[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NUPhHm2LX1/springsettings.904065.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 111ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2c9401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11419 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/904065/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 350ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c8fe40] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c8fe40] using game "Zero-K v1.8.5.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 831ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 956ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 762ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 223ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 179ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TallKidFun was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/904065/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (624ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/904065/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x511799c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 591bd95e1141c210fa029eb048b97af0 [f=-000001] Connection attempt from armed01 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: armed01 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Wires [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Wires changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wires" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wires" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wires" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wires" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wires" string="[Game::Load][lua{Rules,Gaia}={00000000ecfe6000,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [undefined]: Wires changed status [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 0 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[Game::Load][lua{Rules,Gaia}={00000000f371d390,0000000000000000}]" [f=-000001] Allies: I choose: StrikerARMED! [f=-000001] [0] Event [4408,341.599487,1192]: 0 finished unit Recon Commander [f=-000001] [0] Event [858,343.027832,4180]: 1 finished unit Strike Commander [f=0000000] [0] Wires, team: 0, elo:1500, ai: Development3 [f=0000000] Wires team:0, elo: , 1500 (AI) [f=0000000] [0] armed01, team: 1, elo:1495 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000028] GL HF chief [f=0000037] [37] Event [4304,341.36203,1288]: 0 finished unit Cloakbot Factory [f=0000037] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000037] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000037] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000037] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000037] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000037] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000037] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000037] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000037] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000037] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000037] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000037] !transmitlobby @voice@buildUnit@reload [f=0000099] [Game::ClientReadNet] added new player Jay_in_UK with number 2 to team 0 [f=0000099] > SPRINGIE:User Jay_in_UK|staticshield|2_3||False|||GB [f=0000121] Connection attempt from Jay_in_UK [f=0000121] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0000121] -> Connection established (given id 2) [f=0000129] [Game::ClientReadNet][LOGMSG] sender="Jay_in_UK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0000129] [Game::ClientReadNet][LOGMSG] sender="Jay_in_UK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000450] [450] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0000452] [452] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0000472] [472] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000594] [Game::ClientReadNet][LOGMSG] sender="Jay_in_UK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0000610] [Game::ClientReadNet][LOGMSG] sender="Jay_in_UK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0000610] [Game::ClientReadNet][LOGMSG] sender="Jay_in_UK" string="[Game::Load][lua{Rules,Gaia}={0000000063311650,0000000000000000}]" [f=0000622] [622] Event [4456,342.131409,1160]: 0 finished unit Wind/Tidal Generator [f=0000820] [820] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0001013] [1013] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0001027] [1027] Event [4294.3999,341.78949,1288]: 0 finished unit Glaive [f=0001266] [1266] Event [4294.3999,341.78949,1288]: 0 finished unit Glaive [f=0001401] [1401] Event [4120,341.339874,1080]: 0 finished unit Wind/Tidal Generator [f=0001421] Spectator Jay_in_UK left the game: normal quit [f=0001421] [1421] Event [undefined]: Jay_in_UK quit [f=0001692] [1692] Event [4216,341.225891,1112]: 0 finished unit Wind/Tidal Generator [f=0001790] [1790] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0002084] [2084] Event [4552,340.719299,712]: 0 finished unit Wind/Tidal Generator [f=0002537] [2537] Event [4288,341.213226,896]: 0 finished unit Lotus [f=0002558] [2558] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0002590] [2590] Event [4294.3999,341.78949,1288]: 0 finished unit Glaive [f=0002717] [2717] Event [4016,233.378845,1568]: 0 finished unit Lotus [f=0002793] [2793] Event [4294.3999,341.78949,1288]: 0 finished unit Glaive [f=0003079] [3079] Event [4294.3999,341.78949,1288]: 0 finished unit Ronin [f=0003131] [3131] Event [4168,341.966797,648]: 0 finished unit Solar Collector [f=0003407] [3407] Event [4294.3999,341.78949,1288]: 0 finished unit Ronin [f=0003545] [3545] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0003762] [3762] Event [4016,341.415863,1120]: 0 finished unit Radar Tower [f=0003874] [3874] Event [4294.3999,341.78949,1288]: 0 finished unit Glaive [f=0004008] [4008] Event [3288,234.708618,488]: 0 finished unit Solar Collector [f=0004234] [4234] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0004307] [4307] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0004677] [4677] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0004697] [4697] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0004948] [4948] Event [2976,226.603149,432]: 0 finished unit Lotus [f=0005058] [5058] Event [4294.3999,341.78949,1288]: 0 finished unit Ronin [f=0005338] [5338] Event [4294.3999,341.78949,1288]: 0 finished unit Ronin [f=0005396] [5396] Event [4456,341.175232,1304]: 0 finished unit Caretaker [f=0005566] [5566] Event [4294.3999,341.78949,1288]: 0 finished unit Ronin [f=0005629] [5629] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0005707] [5707] Event [3112,227.027435,392]: 0 finished unit Wind/Tidal Generator [f=0005792] [5792] Event [4294.3999,341.78949,1288]: 0 finished unit Glaive [f=0005858] [5858] Event [3016,226.850128,424]: 0 finished unit Wind/Tidal Generator [f=0006076] [6076] Event [4294.3999,341.78949,1288]: 0 finished unit Ronin [f=0006099] [6099] Event [1656,135.30899,776]: 0 finished unit Solar Collector [f=0006200] [6200] Event [4294.3999,341.78949,1288]: 0 finished unit Glaive [f=0006276] [6276] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0006291] Wires added point: elite force [f=0006378] [6378] Event [4294.3999,341.78949,1288]: 0 finished unit Ronin [f=0006782] [6782] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0006837] [6837] Event [2728,234.847961,280]: 0 finished unit Wind/Tidal Generator [f=0006839] [6839] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0006853] [6853] Event [1512,136.043549,904]: 0 finished unit Solar Collector [f=0006920] [6920] Event [760.007935,343.19339,4298.78027]: 0 lost unit Glaive [f=0007042] [7042] Event [2792,234.195709,392]: 0 finished unit Wind/Tidal Generator [f=0007101] [7101] Event [1680,135.365982,880]: 0 finished unit Lotus [f=0007142] [7142] Event [4294.3999,341.78949,1288]: 0 finished unit Ronin [f=0007180] [7180] Event [1464,136.398163,1016]: 0 finished unit Wind/Tidal Generator [f=0007260] [7260] Event [1104,342.074463,4144]: 1 finished unit Tank Foundry [f=0007281] [7281] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0007312] [7312] Event [4008,341.78949,1176]: 0 finished unit Wind/Tidal Generator [f=0007430] [7430] Event [4294.3999,341.78949,1288]: 0 finished unit Ronin [f=0007531] [7531] Event [2840,233.290161,296]: 0 finished unit Wind/Tidal Generator [f=0007566] [7566] Event [4024,341.238556,1048]: 0 finished unit Wind/Tidal Generator [f=0007603] [7603] Event [3304,233.904419,2296]: 0 finished unit Wind/Tidal Generator [f=0007679] [7679] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0007694] nothing like using online multi 1v1 as a tutorial lol [f=0007723] [7723] Event [2760,226.134583,488]: 0 finished unit Wind/Tidal Generator [f=0007890] [7890] Event [4294.3999,341.78949,1288]: 0 finished unit Ronin [f=0007891] [7891] Event [3400,233.879089,2232]: 0 finished unit Wind/Tidal Generator [f=0007918] [7918] Event [2680,232.239014,376]: 0 finished unit Wind/Tidal Generator [f=0007925] [7925] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0007940] [7940] Event [3928,341.377869,1096]: 0 finished unit Wind/Tidal Generator [f=0007989] [7989] Event [1132,342.751068,4144]: 1 finished unit Welder [f=0008081] [8081] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0008105] [8105] Event [4294.3999,341.78949,1288]: 0 finished unit Ronin [f=0008256] [8256] Event [1872,135.429306,1168]: 0 finished unit Radar Tower [f=0008301] [8301] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0008408] [8408] Event [4344,341.263885,1096]: 0 finished unit Solar Collector [f=0008430] [8430] Event [696,341.548828,4008]: 1 finished unit Solar Collector [f=0008588] [8588] Event [2846.72729,234.871979,1272.40771]: 0 finished unit Recon Commander [f=0008588] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0008588] [8588] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0008607] [8607] Event [1132,342.751068,4144]: 1 finished unit Welder [f=0008700] [8700] Event [664,341.352539,3928]: 1 finished unit Solar Collector [f=0008745] [8745] Event [4294.3999,341.78949,1288]: 0 finished unit Scythe [f=0008914] [8914] Event [4456,341.099243,1352]: 0 finished unit Caretaker [f=0008959] [8959] Event [4294.3999,341.78949,1288]: 0 finished unit Ronin [f=0009045] [9045] Event [568,341.700806,3976]: 1 finished unit Solar Collector [f=0009104] [9104] Event [1928,234.860596,2600]: 0 finished unit Metal Extractor [f=0009130] [9130] Event [1132,342.751068,4144]: 1 finished unit Kodachi [f=0009186] [9186] Event [4408,340.98526,1320]: 0 finished unit Caretaker [f=0009418] [9418] Event [1720,235.810486,3448]: 1 lost unit Stardust [f=0009421] [9421] Event [1806.56616,235.278412,3526.45654]: 0 lost unit Glaive [f=0009486] [9486] Event [1976,235.06958,2552]: 0 finished unit Wind/Tidal Generator [f=0009570] [9570] Event [616,341.415863,4072]: 1 finished unit Solar Collector [f=0009619] [9619] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0009628] [9628] Event [3240,228.832153,2072]: 0 finished unit Wind/Tidal Generator [f=0009649] [9649] Event [4456,341.485535,1048]: 0 finished unit Wind/Tidal Generator [f=0009657] [9657] Event [1920,234.569336,2704]: 0 finished unit Lotus [f=0009709] [9709] Event [1132,342.751068,4144]: 1 finished unit Kodachi [f=0009712] [9712] Event [4294.3999,341.78949,1288]: 0 finished unit Knight [f=0009870] [9870] Event [3144,226.020569,2040]: 0 finished unit Wind/Tidal Generator [f=0009890] [9890] Event [4294.3999,341.78949,1288]: 0 finished unit Ronin [f=0009900] [9900] Event [504,342.296082,1896]: 0 finished unit Wind/Tidal Generator [f=0009972] [9972] Event [1960,234.531311,2664]: 0 finished unit Wind/Tidal Generator [f=0010048] [10048] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0010067] [10067] Event [2163.74805,234.554642,3832.79883]: 0 lost unit Glaive [f=0010105] [10105] Event [2092.84229,234.547195,3867.51953]: 0 lost unit Glaive [f=0010120] [10120] Event [2058.71509,234.771759,3880.69385]: 0 lost unit Glaive [f=0010188] [10188] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0010189] [10189] Event [640,340.52301,2224]: 0 finished unit Lotus [f=0010210] [10210] Event [2018.40662,234.95369,3936.04565]: 0 lost unit Glaive [f=0010254] [10254] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0010354] [10354] Event [2296,235.234222,3912]: 1 lost unit Stardust [f=0010452] [10452] Event [3280,234.847961,2384]: 0 finished unit Lotus [f=0010456] [10456] Event [2170.95947,235.355591,3968.60498]: 1 lost unit Welder [f=0010521] [10521] Event [4294.3999,341.78949,1288]: 0 finished unit Reaver [f=0010539] [10539] Event [3976,341.466522,1272]: 0 finished unit Wind/Tidal Generator [f=0010600] [10600] Event [4294.3999,341.78949,1288]: 0 finished unit Glaive [f=0010660] [10660] Event [4072,342.245422,904]: 0 finished unit Solar Collector [f=0010871] [10871] Event [2529.27588,226.972626,3203.79077]: 1 lost unit Kodachi [f=0010877] [10877] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0010928] [10928] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0010931] [10931] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0010972] [10972] Event [4120,342.3974,776]: 0 finished unit Wind/Tidal Generator [f=0010998] [10998] Event [4294.3999,341.78949,1288]: 0 finished unit Knight [f=0011016] [11016] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0011119] [11119] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0011171] [11171] Event [1132,342.751068,4144]: 1 finished unit Blitz [f=0011188] [11188] Event [1960,226.539856,3080]: 0 lost unit Metal Extractor [f=0011291] [11291] Event [2256,0,2736]: 0 finished unit Radar Tower [f=0011401] [11401] Event [2257.01123,235.414597,3786.19873]: 0 lost unit Ronin [f=0011412] [11412] Event [4294.3999,341.78949,1288]: 0 finished unit Knight [f=0011443] [11443] Event [2214.0105,234.732483,3728.00781]: 0 lost unit Ronin [f=0011447] [11447] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0011503] [11503] Event [2163.25879,235.116959,3886.30103]: 0 lost unit Ronin [f=0011508] [11508] Event [2214.10278,235.498505,3758.4126]: 0 lost unit Ronin [f=0011509] [11509] Event [4344,341.612183,696]: 0 finished unit Solar Collector [f=0011565] [11565] Event [640,342.511353,1888]: 0 finished unit Radar Tower [f=0011567] [11567] Event [4504,341.466522,1320]: 0 finished unit Caretaker [f=0011642] [11642] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0011801] [11801] Event [4456,341.023254,744]: 0 finished unit Wind/Tidal Generator [f=0011807] [11807] Event [4294.3999,341.78949,1288]: 0 finished unit Reaver [f=0011897] [11897] Event [1132,342.751068,4144]: 1 finished unit Welder [f=0012085] [12085] Event [4294.3999,341.78949,1288]: 0 finished unit Knight [f=0012127] [12127] Event [4200,341.466522,1000]: 0 finished unit Wind/Tidal Generator [f=0012136] [12136] Event [2040.99219,235.381256,3977.08447]: 1 lost unit Welder [f=0012165] [12165] Event [4552,342.853333,1128]: 0 finished unit Wind/Tidal Generator [f=0012174] [12174] Event [3160,234.429993,2536]: 0 finished unit Wind/Tidal Generator [f=0012345] [12345] Event [552,342.232727,2408]: 0 finished unit Wind/Tidal Generator [f=0012381] [12381] Event [2056,234.835266,2632]: 0 finished unit Wind/Tidal Generator [f=0012502] [12502] Event [3256,234.005737,2568]: 0 finished unit Wind/Tidal Generator [f=0012543] [12543] Event [3192,234.92395,2440]: 0 finished unit Wind/Tidal Generator [f=0012569] [12569] Event [4584,342.777344,1224]: 0 finished unit Wind/Tidal Generator [f=0012650] [12650] Event [4294.3999,341.78949,1288]: 0 finished unit Knight [f=0012653] [12653] Event [2320.68042,226.45369,3512.94385]: 0 lost unit Ronin [f=0012656] [12656] Event [4600,342.042786,1336]: 0 finished unit Wind/Tidal Generator [f=0012689] [12689] Event [2226.40845,234.922211,3436.93384]: 0 lost unit Ronin [f=0012704] [12704] Event [1848,235.183563,2488]: 0 finished unit Wind/Tidal Generator [f=0012748] [12748] Event [3128,233.568787,2632]: 0 finished unit Wind/Tidal Generator [f=0012773] [12773] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0012802] [12802] Event [4672,342.853333,1088]: 0 finished unit Picket [f=0012802] [12802] Event [2420.74927,227.021835,3356.46167]: 1 lost unit Kodachi [f=0012836] [12836] Event [4376,341.586853,968]: 0 finished unit Wind/Tidal Generator [f=0012837] [12837] Event [1960,225.186096,3080]: 0 finished unit Metal Extractor [f=0012908] [12908] Event [2090.48218,225.884644,3268.85913]: 0 lost unit Ronin [f=0012911] [12911] Event [3224,234.455322,2664]: 0 finished unit Wind/Tidal Generator [f=0012971] [12971] Event [1880,234.999939,2584]: 0 finished unit Wind/Tidal Generator [f=0013101] [13101] Event [4294.3999,341.78949,1288]: 0 finished unit Knight [f=0013158] [13158] Event [3696,136.220856,3904]: 0 finished unit Lotus [f=0013214] [13214] Event [4280,340.972595,1080]: 0 finished unit Storage [f=0013301] [13301] Event [4504,341.466522,1368]: 0 finished unit Caretaker [f=0013368] [13368] Event [520,342.37207,2504]: 0 finished unit Wind/Tidal Generator [f=0013414] [13414] Event [4294.3999,341.78949,1288]: 0 finished unit Scythe [f=0013435] [13435] Event [3208,234.645325,2184]: 0 finished unit Solar Collector [f=0013477] [13477] Event [4608,341.751465,1568]: 0 finished unit Lotus [f=0013517] [13517] Event [1132,342.751068,4144]: 1 finished unit Kodachi [f=0013601] [13601] Event [4456,341.612183,1256]: 0 finished unit Caretaker [f=0013630] [13630] Event [4408,341.485535,1448]: 0 finished unit Wind/Tidal Generator [f=0013744] [13744] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0013752] [13752] Event [4294.3999,341.78949,1288]: 0 finished unit Scythe [f=0013788] [13788] Event [4536,341.251221,1464]: 0 finished unit Wind/Tidal Generator [f=0013876] [13876] Event [1984.94055,226.05069,3137.31421]: 0 lost unit Glaive [f=0013880] [13880] Event [4408,341.099243,1272]: 0 finished unit Caretaker [f=0013915] [13915] Event [4632,341.954102,1432]: 0 finished unit Wind/Tidal Generator [f=0013963] [13963] Event [3320,234.771973,2440]: 0 finished unit Solar Collector [f=0013981] lol [f=0014017] [14017] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0014036] [14036] Event [1132,342.751068,4144]: 1 finished unit Kodachi [f=0014037] [14037] Event [4456,341.01059,1544]: 0 finished unit Wind/Tidal Generator [f=0014049] [14049] Event [3456,136.024551,4144]: 0 finished unit Radar Tower [f=0014092] [14092] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0014167] [14167] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0014180] [14180] Event [2200,235.683441,4040]: 1 finished unit Gauss [f=0014255] [14255] Event [2405.0752,234.822708,3882.85107]: 0 lost unit Glaive [f=0014328] [14328] Event [4294.3999,341.78949,1288]: 0 finished unit Knight [f=0014465] [14465] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0014538] [14538] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0014559] [14559] Event [1132,342.751068,4144]: 1 finished unit Kodachi [f=0014775] [14775] Event [3880,340.947266,1384]: 0 finished unit Solar Collector [f=0014870] [14870] Event [2411.71191,230.238129,3667.81641]: 0 lost unit Ronin [f=0015000] [15000] Event [2968,226.045898,312]: 0 finished unit Solar Collector [f=0015023] [15023] Event [3656,136.474152,4040]: 0 finished unit Solar Collector [f=0015043] [15043] Event [2240.30542,233.154175,3864.14575]: 0 lost unit Reaver [f=0015074] [15074] Event [2200,235.683441,4040]: 1 lost unit Gauss [f=0015086] [15086] Event [1920,234.27713,3040]: 0 finished unit Picket [f=0015089] [15089] Event [1960,234.265381,2808]: 0 finished unit Solar Collector [f=0015124] [15124] Event [2089.78247,234.957886,3885.32983]: 1 lost unit Blitz [f=0015255] [15255] Event [1132,342.751068,4144]: 1 finished unit Kodachi [f=0015257] [15257] Event [1937.81409,235.416702,4067.12598]: 1 lost unit Kodachi [f=0015286] [15286] Event [1877.69568,234.601959,3866.46582]: 1 lost unit Kodachi [f=0015294] [15294] Event [1943.91138,234.70578,3913.78662]: 1 lost unit Kodachi [f=0015353] [15353] Event [4320,340.598999,840]: 0 finished unit Fusion Reactor [f=0015422] [15422] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0015504] [15504] Event [1711.55469,234.630142,4020.86499]: 1 lost unit Kodachi [f=0015526] [15526] Event [3544,136.043549,4184]: 0 finished unit Solar Collector [f=0015608] [15608] Event [1723.53699,235.740997,3668.1748]: 1 lost unit Welder [f=0015674] [15674] Event [3240,228.76886,360]: 0 finished unit Solar Collector [f=0015674] [15674] Event [1672,236.19043,3528]: 1 lost unit Gauss [f=0015691] [15691] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0015739] [15739] Event [3448,135.986557,4296]: 0 finished unit Wind/Tidal Generator [f=0015741] [15741] Event [1960,230.358948,2968]: 0 finished unit Solar Collector [f=0015776] [15776] Event [4294.3999,341.78949,1288]: 0 finished unit Iris [f=0015803] [15803] Event [2192,235.246887,2416]: 0 finished unit Lotus [f=0015856] [15856] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0015903] [15903] Event [3752,233.606812,1528]: 0 finished unit Solar Collector [f=0015950] [15950] Event [4294.3999,341.78949,1288]: 0 finished unit Conjurer [f=0015982] [15982] Event [4688,340.219055,2960]: 0 finished unit Lotus [f=0015997] [15997] Event [4480,341.263885,608]: 0 finished unit Lotus [f=0016083] [16083] Event [1132,342.751068,4144]: 1 finished unit Kodachi [f=0016158] [16158] Event [4294.3999,341.78949,1288]: 0 finished unit Knight [f=0016224] [16224] Event [1478.17017,304.235107,4207.09668]: 1 lost unit Kodachi [f=0016387] [16387] Event [4294.3999,341.78949,1288]: 0 finished unit Knight [f=0016442] [16442] Event [3496,234.480652,504]: 0 finished unit Solar Collector [f=0016483] [16483] Event [3624,234.569336,1672]: 0 finished unit Solar Collector [f=0016512] [16512] Event [1132,342.751068,4144]: 1 lost unit Welder [f=0016521] [16521] Event [1132,342.751068,4144]: 1 lost unit Welder [f=0016578] [16578] Event [1132,342.751068,4144]: 1 lost unit Welder [f=0016604] [16604] Event [968,342.562012,3960]: 1 lost unit Metal Extractor [f=0016618] [16618] Event [1132,342.751068,4144]: 1 lost unit Welder [f=0016783] [16783] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0016852] [16852] Event [1104,341.431061,4144]: 1 lost unit Tank Foundry [f=0016858] [16858] Event [4294.3999,341.78949,1288]: 0 finished unit Phantom [f=0016890] [16890] Event [4264,340.871277,808]: 0 finished unit Storage [f=0016924] [16924] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0017015] [17015] Event [undefined]: armed01 resigned [f=0017015] game_message: armed01 has been destroyed! [f=0017015] game_message: Wires wins! [f=0017015] Submitting stats [f=0017015] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017015] Part| Total Time|Time of the last 0.5s [f=0017015] Draw 13978.14ms 23.50% [f=0017015] Lua::Callins::Synced 8632.68ms 20.60% [f=0017015] Lua::Callins::Unsynced 18591.57ms 29.20% [f=0017015] Lua::CollectGarbage::Synced 377.17ms 0.40% [f=0017015] Lua::CollectGarbage::Unsynced 761.94ms 2.10% [f=0017015] Misc::Profiler::AddTime 69.51ms 0.10% [f=0017015] Sim 25820.70ms 53.30% [f=0017015] [17015] Received game_message: armed01 has been destroyed! [f=0017015] [17015] Received game_message: Wires wins! [f=0017016] [17016] Game End Stats Header: 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34,4125,14965,4125,14965,103.245781,1468.09375,103.245781,1468.09375,0,0,0,0,0,0,0,0,1610.40222,0,1610.40222,0,1700.62708,1093.66125,1700.62708,1093.66125,400,910,400,910,16,95.1945572,16,95.1945572,2075,3840,2075,3840,13.3561745,54.949707,13.3561745,54.949707,1010,5860,1010,5860,1175,962.749817,1175,962.749817,640,4355,640,4355,962.749817,1240,962.749817,1240,0,257.504028,0,257.504028,1180.03418,2190.22778,1180.03418,2190.22778 [f=0017016] [17016] Game End Stats Values: 35,3085,14965,3085,14965,107.602142,1585.66443,107.602142,1585.66443,0,0,0,0,0,0,0,0,1610.40222,0,1610.40222,0,2454.98853,2207.16626,2454.98853,2207.16626,0,1010,0,1010,16,83.0145264,16,83.0145264,2075,3840,2075,3840,13.6344252,54.2855911,13.6344252,54.2855911,370,5550,370,5550,1485,2172.74976,1485,2172.74976,640,4565,640,4565,2172.74976,1550,2172.74976,1550,0,257.504028,0,257.504028,2327.65112,3155.71533,2327.65112,3155.71533 [f=0017016] [17016] Game End Stats Values: 36,2715,16170,2715,16170,113.666504,1747.97961,113.666504,1747.97961,0,0,0,0,0,0,0,0,1610.40222,0,1610.40222,0,2511.14282,2657.57983,2511.14282,2657.57983,0,1010,0,1010,16,104.893051,16,104.893051,2075,3840,2075,3840,13.748291,60.7146149,13.748291,60.7146149,0,5330,0,5330,1485,2664.75024,1485,2664.75024,640,5990,640,5990,2664.75024,1770,2664.75024,1770,0,293.668488,0,293.668488,2778.0647,3325.1543,2778.0647,3325.1543 [f=0017016] [17016] Game End Stats Values: 37,2885,17700,2885,17700,121.671791,1874.0343,121.671791,1874.0343,0,0,0,0,0,0,0,0,1610.40222,0,1610.40222,0,2556.15918,2774.29614,2556.15918,2774.29614,0,1280,0,1280,16,105.078804,16,105.078804,2075,4440,2075,4440,13.8776855,61.4009972,13.8776855,61.4009972,170,5920,170,5920,1485,2664.75024,1485,2664.75024,640,6060,640,6060,2664.75024,1770,2664.75024,1770,0,337.832458,0,337.832458,2894.78101,3370.17065,2894.78101,3370.17065 [f=0017016] [17016] Game End Stats Values: 38,2625,18190,2625,18190,134.181717,2002.23511,134.181717,2002.23511,0,0,0,0,0,0,0,0,1610.40222,0,1610.40222,0,2594.00708,3340.85815,2594.00708,3340.85815,0,1280,0,1280,16,112.541847,16,112.541847,2075,4440,2075,4440,15.788929,63.6041679,15.788929,63.6041679,0,6270,0,6270,1485,3088.41675,1485,3088.41675,550,6200,550,6200,3088.41675,1770,3088.41675,1770,26.0000114,417.752563,26.0000114,417.752563,3461.34302,3464.81934,3461.34302,3464.81934 [f=0017016] [17016] Game End Stats Values: 39,1735,19040,1735,19040,150.688995,2124.80664,150.688995,2124.80664,0,0,0,0,0,0,0,0,1610.40222,0,1610.40222,0,2675.33203,3963.573,2675.33203,3963.573,0,1280,0,1280,16,121.822563,16,121.822563,1275,4440,1275,4440,12.0716362,67.1866608,12.0716362,67.1866608,0,6840,0,6840,1485,3888.41675,1485,3888.41675,460,6480,460,6480,3978.41675,1950,3978.41675,1950,26.0000114,497.414368,26.0000114,497.414368,4091.77222,4110.05713,4091.77222,4110.05713 [f=0017037] [17037] Event [696,341.603149,4008]: 1 lost unit Solar Collector [f=0017141] [17141] Event [3496,234.936584,1800]: 0 finished unit Solar Collector [f=0017152] [17152] Event [3672,235.012573,552]: 0 finished unit Solar Collector [f=0017263] [17263] Event [4294.3999,341.78949,1288]: 0 finished unit Phantom [f=0017288] [17288] Event [4704,341.441193,2640]: 0 finished unit Radar Tower [f=0017325] Spectator armed01 left the game: normal quit [f=0017325] [17325] Event [undefined]: armed01 quit [f=0017331] No clients connected, shutting down server [f=0017331] Server shutdown [f=0017460] [17460] Event [3400,272.633362,1912]: 0 finished unit Wind/Tidal Generator [f=0017489] [17489] Event [4294.3999,341.78949,1288]: 0 finished unit Knight [f=0017578] [17578] Event [2064,226.109253,4464]: 0 finished unit Lotus [f=0017593] [17593] Event [3816,284.696594,584]: 0 finished unit Wind/Tidal Generator [f=0017945] [17945] Event [3944,342.220093,936]: 0 finished unit Stardust [f=0020859] Autoquit sending quit command. [f=0020859] [QuitAction] user exited to system [f=0020859] [SpringApp::Kill][1] fromRun=1 [f=0020859] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020859] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020859] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020859] [ThreadPool::SetThreadCount][2] workers=0 [f=0020859] [SpringApp::Kill][2] [f=0020859] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020859] [Game::KillLua][3] dtor=0 luaUI=0x513809b0 [f=0020859] Start widgetHandler:Shutdown [f=0020859] Shutdown - SaveOrderList Complete [f=0020859] Writing last game win data [f=0020859] Shutdown - SaveConfigData Complete [f=0020859] Shutdown Widget - Save/Load API [f=0020859] Shutdown Widget - Chili Highlight [f=0020859] Shutdown Widget - Draw After Chili [f=0020859] Shutdown Widget - EPIC Menu [f=0020859] Shutdown Widget - Chili Widget Selector [f=0020859] Shutdown Widget - Chili Minimap [f=0020859] Shutdown Widget - Local Team Colors [f=0020859] Shutdown Widget - Display Keys 2 [f=0020859] Shutdown Widget - Save Game Menu [f=0020859] Shutdown Widget - Unit Icons [f=0020859] Shutdown Widget - Noises [f=0020859] Shutdown Widget - HealthBars [f=0020859] Shutdown Widget - Win Counter [f=0020859] Shutdown Widget - SpringRTS Replay Stats [f=0020859] Shutdown Widget - BuildETA [f=0020859] Shutdown Widget - Modular Comm Info [f=0020859] Shutdown Widget - Stereo3D [f=0020859] Shutdown Widget - Showeco and Grid Drawer [f=0020859] Shutdown Widget - Point Tracker [f=0020859] Shutdown Widget - Music Player [f=0020859] Shutdown Widget - Missile Silo Range [f=0020859] Shutdown Widget - MinimapEvents [f=0020859] Shutdown Widget - Mex Placement Handler [f=0020859] Shutdown Widget - Local Widgets Config [f=0020859] Shutdown Widget - Highlight Geos [f=0020859] Shutdown Widget - Grab Input [f=0020859] Input grabbing is disabled! [f=0020859] Shutdown Widget - MetalFeatures (new) [f=0020859] Shutdown Widget - Darkening [f=0020859] Shutdown Widget - Context Menu [f=0020859] Shutdown Widget - Chili Spectator Panels [f=0020859] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020859] Shutdown Widget - Chili Nuke Warning [f=0020859] Shutdown Widget - Chili EndGame Window [f=0020859] Shutdown Widget - Chili Economy Panel Default [f=0020859] Shutdown Widget - CameraShake [f=0020859] Shutdown Widget - Attack AoE [f=0020859] Shutdown Widget - UnitShapes [f=0020859] Shutdown Widget - Map Edge Extension [f=0020859] Shutdown Widget - Selection Send [f=0020859] Shutdown Widget - LupsManager [f=0020859] Shutdown Widget - Newton Firezone [f=0020859] Shutdown Widget - Chili Pro Console [f=0020859] Shutdown Widget - Lasso Terraform GUI [f=0020859] Shutdown Widget - Lups [f=0020859] Shutdown Widget - Chili Framework [f=0020859] Shutdown Widget - Chili Core Selector [f=0020859] Shutdown Widget - Custom Markers [f=0020859] Shutdown Widget - Pause Screen [f=0020859] Shutdown Widget - Text To Speech Control [f=0020859] Shutdown Widget - Persistent Build Height [f=0020859] Shutdown Widget - Layout Handler [f=0020859] End widgetHandler:Shutdown [f=0020859] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={626772,88140109} {int,ext,rec}Allocs={24623424,0,0} {chunk,block}Bytes={88140109,0} [f=0020859] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020859] [Game::KillLua][2] dtor=0 luaRules=0x511799c0 [f=0020859] Start gadgetHandler:Shutdown [f=0020859] Shutdown - StartSetup [f=0020859] Shutdown - UnitMorph [f=0020859] Shutdown - LupsNanoSpray [f=0020859] Shutdown - Missile Silo Controller [f=0020859] Shutdown - Modular Comm Info [f=0020859] Shutdown - Terrain Texture Handler [f=0020859] Shutdown - UnitCloakShield [f=0020859] Shutdown - Starlight Handler [f=0020859] End gadgetHandler:Shutdown [f=0020859] Start gadgetHandler:Shutdown [f=0020859] Shutdown - Save/Load [f=0020859] Shutdown - Teleport Throw [f=0020859] Shutdown - UnitMorph [f=0020859] Shutdown - Modular Comm Info [f=0020859] Shutdown - Retreat Command [f=0020859] Shutdown - Shockwaves [f=0020859] Shutdown - UnitCloakShield [f=0020859] Shutdown - Lups Cloak FX [f=0020859] Shutdown - Lups [f=0020859] Shutdown - Lups Shield [f=0020859] End gadgetHandler:Shutdown [f=0020859] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24623597,0,0} {chunk,block}Bytes={0,0} [f=0020859] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24623597,0,0} {chunk,block}Bytes={0,0} [f=0020859] [Game::KillLua][4] dtor=0 [f=0020859] [Game::~CGame][1] [f=0020859] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020859] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020859] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020859] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020859] [Game::KillLua][4] dtor=1 [f=0020859] [Game::KillMisc][1] [f=0020859] [Game::KillMisc][2] [f=0020859] [Game::KillMisc][3] [f=0020859] [Game::KillRendering][1] [f=0020859] [3DOParser::Kill] allocated 137 pieces [f=0020859] [S3OParser::Kill] allocated 2773 pieces [f=0020859] [AssParser::Kill] allocated 246 pieces [f=0020859] [Game::KillInterface][1] [f=0020859] [Game::KillInterface][2] [f=0020859] [Game::KillSimulation][1] [f=0020859] [Game::KillSimulation][2] [f=0020859] [CCollisionHandler] dis-/continuous tests: 0/1221068 [f=0020859] [Game::KillSimulation][3] [f=0020859] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020859] [~CPathCache(20x20)] cacheHits=135 hitPercentage=36% numHashColls=0 maxCacheSize=14 [f=0020859] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020859] [~CPathCache(40x40)] cacheHits=395 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020859] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020859] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020859] [LosHandler::Kill] raycast instance cache-{hits,misses}={10912,15251}; shared=6%; cached=36% [f=0020859] [Game::KillSimulation][4] [f=0020859] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0020859] [Game::~CGame][2] [f=0020859] [Game::~CGame][3] [f=0020859] [SpringApp::Kill][3] [f=0020859] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 219684 bytes sent 719722 bytes recv'd [f=0020859] [SpringApp::Kill][4] font=0x44bc78a0 [f=0020859] [SpringApp::Kill][5] [f=0020859] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp (0x44c39120) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp" numZipFiles=7655 sumInflSize=696793kb sumReadTime=3852ms file="bitmaps/loadpictures/markers.png" indx=505 inflSize=2489kb readTime=225ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=58ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=36ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=35ms file="objects3d/shieldfelon.s3o" indx=5299 inflSize=86kb readTime=34ms file="objects3d/strikecom_3.dae" indx=5374 inflSize=1000kb readTime=33ms file="icons/gunshipassault.png" indx=995 inflSize=64kb readTime=32ms file="objects3d/mbot.s3o" indx=5177 inflSize=47kb readTime=32ms file="icons/gunshipears.png" indx=996 inflSize=1kb readTime=30ms file="luaui/configs/lang/pw_units.en.json" indx=2848 inflSize=4kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0465683c70018f80a17b92ed78174d19.sdp] 60070374 bytes cached in 2844 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x44d1ba00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x450468d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f2c9401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x44c3bf00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]