[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tQx9uwCioe/springsettings.907297.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe31801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11763 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/907297/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4507f210] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4507f210] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 782ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 873ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 717ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ste was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/907297/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475479 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475479 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1f475479.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475489 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475489 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1f475489.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (170ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11508,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/907297/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5206c870,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bd88e05ed2579de603125a0c48b97af0 [f=-000001] Connection attempt from GenTANK [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GenTANK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from mOSEN [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mOSEN changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GenTANK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GenTANK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mOSEN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mOSEN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GenTANK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GenTANK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GenTANK" string="[Game::Load][lua{Rules,Gaia}={000000006f522840,0000000000000000}]" [f=-000001] Allies: I choose: SCV Mk VI! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mOSEN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mOSEN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mOSEN" string="[Game::Load][lua{Rules,Gaia}={00000000484f38c0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4464,100.007813,932]: 0 finished unit Engineer Commander [f=-000001] [0] Event [388,211.824707,1888]: 1 finished unit Engineer Commander [f=0000000] [0] GenTANK, team: 0, elo:1703 [f=0000000] [0] mOSEN, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4520,100,1032]: 0 finished unit Amphbot Factory [f=0000006] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000006] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000006] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000006] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000006] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000006] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000006] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000006] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000006] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000006] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000018] [18] Event [440,211.792023,2000]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0000342] [342] Event [4296,100,984]: 0 finished unit Wind/Tidal Generator [f=0000391] [391] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000432] [432] Event [4280,100,1064]: 0 finished unit Wind/Tidal Generator [f=0000520] [520] Event [4484,100,1032]: 0 finished unit Conch [f=0000582] [582] Event [4264,100,1144]: 0 finished unit Wind/Tidal Generator [f=0000615] [615] Event [452,211.792023,2000]: 1 finished unit Convict [f=0000676] [676] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000732] [732] Event [4248,100,1224]: 0 finished unit Wind/Tidal Generator [f=0000963] [963] Event [312,211.792023,1896]: 1 finished unit Wind/Tidal Generator [f=0000979] [979] Event [452,211.792023,2000]: 1 finished unit Convict [f=0001009] [1009] Event [4232,100,1304]: 0 finished unit Wind/Tidal Generator [f=0001125] [1125] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0001188] [1188] Event [408,211.792023,1880]: 1 finished unit Wind/Tidal Generator [f=0001413] [1413] Event [504,211.792023,1880]: 1 finished unit Wind/Tidal Generator [f=0001606] [1606] Event [4484,100,1032]: 0 finished unit Archer [f=0001683] [1683] Event [600,211.792023,1864]: 1 finished unit Wind/Tidal Generator [f=0001862] [1862] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0001875] [1875] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0001939] [1939] Event [4128,100,1248]: 0 finished unit Lotus [f=0002056] [2056] Event [452,211.792023,2000]: 1 finished unit Snitch [f=0002065] [2065] Event [4264,100,1352]: 0 finished unit Wind/Tidal Generator [f=0002241] [2241] Event [4344,100,1352]: 0 finished unit Wind/Tidal Generator [f=0002335] [2335] Event [56,211.792023,1864]: 1 finished unit Solar Collector [f=0002354] [2354] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0002474] [2474] Event [2128,304.956085,1824]: 1 finished unit Radar Tower [f=0002670] [2670] Event [4484,100,1032]: 0 finished unit Archer [f=0002870] [2870] Event [56,211.792023,1944]: 1 finished unit Solar Collector [f=0002898] [2898] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0002961] [2961] Event [452,211.792023,2000]: 1 finished unit Bandit [f=0003189] [3189] Event [3424,405.573273,352]: 0 finished unit Radar Tower [f=0003193] [3193] Event [2400.55664,304.956085,2875.72681]: 1 lost unit Snitch [f=0003201] [3201] Event [2176,304.956085,1888]: 1 finished unit Lotus [f=0003218] [3218] Event [452,211.792023,2000]: 1 finished unit Bandit [f=0003283] [3283] Event [4484,100,1032]: 0 finished unit Archer [f=0003345] [3345] Event [56,211.792023,2024]: 1 finished unit Solar Collector [f=0003469] [3469] Event [452,211.792023,2000]: 1 finished unit Bandit [f=0003664] [3664] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0003736] [3736] Event [452,211.792023,2000]: 1 finished unit Bandit [f=0003847] [3847] Event [2208,304.956085,1792]: 1 finished unit Picket [f=0003851] [3851] Event [56,211.792023,2104]: 1 finished unit Solar Collector [f=0003983] [3983] Event [452,211.792023,2000]: 1 finished unit Bandit [f=0004030] [4030] Event [4484,100,1032]: 0 finished unit Archer [f=0004137] [4137] Event [2434.81104,306.445465,1507.68213]: 1 lost unit Bandit [f=0004137] [4137] Event [2415.2915,304.956085,1512.68506]: 1 lost unit Bandit [f=0004284] [4284] Event [1848,211.792023,1928]: 1 finished unit Metal Extractor [f=0004341] [4341] Event [56,211.792023,2184]: 1 finished unit Solar Collector [f=0004372] [4372] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0004449] [4449] Event [2501.41797,304.956085,1447.59973]: 1 lost unit Bandit [f=0004474] [4474] Event [452,211.792023,2000]: 1 finished unit Convict [f=0004722] [4722] Event [3224,393.151398,248]: 0 finished unit Metal Extractor [f=0004817] [4817] Event [56,211.792023,2264]: 1 finished unit Solar Collector [f=0004863] [4863] Event [4484,100,1032]: 0 finished unit Archer [f=0004882] [4882] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0005249] [5249] Event [452,211.792023,2000]: 1 finished unit Convict [f=0005297] [5297] Event [72,211.792023,2344]: 1 finished unit Solar Collector [f=0005329] [5329] Event [4484,100,1032]: 0 finished unit Conch [f=0005416] [5416] Event [2632,393.151398,312]: 0 finished unit Metal Extractor [f=0005451] [5451] Event [452,211.792023,2000]: 1 finished unit Convict [f=0005706] [5706] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0005777] [5777] Event [72,211.792023,2424]: 1 finished unit Solar Collector [f=0005862] [5862] Event [452,211.792023,2000]: 1 finished unit Outlaw [f=0005885] [5885] Event [4484,100,1032]: 0 finished unit Archer [f=0005925] [5925] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0006121] [6121] Event [2160,393.151398,448]: 0 finished unit Lotus [f=0006167] [6167] Event [452,211.792023,2000]: 1 finished unit Thug [f=0006241] [6241] Event [72,211.792023,2504]: 1 finished unit Solar Collector [f=0006254] [6254] Event [4520,100,1176]: 0 finished unit Caretaker [f=0006346] [6346] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0006367] [6367] Event [4484,100,1032]: 0 finished unit Archer [f=0006465] [6465] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0006470] [6470] Event [452,211.792023,2000]: 1 finished unit Thug [f=0006531] [6531] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [f=0006686] [6686] Event [452,211.792023,2000]: 1 finished unit Rogue [f=0006687] [6687] Event [4484,100,1032]: 0 finished unit Archer [f=0006777] [6777] Event [72,186.948273,2664]: 1 finished unit Solar Collector [f=0006843] [6843] Event [2208,304.956085,1792]: 1 lost unit Picket [f=0006907] [6907] Event [2128,304.956085,1824]: 1 lost unit Radar Tower [f=0006972] [6972] Event [1560.84717,211.792023,1748.64734]: 1 lost unit Convict [f=0006979] [6979] Event [4484,100,1032]: 0 finished unit Archer [f=0006988] [6988] Event [2327.43994,304.956085,1661.84985]: 0 lost unit Archer [f=0007004] [7004] Event [2176,304.956085,1888]: 1 lost unit Lotus [f=0007093] [7093] Event [4872,100,248]: 0 finished unit Metal Extractor [f=0007153] [7153] Event [2212.54077,304.956085,1646.03857]: 0 lost unit Archer [f=0007247] [7247] Event [72,172.042023,2744]: 1 finished unit Solar Collector [f=0007271] [7271] Event [4484,100,1032]: 0 finished unit Archer [f=0007290] [7290] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0007404] [7404] Event [2080.56665,304.956085,1548.99524]: 1 lost unit Outlaw [f=0007573] [7573] Event [2053.60742,304.956085,1478.76721]: 0 lost unit Archer [f=0007577] [7577] Event [4080,360.854523,1872]: 0 finished unit Radar Tower [f=0007600] [7600] Event [2023.68481,305.18924,1401.38147]: 0 lost unit Archer [f=0007616] [7616] Event [452,211.792023,2000]: 1 finished unit Aspis [f=0007695] [7695] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0007824] [7824] Event [452,211.792023,2000]: 1 finished unit Convict [f=0008033] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=0008033] > SPRINGIE:User ATOSTIC|staticarty|7_6||False||Dynasty|AT [f=0008050] Connection attempt from ATOSTIC [f=0008050] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0008050] -> Connection established (given id 2) [f=0008058] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0008058] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008156] [8156] Event [452,211.792023,2000]: 1 finished unit Outlaw [f=0008386] [8386] Event [1835.96838,315.445099,1355.41858]: 0 lost unit Archer [f=0008396] [8396] Event [452,211.792023,2000]: 1 finished unit Thug [f=0008476] [8476] Event [4484,100,1032]: 0 finished unit Conch [f=0008635] [8635] Event [452,211.792023,2000]: 1 finished unit Thug [f=0008763] [8763] Event [4484,100,1032]: 0 finished unit Archer [f=0008789] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=0008792] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=0008792] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000de9b2740,0000000000000000}]" [f=0008808] [8808] Event [452,211.792023,2000]: 1 finished unit Rogue [f=0009050] [9050] Event [4484,100,1032]: 0 finished unit Archer [f=0009054] [9054] Event [1833.47681,304.956085,1574.1665]: 1 lost unit Thug [f=0009147] [9147] Event [1474.60571,304.956085,1452.84363]: 0 lost unit Archer [f=0009169] [9169] Event [1806.82361,305.044403,1501.79504]: 0 lost unit Archer [f=0009342] [9342] Event [1966.02649,304.959167,1542.32166]: 0 lost unit Archer [f=0009370] [9370] Event [4484,100,1032]: 0 finished unit Archer [f=0009564] [9564] Event [452,211.792023,2000]: 1 finished unit Aspis [f=0009696] [9696] Event [4484,100,1032]: 0 finished unit Archer [f=0009732] [9732] Event [2248.54175,304.956085,1448.01172]: 0 lost unit Archer [f=0009744] [9744] Event [452,211.792023,2000]: 1 finished unit Convict [f=0010024] [10024] Event [452,211.792023,2000]: 1 finished unit Outlaw [f=0010114] [10114] Event [4484,100,1032]: 0 finished unit Archer [f=0010178] [10178] Event [2008,393.151398,104]: 0 finished unit Geothermal Generator [f=0010240] [10240] Event [452,211.792023,2000]: 1 finished unit Thug [f=0010534] [10534] Event [452,211.792023,2000]: 1 finished unit Thug [f=0010589] [10589] Event [2886.50439,304.956085,1327.65125]: 0 lost unit Archer [f=0010724] [10724] Event [3193.49609,223.160934,1477.28528]: 0 lost unit Archer [f=0010761] [10761] Event [3212.75586,214.073853,1517.80859]: 0 lost unit Archer [f=0010784] [10784] Event [452,211.792023,2000]: 1 finished unit Rogue [f=0010912] [10912] Event [3145.01172,223.146454,1534.27271]: 0 lost unit Archer [f=0010955] [10955] Event [1236.70203,273.277161,535.88385]: 1 finished unit Engineer Commander [f=0011017] [11017] Event [4484,100,1032]: 0 finished unit Duck [f=0011028] [11028] Event [3305.26074,211.792023,1585.54968]: 0 lost unit Archer [f=0011151] [11151] Event [4484,100,1032]: 0 finished unit Duck [f=0011286] [11286] Event [4484,100,1032]: 0 finished unit Duck [f=0011421] [11421] Event [4484,100,1032]: 0 finished unit Duck [f=0011527] [11527] Event [3664.84204,148.585251,1318.44153]: 0 lost unit Duck [f=0011607] [11607] Event [3665.63745,146.365753,1264.02051]: 0 lost unit Duck [f=0011675] [11675] Event [4484,100,1032]: 0 finished unit Duck [f=0011726] [11726] Event [3758.0918,128.653351,1260.54224]: 0 lost unit Duck [f=0011902] [11902] Event [3810.68066,115.321899,1249.50183]: 0 lost unit Duck [f=0011938] [11938] Event [3830.59814,106.81237,1237.03088]: 0 lost unit Duck [f=0011951] [11951] Event [452,211.792023,2000]: 1 finished unit Aspis [f=0011993] [11993] Event [4520,100,456]: 0 finished unit Geothermal Generator [f=0012104] [12104] Event [4072,100,1096]: 0 finished unit Stinger [f=0012208] [12208] Event [2344,393.151398,456]: 0 finished unit Stinger [f=0012255] [12255] Event [452,211.792023,2000]: 1 finished unit Convict [f=0012282] [12282] Event [4484,100,1032]: 0 finished unit Archer [f=0012291] [12291] Event [4152,100,1352]: 0 lost unit Metal Extractor [f=0012319] [12319] Event [4128,100,1248]: 0 lost unit Lotus [f=0012366] [12366] Event [1560,304.956085,520]: 1 finished unit Caretaker [f=0012433] [12433] Event [4232,100.163498,1304]: 0 lost unit Wind/Tidal Generator [f=0012469] [12469] Event [3961.37305,100,1316.90247]: 1 lost unit Outlaw [f=0012641] [12641] Event [3978.5686,99.507225,1190.54651]: 0 lost unit Archer [f=0012818] [12818] Event [4248,100,1224]: 0 lost unit Wind/Tidal Generator [f=0012836] [12836] Event [4484,100,1032]: 0 finished unit Archer [f=0012874] [12874] Event [452,211.792023,2000]: 1 finished unit Outlaw [f=0012898] [12898] Event [4287.63232,98.399086,1260.578]: 0 lost unit Engineer Commander [f=0012901] [12901] Event [4244.8916,93.8048325,1268.81897]: 1 lost unit Thug [f=0012905] [12905] Event [4242.47119,89.7762299,1226.21179]: 1 lost unit Thug [f=0012913] [12913] Event [4264,96.0055389,1352]: 0 lost unit Wind/Tidal Generator [f=0012916] [12916] Event [4344,95.945549,1352]: 0 lost unit Wind/Tidal Generator [f=0012918] [12918] Event [4264,98.6755219,1144]: 0 lost unit Wind/Tidal Generator [f=0012936] [12936] Event [4280,100.841492,1064]: 0 lost unit Wind/Tidal Generator [f=0013060] [13060] Event [3996.74951,100.14463,1017.48987]: 0 lost unit Conch [f=0013070] [13070] Event [4296,100.561142,984]: 0 lost unit Wind/Tidal Generator [f=0013144] [13144] Event [4440,100.174728,1352]: 0 lost unit Metal Extractor [f=0013182] [13182] Event [4484,100.099358,1032]: 0 finished unit Archer [f=0013242] [13242] Event [4285.45605,85.109375,1224.67383]: 1 lost unit Thug [f=0013272] [13272] Event [4072,100,1096]: 0 lost unit Stinger [f=0013305] [13305] Event [4195.59766,91.54599,1326.93335]: 1 lost unit Outlaw [f=0013315] [13315] Event [4174.34326,99.0392075,1171.74353]: 0 lost unit Archer [f=0013383] [13383] Event [452,211.792023,2000]: 1 finished unit Thug [f=0013530] [13530] Event [4484,100,1032]: 0 finished unit Archer [f=0013777] [13777] Event [1640,304.956085,568]: 1 finished unit Stinger [f=0013807] [13807] Event [2160,393.151398,448]: 0 lost unit Lotus [f=0013894] [13894] Event [452,211.792023,2000]: 1 finished unit Thug [f=0013954] [13954] Event [1472,304.956085,560]: 1 finished unit Radar Tower [f=0014086] [14086] Event [4484,100,1032]: 0 finished unit Archer [f=0014191] [14191] Event [2008,393.151398,104]: 0 lost unit Geothermal Generator [f=0014221] [14221] Event [4111.52783,102.486076,1067.48132]: 1 lost unit Thug [f=0014312] [14312] Event [452,211.792023,2000]: 1 finished unit Rogue [f=0014338] [14338] Event [2072,394.358368,328]: 0 lost unit Metal Extractor [f=0014491] [14491] Event [4484,100,1032]: 0 finished unit Archer [f=0014588] [14588] Event [392,100,2968]: 1 finished unit Solar Collector [f=0014875] [14875] Event [4484,100,1032]: 0 finished unit Archer [f=0014878] [14878] Event [3722.71118,145.935852,1321.72241]: 1 lost unit Aspis [f=0014993] [14993] Event [3841.4812,93.4824829,1229.95459]: 0 lost unit Archer [f=0015249] [15249] Event [1640,304.956085,696]: 1 finished unit Stinger [f=0015264] [15264] Event [504,100,3288]: 1 finished unit Solar Collector [f=0015303] [15303] Event [4484,100,1032]: 0 finished unit Archer [f=0015324] [15324] Event [3903.01245,111.683914,1369.30225]: 0 lost unit Archer [f=0015414] [15414] Event [3917.41895,103.962784,1352.78186]: 0 lost unit Archer [f=0015559] [15559] Event [3842.85791,122.048012,1333.73853]: 0 lost unit Archer [f=0015723] [15723] Event [4005.22974,113.096031,1592.4054]: 1 lost unit Aspis [f=0015735] [15735] Event [520,100,3368]: 1 finished unit Solar Collector [f=0015802] [15802] Event [3917.48535,117.813438,1436.70972]: 0 lost unit Archer [f=0015867] [15867] Event [4484,100,1032]: 0 finished unit Archer [f=0016043] [16043] Event [4080,360.854523,1872]: 0 lost unit Radar Tower [f=0016114] [16114] Event [452,211.792023,2000]: 1 finished unit Aspis [f=0016145] [16145] Event [3939.29077,102.402557,1393.54822]: 1 lost unit Thug [f=0016216] [16216] Event [552,100,3448]: 1 finished unit Solar Collector [f=0016241] [16241] Event [4002.25903,98.7827988,1349.92969]: 0 lost unit Archer [f=0016423] [16423] Event [4484,100,1032]: 0 finished unit Archer [f=0016532] [16532] Event [452,211.792023,2000]: 1 finished unit Convict [f=0016599] [16599] Event [1496,304.956085,744]: 1 finished unit Stinger [f=0016730] [16730] Event [4360,100,936]: 0 lost unit Metal Extractor [f=0016826] [16826] Event [4249.63916,96.9422836,1156.46436]: 0 lost unit Archer [f=0016894] [16894] Event [4484,100,1032]: 0 finished unit Archer [f=0017014] [17014] Event [4301.72266,99.5882339,1032.16284]: 0 lost unit Archer [f=0017025] [17025] Event [1493.95593,304.956085,518.825928]: 1 finished unit Engineer Commander [f=0017197] [17197] Event [452,211.792023,2000]: 1 finished unit Outlaw [f=0017219] [17219] Event [4484,100,1032]: 0 lost unit Archer [f=0017244] [17244] Event [4520,98.8692474,1176]: 0 lost unit Caretaker [f=0017247] [17247] Event [4484,100,1032]: 0 lost unit Archer [f=0017261] gg [f=0017295] [17295] Event [4484,96.1508942,1032]: 0 lost unit Archer [f=0017347] [17347] Event [4484,96.1508942,1032]: 0 lost unit Archer [f=0017467] [17467] Event [4484,100,1032]: 0 lost unit Archer [f=0017489] [17489] Event [4484,99.7742462,1032]: 0 lost unit Archer [f=0017565] [17565] Event [4520,98.1406403,1032]: 0 lost unit Amphbot Factory [f=0017565] !transmitlobby @voice@buildUnit@remove;amphcon [f=0017565] !transmitlobby @voice@buildUnit@remove;amphraid [f=0017565] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0017565] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0017565] !transmitlobby @voice@buildUnit@remove;amphriot [f=0017565] !transmitlobby @voice@buildUnit@remove;amphassault [f=0017565] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0017565] !transmitlobby @voice@buildUnit@remove;amphaa [f=0017565] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0017565] !transmitlobby @voice@buildUnit@remove;amphtele [f=0017565] !transmitlobby @voice@buildUnit@reload [f=0017571] game_message: GenTANK has been destroyed! [f=0017571] [17571] Event [undefined]: GenTANK resigned [f=0017571] game_message: mOSEN wins! [f=0017571] Submitting stats [f=0017571] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017571] Part| Total Time|Time of the last 0.5s [f=0017571] Draw 20263.27ms 31.90% [f=0017571] Lua::Callins::Synced 10563.26ms 17.00% [f=0017571] Lua::Callins::Unsynced 28221.19ms 41.70% [f=0017571] Lua::CollectGarbage::Synced 460.93ms 0.50% [f=0017571] Lua::CollectGarbage::Unsynced 1199.72ms 0.50% [f=0017571] Misc::Profiler::AddTime 78.81ms 0.10% [f=0017571] Sim 36158.93ms 47.90% [f=0017571] [17571] Received game_message: GenTANK has been destroyed! [f=0017571] [17571] Received game_message: mOSEN wins! [f=0017572] [17572] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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35,8955,3480,8955,3480,161.196487,360.563446,161.196487,360.563446,0,0,0,0,0,0,0,0,1572.58972,1247.04297,1572.58972,1247.04297,6538.05225,3172.67358,6538.05225,3172.67358,1640,420,1640,420,39.8013306,27,39.8013306,27,1740,1090,1740,1090,29.5659103,17.4597511,29.5659103,17.4597511,3445,840,3445,840,6360,2355,6360,2355,2130,1130,2130,1130,3006.83325,6900,3006.83325,6900,0,36.0000076,0,36.0000076,4131.16357,7368.28809,4131.16357,7368.28809 [f=0017572] [17572] Game End Stats Values: 36,8425,3120,8425,3120,161.56662,360.563446,161.56662,360.563446,0,0,0,0,0,0,0,0,1584.77429,1452.69055,1584.77429,1452.69055,6873.29102,3345.57324,6873.29102,3345.57324,1640,420,1640,420,39.0030708,27,39.0030708,27,1740,1090,1740,1090,29.5679245,23.5486145,29.5679245,23.5486145,2845,480,2845,480,6900,2955,6900,2955,2200,1130,2200,1130,3606.83325,7440,3606.83325,7440,0,172.999695,0,172.999695,4332.60352,7708.25244,4332.60352,7708.25244 [f=0017572] [17572] Game End Stats Values: 37,8850,3065,8850,3065,162.08461,360.563446,162.08461,360.563446,0,0,0,0,0,0,0,0,1587.71094,1683.9198,1587.71094,1683.9198,7139.92285,3411.34009,7139.92285,3411.34009,1640,420,1640,420,37.2104836,27,37.2104836,27,1740,1035,1740,1035,29.5777817,25.0597191,29.5777817,25.0597191,3270,480,3270,480,7135,3130,7135,3130,2200,1130,2200,1130,3781.83325,7675,3781.83325,7675,0,323.000458,0,323.000458,4398.37012,7974.88428,4398.37012,7974.88428 [f=0017572] [17572] Game End Stats Values: 38,9460,3065,9460,3065,162.810715,360.563446,162.810715,360.563446,0,0,0,0,0,0,0,0,1597.67236,1912.58215,1597.67236,1912.58215,7326.17236,3459.0166,7326.17236,3459.0166,2060,420,2060,420,39.4182739,27,39.4182739,27,1740,1035,1740,1035,29.5916519,24.910799,29.5916519,24.910799,3390,480,3390,480,7315,3130,7315,3130,2270,1130,2270,1130,3781.83325,7855,3781.83325,7855,0,473.005035,0,473.005035,4545.37988,8161.13379,4545.37988,8161.13379 [f=0017572] [17572] Game End Stats Values: 39,9610,2795,9610,2795,163.218002,360.563446,163.218002,360.563446,0,0,0,0,0,0,0,0,1597.67236,1957.51648,1597.67236,1957.51648,7726.06885,3521.59033,7726.06885,3521.59033,2060,420,2060,420,40.4809036,27,40.4809036,27,2140,1035,2140,1035,29.5704002,14.3067169,29.5704002,14.3067169,3140,300,3140,300,7765,3130,7765,3130,2270,1040,2270,1040,4031.83325,8305,4031.83325,8305,0,476.33847,0,476.33847,4772.3877,8561.03223,4772.3877,8561.03223 [f=0017572] [17572] Game End Stats Values: 40,9860,2615,9860,2615,163.479095,360.563446,163.479095,360.563446,0,0,0,0,0,0,0,0,1606.34167,2025.52124,1606.34167,2025.52124,8244.53906,3521.59033,8244.53906,3521.59033,2060,420,2060,420,40.251255,27,40.251255,27,2140,855,2140,855,29.5606575,13.7785311,29.5606575,13.7785311,3390,300,3390,300,8128.67334,3130,8128.67334,3130,2270,1040,2270,1040,4031.83325,8668.67383,4031.83325,8668.67383,0,485.065033,0,485.065033,4772.3877,9079.50098,4772.3877,9079.50098 [f=0017572] [17572] Game End Stats Values: 41,9860,90,9860,90,163.503571,360.563446,163.503571,360.563446,0,0,0,0,0,0,0,0,1608.1759,2028.71802,1608.1759,2028.71802,8244.53906,3521.59033,8244.53906,3521.59033,2060,0,2060,0,39.4966888,27,39.4966888,27,2140,0,2140,0,29.5677185,13.1967506,29.5677185,13.1967506,3390,0,3390,0,8128.67334,3130,8128.67334,3130,2270,90,2270,90,4031.83325,11213.6738,4031.83325,11213.6738,0,485.065033,0,485.065033,4772.3877,9079.50098,4772.3877,9079.50098 [f=0017644] [17644] Event [452,211.792023,2000]: 1 finished unit Thug [f=0017689] Spectator ATOSTIC left the game: normal quit [f=0017689] [17689] Event [undefined]: ATOSTIC quit [f=0017845] Player mOSEN left the game: normal quit [f=0017845] [17845] Event [undefined]: mOSEN quit [f=0017851] No clients connected, shutting down server [f=0017851] Server shutdown [f=0018097] [18097] Event [452,211.792023,2000]: 1 finished unit Thug [f=0018422] [18422] Event [452,211.792023,2000]: 1 finished unit Rogue [f=0019621] [19621] Event [664,100,3656]: 1 finished unit Geothermal Generator [f=0019774] [19774] Event [452,211.792023,2000]: 1 finished unit Aspis [f=0019794] [19794] Event [568,100,3528]: 1 finished unit Solar Collector [f=0019814] [19814] Event [1376,304.956085,624]: 1 finished unit Missile Silo [f=0019933] [19933] Event [452,211.792023,2000]: 1 finished unit Convict [f=0020173] [20173] Event [452,211.792023,2000]: 1 finished unit Outlaw [f=0020370] [20370] Event [452,211.792023,2000]: 1 finished unit Thug [f=0020559] [20559] Event [452,211.792023,2000]: 1 finished unit Thug [f=0020698] [20698] Event [452,211.792023,2000]: 1 finished unit Rogue [f=0021238] [21238] Event [452,211.792023,2000]: 1 finished unit Aspis [f=0021367] [21367] Event [452,211.792023,2000]: 1 finished unit Convict [f=0021558] Autoquit sending quit command. [f=0021558] [QuitAction] user exited to system [f=0021558] [SpringApp::Kill][1] fromRun=1 [f=0021558] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021558] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021558] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021558] [ThreadPool::SetThreadCount][2] workers=0 [f=0021558] [SpringApp::Kill][2] [f=0021558] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021558] [Game::KillLua][3] dtor=0 luaUI=0x51b5e8a0 [f=0021558] Start widgetHandler:Shutdown [f=0021558] Shutdown - SaveOrderList Complete [f=0021558] Writing last game win data [f=0021558] Shutdown - SaveConfigData Complete [f=0021558] Shutdown Widget - Save/Load API [f=0021558] Shutdown Widget - Chili Highlight [f=0021558] Shutdown Widget - Draw After Chili [f=0021558] Shutdown Widget - EPIC Menu [f=0021558] Shutdown Widget - Chili Widget Selector [f=0021558] Shutdown Widget - Chili Minimap [f=0021558] Shutdown Widget - Local Team Colors [f=0021558] Shutdown Widget - Display Keys 2 [f=0021558] Shutdown Widget - Save Game Menu [f=0021558] Shutdown Widget - Unit Icons [f=0021558] Shutdown Widget - Noises [f=0021558] Shutdown Widget - HealthBars [f=0021558] Shutdown Widget - Win Counter [f=0021558] Shutdown Widget - SpringRTS Replay Stats [f=0021558] Shutdown Widget - BuildETA [f=0021558] Shutdown Widget - Modular Comm Info [f=0021558] Shutdown Widget - Stereo3D [f=0021558] Shutdown Widget - Showeco and Grid Drawer [f=0021558] Shutdown Widget - Point Tracker [f=0021558] Shutdown Widget - Music Player [f=0021558] Shutdown Widget - Missile Silo Range [f=0021558] Shutdown Widget - MinimapEvents [f=0021558] Shutdown Widget - Mex Placement Handler [f=0021558] Shutdown Widget - Local Widgets Config [f=0021558] Shutdown Widget - Highlight Geos [f=0021558] Shutdown Widget - Grab Input [f=0021558] Input grabbing is disabled! [f=0021558] Shutdown Widget - MetalFeatures (new) [f=0021558] Shutdown Widget - Darkening [f=0021558] Shutdown Widget - Context Menu [f=0021558] Shutdown Widget - Chili Spectator Panels [f=0021558] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021558] Shutdown Widget - Chili Nuke Warning [f=0021558] Shutdown Widget - Chili EndGame Window [f=0021558] Shutdown Widget - Chili Economy Panel Default [f=0021558] Shutdown Widget - CameraShake [f=0021558] Shutdown Widget - Attack AoE [f=0021558] Shutdown Widget - Map Edge Extension [f=0021558] Shutdown Widget - Selection Send [f=0021558] Shutdown Widget - LupsManager [f=0021558] Shutdown Widget - Newton Firezone [f=0021558] Shutdown Widget - Chili Pro Console [f=0021558] Shutdown Widget - Lasso Terraform GUI [f=0021558] Shutdown Widget - Lups [f=0021558] Shutdown Widget - Chili Framework [f=0021558] Shutdown Widget - Chili Core Selector [f=0021558] Shutdown Widget - Custom Markers [f=0021558] Shutdown Widget - Pause Screen [f=0021558] Shutdown Widget - Text To Speech Control [f=0021558] Shutdown Widget - Persistent Build Height [f=0021558] Shutdown Widget - Layout Handler [f=0021558] End widgetHandler:Shutdown [f=0021558] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={517295,64704192} {int,ext,rec}Allocs={30194234,0,0} {chunk,block}Bytes={64704192,0} [f=0021558] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021558] [Game::KillLua][2] dtor=0 luaRules=0x5206c870 [f=0021558] Start gadgetHandler:Shutdown [f=0021558] Shutdown - StartSetup [f=0021558] Shutdown - UnitMorph [f=0021558] Shutdown - LupsNanoSpray [f=0021558] Shutdown - Missile Silo Controller [f=0021558] Shutdown - Modular Comm Info [f=0021558] Shutdown - Terrain Texture Handler [f=0021558] Shutdown - UnitCloakShield [f=0021558] Shutdown - Starlight Handler [f=0021558] End gadgetHandler:Shutdown [f=0021558] Start gadgetHandler:Shutdown [f=0021558] Shutdown - Save/Load [f=0021558] Shutdown - Teleport Throw [f=0021558] Shutdown - UnitMorph [f=0021558] Shutdown - Modular Comm Info [f=0021558] Shutdown - Retreat Command [f=0021558] Shutdown - Shockwaves [f=0021558] Shutdown - UnitCloakShield [f=0021558] Shutdown - Lups Cloak FX [f=0021558] Shutdown - Lups [f=0021558] Shutdown - Lups Shield [f=0021558] End gadgetHandler:Shutdown [f=0021558] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30194264,0,0} {chunk,block}Bytes={0,0} [f=0021558] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30194264,0,0} {chunk,block}Bytes={0,0} [f=0021558] [Game::KillLua][4] dtor=0 [f=0021558] [Game::~CGame][1] [f=0021558] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021558] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021558] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021558] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021558] [Game::KillLua][4] dtor=1 [f=0021558] [Game::KillMisc][1] [f=0021558] [Game::KillMisc][2] [f=0021558] [Game::KillMisc][3] [f=0021558] [Game::KillRendering][1] [f=0021558] [3DOParser::Kill] allocated 137 pieces [f=0021558] [S3OParser::Kill] allocated 2794 pieces [f=0021558] [AssParser::Kill] allocated 226 pieces [f=0021558] [Game::KillInterface][1] [f=0021558] [Game::KillInterface][2] [f=0021558] [Game::KillSimulation][1] [f=0021558] [Game::KillSimulation][2] [f=0021558] [CCollisionHandler] dis-/continuous tests: 0/168842 [f=0021558] [Game::KillSimulation][3] [f=0021558] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021558] [~CPathCache(20x16)] cacheHits=175 hitPercentage=46% numHashColls=0 maxCacheSize=11 [f=0021558] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021558] [~CPathCache(40x32)] cacheHits=521 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021558] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021558] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021558] [LosHandler::Kill] raycast instance cache-{hits,misses}={4691,8655}; shared=2%; cached=33% [f=0021558] [Game::KillSimulation][4] [f=0021558] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0021558] [Game::~CGame][2] [f=0021558] [Game::~CGame][3] [f=0021558] [SpringApp::Kill][3] [f=0021558] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 227108 bytes sent 149366 bytes recv'd [f=0021558] [SpringApp::Kill][4] font=0x44fae8a0 [f=0021558] [SpringApp::Kill][5] [f=0021558] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x4502f190) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=2731ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=65ms file="scripts/vehaa.lua" indx=5772 inflSize=6kb readTime=57ms file="objects3d/hunchback.s3o" indx=5145 inflSize=75kb readTime=39ms file="bitmaps/gpl/corelaser.png" indx=423 inflSize=10kb readTime=29ms file="luaui/widgets/unit_icons.lua" indx=4687 inflSize=9kb readTime=20ms file="objects3d/sharpshooter.s3o" indx=5296 inflSize=90kb readTime=19ms file="objects3d/firewalker.s3o" indx=5096 inflSize=84kb readTime=18ms file="luarules/gadgets/ai_cai.lua" indx=1583 inflSize=137kb readTime=15ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=15ms file="luaui/widgets/unit_initial_queue.lua" indx=4688 inflSize=22kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 47545336 bytes cached in 2849 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45109ab0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x4529e0c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fe31801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45026900) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]