[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6cpvkUPaxk/springsettings.904333.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 92ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6f4c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11411 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/904333/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 412ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b2eea0] using map "Incandescence 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Incandescence 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b2eea0] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 884ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 863ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.3 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.3 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kwaszati was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/904333/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd2e8f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ed715d9f [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=109a4a39 [f=-000001] [Path] [PathEstimator::ReadFile] hash=109a4a39 file="cache/104dev-maintenance/paths/Incandescence 2.2.pe-109a4a39.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd2e8f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ed715d9f [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=109a4a49 [f=-000001] [Path] [PathEstimator::ReadFile] hash=109a4a49 file="cache/104dev-maintenance/paths/Incandescence 2.2.pe2-109a4a49.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1475ms, checksum a7e50c62)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/904333/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0ebb141b1834d61945ea3da247d58a54b082bc4eebe536bfa2da3715f2fc2dd9a9fdd9d97b660b919282ac90afa77e3a2ddba318012fdc6da84523457e681c12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8ac472841b507a99a17a360dff88182967725af31ba3cd6387165bce173ec8232182355ec42804df307ae6fd6cad566fa6071840e6d0d325575c6d047bf90e68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d2099de495212843c2861aa337a74142adcc35d5779ee82b96cf739d1616fd3c5973b9692d03b2ef5ee082d11057790dff245c00ff0136ae53f95fbfaa57409]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515ab400,0x51646e70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8498d95e56b2a44232840b837b2b8cda [f=-000001] Connection attempt from HappyGilmour [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: HappyGilmour changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HappyGilmour" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0ebb141b1834d61945ea3da247d58a54b082bc4eebe536bfa2da3715f2fc2dd9a9fdd9d97b660b919282ac90afa77e3a2ddba318012fdc6da84523457e681c12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HappyGilmour" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from whodies [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: whodies changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0ebb141b1834d61945ea3da247d58a54b082bc4eebe536bfa2da3715f2fc2dd9a9fdd9d97b660b919282ac90afa77e3a2ddba318012fdc6da84523457e681c12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8ac472841b507a99a17a360dff88182967725af31ba3cd6387165bce173ec8232182355ec42804df307ae6fd6cad566fa6071840e6d0d325575c6d047bf90e68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d2099de495212843c2861aa337a74142adcc35d5779ee82b96cf739d1616fd3c5973b9692d03b2ef5ee082d11057790dff245c00ff0136ae53f95fbfaa57409]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[Game::Load][lua{Rules,Gaia}={00000000c3e65dd0,00000000eb8a8120}]" [f=-000001] Allies: I choose: Infiltrator! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HappyGilmour" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8ac472841b507a99a17a360dff88182967725af31ba3cd6387165bce173ec8232182355ec42804df307ae6fd6cad566fa6071840e6d0d325575c6d047bf90e68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HappyGilmour" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d2099de495212843c2861aa337a74142adcc35d5779ee82b96cf739d1616fd3c5973b9692d03b2ef5ee082d11057790dff245c00ff0136ae53f95fbfaa57409]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HappyGilmour" string="[Game::Load][lua{Rules,Gaia}={00000000c2965830,00000000da952ea0}]" [f=-000001] glhf [f=-000001] Allies: I choose: Prometheus! [f=-000001] [0] Event [3878,218.405273,1253]: 0 finished unit Recon Commander [f=-000001] [0] Event [5189,64.8382568,5622]: 1 finished unit Strike Commander [f=0000000] [0] HappyGilmour, team: 1, elo:2333 [f=0000000] [0] whodies, team: 0, elo:1596 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000061] [61] Event [5040,61.9957581,5744]: 1 finished unit Tank Foundry [f=0000105] [105] Event [4016,218.381561,1040]: 0 finished unit Rover Assembly [f=0000105] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000105] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000105] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000105] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000105] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000105] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000105] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000105] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000105] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000105] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000105] !transmitlobby @voice@buildUnit@reload [f=0000147] hfgl [f=0000564] [564] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Mason [f=0000608] [608] Event [3848,218.381561,1048]: 0 finished unit Metal Extractor [f=0000630] [630] Event [5512,67.6698303,5944]: 1 finished unit Metal Extractor [f=0000692] [692] Event [5040.04297,60.4903488,5716]: 1 finished unit Kodachi [f=0000878] [878] Event [3784,218.381561,1048]: 0 finished unit Solar Collector [f=0000933] [933] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Mason [f=0001020] [1020] Event [5672,67.6698303,5768]: 1 finished unit Metal Extractor [f=0001109] [1109] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0001218] [1218] Event [5040.04297,60.4903488,5716]: 1 finished unit Kodachi [f=0001231] [1231] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0001246] [1246] Event [5608,67.6698303,5896]: 1 finished unit Solar Collector [f=0001309] [1309] Event [3656,218.381561,1048]: 0 finished unit Metal Extractor [f=0001626] [1626] Event [5592,67.6698303,5752]: 1 finished unit Solar Collector [f=0001823] [1823] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0001907] [1907] Event [3848,218.381561,1128]: 0 finished unit Solar Collector [f=0001960] [1960] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0002161] [2161] Event [5696,67.6698303,5968]: 1 finished unit Lotus [f=0002213] [2213] Event [5040.04297,60.4903488,5716]: 1 finished unit Welder [f=0002269] [2269] Event [3648,212.486572,1760]: 0 finished unit Radar Tower [f=0002823] [2823] Event [3236.25488,59.1703491,2604.23438]: 0 finished unit Recon Commander [f=0002823] game_message: Morph complete: Infiltrator lvl 1 -> Infiltrator lvl 2 [f=0002823] [2823] Received game_message: Morph complete: Infiltrator lvl 1 -> Infiltrator lvl 2 [f=0003035] [3035] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Fencer [f=0003098] [3098] Event [5768,67.6698303,5736]: 1 finished unit Solar Collector [f=0003195] [3195] Event [3520,183.127899,1760]: 0 finished unit Picket [f=0003244] [3244] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0003254] [3254] Event [4960,45.02005,5072]: 1 finished unit Lotus [f=0003638] [3638] Event [5688,67.6698303,5672]: 1 finished unit Solar Collector [f=0003661] [3661] Event [2424,67.6698303,2520]: 0 finished unit Metal Extractor [f=0003838] [3838] Event [3832,218.381561,952]: 0 finished unit Solar Collector [f=0003846] [3846] Event [5040.04297,60.4903488,5716]: 1 finished unit Blitz [f=0003999] [3999] Event [4904,45.02005,5160]: 1 finished unit Metal Extractor [f=0004277] [4277] Event [3912,218.381561,1016]: 0 finished unit Solar Collector [f=0004350] [4350] Event [2248,67.6698303,2680]: 0 finished unit Metal Extractor [f=0004419] [4419] Event [5504,67.6698303,5520]: 1 finished unit Lotus [f=0004637] [4637] Event [5096,45.02005,5032]: 1 finished unit Metal Extractor [f=0004742] [4742] Event [3944,218.381561,1176]: 0 finished unit Solar Collector [f=0005019] [5019] Event [4144,195.836426,5008]: 0 finished unit Picket [f=0005097] [5097] Event [5040.04297,60.4903488,5716]: 1 finished unit Blitz [f=0005130] [5130] Event [5016,47.845459,5144]: 1 finished unit Solar Collector [f=0005340] [5340] Event [2288,67.6698303,2848]: 0 finished unit Lotus [f=0005344] [5344] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Mason [f=0005485] [5485] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0005621] [5621] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0005667] [5667] Event [5032,45.02005,4968]: 1 finished unit Solar Collector [f=0005690] [5690] Event [4192,170.617035,5088]: 0 finished unit Picket [f=0005757] [5757] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0005832] [5832] Event [5040.04297,60.4903488,5716]: 1 finished unit Kodachi [f=0006046] [6046] Event [4806.66162,45.02005,5301.43896]: 1 finished unit Strike Commander [f=0006161] [6161] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Scorcher [f=0006282] [6282] Event [5148.72119,39.3924866,3928.35254]: 0 lost unit Dart [f=0006331] [6331] Event [4224,122.096741,5024]: 0 lost unit Picket [f=0006345] [6345] Event [3032,45.02005,3288]: 0 finished unit Metal Extractor [f=0006389] [6389] Event [5040.04297,60.4903488,5716]: 1 finished unit Kodachi [f=0006504] [6504] Event [4192,170.617035,5088]: 0 lost unit Picket [f=0006520] [6520] Event [3736,218.381561,1144]: 0 finished unit Solar Collector [f=0006544] [6544] Event [4144,195.836426,5008]: 0 lost unit Picket [f=0006596] [6596] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Fencer [f=0006648] [6648] Event [5152,36.5608749,3920]: 1 finished unit Lotus [f=0006899] [6899] Event [5040.04297,60.4903488,5716]: 1 finished unit Kodachi [f=0006901] [6901] Event [3768,218.381561,1320]: 0 finished unit Caretaker [f=0006929] [6929] Event [3672,218.381561,1224]: 0 finished unit Solar Collector [f=0006991] [6991] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Mason [f=0007128] [7128] Event [4872,33.7765503,3944]: 1 finished unit Metal Extractor [f=0007208] [7208] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0007409] [7409] Event [5040.04297,60.4903488,5716]: 1 finished unit Kodachi [f=0007416] [7416] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0007509] [7509] Event [3816,218.381561,1368]: 0 finished unit Caretaker [f=0007537] [7537] Event [3608,218.381561,1304]: 0 finished unit Solar Collector [f=0007576] [7576] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0007637] [7637] Event [5368,45.02005,4008]: 1 finished unit Metal Extractor [f=0007720] [7720] Event [4000,239.845367,4880]: 1 finished unit Radar Tower [f=0007756] [7756] Event [3544,215.43988,1384]: 0 finished unit Solar Collector [f=0007919] [7919] Event [5040.04297,60.4903488,5716]: 1 finished unit Kodachi [f=0007954] [7954] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Scorcher [f=0007983] [7983] Event [3136,45.02005,3280]: 0 finished unit Picket [f=0008025] [8025] Event [5240,45.02005,4024]: 1 finished unit Solar Collector [f=0008211] [8211] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Fencer [f=0008257] [8257] Event [3136,45.02005,3280]: 0 lost unit Picket [f=0008323] [8323] Event [4968,33.7765503,3880]: 1 finished unit Solar Collector [f=0008334] [8334] Event [3032,45.02005,3288]: 0 lost unit Metal Extractor [f=0008426] [8426] Event [3160,45.02005,3096]: 0 lost unit Metal Extractor [f=0008452] [8452] Event [3043.75439,47.8465614,3156.88818]: 0 lost unit Mason [f=0008459] [8459] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Mason [f=0008520] [8520] Event [5040.04297,60.4903488,5716]: 1 finished unit Welder [f=0008544] [8544] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0008557] [8557] Event [4264,33.7765503,4440]: 1 finished unit Metal Extractor [f=0008633] [8633] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0008744] [8744] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0008917] [8917] Event [4192,33.7765503,4336]: 1 finished unit Lotus [f=0008931] [8931] Event [2390.99707,67.6698303,2690.99414]: 0 lost unit Fencer [f=0008965] [8965] Event [2424,67.6698303,2520]: 0 lost unit Metal Extractor [f=0009035] [9035] Event [2248,67.6698303,2680]: 0 lost unit Metal Extractor [f=0009043] [9043] Event [2288,67.6698303,2848]: 0 lost unit Lotus [f=0009070] [9070] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Scorcher [f=0009104] [9104] Event [4808,422.485352,1288]: 0 finished unit Metal Extractor [f=0009143] [9143] Event [4344,33.7765503,4504]: 1 finished unit Solar Collector [f=0009335] [9335] Event [4904,56.3449402,5688]: 1 finished unit Caretaker [f=0009396] [9396] Event [5264,422.485352,2016]: 0 finished unit Radar Tower [f=0009439] [9439] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Fencer [f=0009600] [9600] Event [3456,183.127899,1584]: 0 lost unit Picket [f=0009608] [9608] Event [3520,183.127899,1760]: 0 lost unit Picket [f=0009646] [9646] Event [3504.08691,200.117523,1505.64453]: 0 lost unit Dart [f=0009658] [9658] Event [3648,212.486572,1760]: 0 lost unit Radar Tower [f=0009667] [9667] Event [3658.98853,215.296539,1710.68579]: 0 lost unit Dart [f=0009703] [9703] Event [3677.38428,208.579269,1927.64063]: 1 lost unit Kodachi [f=0009722] [9722] Event [3581.96948,200.484848,1696.7926]: 0 lost unit Mason [f=0009731] [9731] Event [3768.67188,218.381561,1912.91455]: 0 lost unit Fencer [f=0009773] [9773] Event [3664.52148,215.467102,1704.85168]: 0 lost unit Fencer [f=0009879] [9879] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Mason [f=0009886] [9886] Event [3471.13257,185.74025,1603.08972]: 0 lost unit Scorcher [f=0009936] [9936] Event [3752,33.7765503,3928]: 1 finished unit Metal Extractor [f=0010021] [10021] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0010060] [10060] Event [3328.58691,165.594086,1453.2135]: 0 lost unit Scorcher [f=0010072] [10072] Event [3682.27881,218.381561,1294.88733]: 0 lost unit Mason [f=0010078] [10078] Event [3768,218.381561,1320]: 0 lost unit Caretaker [f=0010088] [10088] Event [3816,218.381561,1368]: 0 lost unit Caretaker [f=0010105] [10105] Event [3934.18896,218.381561,1417.95813]: 0 lost unit Dart [f=0010164] [10164] Event [4936,59.1703491,5832]: 1 finished unit Caretaker [f=0010180] [Game::ClientReadNet] added new player isoneguy with number 2 to team 0 [f=0010180] > SPRINGIE:User isoneguy|hovercon|0_1||False|||US [f=0010193] [10193] Event [4016.02954,219.026657,1057.99231]: 0 finished unit Dart [f=0010201] Connection attempt from isoneguy [f=0010201] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0010201] -> Connection established (given id 2) [f=0010202] [10202] Event [5040.04297,60.4903488,5716]: 1 finished unit Minotaur [f=0010214] [10214] Event [undefined]: whodies resigned [f=0010214] game_message: whodies has been destroyed! [f=0010214] game_message: HappyGilmour wins! [f=0010214] Submitting stats [f=0010214] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010214] Part| Total Time|Time of the last 0.5s [f=0010214] Draw 9940.48ms 20.58% [f=0010214] Lua::Callins::Synced 4635.54ms 20.58% [f=0010214] Lua::Callins::Unsynced 12401.72ms 25.97% [f=0010214] Lua::CollectGarbage::Synced 241.89ms 2.50% [f=0010214] Lua::CollectGarbage::Unsynced 449.16ms 0.80% [f=0010214] Misc::Profiler::AddTime 33.23ms 0.10% [f=0010214] Sim 13724.21ms 60.14% [f=0010214] [10214] Received game_message: whodies has been destroyed! [f=0010214] [10214] Received game_message: HappyGilmour wins! [f=0010215] [10215] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010215] [10215] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010215] [10215] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010215] [10215] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010215] [10215] Game End Stats Values: 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6,2795,3025,3025,2795,23.0838146,2.58921814,2.58921814,23.0838146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,11.333333,12,12,11.333333,2075,2075,2075,2075,11.0513716,10.7163601,10.7163601,11.0513716,400,540,540,400,0,0,0,0,320,320,320,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010215] [10215] Game End Stats Values: 7,2850,3025,3025,2850,27.0297909,6.92936325,6.92936325,27.0297909,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,12,12,12,2130,2075,2075,2130,10.8598223,10.8861017,10.8861017,10.8598223,400,540,540,400,0,0,0,0,320,320,320,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010215] [10215] Game End Stats Values: 8,3220,3095,3095,3220,27.1444645,11.1660519,11.1660519,27.1444645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,12,12,12,2360,2075,2075,2360,10.6044016,10.8792028,10.8792028,10.6044016,540,540,540,540,0,0,0,0,320,390,390,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010215] [10215] Game End Stats Values: 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12,3750,3825,3825,3750,75.4844437,55.2681007,55.2681007,75.4844437,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,270,270,100,16.666666,16,16,16.666666,2360,2075,2075,2360,16.5280056,15.1468496,15.1468496,16.5280056,580,840,840,580,0,0,0,0,710,640,640,710,15.6666679,0,0,15.6666679,0,0,0,0,0,0,0,0 [f=0010215] [10215] Game End Stats Values: 13,4060,4195,4195,4060,86.4384918,59.0895576,59.0895576,86.4384918,0,0,0,0,0,0,0,0,0,0,0,0,79.1641769,0,0,79.1641769,290,270,270,290,18,17.0666676,17.0666676,18,2360,2075,2075,2360,15.9237852,15.4482775,15.4482775,15.9237852,700,1140,1140,700,0,0,0,0,710,710,710,710,15.6666679,0,0,15.6666679,0,0,0,0,0,79.1641769,79.1641769,0 [f=0010215] [10215] Game End Stats Values: 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16,4470,4925,4925,4470,98.2581177,122.942741,122.942741,98.2581177,0,0,0,0,0,0,0,0,0,0,0,0,480.240326,790.725037,790.725037,480.240326,190,360,360,190,18.7999992,20,20,18.7999992,2360,2305,2305,2360,17.0692425,19.3293724,19.3293724,17.0692425,1050,1480,1480,1050,0,275.733276,275.733276,0,870,780,780,870,291.399963,0,0,291.399963,0,47.7959938,47.7959938,0,838.885071,480.240326,480.240326,838.885071 [f=0010215] [10215] Game End Stats Values: 17,4840,5185,5185,4840,98.3722076,147.81221,147.81221,98.3722076,0,0,0,0,0,0,0,0,0,0,0,0,480.240326,790.725037,790.725037,480.240326,190,360,360,190,21.0666676,20,20,21.0666676,2540,2305,2305,2540,17.4995022,20.2491531,20.2491531,17.4995022,1170,1650,1650,1170,0,275.733276,275.733276,0,940,870,870,940,291.399963,0,0,291.399963,0,88.1294479,88.1294479,0,838.885071,480.240326,480.240326,838.885071 [f=0010215] [10215] Game End Stats Values: 18,5210,5445,5445,5210,100.139076,173.716461,173.716461,100.139076,0,0,0,0,0,0,0,0,0,0,0,0,480.240326,790.725037,790.725037,480.240326,190,360,360,190,22.2666664,20,20,22.2666664,2720,2305,2305,2720,17.6096859,19.2188435,19.2188435,17.6096859,1290,1820,1820,1290,0,275.733276,275.733276,0,1010,960,960,1010,291.399963,0,0,291.399963,0,88.1294479,88.1294479,0,838.885071,480.240326,480.240326,838.885071 [f=0010215] [10215] Game End Stats Values: 19,5510,5740,5740,5510,110.821297,189.776703,189.776703,110.821297,0,0,0,0,0,0,0,0,0,0,0,0,505.200317,790.725037,790.725037,505.200317,290,360,360,290,25.333334,20.1333332,20.1333332,25.333334,2720,2360,2360,2720,18.2040405,20.7077312,20.7077312,18.2040405,1420,1990,1990,1420,0,275.733276,275.733276,0,1080,1030,1030,1080,291.399963,0,0,291.399963,0,88.1294479,88.1294479,0,838.885071,505.200317,505.200317,838.885071 [f=0010215] [10215] Game End Stats Values: 20,5500,6010,6010,5500,129.536438,215.748978,215.748978,129.536438,0,0,0,0,0,0,0,0,0,0,0,0,555.120361,1185.07166,1185.07166,555.120361,190,360,360,190,26,22.7999992,22.7999992,26,2720,2360,2360,2720,17.6669922,21.521759,21.521759,17.6669922,1600,2190,2190,1600,0,670.066772,670.066772,0,990,1100,1100,990,685.733459,0,0,685.733459,0,88.1294479,88.1294479,0,1233.23169,621.773682,621.773682,1233.23169 [f=0010215] [10215] Game End Stats Values: 21,5350,6190,6190,5350,150.370636,233.9431,233.9431,150.370636,0,0,0,0,0,0,0,0,0,0,0,0,614.113831,1430.12878,1430.12878,614.113831,190,450,450,190,26,24,24,26,2720,2360,2360,2720,16.5824642,22.9951439,22.9951439,16.5824642,1540,2190,2190,1540,0,900.066772,900.066772,0,900,1190,1190,900,915.733459,0,0,915.733459,0,88.1294479,88.1294479,0,1478.28882,759.305786,759.305786,1478.28882 [f=0010215] [10215] Game End Stats Values: 22,5585,6440,6440,5585,180.533905,259.214294,259.214294,180.533905,0,0,0,0,0,0,0,0,0,0,0,0,690.994812,1595.07117,1595.07117,690.994812,100,450,450,100,26,25.2000008,25.2000008,26,2775,2540,2540,2775,14.5995684,23.7733974,23.7733974,14.5995684,1810,2190,2190,1810,0,1080.06677,1080.06677,0,900,1260,1260,900,1095.7334,0,0,1095.7334,0,88.1294479,88.1294479,0,1643.2312,908.469543,908.469543,1643.2312 [f=0010215] [10215] Game End Stats Values: 23,4940,6270,6270,4940,212.270874,264.169739,264.169739,212.270874,0,0,0,0,0,0,0,0,0,0,0,0,935.580444,2499.07227,2499.07227,935.580444,0,450,450,0,26,26,26,26,2720,2540,2540,2720,15.0109358,22.4190159,22.4190159,15.0109358,1320,2020,2020,1320,170,1865.7334,1865.7334,170,900,1260,1260,900,1921.40002,170,170,1921.40002,0,88.1294479,88.1294479,0,2569.90796,1268.38977,1268.38977,2569.90796 [f=0010215] [10215] Game End Stats Values: 24,4370,7390,7390,4370,229.966125,264.169739,264.169739,229.966125,0,0,0,0,0,0,0,0,0,0,0,0,972.535156,3121.71387,3121.71387,972.535156,0,450,450,0,22.90909,26,26,22.90909,2360,2720,2720,2360,14.5037928,23.7601986,23.7601986,14.5037928,1110,2870,2870,1110,170,2335.7334,2335.7334,170,900,1350,1350,900,2571.3999,170,170,2571.3999,0,88.1294479,88.1294479,0,3295.23071,1369.33704,1369.33704,3295.23071 [f=0010225] [10225] Event [3136.02612,67.6698303,2385.13208]: 0 lost unit Recon Commander [f=0010227] [10227] Event [3671.56885,218.453445,1665.604]: 0 lost unit Mason [f=0010230] [10230] Event [3544,215.43988,1384]: 0 lost unit Solar Collector [f=0010241] !transmitlobby @voice@buildUnit@remove;vehcon [f=0010241] !transmitlobby @voice@buildUnit@remove;vehscout [f=0010241] !transmitlobby @voice@buildUnit@remove;vehraid [f=0010241] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0010241] !transmitlobby @voice@buildUnit@remove;vehriot [f=0010241] !transmitlobby @voice@buildUnit@remove;vehassault [f=0010241] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0010241] !transmitlobby @voice@buildUnit@remove;veharty [f=0010241] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0010241] !transmitlobby @voice@buildUnit@remove;vehaa [f=0010241] !transmitlobby @voice@buildUnit@reload [f=0010242] [10242] Event [3943.38867,218.39389,1252.29077]: 0 lost unit Dart [f=0010263] [10263] Event [3608,218.383438,1304]: 0 lost unit Solar Collector [f=0010263] [10263] Event [3672,218.398804,1224]: 0 lost unit Solar Collector [f=0010266] [10266] Event [3776,33.7765503,3840]: 1 finished unit Lotus [f=0010340] Player HappyGilmour left the game: normal quit [f=0010340] [10340] Event [undefined]: HappyGilmour quit [f=0010346] Spectator whodies left the game: normal quit [f=0010346] [10346] Event [undefined]: whodies quit [f=0010346] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0ebb141b1834d61945ea3da247d58a54b082bc4eebe536bfa2da3715f2fc2dd9a9fdd9d97b660b919282ac90afa77e3a2ddba318012fdc6da84523457e681c12" [f=0010346] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010432] [10432] Event [5040.04297,60.4903488,5716]: 1 finished unit Kodachi [f=0010472] No clients connected, shutting down server [f=0010472] Server shutdown [f=0010472] End of demo reached [f=0010552] [10552] Event [3784,33.7765503,4024]: 1 finished unit Solar Collector [f=0010672] [10672] Event [5040.04297,60.4903488,5716]: 1 finished unit Kodachi [f=0010876] [10876] Event [5040.04297,60.4903488,5716]: 1 finished unit Kodachi [f=0011080] [11080] Event [5040.04297,60.4903488,5716]: 1 finished unit Kodachi [f=0011282] [11282] Event [5040.04297,60.4903488,5716]: 1 finished unit Kodachi [f=0013848] Autoquit sending quit command. [f=0013848] [QuitAction] user exited to system [f=0013848] [SpringApp::Kill][1] fromRun=1 [f=0013848] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013848] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013848] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013848] [ThreadPool::SetThreadCount][2] workers=0 [f=0013848] [SpringApp::Kill][2] [f=0013848] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013848] [Game::KillLua][3] dtor=0 luaUI=0x51445ff0 [f=0013848] Start widgetHandler:Shutdown [f=0013848] Shutdown - SaveOrderList Complete [f=0013848] Writing last game win data [f=0013848] Shutdown - SaveConfigData Complete [f=0013848] Shutdown Widget - Chili Highlight [f=0013848] Shutdown Widget - Save/Load API [f=0013848] Shutdown Widget - Draw After Chili [f=0013848] Shutdown Widget - EPIC Menu [f=0013848] Shutdown Widget - Chili Minimap [f=0013848] Shutdown Widget - Chili Widget Selector [f=0013848] Shutdown Widget - Local Team Colors [f=0013848] Shutdown Widget - Display Keys 2 [f=0013848] Shutdown Widget - Save Game Menu [f=0013848] Shutdown Widget - HealthBars [f=0013848] Shutdown Widget - Noises [f=0013848] Shutdown Widget - Unit Icons [f=0013848] Shutdown Widget - Win Counter [f=0013848] Shutdown Widget - BuildETA [f=0013848] Shutdown Widget - SpringRTS Replay Stats [f=0013848] Shutdown Widget - Modular Comm Info [f=0013848] Shutdown Widget - CameraShake [f=0013848] Shutdown Widget - Chili Economy Panel Default [f=0013848] Shutdown Widget - Chili EndGame Window [f=0013848] Shutdown Widget - Chili Nuke Warning [f=0013848] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013848] Shutdown Widget - Chili Spectator Panels [f=0013848] Shutdown Widget - Context Menu [f=0013848] Shutdown Widget - Darkening [f=0013848] Shutdown Widget - MetalFeatures (new) [f=0013848] Shutdown Widget - Grab Input [f=0013848] Input grabbing is disabled! [f=0013848] Shutdown Widget - Highlight Geos [f=0013848] Shutdown Widget - Local Widgets Config [f=0013848] Shutdown Widget - Mex Placement Handler [f=0013848] Shutdown Widget - MinimapEvents [f=0013848] Shutdown Widget - Missile Silo Range [f=0013848] Shutdown Widget - Music Player [f=0013848] Shutdown Widget - Point Tracker [f=0013848] Shutdown Widget - Showeco and Grid Drawer [f=0013848] Shutdown Widget - Stereo3D [f=0013848] Shutdown Widget - Attack AoE [f=0013848] Shutdown Widget - Map Edge Extension [f=0013848] Shutdown Widget - Selection Send [f=0013848] Shutdown Widget - LupsManager [f=0013848] Shutdown Widget - Newton Firezone [f=0013848] Shutdown Widget - Chili Pro Console [f=0013848] Shutdown Widget - Lasso Terraform GUI [f=0013848] Shutdown Widget - Chili Framework [f=0013848] Shutdown Widget - Lups [f=0013848] Shutdown Widget - Custom Markers [f=0013848] Shutdown Widget - Chili Core Selector [f=0013848] Shutdown Widget - Pause Screen [f=0013848] Shutdown Widget - Layout Handler [f=0013848] Shutdown Widget - Persistent Build Height [f=0013848] Shutdown Widget - Text To Speech Control [f=0013848] End widgetHandler:Shutdown [f=0013848] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={515738,71152291} {int,ext,rec}Allocs={22082731,0,0} {chunk,block}Bytes={71152291,0} [f=0013848] [Game::KillLua][1] dtor=0 luaGaia=0x51646e70 [f=0013848] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={449411,65714438} {int,ext,rec}Allocs={22082733,0,0} {chunk,block}Bytes={65714438,0} [f=0013848] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={449411,65714438} {int,ext,rec}Allocs={22082733,0,0} {chunk,block}Bytes={65714438,0} [f=0013848] [Game::KillLua][2] dtor=0 luaRules=0x515ab400 [f=0013848] Start gadgetHandler:Shutdown [f=0013848] Shutdown - StartSetup [f=0013848] Shutdown - UnitMorph [f=0013848] Shutdown - LupsNanoSpray [f=0013848] Shutdown - Missile Silo Controller [f=0013848] Shutdown - Modular Comm Info [f=0013848] Shutdown - Terrain Texture Handler [f=0013848] Shutdown - UnitCloakShield [f=0013848] Shutdown - Starlight Handler [f=0013848] End gadgetHandler:Shutdown [f=0013848] Start gadgetHandler:Shutdown [f=0013848] Shutdown - Save/Load [f=0013848] Shutdown - Teleport Throw [f=0013848] Shutdown - UnitMorph [f=0013848] Shutdown - Modular Comm Info [f=0013848] Shutdown - Retreat Command [f=0013848] Shutdown - Shockwaves [f=0013848] Shutdown - UnitCloakShield [f=0013848] Shutdown - Lups Cloak FX [f=0013848] Shutdown - Lups [f=0013848] Shutdown - Lups Shield [f=0013848] End gadgetHandler:Shutdown [f=0013848] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22082762,0,0} {chunk,block}Bytes={0,0} [f=0013848] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22082762,0,0} {chunk,block}Bytes={0,0} [f=0013848] [Game::KillLua][4] dtor=0 [f=0013848] [Game::~CGame][1] [f=0013848] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013848] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013848] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013848] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013848] [Game::KillLua][4] dtor=1 [f=0013848] [Game::KillMisc][1] [f=0013848] [Game::KillMisc][2] [f=0013848] [Game::KillMisc][3] [f=0013848] [Game::KillRendering][1] [f=0013848] [3DOParser::Kill] allocated 137 pieces [f=0013848] [S3OParser::Kill] allocated 2706 pieces [f=0013848] [AssParser::Kill] allocated 244 pieces [f=0013848] [Game::KillInterface][1] [f=0013848] [Game::KillInterface][2] [f=0013848] [Game::KillSimulation][1] [f=0013848] [Game::KillSimulation][2] [f=0013848] [CCollisionHandler] dis-/continuous tests: 0/70449 [f=0013848] [Game::KillSimulation][3] [f=0013848] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013848] [~CPathCache(32x32)] cacheHits=14 hitPercentage=16% numHashColls=0 maxCacheSize=7 [f=0013848] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013848] [~CPathCache(64x64)] cacheHits=68 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013848] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013848] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013848] [LosHandler::Kill] raycast instance cache-{hits,misses}={2960,8139}; shared=3%; cached=24% [f=0013848] [Game::KillSimulation][4] [f=0013848] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013848] [Game::~CGame][2] [f=0013848] [Game::~CGame][3] [f=0013848] [SpringApp::Kill][3] [f=0013848] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146764 bytes sent 104041 bytes recv'd [f=0013848] [SpringApp::Kill][4] font=0x44aba8a0 [f=0013848] [SpringApp::Kill][5] [f=0013848] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x44b39bc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=3610ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=143ms file="bitmaps/loadpictures/cooperation.png" indx=496 inflSize=2500kb readTime=94ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=55ms file="unitpics/pw_inhibitor.png" indx=6388 inflSize=10kb readTime=36ms file="bitmaps/other/dust.tga" indx=519 inflSize=5kb readTime=32ms file="objects3d/amphraider.s3o" indx=4782 inflSize=346kb readTime=30ms file="units/cloakcon.lua" indx=6581 inflSize=2kb readTime=29ms file="luaui/widgets/api_preselection.lua" indx=3750 inflSize=6kb readTime=25ms file="objects3d/venom.s3o" indx=5408 inflSize=118kb readTime=24ms file="unittextures/factorytank_2.png" indx=7020 inflSize=4103kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 58506917 bytes cached in 2838 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=42 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/incandescence_2.2.sd7 (0x44c5a460) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x44de6b80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f6f4c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x44b36640) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]