[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AkNre4aUf3/springsettings.905434.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f990801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11777 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/905434/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 182ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4665af90] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4665af90] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 664ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 782ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 89ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/905434/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (444ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/905434/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53222350,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3807dc5ee46598ea6333bd7548b97af0 [f=-000001] Connection attempt from ste [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ste changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ste" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ste" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TRUMP2020 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TRUMP2020 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ste" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ste" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ste" string="[Game::Load][lua{Rules,Gaia}={0x90581270,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[Game::Load][lua{Rules,Gaia}={000000010982b2d0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [2291,105.015381,4822]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4974,105.00415,2271]: 1 finished unit Engineer Commander [f=0000000] [0] ste, team: 0, elo:1654 [f=0000000] [0] TRUMP2020, team: 1, elo:1409 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [2256,105,4664]: 0 finished unit Shieldbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000005] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000005] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000005] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000005] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000005] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000005] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000005] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000005] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000005] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000005] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000240] [240] Event [2360,105,4648]: 0 finished unit Metal Extractor [f=0000258] [258] Event [4984,105,2104]: 1 finished unit Metal Extractor [f=0000495] [495] Event [2536,105,4840]: 0 finished unit Metal Extractor [f=0000571] [571] Event [4680,105,2200]: 1 finished unit Metal Extractor [f=0000685] [685] Event [2424,105,4680]: 0 finished unit Solar Collector [f=0000761] [761] Event [2256.01831,105,4652]: 0 finished unit Convict [f=0000811] [811] Event [4872,105,2392]: 1 finished unit Metal Extractor [f=0000865] [865] Event [2472,105,4760]: 0 finished unit Solar Collector [f=0000976] [976] Event [4872,105,2216]: 1 finished unit Jumpbot Factory [f=0001025] [1025] Event [2256.01831,105,4652]: 0 finished unit Convict [f=0001449] [1449] Event [4800,105,2080]: 1 finished unit Picket [f=0001462] [1462] Event [4872,105,2240]: 1 finished unit Puppy [f=0001539] [1539] Event [2248,105,4952]: 0 finished unit Metal Extractor [f=0001593] [1593] Event [2256.01831,105,4652]: 0 finished unit Bandit [f=0001610] [1610] Event [4872,105,2240]: 1 finished unit Puppy [f=0001704] [1704] Event [5008,105,2224]: 1 finished unit Picket [f=0001745] [1745] Event [4872,105,2240]: 1 finished unit Puppy [f=0001880] [1880] Event [4872,105,2240]: 1 finished unit Puppy [f=0001915] [1915] Event [2312,105,4936]: 0 finished unit Solar Collector [f=0001989] [1989] Event [4768,105,2304]: 1 finished unit Picket [f=0001993] [1993] Event [2256.01831,105,4652]: 0 finished unit Bandit [f=0002015] [2015] Event [4872,105,2240]: 1 finished unit Puppy [f=0002205] [2205] Event [2256.01831,105,4652]: 0 finished unit Bandit [f=0002226] [2226] Event [4760,105,2184]: 1 finished unit Solar Collector [f=0002420] [2420] Event [2256.01831,105,4652]: 0 finished unit Bandit [f=0002425] [2425] Event [4680,105,2120]: 1 finished unit Solar Collector [f=0002635] [2635] Event [4680,105,2280]: 1 finished unit Solar Collector [f=0002654] [2654] Event [2256.01831,105,4652]: 0 finished unit Bandit [f=0002830] [2830] Event [4792,105,2360]: 1 finished unit Solar Collector [f=0002949] [2949] Event [2256.01831,105,4652]: 0 finished unit Bandit [f=0003010] [3010] Event [4872,105,2312]: 1 finished unit Solar Collector [f=0003270] [3270] Event [2392,105,4168]: 0 finished unit Metal Extractor [f=0003295] [3295] Event [4952,105,2392]: 1 finished unit Solar Collector [f=0003477] [3477] Event [2256.01831,105,4652]: 0 finished unit Convict [f=0003598] [3598] Event [4984,105,2168]: 1 finished unit Solar Collector [f=0003893] [3893] Event [4904,105,2104]: 1 finished unit Solar Collector [f=0003967] [3967] Event [2256.01831,105,4652]: 0 finished unit Convict [f=0004133] [4133] Event [2232,105,4872]: 0 finished unit Solar Collector [f=0004211] [4211] Event [1624,105,3768]: 0 finished unit Metal Extractor [f=0004225] [4225] Event [4984,105.02037,2040]: 1 finished unit Solar Collector [f=0004338] [4338] Event [2534.06787,129.549484,4855.54102]: 1 lost unit Puppy [f=0004339] [4339] Event [2536,105,4840]: 0 lost unit Metal Extractor [f=0004347] [4347] Event [4872,105,2240]: 1 finished unit Constable [f=0004352] [4352] Event [2418.53589,117.932281,4917.28418]: 1 lost unit Puppy [f=0004352] [4352] Event [2392,105.000153,4904]: 0 lost unit Solar Collector [f=0004375] [4375] Event [2479.74365,105.012016,4919.30811]: 1 lost unit Puppy [f=0004394] [4394] Event [2470.33862,105.011177,4907.0835]: 1 lost unit Puppy [f=0004772] [4772] Event [4872,105,2240]: 1 finished unit Constable [f=0004991] [4991] Event [2256.01831,105,4652]: 0 finished unit Outlaw [f=0005206] [5206] Event [1512,214.321594,3112]: 0 finished unit Metal Extractor [f=0005365] [5365] Event [4440,106.982727,1960]: 1 finished unit Stardust [f=0005554] [5554] Event [2256.01831,105,4652]: 0 finished unit Thug [f=0005625] [5625] Event [2536,104.918747,4840]: 0 finished unit Metal Extractor [f=0005652] [5652] Event [5176,105,2536]: 1 finished unit Stardust [f=0005704] [5704] Event [1600,445.119171,4816]: 0 finished unit Radar Tower [f=0005972] [5972] Event [2256.01831,105,4652]: 0 finished unit Rogue [f=0006186] [6186] Event [1048,214.049988,2696]: 0 finished unit Metal Extractor [f=0006255] [6255] Event [5160,143.907623,1992]: 1 finished unit Stardust [f=0006276] [6276] Event [2256.01831,105,4652]: 0 finished unit Rogue [f=0006605] [6605] Event [2256.01831,105,4652]: 0 finished unit Rogue [f=0006709] [6709] Event [4520,105,2504]: 1 finished unit Stardust [f=0006780] [6780] Event [4808,105,1608]: 1 finished unit Metal Extractor [f=0006987] [6987] Event [1600,442.321625,4720]: 0 finished unit Picket [f=0007010] [7010] Event [456,105,3064]: 0 finished unit Metal Extractor [f=0007061] [7061] Event [2256.01831,105,4652]: 0 finished unit Rogue [f=0007299] [7299] Event [2256.01831,105,4652]: 0 finished unit Rogue [f=0007441] [7441] Event [4808,105,3000]: 1 finished unit Metal Extractor [f=0007480] [7480] Event [4808,212.481461,1432]: 1 finished unit Stardust [f=0007566] [7566] Event [2256.01831,105,4652]: 0 finished unit Rogue [f=0007860] [7860] Event [888,105,3640]: 0 finished unit Metal Extractor [f=0007936] [7936] Event [2256.01831,105,4652]: 0 finished unit Rogue [f=0008229] [8229] Event [2184,105,4952]: 0 finished unit Solar Collector [f=0008326] [8326] Event [4936,105,1560]: 1 finished unit Caretaker [f=0008408] [8408] Event [5128,105,3016]: 1 finished unit Stardust [f=0008409] [8409] Event [2328,105,5592]: 0 finished unit Metal Extractor [f=0008494] [8494] Event [4872,105,2240]: 1 finished unit Constable [f=0008568] [8568] Event [872,105,3928]: 0 finished unit Metal Extractor [f=0008846] [8846] Event [2104,105.176544,4952]: 0 finished unit Solar Collector [f=0008937] [8937] Event [4872,105,2240]: 1 finished unit Constable [f=0009104] [9104] Event [5624,105,3400]: 1 finished unit Metal Extractor [f=0009435] [9435] Event [552,105,4504]: 0 finished unit Metal Extractor [f=0009479] [9479] Event [5624,105,3400]: 1 lost unit Metal Extractor [f=0009574] [9574] Event [1784,105,4408]: 0 finished unit Solar Collector [f=0009634] [9634] Event [2024,105,4872]: 0 finished unit Solar Collector [f=0009842] [9842] Event [1864,105,4408]: 0 finished unit Solar Collector [f=0009859] [9859] Event [2256.01831,105,4652]: 0 finished unit Aspis [f=0010001] [10001] Event [3112,213.907394,6024]: 0 finished unit Metal Extractor [f=0010047] [10047] Event [5368,105,3048]: 1 finished unit Stardust [f=0010134] [10134] Event [4824,105,1992]: 1 finished unit Caretaker [f=0010210] [10210] Event [1864,105,4488]: 0 finished unit Solar Collector [f=0010470] [10470] Event [88,214.104309,3800]: 0 finished unit Metal Extractor [f=0010566] [10566] Event [1784,105,4488]: 0 finished unit Solar Collector [f=0010621] [10621] Event [5656,105.008392,3320]: 1 finished unit Stardust [f=0010622] [10622] Event [2256.01831,105,4652]: 0 finished unit Thug [f=0010677] [10677] Event [5540.83936,105,3642.21265]: 0 lost unit Bandit [f=0010694] [10694] Event [2104,105,4872]: 0 finished unit Solar Collector [f=0010838] [10838] Event [1784,105,4568]: 0 finished unit Solar Collector [f=0011168] [11168] Event [1864,105,4568]: 0 finished unit Solar Collector [f=0011212] [11212] Event [3224,105,6952]: 0 finished unit Metal Extractor [f=0011281] [11281] Event [2256.01831,105,4652]: 0 finished unit Outlaw [f=0011297] [11297] Event [5512,105,3144]: 1 finished unit Caretaker [f=0011469] [11469] Event [1864,105,4648]: 0 finished unit Solar Collector [f=0011558] [11558] Event [2256.01831,105,4652]: 0 finished unit Convict [f=0011736] [11736] Event [5624,104.918747,3400]: 1 finished unit Metal Extractor [f=0011770] [11770] Event [1784,105,4648]: 0 finished unit Solar Collector [f=0011777] [11777] Event [2256.01831,105,4652]: 0 finished unit Convict [f=0011988] [11988] Event [2256.01831,105,4652]: 0 finished unit Convict [f=0012107] [12107] Event [1784,105,4728]: 0 finished unit Solar Collector [f=0012215] [12215] Event [2256.01831,105,4652]: 0 finished unit Rogue [f=0012254] [12254] Event [2424,105,2984]: 0 finished unit Metal Extractor [f=0012385] [12385] Event [2040,105,6600]: 0 finished unit Metal Extractor [f=0012407] [12407] Event [1864,105,4728]: 0 finished unit Solar Collector [f=0012505] [12505] Event [5320,105,3880]: 1 finished unit Stardust [f=0012974] [12974] Event [2256.01831,105,4652]: 0 finished unit Aspis [f=0012989] [12989] Event [2456,105,2680]: 0 finished unit Metal Extractor [f=0013068] [13068] Event [1752,105,6616]: 0 finished unit Metal Extractor [f=0013217] [13217] Event [5656,214.348755,4120]: 1 finished unit Metal Extractor [f=0013398] [13398] Event [4872,105,2240]: 1 finished unit Constable [f=0013480] [13480] Event [4232,214.375916,1288]: 1 finished unit Stardust [f=0013541] [13541] Event [4229.56494,214.30983,937.698242]: 0 lost unit Bandit [f=0013638] [13638] Event [4872,105,2240]: 1 finished unit Constable [f=0013676] [13676] Event [3136,222.001266,2384]: 0 finished unit Radar Tower [f=0013705] [13705] Event [4232,214.407806,1288]: 1 lost unit Stardust [f=0013723] [13723] Event [2256.01831,105,4652]: 0 finished unit Aspis [f=0013884] [13884] Event [4344,201.474609,1480]: 1 lost unit Stardust [f=0013947] [13947] Event [4872,105,2240]: 1 finished unit Puppy [f=0014035] [14035] Event [4872,105,2240]: 1 finished unit Puppy [f=0014186] [14186] Event [4872,105,2240]: 1 finished unit Puppy [f=0014243] [14243] Event [4808,212.499527,1432]: 1 lost unit Stardust [f=0014336] [14336] Event [4872,105,2240]: 1 finished unit Puppy [f=0014407] [14407] Event [1144,290.996094,5768]: 0 finished unit Metal Extractor [f=0014466] [14466] Event [4331.06738,177.706207,1635.04736]: 1 lost unit Puppy [f=0014486] [14486] Event [4872,105,2240]: 1 finished unit Puppy [f=0014530] [14530] Event [2256.01831,105,4652]: 0 finished unit Felon [f=0014636] [14636] Event [4872,105,2240]: 1 finished unit Puppy [f=0014654] [14654] Event [4355.94385,205.834305,1448.79858]: 1 lost unit Puppy [f=0014777] [14777] Event [4872,105,2240]: 1 finished unit Puppy [f=0014804] [14804] Event [2256.01831,105,4652]: 0 finished unit Thug [f=0014847] [14847] Event [4808,104.977051,1608]: 1 lost unit Metal Extractor [f=0014892] [14892] Event [4872,105,2240]: 1 finished unit Puppy [f=0014944] [14944] Event [4936,104.961472,1560]: 1 lost unit Caretaker [f=0014995] [14995] Event [4872,105,2240]: 1 finished unit Puppy [f=0015146] [15146] Event [4872,105,2240]: 1 finished unit Puppy [f=0015219] [15219] Event [2256.01831,105,4652]: 0 finished unit Outlaw [f=0015295] [15295] Event [4867.26367,104.991524,1512.55615]: 1 lost unit Engineer Commander [f=0015436] GG [f=0015483] [15483] Event [2256.01831,105,4652]: 0 finished unit Convict [f=0015580] [15580] Event [undefined]: TRUMP2020 resigned [f=0015580] game_message: TRUMP2020 has been destroyed! [f=0015580] game_message: ste wins! [f=0015580] Submitting stats [f=0015580] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015580] Part| Total Time|Time of the last 0.5s [f=0015580] Draw 12563.34ms 12.27% [f=0015580] Lua::Callins::Synced 6066.98ms 16.62% [f=0015580] Lua::Callins::Unsynced 15655.36ms 16.82% [f=0015580] Lua::CollectGarbage::Synced 408.45ms 2.87% [f=0015580] Lua::CollectGarbage::Unsynced 880.80ms 0.30% [f=0015580] Misc::Profiler::AddTime 48.53ms 0.00% [f=0015580] Sim 19261.44ms 72.40% [f=0015580] [15580] Received game_message: TRUMP2020 has been destroyed! [f=0015580] [15580] Received game_message: ste wins! [f=0015581] [15581] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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21,5515,5835,5515,5835,330.134705,94.9092102,330.134705,94.9092102,0,0,0,0,0,0,0,0,0,0,0,0,230.039215,123.749992,230.039215,123.749992,1620,900,1620,900,26,18.5333328,26,18.5333328,2255,1330,2255,1330,15.8121481,22.5964756,15.8121481,22.5964756,560,2195,560,2195,114.833374,90,114.833374,90,1080,1410,1080,1410,225,114.833374,225,114.833374,20.3666553,13.199996,20.3666553,13.199996,149.0625,232.84552,149.0625,232.84552 [f=0015581] [15581] Game End Stats Values: 22,5605,5925,5605,5925,366.228088,95.1643372,366.228088,95.1643372,0,0,0,0,0,0,0,0,0,0,0,0,236.857422,247.978745,236.857422,247.978745,1620,900,1620,900,26,20,26,20,2255,1330,2255,1330,17.6752357,22.7510109,17.6752357,22.7510109,560,2195,560,2195,114.833374,90,114.833374,90,1170,1500,1170,1500,225,114.833374,225,114.833374,20.3666553,13.199996,20.3666553,13.199996,273.291229,239.663727,273.291229,239.663727 [f=0015581] [15581] Game End Stats Values: 23,5515,6735,5515,6735,401.359528,96.0144424,401.359528,96.0144424,0,0,0,0,0,0,0,0,0,0,0,0,236.857422,259.389374,236.857422,259.389374,1620,900,1620,900,26,22.1333332,26,22.1333332,2255,1330,2255,1330,16.3550911,24.0376091,16.3550911,24.0376091,560,2795,560,2795,114.833374,180,114.833374,180,1080,1710,1080,1710,315,114.833374,315,114.833374,20.3666553,13.199996,20.3666553,13.199996,284.701843,239.663727,284.701843,239.663727 [f=0015581] [15581] Game End Stats Values: 24,5915,6895,5915,6895,421.348907,96.6114883,421.348907,96.6114883,0,0,0,0,0,0,0,0,0,0,0,0,236.857422,274.928833,236.857422,274.928833,1840,900,1840,900,26,26.3999996,26,26.3999996,2435,1330,2435,1330,15.0316286,25.9351387,15.0316286,25.9351387,560,2795,560,2795,114.833374,180,114.833374,180,1080,1870,1080,1870,315,114.833374,315,114.833374,20.3666553,13.199996,20.3666553,13.199996,300.241302,239.663727,300.241302,239.663727 [f=0015581] [15581] Game End Stats Values: 25,6135,7225,6135,7225,447.008362,97.4007263,447.008362,97.4007263,0,0,0,0,0,0,0,0,0,0,0,0,305.039307,367.434357,305.039307,367.434357,2060,900,2060,900,26,29.0666676,26,29.0666676,2435,1330,2435,1330,15.4096336,27.7512836,15.4096336,27.7512836,560,2895,560,2895,189.833374,180,189.833374,180,1080,2100,1080,2100,315,189.833374,315,189.833374,20.3666553,13.199996,20.3666553,13.199996,392.746826,307.845612,392.746826,307.845612 [f=0015581] [15581] Game End Stats Values: 26,6135,7455,6135,7455,478.643005,98.2472687,478.643005,98.2472687,0,0,0,0,0,0,0,0,30.0880737,0,30.0880737,0,305.039307,367.434357,305.039307,367.434357,2060,900,2060,900,26,33.7333336,26,33.7333336,2435,1330,2435,1330,15.8079834,28.2004375,15.8079834,28.2004375,560,2895,560,2895,189.833374,180,189.833374,180,1080,2330,1080,2330,315,189.833374,315,189.833374,20.3666553,13.199996,20.3666553,13.199996,392.746826,307.845612,392.746826,307.845612 [f=0015581] [15581] Game End Stats Values: 27,6315,7895,6315,7895,511.125183,103.743233,511.125183,103.743233,0,0,0,0,0,0,0,0,218.485535,143.389862,218.485535,143.389862,305.039307,367.434357,305.039307,367.434357,2060,900,2060,900,26.666666,36.7999992,26.666666,36.7999992,2615,1330,2615,1330,18.9311428,29.8464069,18.9311428,29.8464069,560,3265,560,3265,189.833374,180,189.833374,180,1080,2400,1080,2400,315,189.833374,315,189.833374,66.7001495,13.199996,66.7001495,13.199996,392.746826,307.845612,392.746826,307.845612 [f=0015581] [15581] Game End Stats Values: 28,6405,8275,6405,8275,541.849915,104.64093,541.849915,104.64093,0,0,0,0,0,0,0,0,422.77771,143.389862,422.77771,143.389862,305.039307,367.434357,305.039307,367.434357,2060,900,2060,900,26.666666,39.4666672,26.666666,39.4666672,2615,1330,2615,1330,18.297966,29.539854,18.297966,29.539854,560,3505,560,3505,189.833374,180,189.833374,180,1170,2540,1170,2540,315,189.833374,315,189.833374,76.8666611,13.199996,76.8666611,13.199996,392.746826,307.845612,392.746826,307.845612 [f=0015581] [15581] Game End Stats Values: 29,6625,8645,6625,8645,567.840332,109.793671,567.840332,109.793671,0,0,0,0,0,0,0,0,469.58725,143.389862,469.58725,143.389862,305.039307,367.434357,305.039307,367.434357,2280,900,2280,900,26,42.6666679,26,42.6666679,2615,1330,2615,1330,17.7866802,31.2485847,17.7866802,31.2485847,560,3625,560,3625,189.833374,180,189.833374,180,1170,2790,1170,2790,315,189.833374,315,189.833374,76.8666611,13.199996,76.8666611,13.199996,392.746826,307.845612,392.746826,307.845612 [f=0015581] [15581] Game End Stats Values: 30,6625,9335,6625,9335,604.076721,123.401207,604.076721,123.401207,0,0,0,0,0,0,0,0,710.232178,143.389862,710.232178,143.389862,305.039307,367.434357,305.039307,367.434357,2280,900,2280,900,26,44,26,44,2615,1330,2615,1330,18.4697495,33.148243,18.4697495,33.148243,560,4225,560,4225,189.833374,180,189.833374,180,1170,2880,1170,2880,315,189.833374,315,189.833374,76.8666611,13.199996,76.8666611,13.199996,392.746826,307.845612,392.746826,307.845612 [f=0015581] [15581] Game End Stats Values: 31,7075,9425,7075,9425,612.391846,135.417587,612.391846,135.417587,0,0,0,0,0,0,0,0,719.335571,220.31366,719.335571,220.31366,305.039307,367.434357,305.039307,367.434357,2500,900,2500,900,26,44,26,44,2615,1330,2615,1330,17.3208752,35.4469604,17.3208752,35.4469604,700,4225,700,4225,189.833374,180,189.833374,180,1260,2970,1260,2970,315,189.833374,315,189.833374,76.8666611,13.199996,76.8666611,13.199996,392.746826,307.845612,392.746826,307.845612 [f=0015581] [15581] Game End Stats Values: 32,7040,10005,7040,10005,640.148071,142.159149,640.148071,142.159149,0,0,0,0,0,0,0,0,719.335571,354.892487,719.335571,354.892487,380.039276,825.517334,380.039276,825.517334,2280,900,2280,900,26,44,26,44,2615,1385,2615,1385,19.2404099,35.2734413,19.2404099,35.2734413,885,4750,885,4750,264.833374,403.200012,264.833374,403.200012,1260,2970,1260,2970,538.200012,264.833374,538.200012,264.833374,76.8666611,13.199996,76.8666611,13.199996,914.432007,382.845581,914.432007,382.845581 [f=0015581] [15581] Game End Stats Values: 33,6955,10005,6955,10005,665.945496,142.159149,665.945496,142.159149,0,0,0,0,0,0,0,0,802.164368,427.235168,802.164368,427.235168,380.039276,1045.51733,380.039276,1045.51733,2060,900,2060,900,26,44,26,44,2615,1385,2615,1385,19.109827,34.8240089,19.109827,34.8240089,1020,4750,1020,4750,264.833374,623.200012,264.833374,623.200012,1260,2970,1260,2970,758.200012,264.833374,758.200012,264.833374,76.8666611,13.199996,76.8666611,13.199996,1226.32251,382.845581,1226.32251,382.845581 [f=0015581] [15581] Game End Stats Values: 34,6910,10890,6910,10890,681.339233,143.355576,681.339233,143.355576,0,0,0,0,0,0,0,0,939.668457,700.538635,939.668457,700.538635,380.039276,1324.8418,380.039276,1324.8418,2060,900,2060,900,25.992239,44,25.992239,44,2615,1385,2615,1385,18.4110737,37.2767067,18.4110737,37.2767067,1065,5545,1065,5545,264.833374,803.200012,264.833374,803.200012,1170,3060,1170,3060,938.200012,264.833374,938.200012,264.833374,76.8666611,13.199996,76.8666611,13.199996,1505.64697,382.845581,1505.64697,382.845581 [f=0015581] [15581] Game End Stats Values: 35,5590,11140,5590,11140,708.000671,144.330338,708.000671,144.330338,0,0,0,0,0,0,0,0,1051.94714,975.764587,1051.94714,975.764587,487.692352,2758.78003,487.692352,2758.78003,2060,900,2060,900,24.2737827,44,24.2737827,44,1160,1385,1160,1385,15.8186102,37.6269951,15.8186102,37.6269951,1200,5795,1200,5795,264.833374,2258.19995,264.833374,2258.19995,1170,3060,1170,3060,2393.19995,264.833374,2393.19995,264.833374,76.8666611,13.199996,76.8666611,13.199996,2982.79102,695.385376,2982.79102,695.385376 [f=0015581] [15581] Game End Stats Values: 36,5590,11260,5590,11260,732.538391,145.578568,732.538391,145.578568,0,0,0,0,0,0,0,0,1765.46655,1149.45544,1765.46655,1149.45544,487.692352,2964.11304,487.692352,2964.11304,2060,900,2060,900,20.3197899,44,20.3197899,44,1160,1385,1160,1385,21.4019432,37.6868324,21.4019432,37.6868324,1200,5915,1200,5915,264.833374,2258.19995,264.833374,2258.19995,1170,3060,1170,3060,2393.19995,264.833374,2393.19995,264.833374,157.199936,13.199996,157.199936,13.199996,3188.12402,695.385376,3188.12402,695.385376 [f=0015608] [15608] Event [5160,143.924408,1992]: 1 lost unit Stardust [f=0015636] [15636] Event [2256.01831,105,4652]: 0 finished unit Convict [f=0015683] ste paused the game [f=0015683] ste unpaused the game [f=0015700] [15700] Event [200,105,6680]: 0 finished unit Metal Extractor [f=0015730] Spectator TRUMP2020 left the game: normal quit [f=0015730] [15730] Event [undefined]: TRUMP2020 quit [f=0015736] Player ste left the game: normal quit [f=0015736] [15736] Event [undefined]: ste quit [f=0015742] No clients connected, shutting down server [f=0015742] Server shutdown [f=0015781] [15781] Event [2256.01831,105,4652]: 0 finished unit Convict [f=0015905] [15905] Event [2256.01831,105,4652]: 0 finished unit Rogue [f=0016484] [16484] Event [2256.01831,105,4652]: 0 finished unit Aspis [f=0016504] [16504] Event [184,105,7016]: 0 finished unit Metal Extractor [f=0017500] [17500] Event [2256.01831,105,4652]: 0 finished unit Aspis [f=0017863] [17863] Event [504,105,7080]: 0 finished unit Metal Extractor [f=0018644] [18644] Event [2256.01831,105,4652]: 0 finished unit Felon [f=0018997] [18997] Event [2256.01831,105,4652]: 0 finished unit Thug [f=0019277] [19277] Event [2256.01831,105,4652]: 0 finished unit Outlaw [f=0019414] [19414] Event [2256.01831,105,4652]: 0 finished unit Convict [f=0019527] [19527] Event [2256.01831,105,4652]: 0 finished unit Convict [f=0019611] Autoquit sending quit command. [f=0019611] [QuitAction] user exited to system [f=0019611] [SpringApp::Kill][1] fromRun=1 [f=0019611] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019611] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019611] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019611] [ThreadPool::SetThreadCount][2] workers=0 [f=0019611] [SpringApp::Kill][2] [f=0019611] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019611] [Game::KillLua][3] dtor=0 luaUI=0x533f80f0 [f=0019611] Start widgetHandler:Shutdown [f=0019611] Shutdown - SaveOrderList Complete [f=0019611] Writing last game win data [f=0019611] Shutdown - SaveConfigData Complete [f=0019611] Shutdown Widget - Chili Highlight [f=0019611] Shutdown Widget - Save/Load API [f=0019611] Shutdown Widget - Draw After Chili [f=0019611] Shutdown Widget - EPIC Menu [f=0019611] Shutdown Widget - Chili Minimap [f=0019611] Shutdown Widget - Chili Widget Selector [f=0019611] Shutdown Widget - Local Team Colors [f=0019611] Shutdown Widget - Display Keys 2 [f=0019611] Shutdown Widget - Save Game Menu [f=0019611] Shutdown Widget - HealthBars [f=0019611] Shutdown Widget - Noises [f=0019611] Shutdown Widget - Unit Icons [f=0019611] Shutdown Widget - Win Counter [f=0019611] Shutdown Widget - BuildETA [f=0019611] Shutdown Widget - SpringRTS Replay Stats [f=0019611] Shutdown Widget - Modular Comm Info [f=0019611] Shutdown Widget - CameraShake [f=0019611] Shutdown Widget - Chili Economy Panel Default [f=0019611] Shutdown Widget - Chili EndGame Window [f=0019611] Shutdown Widget - Chili Nuke Warning [f=0019611] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019611] Shutdown Widget - Chili Spectator Panels [f=0019611] Shutdown Widget - Context Menu [f=0019611] Shutdown Widget - Darkening [f=0019611] Shutdown Widget - MetalFeatures (new) [f=0019611] Shutdown Widget - Grab Input [f=0019611] Input grabbing is disabled! [f=0019611] Shutdown Widget - Highlight Geos [f=0019611] Shutdown Widget - Local Widgets Config [f=0019611] Shutdown Widget - Mex Placement Handler [f=0019611] Shutdown Widget - MinimapEvents [f=0019611] Shutdown Widget - Missile Silo Range [f=0019611] Shutdown Widget - Music Player [f=0019611] Shutdown Widget - Point Tracker [f=0019611] Shutdown Widget - Showeco and Grid Drawer [f=0019611] Shutdown Widget - Stereo3D [f=0019611] Shutdown Widget - Attack AoE [f=0019611] Shutdown Widget - UnitShapes [f=0019611] Shutdown Widget - Map Edge Extension [f=0019611] Shutdown Widget - Selection Send [f=0019611] Shutdown Widget - LupsManager [f=0019611] Shutdown Widget - Newton Firezone [f=0019611] Shutdown Widget - Chili Pro Console [f=0019611] Shutdown Widget - Lasso Terraform GUI [f=0019611] Shutdown Widget - Chili Framework [f=0019611] Shutdown Widget - Lups [f=0019611] Shutdown Widget - Custom Markers [f=0019611] Shutdown Widget - Chili Core Selector [f=0019611] Shutdown Widget - Pause Screen [f=0019611] Shutdown Widget - Layout Handler [f=0019611] Shutdown Widget - Persistent Build Height [f=0019611] Shutdown Widget - Text To Speech Control [f=0019611] End widgetHandler:Shutdown [f=0019611] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={897146,98510181} {int,ext,rec}Allocs={23451765,0,0} {chunk,block}Bytes={98510181,0} [f=0019611] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019611] [Game::KillLua][2] dtor=0 luaRules=0x53222350 [f=0019611] Start gadgetHandler:Shutdown [f=0019611] Shutdown - StartSetup [f=0019611] Shutdown - UnitMorph [f=0019611] Shutdown - LupsNanoSpray [f=0019611] Shutdown - Missile Silo Controller [f=0019611] Shutdown - Modular Comm Info [f=0019611] Shutdown - Terrain Texture Handler [f=0019611] Shutdown - UnitCloakShield [f=0019611] Shutdown - Starlight Handler [f=0019611] End gadgetHandler:Shutdown [f=0019611] Start gadgetHandler:Shutdown [f=0019611] Shutdown - Save/Load [f=0019611] Shutdown - Teleport Throw [f=0019611] Shutdown - UnitMorph [f=0019611] Shutdown - Modular Comm Info [f=0019611] Shutdown - Retreat Command [f=0019611] Shutdown - Shockwaves [f=0019611] Shutdown - UnitCloakShield [f=0019611] Shutdown - Lups Cloak FX [f=0019611] Shutdown - Lups [f=0019611] Shutdown - Lups Shield [f=0019611] End gadgetHandler:Shutdown [f=0019611] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23451794,0,0} {chunk,block}Bytes={0,0} [f=0019611] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23451794,0,0} {chunk,block}Bytes={0,0} [f=0019611] [Game::KillLua][4] dtor=0 [f=0019611] [Game::~CGame][1] [f=0019611] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019611] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019611] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019611] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019611] [Game::KillLua][4] dtor=1 [f=0019611] [Game::KillMisc][1] [f=0019611] [Game::KillMisc][2] [f=0019611] [Game::KillMisc][3] [f=0019611] [Game::KillRendering][1] [f=0019611] [3DOParser::Kill] allocated 137 pieces [f=0019611] [S3OParser::Kill] allocated 2710 pieces [f=0019611] [AssParser::Kill] allocated 220 pieces [f=0019611] [Game::KillInterface][1] [f=0019611] [Game::KillInterface][2] [f=0019611] [Game::KillSimulation][1] [f=0019611] [Game::KillSimulation][2] [f=0019611] [CCollisionHandler] dis-/continuous tests: 0/171602 [f=0019611] [Game::KillSimulation][3] [f=0019611] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019611] [~CPathCache(28x28)] cacheHits=42 hitPercentage=35% numHashColls=0 maxCacheSize=17 [f=0019611] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019611] [~CPathCache(56x56)] cacheHits=471 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019611] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019611] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019611] [LosHandler::Kill] raycast instance cache-{hits,misses}={9597,7415}; shared=6%; cached=50% [f=0019611] [Game::KillSimulation][4] [f=0019611] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019611] [Game::~CGame][2] [f=0019611] [Game::~CGame][3] [f=0019611] [SpringApp::Kill][3] [f=0019611] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205274 bytes sent 140433 bytes recv'd [f=0019611] [SpringApp::Kill][4] font=0x465958a0 [f=0019611] [SpringApp::Kill][5] [f=0019611] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x4533a7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=2084ms file="objects3d/m-9.s3o" indx=5174 inflSize=141kb readTime=24ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=21ms file="objects3d/bantha.s3o" indx=4837 inflSize=433kb readTime=21ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=19ms file="luaui/widgets/unit_com_counter.lua" indx=4678 inflSize=2kb readTime=17ms file="lups/particleclasses/unitcloaker.lua" indx=4750 inflSize=8kb readTime=16ms file="luaui/images/commands/states/divebomb_attack.png" indx=3137 inflSize=0kb readTime=16ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=14ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=14ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 49461634 bytes cached in 2827 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x466e69c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x466f3830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f990801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x46659450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]