[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uKPyAzkXbn/springsettings.904344.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 192ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1adc01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11410 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/904344/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 333ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4575d950] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4575d950] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1606ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1898ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 181ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 210ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Nighthawk44 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/904344/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (833ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/904344/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53238930,0x52ec5430}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0ba1d95e4f8a441d8cd2d52e2c9ceb70 [f=-000001] Connection attempt from RealZener1 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RealZener1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from whodies [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: whodies changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RealZener1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RealZener1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RealZener1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RealZener1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RealZener1" string="[Game::Load][lua{Rules,Gaia}={00000001027a81e0,0000000128d80700}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[Game::Load][lua{Rules,Gaia}={00000001152ac7d0,00000001152aa070}]" [f=-000001] Allies: I choose: dave 2! [f=-000001] Allies: I choose: Infiltrator! [f=-000001] [0] Event [502,188.488281,3686]: 0 finished unit Recon Commander [f=-000001] [0] Event [5331,191.302979,2450]: 1 finished unit Recon Commander [f=0000000] [0] whodies, team: 0, elo:1592 [f=0000000] [0] RealZener1, team: 1, elo:1369 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000076] [76] Event [5296,184.618408,2224]: 1 finished unit Hovercraft Platform [f=0000135] [135] Event [352,191.466553,3664]: 0 finished unit Rover Assembly [f=0000135] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000135] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000135] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000135] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000135] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000135] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000135] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000135] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000135] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000135] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000135] !transmitlobby @voice@buildUnit@reload [f=0000451] [451] Event [5328,183.521103,2224]: 1 finished unit Dagger [f=0000503] [503] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000507] [507] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000553] [553] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0000678] [678] Event [369.99234,191.488068,3663.97046]: 0 finished unit Dart [f=0000712] [712] Event [5328,183.521103,2224]: 1 finished unit Dagger [f=0000819] [819] Event [369.99234,191.488068,3663.97046]: 0 finished unit Dart [f=0000923] [923] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000932] [932] Event [40,412.387695,3176]: 0 finished unit Wind/Tidal Generator [f=0000956] [956] Event [369.99234,191.488068,3663.97046]: 0 finished unit Dart [f=0001076] [1076] Event [40,407.381836,3112]: 0 finished unit Wind/Tidal Generator [f=0001081] [1081] Event [369.99234,191.488068,3663.97046]: 0 finished unit Dart [f=0001117] [1117] Event [5328,183.521103,2224]: 1 finished unit Quill [f=0001256] [1256] Event [40,391.558594,3048]: 0 finished unit Wind/Tidal Generator [f=0001432] [1432] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001488] [1488] Event [40,349.835938,2984]: 0 finished unit Wind/Tidal Generator [f=0001780] [1780] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0001817] [1817] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0001882] [1882] Event [40,310.089844,2920]: 0 finished unit Wind/Tidal Generator [f=0001970] [1970] Event [369.99234,191.488068,3663.97046]: 0 finished unit Dart [f=0002077] [2077] Event [1120.3385,181.642563,3469.66162]: 0 lost unit Dart [f=0002138] [2138] Event [369.99234,191.488068,3663.97046]: 0 finished unit Dart [f=0002203] [2203] Event [902.47522,190.99147,3272.72314]: 1 lost unit Dagger [f=0002268] [2268] Event [6104,52.8466797,1672]: 1 finished unit Solar Collector [f=0002327] [2327] Event [369.99234,191.488068,3663.97046]: 0 finished unit Dart [f=0002392] [2392] Event [842.86145,183.75943,3532.43896]: 1 lost unit Dagger [f=0002825] [2825] Event [672,191.206055,3616]: 0 finished unit Lotus [f=0002860] [2860] Event [6104,144.907227,2072]: 1 finished unit Solar Collector [f=0003025] [3025] Event [128,409.433594,3232]: 0 finished unit Radar Tower [f=0003043] [3043] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0003196] [3196] Event [264,341.467773,3176]: 0 finished unit Wind/Tidal Generator [f=0003461] [3461] Event [200,371.223633,3176]: 0 finished unit Wind/Tidal Generator [f=0003487] [3487] Event [6104,184.621094,2232]: 1 finished unit Solar Collector [f=0003544] [3544] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0003720] [3720] Event [5288,191.227539,2456]: 1 finished unit Stardust [f=0003764] [3764] Event [136,406.125,3176]: 0 finished unit Wind/Tidal Generator [f=0003840] [3840] Event [5328,183.521103,2224]: 1 finished unit Mace [f=0004013] [4013] Event [6104,179.711914,2312]: 1 finished unit Solar Collector [f=0004197] [4197] Event [136,392.321289,3112]: 0 finished unit Wind/Tidal Generator [f=0004443] [4443] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0004506] [4506] Event [6104,176.016602,2392]: 1 finished unit Solar Collector [f=0004577] [4577] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0004616] [4616] Event [200,361.4375,3112]: 0 finished unit Wind/Tidal Generator [f=0004902] [4902] Event [264,333.164063,3112]: 0 finished unit Wind/Tidal Generator [f=0004974] [4974] Event [6104,180.850586,2472]: 1 finished unit Solar Collector [f=0005005] [5005] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0005064] [5064] Event [5328,183.521103,2224]: 1 finished unit Mace [f=0005256] [5256] Event [369.99234,191.488068,3663.97046]: 0 finished unit Dart [f=0005313] [5313] Event [264,316.921875,3048]: 0 finished unit Wind/Tidal Generator [f=0005494] [5494] Event [369.99234,191.488068,3663.97046]: 0 finished unit Dart [f=0005695] [5695] Event [6104,37.8505859,1576]: 1 finished unit Solar Collector [f=0005752] [5752] Event [200,341.521484,3048]: 0 finished unit Wind/Tidal Generator [f=0005799] [5799] Event [369.99234,191.488068,3663.97046]: 0 finished unit Dart [f=0006198] [6198] Event [136,362.608398,3048]: 0 finished unit Wind/Tidal Generator [f=0006205] [6205] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0006223] [6223] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0006438] [6438] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0006494] [6494] Event [136,325.161133,2984]: 0 finished unit Wind/Tidal Generator [f=0006509] [6509] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0006673] [6673] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0006774] [6774] Event [200,308.328125,2984]: 0 finished unit Wind/Tidal Generator [f=0006877] [6877] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0006899] [6899] Event [6104,30.7070313,1496]: 1 finished unit Solar Collector [f=0006997] [6997] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0007008] [7008] Event [264,287.509766,2984]: 0 finished unit Wind/Tidal Generator [f=0007043] [7043] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0007278] [7278] Event [264,245.765625,2920]: 0 finished unit Wind/Tidal Generator [f=0007434] [7434] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0007551] [7551] Event [200,264.585938,2920]: 0 finished unit Wind/Tidal Generator [f=0007632] [7632] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0007885] [7885] Event [136,284.630859,2920]: 0 finished unit Wind/Tidal Generator [f=0007928] [7928] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0007959] [7959] Event [2624,55.8330078,2896]: 0 finished unit Radar Tower [f=0007970] [7970] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0008137] [8137] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0008203] [8203] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0008263] [8263] Event [5328,183.521103,2224]: 1 finished unit Mace [f=0008352] [8352] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0008487] [8487] Event [369.99234,191.488068,3663.97046]: 0 finished unit Dart [f=0008557] [8557] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0008623] [8623] Event [369.99234,191.488068,3663.97046]: 0 finished unit Dart [f=0008716] [8716] Event [2848,52.6533203,2944]: 0 finished unit Lotus [f=0009052] [9052] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0009450] [9450] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0009465] [9465] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0009491] [9491] Event [5328,183.521103,2224]: 1 finished unit Mace [f=0009611] [9611] Event [369.99234,191.488068,3663.97046]: 0 finished unit Badger [f=0009781] [9781] Event [4264,185.630859,3016]: 1 finished unit Stardust [f=0010001] [10001] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0010436] [10436] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0010485] [10485] Event [5328,183.521103,2224]: 1 finished unit Dagger [f=0010499] [10499] Event [4424,187.811523,2008]: 1 finished unit Energy Pylon [f=0010545] [10545] Event [2320,183.385742,1216]: 0 finished unit Picket [f=0010761] [10761] Event [2912,220.682617,5408]: 0 finished unit Picket [f=0010853] [10853] Event [3056,56.1767578,4144]: 0 finished unit Picket [f=0010855] [10855] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0010916] [10916] Event [2992,45.9179688,3616]: 0 finished unit Picket [f=0011247] [11247] Event [653.031616,192.873993,3428.2373]: 0 finished unit Recon Commander [f=0011247] game_message: Morph complete: Infiltrator lvl 1 -> Infiltrator lvl 2 [f=0011247] [11247] Received game_message: Morph complete: Infiltrator lvl 1 -> Infiltrator lvl 2 [f=0011262] [11262] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0011310] [11310] Event [4272,183.375,3056]: 1 finished unit Faraday [f=0011384] [11384] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0011483] [11483] Event [2582.82739,188.457718,1381.20447]: 1 lost unit Dagger [f=0011536] [11536] Event [600,188.853516,3544]: 0 finished unit Caretaker [f=0011607] [11607] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0011700] [11700] Event [5328,183.521103,2224]: 1 finished unit Mace [f=0011768] [11768] Event [1008,181.226563,3664]: 0 finished unit Picket [f=0011924] [11924] Event [4664,183.310547,2872]: 1 finished unit Energy Pylon [f=0012011] [12011] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0012025] [12025] Event [488,188.541992,3656]: 0 finished unit Caretaker [f=0012035] [12035] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0012149] [12149] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0012167] [12167] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0012257] [12257] Event [2592,71.3769531,2736]: 0 finished unit Picket [f=0012582] [12582] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0012676] [12676] Event [456,192.076172,3560]: 0 finished unit Caretaker [f=0012687] [12687] Event [472,187.5,3736]: 0 finished unit Caretaker [f=0012809] [12809] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0012840] [12840] Event [4272,185.716797,2976]: 1 finished unit Faraday [f=0012846] [12846] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0012922] [12922] Event [369.99234,191.488068,3663.97046]: 0 finished unit Badger [f=0012954] [12954] Event [664,189.498047,3768]: 0 finished unit Energy Pylon [f=0013016] [13016] Event [440,186.253906,3800]: 0 finished unit Caretaker [f=0013064] [13064] Event [5240,191.227539,2440]: 1 finished unit Energy Pylon [f=0013064] [13064] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0013156] [13156] Event [5328,183.521103,2224]: 1 finished unit Quill [f=0013418] [13418] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0014164] [14164] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0014324] [14324] Event [5752,166.735352,2040]: 1 finished unit Energy Pylon [f=0014370] [14370] Event [5328,183.521103,2224]: 1 finished unit Mace [f=0014435] [14435] Event [448,185.577148,3896]: 0 finished unit Fusion Reactor [f=0014515] [14515] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0014733] [14733] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0014761] [14761] Event [2688,53.5771484,2624]: 0 finished unit Picket [f=0014839] [14839] Event [4512,58.4326172,5888]: 0 finished unit Lotus [f=0014927] [14927] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0015212] [15212] Event [320,186.006836,3848]: 0 finished unit Fusion Reactor [f=0015226] [15226] Event [2264,129.631836,696]: 0 finished unit Stardust [f=0015259] [15259] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0015358] [15358] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0015598] [15598] Event [5328,183.521103,2224]: 1 finished unit Mace [f=0015643] [15643] Event [2832,36.9052734,3344]: 0 finished unit Picket [f=0015796] [15796] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0016008] [16008] Event [208,188.327148,3816]: 0 finished unit Fusion Reactor [f=0016058] [16058] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0016067] [16067] Event [360,179.765625,3944]: 0 finished unit Storage [f=0016152] [16152] Event [296,164.640625,4008]: 0 finished unit Storage [f=0016185] [16185] Event [6084.15723,28.4982166,1421.45422]: 0 lost unit Scorcher [f=0016299] [16299] Event [369.99234,191.488068,3663.97046]: 0 finished unit Badger [f=0016341] [16341] Event [6045.48633,33.654747,1413.49951]: 0 lost unit Scorcher [f=0016341] [16341] Event [5808.48193,68.0688477,1170.07056]: 0 lost unit Scorcher [f=0016360] [16360] Event [6032.51416,34.4190903,1397.90466]: 0 lost unit Scorcher [f=0016457] [16457] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0016478] [16478] Event [6067.4502,29.773035,1400.13013]: 0 lost unit Scorcher [f=0016604] [16604] Event [296,144.402344,4152]: 0 finished unit Stardust [f=0016625] [16625] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0016645] [16645] Event [2960,53.3730469,3776]: 0 finished unit Picket [f=0016723] [16723] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0016812] [16812] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0016950] [16950] Event [5144,193.988281,3128]: 1 finished unit Stardust [f=0016982] [16982] Event [369.99234,191.488068,3663.97046]: 0 finished unit Badger [f=0017077] [17077] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0017176] [17176] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0017276] [17276] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0017350] [17350] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0017366] [17366] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0017469] [17469] Event [4091.99829,189.061981,2917.01611]: 0 finished unit Claw [f=0017536] [17536] Event [369.99234,191.488068,3663.97046]: 0 finished unit Badger [f=0017570] [17570] Event [3360,57.1113281,3744]: 0 finished unit Radar Tower [f=0017632] [17632] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0017642] [17642] Event [4187.71484,184.221252,3090.76831]: 0 finished unit Claw [f=0017655] [17655] Event [4187.71484,184.221252,3090.76831]: 0 lost unit Claw [f=0017732] [17732] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0017807] [17807] Event [4183.8252,187.299194,3041.66016]: 0 finished unit Claw [f=0017816] [17816] Event [4183.8252,187.299194,3041.66016]: 0 lost unit Claw [f=0017818] [17818] Event [4085.55518,188.394028,2972.09937]: 0 finished unit Claw [f=0017832] [17832] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0017856] [17856] Event [4091.99829,189.061981,2917.01611]: 0 lost unit Claw [f=0017882] [17882] Event [3888,351.189453,2528]: 1 finished unit Advanced Radar [f=0017922] [17922] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0017979] [17979] Event [4063.03687,187.878952,2971.06665]: 0 finished unit Claw [f=0017987] [17987] Event [4154.94434,186.543152,3075.87402]: 0 finished unit Claw [f=0018001] [18001] Event [4154.94434,186.543152,3075.87402]: 0 lost unit Claw [f=0018090] [18090] Event [369.99234,191.488068,3663.97046]: 0 finished unit Badger [f=0018187] [18187] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0018222] [18222] Event [3808,187.027344,3920]: 0 lost unit Picket [f=0018295] [18295] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0018331] Player RealZener1 left the game: normal quit [f=0018331] [18331] Event [undefined]: RealZener1 quit [f=0018403] [18403] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0018508] [18508] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0018515] [18515] Event [3754.06372,164.060867,3832.47559]: 0 lost unit Dart [f=0018553] [18553] Event [4183.75195,186.26709,3058.95898]: 0 finished unit Claw [f=0018624] [18624] Event [3922.76196,205.365189,3790.65039]: 0 finished unit Claw [f=0018628] [18628] Event [5328,183.521103,2224]: 1 finished unit Lance [f=0018713] [18713] Event [369.99234,191.488068,3663.97046]: 0 finished unit Badger [f=0018722] [18722] Event [4169.31934,184.583542,3101.07251]: 0 finished unit Claw [f=0018735] [18735] Event [4169.31934,184.583542,3101.07251]: 0 lost unit Claw [f=0018791] [18791] Event [3855.96729,186.416412,3849.84009]: 0 finished unit Claw [f=0018820] [18820] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0018935] [18935] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0019026] [19026] Event [1416,188.423828,4184]: 0 finished unit Energy Pylon [f=0019044] [19044] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0019076] [19076] Event [5992,57.9814453,4312]: 0 finished unit Stinger [f=0019115] [19115] Event [3579.2771,144.034775,3939.28687]: 0 lost unit Dart [f=0019130] [19130] Event [3598.93774,142.368134,3917.73779]: 0 lost unit Dart [f=0019138] [19138] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0019143] [19143] Event [3611.27246,149.664658,3931.86475]: 0 lost unit Dart [f=0019165] [19165] Event [5448,149.418945,3816]: 1 finished unit Stardust [f=0019194] [19194] Event [3658.25073,115.850441,3761.39966]: 0 lost unit Scorcher [f=0019209] [19209] Event [3831.25049,152.96196,3673.6897]: 0 finished unit Claw [f=0019216] [19216] Event [3785.28906,155.596207,3772.18579]: 0 finished unit Claw [f=0019225] [19225] Event [3785.28906,155.596207,3772.18579]: 0 lost unit Claw [f=0019299] [19299] Event [369.99234,191.488068,3663.97046]: 0 finished unit Badger [f=0019320] [19320] Event [5768,75.8070068,1192]: 1 finished unit Stardust [f=0019363] [19363] Event [4014.39551,184.77121,3820.97559]: 0 finished unit Claw [f=0019400] [19400] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0019501] [19501] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0019515] [19515] Event [2792,118.578125,600]: 0 finished unit Stinger [f=0019528] [19528] Event [3659.4502,103.176292,3653.97461]: 1 lost unit Mace [f=0019530] [19530] Event [3676.22876,130.696289,3775.73193]: 0 finished unit Claw [f=0019538] [19538] Event [3699.40063,117.787308,3641.96484]: 0 finished unit Claw [f=0019539] [19539] Event [3676.22876,130.696289,3775.73193]: 0 lost unit Claw [f=0019546] [19546] Event [3623.77686,112.254883,3717.70044]: 0 finished unit Claw [f=0019576] [19576] Event [3598.95581,84.6816635,3647.41333]: 0 finished unit Claw [f=0019593] [19593] Event [3701.17676,118.44416,3647.0105]: 0 lost unit Scorcher [f=0019601] [19601] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0019607] [19607] Event [3628.38818,94.3424377,3607.9624]: 0 finished unit Claw [f=0019611] [19611] Event [3628.38818,94.3424377,3607.9624]: 0 lost unit Claw [f=0019691] [19691] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0019767] [19767] Event [3651.48804,151.782227,3909.37012]: 0 lost unit Scorcher [f=0019791] [19791] Event [3953.5083,164.258255,3299.8606]: 0 finished unit Claw [f=0019792] [19792] Event [3896.66626,174.934311,3455.87695]: 0 finished unit Claw [f=0019796] [19796] Event [3852.06201,166.607895,3507.948]: 0 finished unit Claw [f=0019801] [19801] Event [3865.51636,152.413345,3351.31836]: 0 finished unit Claw [f=0019807] [19807] Event [3865.51636,152.413345,3351.31836]: 0 lost unit Claw [f=0019848] [19848] Event [3907.93921,179.057495,3747.0061]: 0 finished unit Claw [f=0019848] [19848] Event [369.99234,191.488068,3663.97046]: 0 finished unit Badger [f=0019857] [19857] Event [3907.93921,179.057495,3747.0061]: 0 lost unit Claw [f=0019874] [19874] Event [3906.80591,178.923737,3747.54834]: 0 finished unit Claw [f=0019940] [19940] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0019960] [19960] Event [3819.50391,178.920303,3829.64014]: 0 finished unit Claw [f=0019964] [19964] Event [3823.16968,151.846924,3431.34058]: 0 finished unit Claw [f=0019967] [19967] Event [3791.71729,146.151932,3483.97705]: 0 finished unit Claw [f=0019983] [19983] Event [3825.61841,158.371902,3513.48096]: 0 finished unit Claw [f=0020017] [20017] Event [3412.28394,56.6543007,3489.52832]: 0 lost unit Badger [f=0020024] [20024] Event [3700.88745,136.283325,3791.63989]: 0 finished unit Claw [f=0020040] [20040] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0020044] [20044] Event [3740.10889,132.535095,3703.74463]: 1 lost unit Mace [f=0020048] [20048] Event [3728.26074,151.651337,3815.41064]: 0 finished unit Claw [f=0020058] [20058] Event [3624.30737,114.225517,3797.12329]: 0 lost unit Scorcher [f=0020065] [20065] Event [3645.0437,103.527008,3494.34302]: 1 lost unit Mace [f=0020130] [20130] Event [3611.54565,90.934761,3445.01758]: 0 finished unit Claw [f=0020130] [20130] Event [3621.52393,93.3757553,3598.08447]: 0 finished unit Claw [f=0020140] [20140] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0020185] [20185] Event [1960,114.700195,4392]: 0 finished unit Energy Pylon [f=0020211] whodies has forced a win due to dropped opposition. [f=0020211] game_message: RealZener1 has been destroyed! [f=0020211] [20211] Event [undefined]: RealZener1 resigned [f=0020211] game_message: whodies wins! [f=0020211] Submitting stats [f=0020211] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020211] Part| Total Time|Time of the last 0.5s [f=0020211] Draw 31348.42ms 20.78% [f=0020211] Lua::Callins::Synced 11972.91ms 14.49% [f=0020211] Lua::Callins::Unsynced 38366.24ms 24.88% [f=0020211] Lua::CollectGarbage::Synced 565.11ms 0.30% [f=0020211] Lua::CollectGarbage::Unsynced 1762.34ms 0.40% [f=0020211] Misc::Profiler::AddTime 110.02ms 0.00% [f=0020211] Sim 76143.59ms 66.13% [f=0020211] [20211] Received game_message: RealZener1 has been destroyed! [f=0020211] [20211] Received game_message: whodies wins! [f=0020212] [20212] Game End Stats Header: 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36,8065,13505,8065,13505,225.931137,53.1545029,225.931137,53.1545029,0,0,0,0,0,0,0,0,1944.62842,865.331055,1944.62842,865.331055,180.717133,240,180.717133,240,940,1290,940,1290,24,98.6933594,24,98.6933594,2075,3315,2075,3315,24.8532963,54.0302773,24.8532963,54.0302773,3060,4200,3060,4200,40,240,40,240,1990,4700,1990,4700,981.666016,77.9999924,981.666016,77.9999924,0,267.030426,0,267.030426,240,180.717133,240,180.717133 [f=0020212] [20212] Game End Stats Values: 37,8065,14835,8065,14835,285.460541,133.805252,285.460541,133.805252,0,0,0,0,0,0,0,0,2079.1582,865.331055,2079.1582,865.331055,318.755341,321.846313,318.755341,321.846313,940,1290,940,1290,24,111.254547,24,111.254547,2075,3315,2075,3315,23.9686279,54.72118,23.9686279,54.72118,3060,4330,3060,4330,170,240,170,240,1990,5900,1990,5900,981.666016,208,981.666016,208,0,307.163147,0,307.163147,321.846313,319.373505,321.846313,319.373505 [f=0020212] [20212] Game End Stats Values: 38,8065,15155,8065,15155,313.929474,222.759735,313.929474,222.759735,0,0,0,0,0,0,0,0,2125.8916,865.331055,2125.8916,865.331055,826.978455,641.528076,826.978455,641.528076,940,1610,940,1610,22.5333328,136.087402,22.5333328,136.087402,2075,3315,2075,3315,21.8979282,51.9302979,21.8979282,51.9302979,3060,4330,3060,4330,690,240,690,240,1990,5900,1990,5900,981.666016,728,981.666016,728,0,307.163147,0,307.163147,641.528076,830.716492,641.528076,830.716492 [f=0020212] [20212] Game End Stats Values: 39,8285,15795,8285,15795,327.061676,332.825867,327.061676,332.825867,0,0,0,0,0,0,0,0,2125.8916,865.331055,2125.8916,865.331055,826.978455,641.528076,826.978455,641.528076,1160,1610,1160,1610,24,139.586288,24,139.586288,2075,3315,2075,3315,20.8754807,53.4933014,20.8754807,53.4933014,3060,4970,3060,4970,690,240,690,240,1990,5900,1990,5900,981.666016,730.333313,981.666016,730.333313,0,307.163147,0,307.163147,641.528076,830.716492,641.528076,830.716492 [f=0020212] [20212] Game End Stats Values: 40,8375,16455,8375,16455,355.515045,443.460907,355.515045,443.460907,0,0,0,0,0,0,0,0,2125.8916,865.331055,2125.8916,865.331055,826.978455,641.528076,826.978455,641.528076,1160,1610,1160,1610,24,138.707703,24,138.707703,2075,3315,2075,3315,22.5635586,53.3756752,22.5635586,53.3756752,3060,5630,3060,5630,690,240,690,240,2080,5900,2080,5900,981.666016,730.333313,981.666016,730.333313,0,307.163147,0,307.163147,641.528076,830.716492,641.528076,830.716492 [f=0020212] [20212] Game End Stats Values: 41,8875,17030,8875,17030,401.935455,559.19696,401.935455,559.19696,0,0,0,0,0,0,0,0,2229.68335,865.331055,2229.68335,865.331055,841.846252,665.134338,841.846252,665.134338,1160,1610,1160,1610,24,134.973648,24,134.973648,2575,3370,2575,3370,28.2724667,53.7157402,28.2724667,53.7157402,3060,6150,3060,6150,690,240,690,240,2080,5900,2080,5900,981.666016,730.333313,981.666016,730.333313,52.1667709,307.163147,52.1667709,307.163147,670.336121,845.716492,670.336121,845.716492 [f=0020212] [20212] Game End Stats Values: 42,8875,17680,8875,17680,425.21637,670.279358,425.21637,670.279358,0,0,0,0,0,0,0,0,2292.12817,865.331055,2292.12817,865.331055,873.8797,690.855164,873.8797,690.855164,1160,1610,1160,1610,24,136.548416,24,136.548416,2575,3370,2575,3370,23.8409424,53.4054947,23.8409424,53.4054947,3060,6800,3060,6800,717,240,717,240,2080,5900,2080,5900,981.666016,757.333313,981.666016,757.333313,52.1667709,307.163147,52.1667709,307.163147,716.867065,877.749939,716.867065,877.749939 [f=0020212] [20212] Game End Stats Values: 43,9875,18150,9875,18150,447.986633,793.959167,447.986633,793.959167,0,0,0,0,0,0,0,0,2354.19751,865.331055,2354.19751,865.331055,918.879883,831.753967,918.879883,831.753967,1160,1610,1160,1610,24,150.456131,24,150.456131,2575,3370,2575,3370,23.5180187,54.2453232,23.5180187,54.2453232,4060,7270,4060,7270,757,240,757,240,2080,5900,2080,5900,981.666016,797.333313,981.666016,797.333313,52.1667709,307.163147,52.1667709,307.163147,857.765869,922.750122,857.765869,922.750122 [f=0020212] [20212] Game End Stats Values: 44,10315,19180,10315,19180,475.695221,927.706665,475.695221,927.706665,0,0,0,0,0,0,0,0,2438.07031,865.331055,2438.07031,865.331055,1185.39954,844.064758,1185.39954,844.064758,1600,2030,1600,2030,24,151.904358,24,151.904358,2575,3370,2575,3370,23.8472404,54.9164963,23.8472404,54.9164963,4060,7680,4060,7680,1007,240,1007,240,2080,6100,2080,6100,981.666016,1047.33325,981.666016,1047.33325,52.1667709,307.163147,52.1667709,307.163147,870.07666,1191.14746,870.07666,1191.14746 [f=0020212] [20212] Game End Stats Values: 45,9915,19860,9915,19860,539.903992,1074.17236,539.903992,1074.17236,0,0,0,0,0,0,0,0,2675.95459,865.331055,2675.95459,865.331055,1633.6073,1116.71277,1633.6073,1116.71277,1600,2450,1600,2450,24,158.784744,24,158.784744,2575,3370,2575,3370,26.2805901,55.7643776,26.2805901,55.7643776,3660,7940,3660,7940,1267,640,1267,640,2080,6100,2080,6100,1381.66602,1307.33325,1381.66602,1307.33325,52.1667709,307.163147,52.1667709,307.163147,1142.72473,1666.0481,1142.72473,1666.0481 [f=0020212] [20212] Game End Stats Values: 46,9115,20320,9115,20320,560.047607,1209.78503,560.047607,1209.78503,0,0,0,0,0,0,0,0,2724.09521,865.331055,2724.09521,865.331055,2134.35303,1902.49426,2134.35303,1902.49426,1600,2450,1600,2450,24,159.959457,24,159.959457,2575,3370,2575,3370,23.4388256,55.6865921,23.4388256,55.6865921,2860,8200,2860,8200,1657,1440,1657,1440,2080,6300,2080,6300,2181.66602,1697.33325,2181.66602,1697.33325,52.1667709,307.163147,52.1667709,307.163147,1928.50623,2204.73169,1928.50623,2204.73169 [f=0020230] [20230] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0020332] Player whodies left the game: normal quit [f=0020332] [20332] Event [undefined]: whodies quit [f=0020338] No clients connected, shutting down server [f=0020338] Server shutdown [f=0020338] End of demo reached [f=0020385] [20385] Event [369.99234,191.488068,3663.97046]: 0 finished unit Badger [f=0020480] [20480] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0020580] [20580] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0020680] [20680] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0020769] [20769] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0020924] [20924] Event [369.99234,191.488068,3663.97046]: 0 finished unit Badger [f=0021019] [21019] Event [369.99234,191.488068,3663.97046]: 0 finished unit Mason [f=0021090] [21090] Event [2904,53.6738281,3688]: 0 finished unit Stinger [f=0021119] [21119] Event [369.99234,191.488068,3663.97046]: 0 finished unit Fencer [f=0021219] [21219] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0021309] [21309] Event [369.99234,191.488068,3663.97046]: 0 finished unit Scorcher [f=0021451] Autoquit sending quit command. [f=0021451] [QuitAction] user exited to system [f=0021451] [SpringApp::Kill][1] fromRun=1 [f=0021451] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021451] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021451] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021451] [ThreadPool::SetThreadCount][2] workers=0 [f=0021451] [SpringApp::Kill][2] [f=0021451] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021451] [Game::KillLua][3] dtor=0 luaUI=0x52b663d0 [f=0021451] Start widgetHandler:Shutdown [f=0021451] Shutdown - SaveOrderList Complete [f=0021451] Writing last game win data [f=0021451] Shutdown - SaveConfigData Complete [f=0021451] Shutdown Widget - Chili Highlight [f=0021451] Shutdown Widget - Save/Load API [f=0021451] Shutdown Widget - Draw After Chili [f=0021451] Shutdown Widget - EPIC Menu [f=0021451] Shutdown Widget - Chili Minimap [f=0021451] Shutdown Widget - Chili Widget Selector [f=0021451] Shutdown Widget - Local Team Colors [f=0021451] Shutdown Widget - Display Keys 2 [f=0021451] Shutdown Widget - Save Game Menu [f=0021451] Shutdown Widget - HealthBars [f=0021451] Shutdown Widget - Noises [f=0021451] Shutdown Widget - Unit Icons [f=0021451] Shutdown Widget - Win Counter [f=0021451] Shutdown Widget - BuildETA [f=0021451] Shutdown Widget - SpringRTS Replay Stats [f=0021451] Shutdown Widget - Modular Comm Info [f=0021451] Shutdown Widget - CameraShake [f=0021451] Shutdown Widget - Chili Economy Panel Default [f=0021451] Shutdown Widget - Chili EndGame Window [f=0021451] Shutdown Widget - Chili Nuke Warning [f=0021451] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021451] Shutdown Widget - Chili Spectator Panels [f=0021451] Shutdown Widget - Context Menu [f=0021451] Shutdown Widget - Darkening [f=0021451] Shutdown Widget - MetalFeatures (new) [f=0021451] Shutdown Widget - Grab Input [f=0021451] Input grabbing is disabled! [f=0021451] Shutdown Widget - Highlight Geos [f=0021451] Shutdown Widget - Local Widgets Config [f=0021451] Shutdown Widget - Mex Placement Handler [f=0021451] Shutdown Widget - MinimapEvents [f=0021451] Shutdown Widget - Missile Silo Range [f=0021451] Shutdown Widget - Music Player [f=0021451] Shutdown Widget - Point Tracker [f=0021451] Shutdown Widget - Showeco and Grid Drawer [f=0021451] Shutdown Widget - Stereo3D [f=0021451] Shutdown Widget - Attack AoE [f=0021451] Shutdown Widget - Map Edge Extension [f=0021451] Shutdown Widget - Selection Send [f=0021451] Shutdown Widget - LupsManager [f=0021451] Shutdown Widget - Newton Firezone [f=0021451] Shutdown Widget - Chili Pro Console [f=0021451] Shutdown Widget - Lasso Terraform GUI [f=0021451] Shutdown Widget - Chili Framework [f=0021451] Shutdown Widget - Lups [f=0021451] Shutdown Widget - Custom Markers [f=0021451] Shutdown Widget - Chili Core Selector [f=0021451] Shutdown Widget - Pause Screen [f=0021451] Shutdown Widget - Layout Handler [f=0021451] Shutdown Widget - Persistent Build Height [f=0021451] Shutdown Widget - Text To Speech Control [f=0021451] End widgetHandler:Shutdown [f=0021451] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={576548,67256206} {int,ext,rec}Allocs={33169354,0,0} {chunk,block}Bytes={67256206,0} [f=0021451] [Game::KillLua][1] dtor=0 luaGaia=0x52ec5430 [f=0021451] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={344936,53354967} {int,ext,rec}Allocs={33169355,0,0} {chunk,block}Bytes={53354967,0} [f=0021451] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={344936,53354967} {int,ext,rec}Allocs={33169355,0,0} {chunk,block}Bytes={53354967,0} [f=0021451] [Game::KillLua][2] dtor=0 luaRules=0x53238930 [f=0021451] Start gadgetHandler:Shutdown [f=0021451] Shutdown - StartSetup [f=0021451] Shutdown - UnitMorph [f=0021451] Shutdown - LupsNanoSpray [f=0021451] Shutdown - Missile Silo Controller [f=0021451] Shutdown - Modular Comm Info [f=0021451] Shutdown - Terrain Texture Handler [f=0021451] Shutdown - UnitCloakShield [f=0021451] Shutdown - Starlight Handler [f=0021451] End gadgetHandler:Shutdown [f=0021451] Start gadgetHandler:Shutdown [f=0021451] Shutdown - Save/Load [f=0021451] Shutdown - Teleport Throw [f=0021451] Shutdown - UnitMorph [f=0021451] Shutdown - Modular Comm Info [f=0021451] Shutdown - Retreat Command [f=0021451] Shutdown - Shockwaves [f=0021451] Shutdown - UnitCloakShield [f=0021451] Shutdown - Lups Cloak FX [f=0021451] Shutdown - Lups [f=0021451] Shutdown - Lups Shield [f=0021451] End gadgetHandler:Shutdown [f=0021451] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33169421,0,0} {chunk,block}Bytes={0,0} [f=0021451] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33169421,0,0} {chunk,block}Bytes={0,0} [f=0021451] [Game::KillLua][4] dtor=0 [f=0021451] [Game::~CGame][1] [f=0021451] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021451] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021451] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021451] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021451] [Game::KillLua][4] dtor=1 [f=0021451] [Game::KillMisc][1] [f=0021451] [Game::KillMisc][2] [f=0021451] [Game::KillMisc][3] [f=0021451] [Game::KillRendering][1] [f=0021451] [3DOParser::Kill] allocated 155 pieces [f=0021451] [S3OParser::Kill] allocated 2859 pieces [f=0021451] [AssParser::Kill] allocated 241 pieces [f=0021451] [Game::KillInterface][1] [f=0021451] [Game::KillInterface][2] [f=0021451] [Game::KillSimulation][1] [f=0021451] [Game::KillSimulation][2] [f=0021451] [CCollisionHandler] dis-/continuous tests: 0/853961 [f=0021451] [Game::KillSimulation][3] [f=0021451] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021451] [~CPathCache(24x24)] cacheHits=148 hitPercentage=37% numHashColls=0 maxCacheSize=13 [f=0021451] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021451] [~CPathCache(48x48)] cacheHits=80 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021451] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021451] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021451] [LosHandler::Kill] raycast instance cache-{hits,misses}={10022,14534}; shared=2%; cached=39% [f=0021451] [Game::KillSimulation][4] [f=0021451] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0021451] [Game::~CGame][2] [f=0021451] [Game::~CGame][3] [f=0021451] [SpringApp::Kill][3] [f=0021451] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 225689 bytes sent 148339 bytes recv'd [f=0021451] [SpringApp::Kill][4] font=0x456968a0 [f=0021451] [SpringApp::Kill][5] [f=0021451] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x45714800) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=3966ms file="objects3d/spherewarrior.s3o" indx=5341 inflSize=74kb readTime=152ms file="bitmaps/loadpictures/cooperation.png" indx=496 inflSize=2500kb readTime=136ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=93ms file="objects3d/commrecon5.s3o" indx=4936 inflSize=133kb readTime=49ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=40ms file="unittextures/factoryveh2.png" indx=7025 inflSize=582kb readTime=38ms file="objects3d/commrecon4.s3o" indx=4934 inflSize=133kb readTime=36ms file="unitpics/cloakskirm.png" indx=6236 inflSize=11kb readTime=35ms file="objects3d/dominator.s3o" indx=5057 inflSize=62kb readTime=33ms file="objects3d/commrecon3.s3o" indx=4932 inflSize=130kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 51035646 bytes cached in 2848 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x457f2790) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x457fb290) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f1adc01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45766cb0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]