[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UwkOCc6E0g/springsettings.906714.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffb4001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11799 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/906714/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ab5e50] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ab5e50] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 642ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 714ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jmicz3d was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/906714/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (168ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11508,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/906714/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50cfe950,0x50baa490}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c1a9de5ee29bd050504255b05fdaa0bf [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TRUMP2020 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TRUMP2020 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={000000006175c180,0000000061b74620}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[Game::Load][lua{Rules,Gaia}={00000000fe7019a0,000000011102b9b0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [3832,241.373291,386]: 0 finished unit Engineer Commander [f=-000001] [0] Event [282,241.376831,3862]: 1 finished unit Strike Commander [f=0000000] [0] LordSwan3x, team: 0, elo:1411 [f=0000000] [0] TRUMP2020, team: 1, elo:1264 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000244] [244] Event [3880,241.370392,520]: 0 finished unit Metal Extractor [f=0000255] [255] Event [4024,241.370392,432]: 0 finished unit Shieldbot Factory [f=0000255] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000255] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000255] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000255] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000255] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000255] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000255] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000255] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000255] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000255] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000255] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000255] !transmitlobby @voice@buildUnit@reload [f=0000306] [306] Event [168,241.370392,3896]: 1 finished unit Metal Extractor [f=0000630] [630] Event [440,241.370392,3928]: 1 finished unit Metal Extractor [f=0000644] [644] Event [3880,241.370392,424]: 0 finished unit Solar Collector [f=0000674] [674] Event [392,241.370392,3768]: 1 finished unit Jumpbot Factory [f=0000835] [835] Event [3880,241.370392,344]: 0 finished unit Solar Collector [f=0000906] [906] Event [4012,241.370392,432]: 0 finished unit Bandit [f=0001072] [1072] Event [392.036804,241.370392,3744]: 1 finished unit Constable [f=0001075] [1075] Event [3896,241.370392,264]: 0 finished unit Solar Collector [f=0001149] [1149] Event [4012,241.370392,432]: 0 finished unit Bandit [f=0001380] [1380] Event [168,239.997864,3576]: 1 finished unit Metal Extractor [f=0001386] [1386] Event [4012,241.370392,432]: 0 finished unit Bandit [f=0001492] [1492] Event [392.036804,241.370392,3744]: 1 finished unit Constable [f=0001594] [1594] Event [3800,241.370392,232]: 0 finished unit Solar Collector [f=0001628] [1628] Event [4012,241.370392,432]: 0 finished unit Bandit [f=0001790] [1790] Event [472,241.370392,3864]: 1 finished unit Solar Collector [f=0001869] [1869] Event [4012,241.370392,432]: 0 finished unit Bandit [f=0002255] [2255] Event [376,241.370392,3864]: 1 finished unit Solar Collector [f=0002350] [2350] Event [4012,241.370392,432]: 0 finished unit Convict [f=0002421] [2421] Event [392.036804,241.370392,3744]: 1 finished unit Puppy [f=0002426] [2426] Event [3624,241.370392,216]: 0 finished unit Metal Extractor [f=0002575] [2575] Event [392.036804,241.370392,3744]: 1 finished unit Puppy [f=0002668] [2668] Event [3880,241.370392,200]: 0 finished unit Metal Extractor [f=0002713] [2713] Event [392.036804,241.370392,3744]: 1 finished unit Puppy [f=0002798] [2798] Event [392.036804,241.370392,3744]: 1 finished unit Puppy [f=0002810] [2810] Event [360,241.370392,3944]: 1 finished unit Solar Collector [f=0002892] [2892] Event [392.036804,241.370392,3744]: 1 finished unit Puppy [f=0002978] [2978] Event [392.036804,241.370392,3744]: 1 finished unit Puppy [f=0003046] [3046] Event [3712,241.370392,480]: 0 finished unit Lotus [f=0003058] [3058] Event [2139.69238,104.045197,3590.42969]: 1 lost unit Constable [f=0003072] [3072] Event [392.036804,241.370392,3744]: 1 finished unit Puppy [f=0003158] [3158] Event [392.036804,241.370392,3744]: 1 finished unit Puppy [f=0003183] [3183] Event [2232,104.197693,3576]: 1 lost unit Metal Extractor [f=0003253] [3253] Event [392.036804,241.370392,3744]: 1 finished unit Puppy [f=0003282] [3282] Event [4012,241.370392,432]: 0 finished unit Rogue [f=0003301] [3301] Event [520,241.370392,3944]: 1 finished unit Solar Collector [f=0003338] [3338] Event [392.036804,241.370392,3744]: 1 finished unit Puppy [f=0003428] [3428] Event [3632,241.370392,448]: 0 finished unit Lotus [f=0003677] [3677] Event [530.884216,127.024483,2564.32764]: 0 lost unit Bandit [f=0003813] [3813] Event [440,241.370392,4008]: 1 finished unit Solar Collector [f=0003952] [3952] Event [4012,241.370392,432]: 0 finished unit Rogue [f=0003985] [3985] Event [1372.54968,272.66626,3212.63062]: 1 lost unit Puppy [f=0004025] [4025] Event [1494.28284,278.361725,3176.56665]: 1 lost unit Puppy [f=0004303] [4303] Event [3784,241.370392,424]: 0 finished unit Caretaker [f=0004305] [4305] Event [2116.77539,330.42572,2384.18506]: 1 lost unit Puppy [f=0004305] [4305] Event [2125.94849,318.189209,2376.44873]: 0 lost unit Bandit [f=0004388] [4388] Event [2400,314.11438,2288]: 0 lost unit Lotus [f=0004413] [4413] Event [264,241.370392,3896]: 1 finished unit Solar Collector [f=0004413] [4413] Event [2323.5625,308.151398,2214.62622]: 1 lost unit Puppy [f=0004486] [4486] Event [4012,241.370392,432]: 0 finished unit Rogue [f=0004712] [4712] Event [4012,241.370392,432]: 0 finished unit Bandit [f=0004730] [4730] Event [392.036804,241.370392,3744]: 1 finished unit Pyro [f=0004910] [4910] Event [3434.87793,241.389359,869.319397]: 0 lost unit Rogue [f=0004923] [4923] Event [168,241.370392,3832]: 1 finished unit Solar Collector [f=0004933] [4933] Event [4012,241.370392,432]: 0 finished unit Bandit [f=0004972] [4972] Event [3589.99292,261.684723,684.112122]: 1 lost unit Puppy [f=0005090] [5090] Event [392.036804,241.370392,3744]: 1 finished unit Pyro [f=0005154] [5154] Event [4012,241.370392,432]: 0 finished unit Bandit [f=0005295] [5295] Event [2480,315.486908,2384]: 0 finished unit Lotus [f=0005358] [5358] Event [88,241.370392,3896]: 1 finished unit Solar Collector [f=0005450] [5450] Event [392.036804,241.370392,3744]: 1 finished unit Pyro [f=0005806] [5806] Event [392.036804,241.370392,3744]: 1 finished unit Pyro [f=0005808] [5808] Event [3816,241.370392,136]: 0 finished unit Solar Collector [f=0005870] [5870] Event [4012,241.370392,432]: 0 finished unit Thug [f=0006055] [6055] Event [184,241.370392,3976]: 1 finished unit Solar Collector [f=0006291] [6291] Event [392.036804,241.370392,3744]: 1 finished unit Pyro [f=0006361] [6361] Event [3816,241.370392,56]: 0 finished unit Solar Collector [f=0006548] [6548] Event [4012,241.370392,432]: 0 finished unit Thug [f=0006635] [6635] Event [2640,314.11438,2304]: 0 finished unit Lotus [f=0006756] [6756] Event [3720,241.370392,200]: 0 finished unit Solar Collector [f=0006782] [6782] Event [280,241.370392,3784]: 1 finished unit Solar Collector [f=0006899] [6899] Event [1965.17273,365.745605,2261.30811]: 0 lost unit Bandit [f=0007035] [7035] Event [2304,321.276093,2208]: 0 lost unit Lotus [f=0007131] [7131] Event [2480,315.486908,2384]: 0 lost unit Lotus [f=0007136] [7136] Event [2280.84473,315.328888,2380.47388]: 1 lost unit Pyro [f=0007218] [7218] Event [152,240.398407,3656]: 1 finished unit Solar Collector [f=0007228] [7228] Event [2640,314.11438,2304]: 0 lost unit Lotus [f=0007239] [7239] Event [4012,241.370392,432]: 0 finished unit Thug [f=0007282] [7282] Event [3624,241.370392,328]: 0 finished unit Solar Collector [f=0007344] [7344] Event [2233.05713,314.546967,2407.75903]: 0 lost unit Rogue [f=0007358] [7358] Event [2411.17578,314.11438,2230.94434]: 0 lost unit Convict [f=0007428] [7428] Event [4012,241.370392,432]: 0 finished unit Bandit [f=0007512] [7512] Event [2428.4834,314.207123,2255.67236]: 0 lost unit Bandit [f=0007524] [7524] Event [2157.89185,317.20752,2369.92554]: 0 lost unit Bandit [f=0007583] [7583] Event [4012,241.370392,432]: 0 finished unit Bandit [f=0007621] [7621] Event [2286.15161,315.49234,2563.6416]: 1 lost unit Pyro [f=0007664] [7664] Event [2221.43066,315.413025,2503.5498]: 0 lost unit Bandit [f=0007697] [7697] Event [2411.19873,315.700439,2103.11182]: 1 lost unit Pyro [f=0007742] [7742] Event [88,239.997864,3560]: 1 finished unit Solar Collector [f=0007841] [7841] Event [2209.59009,315.710632,2469.13525]: 0 lost unit Thug [f=0007906] [7906] Event [2166.62695,315.630981,2419.27051]: 1 lost unit Pyro [f=0007927] [7927] Event [2168.45923,315.751587,2537.87451]: 0 lost unit Rogue [f=0008059] Player LordSwan3x left the game: normal quit [f=0008059] [8059] Event [undefined]: LordSwan3x quit [f=0008207] TRUMP2020 has forced a win due to dropped opposition. [f=0008207] game_message: LordSwan3x has been destroyed! [f=0008207] [8207] Event [undefined]: LordSwan3x resigned [f=0008207] game_message: TRUMP2020 wins! [f=0008207] Submitting stats [f=0008207] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008207] Part| Total Time|Time of the last 0.5s [f=0008207] Draw 8116.32ms 10.55% [f=0008207] Lua::Callins::Synced 2347.52ms 17.61% [f=0008207] Lua::Callins::Unsynced 11466.85ms 17.11% [f=0008207] Lua::CollectGarbage::Synced 218.38ms 1.39% [f=0008207] Lua::CollectGarbage::Unsynced 389.55ms 0.10% [f=0008207] Misc::Profiler::AddTime 32.50ms 0.00% [f=0008207] Sim 7563.22ms 74.23% [f=0008207] [8207] Received game_message: LordSwan3x has been destroyed! [f=0008207] [8207] Received game_message: TRUMP2020 wins! [f=0008208] [8208] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2255,2305,2255,2305,0,0.70710677,0,0.70710677,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,9.0666666,8,9.0666666,2075,1275,2075,1275,9.0666666,8.04714012,9.0666666,8.04714012,0,0,0,0,0,0,0,0,180,230,180,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008208] [8208] Game End Stats Values: 4,2395,2525,2395,2525,0,4.04687309,0,4.04687309,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,13.0666666,8,13.0666666,2075,1275,2075,1275,10,8.22265053,10,8.22265053,140,150,140,150,0,0,0,0,180,300,180,300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008208] [8208] Game End Stats Values: 5,2695,2745,2695,2745,0,12.9488974,0,12.9488974,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,14.666667,8,14.666667,2075,1275,2075,1275,11.7333336,8.59346867,11.7333336,8.59346867,280,300,280,300,0,0,0,0,340,370,340,370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008208] [8208] Game End Stats Values: 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9,3215,3420,3215,3420,20.9647732,63.9552879,20.9647732,63.9552879,0,0,0,0,0,0,0,0,0,0,0,0,20.4545479,166.8461,20.4545479,166.8461,0,980,0,980,15.0666666,16,15.0666666,16,2075,1275,2075,1275,12.3565607,12.9370317,12.3565607,12.9370317,590,615,590,615,0,166.833374,0,166.833374,550,550,550,550,166.833374,0,166.833374,0,0,0,0,0,166.8461,20.4545479,166.8461,20.4545479 [f=0008208] [8208] Game End Stats Values: 10,3150,3465,3150,3465,37.7901573,79.0081787,37.7901573,79.0081787,0,0,0,0,0,0,0,0,0,0,0,0,95.4545441,279.768097,95.4545441,279.768097,0,980,0,980,16.7999992,16,16.7999992,16,2075,1275,2075,1275,13.1216927,13.0035257,13.1216927,13.0035257,455,660,455,660,75,256.833374,75,256.833374,620,550,620,550,301.833374,75,301.833374,75,0,0,0,0,292.789978,95.4545441,292.789978,95.4545441 [f=0008208] [8208] Game End Stats Values: 11,3040,3690,3040,3690,55.2475662,93.8217773,55.2475662,93.8217773,0,0,0,0,0,0,0,0,0,0,0,0,230.299347,307.274384,230.299347,307.274384,0,980,0,980,18.1333332,16,18.1333332,16,2075,1455,2075,1455,13.1638269,12.9875727,13.1638269,12.9875727,275,705,275,705,209.83345,256.833374,209.83345,256.833374,690,550,690,550,481.833374,209.83345,481.833374,209.83345,0,0,0,0,340.911896,230.299347,340.911896,230.299347 [f=0008208] [8208] Game End Stats Values: 12,3240,3720,3240,3720,62.3314629,108.459198,62.3314629,108.459198,0,0,0,0,0,0,0,0,0,0,0,0,350.299347,307.274384,350.299347,307.274384,0,980,0,980,20,16,20,16,2075,1455,2075,1455,12.4722595,12.9758272,12.4722595,12.9758272,405,735,405,735,329.833435,256.833374,329.833435,256.833374,760,550,760,550,571.833374,329.833435,571.833374,329.833435,0,0,0,0,357.786896,350.299347,357.786896,350.299347 [f=0008208] [8208] Game End Stats Values: 13,3485,3885,3485,3885,64.9335022,119.043892,64.9335022,119.043892,0,0,0,0,0,0,0,0,0,0,0,0,435.147614,322.743134,435.147614,322.743134,0,1070,0,1070,21.8666668,16,21.8666668,16,2075,1455,2075,1455,12.1734705,12.7056465,12.1734705,12.7056465,580,810,580,810,329.833435,256.833374,329.833435,256.833374,830,550,830,550,616.833374,329.833435,616.833374,329.833435,0,0,0,0,381.693146,435.147614,381.693146,435.147614 [f=0008208] [8208] Game End Stats Values: 14,3925,3955,3925,3955,73.5913162,130.884506,73.5913162,130.884506,0,0,0,0,0,0,0,0,0,0,0,0,435.147614,322.743134,435.147614,322.743134,0,1070,0,1070,24,16,24,16,2075,1455,2075,1455,12.5771875,12.7893734,12.5771875,12.7893734,1020,810,1020,810,329.833435,256.833374,329.833435,256.833374,830,620,830,620,616.833374,329.833435,616.833374,329.833435,0,0,0,0,381.693146,435.147614,381.693146,435.147614 [f=0008208] [8208] Game End Stats Values: 15,4215,4130,4215,4130,95.5004044,149.880249,95.5004044,149.880249,0,0,0,0,0,0,0,0,0,0,0,0,435.147614,322.743134,435.147614,322.743134,0,1070,0,1070,24.9333324,18,24.9333324,18,2075,1455,2075,1455,13.4606047,13.2663832,13.4606047,13.2663832,1240,985,1240,985,329.833435,256.833374,329.833435,256.833374,900,620,900,620,616.833374,329.833435,616.833374,329.833435,0,0,0,0,381.693146,435.147614,381.693146,435.147614 [f=0008208] [8208] Game End Stats Values: 16,4215,4465,4215,4465,136.646805,171.705246,136.646805,171.705246,0,0,0,0,0,0,0,0,0,0,0,0,435.147614,322.743134,435.147614,322.743134,0,1160,0,1160,26,19.4666672,26,19.4666672,2075,1455,2075,1455,14.7430925,13.454999,14.7430925,13.454999,1240,1160,1240,1160,329.833435,256.833374,329.833435,256.833374,900,690,900,690,616.833374,329.833435,616.833374,329.833435,0,0,0,0,381.693146,435.147614,381.693146,435.147614 [f=0008208] [8208] Game End Stats Values: 17,4065,4370,4065,4370,183.283875,202.105011,183.283875,202.105011,0,0,0,0,0,0,0,0,0,0,0,0,661.246704,587.934937,661.246704,587.934937,0,1070,0,1070,27.6000004,21.7333336,27.6000004,21.7333336,2075,1455,2075,1455,15.1091366,14.0266514,15.1091366,14.0266514,1020,1085,1020,1085,519.000122,476.833374,519.000122,476.833374,970,760,970,760,836.833374,519.000122,836.833374,519.000122,0,0,0,0,766.01947,661.246704,766.01947,661.246704 [f=0008208] [8208] Game End Stats Values: 18,3915,4285,3915,4285,242.414581,237.924576,242.414581,237.924576,0,0,0,0,0,0,0,0,0,0,0,0,1151.18054,903.295227,1151.18054,903.295227,0,980,0,980,29.7333336,23.4666672,29.7333336,23.4666672,2075,1455,2075,1455,15.9420509,14.38797,15.9420509,14.38797,800,1020,800,1020,999.000122,696.833374,999.000122,696.833374,1040,830,1040,830,1056.83337,999.000122,1056.83337,999.000122,0,0,0,0,1157.8595,1168.43567,1157.8595,1168.43567 [f=0008208] [8208] Game End Stats Values: 19,3545,3915,3545,3915,305.151093,289.886169,305.151093,289.886169,0,0,0,0,0,0,0,0,178.316345,0,178.316345,0,1445.34985,1152.15332,1445.34985,1152.15332,0,980,0,980,31.333334,24,31.333334,24,2075,1455,2075,1455,16.182436,15.4640999,16.182436,15.4640999,360,650,360,650,1294.00012,1136.83337,1294.00012,1136.83337,1110,830,1110,830,1496.83337,1369.00012,1496.83337,1369.00012,0,0,0,0,1428.44641,1474.32642,1428.44641,1474.32642 [f=0008208] [8208] Game End Stats Values: 20,3545,3915,3545,3915,322.121674,303.742615,322.121674,303.742615,0,0,0,0,0,0,0,0,223.284973,0,223.284973,0,1445.34985,1152.15332,1445.34985,1152.15332,0,980,0,980,32,24,32,24,2075,1455,2075,1455,16.2426414,15.4641018,16.2426414,15.4641018,360,650,360,650,1294.00012,1136.83337,1294.00012,1136.83337,1110,830,1110,830,1496.83337,1369.00012,1496.83337,1369.00012,0,0,0,0,1428.44641,1474.32642,1428.44641,1474.32642 [f=0008222] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0008222] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0008222] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0008222] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0008222] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0008222] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0008222] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0008222] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0008222] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0008222] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0008222] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0008222] !transmitlobby @voice@buildUnit@reload [f=0008298] [8298] Event [168,239.997864,3496]: 1 finished unit Solar Collector [f=0008480] Player TRUMP2020 left the game: normal quit [f=0008480] [8480] Event [undefined]: TRUMP2020 quit [f=0008486] No clients connected, shutting down server [f=0008486] Server shutdown [f=0008822] [8822] Event [264,239.997864,3560]: 1 finished unit Solar Collector [f=0013448] Autoquit sending quit command. [f=0013448] [QuitAction] user exited to system [f=0013448] [SpringApp::Kill][1] fromRun=1 [f=0013448] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013448] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013448] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013448] [ThreadPool::SetThreadCount][2] workers=0 [f=0013448] [SpringApp::Kill][2] [f=0013448] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013448] [Game::KillLua][3] dtor=0 luaUI=0x5ea30bf0 [f=0013448] Start widgetHandler:Shutdown [f=0013448] Shutdown - SaveOrderList Complete [f=0013448] Writing last game win data [f=0013448] Shutdown - SaveConfigData Complete [f=0013448] Shutdown Widget - Save/Load API [f=0013448] Shutdown Widget - Chili Highlight [f=0013448] Shutdown Widget - Draw After Chili [f=0013448] Shutdown Widget - EPIC Menu [f=0013448] Shutdown Widget - Chili Widget Selector [f=0013448] Shutdown Widget - Chili Minimap [f=0013448] Shutdown Widget - Local Team Colors [f=0013448] Shutdown Widget - Display Keys 2 [f=0013448] Shutdown Widget - Save Game Menu [f=0013448] Shutdown Widget - Unit Icons [f=0013448] Shutdown Widget - Noises [f=0013448] Shutdown Widget - HealthBars [f=0013448] Shutdown Widget - Win Counter [f=0013448] Shutdown Widget - SpringRTS Replay Stats [f=0013448] Shutdown Widget - BuildETA [f=0013448] Shutdown Widget - Modular Comm Info [f=0013448] Shutdown Widget - Stereo3D [f=0013448] Shutdown Widget - Showeco and Grid Drawer [f=0013448] Shutdown Widget - Point Tracker [f=0013448] Shutdown Widget - Music Player [f=0013448] Shutdown Widget - Missile Silo Range [f=0013448] Shutdown Widget - MinimapEvents [f=0013448] Shutdown Widget - Mex Placement Handler [f=0013448] Shutdown Widget - Local Widgets Config [f=0013448] Shutdown Widget - Highlight Geos [f=0013448] Shutdown Widget - Grab Input [f=0013448] Input grabbing is disabled! [f=0013448] Shutdown Widget - MetalFeatures (new) [f=0013448] Shutdown Widget - Darkening [f=0013448] Shutdown Widget - Context Menu [f=0013448] Shutdown Widget - Chili Spectator Panels [f=0013448] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013448] Shutdown Widget - Chili Nuke Warning [f=0013448] Shutdown Widget - Chili EndGame Window [f=0013448] Shutdown Widget - Chili Economy Panel Default [f=0013448] Shutdown Widget - CameraShake [f=0013448] Shutdown Widget - Attack AoE [f=0013448] Shutdown Widget - UnitShapes [f=0013448] Shutdown Widget - Map Edge Extension [f=0013448] Shutdown Widget - Selection Send [f=0013448] Shutdown Widget - LupsManager [f=0013448] Shutdown Widget - Newton Firezone [f=0013448] Shutdown Widget - Chili Pro Console [f=0013448] Shutdown Widget - Lasso Terraform GUI [f=0013448] Shutdown Widget - Lups [f=0013448] Shutdown Widget - Chili Framework [f=0013448] Shutdown Widget - Chili Core Selector [f=0013448] Shutdown Widget - Custom Markers [f=0013448] Shutdown Widget - Pause Screen [f=0013448] Shutdown Widget - Text To Speech Control [f=0013448] Shutdown Widget - Persistent Build Height [f=0013448] Shutdown Widget - Layout Handler [f=0013448] End widgetHandler:Shutdown [f=0013448] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={539356,76387314} {int,ext,rec}Allocs={21937204,0,0} {chunk,block}Bytes={76387314,0} [f=0013448] [Game::KillLua][1] dtor=0 luaGaia=0x50baa490 [f=0013448] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={472767,70915675} {int,ext,rec}Allocs={21937206,0,0} {chunk,block}Bytes={70915675,0} [f=0013448] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={472767,70915675} {int,ext,rec}Allocs={21937206,0,0} {chunk,block}Bytes={70915675,0} [f=0013448] [Game::KillLua][2] dtor=0 luaRules=0x50cfe950 [f=0013448] Start gadgetHandler:Shutdown [f=0013448] Shutdown - StartSetup [f=0013448] Shutdown - UnitMorph [f=0013448] Shutdown - LupsNanoSpray [f=0013448] Shutdown - Missile Silo Controller [f=0013448] Shutdown - Modular Comm Info [f=0013448] Shutdown - Terrain Texture Handler [f=0013448] Shutdown - UnitCloakShield [f=0013448] Shutdown - Starlight Handler [f=0013448] End gadgetHandler:Shutdown [f=0013448] Start gadgetHandler:Shutdown [f=0013448] Shutdown - Save/Load [f=0013448] Shutdown - Teleport Throw [f=0013448] Shutdown - UnitMorph [f=0013448] Shutdown - Modular Comm Info [f=0013448] Shutdown - Retreat Command [f=0013448] Shutdown - Shockwaves [f=0013448] Shutdown - UnitCloakShield [f=0013448] Shutdown - Lups Cloak FX [f=0013448] Shutdown - Lups [f=0013448] Shutdown - Lups Shield [f=0013448] End gadgetHandler:Shutdown [f=0013448] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21937236,0,0} {chunk,block}Bytes={0,0} [f=0013448] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21937236,0,0} {chunk,block}Bytes={0,0} [f=0013448] [Game::KillLua][4] dtor=0 [f=0013448] [Game::~CGame][1] [f=0013448] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013448] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013448] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013448] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013448] [Game::KillLua][4] dtor=1 [f=0013448] [Game::KillMisc][1] [f=0013448] [Game::KillMisc][2] [f=0013448] [Game::KillMisc][3] [f=0013448] [Game::KillRendering][1] [f=0013448] [3DOParser::Kill] allocated 137 pieces [f=0013448] [S3OParser::Kill] allocated 2688 pieces [f=0013448] [AssParser::Kill] allocated 220 pieces [f=0013448] [Game::KillInterface][1] [f=0013448] [Game::KillInterface][2] [f=0013448] [Game::KillSimulation][1] [f=0013448] [Game::KillSimulation][2] [f=0013448] [CCollisionHandler] dis-/continuous tests: 0/1481982 [f=0013448] [Game::KillSimulation][3] [f=0013448] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013448] [~CPathCache(16x16)] cacheHits=18 hitPercentage=51% numHashColls=0 maxCacheSize=3 [f=0013448] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013448] [~CPathCache(32x32)] cacheHits=328 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013448] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013448] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013448] [LosHandler::Kill] raycast instance cache-{hits,misses}={1412,3615}; shared=12%; cached=16% [f=0013448] [Game::KillSimulation][4] [f=0013448] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013448] [Game::~CGame][2] [f=0013448] [Game::~CGame][3] [f=0013448] [SpringApp::Kill][3] [f=0013448] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140836 bytes sent 69674 bytes recv'd [f=0013448] [SpringApp::Kill][4] font=0x449f08a0 [f=0013448] [SpringApp::Kill][5] [f=0013448] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x44aad3c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=2062ms file="icons/vehicleaa.png" indx=1161 inflSize=1kb readTime=53ms file="bitmaps/loadpictures/water.png" indx=512 inflSize=3506kb readTime=30ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=21ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1788 inflSize=1kb readTime=19ms file="objects3d/venom.s3o" indx=5408 inflSize=118kb readTime=17ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=14ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=14ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=13ms file="objects3d/strikecom_3.dae" indx=5374 inflSize=1000kb readTime=13ms file="objects3d/strikecom_4.dae" indx=5376 inflSize=1000kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 48553802 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x44b75280) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x44d13960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7ffb4001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x44ab4300) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]