[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JmXcRKMmRL/springsettings.905977.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 110ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe71c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11390 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/905977/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 354ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45921040] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45921040] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 831ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 813ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 214ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/905977/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (403ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11509,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/905977/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ec8bf0,0x5244fb00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3124dd5e86a9ed76173ae5db2c9ceb70 [f=-000001] Connection attempt from andykorfitz [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: andykorfitz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Wires [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Wires changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wires" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wires" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andykorfitz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andykorfitz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andykorfitz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andykorfitz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andykorfitz" string="[Game::Load][lua{Rules,Gaia}={0000000073d5f010,000000006d651200}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wires" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wires" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wires" string="[Game::Load][lua{Rules,Gaia}={00000000b415d4f0,00000000cb2d8310}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [undefined]: Wires changed status [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 0 [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [440,241.370392,3928]: 0 finished unit Recon Commander [f=-000001] [0] Event [3771,241.37439,377]: 1 finished unit Engineer Commander [f=0000000] [0] andykorfitz, team: 1, elo:2215 [f=0000000] [0] Wires, team: 0, elo:1901, ai: Wires [f=0000000] Wires team:0, elo: , 1901 (AI) [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [3584,241.370392,456]: 1 finished unit Shieldbot Factory [f=0000036] [36] Event [424,241.370392,3824]: 0 finished unit Cloakbot Factory [f=0000036] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000036] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000036] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000036] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000036] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000036] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000036] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000036] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000036] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000036] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000036] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000036] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [3624,241.370392,216]: 1 finished unit Metal Extractor [f=0000282] [282] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0000450] [450] Event [3584,241.370392,468]: 1 finished unit Convict [f=0000472] [472] Event [440,241.370392,3928]: 0 finished unit Metal Extractor [f=0000481] [481] Event [3880,241.370392,200]: 1 finished unit Metal Extractor [f=0000490] [490] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0000632] [632] Event [616,241.370392,3896]: 0 finished unit Wind/Tidal Generator [f=0000696] [696] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0000722] [722] Event [3880,241.370392,520]: 1 finished unit Metal Extractor [f=0000861] [861] Event [424.01474,241.370392,3814.3999]: 0 finished unit Conjurer [f=0001043] [1043] Event [3848,241.370392,408]: 1 finished unit Solar Collector [f=0001066] [1066] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0001168] [1168] Event [168,241.370392,3896]: 0 finished unit Metal Extractor [f=0001340] [1340] Event [216,241.370392,3896]: 0 finished unit Wind/Tidal Generator [f=0001472] [1472] Event [3800,241.370392,296]: 1 finished unit Solar Collector [f=0001563] [1563] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0001590] [1590] Event [168,239.997864,3576]: 0 finished unit Metal Extractor [f=0001696] [1696] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0001820] [1820] Event [3736,241.370392,200]: 1 finished unit Solar Collector [f=0001837] [1837] Event [200,239.997864,3624]: 0 finished unit Wind/Tidal Generator [f=0001906] [1906] Event [256,241.370392,3840]: 0 finished unit Radar Tower [f=0001970] [1970] Event [2184,299.636078,1128]: 1 finished unit Metal Extractor [f=0002080] [2080] Event [3656,241.370392,328]: 1 finished unit Solar Collector [f=0002284] [2284] Event [3512,241.370392,280]: 1 finished unit Solar Collector [f=0002286] [2286] Event [232,239.997864,3512]: 0 finished unit Solar Collector [f=0002332] [2332] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0002333] [2333] Event [424.01474,241.370392,3814.3999]: 0 finished unit Conjurer [f=0002540] [2540] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0002574] [2574] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0002710] [2710] Event [3832,241.370392,632]: 1 finished unit Solar Collector [f=0002744] [2744] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0002926] [2926] Event [2680,312.709808,1560]: 1 finished unit Metal Extractor [f=0002948] [2948] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0002964] [2964] Event [3808,241.370392,544]: 1 finished unit Picket [f=0003150] [3150] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0003219] [3219] Event [3520,241.370392,352]: 1 finished unit Picket [f=0003324] [3324] Event [2108.46948,312.741852,1315.49792]: 0 lost unit Glaive [f=0003370] [3370] Event [704,239.997864,3520]: 0 finished unit Lotus [f=0003406] [3406] Event [3584,241.370392,468]: 1 finished unit Convict [f=0003457] [3457] Event [432,253.007507,3296]: 0 finished unit Lotus [f=0003683] [3683] Event [424.01474,241.370392,3814.3999]: 0 finished unit Conjurer [f=0003750] [3750] Event [2350.06836,315.433044,2226.30615]: 1 lost unit Bandit [f=0003861] [3861] Event [2320,311.369324,1280]: 1 finished unit Lotus [f=0003961] [3961] Event [3584,241.370392,468]: 1 finished unit Convict [f=0003963] [3963] Event [424.01474,241.370392,3814.3999]: 0 finished unit Ronin [f=0003986] [3986] Event [2680,312.709808,1560]: 1 lost unit Metal Extractor [f=0004036] [4036] Event [392,100,2296]: 0 finished unit Metal Extractor [f=0004077] [4077] Event [2447.98975,312.751953,1462.48877]: 0 lost unit Glaive [f=0004126] [4126] Event [2396.60571,312.062805,1381.23096]: 0 lost unit Glaive [f=0004133] [4133] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0004185] [4185] Event [2390.20801,311.369324,1323.76868]: 1 lost unit Convict [f=0004189] [4189] Event [2460.86108,311.369324,1359.30115]: 0 lost unit Glaive [f=0004206] [4206] Event [2365.44482,311.467133,1331.76099]: 0 lost unit Glaive [f=0004243] [4243] Event [2391.78101,312.352173,1385.98608]: 1 lost unit Bandit [f=0004284] [4284] Event [2407.00146,314.11438,1545.45593]: 0 lost unit Glaive [f=0004310] [4310] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0004327] [4327] Event [424.01474,241.370392,3814.3999]: 0 finished unit Ronin [f=0004417] [4417] Event [248,241.370392,3768]: 0 finished unit Solar Collector [f=0004489] [4489] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0004515] [4515] Event [3704,101.329803,2040]: 1 finished unit Metal Extractor [f=0004630] [4630] Event [424.01474,241.370392,3814.3999]: 0 finished unit Ronin [f=0004657] [4657] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0004804] [4804] Event [328,100.224304,2312]: 0 finished unit Solar Collector [f=0004835] [4835] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0004980] [4980] Event [3704,102.729034,2328]: 1 finished unit Metal Extractor [f=0004995] [4995] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0005200] [5200] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0005231] [5231] Event [440,100,2360]: 0 finished unit Wind/Tidal Generator [f=0005313] [5313] Event [384,100,2240]: 0 finished unit Radar Tower [f=0005405] [5405] Event [376,239.997864,3512]: 0 finished unit Solar Collector [f=0005431] [5431] Event [2384,311.369324,1296]: 1 finished unit Lotus [f=0005544] [5544] Event [296,101.580811,2424]: 0 finished unit Wind/Tidal Generator [f=0005545] [5545] Event [3640,106.574249,2216]: 1 finished unit Stardust [f=0005578] [5578] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0005636] [5636] Event [200,253.279877,3384]: 0 finished unit Wind/Tidal Generator [f=0005707] [5707] Event [360,100.224304,2008]: 0 finished unit Metal Extractor [f=0005736] [5736] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0005756] [5756] Event [450.112,100,1877.65649]: 0 lost unit Glaive [f=0005759] [5759] Event [320.017242,104.327003,1989.60645]: 1 lost unit Bandit [f=0005769] [5769] Event [440,100,2248]: 0 finished unit Wind/Tidal Generator [f=0005820] [5820] Event [358.888275,100,1872.93665]: 1 lost unit Bandit [f=0005892] [5892] Event [297.6604,101.540581,1695.1626]: 1 lost unit Bandit [f=0005957] [5957] Event [3688,241.370392,584]: 1 finished unit Caretaker [f=0006019] [6019] Event [312,249.69635,3400]: 0 finished unit Wind/Tidal Generator [f=0006146] [6146] Event [3584,241.370392,468]: 1 finished unit Outlaw [f=0006380] [6380] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0006397] [6397] Event [536,107.88269,2328]: 0 finished unit Wind/Tidal Generator [f=0006487] [6487] Event [3928,241.370392,792]: 1 finished unit Solar Collector [f=0006493] [6493] Event [2680,310.679169,1560]: 1 finished unit Metal Extractor [f=0006502] [6502] Event [560,110.643768,1968]: 0 finished unit Lotus [f=0006575] [6575] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0006623] [6623] Event [1176,317.500305,2312]: 0 finished unit Solar Collector [f=0006724] [6724] Event [424.01474,241.370392,3814.3999]: 0 finished unit Reaver [f=0006751] [6751] Event [3896,233.135223,968]: 1 finished unit Solar Collector [f=0006803] [6803] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0006941] [6941] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0007022] [7022] Event [973.570618,223.029877,2077.02881]: 0 finished unit Recon Commander [f=0007022] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0007022] [7022] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0007061] [7061] Event [2648,314.473114,1464]: 1 finished unit Solar Collector [f=0007087] [7087] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0007100] [7100] Event [1377.50403,348.446472,985.220215]: 1 lost unit Bandit [f=0007114] [7114] Event [424.01474,241.370392,3814.3999]: 0 finished unit Conjurer [f=0007213] [7213] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0007307] [7307] Event [3880,205.081177,1144]: 1 finished unit Solar Collector [f=0007330] [7330] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0007342] [7342] Event [392,241.370392,3960]: 0 finished unit Caretaker [f=0007602] [7602] Event [1768,312.741852,2760]: 0 finished unit Metal Extractor [f=0007626] [7626] Event [2616,307.331848,1352]: 1 finished unit Solar Collector [f=0007637] [7637] Event [2616,319.011688,2488]: 1 finished unit Metal Extractor [f=0007646] [7646] Event [1768,312.741852,2760]: 0 lost unit Metal Extractor [f=0007736] [7736] Event [1721.69495,313.370392,2673.83765]: 1 lost unit Bandit [f=0007751] [7751] Event [1721.7124,314.250702,2652.22656]: 1 lost unit Bandit [f=0007764] [7764] Event [1696.15979,314.142242,2582.91577]: 1 lost unit Bandit [f=0007794] [7794] Event [1240,324.229431,2296]: 0 finished unit Metal Extractor [f=0007844] [7844] Event [3848,152.540588,1320]: 1 finished unit Solar Collector [f=0008087] [8087] Event [1024,246.860504,3664]: 0 finished unit Lotus [f=0008144] [8144] Event [424.01474,241.370392,3814.3999]: 0 finished unit Knight [f=0008313] [8313] Event [424.01474,241.370392,3814.3999]: 0 finished unit Ronin [f=0008387] [8387] Event [3832,109.239197,1496]: 1 finished unit Solar Collector [f=0008457] [8457] Event [3584,241.370392,468]: 1 finished unit Thug [f=0008481] [8481] Event [1240,324.229431,2296]: 0 lost unit Metal Extractor [f=0008510] [8510] Event [424.01474,241.370392,3814.3999]: 0 finished unit Conjurer [f=0008672] [8672] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0008673] [8673] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0008685] [8685] Event [2528,320.336151,2576]: 1 finished unit Picket [f=0008759] [8759] Event [740.926147,174.304153,2151.07007]: 0 lost unit Glaive [f=0008942] [8942] Event [1047.47595,255.87001,2561.39746]: 0 lost unit Ronin [f=0008949] [8949] Event [2496,315.486908,2432]: 1 finished unit Picket [f=0008950] [8950] Event [1568,304.544067,2944]: 0 finished unit Radar Tower [f=0008997] [8997] Event [1784,311.928558,2808]: 0 finished unit Wind/Tidal Generator [f=0009027] [9027] Event [488,241.370392,3960]: 0 finished unit Caretaker [f=0009044] [9044] Event [424.01474,241.370392,3814.3999]: 0 finished unit Ronin [f=0009073] [9073] Event [3584,241.370392,468]: 1 finished unit Outlaw [f=0009145] [9145] Event [3911.573,142.414063,1359.27234]: 1 lost unit Convict [f=0009164] [9164] Event [1064.42749,279.253876,2309.29248]: 1 lost unit Outlaw [f=0009219] [9219] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0009228] [9228] Event [3840,129.768372,1408]: 1 lost unit Lotus [f=0009351] [9351] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0009368] [9368] Event [424.01474,241.370392,3814.3999]: 0 finished unit Scythe [f=0009483] [9483] Event [1453.85095,315.745819,2087.06519]: 1 lost unit Rogue [f=0009499] [9499] Event [424.01474,241.370392,3814.3999]: 0 finished unit Ronin [f=0009530] [9530] Event [2696,321.740723,2456]: 1 finished unit Caretaker [f=0009543] [9543] Event [3584,241.370392,468]: 1 finished unit Convict [f=0009549] [9549] Event [1571.82349,367.836609,2001.00769]: 1 lost unit Rogue [f=0009686] [9686] Event [2608,314.093018,2336]: 1 finished unit Picket [f=0009775] [9775] Event [552,100,472]: 0 finished unit Wind/Tidal Generator [f=0009775] [9775] Event [3584,241.370392,468]: 1 finished unit Convict [f=0009882] [9882] Event [2504,101.11084,3576]: 0 finished unit Metal Extractor [f=0009887] [9887] Event [2624.29614,314.11438,1949.302]: 0 lost unit Glaive [f=0009986] [9986] Event [2683.0271,314.11438,2028.8866]: 0 lost unit Glaive [f=0010059] [10059] Event [3584,241.370392,468]: 1 finished unit Thug [f=0010137] [10137] Event [2720,336.128235,2576]: 1 finished unit Radar Tower [f=0010261] [10261] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0010338] [10338] Event [2232,104.197693,3576]: 0 finished unit Metal Extractor [f=0010363] [10363] Event [2288,113.431549,3520]: 0 finished unit Picket [f=0010425] [10425] Event [1498.95166,329.970184,1113.51758]: 0 lost unit Glaive [f=0010436] [10436] Event [424.01474,241.370392,3814.3999]: 0 finished unit Knight [f=0010490] [10490] Event [2000,100,3696]: 0 finished unit Radar Tower [f=0010591] [10591] Event [424.01474,241.370392,3814.3999]: 0 finished unit Conjurer [f=0010652] [10652] Event [3584,241.370392,468]: 1 finished unit Outlaw [f=0010770] [10770] Event [2440,100,3640]: 0 finished unit Wind/Tidal Generator [f=0010793] [10793] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0010819] [10819] Event [2424,311.382751,1352]: 1 finished unit Stinger [f=0010925] [10925] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0010994] [10994] Event [2608,137.143707,3408]: 0 finished unit Lotus [f=0010999] [10999] Event [552,100,472]: 0 lost unit Wind/Tidal Generator [f=0011046] [11046] Event [424.01474,241.370392,3814.3999]: 0 finished unit Scythe [f=0011117] [11117] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0011199] [11199] Event [2488,105.10025,3528]: 0 finished unit Wind/Tidal Generator [f=0011230] [11230] Event [464.375092,100,640.432007]: 0 lost unit Glaive [f=0011283] [11283] Event [424.01474,241.370392,3814.3999]: 0 finished unit Ronin [f=0011311] [11311] Event [224.026352,105.228935,940.150269]: 0 lost unit Conjurer [f=0011343] [11343] Event [2552,315.486908,2472]: 1 finished unit Stinger [f=0011384] [11384] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0011403] [11403] Event [2584,101.372528,3560]: 0 finished unit Wind/Tidal Generator [f=0011447] [11447] Event [3272,100,3624]: 0 finished unit Wind/Tidal Generator [f=0011502] [11502] Event [424.01474,241.370392,3814.3999]: 0 finished unit Ronin [f=0011509] [11509] Event [2664,328.800964,2552]: 1 finished unit Solar Collector [f=0011661] [11661] Event [2584,323.588562,2584]: 1 finished unit Solar Collector [f=0011663] [11663] Event [3272,100,3672]: 0 finished unit Wind/Tidal Generator [f=0011740] [11740] Event [3584,241.370392,468]: 1 finished unit Thug [f=0011810] [11810] Event [3368,100.998688,3704]: 0 finished unit Wind/Tidal Generator [f=0011821] [11821] Event [2552,100,3656]: 0 finished unit Wind/Tidal Generator [f=0011941] [11941] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0012085] [12085] Event [3320,100,3640]: 0 finished unit Metal Extractor [f=0012096] [12096] Event [2376,105.142975,3544]: 0 finished unit Wind/Tidal Generator [f=0012148] [12148] Event [3336,100,3496]: 0 finished unit Wind/Tidal Generator [f=0012283] [12283] Event [2568,122.510529,3448]: 0 finished unit Wind/Tidal Generator [f=0012331] [12331] Event [3584,241.370392,468]: 1 finished unit Outlaw [f=0012473] [12473] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0012474] [12474] Event [3368,100,3592]: 0 finished unit Wind/Tidal Generator [f=0012497] [12497] Event [3464,100,3672]: 0 finished unit Wind/Tidal Generator [f=0012530] [12530] Event [2680,100,3592]: 0 finished unit Wind/Tidal Generator [f=0012549] [12549] Event [3560,100,3608]: 0 finished unit Metal Extractor [f=0012605] [12605] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0012627] [12627] Event [424.01474,241.370392,3814.3999]: 0 finished unit Knight [f=0012670] [12670] Event [411.490692,100,1028.62158]: 1 lost unit Bandit [f=0012745] [12745] Event [3336,100,3496]: 0 lost unit Wind/Tidal Generator [f=0012752] [12752] Event [424.01474,241.370392,3814.3999]: 0 finished unit Ronin [f=0012796] [12796] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0012827] [12827] Event [2472,107.337952,3736]: 0 finished unit Wind/Tidal Generator [f=0012834] [12834] Event [1856,447.260284,1792]: 1 finished unit Radar Tower [f=0012895] [12895] Event [424.01474,241.370392,3814.3999]: 0 finished unit Conjurer [f=0012991] [12991] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0012999] [12999] Event [3376,100,3360]: 1 finished unit Lotus [f=0013057] [13057] Event [424.01474,241.370392,3814.3999]: 0 finished unit Conjurer [f=0013064] [13064] Event [3368,100,3592]: 0 lost unit Wind/Tidal Generator [f=0013095] [13095] Event [3250.92505,100.130074,3583.70605]: 0 lost unit Conjurer [f=0013166] [13166] Event [3272,100.292969,3624]: 0 lost unit Wind/Tidal Generator [f=0013196] [13196] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0013207] [13207] Event [3272,99.1294098,3672]: 0 lost unit Wind/Tidal Generator [f=0013230] [13230] Event [3408,100.133972,3408]: 1 finished unit Lotus [f=0013257] [13257] Event [632,241.370392,3768]: 0 finished unit Solar Collector [f=0013260] [13260] Event [3464,100.018539,3672]: 0 lost unit Wind/Tidal Generator [f=0013268] [13268] Event [3584,241.370392,468]: 1 finished unit Thug [f=0013303] [13303] Event [3368,100.998688,3704]: 0 lost unit Wind/Tidal Generator [f=0013311] [13311] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0013426] [13426] Event [3320,100.102005,3640]: 0 lost unit Metal Extractor [f=0013454] [13454] Event [632,241.418457,3624]: 0 finished unit Solar Collector [f=0013470] [13470] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0013485] [13485] Event [3328,99.9261475,3424]: 1 finished unit Lotus [f=0013523] [13523] Event [424.01474,241.370392,3814.3999]: 0 finished unit Conjurer [f=0013586] [13586] Event [504,239.997864,3528]: 0 finished unit Wind/Tidal Generator [f=0013614] [13614] Event [3560,100,3608]: 0 lost unit Metal Extractor [f=0013622] [13622] Event [3544,100,3560]: 0 lost unit Wind/Tidal Generator [f=0013635] [13635] Event [3624,100,3592]: 0 lost unit Wind/Tidal Generator [f=0013647] [13647] Event [2040,447.121429,1832]: 1 finished unit Caretaker [f=0013670] [13670] Event [3560,101.473999,3704]: 0 lost unit Wind/Tidal Generator [f=0013770] [13770] Event [3376,99.0936279,3488]: 1 finished unit Lotus [f=0013779] [13779] Event [1591.39075,375.345673,2043.93494]: 1 lost unit Bandit [f=0013797] [13797] Event [1569.43518,340.87085,2136.9563]: 1 lost unit Bandit [f=0013850] [13850] Event [1518.94336,342.556183,1995.35559]: 1 lost unit Thug [f=0013861] [13861] Event [3584,241.370392,468]: 1 finished unit Outlaw [f=0013980] [13980] Event [1402.51685,314.498779,2074.44043]: 0 lost unit Knight [f=0013982] [13982] Event [1540.97034,364.914612,1946.96094]: 1 lost unit Thug [f=0013996] [13996] Event [1581.59949,386.619385,1932.91919]: 1 lost unit Outlaw [f=0013997] [13997] Event [424.01474,241.370392,3814.3999]: 0 finished unit Reaver [f=0014053] [14053] Event [616,239.997864,3496]: 0 finished unit Wind/Tidal Generator [f=0014071] [14071] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0014085] [14085] Event [3312,99.08638,3520]: 1 finished unit Lotus [f=0014201] [14201] Event [424.01474,241.370392,3814.3999]: 0 finished unit Ronin [f=0014234] [14234] Event [1572.85828,375.042114,1948.09619]: 0 lost unit Reaver [f=0014242] [14242] Event [1632.72424,402.914642,1942.38074]: 0 lost unit Knight [f=0014259] [14259] Event [404.681244,100,711.369324]: 1 lost unit Bandit [f=0014325] [14325] Event [3560,100,3304]: 1 finished unit Metal Extractor [f=0014326] [14326] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0014343] [14343] Event [371.530579,100,588.889038]: 1 lost unit Bandit [f=0014348] [14348] Event [3584,241.370392,468]: 1 finished unit Thug [f=0014353] [14353] Event [2608,137.143707,3408]: 0 lost unit Lotus [f=0014386] [14386] Event [2568,121.920319,3448]: 0 lost unit Wind/Tidal Generator [f=0014396] [14396] Event [2216,118.638611,3848]: 0 finished unit Stinger [f=0014405] [14405] Event [2680,100,3592]: 0 lost unit Wind/Tidal Generator [f=0014427] [14427] Event [1754.94116,444.591309,1974.93604]: 1 lost unit Bandit [f=0014433] [14433] Event [424.01474,241.370392,3814.3999]: 0 finished unit Glaive [f=0014460] [14460] Event [1676.40186,425.05835,1967.22729]: 0 lost unit Knight [f=0014483] [14483] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0014498] [14498] Event [1896,449.994659,1816]: 1 finished unit Stardust [f=0014521] [14521] Event [2584,101.372528,3560]: 0 lost unit Wind/Tidal Generator [f=0014592] [14592] Event [2552,100.28923,3656]: 0 lost unit Wind/Tidal Generator [f=0014606] [14606] Event [2488,105.389481,3528]: 0 lost unit Wind/Tidal Generator [f=0014640] [14640] Event [2734.57935,100.082382,3554.26123]: 1 lost unit Bandit [f=0014781] [14781] Event [2504,101.11084,3576]: 0 lost unit Metal Extractor [f=0014793] [14793] Event [2710.1499,107.818512,3480.79712]: 1 lost unit Outlaw [f=0014798] [14798] Event [1457.38232,315.676483,2225.66772]: 0 lost unit Ronin [f=0014825] [14825] Event [2708.17944,98.4348984,3597.05322]: 1 lost unit Bandit [f=0014920] [14920] Event [1968,186.453247,3376]: 0 finished unit Lotus [f=0014981] [14981] Event [1992,444.824982,1960]: 1 finished unit Stardust [f=0015015] [15015] Event [1171.25427,313.657898,2221.40283]: 0 lost unit Conjurer [f=0015120] [15120] Event [3584,241.370392,468]: 1 finished unit Racketeer [f=0015127] [15127] Event [1240,322.95166,2296]: 0 lost unit Metal Extractor [f=0015131] [15131] Event [1592.17468,313.422516,2462.51978]: 1 lost unit Outlaw [f=0015220] [15220] Event [2453.93408,274.990295,2976.76343]: 1 lost unit Bandit [f=0015229] [15229] Event [2376,105.142975,3544]: 0 lost unit Wind/Tidal Generator [f=0015233] [15233] Event [1784,311.928558,2808]: 0 lost unit Wind/Tidal Generator [f=0015263] [15263] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0015390] [15390] Event [3560,97.9692841,3608]: 1 finished unit Metal Extractor [f=0015422] [15422] Event [424.01474,241.370392,3814.3999]: 0 finished unit Iris [f=0015440] [15440] Event [2472,107.337952,3736]: 0 lost unit Wind/Tidal Generator [f=0015451] [15451] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0015487] [15487] Event [1382.14783,313.118866,2193.60107]: 1 lost unit Thug [f=0015552] [15552] Event [1386.00903,312.834351,2167.03809]: 1 lost unit Bandit [f=0015642] [15642] Event [2785.18774,126.059769,3419.56274]: 1 lost unit Rogue [f=0015646] [15646] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0015720] [15720] Event [3320,98.0712891,3640]: 1 finished unit Metal Extractor [f=0015841] [15841] Event [3584,241.370392,468]: 1 finished unit Convict [f=0015877] [15877] Event [1720,102.713013,360]: 0 lost unit Wind/Tidal Generator [f=0015928] [15928] Event [1463.3136,316.157745,2156.50146]: 0 lost unit Ronin [f=0015940] [15940] Event [1720,102.745056,312]: 0 lost unit Metal Extractor [f=0015984] [15984] Event [960,246.577454,3296]: 0 finished unit Picket [f=0015985] [15985] Event [2290.07813,316.500702,2630.72974]: 1 lost unit Bandit [f=0015997] [15997] Event [1768,310.420685,2808]: 0 finished unit Wind/Tidal Generator [f=0016002] [16002] Event [3584,241.370392,468]: 1 finished unit Convict [f=0016040] [16040] Event [2017.73462,315.486908,2639.51758]: 0 lost unit Reaver [f=0016101] [16101] Event [1629.90796,395.140259,2038.43762]: 0 lost unit Ronin [f=0016104] [16104] Event [2076.48975,315.486908,2584.01758]: 0 lost unit Ronin [f=0016177] [16177] Event [1548.50793,185.421875,636.085266]: 0 lost unit Glaive [f=0016184] [16184] Event [3480,100,3464]: 1 finished unit Caretaker [f=0016199] [16199] Event [3584,241.370392,468]: 1 finished unit Thug [f=0016275] [16275] Event [1176,317.500305,2312]: 0 lost unit Solar Collector [f=0016328] [16328] Event [424.01474,241.370392,3814.3999]: 0 finished unit Knight [f=0016346] [16346] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0016441] [16441] Event [1848,310.826111,2888]: 0 finished unit Wind/Tidal Generator [f=0016531] [16531] Event [472,100,856]: 0 finished unit Wind/Tidal Generator [f=0016542] [16542] Event [1400,320.854187,1256]: 1 finished unit Metal Extractor [f=0016607] [16607] Event [1768,310.420685,2808]: 0 lost unit Wind/Tidal Generator [f=0016672] [16672] Event [1568,304.544067,2944]: 0 lost unit Radar Tower [f=0016688] [16688] Event [424.01474,241.370392,3814.3999]: 0 finished unit Ronin [f=0016748] [16748] Event [1848,310.826111,2888]: 0 lost unit Wind/Tidal Generator [f=0016749] [16749] Event [392,100,776]: 0 finished unit Wind/Tidal Generator [f=0016752] [16752] Event [482.151733,100,673.018799]: 0 lost unit Conjurer [f=0016805] [16805] Event [696,100,488]: 0 lost unit Metal Extractor [f=0016831] [16831] Event [584,100,792]: 0 finished unit Wind/Tidal Generator [f=0016862] [16862] Event [3584,241.370392,468]: 1 finished unit Outlaw [f=0016932] [16932] Event [1021.21332,262.808807,2921.71484]: 0 lost unit Ronin [f=0016994] [16994] Event [584,100,792]: 0 lost unit Wind/Tidal Generator [f=0017063] [17063] Event [397.013794,100,1097.87622]: 0 lost unit Conjurer [f=0017079] [17079] Event [1832,447.164154,2008]: 1 finished unit Stinger [f=0017083] [17083] Event [392,100,776]: 0 lost unit Wind/Tidal Generator [f=0017134] [17134] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0017139] [17139] Event [262.048431,102.235962,1057.1405]: 0 lost unit Conjurer [f=0017175] [17175] Event [472,100.147552,856]: 0 lost unit Wind/Tidal Generator [f=0017347] [17347] Event [287.864105,100.194214,1281.90894]: 0 lost unit Conjurer [f=0017364] [17364] Event [1400,320.854187,1256]: 1 lost unit Metal Extractor [f=0017463] [17463] Event [3584,241.370392,468]: 1 finished unit Thug [f=0017508] [17508] Event [3880,205.081177,1144]: 1 lost unit Solar Collector [f=0017551] [17551] Event [960,246.577454,3296]: 0 lost unit Picket [f=0017621] [17621] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0017688] [17688] Event [3848,152.540588,1320]: 1 lost unit Solar Collector [f=0017717] [17717] Event [3553.82202,227.478256,1098.24841]: 0 lost unit Scythe [f=0017748] [17748] Event [728,241.370392,3880]: 0 finished unit Wind/Tidal Generator [f=0017889] [17889] Event [1720,102.745056,312]: 1 finished unit Metal Extractor [f=0017927] [17927] Event [4031.4231,210.079559,1121.91467]: 0 lost unit Scythe [f=0017998] [17998] Event [1024,246.860504,3664]: 0 lost unit Lotus [f=0018016] [18016] Event [760,241.370392,3784]: 0 finished unit Wind/Tidal Generator [f=0018127] [18127] Event [2504,97.9216766,3576]: 0 finished unit Metal Extractor [f=0018225] [18225] Event [542.917053,107.693405,1572.69385]: 1 lost unit Bandit [f=0018268] [18268] Event [2456,104.935074,3528]: 0 finished unit Wind/Tidal Generator [f=0018311] [18311] Event [3584,241.370392,468]: 1 finished unit Racketeer [f=0018312] [18312] Event [325.604584,102.932114,1786.94482]: 1 lost unit Bandit [f=0018346] [18346] Event [3464,100.230865,3536]: 1 finished unit Fusion Reactor [f=0018418] [18418] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0018481] [18481] Event [3592,100,3400]: 1 finished unit Solar Collector [f=0018486] [18486] Event [560,110.643768,1968]: 0 lost unit Lotus [f=0018564] [18564] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0018616] [18616] Event [56,241.370392,4040]: 0 finished unit Wind/Tidal Generator [f=0018623] [18623] Event [603.265564,187.820541,2866.14136]: 0 lost unit Ronin [f=0018633] [18633] Event [424.01474,241.370392,3814.3999]: 0 finished unit Phantom [f=0018700] [18700] Event [2040,100.213623,312]: 1 finished unit Metal Extractor [f=0018714] [18714] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0018731] [18731] Event [536,107.88269,2328]: 0 lost unit Wind/Tidal Generator [f=0018733] [18733] Event [562.172668,116.032913,2356.34888]: 0 lost unit Ronin [f=0018826] [18826] Event [424.01474,241.370392,3814.3999]: 0 finished unit Sling [f=0018869] [18869] Event [360,99.0898895,2008]: 0 lost unit Metal Extractor [f=0018918] [18918] Event [3584,241.370392,468]: 1 finished unit Thug [f=0018932] gg sir [f=0019073] [19073] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0019106] [19106] Event [440,100,2248]: 0 lost unit Wind/Tidal Generator [f=0019160] [19160] Event [undefined]: Wires resigned [f=0019166] [19166] Event [440,100.162506,2360]: 0 lost unit Wind/Tidal Generator [f=0019178] [Game::ClientReadNet] remote skirmish AI "Wires" (ID: 0) being removed from team 0 [f=0019179] [19179] Event [351.913727,100,2491.98975]: 0 lost unit Ronin [f=0019183] [19183] Event [325.143799,100.074944,2496.70776]: 0 lost unit Ronin [f=0019189] [19189] Event [384,99.4101715,2240]: 0 lost unit Radar Tower [f=0019215] game_message: Wires has been destroyed! [f=0019216] [19216] Received game_message: Wires has been destroyed! [f=0019217] [19217] Event [316.629944,100,2580.646]: 0 lost unit Knight [f=0019228] [19228] Event [492.576111,241.370392,3791.47144]: 0 lost unit Recon Commander [f=0019234] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0019234] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0019234] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0019234] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0019234] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0019234] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0019234] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0019234] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0019234] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0019234] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0019234] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0019234] !transmitlobby @voice@buildUnit@reload [f=0019257] [19257] Event [1760.13586,324.815979,928.36554]: 0 lost unit Glaive [f=0019260] game_message: andykorfitz wins! [f=0019260] Submitting stats [f=0019260] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019260] Part| Total Time|Time of the last 0.5s [f=0019260] Draw 20850.29ms 16.70% [f=0019260] Lua::Callins::Synced 13892.37ms 20.28% [f=0019260] Lua::Callins::Unsynced 29163.85ms 23.36% [f=0019260] Lua::CollectGarbage::Synced 587.40ms 0.10% [f=0019260] Lua::CollectGarbage::Unsynced 1315.22ms 0.80% [f=0019260] Misc::Profiler::AddTime 93.71ms 0.00% [f=0019260] Sim 47778.97ms 70.28% [f=0019260] [19260] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0019260] [19260] Game End Stats Values: 9,3450,3685,3685,3450,5.08931684,36.716198,36.716198,5.08931684,0,0,0,0,0,0,0,0,0,0,0,0,45.1714211,127.188057,127.188057,45.1714211,180,1000,1000,180,14.7061663,20,20,14.7061663,2130,1275,1275,2130,13.3715105,19.06283,19.06283,13.3715105,695,540,540,695,0,65,65,0,445,870,870,445,65,18.6666622,18.6666622,65,50.3334236,0,0,50.3334236,127.188057,47.4896049,47.4896049,127.188057 [f=0019260] [19260] Game End Stats Values: 10,3750,3730,3730,3750,5.29315138,58.3301201,58.3301201,5.29315138,0,0,0,0,0,0,0,0,0,0,0,0,190.500137,212.084045,212.084045,190.500137,180,1090,1090,180,14.4603291,20,20,14.4603291,2130,1275,1275,2130,13.6802559,19.2409286,19.2409286,13.6802559,905,585,585,905,165,65,65,165,535,780,780,535,65,183.666656,183.666656,65,75.4002304,0,0,75.4002304,223.87561,192.818329,192.818329,223.87561 [f=0019260] [19260] Game End Stats Values: 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44,1415,13795,13795,1415,646.473816,995.865051,995.865051,646.473816,0,0,0,0,0,0,0,0,316.170746,408.66452,408.66452,316.170746,4544.51221,8715.68945,8715.68945,4544.51221,510,3850,3850,510,43.6474953,71,71,43.6474953,360,2050,2050,360,18.0951385,51.9839668,51.9839668,18.0951385,155,4745,4745,155,4137.16699,5887.83398,5887.83398,4137.16699,390,3150,3150,390,12857.6328,4210.8335,4210.8335,12857.6328,973.441284,972.858215,972.858215,973.441284,10325.5908,4954.64307,4954.64307,10325.5908 [f=0019260] [19260] Received game_message: andykorfitz wins! [f=0019261] [19261] Event [392,100,2296]: 0 lost unit Metal Extractor [f=0019263] [19263] Event [294.401306,100.468933,2687.09399]: 0 lost unit Ronin [f=0019264] [19264] Event [1637.93359,314.11438,1171.69128]: 0 lost unit Glaive [f=0019353] [19353] Event [3584,241.370392,468]: 1 finished unit Outlaw [f=0019390] Spectator Wires left the game: normal quit [f=0019390] [19390] Event [undefined]: Wires quit [f=0019508] [19508] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0019545] No clients connected, shutting down server [f=0019545] Server shutdown [f=0019565] [19565] Event [3240,181.320953,2936]: 1 finished unit Energy Pylon [f=0019712] [19712] Event [3584,241.370392,468]: 1 finished unit Thug [f=0019822] [19822] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0019849] [19849] Event [696,98.8415527,488]: 1 finished unit Metal Extractor [f=0020203] [20203] Event [3584,241.370392,468]: 1 finished unit Racketeer [f=0020303] [20303] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0020453] [20453] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0020524] [20524] Event [456,100.28923,440]: 1 finished unit Metal Extractor [f=0020603] [20603] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0020739] [20739] Event [1912,448.640747,1904]: 1 finished unit Fusion Reactor [f=0020807] [20807] Event [3584,241.370392,468]: 1 finished unit Thug [f=0020825] [20825] Event [3448,147.242737,2024]: 1 finished unit Energy Pylon [f=0020963] [20963] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0021199] [21199] Event [488,100.868988,760]: 1 finished unit Metal Extractor [f=0021243] [21243] Event [3584,241.370392,468]: 1 finished unit Outlaw [f=0021398] [21398] Event [3584,241.370392,468]: 1 finished unit Rogue [f=0021602] [21602] Event [3584,241.370392,468]: 1 finished unit Thug [f=0021712] [21712] Event [3584,241.370392,468]: 1 finished unit Bandit [f=0022050] Autoquit sending quit command. [f=0022050] [QuitAction] user exited to system [f=0022050] [SpringApp::Kill][1] fromRun=1 [f=0022050] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022050] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022050] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022050] [ThreadPool::SetThreadCount][2] workers=0 [f=0022050] [SpringApp::Kill][2] [f=0022050] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022050] [Game::KillLua][3] dtor=0 luaUI=0x5181ba40 [f=0022050] Start widgetHandler:Shutdown [f=0022050] Shutdown - SaveOrderList Complete [f=0022050] Writing last game win data [f=0022050] Shutdown - SaveConfigData Complete [f=0022050] Shutdown Widget - Save/Load API [f=0022050] Shutdown Widget - Chili Highlight [f=0022050] Shutdown Widget - Draw After Chili [f=0022050] Shutdown Widget - EPIC Menu [f=0022050] Shutdown Widget - Chili Widget Selector [f=0022050] Shutdown Widget - Chili Minimap [f=0022050] Shutdown Widget - Local Team Colors [f=0022050] Shutdown Widget - Display Keys 2 [f=0022050] Shutdown Widget - Save Game Menu [f=0022050] Shutdown Widget - Unit Icons [f=0022050] Shutdown Widget - Noises [f=0022050] Shutdown Widget - HealthBars [f=0022050] Shutdown Widget - Win Counter [f=0022050] Shutdown Widget - SpringRTS Replay Stats [f=0022050] Shutdown Widget - BuildETA [f=0022050] Shutdown Widget - Modular Comm Info [f=0022050] Shutdown Widget - Stereo3D [f=0022050] Shutdown Widget - Showeco and Grid Drawer [f=0022050] Shutdown Widget - Point Tracker [f=0022050] Shutdown Widget - Music Player [f=0022050] Shutdown Widget - Missile Silo Range [f=0022050] Shutdown Widget - MinimapEvents [f=0022050] Shutdown Widget - Mex Placement Handler [f=0022050] Shutdown Widget - Local Widgets Config [f=0022050] Shutdown Widget - Highlight Geos [f=0022050] Shutdown Widget - Grab Input [f=0022050] Input grabbing is disabled! [f=0022050] Shutdown Widget - MetalFeatures (new) [f=0022050] Shutdown Widget - Darkening [f=0022050] Shutdown Widget - Context Menu [f=0022050] Shutdown Widget - Chili Spectator Panels [f=0022050] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022050] Shutdown Widget - Chili Nuke Warning [f=0022050] Shutdown Widget - Chili EndGame Window [f=0022050] Shutdown Widget - Chili Economy Panel Default [f=0022050] Shutdown Widget - CameraShake [f=0022050] Shutdown Widget - Attack AoE [f=0022050] Shutdown Widget - UnitShapes [f=0022050] Shutdown Widget - Map Edge Extension [f=0022050] Shutdown Widget - Selection Send [f=0022050] Shutdown Widget - LupsManager [f=0022050] Shutdown Widget - Newton Firezone [f=0022050] Shutdown Widget - Chili Pro Console [f=0022050] Shutdown Widget - Lasso Terraform GUI [f=0022050] Shutdown Widget - Lups [f=0022050] Shutdown Widget - Chili Framework [f=0022050] Shutdown Widget - Chili Core Selector [f=0022050] Shutdown Widget - Custom Markers [f=0022050] Shutdown Widget - Pause Screen [f=0022050] Shutdown Widget - Text To Speech Control [f=0022050] Shutdown Widget - Persistent Build Height [f=0022050] Shutdown Widget - Layout Handler [f=0022050] End widgetHandler:Shutdown [f=0022050] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={581506,70905926} {int,ext,rec}Allocs={29864899,0,0} {chunk,block}Bytes={70905926,0} [f=0022050] [Game::KillLua][1] dtor=0 luaGaia=0x5244fb00 [f=0022050] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={514917,65434287} {int,ext,rec}Allocs={29864901,0,0} {chunk,block}Bytes={65434287,0} [f=0022050] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={514917,65434287} {int,ext,rec}Allocs={29864901,0,0} {chunk,block}Bytes={65434287,0} [f=0022050] [Game::KillLua][2] dtor=0 luaRules=0x51ec8bf0 [f=0022050] Start gadgetHandler:Shutdown [f=0022050] Shutdown - StartSetup [f=0022050] Shutdown - UnitMorph [f=0022050] Shutdown - LupsNanoSpray [f=0022050] Shutdown - Missile Silo Controller [f=0022050] Shutdown - Modular Comm Info [f=0022050] Shutdown - Terrain Texture Handler [f=0022050] Shutdown - UnitCloakShield [f=0022050] Shutdown - Starlight Handler [f=0022050] End gadgetHandler:Shutdown [f=0022050] Start gadgetHandler:Shutdown [f=0022050] Shutdown - Save/Load [f=0022050] Shutdown - Teleport Throw [f=0022050] Shutdown - UnitMorph [f=0022050] Shutdown - Modular Comm Info [f=0022050] Shutdown - Retreat Command [f=0022050] Shutdown - Shockwaves [f=0022050] Shutdown - UnitCloakShield [f=0022050] Shutdown - Lups Cloak FX [f=0022050] Shutdown - Lups [f=0022050] Shutdown - Lups Shield [f=0022050] End gadgetHandler:Shutdown [f=0022050] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29864931,0,0} {chunk,block}Bytes={0,0} [f=0022050] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29864931,0,0} {chunk,block}Bytes={0,0} [f=0022050] [Game::KillLua][4] dtor=0 [f=0022050] [Game::~CGame][1] [f=0022050] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022050] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022050] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022050] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022050] [Game::KillLua][4] dtor=1 [f=0022050] [Game::KillMisc][1] [f=0022050] [Game::KillMisc][2] [f=0022050] [Game::KillMisc][3] [f=0022050] [Game::KillRendering][1] [f=0022050] [3DOParser::Kill] allocated 137 pieces [f=0022050] [S3OParser::Kill] allocated 2774 pieces [f=0022050] [AssParser::Kill] allocated 224 pieces [f=0022050] [Game::KillInterface][1] [f=0022050] [Game::KillInterface][2] [f=0022050] [Game::KillSimulation][1] [f=0022050] [Game::KillSimulation][2] [f=0022050] [CCollisionHandler] dis-/continuous tests: 0/2221077 [f=0022050] [Game::KillSimulation][3] [f=0022050] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022050] [~CPathCache(16x16)] cacheHits=188 hitPercentage=35% numHashColls=0 maxCacheSize=21 [f=0022050] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022050] [~CPathCache(32x32)] cacheHits=869 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022050] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022050] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022050] [LosHandler::Kill] raycast instance cache-{hits,misses}={11002,27000}; shared=4%; cached=25% [f=0022050] [Game::KillSimulation][4] [f=0022050] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0022050] [Game::~CGame][2] [f=0022050] [Game::~CGame][3] [f=0022050] [SpringApp::Kill][3] [f=0022050] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 235034 bytes sent 705962 bytes recv'd [f=0022050] [SpringApp::Kill][4] font=0x4585b8a0 [f=0022050] [SpringApp::Kill][5] [f=0022050] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x458d6280) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=3024ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=147ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=42ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=41ms file="luaui/widgets/dbg_ballisticcalculator.lua" indx=4480 inflSize=18kb readTime=30ms file="unittextures/tatex/32xgouraud.tga" indx=7281 inflSize=14kb readTime=25ms file="luaui/widgets/gui_chili_share.lua" indx=4563 inflSize=47kb readTime=24ms file="luaui/widgets/dbg_ceg_spawner.lua" indx=4481 inflSize=2kb readTime=23ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=21ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=21ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4554 inflSize=31kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 49661237 bytes cached in 2850 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x459ace00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x4599f920) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fe71c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x459187e0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]