034357] Shutdown Widget - Local Team Colors [f=0034357] Shutdown Widget - Display Keys 2 [f=0034357] Shutdown Widget - Save Game Menu [f=0034357] Shutdown Widget - HealthBars [f=0034357] Shutdown Widget - Noises [f=0034357] Shutdown Widget - Unit Icons [f=0034357] Shutdown Widget - Win Counter [f=0034357] Shutdown Widget - BuildETA [f=0034357] Shutdown Widget - SpringRTS Replay Stats [f=0034357] Shutdown Widget - Modular Comm Info [f=0034357] Shutdown Widget - CameraShake [f=0034357] Shutdown Widget - Chili Economy Panel Default [f=0034357] Shutdown Widget - Chili EndGame Window [f=0034357] Shutdown Widget - Chili Nuke Warning [f=0034357] Shutdown Widget - Chili Selections & CursorTip v2 [f=0034357] Shutdown Widget - Chili Spectator Panels [f=0034357] Shutdown Widget - Context Menu [f=0034357] Shutdown Widget - Darkening [f=0034357] Shutdown Widget - MetalFeatures (new) [f=0034357] Shutdown Widget - Grab Input [f=0034357] Input grabbing is disabled! [f=0034357] Shutdown Widget - Highlight Geos [f=0034357] Shutdown Widget - Local Widgets Config [f=0034357] Shutdown Widget - Mex Placement Handler [f=0034357] Shutdown Widget - MinimapEvents [f=0034357] Shutdown Widget - Missile Silo Range [f=0034357] Shutdown Widget - Music Player [f=0034357] Shutdown Widget - Point Tracker [f=0034357] Shutdown Widget - Showeco and Grid Drawer [f=0034357] Shutdown Widget - Stereo3D [f=0034357] Shutdown Widget - Attack AoE [f=0034357] Shutdown Widget - Map Edge Extension [f=0034357] Shutdown Widget - Selection Send [f=0034357] Shutdown Widget - LupsManager [f=0034357] Shutdown Widget - Newton Firezone [f=0034357] Shutdown Widget - Chili Pro Console [f=0034357] Shutdown Widget - Lasso Terraform GUI [f=0034357] Shutdown Widget - Chili Framework [f=0034357] Shutdown Widget - Lups [f=0034357] Shutdown Widget - Custom Markers [f=0034357] Shutdown Widget - Chili Core Selector [f=0034357] Shutdown Widget - Pause Screen [f=0034357] Shutdown Widget - Layout Handler [f=0034357] Shutdown Widget - Persistent Build Height [f=0034357] Shutdown Widget - Text To Speech Control [f=0034357] End widgetHandler:Shutdown [f=0034357] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={375754,53953227} {int,ext,rec}Allocs={31115372,0,0} {chunk,block}Bytes={53953227,0} [f=0034357] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0034357] [Game::KillLua][2] dtor=0 luaRules=0x5284bc80 [f=0034357] Start gadgetHandler:Shutdown [f=0034357] Shutdown - StartSetup [f=0034357] Shutdown - UnitMorph [f=0034357] Shutdown - LupsNanoSpray [f=0034357] Shutdown - Missile Silo Controller [f=0034357] Shutdown - Modular Comm Info [f=0034357] Shutdown - Terrain Texture Handler [f=0034357] Shutdown - UnitCloakShield [f=0034357] Shutdown - Starlight Handler [f=0034357] End gadgetHandler:Shutdown [f=0034357] Start gadgetHandler:Shutdown [f=0034357] Shutdown - Save/Load [f=0034357] Shutdown - Teleport Throw [f=0034357] Shutdown - UnitMorph [f=0034357] Shutdown - Modular Comm Info [f=0034357] Shutdown - Retreat Command [f=0034357] Shutdown - Shockwaves [f=0034357] Shutdown - UnitCloakShield [f=0034357] Shutdown - Lups Cloak FX [f=0034357] Shutdown - Lups [f=0034357] Shutdown - Lups Shield [f=0034357] End gadgetHandler:Shutdown [f=0034357] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31115402,0,0} {chunk,block}Bytes={0,0} [f=0034357] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31115402,0,0} {chunk,block}Bytes={0,0} [f=0034357] [Game::KillLua][4] dtor=0 [f=0034357] [Game::~CGame][1] [f=0034357] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0034357] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0034357] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0034357] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0034357] [Game::KillLua][4] dtor=1 [f=0034357] [Game::KillMisc][1] [f=0034357] [Game::KillMisc][2] [f=0034357] [Game::KillMisc][3] [f=0034357] [Game::KillRendering][1] [f=0034357] [3DOParser::Kill] allocated 155 pieces [f=0034357] [S3OParser::Kill] allocated 2775 pieces [f=0034357] [AssParser::Kill] allocated 246 pieces [f=0034357] [Game::KillInterface][1] [f=0034357] [Game::KillInterface][2] [f=0034357] [Game::KillSimulation][1] [f=0034357] [Game::KillSimulation][2] [f=0034357] [CCollisionHandler] dis-/continuous tests: 0/314996 [f=0034357] [Game::KillSimulation][3] [f=0034357] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0034357] [~CPathCache(24x16)] cacheHits=73 hitPercentage=33% numHashColls=0 maxCacheSize=9 [f=0034357] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0034357] [~CPathCache(48x32)] cacheHits=210 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0034357] [~CRectangleOverlapHandler] 0% overlap reduction [f=0034357] [~CRectangleOverlapHandler] 0% overlap reduction [f=0034357] [LosHandler::Kill] raycast instance cache-{hits,misses}={8189,20736}; shared=8%; cached=21% [f=0034357] [Game::KillSimulation][4] [f=0034357] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0034357] [Game::~CGame][2] [f=0034357] [Game::~CGame][3] [f=0034357] [SpringApp::Kill][3] [f=0034357] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 360431 bytes sent 289717 bytes recv'd [f=0034357] [SpringApp::Kill][4] font=0x4631d8a0 [f=0034357] [SpringApp::Kill][5] [f=0034357] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x4638aa30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=2145ms file="objects3d/strikecom_dead_1.dae" indx=5380 inflSize=1986kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7035 inflSize=1103kb readTime=23ms file="luarules/configs/cai/unitmovetype.lua" indx=1217 inflSize=1kb readTime=22ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=21ms file="objects3d/gauss.dae" indx=5107 inflSize=1555kb readTime=20ms file="objects3d/benzcom3.s3o" indx=4861 inflSize=255kb readTime=20ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=17ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=15ms file="bitmaps/cc/bluenovaexplo.tga" indx=406 inflSize=64kb readTime=14ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 54905198 bytes cached in 2858 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x46473190) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x4678c5c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f6f1001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x4639a130) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]