[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.b9cSHtFFUY/springsettings.907179.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f89f001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11773 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/907179/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cec1a0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cec1a0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 552ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 628ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 712ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Darksasr was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/907179/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (231ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/907179/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e50ef0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 370de05ead55498b8cdbe6691a42524b [f=-000001] Connection attempt from ste [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ste changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from jmicz3d [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: jmicz3d changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ste" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ste" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ste" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ste" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ste" string="[Game::Load][lua{Rules,Gaia}={0x637060c0,(nil)}]" [f=-000001] Allies: I choose: Engy! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0x739569f0,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5340,199.566589,744]: 0 finished unit Engineer Commander [f=-000001] [0] Event [909,199.568359,3367]: 1 finished unit Engineer Commander [f=0000000] [0] jmicz3d, team: 1, elo:2194 [f=0000000] [0] ste, team: 0, elo:1804 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [5200,199.562531,800]: 0 finished unit Tank Foundry [f=0000005] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000005] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000005] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000005] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000005] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000005] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000005] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000035] [35] Event [1024,199.562531,3312]: 1 finished unit Rover Assembly [f=0000240] [240] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0000271] [271] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0000430] [430] Event [5272,199.562531,664]: 0 finished unit Solar Collector [f=0000609] [609] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Scorcher [f=0000610] [610] Event [5352,199.562531,664]: 0 finished unit Solar Collector [f=0000613] [613] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0000631] [631] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0000821] [821] Event [696,199.562531,3272]: 1 finished unit Solar Collector [f=0001091] [1091] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Scorcher [f=0001153] [1153] Event [864,199.562531,3216]: 1 finished unit Lotus [f=0001245] [1245] Event [5432,199.562531,776]: 0 finished unit Solar Collector [f=0001381] [1381] Event [5172,200.882538,800]: 0 finished unit Welder [f=0001545] [1545] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Scorcher [f=0001743] [1743] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0001983] [1983] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0002355] [2355] Event [376,199.562531,2984]: 1 finished unit Solar Collector [f=0002374] [2374] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Mason [f=0002400] [2400] Event [280,199.562531,2904]: 1 lost unit Metal Extractor [f=0002507] [2507] Event [5408,199.562531,832]: 0 finished unit Lotus [f=0002575] [2575] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0002675] [2675] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0002733] [2733] Event [520,199.562531,3112]: 1 finished unit Solar Collector [f=0002877] [2877] Event [5122.83691,199.562531,1009.69189]: 1 lost unit Scorcher [f=0003129] [3129] Event [1120,199.562531,3472]: 1 lost unit Lotus [f=0003161] [3161] Event [464,199.562531,2864]: 1 finished unit Lotus [f=0003163] [3163] Event [5440.26855,199.562531,1837.80066]: 0 lost unit Welder [f=0003207] [3207] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Fencer [f=0003215] [3215] Event [5416,199.562531,1992]: 0 lost unit Metal Extractor [f=0003501] [3501] Event [1242.01563,209.248428,3169.26416]: 1 lost unit Fencer [f=0003559] [3559] Event [280,199.054871,2904]: 1 finished unit Metal Extractor [f=0003582] [3582] Event [1230.29895,199.562531,3374.14209]: 1 lost unit Mason [f=0003745] [3745] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Fencer [f=0003756] [3756] Event [1088.38403,199.562531,3523.479]: 0 lost unit Kodachi [f=0003984] [3984] Event [5165.37158,199.562531,1514.74158]: 1 lost unit Scorcher [f=0004010] [4010] Event [5172,200.882538,800]: 0 finished unit Welder [f=0004158] [4158] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Scorcher [f=0004540] [4540] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0004544] [4544] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Mason [f=0004800] [4800] Event [720,199.562531,1936]: 1 finished unit Lotus [f=0004830] [4830] Event [4629.28027,199.562531,1712.85498]: 1 lost unit Scorcher [f=0005040] [5040] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0005055] [5055] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0005066] [5066] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0005266] [5266] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Ripper [f=0005392] [5392] Event [3595.11426,199.562531,2976.00195]: 1 lost unit Fencer [f=0005461] [5461] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0005730] [5730] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0005731] [5731] Event [5172,200.882538,800]: 0 finished unit Welder [f=0005740] [5740] Event [520,199.562531,1928]: 1 finished unit Solar Collector [f=0006075] [6075] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0006078] [6078] Event [584,199.562531,2056]: 1 finished unit Solar Collector [f=0006183] [6183] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Ripper [f=0006250] [6250] Event [5480,199.562531,856]: 0 finished unit Solar Collector [f=0006330] [6330] Event [5240,199.562531,936]: 0 finished unit Caretaker [f=0006385] [6385] Event [648,199.562531,2184]: 1 finished unit Solar Collector [f=0006463] [6463] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0006541] [6541] Event [5480,199.562531,936]: 0 finished unit Solar Collector [f=0006617] [6617] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Mason [f=0006816] [6816] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0006847] [6847] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0006893] [6893] Event [5689.98096,197.938995,3725.94189]: 1 lost unit Scorcher [f=0006913] [6913] Event [5480,199.562531,1016]: 0 finished unit Solar Collector [f=0007082] [7082] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0007143] [7143] Event [904,199.562531,2088]: 1 finished unit Stardust [f=0007537] [7537] Event [856,199.562531,3464]: 1 finished unit Solar Collector [f=0007543] [7543] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Ravager [f=0007685] [7685] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0007725] [7725] Event [2960,199.562531,1552]: 0 finished unit Lotus [f=0007847] [7847] Event [5172,200.882538,800]: 0 finished unit Welder [f=0007927] [7927] Event [5432,199.562531,680]: 0 finished unit Solar Collector [f=0008034] [8034] Event [744,199.562531,3400]: 1 finished unit Solar Collector [f=0008139] [8139] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0008189] [8189] Event [5512,199.562531,680]: 0 finished unit Solar Collector [f=0008295] [8295] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Ravager [f=0008365] [8365] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0008456] [8456] Event [184,199.562531,1096]: 1 lost unit Metal Extractor [f=0008477] [8477] Event [5512,199.562531,760]: 0 finished unit Solar Collector [f=0008534] [8534] Event [2376,199.562531,3144]: 1 lost unit Metal Extractor [f=0008615] [8615] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0008674] [8674] Event [2408,199.562531,3352]: 1 lost unit Metal Extractor [f=0008689] [8689] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0008704] [8704] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0008884] [8884] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0009039] [9039] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Ripper [f=0009064] [9064] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0009084] [9084] Event [416,199.562531,1808]: 1 finished unit Faraday [f=0009147] [9147] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0009344] [9344] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0009554] [9554] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0009558] [9558] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [f=0009585] [9585] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0009616] [9616] Event [1832,199.562531,2152]: 1 lost unit Metal Extractor [f=0009749] [9749] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0009788] [9788] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Ripper [f=0009944] [9944] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0010139] [10139] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0010191] [10191] Event [2376,199.054871,3144]: 1 finished unit Metal Extractor [f=0010237] [10237] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Fencer [f=0010333] [10333] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0010383] [10383] Event [1832,199.054871,2152]: 1 finished unit Metal Extractor [f=0010515] [10515] Event [216,199.562531,184]: 1 finished unit Metal Extractor [f=0010528] [10528] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0010616] [10616] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Mason [f=0010657] [10657] Event [766.107666,203.988373,1516.94238]: 0 lost unit Kodachi [f=0010680] [10680] Event [407.906158,199.562531,385.510315]: 1 finished unit Engineer Commander [f=0010762] [10762] Event [2747.6311,199.563019,3000.71289]: 0 lost unit Kodachi [f=0011007] [11007] Event [668.703735,199.562531,263.005096]: 0 lost unit Kodachi [f=0011030] [11030] Event [2408,199.054871,3352]: 1 finished unit Metal Extractor [f=0011051] [11051] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Fencer [f=0011074] [11074] Event [525.112488,194.878815,385.455627]: 0 lost unit Kodachi [f=0011095] [11095] Event [704,199.562531,432]: 1 lost unit Faraday [f=0011103] [11103] Event [5172,200.882538,800]: 0 finished unit Ogre [f=0011137] [11137] Event [513.38269,199.562531,523.641846]: 0 lost unit Kodachi [f=0011207] [11207] Event [547.456238,199.562531,638.017151]: 0 lost unit Kodachi [f=0011267] [11267] Event [688.108704,199.676193,546.936829]: 0 lost unit Kodachi [f=0011307] [11307] Event [542.734741,199.355179,644.894348]: 1 lost unit Engineer Commander [f=0011456] [11456] Event [1688,199.604034,2920]: 1 finished unit Solar Collector [f=0011503] [11503] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Fencer [f=0011542] [11542] Event [216,199.562531,184]: 1 lost unit Metal Extractor [f=0011545] [11545] Event [318.972626,199.641754,806.392395]: 0 lost unit Kodachi [f=0011687] [11687] Event [184,199.562531,1096]: 1 lost unit Metal Extractor [f=0011963] [11963] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Fencer [f=0012006] [12006] Event [14.8032846,199.562531,536.335083]: 1 lost unit Ravager [f=0012084] [12084] Event [5172,200.882538,800]: 0 finished unit Minotaur [f=0012159] [12159] Event [2904,199.245819,1608]: 0 lost unit Metal Extractor [f=0012283] [12283] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0012326] [12326] Event [2960,199.286499,1552]: 0 lost unit Lotus [f=0012432] [12432] Event [2693.58105,199.562531,1364.97668]: 1 lost unit Ripper [f=0012478] [12478] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0012558] [12558] Event [4189.13574,199.562531,2266.5835]: 0 lost unit Kodachi [f=0012616] [12616] Event [2496.56128,199.562531,661.935852]: 1 lost unit Ravager [f=0012631] [12631] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Fencer [f=0012653] [12653] Event [2016,199.562531,2224]: 1 finished unit Faraday [f=0012671] [12671] Event [2480,199.565582,3248]: 1 finished unit Faraday [f=0012687] [12687] Event [2963.85205,199.64415,1425.5918]: 1 lost unit Ripper [f=0012773] [12773] Event [872,199.562531,3336]: 1 finished unit Storage [f=0013203] [13203] Event [5172,200.882538,800]: 0 finished unit Ogre [f=0013207] [13207] Event [4165.77051,199.562531,1808.01233]: 1 lost unit Fencer [f=0013263] [13263] Event [4306.95508,199.562531,1954.14392]: 0 lost unit Kodachi [f=0013365] [13365] Event [4347.31396,199.562531,2064.2146]: 1 lost unit Ripper [f=0013387] [13387] Event [2808,199.562531,2664]: 1 lost unit Metal Extractor [f=0013468] [13468] Event [5199.13818,199.562531,1928.75842]: 0 lost unit Kodachi [f=0013470] [13470] Event [5154.67969,199.562119,1887.95483]: 0 lost unit Kodachi [f=0013513] [13513] Event [5275.57422,199.566422,1859.80481]: 1 lost unit Ripper [f=0013531] [13531] Event [1736,199.562531,2808]: 1 finished unit Solar Collector [f=0013869] [13869] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Ripper [f=0013990] [13990] Event [1736,199.562531,2680]: 1 finished unit Solar Collector [f=0014056] [14056] Event [3070.50854,199.562531,2992.69531]: 1 lost unit Mason [f=0014256] [14256] Event [2016,198.890076,2224]: 1 lost unit Faraday [f=0014351] [14351] Event [2023.755,200.120895,2435.15601]: 1 lost unit Fencer [f=0014404] [14404] Event [1832,199.054871,2152]: 1 lost unit Metal Extractor [f=0014451] [14451] Event [5172,200.882538,800]: 0 finished unit Minotaur [f=0014484] [14484] Event [1528.08679,199.562531,3331.01343]: 0 lost unit Kodachi [f=0014485] [14485] Event [1752,199.562531,2552]: 1 finished unit Solar Collector [f=0014600] [14600] Event [1976.80432,199.562531,3068.28711]: 0 lost unit Kodachi [f=0014614] [14614] Event [1752,199.562531,2424]: 1 lost unit Solar Collector [f=0014618] [14618] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Ripper [f=0014687] [14687] Event [1722.48779,199.055222,2433.26392]: 1 lost unit Mason [f=0014741] [14741] Event [1784,199.562531,2904]: 1 lost unit Metal Extractor [f=0014749] [14749] Event [5172,200.882538,800]: 0 finished unit Welder [f=0014760] [14760] Event [2386.78247,199.736359,2736.42505]: 1 lost unit Fencer [f=0014786] [14786] Event [1736,199.364914,2680]: 1 lost unit Solar Collector [f=0014856] [14856] Event [1752,199.386505,2552]: 1 lost unit Solar Collector [f=0014967] [14967] Event [2342.11426,199.288513,3379.09082]: 0 lost unit Kodachi [f=0014983] [14983] Event [2480,199.565582,3248]: 1 lost unit Faraday [f=0014998] [14998] Event [1736,198.934357,2808]: 1 lost unit Solar Collector [f=0015013] [15013] Event [2408,199.167328,3352]: 1 lost unit Metal Extractor [f=0015048] [15048] Event [2376,199.177551,3144]: 1 lost unit Metal Extractor [f=0015051] [15051] Event [5172,200.882538,800]: 0 finished unit Welder [f=0015232] [15232] Event [1688,199.447021,2920]: 1 lost unit Solar Collector [f=0015297] [15297] Event [1830.50317,199.562531,3224.98755]: 0 lost unit Kodachi [f=0015341] [15341] Event [1636.76135,199.562531,3248.78906]: 0 lost unit Kodachi [f=0015349] [15349] Event [5172,200.882538,800]: 0 finished unit Welder [f=0015380] [15380] Event [1629.89453,199.584625,3457.85522]: 1 lost unit Ripper [f=0015452] [15452] Event [184,199.054871,1096]: 1 finished unit Metal Extractor [f=0015480] [15480] Event [1454.69507,199.730896,3320.35742]: 1 lost unit Ripper [f=0015611] [15611] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0015614] [15614] Event [1041.99231,200.207626,3311.97046]: 1 finished unit Scorcher [f=0015724] [15724] Event [1187.34058,199.495514,3326.82886]: 1 lost unit Scorcher [f=0015795] gg [f=0015898] [15898] Event [undefined]: jmicz3d resigned [f=0015898] game_message: jmicz3d has been destroyed! [f=0015898] game_message: ste wins! [f=0015898] Submitting stats [f=0015898] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015898] Part| Total Time|Time of the last 0.5s [f=0015898] Draw 12160.96ms 39.08% [f=0015898] Lua::Callins::Synced 8105.98ms 9.01% [f=0015898] Lua::Callins::Unsynced 17471.11ms 49.46% [f=0015898] Lua::CollectGarbage::Synced 254.47ms 0.49% [f=0015898] Lua::CollectGarbage::Unsynced 607.65ms 0.49% [f=0015898] Misc::Profiler::AddTime 55.41ms 0.10% [f=0015898] Sim 22551.78ms 32.52% [f=0015898] [15898] Received game_message: jmicz3d has been destroyed! [f=0015898] [15898] Received game_message: ste wins! [f=0015899] [15899] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015899] [15899] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015899] [15899] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015899] [15899] Game End Stats Values: 2,2235,2165,2165,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.51417542,6.20945024,6.20945024,6.51417542,0,0,0,0,0,0,0,0,160,90,90,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015899] [15899] Game End Stats Values: 3,2475,2455,2455,2475,5.34580851,0,0,5.34580851,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,8.13333321,8.13333321,10.9333334,2075,2075,2075,2075,8.64182758,9.35197735,9.35197735,8.64182758,170,130,130,170,0,0,0,0,230,250,250,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015899] [15899] Game End Stats Values: 4,2545,2675,2675,2545,8.84641266,0.32805058,0.32805058,8.84641266,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12.2666664,10,10,12.2666664,2075,2075,2075,2075,8.51881218,10.5927515,10.5927515,8.51881218,170,260,260,170,0,0,0,0,300,250,250,300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015899] [15899] Game End Stats Values: 5,2835,2805,2805,2835,17.7929878,0.5265196,0.5265196,17.7929878,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14,10,10,14,2075,2075,2075,2075,8.88187885,10.5841103,10.5841103,8.88187885,370,390,390,370,0,0,0,0,390,250,250,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015899] [15899] Game End Stats Values: 6,2835,2895,2895,2835,26.6409931,0.92097318,0.92097318,26.6409931,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14,10,10,14,2075,2075,2075,2075,11.1607466,11.6637154,11.6637154,11.1607466,370,390,390,370,0,0,0,0,390,340,340,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015899] [15899] Game End Stats Values: 7,3185,2995,2995,3185,36.0517502,1.66603661,1.66603661,36.0517502,0,0,0,0,0,0,0,0,0,0,0,0,98.3259201,24.1044903,24.1044903,98.3259201,90,90,90,90,14,10.5333338,10.5333338,14,2075,2075,2075,2075,11.1982613,11.5347271,11.5347271,11.1982613,540,510,510,540,90,0,0,90,480,320,320,480,0,90,90,0,0,0,0,0,24.1044903,98.3305435,98.3305435,24.1044903 [f=0015899] [15899] Game End Stats Values: 8,3185,2935,2935,3185,56.543438,2.22511649,2.22511649,56.543438,0,0,0,0,0,0,0,0,0,0,0,0,378.973328,256.259766,256.259766,378.973328,90,90,90,90,14,13.6000004,13.6000004,14,2075,2075,2075,2075,14.0700693,10.6081524,10.6081524,14.0700693,540,380,380,540,267.500092,0,0,267.500092,480,390,390,480,0,267.500092,267.500092,0,0,0,0,0,260.492828,378.977966,378.977966,260.492828 [f=0015899] [15899] Game End Stats Values: 9,2985,2995,2995,2985,75.5031357,3.3806138,3.3806138,75.5031357,0,0,0,0,0,0,0,0,0,0,0,0,699.4552,398.814514,398.814514,699.4552,90,180,180,90,14,14,14,14,2075,2075,2075,2075,14.1202984,13.0479116,13.0479116,14.1202984,340,260,260,340,527.500122,221.000031,221.000031,527.500122,480,480,480,480,221.000031,527.500122,527.500122,221.000031,0,35.9999924,35.9999924,0,426.744354,701.250366,701.250366,426.744354 [f=0015899] [15899] Game End Stats Values: 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Stats Values: 37,8105,3140,3140,8105,197.934341,500.480896,500.480896,197.934341,0,0,0,0,0,0,0,0,392.512054,1696.47131,1696.47131,392.512054,7104.96045,4591.78857,4591.78857,7104.96045,90,740,740,90,26,18,18,26,2255,800,800,2255,24.2825584,19.0187721,19.0187721,24.2825584,4410,400,400,4410,7079.69971,3291,3291,7079.69971,1350,1200,1200,1350,3461,7365.03369,7365.03369,3461,26.0000114,339.454071,339.454071,26.0000114,5451.45996,7371.44531,7371.44531,5451.45996 [f=0015919] [15919] Event [1041.99231,200.207626,3311.97046]: 1 lost unit Scorcher [f=0015925] [15925] Event [968,199.562531,3464]: 1 lost unit Metal Extractor [f=0015945] [15945] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0015947] [15947] Event [856,199.599472,3464]: 1 lost unit Solar Collector [f=0016004] Player ste left the game: normal quit [f=0016004] [16004] Event [undefined]: ste quit [f=0016032] Spectator jmicz3d left the game: normal quit [f=0016032] [16032] Event [undefined]: jmicz3d quit [f=0016038] No clients connected, shutting down server [f=0016038] Server shutdown [f=0016209] [16209] Event [2904,198.423157,1608]: 0 finished unit Metal Extractor [f=0016863] [16863] Event [4312,199.093933,1944]: 0 finished unit Metal Extractor [f=0017057] [17057] Event [5632,199.562531,504]: 0 finished unit Fusion Reactor [f=0017158] [17158] Event [5172,200.882538,800]: 0 finished unit Ogre [f=0017171] [17171] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0017462] [17462] Event [5172,200.882538,800]: 0 finished unit Welder [f=0017492] [17492] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0017733] [17733] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0017842] [17842] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0018392] [18392] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0018412] [18412] Event [5960,199.562531,3000]: 0 finished unit Metal Extractor [f=0018751] [18751] Event [5172,200.882538,800]: 0 finished unit Minotaur [f=0019022] [19022] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0019034] [19034] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0019035] [19035] Event [5928,199.562531,3928]: 0 finished unit Metal Extractor [f=0019291] [19291] Event [5172,200.882538,800]: 0 finished unit Kodachi [f=0019667] [19667] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0020056] [20056] Event [5172,200.882538,800]: 0 finished unit Ogre [f=0020332] Autoquit sending quit command. [f=0020332] [QuitAction] user exited to system [f=0020332] [SpringApp::Kill][1] fromRun=1 [f=0020332] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020332] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020332] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020332] [ThreadPool::SetThreadCount][2] workers=0 [f=0020332] [SpringApp::Kill][2] [f=0020332] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020332] [Game::KillLua][3] dtor=0 luaUI=0x5194ef50 [f=0020332] Start widgetHandler:Shutdown [f=0020332] Shutdown - SaveOrderList Complete [f=0020332] Writing last game win data [f=0020332] Shutdown - SaveConfigData Complete [f=0020332] Shutdown Widget - Chili Highlight [f=0020332] Shutdown Widget - Save/Load API [f=0020332] Shutdown Widget - Draw After Chili [f=0020332] Shutdown Widget - EPIC Menu [f=0020332] Shutdown Widget - Chili Minimap [f=0020332] Shutdown Widget - Chili Widget Selector [f=0020332] Shutdown Widget - Local Team Colors [f=0020332] Shutdown Widget - Display Keys 2 [f=0020332] Shutdown Widget - Save Game Menu [f=0020332] Shutdown Widget - HealthBars [f=0020332] Shutdown Widget - Noises [f=0020332] Shutdown Widget - Unit Icons [f=0020332] Shutdown Widget - Win Counter [f=0020332] Shutdown Widget - BuildETA [f=0020332] Shutdown Widget - SpringRTS Replay Stats [f=0020332] Shutdown Widget - Modular Comm Info [f=0020332] Shutdown Widget - CameraShake [f=0020332] Shutdown Widget - Chili Economy Panel Default [f=0020332] Shutdown Widget - Chili EndGame Window [f=0020332] Shutdown Widget - Chili Nuke Warning [f=0020332] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020332] Shutdown Widget - Chili Spectator Panels [f=0020332] Shutdown Widget - Context Menu [f=0020332] Shutdown Widget - Darkening [f=0020332] Shutdown Widget - MetalFeatures (new) [f=0020332] Shutdown Widget - Grab Input [f=0020332] Input grabbing is disabled! [f=0020332] Shutdown Widget - Highlight Geos [f=0020332] Shutdown Widget - Local Widgets Config [f=0020332] Shutdown Widget - Mex Placement Handler [f=0020332] Shutdown Widget - MinimapEvents [f=0020332] Shutdown Widget - Missile Silo Range [f=0020332] Shutdown Widget - Music Player [f=0020332] Shutdown Widget - Point Tracker [f=0020332] Shutdown Widget - Showeco and Grid Drawer [f=0020332] Shutdown Widget - Stereo3D [f=0020332] Shutdown Widget - Attack AoE [f=0020332] Shutdown Widget - Map Edge Extension [f=0020332] Shutdown Widget - Selection Send [f=0020332] Shutdown Widget - LupsManager [f=0020332] Shutdown Widget - Newton Firezone [f=0020332] Shutdown Widget - Chili Pro Console [f=0020332] Shutdown Widget - Lasso Terraform GUI [f=0020332] Shutdown Widget - Chili Framework [f=0020332] Shutdown Widget - Lups [f=0020332] Shutdown Widget - Custom Markers [f=0020332] Shutdown Widget - Chili Core Selector [f=0020332] Shutdown Widget - Pause Screen [f=0020332] Shutdown Widget - Layout Handler [f=0020332] Shutdown Widget - Persistent Build Height [f=0020332] Shutdown Widget - Text To Speech Control [f=0020332] End widgetHandler:Shutdown [f=0020332] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={480348,62627702} {int,ext,rec}Allocs={24315154,0,0} {chunk,block}Bytes={62627702,0} [f=0020332] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020332] [Game::KillLua][2] dtor=0 luaRules=0x51e50ef0 [f=0020332] Start gadgetHandler:Shutdown [f=0020332] Shutdown - StartSetup [f=0020332] Shutdown - UnitMorph [f=0020332] Shutdown - LupsNanoSpray [f=0020332] Shutdown - Missile Silo Controller [f=0020332] Shutdown - Modular Comm Info [f=0020332] Shutdown - Terrain Texture Handler [f=0020332] Shutdown - UnitCloakShield [f=0020332] Shutdown - Starlight Handler [f=0020332] End gadgetHandler:Shutdown [f=0020332] Start gadgetHandler:Shutdown [f=0020332] Shutdown - Save/Load [f=0020332] Shutdown - Teleport Throw [f=0020332] Shutdown - UnitMorph [f=0020332] Shutdown - Modular Comm Info [f=0020332] Shutdown - Retreat Command [f=0020332] Shutdown - Shockwaves [f=0020332] Shutdown - UnitCloakShield [f=0020332] Shutdown - Lups Cloak FX [f=0020332] Shutdown - Lups [f=0020332] Shutdown - Lups Shield [f=0020332] End gadgetHandler:Shutdown [f=0020332] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24315183,0,0} {chunk,block}Bytes={0,0} [f=0020332] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24315183,0,0} {chunk,block}Bytes={0,0} [f=0020332] [Game::KillLua][4] dtor=0 [f=0020332] [Game::~CGame][1] [f=0020332] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020332] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020332] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020332] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020332] [Game::KillLua][4] dtor=1 [f=0020332] [Game::KillMisc][1] [f=0020332] [Game::KillMisc][2] [f=0020332] [Game::KillMisc][3] [f=0020332] [Game::KillRendering][1] [f=0020332] [3DOParser::Kill] allocated 155 pieces [f=0020332] [S3OParser::Kill] allocated 2679 pieces [f=0020332] [AssParser::Kill] allocated 243 pieces [f=0020332] [Game::KillInterface][1] [f=0020332] [Game::KillInterface][2] [f=0020332] [Game::KillSimulation][1] [f=0020332] [Game::KillSimulation][2] [f=0020332] [CCollisionHandler] dis-/continuous tests: 0/162156 [f=0020332] [Game::KillSimulation][3] [f=0020332] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020332] [~CPathCache(24x16)] cacheHits=116 hitPercentage=34% numHashColls=0 maxCacheSize=25 [f=0020332] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020332] [~CPathCache(48x32)] cacheHits=409 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020332] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020332] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020332] [LosHandler::Kill] raycast instance cache-{hits,misses}={2806,12274}; shared=0%; cached=18% [f=0020332] [Game::KillSimulation][4] [f=0020332] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0020332] [Game::~CGame][2] [f=0020332] [Game::~CGame][3] [f=0020332] [SpringApp::Kill][3] [f=0020332] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 213933 bytes sent 179130 bytes recv'd [f=0020332] [SpringApp::Kill][4] font=0x45c218a0 [f=0020332] [SpringApp::Kill][5] [f=0020332] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x45c8f390) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=2378ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=57ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=53ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=40ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4676 inflSize=9kb readTime=25ms file="unittextures/factorytank_2.png" indx=7020 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7024 inflSize=1077kb readTime=24ms file="objects3d/cremcom.s3o" indx=5020 inflSize=200kb readTime=23ms file="scripts/amphbomb.lua" indx=5465 inflSize=2kb readTime=23ms file="scripts/chickenwurm.lua" indx=5540 inflSize=4kb readTime=21ms file="scripts/cloaksnipe.lua" indx=5551 inflSize=11kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 60016413 bytes cached in 2845 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x45d78230) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45d730f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f89f001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45c9e710) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]